<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="/global/feed/rss.xslt" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:media="http://search.yahoo.com/mrss/" xmlns:podaccess="https://access.acast.com/schema/1.0/" xmlns:acast="https://schema.acast.com/1.0/">
    <channel>
		<ttl>60</ttl>
		<generator>acast.com</generator>
		<title>Poligonal</title>
		<link>https://www.vice.com/pt_br/article/43nmzq/wpt-o-1o-premio-cblol-e-uma-analise-completa-do-the-game-awards-no-poligonal</link>
		<atom:link href="https://feeds.acast.com/public/shows/130581b7-3f7b-414a-a79d-fb63bcd67576" rel="self" type="application/rss+xml"/>
		<language>pt</language>
		<copyright/>
		<itunes:keywords/>
		<itunes:author>VICE Brasil</itunes:author>
		<itunes:subtitle>O podcast de games da VICE</itunes:subtitle>
		<itunes:summary><![CDATA[<strong>Poligonal</strong>, o podcast de games da <strong>VICE</strong>.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[<strong>Poligonal</strong>, o podcast de games da <strong>VICE</strong>.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
		<itunes:explicit>false</itunes:explicit>
		<itunes:owner>
			<itunes:name>Pedro Falcão</itunes:name>
			<itunes:email>info+130581b7-3f7b-414a-a79d-fb63bcd67576@mg-eu.acast.com</itunes:email>
		</itunes:owner>
		<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
		<acast:showUrl>poligonal</acast:showUrl>
		<acast:signature key="EXAMPLE" algorithm="aes-256-cbc"><![CDATA[wbG1Z7+6h9QOi+CR1Dv0uQ==]]></acast:signature>
		<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmTHg2/BXqPr07kkpFZ5JfhvEZqggcpunI6E1w81XpUaBscFc3skEQ0jWG4GCmQYJ66w6pH6P/aGd3DnpJN6h/CD4icd8kZVl4HZn12KicA2k]]></acast:settings>
        <acast:network id="7e6294ad-9be4-3fa3-23ff-9e5030db4028" slug="vice-media-llc"><![CDATA[Vice Media LLC]]></acast:network>
		<acast:importedFeed>https://rss.acast.com/poligonal</acast:importedFeed>
		<itunes:type>episodic</itunes:type>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/show-cover.png"/>
			<image>
				<url>https://assets.pippa.io/shows/61b7a11e169562533be952b7/show-cover.png</url>
				<link>https://www.vice.com/pt_br/article/43nmzq/wpt-o-1o-premio-cblol-e-uma-analise-completa-do-the-game-awards-no-poligonal</link>
				<title>Poligonal</title>
			</image>
			<itunes:new-feed-url>https://feeds.acast.com/public/shows/130581b7-3f7b-414a-a79d-fb63bcd67576</itunes:new-feed-url>
		<item>
			<title>Poligonal #38 - Como é desenvolver jogos em diferentes regiões do Brasil</title>
			<itunes:title>Poligonal #38 - Como é desenvolver jogos em diferentes regiões do Brasil</itunes:title>
			<pubDate>Mon, 24 Sep 2018 03:00:00 GMT</pubDate>
			<itunes:duration>1:19:52</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-38-comoedesenvolverjogosemdiferentesregioesdobrasil/media.mp3" length="191707427" type="audio/mpeg"/>
			<guid isPermaLink="false">af911c46-2dcb-4063-9952-ff405dcf3bef</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-38-comoedesenvolverjogosemdiferentesregioesdobrasil</link>
			<acast:episodeId>af911c46-2dcb-4063-9952-ff405dcf3bef</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-38-comoedesenvolverjogosemdiferentesregioesdobrasil</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9iZQbDZsnSZKQYJCGGNj5nOCBCTsBmkYIsxX/rB7B03vYq3P4CP4N2Xc6Pi9WFFVlXeUtCCJ8/k/2FYJ1Wtk4zkQhgH+5soN9nCGXfAgbGtdVXihmL/Y6ajJKdpRZpcIQFIHs97qUpQKa8mguhFttChiCGYJwz1qQqRUs2f0TTqnwKA2mAI48SXIgQY+oUZwIKQ3CM5hexVS9DqfemG5erXpMhem341IrMGSJNQ21Copbctjc1nrZbgnMNnm3CnVU]]></acast:settings>
			<itunes:subtitle>Aspectos culturais e geográficos influenciam na criação de games do norte ao sul do país.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>38</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96d0.png"/>
			<description><![CDATA[Aspectos culturais e geográficos influenciam na criação de games do norte ao sul do país.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Aspectos culturais e geográficos influenciam na criação de games do norte ao sul do país.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #37 - Em busca do horizonte da nostalgia com o criador de Horizon Chase Turbo</title>
			<itunes:title>Poligonal #37 - Em busca do horizonte da nostalgia com o criador de Horizon Chase Turbo</itunes:title>
			<pubDate>Mon, 17 Sep 2018 03:00:00 GMT</pubDate>
			<itunes:duration>1:04:45</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-37-embuscadohorizontedanostalgiacomocriadordehorizonchaseturboe/media.mp3" length="155417076" type="audio/mpeg"/>
			<guid isPermaLink="false">e79e49e8-26d7-4569-af80-f2d321e86e90</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-37-embuscadohorizontedanostalgiacomocriadordehorizonchaseturboe</link>
			<acast:episodeId>e79e49e8-26d7-4569-af80-f2d321e86e90</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-37-embuscadohorizontedanostalgiacomocriadordehorizonchaseturboe</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9IgPjqdmeWkW7aRMzGQ+pqmkbbDjpe6+hjZNBD2NDfCOyxKlDBPy9A/W94n8O2YVF9ZgpQ7bRSyCKYktu9Xgd4Ku/5VNgr2nq7EPDXKbIi2TyecQwUAoHKK2OqOsouxmrnpEkVG/vyBiJgFoeZCtW5cgkkrPjJnorEEkpjeNB2FKKDDutF440WSXxObY+P4LDotNyaaxYlqvV2Kl7GAhLeJxocKvmjcts4TCBXkhPBhdmFDsX8HHYuOXmZtNeeClu]]></acast:settings>
			<itunes:subtitle>Batemos um papo com o game designer Felipe Dal Molin, da Aquiris Game Studio, sobre os detalhes do jogo de corrida mais Top Gear do ano.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>37</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96d7.png"/>
			<description><![CDATA[Batemos um papo com o game designer Felipe Dal Molin, da Aquiris Game Studio, sobre os detalhes do jogo de corrida mais Top Gear do ano.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Batemos um papo com o game designer Felipe Dal Molin, da Aquiris Game Studio, sobre os detalhes do jogo de corrida mais Top Gear do ano.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #36 - A história completa de quando os RPGs saíram dos papeis pros PCs</title>
			<itunes:title>Poligonal #36 - A história completa de quando os RPGs saíram dos papeis pros PCs</itunes:title>
			<pubDate>Tue, 31 Jul 2018 20:00:03 GMT</pubDate>
			<itunes:duration>1:02:08</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-35-ahistoriacompletadequandoosrpgssairamdospapeisprospcs/media.mp3" length="149220779" type="audio/mpeg"/>
			<guid isPermaLink="false">d4f4bb91-45a3-40b7-af4e-d1e87e29b16c</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-35-ahistoriacompletadequandoosrpgssairamdospapeisprospcs</link>
			<acast:episodeId>d4f4bb91-45a3-40b7-af4e-d1e87e29b16c</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-35-ahistoriacompletadequandoosrpgssairamdospapeisprospcs</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9kDst4Qn5qvS5XGZ5e7Hmnupwpvh4xJX97xRoKSy+GDUxvm9rKn1WJwKpwgTl8EVD/oYo6lwBYZ/lkAa7qYfM0eNpU+fjE0d7KzDq0FdiCrwnH8QzHZVXtIZNILUraVdAYp/JyHjR5ZIfqnaIka9v1dezGrz7JaqK8TdKqWOjxI5haluhBGVsFJ/71Em37/Wwzw231LZpszg60+s82ZBGqeT98lAdQrBNfSyj0r6kXy29e8iOg67NffiuNUMOElOw]]></acast:settings>
			<itunes:subtitle>Conversamos com Felipe Pepe, pesquisador do “The CRPG Book Project” sobre a história e evolução dos CRPGs.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>36</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96de.png"/>
			<description><![CDATA[Conversamos com Felipe Pepe, pesquisador do “The CRPG Book Project” sobre a história e evolução dos CRPGs.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Conversamos com Felipe Pepe, pesquisador do “The CRPG Book Project” sobre a história e evolução dos CRPGs.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #35 - Os segredos por trás de 'Dandara', o game mais brasileiro do ano]]></title>
			<itunes:title><![CDATA[Poligonal #35 - Os segredos por trás de 'Dandara', o game mais brasileiro do ano]]></itunes:title>
			<pubDate>Tue, 10 Jul 2018 10:00:59 GMT</pubDate>
			<itunes:duration>1:06:23</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-35-ossegredosportrasdedandara-ogamemaisbrasileirodoano/media.mp3" length="159421073" type="audio/mpeg"/>
			<guid isPermaLink="false">75565008-cd23-4ab7-af1a-1efbb616ff59</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-35-ossegredosportrasdedandara-ogamemaisbrasileirodoano</link>
			<acast:episodeId>75565008-cd23-4ab7-af1a-1efbb616ff59</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-35-ossegredosportrasdedandara-ogamemaisbrasileirodoano</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9lB/zzIHkDpeyiEbwCSTlW8nMMX4eDjo2tzMd/a1s+dvOpML9Flzj3xRIc6FCOpsJrR+t/X8z2aQ5JkkVJZSex7BWa6lcBiaP9TV4pM0GAUPhKcDZ3IWRhv3pzlBLsJa8J8qrk5ZcxePP4hiId8OY+aMTFF+gE+fDH46ECZ16GCmw6/PFt9rtm0nWeKeuSq2NvA7m6cj/B+CBT901QSHxBmdiSR9WgncNx2by40kGvOCIya3CWWICVEnJxfk2OB5a]]></acast:settings>
			<itunes:subtitle>Desenvolvedores mineiros de “Dandara” sobre pegar emprestado elementos da cultura brasileira para contar uma história pessoal.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96e5.png"/>
			<description><![CDATA[Desenvolvedores mineiros de “Dandara” sobre pegar emprestado elementos da cultura brasileira para contar uma história pessoal.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Desenvolvedores mineiros de “Dandara” sobre pegar emprestado elementos da cultura brasileira para contar uma história pessoal.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #34 - Os altos e baixos da E3 2018</title>
			<itunes:title>Poligonal #34 - Os altos e baixos da E3 2018</itunes:title>
			<pubDate>Wed, 13 Jun 2018 13:00:03 GMT</pubDate>
			<itunes:duration>2:22:35</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-34-osaltosebaixosdae32018/media.mp3" length="342304082" type="audio/mpeg"/>
			<guid isPermaLink="false">fae5b158-a295-4fa2-8f7e-1f7cf6aef848</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-34-osaltosebaixosdae32018</link>
			<acast:episodeId>fae5b158-a295-4fa2-8f7e-1f7cf6aef848</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-34-osaltosebaixosdae32018</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRJI36YAjTkJQRrtpU4II6ElxUHudFhcpVHII8OwhZlBQATbR+Msa8oPMPQvdnWbZTmWicVuFTwhqumy6SS03hT/pz99Rr0CwW5WMR4MVB16YcFNVWzbWB4FR0OXVUG19s81wAuGC+RpV8akkPr7lxpt/GPNZcbIxVcNg658JVvSoYG/4OBB8klA6RA4l3amPrHeK1HtZryt0RYKKEsnuJXnJWOmAz0WXwmhKVcQgWHDSvQdJDQHBXxskdOQg9p+ztE0CXzLwfN4oojteO+Oj+tInMbYqhqtHtHASwXlSLv2s]]></acast:settings>
