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		<title>Design Talk (dot IE)</title>
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		<copyright>Allen Higgins</copyright>
		<itunes:keywords>technology, design, conversations, creative,software ,games,Ireland,Europe,education</itunes:keywords>
		<itunes:author>Allen Higgins</itunes:author>
		<itunes:subtitle>A podcast about design in-the-wild: The good, the beautiful, the useful.</itunes:subtitle>
		<itunes:summary><![CDATA[Design Talk. A podcast for learning about the business of technology design and management. Listen to stories, panels, interviews and discussions about technology and design in-the-wild: the good, the beautiful, and the useful. Whether you've got one big idea, you think of yourself as an organisation designer, product designer, creator, or entrepreneur. Each episode offers a take on how people design, strategise, organise, and develop technology. We want to dig into the essence of design, discover the backstory to technologies, and unpack the design attitude. We started this podcast for you, because you are interested in tinkering, in making, and how ideas become 'things', and because we are all, in some way, involved in designing.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[Design Talk. A podcast for learning about the business of technology design and management. Listen to stories, panels, interviews and discussions about technology and design in-the-wild: the good, the beautiful, and the useful. Whether you've got one big idea, you think of yourself as an organisation designer, product designer, creator, or entrepreneur. Each episode offers a take on how people design, strategise, organise, and develop technology. We want to dig into the essence of design, discover the backstory to technologies, and unpack the design attitude. We started this podcast for you, because you are interested in tinkering, in making, and how ideas become 'things', and because we are all, in some way, involved in designing.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
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        <acast:network id="60076876795a1c638da17b2b" slug="allen-higgins"><![CDATA[Allen Higgins]]></acast:network>
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			<title>0270 - Creative Community with Maya Gaul</title>
			<itunes:title>0270 - Creative Community with Maya Gaul</itunes:title>
			<pubDate>Mon, 16 Feb 2026 11:54:57 GMT</pubDate>
			<itunes:duration>7:38</itunes:duration>
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			<itunes:subtitle>a research project on how Irish Arts organisations product ‘belonging’</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>270</itunes:episode>
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			<description><![CDATA[<p>In this, our first episode on ‘research design’ and ‘research designing’ I talk with Maya Gaul and Dunk Murphy from the Creative Futures Academy at UCD. Maya is completing a BA in Creative &amp; Cultural Industries. Her final year project combines research with performance. The subject is Creative Community; an exploration of Irish Arts organisations and how they produce ‘belonging’. Maya talked about her plan for the production - to include elements of documentary, performance and interaction culminating in an event that digs into what arts and inclusion means for practitioners and audience.</p><br><p>Notes:</p><p>The Creative Futures Academy - https://creativefuturesacademy.ie</p><br><p>UCD’s BA Major In Creative &amp; Cultural Industries -&nbsp;</p><p>https://www.ucd.ie/artshumanities/newsandevents/ucdlaunchesnewbaincreativeculturalindustries/</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Departures</p><p>Artist: Portrayal</p><p>Source: https://bit.ly/2QkBzvI</p><p>License: CC BY 4.0</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: In the Think Lab</p><p>Artist: Allen Higgins. Photo credits: Dunk Murphy. Used with permission.</p><p>Source: MayaGaul.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this, our first episode on ‘research design’ and ‘research designing’ I talk with Maya Gaul and Dunk Murphy from the Creative Futures Academy at UCD. Maya is completing a BA in Creative &amp; Cultural Industries. Her final year project combines research with performance. The subject is Creative Community; an exploration of Irish Arts organisations and how they produce ‘belonging’. Maya talked about her plan for the production - to include elements of documentary, performance and interaction culminating in an event that digs into what arts and inclusion means for practitioners and audience.</p><br><p>Notes:</p><p>The Creative Futures Academy - https://creativefuturesacademy.ie</p><br><p>UCD’s BA Major In Creative &amp; Cultural Industries -&nbsp;</p><p>https://www.ucd.ie/artshumanities/newsandevents/ucdlaunchesnewbaincreativeculturalindustries/</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Departures</p><p>Artist: Portrayal</p><p>Source: https://bit.ly/2QkBzvI</p><p>License: CC BY 4.0</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: In the Think Lab</p><p>Artist: Allen Higgins. Photo credits: Dunk Murphy. Used with permission.</p><p>Source: MayaGaul.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0269 - Johno (Robert Johnston) on Psilocybin, Heidegger and being-toward-death</title>
			<itunes:title>0269 - Johno (Robert Johnston) on Psilocybin, Heidegger and being-toward-death</itunes:title>
			<pubDate>Thu, 12 Feb 2026 10:44:42 GMT</pubDate>
			<itunes:duration>1:24:54</itunes:duration>
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			<itunes:subtitle>a research collaboration with psychologist Marg Ross and psychiatrist Justin Dwyer</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>269</itunes:episode>
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			<description><![CDATA[<p>Psilocybin, Heidegger and being-toward-death</p><br><p>Between 2020 and 2023 psychologist Marg Ross and psychiatrist Justin Dwyer, together with collaborators, ran the largest Australian randomised control of psychedelic assisted psychotherapy for the treatment of extreme death anxiety in terminally ill patients using psilocybin (the active ingredient in magic mushrooms) (Ross et al, 2025).&nbsp;</p><br><p>Over the past 15 months I have contributed to the analysis and reporting of qualitative interview data collected by these researchers before and after treatment. The therapy has been shown to be remarkably effective with 21 out of 28 patients who completed the full trial reporting sustained relief. Whereas before the treatment the patients had found themselves 'stuck' in an oppressive lingering present, after treatment they are able to 'step back into' a life that is in some ways fuller even than before the diagnosis (Dwyer et al, 2026).&nbsp;</p><br><p>In this reading group/seminar I will briefly present Heidegger's account in Division II of Being and Time of being-toward-death and its role in prompting a more authentic human existence and richer lived temporality. I will point out its striking similarity to the change phenomenon we observed in the qualitative analysis. I invite discussion of this observation, its implications, and suggestions. Note I will devote little time to describing the clinical trial so reading the accompanying paper (Dwyer et al, 2026) is advised.</p><br><p>Johno</p><br><p>Robert B. Johnston is a professor (emeritus) at University College Dublin, and a person in his own right.</p><br><p>Dwyer, J., Johnston, R. B., O'Callaghan, C., and Ross, M. 2026. "Stepping Back into Life: How Psychedelic Assisted Psychotherapy Transforms the Way of Life of the Terminally Ill," General Hospital Psychiatry (98), pp. 86-96.&nbsp;</p><p>doi: 10.1016/j.genhosppsych.2025.12.002</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Justice Little League</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by zoom</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-Johno.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Psilocybin, Heidegger and being-toward-death</p><br><p>Between 2020 and 2023 psychologist Marg Ross and psychiatrist Justin Dwyer, together with collaborators, ran the largest Australian randomised control of psychedelic assisted psychotherapy for the treatment of extreme death anxiety in terminally ill patients using psilocybin (the active ingredient in magic mushrooms) (Ross et al, 2025).&nbsp;</p><br><p>Over the past 15 months I have contributed to the analysis and reporting of qualitative interview data collected by these researchers before and after treatment. The therapy has been shown to be remarkably effective with 21 out of 28 patients who completed the full trial reporting sustained relief. Whereas before the treatment the patients had found themselves 'stuck' in an oppressive lingering present, after treatment they are able to 'step back into' a life that is in some ways fuller even than before the diagnosis (Dwyer et al, 2026).&nbsp;</p><br><p>In this reading group/seminar I will briefly present Heidegger's account in Division II of Being and Time of being-toward-death and its role in prompting a more authentic human existence and richer lived temporality. I will point out its striking similarity to the change phenomenon we observed in the qualitative analysis. I invite discussion of this observation, its implications, and suggestions. Note I will devote little time to describing the clinical trial so reading the accompanying paper (Dwyer et al, 2026) is advised.</p><br><p>Johno</p><br><p>Robert B. Johnston is a professor (emeritus) at University College Dublin, and a person in his own right.</p><br><p>Dwyer, J., Johnston, R. B., O'Callaghan, C., and Ross, M. 2026. "Stepping Back into Life: How Psychedelic Assisted Psychotherapy Transforms the Way of Life of the Terminally Ill," General Hospital Psychiatry (98), pp. 86-96.&nbsp;</p><p>doi: 10.1016/j.genhosppsych.2025.12.002</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Justice Little League</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by zoom</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-Johno.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0254 - The PMIA Perspective with Fernandos Ongolly</title>
			<itunes:title>0254 - The PMIA Perspective with Fernandos Ongolly</itunes:title>
			<pubDate>Fri, 12 Dec 2025 13:11:16 GMT</pubDate>
			<itunes:duration>56:14</itunes:duration>
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			<acast:episodeUrl>the-pmia-perspective</acast:episodeUrl>
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			<itunes:subtitle>Innovation and entrepreneurial cases from Africa</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>254</itunes:episode>
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			<description><![CDATA[<p>Today we’re talking with Fernandos Ongolly, to learn about home-grown innovations and digital startups from The Continent – in this case, Africa.&nbsp;</p><p>Our hosts are Selma Anya, Safa A. A. Emam, and Diana Achiro, students on the MSc Digital Innovation programme.</p><br><p>Fernandos has a PhD from UCD. He is the current “Proudly Made in Africa” Fellow in Business and Development at UCD College of Business, and the founder of – Non-EU Academics and Researchers Community in Ireland.</p><p>Our audience is the class of 2025 studying the Outsourcing and Offshoring module taught by Allen Higgins.</p><p>First, Fernandos, would you like to say a few words about your current role and a little about your journey?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;African nations might not be the first place that investors and business associate with “technology ambition”, can you set the context? [<em>notes: technical infrastructure, physical infrastructure, population demographics, connectedness etc.</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about some success stories from Africa and the sectors they occur in? [<em>notes: in FinTech, Education, AgriTech and eCommerce</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the opportunities for outsourcing to Africa? [<em>notes: BPO, content moderation and specialized services, much of today’s AI is/was trained by centers in Africa</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For the startup environment, like Silicon Valley, where are the incubators, clusters, and centers of excellence? [<em>notes: the three big regions East, West and South – Kenya; Nigeria; South Afric</em>a]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the role culture plays. No doubt there are challenges but opportunities too? [<em>notes: strong social ties, high-trust cultures, entrepreneurial attitude is prevalent – trading is a way of life</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the hosts</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the audience.