			<itunes:subtitle>A mais recente edição da E3 nos trouxe tanto boas surpresas quando profundos rancores.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96ec.png"/>
			<description><![CDATA[A mais recente edição da E3 nos trouxe tanto boas surpresas quando profundos rancores.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[A mais recente edição da E3 nos trouxe tanto boas surpresas quando profundos rancores.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal Especial: 'Roguemance' transforma relações amorosas em videogame]]></title>
			<itunes:title><![CDATA[Poligonal Especial: 'Roguemance' transforma relações amorosas em videogame]]></itunes:title>
			<pubDate>Tue, 12 Jun 2018 10:00:02 GMT</pubDate>
			<itunes:duration>11:35</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalespecial-roguemancetransformarelacoesamorosasemvideogame/media.mp3" length="27897677" type="audio/mpeg"/>
			<guid isPermaLink="false">be290da1-49d6-40ec-98fe-01f4c5ef6c7d</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalespecial-roguemancetransformarelacoesamorosasemvideogame</link>
			<acast:episodeId>be290da1-49d6-40ec-98fe-01f4c5ef6c7d</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalespecial-roguemancetransformarelacoesamorosasemvideogame</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRB7unsxuuZ2SPZ5tAI9RSrfhd7qpQ6VTXWrGi8mKvHw/CuZPGy4ChKqwLHgJFuIykxN+MDLwQZyoCdNZ1n33WdDavJ5erruWIcUfWV5HMq5myURyag72CI8eplw91VVCOBg3FIcEOScGCoG+0WrsNvPLHj4LEp4IpmoO9PDwe86OXoc6au02qsBvQdHL3OMy+0LFV1DIHCKoDKDE63s22Lsy+TN1aE8/u2UuWs3exuvB]]></acast:settings>
			<itunes:subtitle><![CDATA[Nesse episódio especial de Dia dos Namorados, conversamos com Lucas Molina, criador de 'Roguemance', um game brasileiro sobre os conflitos dos relacionamentos.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96f3.png"/>
			<description><![CDATA[Nesse episódio especial de Dia dos Namorados, conversamos com Lucas Molina, criador de 'Roguemance', um game brasileiro sobre os conflitos dos relacionamentos.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Nesse episódio especial de Dia dos Namorados, conversamos com Lucas Molina, criador de 'Roguemance', um game brasileiro sobre os conflitos dos relacionamentos.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #33 - Em busca do Game Design perfeito</title>
			<itunes:title>Poligonal #33 - Em busca do Game Design perfeito</itunes:title>
			<pubDate>Mon, 04 Jun 2018 10:00:00 GMT</pubDate>
			<itunes:duration>1:04:12</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-33-embuscadogamedesignperfeito/media.mp3" length="154188032" type="audio/mpeg"/>
			<guid isPermaLink="false">308fadd2-f68c-44bf-8904-6277d108a903</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-33-embuscadogamedesignperfeito</link>
			<acast:episodeId>308fadd2-f68c-44bf-8904-6277d108a903</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-33-embuscadogamedesignperfeito</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9CcywMQrN0w3hKS/M7N+/uWmWF9pwTfy2UaLSWqH93sVeuQXnmhK7PWFQLx7brfZJuom/HAWZZd+/nvosbeqDDwlhEJ+tg+osH19qbjTJSuPPrDWKKZP/NM6x1t/BdjYN4p56G4BzkubMDyay4gBX5OFlCAqclkGAtj4kogvkBXk87C/z90aaoU5L0jk5md1b1CYkFAGe5iKzVZ8pSCU1d/fRkeB0TgcoZ2rBohYaC0QLCzYECdzPiWEu3lqiGAKh]]></acast:settings>
			<itunes:subtitle>Convidamos os indies Thais Weiller e André Asai para falar sobre o que faz um jogo ter um bom game design.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96f8.png"/>
			<description><![CDATA[Convidamos os indies Thais Weiller e André Asai para falar sobre o que faz um jogo ter um bom game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos os indies Thais Weiller e André Asai para falar sobre o que faz um jogo ter um bom game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #32 - Por que 'Dark Souls' (e o resto da série Souls) é tão influente nos games hoje?]]></title>
			<itunes:title><![CDATA[Poligonal #32 - Por que 'Dark Souls' (e o resto da série Souls) é tão influente nos games hoje?]]></itunes:title>
			<pubDate>Mon, 28 May 2018 20:00:01 GMT</pubDate>
			<itunes:duration>56:38</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-32-porquedarksouls-eorestodaseriesouls-etaoinfluentenosgameshoje-/media.mp3" length="136007128" type="audio/mpeg"/>
			<guid isPermaLink="false">25b6c852-b174-4f5d-82e5-01ca866a3977</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-32-porquedarksouls-eorestodaseriesouls-etaoinfluentenosgameshoje-</link>
			<acast:episodeId>25b6c852-b174-4f5d-82e5-01ca866a3977</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-32-porquedarksouls-eorestodaseriesouls-etaoinfluentenosgameshoje-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRDf+dnk1rtjN1XHYvtcRdkaouLALEPdLTo5/0B1RZAd/mAOdzC33NPTp3pfom3u2LzSiBaWQWBz80/khQbB2GYWTX2VaFXfoPNCfaj5GPtjSpJbllOadOUWOX3foKJ9tWTBqTM+mip/ZLSNKxXqwMNV78XdJjGXbVlWJZ51dbQmnX0+mOyoPQM1gpH6E0cYTOeOkIEuj93ZRDiwexqEDJH03/itM7MFYjCdhOeMylsz2oE0YtyNGnOzTDhHkB3kV1l3xHEnkvLGkNGsGogulnY7jOlpl0z7+hIqi5nILMBNv]]></acast:settings>
			<itunes:subtitle><![CDATA[Chamamos Fernando ‘Tengu’ Mucioli, um dos maiores especialistas da série Souls no Brasil, para conversar sobre a remasterização de 'Dark Souls', o segredo da sua dificuldade e os símbolos por trás do fogo nos games.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b96ff.png"/>
			<description><![CDATA[Chamamos Fernando ‘Tengu’ Mucioli, um dos maiores especialistas da série Souls no Brasil, para conversar sobre a remasterização de 'Dark Souls', o segredo da sua dificuldade e os símbolos por trás do fogo nos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Chamamos Fernando ‘Tengu’ Mucioli, um dos maiores especialistas da série Souls no Brasil, para conversar sobre a remasterização de 'Dark Souls', o segredo da sua dificuldade e os símbolos por trás do fogo nos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #31 - ‘Ni No Kuni II’, ’State of Decay 2’ e muitos furries em ‘2064’</title>
			<itunes:title>Poligonal #31 - ‘Ni No Kuni II’, ’State of Decay 2’ e muitos furries em ‘2064’</itunes:title>
			<pubDate>Mon, 21 May 2018 20:00:35 GMT</pubDate>
			<itunes:duration>57:20</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-31--ninokuniii-stateofdecay2-emuitosfurriesem-2064-/media.mp3" length="137704042" type="audio/mpeg"/>
			<guid isPermaLink="false">00143219-dab2-446a-8d28-abf0665576d1</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-31--ninokuniii-stateofdecay2-emuitosfurriesem-2064-</link>
			<acast:episodeId>00143219-dab2-446a-8d28-abf0665576d1</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-31--ninokuniii-stateofdecay2-emuitosfurriesem-2064-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/J5aezIGfvNf36eRIX7uKPRJ5hUrItTBobRTK1aMRxPUs0ESD4pVaJQJKKMpTeixG6DY/qADdh8Bw81IokFNpLfhqnG7bKHucOXWb3L4Vd8C2chQ9JegP3WAOKwk4t9sZHI4wi6gTxNhJecSa9u620oA==]]></acast:settings>
			<itunes:subtitle><![CDATA[No episódio dessa semana, debatemos sobre o totalitarismo escondido em 'Ni No Kuni II', o vazio existencial de 'State of Decay 2' e também falamos do futuro inclusivo do point-and-click ’2064: Read Only Memories’.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9706.png"/>
			<description><![CDATA[No episódio dessa semana, debatemos sobre o totalitarismo escondido em 'Ni No Kuni II', o vazio existencial de 'State of Decay 2' e também falamos do futuro inclusivo do point-and-click ’2064: Read Only Memories’.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio dessa semana, debatemos sobre o totalitarismo escondido em 'Ni No Kuni II', o vazio existencial de 'State of Decay 2' e também falamos do futuro inclusivo do point-and-click ’2064: Read Only Memories’.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #30 - As faces do terror nos videogames</title>
			<itunes:title>Poligonal #30 - As faces do terror nos videogames</itunes:title>
			<pubDate>Mon, 14 May 2018 20:00:45 GMT</pubDate>
			<itunes:duration>50:34</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-31-asfacesdoterrornosvideogames/media.mp3" length="121479655" type="audio/mpeg"/>
			<guid isPermaLink="false">d8e8c201-6237-408a-82b0-0c8e9a3a07ae</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-31-asfacesdoterrornosvideogames</link>
			<acast:episodeId>d8e8c201-6237-408a-82b0-0c8e9a3a07ae</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-31-asfacesdoterrornosvideogames</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRE1OxkH8Br2Fg5DaLH21dHwrsaRdDXVpZGW1RS1GbNUYQyVkM8e8g3mo5AA6uOeCRxUgmxnNFwjyzPv+6iWmamylK12Mg4xKyh+0qC6Tqh53LNAAuDeM4GtFolT6ZfSb2ya5JOnsJQAjr2ujtg+IoCnOf+MFNr6RRmLvv5q5ObOqJQS1RAh7gBpNDkaueO/3LsCsZ8y+k+BkKF68nt+lAqrN7hLm9xPW5tl0D2gQFYuyccPbayu86XQOSwM5xEroB0ZSjFCUa2yXz+uT6JuZt6I4B30/YvbTYLy0e+0UbFy8]]></acast:settings>
			<itunes:subtitle>Ao lado de Makson Lima, enfrentamos os horrores, medos e desgraças do gênero de terror ao longo da história dos games.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9707.png"/>
			<description><![CDATA[Ao lado de Makson Lima, enfrentamos os horrores, medos e desgraças do gênero de terror ao longo da história dos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Ao lado de Makson Lima, enfrentamos os horrores, medos e desgraças do gênero de terror ao longo da história dos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #29 - Como é lançar um jogo num console da Nintendo?</title>
			<itunes:title>Poligonal #29 - Como é lançar um jogo num console da Nintendo?</itunes:title>
			<pubDate>Mon, 30 Apr 2018 15:00:26 GMT</pubDate>
			<itunes:duration>43:37</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-29-comoelancarumjogonumconsoledanintendo-/media.mp3" length="104786493" type="audio/mpeg"/>
			<guid isPermaLink="false">875149c2-2b40-46a3-9d3f-828764d84fee</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-29-comoelancarumjogonumconsoledanintendo-</link>