</p><br><p><strong>Further reading and notes</strong></p><p>Fernandos Ongolly on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/fernandos-ongolly-phd-89927b32/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/fernandos-ongolly-phd-89927b32/</a></p><p>Proudly Made in Africa is a Trade Justice and Global Citizenship Education organization. For more see -&nbsp;<a href="https://www.proudlymadeinafrica.org/" rel="noopener noreferrer" target="_blank">https://www.proudlymadeinafrica.org</a></p><p>Also, the PMIA Podcast on YouTube -&nbsp;<a href="https://www.youtube.com/@proudlymadeinafrica" rel="noopener noreferrer" target="_blank">https://www.youtube.com/@proudlymadeinafrica</a></p><br><p><br></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Guest and class</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Fernandos.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we’re talking with Fernandos Ongolly, to learn about home-grown innovations and digital startups from The Continent – in this case, Africa.&nbsp;</p><p>Our hosts are Selma Anya, Safa A. A. Emam, and Diana Achiro, students on the MSc Digital Innovation programme.</p><br><p>Fernandos has a PhD from UCD. He is the current “Proudly Made in Africa” Fellow in Business and Development at UCD College of Business, and the founder of – Non-EU Academics and Researchers Community in Ireland.</p><p>Our audience is the class of 2025 studying the Outsourcing and Offshoring module taught by Allen Higgins.</p><p>First, Fernandos, would you like to say a few words about your current role and a little about your journey?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;African nations might not be the first place that investors and business associate with “technology ambition”, can you set the context? [<em>notes: technical infrastructure, physical infrastructure, population demographics, connectedness etc.</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about some success stories from Africa and the sectors they occur in? [<em>notes: in FinTech, Education, AgriTech and eCommerce</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the opportunities for outsourcing to Africa? [<em>notes: BPO, content moderation and specialized services, much of today’s AI is/was trained by centers in Africa</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For the startup environment, like Silicon Valley, where are the incubators, clusters, and centers of excellence? [<em>notes: the three big regions East, West and South – Kenya; Nigeria; South Afric</em>a]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the role culture plays. No doubt there are challenges but opportunities too? [<em>notes: strong social ties, high-trust cultures, entrepreneurial attitude is prevalent – trading is a way of life</em>]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the hosts</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the audience.</p><br><p><strong>Further reading and notes</strong></p><p>Fernandos Ongolly on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/fernandos-ongolly-phd-89927b32/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/fernandos-ongolly-phd-89927b32/</a></p><p>Proudly Made in Africa is a Trade Justice and Global Citizenship Education organization. For more see -&nbsp;<a href="https://www.proudlymadeinafrica.org/" rel="noopener noreferrer" target="_blank">https://www.proudlymadeinafrica.org</a></p><p>Also, the PMIA Podcast on YouTube -&nbsp;<a href="https://www.youtube.com/@proudlymadeinafrica" rel="noopener noreferrer" target="_blank">https://www.youtube.com/@proudlymadeinafrica</a></p><br><p><br></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Guest and class</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Fernandos.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0268 - Why Ireland? with Anna Scally</title>
			<itunes:title>0268 - Why Ireland? with Anna Scally</itunes:title>
			<pubDate>Tue, 09 Dec 2025 13:26:46 GMT</pubDate>
			<itunes:duration>50:11</itunes:duration>
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			<acast:episodeUrl>why-ireland</acast:episodeUrl>
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			<itunes:subtitle>Technology, Connection, Trust, and People.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>268</itunes:episode>
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			<description><![CDATA[<p>Our guest for this session is Anna Scally - Partner and Head of Technology Media &amp; Telecoms, KPMG in Ireland and EMA KPMG in Ireland. This is the third of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Anna gave a masterclass intro to corporate taxation in Ireland and its relationship with global trade (focus on technology companies). </p><p>Yes, we need to talk about Trade, Tariffs, and Taxes, but the answers revolve around Technology, Connection, Trust, and People.</p><br><p><strong>Notes:</strong></p><p>Anna’s profile pages on KPMG.com (<a href="https://kpmg.com/ie/en/contacts/s/anna-scally.html" rel="noopener noreferrer" target="_blank">link</a>) and LinkedIn (<a href="https://www.linkedin.com/in/annascally/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>For more about the KPMG Global Tech Innovation competition 2025 (<a href="https://kpmg.com/ee/en/insights/2025/01/kpmg-global-tech-innovator-competition-2025.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Washington National Tax (WNT); the KPMG think tank and technical core of KPMG’s U.S. tax practice. (<a href="https://kpmg.com/us/en/capabilities-services/tax-services/tax-policy-legislation-and-controversy/washington-national-tax.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Anna sits on the Advisory Board of Scale Ireland -&nbsp;<a href="https://www.scaleireland.com/" rel="noopener noreferrer" target="_blank">https://www.scaleireland.com</a>&nbsp;- Scale Ireland is Ireland’s leading independent not-for-profit, representative organisation for Irish tech start-up and scaling companies.</p><p>IDA Ireland (the Ireland Development Authority) -&nbsp;<a href="http://idaireland.com/" rel="noopener noreferrer" target="_blank">http://idaireland.com</a>&nbsp;- (Irish: An Ghníomhaireacht Forbartha Tionscail) is the agency responsible for the attraction and retention of inward foreign direct investment (FDI) into Ireland.</p><p>Enterprise Ireland -&nbsp;<a href="https://www.enterprise-ireland.com/en/" rel="noopener noreferrer" target="_blank">https://www.enterprise-ireland.com/en/</a>&nbsp;- EI invests in and supports the development of Irish-owned companies “on their journey to achieving greater scale and to become global leaders in their field.”&nbsp;&nbsp;</p><p>Revenue - Irish Tax and Customs –&nbsp;<a href="https://www.revenue.ie/" rel="noopener noreferrer" target="_blank">https://www.revenue.ie/</a>&nbsp;- The Tax Relief Scheme for Capital Expenditure on Intangible Assets (S. 291A) – (<a href="https://www.revenue.ie/en/companies-and-charities/reliefs-and-exemptions/capital-allowances-for-intangible-assets/index.aspx" rel="noopener noreferrer" target="_blank">link</a>)</p><p>WTO landing page for learning about Tariffs –(<a href="https://www.wto.org/english/tratop_e/tariffs_e/tariffs_e.htm" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><br><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title:(Screenshot from KPMG Platform – Global Tech Innovation 2024 launch event.)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_AnnaScally.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our guest for this session is Anna Scally - Partner and Head of Technology Media &amp; Telecoms, KPMG in Ireland and EMA KPMG in Ireland. This is the third of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Anna gave a masterclass intro to corporate taxation in Ireland and its relationship with global trade (focus on technology companies). </p><p>Yes, we need to talk about Trade, Tariffs, and Taxes, but the answers revolve around Technology, Connection, Trust, and People.</p><br><p><strong>Notes:</strong></p><p>Anna’s profile pages on KPMG.com (<a href="https://kpmg.com/ie/en/contacts/s/anna-scally.html" rel="noopener noreferrer" target="_blank">link</a>) and LinkedIn (<a href="https://www.linkedin.com/in/annascally/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>For more about the KPMG Global Tech Innovation competition 2025 (<a href="https://kpmg.com/ee/en/insights/2025/01/kpmg-global-tech-innovator-competition-2025.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Washington National Tax (WNT); the KPMG think tank and technical core of KPMG’s U.S. tax practice. (<a href="https://kpmg.com/us/en/capabilities-services/tax-services/tax-policy-legislation-and-controversy/washington-national-tax.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Anna sits on the Advisory Board of Scale Ireland -&nbsp;<a href="https://www.scaleireland.com/" rel="noopener noreferrer" target="_blank">https://www.scaleireland.com</a>&nbsp;- Scale Ireland is Ireland’s leading independent not-for-profit, representative organisation for Irish tech start-up and scaling companies.</p><p>IDA Ireland (the Ireland Development Authority) -&nbsp;<a href="http://idaireland.com/" rel="noopener noreferrer" target="_blank">http://idaireland.com</a>&nbsp;- (Irish: An Ghníomhaireacht Forbartha Tionscail) is the agency responsible for the attraction and retention of inward foreign direct investment (FDI) into Ireland.</p><p>Enterprise Ireland -&nbsp;<a href="https://www.enterprise-ireland.com/en/" rel="noopener noreferrer" target="_blank">https://www.enterprise-ireland.com/en/</a>&nbsp;- EI invests in and supports the development of Irish-owned companies “on their journey to achieving greater scale and to become global leaders in their field.”&nbsp;&nbsp;</p><p>Revenue - Irish Tax and Customs –&nbsp;<a href="https://www.revenue.ie/" rel="noopener noreferrer" target="_blank">https://www.revenue.ie/</a>&nbsp;- The Tax Relief Scheme for Capital Expenditure on Intangible Assets (S. 291A) – (<a href="https://www.revenue.ie/en/companies-and-charities/reliefs-and-exemptions/capital-allowances-for-intangible-assets/index.aspx" rel="noopener noreferrer" target="_blank">link</a>)</p><p>WTO landing page for learning about Tariffs –(<a href="https://www.wto.org/english/tratop_e/tariffs_e/tariffs_e.htm" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><br><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title:(Screenshot from KPMG Platform – Global Tech Innovation 2024 launch event.)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_AnnaScally.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0267 - Instructions Not Included with Dajana Achelpohl</title>
			<itunes:title>0267 - Instructions Not Included with Dajana Achelpohl</itunes:title>
			<pubDate>Mon, 08 Dec 2025 16:39:18 GMT</pubDate>
			<itunes:duration>49:11</itunes:duration>
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			<link>https://designtalk.ie</link>
			<acast:episodeId>6936ff383d875cc257ee516e</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>instructions-not-included</acast:episodeUrl>
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			<itunes:subtitle>How to get Al to work for your team</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>267</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1765211807282-10efffed-2d40-4ec4-a963-e8bed28bbbd2.jpeg"/>
			<description><![CDATA[<p>Our&nbsp;guest for this session is Dajana Achelpohl. Dajana heads up&nbsp;AI Change Maker and is an alum of Google &amp; PayPal. The second of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Notes:</p><p>AI Change Maker -&nbsp;<a href="https://www.aichangemaker.com/" rel="noopener noreferrer" target="_blank">https://www.aichangemaker.com</a></p><p>Dajana on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/dajana-achelpohl/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/dajana-achelpohl/</a></p><br><p>On other media:</p><p>Dajana Achelpohl’s talk with Audrey Chia “A Framework for AI-Ready Teams” (YouTube&nbsp;<a href="https://www.youtube.com/watch?v=IJ1iTGfnYBc" rel="noopener noreferrer" target="_blank">link</a>)</p><p>From AI Ireland: ‘Demystifying AI: Practical Applications and Business Integration’ with Google’s Dajana Achelpohl (<a href="https://aiireland.ie/2024/06/27/e148-demystifying-ai-practical-applications-and-business-integration-with-googles-dajana-achelpohl/" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><br></p><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Instructions Not Included! (screenshot from Dajana’s&nbsp;talk with Audrey Chia on YouTube)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Dajana.pptx</p><p>License: CC BY-NC-SA 4.0&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our&nbsp;guest for this session is Dajana Achelpohl. Dajana heads up&nbsp;AI Change Maker and is an alum of Google &amp; PayPal. The second of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Notes:</p><p>AI Change Maker -&nbsp;<a href="https://www.aichangemaker.com/" rel="noopener noreferrer" target="_blank">https://www.aichangemaker.com</a></p><p>Dajana on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/dajana-achelpohl/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/dajana-achelpohl/</a></p><br><p>On other media:</p><p>Dajana Achelpohl’s talk with Audrey Chia “A Framework for AI-Ready Teams” (YouTube&nbsp;<a href="https://www.youtube.com/watch?v=IJ1iTGfnYBc" rel="noopener noreferrer" target="_blank">link</a>)</p><p>From AI Ireland: ‘Demystifying AI: Practical Applications and Business Integration’ with Google’s Dajana Achelpohl (<a href="https://aiireland.ie/2024/06/27/e148-demystifying-ai-practical-applications-and-business-integration-with-googles-dajana-achelpohl/" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><br></p><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Instructions Not Included! (screenshot from Dajana’s&nbsp;talk with Audrey Chia on YouTube)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Dajana.pptx</p><p>License: CC BY-NC-SA 4.0&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0266 - Unlocking Design Expertise with Tom Rourke</title>