			<acast:episodeId>875149c2-2b40-46a3-9d3f-828764d84fee</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-29-comoelancarumjogonumconsoledanintendo-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRJb8se8GI3/SdjD2ceg5mT/IarUH+wYbT69hg0WWZSvx7FARTj6Db0G3W//p1UgvDQ7jbFIZmEVtdys7hOtCO1EVsfWSMIXPR7GGPtN93qxL/BvvsIv7NyX+2F/TzqTsYJf2H2HSvkY7GXVXMXSuRXnjHOwYkaHauYKihU5JkX4ynztoUzQE7Jc1E4TraTXE89QLKm6/MFOMwKb9UVWTUKlGv28sAEsuZJZcx+4wQ1PSmo0toCQZ9+g+2fa9UmlMH7tFHsi9cs8QUoO5/BUyoLs76PPmMjwqYPD0XVMjyvcd]]></acast:settings>
			<itunes:subtitle>Convidamos o desenvolvedor brasileiro Thiago Adamo, de ‘Rocket Fist’ e ‘What’s the Box’, para contar o caminho do sucesso no Nintendo Switch.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b970e.png"/>
			<description><![CDATA[Convidamos o desenvolvedor brasileiro Thiago Adamo, de ‘Rocket Fist’ e ‘What’s the Box’, para contar o caminho do sucesso no Nintendo Switch.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos o desenvolvedor brasileiro Thiago Adamo, de ‘Rocket Fist’ e ‘What’s the Box’, para contar o caminho do sucesso no Nintendo Switch.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #28 -  Um papo sobre God of War com o criador do novo Kratos</title>
			<itunes:title>Poligonal #28 -  Um papo sobre God of War com o criador do novo Kratos</itunes:title>
			<pubDate>Mon, 23 Apr 2018 15:00:00 GMT</pubDate>
			<itunes:duration>44:52</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-28-umpaposobregodofwarcomocriadordonovokratos/media.mp3" length="107770722" type="audio/mpeg"/>
			<guid isPermaLink="false">2c7b45fd-01dd-48e8-a368-f478fe10d64d</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-28-umpaposobregodofwarcomocriadordonovokratos</link>
			<acast:episodeId>2c7b45fd-01dd-48e8-a368-f478fe10d64d</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-28-umpaposobregodofwarcomocriadordonovokratos</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnREPT85L2uc2CYkPKEMU3ftwlcGQ9lyPUpq25hkfTJksIUP9BrokE5xX9rhlAAZ0eYa+j8J/CeRxVlEV+/WYykvIslyKZXOkkIsAmtWvTSoFOjqiemQDargYIfqAk/D8YdZtubmpiyZRlsVLdFv1grR4MAEOcuXZ82zt1SjdPxqP7gTDuemykpIS+IaIL3w7qc7GWBzeO3Lss/zn26xJA3biNXC2OzXX4l8c42n6DKe1uJBSUT08DCngLD2EXIzNpCqd8PYU0e2X7vEQRC6FEYib9gvdrApeqtF4KBaTS6u72]]></acast:settings>
			<itunes:subtitle><![CDATA[O brasileiro Rafael Grassetti explica o processo de criação do novo deus da guerra e como foi dirigir a arte de um 'God of War' tão esperado.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9715.png"/>
			<description><![CDATA[O brasileiro Rafael Grassetti explica o processo de criação do novo deus da guerra e como foi dirigir a arte de um 'God of War' tão esperado.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[O brasileiro Rafael Grassetti explica o processo de criação do novo deus da guerra e como foi dirigir a arte de um 'God of War' tão esperado.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal Extra - O que rola nos spin-offs e no filme da série ‘Yakuza’</title>
			<itunes:title>Poligonal Extra - O que rola nos spin-offs e no filme da série ‘Yakuza’</itunes:title>
			<pubDate>Fri, 20 Apr 2018 13:00:04 GMT</pubDate>
			<itunes:duration>15:30</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalextra-oquerolanosspin-offsenofilmedaserie-yakuza-/media.mp3" length="37314425" type="audio/mpeg"/>
			<guid isPermaLink="false">a19e8ad0-a49d-4b00-88f9-595228a98d32</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalextra-oquerolanosspin-offsenofilmedaserie-yakuza-</link>
			<acast:episodeId>a19e8ad0-a49d-4b00-88f9-595228a98d32</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalextra-oquerolanosspin-offsenofilmedaserie-yakuza-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9Z+PwPFTsGFbJnoiuuauiolGuv8zyP4xdMuoGSK/lnUDmJUbdUthkLdO9i+glprjdEPGw7DQgTvBwnr1NWhR4egNvRNyFuIRMajMu2eAiP/9jD2wosWYtc+Snkf+eHoqzlbW6v4OQSMwKNO/bJA3WbqakXRvgFM5/H3TMvQoKG+7neV8mtzuHt2UVzm6VJRlE]]></acast:settings>
			<itunes:subtitle>Entre um filme dirigido por Takashi Miike e outros games paralelos que nada têm a ver com a história original, a série de ação urbana da SEGA vai mais longe do que à primeira vista.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b971c.png"/>
			<description><![CDATA[Entre um filme dirigido por Takashi Miike e outros games paralelos que nada têm a ver com a história original, a série de ação urbana da SEGA vai mais longe do que à primeira vista.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Entre um filme dirigido por Takashi Miike e outros games paralelos que nada têm a ver com a história original, a série de ação urbana da SEGA vai mais longe do que à primeira vista.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #27 - Por que você deveria jogar a série ‘Yakuza’</title>
			<itunes:title>Poligonal #27 - Por que você deveria jogar a série ‘Yakuza’</itunes:title>
			<pubDate>Mon, 16 Apr 2018 13:00:34 GMT</pubDate>
			<itunes:duration>42:14</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-27-porquevocedeveriajogaraserie-yakuza-/media.mp3" length="101480564" type="audio/mpeg"/>
			<guid isPermaLink="false">366a5386-206b-40aa-aef4-99629776058a</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-27-porquevocedeveriajogaraserie-yakuza-</link>
			<acast:episodeId>366a5386-206b-40aa-aef4-99629776058a</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-27-porquevocedeveriajogaraserie-yakuza-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnREzA37UHGzoWUD84kUS7NabZZ8P7FiY8F9bKFxrbQTbnmvMBmqmsu27JhNtrNYcIWNFrZe+QN1y5sHqd7oBup91Egzgnkgt4aLUfIsyAdxQymApt9dCpLtHjXVuSRcpM+IEdZy1DxF63gHj6bgY8bLcV1G8+vS5MS6hYtMMbTeZroW+c0xYJxrKpPfEAkw1K8/fytEFuE3p0Kxcn8YgtXk2QfbzO54S9uYfJwx0usOxFF2QEHgZAWotkPvDkYTSL3rGOzfDuy8vbWRXhKPfFcGRrcTJkeVQGP57LjFPWexuF]]></acast:settings>
			<itunes:subtitle>Yakuza é uma série complexa. clássica e divertida — então por que não é maior no Ocidente? Tentamos responder essa e outras perguntas da fantástica franquia de porradaria da SEGA.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9721.png"/>
			<description><![CDATA[Yakuza é uma série complexa. clássica e divertida — então por que não é maior no Ocidente? Tentamos responder essa e outras perguntas da fantástica franquia de porradaria da SEGA.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Yakuza é uma série complexa. clássica e divertida — então por que não é maior no Ocidente? Tentamos responder essa e outras perguntas da fantástica franquia de porradaria da SEGA.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal Extra - Um ‘Minit’ pro fim do mundo e o potpourri de ‘Crossing Souls’</title>
			<itunes:title>Poligonal Extra - Um ‘Minit’ pro fim do mundo e o potpourri de ‘Crossing Souls’</itunes:title>
			<pubDate>Thu, 12 Apr 2018 15:00:00 GMT</pubDate>
			<itunes:duration>28:54</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalextra-um-minit-profimdomundoeopotpourride-crossingsouls-/media.mp3" length="69441776" type="audio/mpeg"/>
			<guid isPermaLink="false">738f4444-af97-4bd1-a807-36517cfc4aaa</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalextra-um-minit-profimdomundoeopotpourride-crossingsouls-</link>
			<acast:episodeId>738f4444-af97-4bd1-a807-36517cfc4aaa</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalextra-um-minit-profimdomundoeopotpourride-crossingsouls-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRBb0uZLBUeSTzTX6QiBgQnqRDyZE7cqVfgfCkVW3b6gRy7YxjMwoT4XvFHyYFn6kobJ3HCx1erQoa5mfEB0xGvuk1jwCThFbJhPcWAKGPBYXZtJRHOJE+c6AR4lPPGQ2UkZ9+K786deO/UNceAR8SlT3zOufV19Fdxw23zFQ/JNK1jlhGfmHkUvaM4BzVSrfwxuFOzmglyG0GcOF4cYpEo523KZk84KdSFit8wtNN9wn01L42K2TplPUfoIBZXIA1mn6pq+F5zATPY9We2p/TgBD65QFFsal3pGGgWTeXfw/]]></acast:settings>
			<itunes:subtitle>No episódio extra da semana, falamos sobre como a linguagem dos games é utilizada em ‘Minit’ e ‘Crossing Souls’, dois lançamentos da Devolver.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9728.png"/>
			<description><![CDATA[No episódio extra da semana, falamos sobre como a linguagem dos games é utilizada em ‘Minit’ e ‘Crossing Souls’, dois lançamentos da Devolver.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio extra da semana, falamos sobre como a linguagem dos games é utilizada em ‘Minit’ e ‘Crossing Souls’, dois lançamentos da Devolver.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #26 - A covardia de 'Far Cry 5' e brincando em 'Sea of Thieves']]></title>
			<itunes:title><![CDATA[Poligonal #26 - A covardia de 'Far Cry 5' e brincando em 'Sea of Thieves']]></itunes:title>
			<pubDate>Mon, 09 Apr 2018 15:00:37 GMT</pubDate>
			<itunes:duration>59:41</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-26-acovardiadefarcry5ebrincandoemseaofthieves/media.mp3" length="143359946" type="audio/mpeg"/>
			<guid isPermaLink="false">aad146d5-b6da-4a9b-8cdd-54d845430b7c</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-26-acovardiadefarcry5ebrincandoemseaofthieves</link>
			<acast:episodeId>aad146d5-b6da-4a9b-8cdd-54d845430b7c</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-26-acovardiadefarcry5ebrincandoemseaofthieves</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRHbLxVHnirwT6/FaZD9FRVX2mWCV27JDV2Dl4LY+Cbs624/gYp219ZYK1Uw5qZpawsF+VRb6End70l2GaKi7Syx8+nKSIuG2jpb5pAUbNWLBY7M/YVjIESSdrXOpYML3E16DeYon3qMO7nlep4yLOBApJY0hrC0u0Im/mSQTEAaBnAqtn+CH/1ioRicKWmLYmX7vRh4TdYvT3SCIqC6qNDFW5KXVZuvhsgqEliI1TrSGUXn2vivGp7ck4GxbORdrg5NFqi20UPzmWi/klO8BZRgzo7T4UtVirH7FedkamSNZ]]></acast:settings>
			<itunes:subtitle><![CDATA[Desenrolamos um papo sobre a falta de parcialidade em 'Far Cry 5' e por que a melhor maneira de curtir 'Sea of Thieves' é como se fosse um brinquedo.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b972f.png"/>
			<description><![CDATA[Desenrolamos um papo sobre a falta de parcialidade em 'Far Cry 5' e por que a melhor maneira de curtir 'Sea of Thieves' é como se fosse um brinquedo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Desenrolamos um papo sobre a falta de parcialidade em 'Far Cry 5' e por que a melhor maneira de curtir 'Sea of Thieves' é como se fosse um brinquedo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal Extra - Os detalhes técnicos por trás dos bugs usados pelos speedrunners</title>
			<itunes:title>Poligonal Extra - Os detalhes técnicos por trás dos bugs usados pelos speedrunners</itunes:title>
			<pubDate>Fri, 06 Apr 2018 16:00:11 GMT</pubDate>
			<itunes:duration>9:54</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalextra-osdetalhestecnicosportrasdosbugsusadospelosspeedrunners/media.mp3" length="23851832" type="audio/mpeg"/>
			<guid isPermaLink="false">5a46acc9-5e55-4bc8-8f93-f5b4688afef3</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalextra-osdetalhestecnicosportrasdosbugsusadospelosspeedrunners</link>
			<acast:episodeId>5a46acc9-5e55-4bc8-8f93-f5b4688afef3</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalextra-osdetalhestecnicosportrasdosbugsusadospelosspeedrunners</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9x7asl2WKU8WcCR/SdSB1te5duhQhtItQm1phCp1/FKTeGJzUz7NE6NMbjmnE58V+w7YPgLfclTkdWxPI2Umv8xmMk7d0b2PXs1F9JyBHJQl4/P9yxvnaq6Iv8anEiF90lSN1oDGKtb8sSUuamCyPUy3ZaDuYMeGIvn2sv77FQzLN8wn8LfJqhUKbtytNkp8K]]></acast:settings>
			<itunes:subtitle>Pedimos para Hugof4Fun e Naty Sá para explicar os termos usados nas speedruns e também o que acontece exatamente quando um speedrunner usa um glitch.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9736.png"/>
			<description><![CDATA[Pedimos para Hugof4Fun e Naty Sá para explicar os termos usados nas speedruns e também o que acontece exatamente quando um speedrunner usa um glitch.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Pedimos para Hugof4Fun e Naty Sá para explicar os termos usados nas speedruns e também o que acontece exatamente quando um speedrunner usa um glitch.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #25 - Tudo o que você queria saber sobre Speedrun, mas tinha vergonha de perguntar</title>
			<itunes:title>Poligonal #25 - Tudo o que você queria saber sobre Speedrun, mas tinha vergonha de perguntar</itunes:title>
			<pubDate>Mon, 02 Apr 2018 15:00:39 GMT</pubDate>
			<itunes:duration>1:06:23</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-25-tudooquevocequeriasabersobrespeedrun-mastinhavergonhadeperguntar/media.mp3" length="159422118" type="audio/mpeg"/>
			<guid isPermaLink="false">7e3f3357-2b99-4a37-9c71-1a71f7900351</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-25-tudooquevocequeriasabersobrespeedrun-mastinhavergonhadeperguntar</link>
			<acast:episodeId>7e3f3357-2b99-4a37-9c71-1a71f7900351</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-25-tudooquevocequeriasabersobrespeedrun-mastinhavergonhadeperguntar</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRDawNnUFCBFGedTI0hvWIWDz5TpW0tKTpvsHBJG8V0qgQ87xQxLfvio9Tv4qn8WrSbEfjwlAQea/QO1WwUcUZEBtBaZDnrTbQ+xo0D72uLZCeWWd322C5fr8TunKG0c5q9Lx+DqqsZX6gC2iO+BfRbm/91w2GswmP+v2pvjP7dnRm6pQG/55LnYo/N0qvjKKICtwpZN1EOv/BdLEWVmomk4D48yj4/vzKEIoOC22T9//FAsUAbE0PVdTTZvTbhbgT0dN84DES/OpAxMZg5+p2lbrxilErqFzovQzAn0Z/h1G]]></acast:settings>
			<itunes:subtitle>Hugo4Fun e Natália Sá nos mergulham no mundo das speedruns e explicam a genialidade por trás dos melhores detonados de games já feitos.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b973b.png"/>
			<description><![CDATA[Hugo4Fun e Natália Sá nos mergulham no mundo das speedruns e explicam a genialidade por trás dos melhores detonados de games já feitos.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Hugo4Fun e Natália Sá nos mergulham no mundo das speedruns e explicam a genialidade por trás dos melhores detonados de games já feitos.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal Extra - As piores adaptações dos games pro cinema</title>
			<itunes:title>Poligonal Extra - As piores adaptações dos games pro cinema</itunes:title>
			<pubDate>Thu, 29 Mar 2018 16:00:15 GMT</pubDate>
			<itunes:duration>19:23</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalextra-aspioresadaptacoesdosgamesprocinema/media.mp3" length="46641974" type="audio/mpeg"/>
			<guid isPermaLink="false">7e022a29-9534-4230-a87e-79ab15b26a4f</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalextra-aspioresadaptacoesdosgamesprocinema</link>
			<acast:episodeId>7e022a29-9534-4230-a87e-79ab15b26a4f</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalextra-aspioresadaptacoesdosgamesprocinema</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnREwJnsWdNwmCGvSxKQYEkdpVNrQDcT+I8fyan9499J1ST2o+o5N8rG467f4ktdUzXN7gTYmn8eclkBo4HtmZJ+Hm+OJBfhaPdJaIXfDODKnttqJBRRNR9NxQQ2xP6btrfKMsGzSdC0lPp77gSNubKZ4kL0LMQyhzSHesPeW+hmMU0VpzV9h5nfw35GwMdATajX5jbe9K4q33xoE2eNNpUDgf9FMs4B5FeoNWfH/nGmhd]]></acast:settings>
			<itunes:subtitle>No episódio extra do nosso podcast de games, em que resgatamos material que acabamos não usando no episódio #24, lembramos de filmes horríveis e do lendário diretor Uwe Boll.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9742.png"/>
			<description><![CDATA[No episódio extra do nosso podcast de games, em que resgatamos material que acabamos não usando no episódio #24, lembramos de filmes horríveis e do lendário diretor Uwe Boll.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio extra do nosso podcast de games, em que resgatamos material que acabamos não usando no episódio #24, lembramos de filmes horríveis e do lendário diretor Uwe Boll.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #24 - Por que é tão difícil adaptar games pros cinemas?</title>
			<itunes:title>Poligonal #24 - Por que é tão difícil adaptar games pros cinemas?</itunes:title>
			<pubDate>Mon, 26 Mar 2018 15:00:16 GMT</pubDate>
			<itunes:duration>1:01:19</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-24-porqueetaodificiladaptargamesproscinemas-/media.mp3" length="147267865" type="audio/mpeg"/>
			<guid isPermaLink="false">731e9dc1-efaa-4e42-bfb4-73a09b86eb31</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-24-porqueetaodificiladaptargamesproscinemas-</link>
			<acast:episodeId>731e9dc1-efaa-4e42-bfb4-73a09b86eb31</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-24-porqueetaodificiladaptargamesproscinemas-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRL4pzqB+JfN3bQ2lPqNTc8rlE8hek7vHWS0IlvRGFzhcoOb+sAKdbGjaopXjgo5438yAV3o+kygFwffdTVZpBP76toMf33pmJUF1w6enm2xyjgDH+zHJBoj++xluEz+K3I9T6lQo6+AwhHbPZr7T2ZuaiqommQMpqb24n8qyUaiv6B4kpGpFROs+df6Cw5fz6tqCP93bHrPWeWKmp/OLFazg1FSF9rdtHA5xwiW9/sKglcQVJI6pqsNbYvrbnL2Lf7XhVBn4z5DZ/5IOyyXH2VFICRCLyFTvxVDZlYrAmnUV]]></acast:settings>
			<itunes:subtitle>Com a estreia do novo filme de ‘Tomb Raider’, convidamos a roteirista Rebeca Puig para explicar tintim-por-tintim como é duro adaptar um joguinho pros telões.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9747.png"/>
			<description><![CDATA[Com a estreia do novo filme de ‘Tomb Raider’, convidamos a roteirista Rebeca Puig para explicar tintim-por-tintim como é duro adaptar um joguinho pros telões.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Com a estreia do novo filme de ‘Tomb Raider’, convidamos a roteirista Rebeca Puig para explicar tintim-por-tintim como é duro adaptar um joguinho pros telões.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #23 - A jornada do herói nos videogames</title>
			<itunes:title>Poligonal #23 - A jornada do herói nos videogames</itunes:title>
			<pubDate>Tue, 20 Mar 2018 15:00:22 GMT</pubDate>
			<itunes:duration>48:56</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-23-ajornadadoheroinosvideogames/media.mp3" length="117556191" type="audio/mpeg"/>
			<guid isPermaLink="false">7b68bedd-c0ae-420e-a605-16738e54ef5f</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-23-ajornadadoheroinosvideogames</link>
			<acast:episodeId>7b68bedd-c0ae-420e-a605-16738e54ef5f</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-23-ajornadadoheroinosvideogames</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9bz1XM9V7GiHblyJlRKxDeQ/eu1HZ/TzL9jHmleBWsuHT/NuIRMH9e/Nuk1Gdrvzn3Dc4hi/OPVd33AWg9NedHqrGZy94TJt9UbCpjYHXIADeSfCfGe+1Wq+Z5m/33mm2ULXCg3UxpR9eyRIIrLAsd4eupBWefsKcWILHl6d/zB17jGPo1M3ONB8YzQMo6nU5Y/v4AuMz6+1ff9qnAyjDo9lubd+I1bRD+eclzj8DRdLQcCuuJA0IpziyN7ZV1fNo]]></acast:settings>
			<itunes:subtitle>Convidamos um especialista em narrativas de jogos para falar sobre as clássicas estruturas de história que se repetem nos games.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b974e.png"/>
			<description><![CDATA[Convidamos um especialista em narrativas de jogos para falar sobre as clássicas estruturas de história que se repetem nos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos um especialista em narrativas de jogos para falar sobre as clássicas estruturas de história que se repetem nos games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal Extra - Desenvolvedores brasileiros tipo exportação</title>
			<itunes:title>Poligonal Extra - Desenvolvedores brasileiros tipo exportação</itunes:title>
			<pubDate>Thu, 15 Mar 2018 12:00:04 GMT</pubDate>
			<itunes:duration>24:45</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonalextra-desenvolvedoresbrasileirostipoexportacao/media.mp3" length="59506885" type="audio/mpeg"/>
			<guid isPermaLink="false">b279a79d-f0da-4ca6-9d7b-3132f8921d53</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonalextra-desenvolvedoresbrasileirostipoexportacao</link>
			<acast:episodeId>b279a79d-f0da-4ca6-9d7b-3132f8921d53</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonalextra-desenvolvedoresbrasileirostipoexportacao</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRBhizjOFBPUFHWgbxk2KBrbz+9c74Mc9ccuemPu+FFA+LgPMyekk8WMD6SVExE5zXMlV8jxycFs9cyLVbwuZPHrvFwb1YGK5Znnb6gJx8L8jKFKwizH6gKdbnaOW0ZHpXUSRHZd1f263svGMtvAJl4M+f2UKN3AKqOoHE9/D3uHLMu6ea1toAFAAqKraxi7f2l6RN4kUWiv3O3W5FjymrnnCg6sYw2DS4Eydmvt7fw/gfkf02oFr+G13iv0cAZfkIRQbzM65BASnUd1Zu3iszkzIXUv4ZFqcoOnYutZC5iNr]]></acast:settings>
			<itunes:subtitle>No nosso primeiro episódio Extra do Poligonal, continuamos o papo com Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki sobre os artistas e programadores brasileiros que trabalham em empresas estrangeiras.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9755.png"/>
			<description><![CDATA[No nosso primeiro episódio Extra do Poligonal, continuamos o papo com Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki sobre os artistas e programadores brasileiros que trabalham em empresas estrangeiras.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No nosso primeiro episódio Extra do Poligonal, continuamos o papo com Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki sobre os artistas e programadores brasileiros que trabalham em empresas estrangeiras.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #22 - Os bastidores de ‘Celeste’ e ‘Full Metal Furies’</title>