			<itunes:title>0266 - Unlocking Design Expertise with Tom Rourke</itunes:title>
			<pubDate>Fri, 05 Dec 2025 16:18:06 GMT</pubDate>
			<itunes:duration>52:33</itunes:duration>
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			<acast:episodeUrl>unlocking-design-expertise</acast:episodeUrl>
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			<itunes:subtitle>for creativity and innovation</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>266</itunes:episode>
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			<description><![CDATA[<p>Our&nbsp;guest for this session is Tom Rourke. Tom works in Kyndryl as&nbsp;Vice President for Design, Insights and Innovation. The first of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Notes:</p><p>Tom Rourke – LinkedIn profile:&nbsp;<a href="https://www.linkedin.com/in/tom-rourke-1a8b70/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/tom-rourke-1a8b70/</a></p><p>Tom gave a shoutout to Kevin Bethune -&nbsp;<a href="https://www.kevinbethune.com/" rel="noopener noreferrer" target="_blank">https://www.kevinbethune.com</a></p><p>Also, the MRI design story by Doug Dietz, Industrial Designer – (<a href="https://www.ted.com/talks/doug_dietz_the_design_thinking_journey_using_empathy_to_turn_tragedy_into_triumph" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Also, Tom co-hosts The Progress Report, with Sarah B. Nelson (Chief Design Officer at Kyndryl) on:</p><p>Apple Podcasts -&nbsp;<a href="https://podcasts.apple.com/ie/podcast/the-progress-report/id1627095388" rel="noopener noreferrer" target="_blank">https://podcasts.apple.com/ie/podcast/the-progress-report/id1627095388</a></p><p>Spotify -&nbsp;<a href="https://open.spotify.com/show/23hDHHDkOPSeFrrNsa9jcD?si=fa531ad1ec36459b" rel="noopener noreferrer" target="_blank">https://open.spotify.com/show/23hDHHDkOPSeFrrNsa9jcD?si=fa531ad1ec36459b</a></p><p>Finally, The Kyndryl Institute (download the app) -&nbsp;<a href="https://www.kyndryl.com/gb/en/institute/" rel="noopener noreferrer" target="_blank">https://www.kyndryl.com/gb/en/institute/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Unlocking Design (screenshot from Tom in Kyndryl leadership video)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Tom.pptx</p><p>License: CC BY-NC-SA 4.0 </p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our&nbsp;guest for this session is Tom Rourke. Tom works in Kyndryl as&nbsp;Vice President for Design, Insights and Innovation. The first of 3 seminars organised by John Mooney as part of the Pepperdine Graziadio Business School MBA programme in collaboration with UCD’s MSc Digital Innovation programme.</p><br><p>Notes:</p><p>Tom Rourke – LinkedIn profile:&nbsp;<a href="https://www.linkedin.com/in/tom-rourke-1a8b70/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/tom-rourke-1a8b70/</a></p><p>Tom gave a shoutout to Kevin Bethune -&nbsp;<a href="https://www.kevinbethune.com/" rel="noopener noreferrer" target="_blank">https://www.kevinbethune.com</a></p><p>Also, the MRI design story by Doug Dietz, Industrial Designer – (<a href="https://www.ted.com/talks/doug_dietz_the_design_thinking_journey_using_empathy_to_turn_tragedy_into_triumph" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Also, Tom co-hosts The Progress Report, with Sarah B. Nelson (Chief Design Officer at Kyndryl) on:</p><p>Apple Podcasts -&nbsp;<a href="https://podcasts.apple.com/ie/podcast/the-progress-report/id1627095388" rel="noopener noreferrer" target="_blank">https://podcasts.apple.com/ie/podcast/the-progress-report/id1627095388</a></p><p>Spotify -&nbsp;<a href="https://open.spotify.com/show/23hDHHDkOPSeFrrNsa9jcD?si=fa531ad1ec36459b" rel="noopener noreferrer" target="_blank">https://open.spotify.com/show/23hDHHDkOPSeFrrNsa9jcD?si=fa531ad1ec36459b</a></p><p>Finally, The Kyndryl Institute (download the app) -&nbsp;<a href="https://www.kyndryl.com/gb/en/institute/" rel="noopener noreferrer" target="_blank">https://www.kyndryl.com/gb/en/institute/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Unlocking Design (screenshot from Tom in Kyndryl leadership video)</p><p>Artist: Allen Higgins</p><p>Source: Pepperdine_Tom.pptx</p><p>License: CC BY-NC-SA 4.0 </p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0265 - Siobhain Duggan on Learning from Leaders</title>
			<itunes:title>0265 - Siobhain Duggan on Learning from Leaders</itunes:title>
			<pubDate>Tue, 25 Nov 2025 14:47:05 GMT</pubDate>
			<itunes:duration>54:07</itunes:duration>
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			<acast:episodeUrl>learning-from-leaders</acast:episodeUrl>
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			<itunes:subtitle>...about leading</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>265</itunes:episode>
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			<description><![CDATA[<p>Hosted by Brona Russell</p><p>We are delighted to have Siobhain Duggan, CEO of GS1 Ireland in to talk to the first year Economics &amp; finance Organisation Behaviour class today. The interview/podcast is being hosted by UCD’s first year Economics and Finance class as part of the Professional and Academic Development module. Our focus is on the human aspects of organising in corporate settings, recognising the role of human behaviour in determining organisational effectiveness.</p><p>Welcome Siobhain. So, it would be great to hear first about GS1 and what the work that you do.&nbsp;&nbsp;Then to understand your own career journey and how it has evolved over time:&nbsp;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your readiness to take opportunities as they presented themselves.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who were your mentors, and how did they help shape your career?</p><p>And regarding your current role:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What motivated you to step up and to take on the CEO role in GS1?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the biggest challenges you have faced, and how did you persevere through them?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has your leadership style evolved since you took on the role?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you maintain a healthy work-life balance juggling work and travel and family?</p><p>And your thoughts in general on:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the most important qualities you look for in a future employee?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How important is diversity and inclusion to you as a CEO trying to encourage creativity and innovation?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you foster open communication and a positive work environment?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you foster a spirit of collaboration in your organisation?</p><p>Before we finish, is there anything further you'd like to add?</p><p>We’ll wrap it up there. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading, books, blogs, pods, articles?</p><p>Siobhain Duggan, CEO - GS1 Ireland -&nbsp;<a href="https://www.gs1ie.org/about/our-people/senior-executive-team/siobhain-duggan.html" rel="noopener noreferrer" target="_blank">https://www.gs1ie.org/</a></p><p>Siobhain on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/siobhainduggan/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/siobhainduggan/</a></p><p>The UCD BSc Business and Economics programme (<a href="https://www.ucd.ie/quinn/courses/economicsandfinance/whatwillistudy/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: Keeping track of the COVID-19 vaccine (HSE, 2022:&nbsp;<a href="https://www.hse.ie/eng/about/who/finance/nationalfinance/procurement/keeping-track-of-covid19-vaccine.pdf" rel="noopener noreferrer" target="_blank">link</a>)</p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Pod-Cover</p><p>Artist: Allen Higgins (photo used with permission)</p><p>Source: Duggan_GS1.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosted by Brona Russell</p><p>We are delighted to have Siobhain Duggan, CEO of GS1 Ireland in to talk to the first year Economics &amp; finance Organisation Behaviour class today. The interview/podcast is being hosted by UCD’s first year Economics and Finance class as part of the Professional and Academic Development module. Our focus is on the human aspects of organising in corporate settings, recognising the role of human behaviour in determining organisational effectiveness.</p><p>Welcome Siobhain. So, it would be great to hear first about GS1 and what the work that you do.&nbsp;&nbsp;Then to understand your own career journey and how it has evolved over time:&nbsp;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your readiness to take opportunities as they presented themselves.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who were your mentors, and how did they help shape your career?</p><p>And regarding your current role:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What motivated you to step up and to take on the CEO role in GS1?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the biggest challenges you have faced, and how did you persevere through them?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has your leadership style evolved since you took on the role?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you maintain a healthy work-life balance juggling work and travel and family?</p><p>And your thoughts in general on:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the most important qualities you look for in a future employee?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How important is diversity and inclusion to you as a CEO trying to encourage creativity and innovation?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you foster open communication and a positive work environment?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you foster a spirit of collaboration in your organisation?</p><p>Before we finish, is there anything further you'd like to add?</p><p>We’ll wrap it up there. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading, books, blogs, pods, articles?</p><p>Siobhain Duggan, CEO - GS1 Ireland -&nbsp;<a href="https://www.gs1ie.org/about/our-people/senior-executive-team/siobhain-duggan.html" rel="noopener noreferrer" target="_blank">https://www.gs1ie.org/</a></p><p>Siobhain on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/siobhainduggan/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/siobhainduggan/</a></p><p>The UCD BSc Business and Economics programme (<a href="https://www.ucd.ie/quinn/courses/economicsandfinance/whatwillistudy/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: Keeping track of the COVID-19 vaccine (HSE, 2022:&nbsp;<a href="https://www.hse.ie/eng/about/who/finance/nationalfinance/procurement/keeping-track-of-covid19-vaccine.pdf" rel="noopener noreferrer" target="_blank">link</a>)</p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Pod-Cover</p><p>Artist: Allen Higgins (photo used with permission)</p><p>Source: Duggan_GS1.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0264 - Navigating Risk with Peter Cripwell</title>
			<itunes:title>0264 - Navigating Risk with Peter Cripwell</itunes:title>
			<pubDate>Tue, 11 Nov 2025 16:16:02 GMT</pubDate>
			<itunes:duration>40:41</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>navigating-risk</acast:episodeUrl>
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			<itunes:subtitle>Risk Analytics and Risk Reporting</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>264</itunes:episode>
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			<description><![CDATA[<p>Our hosts are Diarmuid Murphy and Leo Cuddigan</p><p>Welcome to the UCD Economics and Finance class.&nbsp;</p><p>We are delighted to have Peter Cripwell, CEO at RiskSystem, in to talk to us today about Risk Analytics and Risk Reporting and the value of knowing a bit about programming.</p><p>To start, Peter, can you tell us how you went from Nuclear Physicist to CEO of RiskSystem.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a demo of what Risk Reporting as a service looks like</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technology do you use to design and build the product?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do I get the most out of RiskSystem?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think risk models are becoming too complex?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see AI fitting into the business?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;With the time left we’d like to open it to questions from the audience…</p><p>Before we finish, is there anything further you'd like to add?</p><p>We’ll wrap it up there. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading, books, blogs, pods, articles?</p><p>RiskSystem -&nbsp;<a href="https://www.risksystem.com/" rel="noopener noreferrer" target="_blank">https://www.risksystem.com</a></p><p>Peter on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/peter-cripwell-a2258b6/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/peter-cripwell-a2258b6/</a></p><p>Highly recommended reading</p><p>- Sparklines History by Edward Tufte: 1324 to Now -&nbsp;<a href="https://www.edwardtufte.com/notebook/sparklines-history-by-tufte-1324-to-now/" rel="noopener noreferrer" target="_blank">https://www.edwardtufte.com/notebook/sparklines-history-by-tufte-1324-to-now/</a></p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Class vignette</p><p>Artist: Allen Higgins</p><p>Source: RiskSystem_Peter.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are Diarmuid Murphy and Leo Cuddigan</p><p>Welcome to the UCD Economics and Finance class.&nbsp;</p><p>We are delighted to have Peter Cripwell, CEO at RiskSystem, in to talk to us today about Risk Analytics and Risk Reporting and the value of knowing a bit about programming.</p><p>To start, Peter, can you tell us how you went from Nuclear Physicist to CEO of RiskSystem.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a demo of what Risk Reporting as a service looks like</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technology do you use to design and build the product?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do I get the most out of RiskSystem?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think risk models are becoming too complex?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see AI fitting into the business?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;With the time left we’d like to open it to questions from the audience…</p><p>Before we finish, is there anything further you'd like to add?</p><p>We’ll wrap it up there. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading, books, blogs, pods, articles?</p><p>RiskSystem -&nbsp;<a href="https://www.risksystem.com/" rel="noopener noreferrer" target="_blank">https://www.risksystem.com</a></p><p>Peter on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/peter-cripwell-a2258b6/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/peter-cripwell-a2258b6/</a></p><p>Highly recommended reading</p><p>- Sparklines History by Edward Tufte: 1324 to Now -&nbsp;<a href="https://www.edwardtufte.com/notebook/sparklines-history-by-tufte-1324-to-now/" rel="noopener noreferrer" target="_blank">https://www.edwardtufte.com/notebook/sparklines-history-by-tufte-1324-to-now/</a></p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Class vignette</p><p>Artist: Allen Higgins</p><p>Source: RiskSystem_Peter.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0263 - Learning from the London Whale with Denis McCarthy</title>
			<itunes:title>0263 - Learning from the London Whale with Denis McCarthy</itunes:title>
			<pubDate>Tue, 04 Nov 2025 16:40:17 GMT</pubDate>
			<itunes:duration>37:06</itunes:duration>
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			<acast:episodeUrl>learning-from-the-london-whale</acast:episodeUrl>
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			<itunes:subtitle>Risk Modelling as a Core Value in Finance</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>263</itunes:episode>
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			<description><![CDATA[<p>Welcome to the Economics and Finance class.</p><p>Our hosts are Daksh Wadhwa and Peter Barrett.&nbsp;</p><p>Today, we are very pleased to welcome Denis McCarthy, Head of Financial Risk Model Development at AIB.</p><p>Thank you for coming in to speak to us today. Can you tell us a little about yourself and your journey into financial risk modelling?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day in the week look like on your team? [for a finance/economist, quant analyst, programmer]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How can a large organisation manage end-user tools like Excel? [policy, practices, systems management…]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Much of the focus is on the technical characteristics and the actions of individuals but not so much on organisational cultural. How can we address the organisational culture angle? [for example, grow and protect a culture of dissent? What might that look like?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What about review processes and how to avoid undue influence from one or other actors? [maybe relate to audit trails, version control]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are our models becoming too complex? [to either understand fully or to apply in a timely manner? What kinds of new systemic risk do you think about?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is sentiment analysis applied much to risk measurement? [how to do it? gotchas and the dark art of automated textual analysis for gauging sentiment from company filings, conference call transcripts and other bulk sources]</p><p>Questions from the audience?</p><p>Before we finish, is there anything further you'd like to add?</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><p>&nbsp;</p><p><strong>Further reading: Articles, links etc.</strong></p><p>LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/denis-mccarthy-69970b2b/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/denis-mccarthy-69970b2b/</a></p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the Economics and Finance class.</p><p>Our hosts are Daksh Wadhwa and Peter Barrett.&nbsp;</p><p>Today, we are very pleased to welcome Denis McCarthy, Head of Financial Risk Model Development at AIB.</p><p>Thank you for coming in to speak to us today. Can you tell us a little about yourself and your journey into financial risk modelling?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day in the week look like on your team? [for a finance/economist, quant analyst, programmer]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How can a large organisation manage end-user tools like Excel? [policy, practices, systems management…]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Much of the focus is on the technical characteristics and the actions of individuals but not so much on organisational cultural. How can we address the organisational culture angle? [for example, grow and protect a culture of dissent? What might that look like?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What about review processes and how to avoid undue influence from one or other actors? [maybe relate to audit trails, version control]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are our models becoming too complex? [to either understand fully or to apply in a timely manner? What kinds of new systemic risk do you think about?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is sentiment analysis applied much to risk measurement? [how to do it? gotchas and the dark art of automated textual analysis for gauging sentiment from company filings, conference call transcripts and other bulk sources]</p><p>Questions from the audience?</p><p>Before we finish, is there anything further you'd like to add?</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><p>&nbsp;</p><p><strong>Further reading: Articles, links etc.</strong></p><p>LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/denis-mccarthy-69970b2b/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/denis-mccarthy-69970b2b/</a></p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0262 - From Grid to Dialogue with David Sammon</title>
			<itunes:title>0262 - From Grid to Dialogue with David Sammon</itunes:title>
			<pubDate>Wed, 29 Oct 2025 16:22:59 GMT</pubDate>
			<itunes:duration>49:45</itunes:duration>
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			<acast:episodeUrl>from-grid-to-dialogue</acast:episodeUrl>
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			<itunes:subtitle>Unlocking the Value of the 2x2 Matrix in a Business Analytics Classroom</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>262</itunes:episode>
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			<description><![CDATA[<p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><p>Welcome to today’s seminar by David Sammon from UCC, Cork University Business School.</p><p>In this session David Sammon from University College Cork talks about his approach to unlocking the value of the 2x2 Matrix in the classroom. David is co-Founder of the Data Value Innovation Group, whose mission is helping organisations to deliver value from their data through data value mapping. The Data Value Map (http://datavaluemap.com) offers resources for visual discursive organisational analysis and facilitation to build shared understanding around data initiatives.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><p>David’s homepage at UCC -&nbsp;<a href="https://www.cubsucc.com/faculty-directory/dr-david-sammon/" rel="noopener noreferrer" target="_blank">https://www.cubsucc.com/faculty-directory/dr-david-sammon/</a></p><br><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><p>Welcome to today’s seminar by David Sammon from UCC, Cork University Business School.</p><p>In this session David Sammon from University College Cork talks about his approach to unlocking the value of the 2x2 Matrix in the classroom. David is co-Founder of the Data Value Innovation Group, whose mission is helping organisations to deliver value from their data through data value mapping. The Data Value Map (http://datavaluemap.com) offers resources for visual discursive organisational analysis and facilitation to build shared understanding around data initiatives.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><p>David’s homepage at UCC -&nbsp;<a href="https://www.cubsucc.com/faculty-directory/dr-david-sammon/" rel="noopener noreferrer" target="_blank">https://www.cubsucc.com/faculty-directory/dr-david-sammon/</a></p><br><p><strong>Acknowledgements</strong></p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0261 - Data Practices with Hippolyte Lefebvre</title>
			<itunes:title>0261 - Data Practices with Hippolyte Lefebvre</itunes:title>
			<pubDate>Tue, 28 Oct 2025 15:09:29 GMT</pubDate>
			<itunes:duration>28:51</itunes:duration>
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			<acast:episodeUrl>data-practices</acast:episodeUrl>
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			<itunes:subtitle>on managing data and AI</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>261</itunes:episode>
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			<description><![CDATA[<p>Welcome to the CITO Podcast.</p><p>Séamas Kelly invites Hippolyte Lefebvre to present an overview of his research interests and direction. Hippolyte is a member of CITO and the Management Information Systems group in the UCD College of Business, Dublin, and previously at the Université de Lausanne, Switzerland.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><ul><li>Homepage at UCD -&nbsp;<a href="https://people.ucd.ie/hippolyte.lefebvre" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/hippolyte.lefebvre</a></li><li>And&nbsp;<a href="https://scholar.google.com/citations?user=Uxo4pH4AAAAJ&amp;hl=en&amp;oi=ao" rel="noopener noreferrer" target="_blank">Google scholar page link</a></li></ul><p><br></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Justice Little League</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by selfie and AI</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-DataPractices.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the CITO Podcast.</p><p>Séamas Kelly invites Hippolyte Lefebvre to present an overview of his research interests and direction. Hippolyte is a member of CITO and the Management Information Systems group in the UCD College of Business, Dublin, and previously at the Université de Lausanne, Switzerland.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><ul><li>Homepage at UCD -&nbsp;<a href="https://people.ucd.ie/hippolyte.lefebvre" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/hippolyte.lefebvre</a></li><li>And&nbsp;<a href="https://scholar.google.com/citations?user=Uxo4pH4AAAAJ&amp;hl=en&amp;oi=ao" rel="noopener noreferrer" target="_blank">Google scholar page link</a></li></ul><p><br></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Justice Little League</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by selfie and AI</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-DataPractices.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0260 - Data Driven Fintech with Donal Rafferty</title>