			<itunes:title>Poligonal #22 - Os bastidores de ‘Celeste’ e ‘Full Metal Furies’</itunes:title>
			<pubDate>Mon, 12 Mar 2018 15:00:39 GMT</pubDate>
			<itunes:duration>1:06:25</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-22-osbastidoresde-celeste-e-fullmetalfuries-/media.mp3" length="159513152" type="audio/mpeg"/>
			<guid isPermaLink="false">bfab7d80-3995-460d-8402-08e93b9c318a</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-22-osbastidoresde-celeste-e-fullmetalfuries-</link>
			<acast:episodeId>bfab7d80-3995-460d-8402-08e93b9c318a</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-22-osbastidoresde-celeste-e-fullmetalfuries-</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRKeycnN1w4nvOaCksjkJhnVunv9YQ/A+0JYic+oZYglFMua751T59byEoLhProAyuqySf8sfRfNqxSZg6VM01ehuNzyMUqFDSNWXeafPVethzd4SKXOCsplEzEOudwjktjxtEvirbq74BT9t3G0CvpKxP4rOfXWDasIBX2jJRt4UEpyYYccoQ6Z/gl4doCa+jgjGrnWI3iERtNycSH6V9+2Ag8020dXDGjQe93K+TBEdo2Uw9ZoRitIl23ym3BGWs7odwUcRHnj9CYftHaJ+yaEqpaEOwop05MGFm7nJ35z6]]></acast:settings>
			<itunes:subtitle>Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki contam as histórias por trás dos games que fizeram sucesso neste começo de 2018.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b975c.png"/>
			<description><![CDATA[Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki contam as histórias por trás dos games que fizeram sucesso neste começo de 2018.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Amora Bettany, Pedro “Santo” Medeiros e Glauber Kotaki contam as histórias por trás dos games que fizeram sucesso neste começo de 2018.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #21 - 'Metal Gear Survive', 'Into the Breach', 'The Red Strings Club' e 'FFXV']]></title>
			<itunes:title><![CDATA[Poligonal #21 - 'Metal Gear Survive', 'Into the Breach', 'The Red Strings Club' e 'FFXV']]></itunes:title>
			<pubDate>Mon, 05 Mar 2018 11:00:13 GMT</pubDate>
			<itunes:duration>1:03:04</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-21-metalgearsurvive-intothebreach-theredstringsclubeffxv/media.mp3" length="151474624" type="audio/mpeg"/>
			<guid isPermaLink="false">a5111f86-e939-46fe-a1be-af64fb6a8fb3</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-21-metalgearsurvive-intothebreach-theredstringsclubeffxv</link>
			<acast:episodeId>a5111f86-e939-46fe-a1be-af64fb6a8fb3</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-21-metalgearsurvive-intothebreach-theredstringsclubeffxv</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz93ehfUewmPHlW7Yv/fxin9kTeaiZwlZJaVlE0iUe0+0j1W7HjnZKhZNJN5zIg3D6mSJf9B87gaUNJLtLIc/eAACy9hSq9gmmyEuDSRggKLR0KHqiKVNfvL0L6ROejqvS/wU6zCclAFZyJxnxQBdNzJzsJlDwk+9SlJ2lgF5ABh707/IEc7p+M+acPGWNG+yizGo+ESKNvEn5xaham2GkWCEOx7f5/z1a80SLklLNf+DJTiFQfgInVByrqjYfS5VS8]]></acast:settings>
			<itunes:subtitle><![CDATA[No episódio do episódio dessa semana, falamos do que gostamos ou odiamos dos games que estamos jogando: 'Metal Gear Survive', 'Into the Breach', 'The Red Strings Club' e 'FFXV'.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9763.png"/>
			<description><![CDATA[No episódio do episódio dessa semana, falamos do que gostamos ou odiamos dos games que estamos jogando: 'Metal Gear Survive', 'Into the Breach', 'The Red Strings Club' e 'FFXV'.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio do episódio dessa semana, falamos do que gostamos ou odiamos dos games que estamos jogando: 'Metal Gear Survive', 'Into the Breach', 'The Red Strings Club' e 'FFXV'.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #20 - 'Dandara' e a brasilidade nos games nacionais]]></title>
			<itunes:title><![CDATA[Poligonal #20 - 'Dandara' e a brasilidade nos games nacionais]]></itunes:title>
			<pubDate>Tue, 27 Feb 2018 18:00:26 GMT</pubDate>
			<itunes:duration>58:38</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-20-dandaraeabrasilidadenosgamesnacionais/media.mp3" length="140808306" type="audio/mpeg"/>
			<guid isPermaLink="false">ae0155a6-cd28-4239-8f08-17f3ba2c10e0</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-20-dandaraeabrasilidadenosgamesnacionais</link>
			<acast:episodeId>ae0155a6-cd28-4239-8f08-17f3ba2c10e0</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-20-dandaraeabrasilidadenosgamesnacionais</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz990Jue7pJvZXrYOYDn8MU+shAfz7V2fgBulwjXxK/z3oZfOm1z4+uhik1WVWDtyVbuTxu0Ibvjfm00t0wnrxpmmXzU9KCmb+MRr4MUj4Ora4AR7RLqZ0dRz3fel0yBDUcZ9IEQ26hRkEYUoGulN8wQPVsGOS/w9VK+KB/jpv+gohlF5sKKFfSYuHPMOXX5zohlRH5xP7ngXJCJdEZc+/VjwWoo6ivHjfi1yqpoSHxQXd4TbsrIMtFntRM7pIozG87]]></acast:settings>
			<itunes:subtitle>O episódio dessa semana traz o convidado Rique Sampaio, editor do Overloadr, para debater como a cultura e história brasileira são representadas nos jogos feitos no país.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b976a.png"/>
			<description><![CDATA[O episódio dessa semana traz o convidado Rique Sampaio, editor do Overloadr, para debater como a cultura e história brasileira são representadas nos jogos feitos no país.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[O episódio dessa semana traz o convidado Rique Sampaio, editor do Overloadr, para debater como a cultura e história brasileira são representadas nos jogos feitos no país.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #19 - O segredo por trás do sucesso de 'Monster Hunter World']]></title>
			<itunes:title><![CDATA[Poligonal #19 - O segredo por trás do sucesso de 'Monster Hunter World']]></itunes:title>
			<pubDate>Mon, 19 Feb 2018 15:00:53 GMT</pubDate>
			<itunes:duration>1:03:24</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-19-osegredoportrasdosucessodemonsterhunterworld/media.mp3" length="152243797" type="audio/mpeg"/>
			<guid isPermaLink="false">ab76bc56-73f0-4173-a7be-ca211e04b94f</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-19-osegredoportrasdosucessodemonsterhunterworld</link>
			<acast:episodeId>ab76bc56-73f0-4173-a7be-ca211e04b94f</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-19-osegredoportrasdosucessodemonsterhunterworld</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9V5UZmrfEy4iKrb4rC/LWUa8s213WouFBEYD57OtfOHulfPv+TdqsCSSfqeyo3kEMq2jmbAQQ0uFDnCojARrTTT7hzrNEAKkwj4JkUAphB9aG+i9LtkpOGB/P2bQBCnS4p6Vp637EGIjusKzEehaPsqIikG3B/amnDHIBEQlYGC/rf+0naQXM9D4wmvfMlFf5Pnv06t+tXOWYLy7ON9k2ChL4ySLzsGbU4mEgSnKRGlPvhW/Cgqy6TuyKQTJ1H2UP]]></acast:settings>
			<itunes:subtitle>No episódio dessa semana, chamamos os jornalistas Matheus de Lucca e Priscila Ganiko para explicar o sucesso estrondoso do novo Monster Hunter e qual a melhor maneira de capturar uns bichinhos no jogo da Capcom.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9771.png"/>
			<description><![CDATA[No episódio dessa semana, chamamos os jornalistas Matheus de Lucca e Priscila Ganiko para explicar o sucesso estrondoso do novo Monster Hunter e qual a melhor maneira de capturar uns bichinhos no jogo da Capcom.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio dessa semana, chamamos os jornalistas Matheus de Lucca e Priscila Ganiko para explicar o sucesso estrondoso do novo Monster Hunter e qual a melhor maneira de capturar uns bichinhos no jogo da Capcom.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #18 - Street Fighter, Dragon Ball e o que esperar dos games de luta em 2018</title>
			<itunes:title>Poligonal #18 - Street Fighter, Dragon Ball e o que esperar dos games de luta em 2018</itunes:title>
			<pubDate>Mon, 05 Feb 2018 15:39:59 GMT</pubDate>
			<itunes:duration>1:15:47</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-18-streetfighter-dragonballeoqueesperardosgamesdelutaem2018/media.mp3" length="181994132" type="audio/mpeg"/>
			<guid isPermaLink="false">dbad112a-21d8-4853-b0ec-e4ef5a28a9a2</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-18-streetfighter-dragonballeoqueesperardosgamesdelutaem2018</link>
			<acast:episodeId>dbad112a-21d8-4853-b0ec-e4ef5a28a9a2</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-18-streetfighter-dragonballeoqueesperardosgamesdelutaem2018</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/J5aezIGfvNf36eRIX7uKPRJ5hUrItTBobRTK1aMRxPUs0ESD4pVaJQJKKMpTeixG6DY/qADdh8Bw81IokFNpLfhqnG7bKHucOXWb3L4Vd8C2chQ9JegP3WAOKwk4t9sZHhkg8EktK2yYqYGF2dsbOWg==]]></acast:settings>
			<itunes:subtitle>Chamamos os especialistas Dennys “Trancas” Michelassi e Jeff “Dragão do Prazer” Kayo para falar sobre o conturbado mês de janeiro, que teve os lançamentos dos esperados Street Fighter V: Arcade Edition e Dragon Ball FighterZ, e o primeiro EVO Japão.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9778.png"/>
			<description><![CDATA[Chamamos os especialistas Dennys “Trancas” Michelassi e Jeff “Dragão do Prazer” Kayo para falar sobre o conturbado mês de janeiro, que teve os lançamentos dos esperados <em>Street Fighter V: Arcade Edition</em> e <em>Dragon Ball FighterZ</em>, e o primeiro EVO Japão.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Chamamos os especialistas Dennys “Trancas” Michelassi e Jeff “Dragão do Prazer” Kayo para falar sobre o conturbado mês de janeiro, que teve os lançamentos dos esperados <em>Street Fighter V: Arcade Edition</em> e <em>Dragon Ball FighterZ</em>, e o primeiro EVO Japão.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #17 - Dicas e truques para mandar bem em game jams</title>
			<itunes:title>Poligonal #17 - Dicas e truques para mandar bem em game jams</itunes:title>
			<pubDate>Wed, 31 Jan 2018 17:30:56 GMT</pubDate>
			<itunes:duration>1:06:46</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-17-dicasetruquesparamandarbememgamejams/media.mp3" length="160356001" type="audio/mpeg"/>
			<guid isPermaLink="false">e14208d4-050c-423b-89d4-1d6637025532</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-17-dicasetruquesparamandarbememgamejams</link>