			<itunes:title>0260 - Data Driven Fintech with Donal Rafferty</itunes:title>
			<pubDate>Wed, 22 Oct 2025 12:33:04 GMT</pubDate>
			<itunes:duration>35:20</itunes:duration>
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			<acast:episodeUrl>data-driven-fintech</acast:episodeUrl>
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			<itunes:subtitle>and the impact of AI inside Finance</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>260</itunes:episode>
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			<description><![CDATA[<p>Hosted by Alex and Conor.&nbsp;</p><p>Welcome to the UCD 2nd&nbsp;year Economics and Finance class.&nbsp;</p><p>Today, we are pleased to welcome Donal Rafferty, Director Product Development in Open Finance at Mastercard, Dublin.</p><p>Thank you for coming in to speak to us today, can you share a little of your own story?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, we’d like to start one of the ideas behind this series of talks. Do you think a finance professional’s working life will involve more or less interaction with dedicated development teams, IT or software engineers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you make a case for the value of knowing a bit about programming (e.g. python) for working in Finance.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We are extremely interested in what you’ve learnt from experimenting with advanced aspects of LLMs, Model Context Protocol (MCP) servers, agentic knowledge graphs, and process automation. What do you imagine is going to be the impact on the Finance industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On your website you used the phrase “embedded finance” a couple of times, can you explain the concept?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;About your website, you said it was VIBE coded. What motivated you and what did you learn about the process?&nbsp;</p><p>With the time left we’d like to open it to questions from the audience…</p><p>Any recommendations for books, podcasts, blogs??</p><p>(questions from audience)</p><p>Before we finish, is there anything further you'd like to add?</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><p>&nbsp;</p><p><strong>Notes and further reading: Key books, articles, blogs, podcasts, channels</strong></p><ul><li><a href="https://www.donalrafferty.com/" rel="noopener noreferrer" target="_blank">https://www.donalrafferty.com</a></li><li>Explore Kaggle for inspiring examples of data analysis -&nbsp;<a href="https://www.kaggle.com/" rel="noopener noreferrer" target="_blank">https://www.kaggle.com</a></li><li>Learn Python and Pandas! There are many resources available, for example, DataCamp -&nbsp;<a href="https://www.datacamp.com/" rel="noopener noreferrer" target="_blank">https://www.datacamp.com</a></li><li>The Unicorn Project and The Phoenix Project. Two books by Gene Kim about tech projects and working in tech.</li><li>Andrew Ng’s AI education platform -&nbsp;<a href="https://www.deeplearning.ai/" rel="noopener noreferrer" target="_blank">https://www.deeplearning.ai/</a>&nbsp;Register for a free account to get access to Andrew’s videos. (in fact Andrew Ng&nbsp;&nbsp;coined the term “Agentic AI”, to describe a trend in how people were building applications)</li></ul><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: DonalRafferty_Mastercard.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosted by Alex and Conor.&nbsp;</p><p>Welcome to the UCD 2nd&nbsp;year Economics and Finance class.&nbsp;</p><p>Today, we are pleased to welcome Donal Rafferty, Director Product Development in Open Finance at Mastercard, Dublin.</p><p>Thank you for coming in to speak to us today, can you share a little of your own story?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, we’d like to start one of the ideas behind this series of talks. Do you think a finance professional’s working life will involve more or less interaction with dedicated development teams, IT or software engineers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you make a case for the value of knowing a bit about programming (e.g. python) for working in Finance.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We are extremely interested in what you’ve learnt from experimenting with advanced aspects of LLMs, Model Context Protocol (MCP) servers, agentic knowledge graphs, and process automation. What do you imagine is going to be the impact on the Finance industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On your website you used the phrase “embedded finance” a couple of times, can you explain the concept?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;About your website, you said it was VIBE coded. What motivated you and what did you learn about the process?&nbsp;</p><p>With the time left we’d like to open it to questions from the audience…</p><p>Any recommendations for books, podcasts, blogs??</p><p>(questions from audience)</p><p>Before we finish, is there anything further you'd like to add?</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><p>&nbsp;</p><p><strong>Notes and further reading: Key books, articles, blogs, podcasts, channels</strong></p><ul><li><a href="https://www.donalrafferty.com/" rel="noopener noreferrer" target="_blank">https://www.donalrafferty.com</a></li><li>Explore Kaggle for inspiring examples of data analysis -&nbsp;<a href="https://www.kaggle.com/" rel="noopener noreferrer" target="_blank">https://www.kaggle.com</a></li><li>Learn Python and Pandas! There are many resources available, for example, DataCamp -&nbsp;<a href="https://www.datacamp.com/" rel="noopener noreferrer" target="_blank">https://www.datacamp.com</a></li><li>The Unicorn Project and The Phoenix Project. Two books by Gene Kim about tech projects and working in tech.</li><li>Andrew Ng’s AI education platform -&nbsp;<a href="https://www.deeplearning.ai/" rel="noopener noreferrer" target="_blank">https://www.deeplearning.ai/</a>&nbsp;Register for a free account to get access to Andrew’s videos. (in fact Andrew Ng&nbsp;&nbsp;coined the term “Agentic AI”, to describe a trend in how people were building applications)</li></ul><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: DonalRafferty_Mastercard.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0259 - Making New Money with Quinn DuPont</title>
			<itunes:title>0259 - Making New Money with Quinn DuPont</itunes:title>
			<pubDate>Wed, 15 Oct 2025 16:49:16 GMT</pubDate>
			<itunes:duration>1:10:36</itunes:duration>
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			<acast:episodeUrl>making-new-money</acast:episodeUrl>
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			<itunes:subtitle>How autonomous communities produce and govern cryptocurrencies</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>259</itunes:episode>
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			<description><![CDATA[<p>Welcome to the CITO Podcast.</p><p>This episode is a seminar by Quinn DuPont titled “Making New Money: How autonomous communities produce and govern cryptocurrencies.”&nbsp;</p><p>Paul Dylan-Ennis opens the session with a brief introduction after which Quinn presents an overview of his project, and Donncha Kavanagh makes some observations and invites reactions.</p><br><p>Decentralized cryptocurrencies are upending the foundations of economic power, challenging centuries of state and bank control over money. This research critically examines the rise of digital wildcat banking and its profound implications for economic sovereignty. Leveraging digital forensics, data science, and OSINT, this work reveals who actually produces and governs cryptocurrencies—and how their collective labor reshapes value and risk. It explores the forces behind decentralized money, the vulnerabilities these systems introduce, and the future role of state-issued currencies in an era of rapid monetary transformation.</p><br><p>Reflecting on the project Quinn notes:</p><p>"I've been working on this for well over a year now, and while it is still in development, the basic outline is complete. I make some pretty provocative claims, like arguing that global forces first emerging in the 1970s lead us inexorably to this point where the labour required to produce and govern new money has become&nbsp;<em>involuted</em><a href="about:blank" rel="noopener noreferrer" target="_blank"><strong><em>[1]</em></strong></a><em>.</em>&nbsp;It’s a unique project that reveals how new money is made and details the implications for banks, nation states, and society. I also have some fun stories to share, like my effort to vampire attack Trump's WLFI token or my reverse engineering of the FBI's Operation Token Mirrors."</p><br><p><a href="about:blank" rel="noopener noreferrer" target="_blank">[1]</a>&nbsp;<em>Involution</em>; the theory from Clifford Geertz where, in the original context, rice production becomes internally competitive and the processes require more labour without an increase in output - analogous to this story of technological development and precarious technological labour. I argue that the operational infrastructure of crypto expands to require more labour, despite no correlated increase in output. Thus, crypto overtakes national currencies not by meeting a market demand, but by accommodating excess labour supply.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><ul><li>Quinn’s homepage - https://iqdupont.com</li><li>China’s “Involuted” Generation by Yi-Ling Lu | The New Yorker Published MAY 14</li><li>The president and the billion-dollar crypto businesses – How the Trump companies made $1bn from crypto by Joe Miller and Alex Rogers in Washington, Paul Caruana Galizia, Nikou Asgari, Eade Hemingway, Oliver Hawkins and Chris Cook in London | FT.com Published OCT 16 2025</li><li>"Overcapacity" or "involution"? How China's manufacturing suffers from over-competition Tracing the roots and perils by Elena Wang and Nina Chen | Baiguan.news Published APR 18 2024</li></ul><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: CrazyMix</p><p>Artist: Sandbox Korg Ableton</p><p>Source:&nbsp;&nbsp;CrazyMix.aif</p><p>License: : CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by Wordpress Defaults</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-STS.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the CITO Podcast.</p><p>This episode is a seminar by Quinn DuPont titled “Making New Money: How autonomous communities produce and govern cryptocurrencies.”&nbsp;</p><p>Paul Dylan-Ennis opens the session with a brief introduction after which Quinn presents an overview of his project, and Donncha Kavanagh makes some observations and invites reactions.</p><br><p>Decentralized cryptocurrencies are upending the foundations of economic power, challenging centuries of state and bank control over money. This research critically examines the rise of digital wildcat banking and its profound implications for economic sovereignty. Leveraging digital forensics, data science, and OSINT, this work reveals who actually produces and governs cryptocurrencies—and how their collective labor reshapes value and risk. It explores the forces behind decentralized money, the vulnerabilities these systems introduce, and the future role of state-issued currencies in an era of rapid monetary transformation.</p><br><p>Reflecting on the project Quinn notes:</p><p>"I've been working on this for well over a year now, and while it is still in development, the basic outline is complete. I make some pretty provocative claims, like arguing that global forces first emerging in the 1970s lead us inexorably to this point where the labour required to produce and govern new money has become&nbsp;<em>involuted</em><a href="about:blank" rel="noopener noreferrer" target="_blank"><strong><em>[1]</em></strong></a><em>.</em>&nbsp;It’s a unique project that reveals how new money is made and details the implications for banks, nation states, and society. I also have some fun stories to share, like my effort to vampire attack Trump's WLFI token or my reverse engineering of the FBI's Operation Token Mirrors."</p><br><p><a href="about:blank" rel="noopener noreferrer" target="_blank">[1]</a>&nbsp;<em>Involution</em>; the theory from Clifford Geertz where, in the original context, rice production becomes internally competitive and the processes require more labour without an increase in output - analogous to this story of technological development and precarious technological labour. I argue that the operational infrastructure of crypto expands to require more labour, despite no correlated increase in output. Thus, crypto overtakes national currencies not by meeting a market demand, but by accommodating excess labour supply.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><ul><li>Quinn’s homepage - https://iqdupont.com</li><li>China’s “Involuted” Generation by Yi-Ling Lu | The New Yorker Published MAY 14</li><li>The president and the billion-dollar crypto businesses – How the Trump companies made $1bn from crypto by Joe Miller and Alex Rogers in Washington, Paul Caruana Galizia, Nikou Asgari, Eade Hemingway, Oliver Hawkins and Chris Cook in London | FT.com Published OCT 16 2025</li><li>"Overcapacity" or "involution"? How China's manufacturing suffers from over-competition Tracing the roots and perils by Elena Wang and Nina Chen | Baiguan.news Published APR 18 2024</li></ul><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: CrazyMix</p><p>Artist: Sandbox Korg Ableton</p><p>Source:&nbsp;&nbsp;CrazyMix.aif</p><p>License: : CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by Wordpress Defaults</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-STS.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0258 - Combining Business AND Technical Knowledge with Jane Antova</title>