			<acast:episodeId>e14208d4-050c-423b-89d4-1d6637025532</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-17-dicasetruquesparamandarbememgamejams</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9w2LpvutSO6wsFQE3vk0zaYvfywQIjyUmqp3DyIwfbm1M7oSRHikFegnAbJNWQcCZSsuVBSsy5L3OJzaAmTMGYVvBOeU34pWfH92I9pKY/kPl2noH+LFGQ35Nr3Z8YtnGCwwTlm9rXwU2sALB38kHNujhU0+CoPKLsMehpglXNRKlCOIoQx1FLG1ZCldQgIvbLSjyeoy6JQ038rZvr14wkwPfzwX8k9awyhopGOQYw06zFmi4YZsMPebGt17oqEWg]]></acast:settings>
			<itunes:subtitle>Chamamos Luiz Roveran, um veterano das maratonas de desenvolvimento, para contar em detalhes a como sobreviver a uma game jam.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9779.png"/>
			<description><![CDATA[Chamamos Luiz Roveran, um veterano das maratonas de desenvolvimento, para contar em detalhes a como sobreviver a uma game jam.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Chamamos Luiz Roveran, um veterano das maratonas de desenvolvimento, para contar em detalhes a como sobreviver a uma game jam.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #16 - Todos os games que curtimos nas férias</title>
			<itunes:title>Poligonal #16 - Todos os games que curtimos nas férias</itunes:title>
			<pubDate>Mon, 22 Jan 2018 10:00:00 GMT</pubDate>
			<itunes:duration>1:07:56</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-16-todososgamesquecurtimosnasferias/media.mp3" length="163048009" type="audio/mpeg"/>
			<guid isPermaLink="false">264e4ff7-1600-481d-adf6-3062bd047f2c</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-16-todososgamesquecurtimosnasferias</link>
			<acast:episodeId>264e4ff7-1600-481d-adf6-3062bd047f2c</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-16-todososgamesquecurtimosnasferias</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRCRcPMJuM3qs6p97tljCb4113UjiqoDR2o3TKKHXDpSc9Uq6cKvC5HbgufuF9HjJu3eURUVMlFadc+SaqH1jN+PkOrOLTWwhDLTVLn9aSjQl2l+oM17Kh5Zf7jKXnmuEqF8hyt8kyN/Wo0q+6jMucfRAt6ldY1EWUZR3K4ojDsy8M52CQnF7oyotOHI1ET8fq75BZRn0u2Bf88aRI6ZUT7l5lyPCgRzgYAC1Nm5wt10d4MS2W7Goyt3fzqy5zsib7Y5ZZtwbjwn2q34LOjLHvKmrq7T1xZiOE2b3/JL95C08]]></acast:settings>
			<itunes:subtitle><![CDATA[Podcast de games da VICE estreia 2018 falando de "PUBG", "Rumu", "Her Story" e "This War of Mine".]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9780.png"/>
			<description><![CDATA[Podcast de games da VICE estreia 2018 falando de "PUBG", "Rumu", "Her Story" e "This War of Mine".<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Podcast de games da VICE estreia 2018 falando de "PUBG", "Rumu", "Her Story" e "This War of Mine".<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #15 - Os grandes games que foram ignorados em 2017</title>
			<itunes:title>Poligonal #15 - Os grandes games que foram ignorados em 2017</itunes:title>
			<pubDate>Fri, 22 Dec 2017 09:00:00 GMT</pubDate>
			<itunes:duration>36:44</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-15-osgrandesgamesqueforamignoradosem2017/media.mp3" length="88262350" type="audio/mpeg"/>
			<guid isPermaLink="false">c7a358a9-f0a0-47d5-845a-4ff874c0d97d</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-15-osgrandesgamesqueforamignoradosem2017</link>
			<acast:episodeId>c7a358a9-f0a0-47d5-845a-4ff874c0d97d</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-15-osgrandesgamesqueforamignoradosem2017</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRF8XexAz27nuGffPBP2r76Oe7wnK3/c0y09nIsfEidJtUn6TuKJXUl0IYifLGzAVSefHwwadeMHVEUmg4HKkdHVwuaPnTMz4XaL3iyICugfqsZgGUubMA352m25J/XnoYWYuOTrtZ2AEWZ8gnEJI0LHbyY4CTv3C2LGlyDg2NgaZjFLSb+mmhajfVKhU4JvK73nKIkOaMim4HPnU1Xk7tc9qh2jCUDFGrvYKT/vBnQUFIO1go5s66A1Y8zlhU2kxCkDjYZW+sJcxhNCeeCPM9raUQnAmMVEIhhD7epoTJ5zB]]></acast:settings>
			<itunes:subtitle>No último episódio do ano, relembramos os jogos sumariamente ignorados em 2017 por conta do enorme volume de grandes lançamentos desta safra.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9787.png"/>
			<description><![CDATA[No último episódio do ano, relembramos os jogos sumariamente ignorados em 2017 por conta do enorme volume de grandes lançamentos desta safra.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No último episódio do ano, relembramos os jogos sumariamente ignorados em 2017 por conta do enorme volume de grandes lançamentos desta safra.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #14 - Os games que mais nos impactaram em 2017</title>
			<itunes:title>Poligonal #14 - Os games que mais nos impactaram em 2017</itunes:title>
			<pubDate>Fri, 15 Dec 2017 19:57:00 GMT</pubDate>
			<itunes:duration>1:28:29</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-14-osgamesquemaisnosimpactaramem2017/media.mp3" length="212464017" type="audio/mpeg"/>
			<guid isPermaLink="false">35cc10ce-b309-4b23-8d4a-f837a2e2f31e</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-14-osgamesquemaisnosimpactaramem2017</link>
			<acast:episodeId>35cc10ce-b309-4b23-8d4a-f837a2e2f31e</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-14-osgamesquemaisnosimpactaramem2017</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRDNBi3myExuQGjKE3ADd0/lx5H0trhIEksNtZeFtwLKBiePV3c+cPHkUBSKQ2I/v0ssPp6AaoFRXFn47Eb7K0jJ0Ng61fzQ5YzXkx4Qkfaek6SCRwP5aL8wHfX+jpzOdVLqgfbdvwOEwe17fn8pGUzcQsEFpUF0d8GmmuNDEsiV5lcOxvv2XUgqRpK06YrQIR7H/xM9yzOFgiEEwTCPZSwf3M9xWkQK41FGB3MTsCwVspc9TOV51DZOx31lo2e1ERlDD5sz1o2JpICq+HHozAQE4NqdeU9BVheyGC2u/GfrE]]></acast:settings>
			<itunes:subtitle>De olho na retrospectiva de 2017, convidamos nossos colaboradores para falar sobre os jogos que, pro bem ou pro mal, nos marcaram nesse ano.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b978e.png"/>
			<description><![CDATA[De olho na retrospectiva de 2017, convidamos nossos colaboradores para falar sobre os jogos que, pro bem ou pro mal, nos marcaram nesse ano.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[De olho na retrospectiva de 2017, convidamos nossos colaboradores para falar sobre os jogos que, pro bem ou pro mal, nos marcaram nesse ano.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #13 – Explicando ‘Clash Royale’, o verdadeiro esport de bolso</title>
			<itunes:title>Poligonal #13 – Explicando ‘Clash Royale’, o verdadeiro esport de bolso</itunes:title>
			<pubDate>Fri, 08 Dec 2017 19:41:54 GMT</pubDate>
			<itunes:duration>1:16:39</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-13-explicando-clashroyale-overdadeiroesportdebolso/media.mp3" length="184078703" type="audio/mpeg"/>
			<guid isPermaLink="false">72f13adb-c1b2-4232-a425-77c18b2d408a</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-13-explicando-clashroyale-overdadeiroesportdebolso</link>
			<acast:episodeId>72f13adb-c1b2-4232-a425-77c18b2d408a</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-13-explicando-clashroyale-overdadeiroesportdebolso</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRHVlkICF37A5MQsL48ALuOlSloz3bMihr/bjyzpCXIVs4JlCu7vH+iidXGwnFoJ91qThM2FM8obAfH8q3X+bFg5yq9JP4VBdoENBXbyYMd2CEBI0zTt4lzLY9ZOBzmeEkGlkje1r6sM8Jplik7g7Ebm1HhW0T2YhmCShmvOVk527NA2WzcsmGsYV2UvShR8hJ4qTRu2oenqtRqlPsGVya+kn1/0gZJUNNrEDuxW6D6EofhZjpXPgCezNux8n9y/bZflTrtm1s419FZpjtjNrceuQ0alEi/J0xtjo0OF4XUVB]]></acast:settings>
			<itunes:subtitle>Convocamos Bruno Clash, narrador da ESPN, e Melony Lo Lee, youtuber do canal MemuPlay, para falar de Clash Royale, um jogo mobile que ficou tão famoso que ganhou até propaganda em pontos de ônibus pela cidade.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b9795.png"/>
			<description><![CDATA[Convocamos Bruno Clash, narrador da ESPN, e Melony Lo Lee, youtuber do canal MemuPlay, para falar de <em>Clash Royale</em>, um jogo mobile que ficou tão famoso que ganhou até propaganda em pontos de ônibus pela cidade.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convocamos Bruno Clash, narrador da ESPN, e Melony Lo Lee, youtuber do canal MemuPlay, para falar de <em>Clash Royale</em>, um jogo mobile que ficou tão famoso que ganhou até propaganda em pontos de ônibus pela cidade.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #12 - A história dos brasileiros que trabalharam em 'Horizon Zero Dawn']]></title>
			<itunes:title><![CDATA[Poligonal #12 - A história dos brasileiros que trabalharam em 'Horizon Zero Dawn']]></itunes:title>
			<pubDate>Fri, 01 Dec 2017 10:59:32 GMT</pubDate>
			<itunes:duration>1:52:21</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-12-ahistoriadosbrasileirosquetrabalharamemhorizonzerodawn/media.mp3" length="269742572" type="audio/mpeg"/>
			<guid isPermaLink="false">b0e6b2a5-bf2d-4aa5-8a9c-7f88e36b0c35</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-12-ahistoriadosbrasileirosquetrabalharamemhorizonzerodawn</link>
			<acast:episodeId>b0e6b2a5-bf2d-4aa5-8a9c-7f88e36b0c35</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-12-ahistoriadosbrasileirosquetrabalharamemhorizonzerodawn</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRKJLl6k+MqrWCLZLdzP5wJh4psJlXbYAIlPP5XxJ2Ib9BUaLqwMmSJ1sbVpQXIsMKAUl+0/3fT2xdzI0iBYmCvPYlpZUI/J+SKQ18WlZZbBBZ124PYTBffQA9NzKmIJyGzcFOwT86lgN0LCX11vkorAuctonHBLdTCFk3Zx9aEvR+dve8GqidtFDp2xRMT0pr5e8nTdKZX8lLmE2ERn/kSSRrY2BG5OTpo228dRd+HVZkM7lhBTOJwMoyzkPGnWhWMiqoqjOU4BLUWP8zrmkKXirPJOt7vaCqhwGM+rqzsYU]]></acast:settings>
			<itunes:subtitle><![CDATA[Convidamos Thiago di Freitas, CEO do estúdio Kokku, que trabalhou junto à Guerrilla Games em 'Horizon Zero Dawn', para conversar sobre 'external development', games mainstream e incentivos fiscais do governo.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b979c.png"/>
			<description><![CDATA[Convidamos Thiago di Freitas, CEO do estúdio Kokku, que trabalhou junto à Guerrilla Games em 'Horizon Zero Dawn', para conversar sobre 'external development', games mainstream e incentivos fiscais do governo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos Thiago di Freitas, CEO do estúdio Kokku, que trabalhou junto à Guerrilla Games em 'Horizon Zero Dawn', para conversar sobre 'external development', games mainstream e incentivos fiscais do governo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #11 - Os papos mitológicos da academia de games (e por que é tão distante do jornalismo) no podcast Poligonal</title>
			<itunes:title>Poligonal #11 - Os papos mitológicos da academia de games (e por que é tão distante do jornalismo) no podcast Poligonal</itunes:title>
			<pubDate>Fri, 24 Nov 2017 20:00:23 GMT</pubDate>