			<itunes:title>0258 - Combining Business AND Technical Knowledge with Jane Antova</itunes:title>
			<pubDate>Tue, 14 Oct 2025 16:00:41 GMT</pubDate>
			<itunes:duration>36:12</itunes:duration>
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			<itunes:subtitle>Learning never stops</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>258</itunes:episode>
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			<description><![CDATA[<p>Our hosts for this episode are William Mugan and Grace Gunne from the BSc UCD Economics and Finance class.</p><p>Today, we are very pleased to welcome Jane Antova from IBM&nbsp;Consulting and colleagues Angela Stakelum and Bernadette Keating.</p><p>First, Jane, can you share a little of your own story and starting out in IBM?</p><p>So, what does a day in the life look like?&nbsp;</p><p>These days, do you find yourself needing more, or less interaction with technology specialists to get the job done?&nbsp;</p><p>Can you talk about typical sources of information and scale or size of datasets?</p><p>Can you talk about the tools used for modelling, economic simulations, machine learning, and use of AI?</p><p>Do you think that programming skills necessary or nice-to-have?</p><p>We have some time for questions from the audience…</p><p>Before we finish, is there anything further you'd like to add? (favourite pods, blogs, channels, books)</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>IBM Skills Build -&nbsp;<a href="https://skillsbuild.org/" rel="noopener noreferrer" target="_blank">https://skillsbuild.org</a>&nbsp;(free learning courses and resources)</p><p>PL/I –&nbsp;<a href="https://www.ibm.com/docs/en/zos-basic-skills?topic=zos-pli" rel="noopener noreferrer" target="_blank">Programming Language One</a></p><br><p><br></p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: JaneAntova-IBM.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts for this episode are William Mugan and Grace Gunne from the BSc UCD Economics and Finance class.</p><p>Today, we are very pleased to welcome Jane Antova from IBM&nbsp;Consulting and colleagues Angela Stakelum and Bernadette Keating.</p><p>First, Jane, can you share a little of your own story and starting out in IBM?</p><p>So, what does a day in the life look like?&nbsp;</p><p>These days, do you find yourself needing more, or less interaction with technology specialists to get the job done?&nbsp;</p><p>Can you talk about typical sources of information and scale or size of datasets?</p><p>Can you talk about the tools used for modelling, economic simulations, machine learning, and use of AI?</p><p>Do you think that programming skills necessary or nice-to-have?</p><p>We have some time for questions from the audience…</p><p>Before we finish, is there anything further you'd like to add? (favourite pods, blogs, channels, books)</p><p>Thank you so much for your time and for sharing your thoughts with us today.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>IBM Skills Build -&nbsp;<a href="https://skillsbuild.org/" rel="noopener noreferrer" target="_blank">https://skillsbuild.org</a>&nbsp;(free learning courses and resources)</p><p>PL/I –&nbsp;<a href="https://www.ibm.com/docs/en/zos-basic-skills?topic=zos-pli" rel="noopener noreferrer" target="_blank">Programming Language One</a></p><br><p><br></p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: JaneAntova-IBM.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0257 - Financial Tools and Applications with Raul Afonso</title>
			<itunes:title>0257 - Financial Tools and Applications with Raul Afonso</itunes:title>
			<pubDate>Tue, 07 Oct 2025 10:59:37 GMT</pubDate>
			<itunes:duration>32:55</itunes:duration>
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			<acast:episodeUrl>financial-tools-and-applications</acast:episodeUrl>
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			<itunes:subtitle>Keep learning, it’s like a marathon not a race</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>257</itunes:episode>
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			<description><![CDATA[<p>Our hosts are Tara O’Reilly and Jack Kavanagh.&nbsp;</p><p>Welcome to the Economics and Finance class.</p><p>Today, we are very pleased to welcome Raul Afonso, Chartered Financial Analyst and Chief Economist at MFW (Multi Family Wealth). MFW is an investment firm providing investment services on managed accounts and investment funds.&nbsp;</p><p>Thank you for coming in to speak to us Raul. Can you share a little of your own story, how you came to Ireland and talk about the tools you use in your role as Economist and Financial Analyst?</p><p><em>[Raul opens with self-introduction and present some slides e.g. asset allocation, fund management, showcase doing analysis on output from Bloomberg]</em></p><p>I have a question; would you say that programming skills are necessary or just nice-to-have?&nbsp;</p><p>Could you share some key information sources you think we as Economics and Finance students should know about and follow?</p><p>With the time left we’d like to open it to questions from the audience…</p><p>(question from audience)</p><p>(question from audience)</p><p>Before we finish, is there anything further you'd like to add?</p><p>Well, this has been an informative talk. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading:</p><p>Key books mentioned?</p><p>Key pods, articles mentioned?</p><p>Other links…</p><p>Multi Family Wealth – the investment management company -&nbsp;<a href="https://mfw.ie/" rel="noopener noreferrer" target="_blank">https://mfw.ie</a></p><p><a href="https://yardeni.com/charts/feds-stock-valuation-model/" rel="noopener noreferrer" target="_blank">https://yardeni.com/charts/feds-stock-valuation-model/</a></p><p><a href="https://www.ft.com/alphaville" rel="noopener noreferrer" target="_blank">https://www.ft.com/alphaville</a></p><p><a href="https://www.zerohedge.com/" rel="noopener noreferrer" target="_blank">https://www.zerohedge.com</a>&nbsp;– the most famous blog in finance.</p><p><a href="https://www.cfasociety.org/portugal/home" rel="noopener noreferrer" target="_blank">https://www.cfasociety.org/portugal/home</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Class vignette</p><p>Artist: Allen Higgins</p><p>Source: RaulAfonso.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are Tara O’Reilly and Jack Kavanagh.&nbsp;</p><p>Welcome to the Economics and Finance class.</p><p>Today, we are very pleased to welcome Raul Afonso, Chartered Financial Analyst and Chief Economist at MFW (Multi Family Wealth). MFW is an investment firm providing investment services on managed accounts and investment funds.&nbsp;</p><p>Thank you for coming in to speak to us Raul. Can you share a little of your own story, how you came to Ireland and talk about the tools you use in your role as Economist and Financial Analyst?</p><p><em>[Raul opens with self-introduction and present some slides e.g. asset allocation, fund management, showcase doing analysis on output from Bloomberg]</em></p><p>I have a question; would you say that programming skills are necessary or just nice-to-have?&nbsp;</p><p>Could you share some key information sources you think we as Economics and Finance students should know about and follow?</p><p>With the time left we’d like to open it to questions from the audience…</p><p>(question from audience)</p><p>(question from audience)</p><p>Before we finish, is there anything further you'd like to add?</p><p>Well, this has been an informative talk. Thank you so much for your time and for sharing your thoughts and experience with us today.</p><p>&nbsp;</p><p>Notes, extra questions, and further reading:</p><p>Key books mentioned?</p><p>Key pods, articles mentioned?</p><p>Other links…</p><p>Multi Family Wealth – the investment management company -&nbsp;<a href="https://mfw.ie/" rel="noopener noreferrer" target="_blank">https://mfw.ie</a></p><p><a href="https://yardeni.com/charts/feds-stock-valuation-model/" rel="noopener noreferrer" target="_blank">https://yardeni.com/charts/feds-stock-valuation-model/</a></p><p><a href="https://www.ft.com/alphaville" rel="noopener noreferrer" target="_blank">https://www.ft.com/alphaville</a></p><p><a href="https://www.zerohedge.com/" rel="noopener noreferrer" target="_blank">https://www.zerohedge.com</a>&nbsp;– the most famous blog in finance.</p><p><a href="https://www.cfasociety.org/portugal/home" rel="noopener noreferrer" target="_blank">https://www.cfasociety.org/portugal/home</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Class vignette</p><p>Artist: Allen Higgins</p><p>Source: RaulAfonso.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0256 - Talking about Fintech with Dan Evison from Manakau</title>
			<itunes:title>0256 - Talking about Fintech with Dan Evison from Manakau</itunes:title>
			<pubDate>Tue, 30 Sep 2025 13:17:35 GMT</pubDate>
			<itunes:duration>37:59</itunes:duration>
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			<itunes:subtitle>the most valuable skill now is staying on top of the pace of learning</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>256</itunes:episode>
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			<description><![CDATA[<p>Today’s hosts are Isabelle Howard and Adam Golden.&nbsp;</p><p>We are very pleased to welcome Dan Evison, Founder and CEO of Manakau, a Financial Services Delivery and Consulting company based in Ireland.</p><p>Thank you for coming in to speak to us today Dan. Can you tell us a little about yourself and the story behind starting Manakau?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>You’ve spent your career working in finance.&nbsp;&nbsp;Could you tell us about the types of financial markets and activities you’ve been involved with?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>Now let’s get to the premise for this series of talks: For a career in financial markets, can you make a case for the value of knowing a bit about programming (e.g. python)?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>I want to become a quantitative analyst; What 3 technologies do you consider must-have?</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>How is AI going to affect careers in financial services?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>What advice would you have for a student who wants to work at one of the top financial firms, whether in Dublin, London, Tokyo or New York?&nbsp;&nbsp;</em></p><p><em>&nbsp;</em></p><p>Followed by questions from the audience…</p><p>&nbsp;</p><p>Notes, extra questions, and further reading:</p><ul><li>Manakau -&nbsp;<a href="https://www.manakau.com/" rel="noopener noreferrer" target="_blank">https://www.manakau.com</a></li><li>GTD or Getting Things Done -&nbsp;<a href="https://en.wikipedia.org/wiki/Getting_Things_Done" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Getting_Things_Done</a>&nbsp;&nbsp;</li><li>Disciplined Entrepreneurship by Bill Aulet -&nbsp;<a href="https://www.d-eship.com/" rel="noopener noreferrer" target="_blank">https://www.d-eship.com</a></li><li>Simon Willison’s blog is a long-running, practical, technical, openly documented experiments with all the AIs and up to the minute-of-the-day review of new GenAI developments -&nbsp;&nbsp;<a href="https://simonwillison.net/" rel="noopener noreferrer" target="_blank">https://simonwillison.net</a>&nbsp;</li><li>Getting started on prompt engineering: O’Reilly’s “Prompt Engineering for Generative AI” book by James Phoenix and Michael Taylor</li></ul><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: DanManakau.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today’s hosts are Isabelle Howard and Adam Golden.&nbsp;</p><p>We are very pleased to welcome Dan Evison, Founder and CEO of Manakau, a Financial Services Delivery and Consulting company based in Ireland.