			<itunes:duration>1:28:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-11-ospaposmitologicosdaacademiadegames-eporqueetaodistantedojornalismo-nopodcastpoligonal/media.mp3" length="211893886" type="audio/mpeg"/>
			<guid isPermaLink="false">5d1faea6-4109-4b4b-9aed-6617b25d8dec</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-11-ospaposmitologicosdaacademiadegames-eporqueetaodistantedojornalismo-nopodcastpoligonal</link>
			<acast:episodeId>5d1faea6-4109-4b4b-9aed-6617b25d8dec</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-11-ospaposmitologicosdaacademiadegames-eporqueetaodistantedojornalismo-nopodcastpoligonal</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9EhFTew47uHqItCzkNrMlK2n+qfS+FWydGJ3uE7doF1RgZTDPRVvfUcDJ4ei9OaxQt/mxweAhuU85YvK89mRfKP3ar/Z9zcdUhy8c3w5ttjgqRyoAhoj8Dpk1EEoPQ6hRZ0fW0xqcbOr/0xHOfA/0ntZZbv92ctukVcd3GexFVV4NCPR9wCcNRtbQ5sNdyKOy9R8ZRb9akru05pX9qXIi5jxkTYuyMw8gWm+/wRfojYEazFNp4wuAU3lHfGVXNjUj]]></acast:settings>
			<itunes:subtitle>Convidamos Flávia Gasi, pesquisadora e escritora, para explicar por que a academia de games é tão distante do que se discute no jornalismo.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97a3.png"/>
			<description><![CDATA[Convidamos Flávia Gasi, pesquisadora e escritora, para explicar por que a academia de games é tão distante do que se discute no jornalismo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos Flávia Gasi, pesquisadora e escritora, para explicar por que a academia de games é tão distante do que se discute no jornalismo.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #10 - O 1º Prêmio CBLoL e uma análise completa do The Game Awards</title>
			<itunes:title>Poligonal #10 - O 1º Prêmio CBLoL e uma análise completa do The Game Awards</itunes:title>
			<pubDate>Fri, 17 Nov 2017 12:00:55 GMT</pubDate>
			<itunes:duration>2:29:16</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-10-o1-premiocbloleumaanalisecompletadothegameawards/media.mp3" length="358338168" type="audio/mpeg"/>
			<guid isPermaLink="false">f2779509-0ba6-4c5b-8349-c93a21ed1fc1</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-10-o1-premiocbloleumaanalisecompletadothegameawards</link>
			<acast:episodeId>f2779509-0ba6-4c5b-8349-c93a21ed1fc1</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-10-o1-premiocbloleumaanalisecompletadothegameawards</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9SwvflnbC0g+A1Tm2TVfQXeRbFJtk7a9xY45bPOkZlgKH5sNZmcSAaJUaESvMbEH5Ng4/jyKNukCC+2rTPegBHJC4n1zCCnLjq6T6wtSC5/qVh7Ug24bFKV14e/VMVN6tuVm/a7PhFf+FNjacwKIJrKiMfLyqZX5VhnKXadhGsz6N0e21FM+SLB+xUCOXGKxe2nhPeTDaTcUjVQZZ5qjFP3xMAVLcMO5NVz+k+mAYDIqEqQicEXjislm35CInEpAR]]></acast:settings>
			<itunes:subtitle>No podcast dessa semana, revelamos como foi participar do 1º Prêmio CBLoL e também fazemos comentários detalhados de todos os indicados ao The Game Awards, a maior premiação dos joguinhos no Ocidente.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97aa.png"/>
			<description><![CDATA[No podcast dessa semana, revelamos como foi participar do 1º Prêmio CBLoL e também fazemos comentários detalhados de todos os indicados ao The Game Awards, a maior premiação dos joguinhos no Ocidente.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No podcast dessa semana, revelamos como foi participar do 1º Prêmio CBLoL e também fazemos comentários detalhados de todos os indicados ao The Game Awards, a maior premiação dos joguinhos no Ocidente.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #9 - CPT Latam, SBGames e tudo sobre 'Assassin’s Creed Origins']]></title>
			<itunes:title><![CDATA[Poligonal #9 - CPT Latam, SBGames e tudo sobre 'Assassin’s Creed Origins']]></itunes:title>
			<pubDate>Sun, 12 Nov 2017 11:30:13 GMT</pubDate>
			<itunes:duration>1:51:00</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-9-cptlatam-sbgamesetudosobreassassin-screedorigins/media.mp3" length="266500253" type="audio/mpeg"/>
			<guid isPermaLink="false">65b40fdf-5774-416b-ac27-162e62a8f8f3</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-9-cptlatam-sbgamesetudosobreassassin-screedorigins</link>
			<acast:episodeId>65b40fdf-5774-416b-ac27-162e62a8f8f3</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-9-cptlatam-sbgamesetudosobreassassin-screedorigins</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRO3djaxhcgdABtCMq8XUlFCX+vvFrrt/NzSsopVPrIdbWeLLM4pP3Ei0MSnFa+YBxfk0JsxPf4rlCtLIzEhwBi2Cl5roXFelhEdxVP4c7imFL4O+0wB7j7ZxGeb+/eG8J8dRdT2eeOGLTitOPsDfyl4tFnA4v+i0ww4GtfH2fkHEMS22VP1dw7QPxrUFQX5WbktIEl868EBSXJwko5hgRFoFVjgloTVxy0xi5N+srbpWPMyUB0SsneJq6xqtkfXNuHQIM54q1TdA9JVzJntIzXIF/emstHPUo/Ti+rC4jtom]]></acast:settings>
			<itunes:subtitle>No episódio da semana, falamos sobre dois brasileiros na grande final da Capcom Pro Tour, os games nacionais de destaque da safra 2017 e o peso histórico do novo Assassin’s Creed.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97b1.png"/>
			<description><![CDATA[No episódio da semana, falamos sobre dois brasileiros na grande final da Capcom Pro Tour, os games nacionais de destaque da safra 2017 e o peso histórico do novo Assassin’s Creed.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio da semana, falamos sobre dois brasileiros na grande final da Capcom Pro Tour, os games nacionais de destaque da safra 2017 e o peso histórico do novo Assassin’s Creed.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #8 - Especial ‘GTA XX’: O jogo que mudou tudo</title>
			<itunes:title>Poligonal #8 - Especial ‘GTA XX’: O jogo que mudou tudo</itunes:title>
			<pubDate>Wed, 01 Nov 2017 10:00:23 GMT</pubDate>
			<itunes:duration>1:29:16</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-8-especial-gtaxx-ojogoquemudoutudo/media.mp3" length="214332806" type="audio/mpeg"/>
			<guid isPermaLink="false">ce915a37-a27a-4bd2-9d91-1af96c583a1b</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-8-especial-gtaxx-ojogoquemudoutudo</link>
			<acast:episodeId>ce915a37-a27a-4bd2-9d91-1af96c583a1b</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-8-especial-gtaxx-ojogoquemudoutudo</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9HtXtgCJqOSim/DYgJzBPGhfwqHgSvFS8wxNo03YOI4oLyHPkYoR6H5d7McFPbPK/rKpNe/xFZVxyE3f+G+Vi01NE/TnQqcY7R2fVoH2Gxej041uqv3GNb1WKov7mqrC0yxDDRyZ+JOG3epzhKmQiLdNyfGlTiw9hGyhOKrOGyBIKQKxDTlm7WQt93GHX7/hgPGwuAjniDqhNZC9GKtVQmNPfNYJsUHrL0f6k8Rs7VLayPAJZnD+M81dq1i6mZK20]]></acast:settings>
			<itunes:subtitle>Celebrando o fim da nossa série de matérias especiais sobre os 20 anos de Grand Theft Auto, no episódio do Poligonal desta semana contamos sobre os bastidores das reportagens e mais histórias incríveis da franquia que mudou tudo no mercado de games.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97b8.png"/>
			<description><![CDATA[Celebrando o fim da nossa série de matérias especiais sobre os 20 anos de Grand Theft Auto, no episódio do Poligonal desta semana contamos sobre os bastidores das reportagens e mais histórias incríveis da franquia que mudou tudo no mercado de games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Celebrando o fim da nossa série de matérias especiais sobre os 20 anos de Grand Theft Auto, no episódio do Poligonal desta semana contamos sobre os bastidores das reportagens e mais histórias incríveis da franquia que mudou tudo no mercado de games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #7 -'Animal Crossing' no celular, o retorno de 'Metroid' e dating simulators]]></title>
			<itunes:title><![CDATA[Poligonal #7 -'Animal Crossing' no celular, o retorno de 'Metroid' e dating simulators]]></itunes:title>
			<pubDate>Fri, 27 Oct 2017 14:00:00 GMT</pubDate>
			<itunes:duration>1:37:56</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-7-animalcrossingnocelular-oretornodemetroidedatingsimulators/media.mp3" length="235143783" type="audio/mpeg"/>
			<guid isPermaLink="false">d4dd88da-cb23-4f6f-8736-c493eab07996</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-7-animalcrossingnocelular-oretornodemetroidedatingsimulators</link>
			<acast:episodeId>d4dd88da-cb23-4f6f-8736-c493eab07996</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-7-animalcrossingnocelular-oretornodemetroidedatingsimulators</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnREkayKJXQTx5oYb3JDeN3oxaLRrzAJYKFp2T0mU6qhTuqTiSiJyHBggr/0iPHlMZP17llCvEHFCuZP8EWjtbw+aUvQQfk0jBQueJl7lOfhhc+XfMmSOeDe9myaPxjpjiV++7P0302mhFKGQsHYKJvpzIjnvDHkSsq42OwEo3WbCjZjeJM4u7/CXMQ6ZGuDSJSRcn+cTxDMGk3F7zn6J7sNcEvDQPldDQvBMVufLVj+dlc2RuSXPOYAy/dAbOntcmSDsYpZb/SaXbvl52G2ISV7WFbeIdH5Au5FwsbjCHAYTi]]></acast:settings>
			<itunes:subtitle><![CDATA[No episódio dessa semana do nosso podcast de games, tiramos o atraso de uma pilha de games das últimas semanas que estavam acumulando.&nbsp;Também falamos sobre Ruiner', 'Cuphead', 'Terra-Média: Sombras da Guerra' e mais.]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97bf.png"/>
			<description><![CDATA[No episódio dessa semana do nosso podcast de games, tiramos o atraso de uma pilha de games das últimas semanas que estavam acumulando.&nbsp;Também falamos sobre Ruiner', 'Cuphead', 'Terra-Média: Sombras da Guerra' e mais.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[No episódio dessa semana do nosso podcast de games, tiramos o atraso de uma pilha de games das últimas semanas que estavam acumulando.&nbsp;Também falamos sobre Ruiner', 'Cuphead', 'Terra-Média: Sombras da Guerra' e mais.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #6 - Mergulhando no maravilhoso mundo da realidade virtual</title>
			<itunes:title>Poligonal #6 - Mergulhando no maravilhoso mundo da realidade virtual</itunes:title>
			<pubDate>Fri, 20 Oct 2017 12:00:00 GMT</pubDate>
			<itunes:duration>1:47:03</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-6-mergulhandonomaravilhomundodarealidadevirtual/media.mp3" length="257027997" type="audio/mpeg"/>
			<guid isPermaLink="false">90272105-c42b-4b0f-9ca9-c9f53764b45d</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-6-mergulhandonomaravilhomundodarealidadevirtual</link>
			<acast:episodeId>90272105-c42b-4b0f-9ca9-c9f53764b45d</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-6-mergulhandonomaravilhomundodarealidadevirtual</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9+TWOXPlnogs0V/Wg6+5COxoGI9K9DA7ac76siVBOgiQkmxHMpUlgBlczRGZuSCQPQc8XmOvGVjlNQzMJmEfxLNvXE5+TngKaGYxXJn6GyynKFUcz4HZuDKyidw0PYMpZss3FLNf49rP0RbJy0Jup+j4WxPpf0GVh+966jWE9CY0jcS4YZ4o0dOk/BALY0cECQ9KugKD2tTkkwdvHr0WQZQO3Y6GyCk3oKfrPWk/tK06ssr2wp1BhdTx16y7EPMdr]]></acast:settings>
			<itunes:subtitle>Os jogos VR vão dominar o mundo? Os convidados Ana Ribeiro, de Pixel Ripped, e Leandro Sarubbi, da VR Gamer, ajudam a responder.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97c6.png"/>
			<description><![CDATA[Os jogos VR vão dominar o mundo? Os convidados Ana Ribeiro, de Pixel Ripped, e Leandro Sarubbi, da VR Gamer, ajudam a responder.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Os jogos VR vão dominar o mundo? Os convidados Ana Ribeiro, de Pixel Ripped, e Leandro Sarubbi, da VR Gamer, ajudam a responder.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #5 - O melhor e o pior da Brasil Game Show 2017</title>
			<itunes:title>Poligonal #5 - O melhor e o pior da Brasil Game Show 2017</itunes:title>
			<pubDate>Fri, 13 Oct 2017 18:00:00 GMT</pubDate>
			<itunes:duration>2:02:06</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-5-omelhoreopiordabrasilgameshow2017/media.mp3" length="293121907" type="audio/mpeg"/>
			<guid isPermaLink="false">ba594cc4-0286-4fcf-87ea-6ff37e21ff11</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-5-omelhoreopiordabrasilgameshow2017</link>
			<acast:episodeId>ba594cc4-0286-4fcf-87ea-6ff37e21ff11</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-5-omelhoreopiordabrasilgameshow2017</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnREJN/DYllryweWw3KCw0HqSiGpSVwoEbZSFfimQUM+pYNALWNSX+qf2G5G+z2qF8slmqOFhPJHVUIlzTlT+Lqr3b4eYnyceu+dHsIrERNN9X1+yOshAs1zXdnQT9OpufUCWKL8bp3J1/h4IYGLisnbCuHpStZXWjMSBG26y9G9v6N41a1WJnHvAbe7d98Mx3etGHRPIy41uoimrNTyuivRYusaBLDgVVD+m4ARAHNtF4exGVVh1dLTtzQ62kaGSji9eG36pgn/ARIk58ZevIxca3+PxfgU4MZr8jAfMSrJbL]]></acast:settings>
			<itunes:subtitle>Convidamos Bruno Izidro, Letícia Wexell e Ives Aguiar para conversar sobre os jogos, as tretas e tudo mais que está rolando na Brasil Game Show 2017, a maior feira de games da América Latina.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97cd.png"/>
			<description><![CDATA[Convidamos Bruno Izidro, Letícia Wexell e Ives Aguiar para conversar sobre os jogos, as tretas e tudo mais que está rolando na Brasil Game Show 2017, a maior feira de games da América Latina.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Convidamos Bruno Izidro, Letícia Wexell e Ives Aguiar para conversar sobre os jogos, as tretas e tudo mais que está rolando na Brasil Game Show 2017, a maior feira de games da América Latina.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #4 - Blade Runner 2049, No Heroes Here e expectativas pro Brasil Game Show 2017</title>
			<itunes:title>Poligonal #4 - Blade Runner 2049, No Heroes Here e expectativas pro Brasil Game Show 2017</itunes:title>
			<pubDate>Fri, 06 Oct 2017 22:00:00 GMT</pubDate>
			<itunes:duration>1:48:25</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-4-bladerunner2049-noheroeshereeexpectativasprobrasilgameshow2017/media.mp3" length="260301663" type="audio/mpeg"/>
			<guid isPermaLink="false">a80c0ecf-d97d-474f-a4f5-c133db366d51</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-4-bladerunner2049-noheroeshereeexpectativasprobrasilgameshow2017</link>
			<acast:episodeId>a80c0ecf-d97d-474f-a4f5-c133db366d51</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-4-bladerunner2049-noheroeshereeexpectativasprobrasilgameshow2017</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRNk9k4eD8uadYROvvbU5FudDNUitonoAwdaZyI/++XyATjxnOPx1S/9VgyohsfkDs/V5rpROH4feg5/SezH+ZOXxujUpTD1hsuAbbwu4ZlHIBo/VReFpn6LDL2pcA+3aXLtr+djRalujlXe5U7ShxbymxzsDIlhh3PHI0HPgRBkiTmpGRspFJkP/+b6cJoRXpB1FtG2KSjCqxcGATwgil33TSr4SP9TDA7FW/xhEwhKC057yQV+AaziC7SKd+VhARKuR3kLAPn2JRkneHQ4lDNMfsLsMq6rZR3HW7d2HM5qB]]></acast:settings>
			<itunes:subtitle>Tudo sobre Blade Runner 2049 (sem spoilers!), o desenvolvimento de No Heroes Here e as expectativas da Brasil Game Show 2017.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97d4.png"/>
			<description><![CDATA[Tudo sobre Blade Runner 2049 (sem spoilers!), o desenvolvimento de No Heroes Here e as expectativas da Brasil Game Show 2017.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Tudo sobre Blade Runner 2049 (sem spoilers!), o desenvolvimento de No Heroes Here e as expectativas da Brasil Game Show 2017.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Poligonal #3 - O lançamento do Dreamcast no Brasil e tudo sobre 'Overwatch']]></title>
			<itunes:title><![CDATA[Poligonal #3 - O lançamento do Dreamcast no Brasil e tudo sobre 'Overwatch']]></itunes:title>
			<pubDate>Fri, 29 Sep 2017 21:50:00 GMT</pubDate>
			<itunes:duration>2:08:22</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-3-olancamentododreamcastnobrasiletudosobreoverwatch/media.mp3" length="308183322" type="audio/mpeg"/>
			<guid isPermaLink="false">158a968a-9c21-44b5-ba7a-ecf9ce4f9263</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-3-olancamentododreamcastnobrasiletudosobreoverwatch</link>
			<acast:episodeId>158a968a-9c21-44b5-ba7a-ecf9ce4f9263</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-3-olancamentododreamcastnobrasiletudosobreoverwatch</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRBYb5BXzwCkVEmDmYoVz0sgklTijMpsHqMWdJtw3DQP7aAJjIdS3FmaFAOJI8vOcefBT/IJqafsRfDMvR8h2EBZuVDSb8NYj4DCOh+nFk71eb/Yl/IbyvhoW/dB7LE1ske8p0MG5c6wpKd0QlsR1BsXOjBr1X5YZaw76JF716tQq1Ku2xkU4NoA20RbFciI9nM+LN5jU5u8SreIFz/nU/oAnuOfgRYzRGJGkfbTbfpni1DfO7WgE4JbMgsOaslfxKCdrtxMx1Ts5J97Ucm9dc8W8hHS+JFFhG4Po5mRPw1yj]]></acast:settings>
			<itunes:subtitle><![CDATA[O lançamento do Dreamcast no Brasil e tudo sobre 'Overwatch']]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97db.png"/>
			<description><![CDATA[O lançamento do Dreamcast no Brasil e tudo sobre 'Overwatch'.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[O lançamento do Dreamcast no Brasil e tudo sobre 'Overwatch'.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #2 - As tretas do CS:GO feminino e as expectativas do Mundial de LoL</title>
			<itunes:title>Poligonal #2 - As tretas do CS:GO feminino e as expectativas do Mundial de LoL</itunes:title>
			<pubDate>Thu, 21 Sep 2017 07:00:00 GMT</pubDate>
			<itunes:duration>2:15:16</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-2---o-podcast-de-games-da-vice/media.mp3" length="324757237" type="audio/mpeg"/>
			<guid isPermaLink="false">http://www.podcastgarden.com/episode/poligonal-2-o-podcast-de-games-da-vice_114411</guid>
			<itunes:explicit>true</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-2---o-podcast-de-games-da-vice</link>
			<acast:episodeId>248d1421-5346-42b0-9f3e-39bc700ff5d7</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-2---o-podcast-de-games-da-vice</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9222kalneTQPySgbHU2RSdhRiXD4YRA04CNOvpcT5nLRqSknQFvMJtBtiaXHt6sbsotN/vL/B9CgioQKh5ku2PRav3BPlC3NlTsNReQEedF4aIWzf5BTD0hEgIl72Dy9Zk8KHwzAFfrq2iZ5IUmuFbpyJaQDJo0PxT38zD1QVgRj+rkUFSa5KWQOE3dKakokAy9tO1P6lqChrsBR3aT0vRGac6zc5App0dTP0eOJNFuI=]]></acast:settings>
			<itunes:subtitle>As convidadas do podcast dessa semana são a Ariane Parra, fundadora do Woman Up Games, e a jogadora profissional de Counter Strike Nana Fraga.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97e2.png"/>
			<description><![CDATA[As convidadas do podcast dessa semana são a Ariane Parra, fundadora do Woman Up Games, e a jogadora profissional de Counter Strike Nana Fraga.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[As convidadas do podcast dessa semana são a Ariane Parra, fundadora do Woman Up Games, e a jogadora profissional de Counter Strike Nana Fraga.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Poligonal #1 - O podcast de games da VICE</title>
			<itunes:title>Poligonal #1 - O podcast de games da VICE</itunes:title>
			<pubDate>Mon, 18 Sep 2017 07:00:00 GMT</pubDate>
			<itunes:duration>1:38:41</itunes:duration>
			<enclosure url="https://sphinx.acast.com/poligonal/poligonal-1---o-podcast-de-games-da-vice/media.mp3" length="236933821" type="audio/mpeg"/>
			<guid isPermaLink="false">http://www.podcastgarden.com/episode/poligonal-1-o-podcast-de-games-da-vice_113918</guid>
			<itunes:explicit>true</itunes:explicit>
			<link>https://play.acast.com/s/poligonal/poligonal-1---o-podcast-de-games-da-vice</link>
			<acast:episodeId>abc28cb2-fd79-43b8-b494-72783bd9a217</acast:episodeId>
			<acast:showId>130581b7-3f7b-414a-a79d-fb63bcd67576</acast:showId>
			<acast:episodeUrl>poligonal-1---o-podcast-de-games-da-vice</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmRbkUlg2iR8fDtnl1O71B2N8B7jZZH+7YdsHlGFxMJ/JB5ewwSWwnDfITsERRlXnRPdjbJm7d4qQ2rUK1Oh2E65gYDhVAjVZ14DHwOhC8Pz9NMMuqkbUze6OAzKHzPvx2usRnC6T5Lo12BRj8wue4Q8yhFocRT84T4WzeLTEZJ6hYz3d2Lq20L7K6GcpulvbaitdEADFYB37jro3cX3E9xx6yIztYi49VDM7ASmqOnufQDyr7XluQW3exqyWoE7QHk42tn8uURj6OH6UTOMux1JAB6TLREwtav31tj5KY5fbagaU2vMXZ5d8Ak8+yiTpez5Uj67iaeWXwB2qvJFUJ5VmqMKSbYw+ixsbn//43gt2]]></acast:settings>
			<itunes:subtitle>Notícias da semana: Esta mina tem atração por objetos de games; Nintendo Direct e Mario sem camisa. Jogos que estamos jogando: Destiny 2; Mystic Messenger. (0:22:52) Perguntas e comentários. (1:00:25) Música da sema</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/61b7a11e169562533be952b7/61b7a129ee53d6001d5b97e9.png"/>
			<description><![CDATA[Notícias da semana: Esta mina tem atração por objetos de games; Nintendo Direct e Mario sem camisa. Jogos que estamos jogando: Destiny 2; Mystic Messenger. (0:22:52) Perguntas e comentários. (1:00:25) Música da sema<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Notícias da semana: Esta mina tem atração por objetos de games; Nintendo Direct e Mario sem camisa. Jogos que estamos jogando: Destiny 2; Mystic Messenger. (0:22:52) Perguntas e comentários. (1:00:25) Música da sema<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<itunes:category text="Leisure">
			<itunes:category text="Video Games"/>
		</itunes:category>
    </channel>
</rss>