</p><p>Thank you for coming in to speak to us today Dan. Can you tell us a little about yourself and the story behind starting Manakau?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>You’ve spent your career working in finance.&nbsp;&nbsp;Could you tell us about the types of financial markets and activities you’ve been involved with?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>Now let’s get to the premise for this series of talks: For a career in financial markets, can you make a case for the value of knowing a bit about programming (e.g. python)?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>I want to become a quantitative analyst; What 3 technologies do you consider must-have?</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>How is AI going to affect careers in financial services?&nbsp;</em></p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>What advice would you have for a student who wants to work at one of the top financial firms, whether in Dublin, London, Tokyo or New York?&nbsp;&nbsp;</em></p><p><em>&nbsp;</em></p><p>Followed by questions from the audience…</p><p>&nbsp;</p><p>Notes, extra questions, and further reading:</p><ul><li>Manakau -&nbsp;<a href="https://www.manakau.com/" rel="noopener noreferrer" target="_blank">https://www.manakau.com</a></li><li>GTD or Getting Things Done -&nbsp;<a href="https://en.wikipedia.org/wiki/Getting_Things_Done" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Getting_Things_Done</a>&nbsp;&nbsp;</li><li>Disciplined Entrepreneurship by Bill Aulet -&nbsp;<a href="https://www.d-eship.com/" rel="noopener noreferrer" target="_blank">https://www.d-eship.com</a></li><li>Simon Willison’s blog is a long-running, practical, technical, openly documented experiments with all the AIs and up to the minute-of-the-day review of new GenAI developments -&nbsp;&nbsp;<a href="https://simonwillison.net/" rel="noopener noreferrer" target="_blank">https://simonwillison.net</a>&nbsp;</li><li>Getting started on prompt engineering: O’Reilly’s “Prompt Engineering for Generative AI” book by James Phoenix and Michael Taylor</li></ul><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: First Take</p><p>Artist: Debajyoti Biswas and Michael O'Neill</p><p>Source:&nbsp;&nbsp;mis.aup3</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: DanManakau.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0255 - Learning in the Digital Classroom</title>
			<itunes:title>0255 - Learning in the Digital Classroom</itunes:title>
			<pubDate>Thu, 07 Aug 2025 15:38:47 GMT</pubDate>
			<itunes:duration>25:26</itunes:duration>
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			<acast:episodeUrl>learning-in-the-digital-classroom</acast:episodeUrl>
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			<itunes:subtitle>Always be experimenting</itunes:subtitle>
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			<itunes:episode>255</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk. This episode resurrects a recording from the College of Business Intercultural Forum bite-sized workshop series, session 7. A conversation with Jacob Eisenberg and Allen Higgins on “adapting experiential learning to the digital classroom”. The talk was hosted by Kathleen O’Reilly and Linda Yang.</p><br><p>Key takeaways:</p><br><p>Students benefit from being in control of at least some of the settings within which learning experiences unfold so, consider using multiple apps rather than integrated systems, for example, separate the video presence experience (e.g. Zoom or Teams) from the digital whiteboard from the shared document.</p><p><br></p><ul><li>We should encourage experimentation with tools, old and new alike.</li><li>Experiment with multiple means of engagement like polls, MCQs, discussion boards but feel free to drop a tool if you feel it doesn’t work well.</li><li>Always be seeking copious feedback from learners all the time. The difficulties or challenges they encounter may be intrinsic to the learning process rather than problems to solve but just knowing where they are in the learning process is valuable; for example, are they stuck, is there a shared misunderstanding or misconception, or knowing who has made progress so they might act as a catalyst for the wider group.</li><li>Use breakout rooms tactically to scale up and scale down groups to sizes appropriate to the activity.</li></ul><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (https://korg.shop/terms-of-use) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (<a href="https://korg.shop/terms-of-use" rel="noopener noreferrer" target="_blank">https://korg.shop/terms-of-use</a>) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk. This episode resurrects a recording from the College of Business Intercultural Forum bite-sized workshop series, session 7. A conversation with Jacob Eisenberg and Allen Higgins on “adapting experiential learning to the digital classroom”. The talk was hosted by Kathleen O’Reilly and Linda Yang.</p><br><p>Key takeaways:</p><br><p>Students benefit from being in control of at least some of the settings within which learning experiences unfold so, consider using multiple apps rather than integrated systems, for example, separate the video presence experience (e.g. Zoom or Teams) from the digital whiteboard from the shared document.</p><p><br></p><ul><li>We should encourage experimentation with tools, old and new alike.</li><li>Experiment with multiple means of engagement like polls, MCQs, discussion boards but feel free to drop a tool if you feel it doesn’t work well.</li><li>Always be seeking copious feedback from learners all the time. The difficulties or challenges they encounter may be intrinsic to the learning process rather than problems to solve but just knowing where they are in the learning process is valuable; for example, are they stuck, is there a shared misunderstanding or misconception, or knowing who has made progress so they might act as a catalyst for the wider group.</li><li>Use breakout rooms tactically to scale up and scale down groups to sizes appropriate to the activity.</li></ul><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (https://korg.shop/terms-of-use) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (<a href="https://korg.shop/terms-of-use" rel="noopener noreferrer" target="_blank">https://korg.shop/terms-of-use</a>) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0253 - Teaching Analytics Visually with Stefan Helfrich</title>
			<itunes:title>0253 - Teaching Analytics Visually with Stefan Helfrich</itunes:title>
			<pubDate>Thu, 15 May 2025 13:40:11 GMT</pubDate>
			<itunes:duration>47:01</itunes:duration>
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			<acast:episodeUrl>teaching-analytics-visually</acast:episodeUrl>
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			<itunes:subtitle>and KNIME</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>253</itunes:episode>
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			<description><![CDATA[<p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><p>Welcome to today’s seminar by Stefan Helfrich.</p><p>In this session Stefan talks about the education paths on offer for data analytics and the need for balance between learning concepts versus hands-on experiences with tools. Stefan makes the case for the value of visual workflow approaches for teaching and implementing analytics.</p><p>How do we do that? KNIME implements a well-documented, comprehensive and capable software environment that enables users to design and operate data analytics workflows visually using the following objects:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nodes perform tasks on data. Nodes have inputs and outputs. Nodes have status/indicators. Nodes are natively implemented in Java. Python scripts may also be used as code nodes.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Connectors link nodes. Connectors indicate data flows. Connectors send data from one node to another. Connectors have direction. Nodes plus connectors enable you to create workflows.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Workflows are designed aggregates of nodes linked using connectors&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Components/Metanodes encapsulate discrete sub-workflows. Component/metanodes can be used like nodes.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A large library of pre-build nodes and metanodes are offered for common tasks like cleaning up data, visualization, plug into Tableau and PowerBI.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Supports all types of data.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</p><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><p>Stefan Helfrich --&nbsp;<a href="https://www.linkedin.com/in/stefanhelfrich/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/stefanhelfrich/</a>&nbsp;&nbsp;</p><p>KNIME –&nbsp;<a href="https://www.knime.com/" rel="noopener noreferrer" target="_blank">https://www.knime.com/</a></p><p>See the KNIME Educators Alliance and the Teaching Materials Repository.</p><p><strong>References:</strong></p><p>Berthold, M. R. (2019). What Does It Take to be a Successful Data Scientist? Harvard Data Science Review, 1(2)</p><br><p><strong>Further reading:</strong></p><p>For examples, additional teaching materials, sample curriculum, see “The Data Science Guide” – www.datascienceguide.org</p><p>Unless otherwise noted, the teaching materials (including workflow examples, code examples, and slides) are available under the Creative Commons Attribution 4.0 International license (CC BY 4.0).</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: We need You! Visual Analytics</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><p>Welcome to today’s seminar by Stefan Helfrich.</p><p>In this session Stefan talks about the education paths on offer for data analytics and the need for balance between learning concepts versus hands-on experiences with tools. Stefan makes the case for the value of visual workflow approaches for teaching and implementing analytics.</p><p>How do we do that? KNIME implements a well-documented, comprehensive and capable software environment that enables users to design and operate data analytics workflows visually using the following objects:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nodes perform tasks on data. Nodes have inputs and outputs. Nodes have status/indicators. Nodes are natively implemented in Java. Python scripts may also be used as code nodes.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Connectors link nodes. Connectors indicate data flows. Connectors send data from one node to another. Connectors have direction. Nodes plus connectors enable you to create workflows.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Workflows are designed aggregates of nodes linked using connectors&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Components/Metanodes encapsulate discrete sub-workflows. Component/metanodes can be used like nodes.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A large library of pre-build nodes and metanodes are offered for common tasks like cleaning up data, visualization, plug into Tableau and PowerBI.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Supports all types of data.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</p><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><p>Stefan Helfrich --&nbsp;<a href="https://www.linkedin.com/in/stefanhelfrich/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/stefanhelfrich/</a>&nbsp;&nbsp;</p><p>KNIME –&nbsp;<a href="https://www.knime.com/" rel="noopener noreferrer" target="_blank">https://www.knime.com/</a></p><p>See the KNIME Educators Alliance and the Teaching Materials Repository.</p><p><strong>References:</strong></p><p>Berthold, M. R. (2019). What Does It Take to be a Successful Data Scientist? Harvard Data Science Review, 1(2)</p><br><p><strong>Further reading:</strong></p><p>For examples, additional teaching materials, sample curriculum, see “The Data Science Guide” – www.datascienceguide.org</p><p>Unless otherwise noted, the teaching materials (including workflow examples, code examples, and slides) are available under the Creative Commons Attribution 4.0 International license (CC BY 4.0).</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: We need You! Visual Analytics</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0252 - どうして、日本?</title>
			<itunes:title>0252 - どうして、日本?</itunes:title>
			<pubDate>Mon, 12 May 2025 16:18:00 GMT</pubDate>
			<itunes:duration>22:36</itunes:duration>
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			<acast:episodeUrl>0252</acast:episodeUrl>
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			<itunes:subtitle>Japan - equally exciting, intriguing, charming</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>252</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk.</p><p>In this episode I give a short talk titled “Doshite Nippon?” for Naonori sensei’s 'Gateways to Japan' discovery module at University College Dublin. The talk was recorded on April 1st 2025.</p><p>Kodate sensei is founding Director of the UCD Centre for Japanese Studies and Director of the Public Policy Programme in UCD.</p><br><p>Why Japan? I contend that it is good to experience&nbsp;the ordinary strangeness of a culture that is quite different to one’s own. My starting point is to consider the classic images of Japan after which I strive to give a flavour of what it is like to live and work there.</p><br><p><strong>Notes</strong></p><p>Naonori –&nbsp;<a href="https://people.ucd.ie/naonori.kodate" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/naonori.kodate</a></p><p>Allen –&nbsp;<a href="https://people.ucd.ie/allen.higgins" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/allen.higgins</a></p><p>Gateways to Japan&nbsp;(DSCY10080)</p><p>JET&nbsp;– The Japan Exchange and Teaching Programme (see&nbsp;<a href="https://www.ie.emb-japan.go.jp/itpr_en/00_000048.html" rel="noopener noreferrer" target="_blank">JET Ireland</a>), established in 1987 and still running, invites third level graduates from overseas to participate in international exchange and foreign language education throughout Japan.&nbsp;</p><p>interac&nbsp;–Japan’s largest provider of ALTs (Assistant Language Teachers)&nbsp;<a href="https://interacnetwork.com/" rel="noopener noreferrer" target="_blank">https://interacnetwork.com</a></p><p>Japan Digital Nomad Association&nbsp;– https://japandigitalnomad.com/en/</p><br><p><strong>Images:</strong></p><p>四季と酒</p><p>shi ki to o-sake</p><p>These are: the four distinct seasons.</p><p>Haru (春)&nbsp;Springtime cherry blossoms.&nbsp;</p><p>Natsu (夏)&nbsp;The lush greenery of summer holidays, flowers, fruit and heat.</p><p>Aki (秋) Autumn when the leaves turn red and orange and gold.</p><p>Fuyu(冬)&nbsp;Winter cold (really cold), snow, and cosy indoors.</p><p>Add to this Japan’s visually striking architecture: Buddist temples (tera/-ji), Shinto shrines (jinja), Torii (gateways), and Castles (shiro/-jo) – former seats of power from the medieval period.</p><p>And not to forget – sake!</p><br><p><strong>Acknowledgements</strong></p><br><p><strong>Music&nbsp;</strong></p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Title: Japan Digital Nomads</p><p>Credit: Japan Digital Nomads Association</p><p>Source:&nbsp;<a href="https://japandigitalnomad.com/" rel="noopener noreferrer" target="_blank">https://japandigitalnomad.com</a>&nbsp;</p><p>License:&nbsp;</p><br><p><strong>Podcast License</strong></p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk.</p><p>In this episode I give a short talk titled “Doshite Nippon?” for Naonori sensei’s 'Gateways to Japan' discovery module at University College Dublin. The talk was recorded on April 1st 2025.</p><p>Kodate sensei is founding Director of the UCD Centre for Japanese Studies and Director of the Public Policy Programme in UCD.</p><br><p>Why Japan? I contend that it is good to experience&nbsp;the ordinary strangeness of a culture that is quite different to one’s own. My starting point is to consider the classic images of Japan after which I strive to give a flavour of what it is like to live and work there.</p><br><p><strong>Notes</strong></p><p>Naonori –&nbsp;<a href="https://people.ucd.ie/naonori.kodate" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/naonori.kodate</a></p><p>Allen –&nbsp;<a href="https://people.ucd.ie/allen.higgins" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/allen.higgins</a></p><p>Gateways to Japan&nbsp;(DSCY10080)</p><p>JET&nbsp;– The Japan Exchange and Teaching Programme (see&nbsp;<a href="https://www.ie.emb-japan.go.jp/itpr_en/00_000048.html" rel="noopener noreferrer" target="_blank">JET Ireland</a>), established in 1987 and still running, invites third level graduates from overseas to participate in international exchange and foreign language education throughout Japan.&nbsp;</p><p>interac&nbsp;–Japan’s largest provider of ALTs (Assistant Language Teachers)&nbsp;<a href="https://interacnetwork.com/" rel="noopener noreferrer" target="_blank">https://interacnetwork.com</a></p><p>Japan Digital Nomad Association&nbsp;– https://japandigitalnomad.com/en/</p><br><p><strong>Images:</strong></p><p>四季と酒</p><p>shi ki to o-sake</p><p>These are: the four distinct seasons.</p><p>Haru (春)&nbsp;Springtime cherry blossoms.&nbsp;</p><p>Natsu (夏)&nbsp;The lush greenery of summer holidays, flowers, fruit and heat.</p><p>Aki (秋) Autumn when the leaves turn red and orange and gold.</p><p>Fuyu(冬)&nbsp;Winter cold (really cold), snow, and cosy indoors.</p><p>Add to this Japan’s visually striking architecture: Buddist temples (tera/-ji), Shinto shrines (jinja), Torii (gateways), and Castles (shiro/-jo) – former seats of power from the medieval period.</p><p>And not to forget – sake!</p><br><p><strong>Acknowledgements</strong></p><br><p><strong>Music&nbsp;</strong></p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Title: Japan Digital Nomads</p><p>Credit: Japan Digital Nomads Association</p><p>Source:&nbsp;<a href="https://japandigitalnomad.com/" rel="noopener noreferrer" target="_blank">https://japandigitalnomad.com</a>&nbsp;</p><p>License:&nbsp;</p><br><p><strong>Podcast License</strong></p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0251 - BAEF Seminar - Marios Kremantzis on using AI Chatbots as Tutors</title>
			<itunes:title>0251 - BAEF Seminar - Marios Kremantzis on using AI Chatbots as Tutors</itunes:title>
			<pubDate>Sat, 29 Mar 2025 17:38:18 GMT</pubDate>
			<itunes:duration>43:00</itunes:duration>
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			<acast:episodeUrl>ai-chatbots-as-tutors</acast:episodeUrl>
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			<itunes:subtitle>Evaluating the Impact of AI Chatbots on Student Support and Engagement in UK Higher Education</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>251</itunes:episode>
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			<description><![CDATA[<p>Welcome to today’s seminar by Marios Kremantzis.</p><p>In this session Marios presents current work related to two highly quantitative classes that have adopted a Chatbot as a teaching assistant. Two classes: Prescriptive Analytics” for the MSc Business Analytics programme and “Mathematics for Economists”, for the BSc Economics programme</p><br><p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><br><p>‘AI Tutor Chatbots &amp; Student Engagement’&nbsp;</p><p>Evaluating the Impact of AI Chatbots on Student Support and Engagement in UK Higher Education</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to today’s seminar by Marios Kremantzis.</p><p>In this session Marios presents current work related to two highly quantitative classes that have adopted a Chatbot as a teaching assistant. Two classes: Prescriptive Analytics” for the MSc Business Analytics programme and “Mathematics for Economists”, for the BSc Economics programme</p><br><p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><br><p>‘AI Tutor Chatbots &amp; Student Engagement’&nbsp;</p><p>Evaluating the Impact of AI Chatbots on Student Support and Engagement in UK Higher Education</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0250 - Programming as Craft with Roland Tritsch</title>
			<itunes:title>0250 - Programming as Craft with Roland Tritsch</itunes:title>
			<pubDate>Wed, 26 Feb 2025 15:39:28 GMT</pubDate>
			<itunes:duration>43:55</itunes:duration>
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			<acast:episodeUrl>programming-as-craft</acast:episodeUrl>
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			<itunes:subtitle>writing the code is only the first step</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>250</itunes:episode>
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			<description><![CDATA[<p>Today we’re talking with Roland Tritsch, about software engineering, the increasing relevance of functional programming, and his thoughts on the implications of using genAI in the development process. Our student hosts are: Lora, Noah, Mynah, Austen, Fionn, and Sergio, with Lucas on sound, and our audience is the class of 2025 studying the Contemporary Software Development module taught by Mel Ó Cinnéide.</p><p>First, Roland, can you set the context and explain what it means to be a software craftsman?</p><ul><li>What value there is in functional programming both technically and from a business perspective?&nbsp;</li><li>Are coverage tools widely used in practice, what value do they bring and what is the state of the Scoverage project?</li><li>If you were assessing a code base for quality, what are the main aspects you would look for in the code?</li><li>Talk about some of the non-technical factors at play in refactoring and code reviews.</li><li>If you had to strip it back to the basics; what aspects of Agile are key for any successful software development process?</li><li>In your view, what impact will GenAI have on software development and is now a good time to be graduating with a CS degree?&nbsp;</li></ul><p><br></p><p><strong>Notes</strong></p><p>Roland’s website and blog:&nbsp;<a href="https://tedn.life/" rel="noopener noreferrer" target="_blank">https://tedn.life/</a></p><p>Roland is one of the committers on `scoverage` (together with Chris Kipp) -&nbsp;<a href="https://github.com/scoverage" rel="noopener noreferrer" target="_blank">https://github.com/scoverage</a></p><p>And, as ‘the Augmented Software Engineer’ Roland is the host for a series of meetups dealing with the impact and implications of genAI upon the practice and profession of software engineering.</p><p>https://www.meetup.com/the-augmented-software-engineer/</p><p>&nbsp;</p><p><strong>Further reading</strong></p><p>Jošt et al “The Impact of Large Language Models on Programming Education and Student Learning Outcomes” (2024) -&nbsp;<a href="https://www.mdpi.com/2076-3417/14/10/4115" rel="noopener noreferrer" target="_blank">link</a></p><p>Becker et al, “Programming Is Hard – Or at Least It Used to Be”, (2023) -&nbsp;<a href="https://www.google.com/url?sa=t&amp;source=web&amp;rct=j&amp;opi=89978449&amp;url=https://dl.acm.org/doi/10.1145/3545945.3569759&amp;ved=2ahUKEwiN65zHyYmKAxXjUUEAHYdEGNIQFnoECBUQAQ&amp;usg=AOvVaw1SENJyWT8yjbIoW6g8cxpt" rel="noopener noreferrer" target="_blank">link</a></p><p>Karaci Deniz et al, “Unleashing Developer Productivity with generative-AI”, McKinsey &amp; Company, (2023) -&nbsp;<a href="https://www.mckinsey.com/capabilities/mckinsey-digital/our-insights/unleashing-developer-productivity-with-generative-ai#/" rel="noopener noreferrer" target="_blank">link</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we’re talking with Roland Tritsch, about software engineering, the increasing relevance of functional programming, and his thoughts on the implications of using genAI in the development process. Our student hosts are: Lora, Noah, Mynah, Austen, Fionn, and Sergio, with Lucas on sound, and our audience is the class of 2025 studying the Contemporary Software Development module taught by Mel Ó Cinnéide.</p><p>First, Roland, can you set the context and explain what it means to be a software craftsman?</p><ul><li>What value there is in functional programming both technically and from a business perspective?&nbsp;</li><li>Are coverage tools widely used in practice, what value do they bring and what is the state of the Scoverage project?</li><li>If you were assessing a code base for quality, what are the main aspects you would look for in the code?</li><li>Talk about some of the non-technical factors at play in refactoring and code reviews.</li><li>If you had to strip it back to the basics; what aspects of Agile are key for any successful software development process?</li><li>In your view, what impact will GenAI have on software development and is now a good time to be graduating with a CS degree?&nbsp;</li></ul><p><br></p><p><strong>Notes</strong></p><p>Roland’s website and blog:&nbsp;<a href="https://tedn.life/" rel="noopener noreferrer" target="_blank">https://tedn.life/</a></p><p>Roland is one of the committers on `scoverage` (together with Chris Kipp) -&nbsp;<a href="https://github.com/scoverage" rel="noopener noreferrer" target="_blank">https://github.com/scoverage</a></p><p>And, as ‘the Augmented Software Engineer’ Roland is the host for a series of meetups dealing with the impact and implications of genAI upon the practice and profession of software engineering.</p><p>https://www.meetup.com/the-augmented-software-engineer/</p><p>&nbsp;</p><p><strong>Further reading</strong></p><p>Jošt et al “The Impact of Large Language Models on Programming Education and Student Learning Outcomes” (2024) -&nbsp;<a href="https://www.mdpi.com/2076-3417/14/10/4115" rel="noopener noreferrer" target="_blank">link</a></p><p>Becker et al, “Programming Is Hard – Or at Least It Used to Be”, (2023) -&nbsp;<a href="https://www.google.com/url?sa=t&amp;source=web&amp;rct=j&amp;opi=89978449&amp;url=https://dl.acm.org/doi/10.1145/3545945.3569759&amp;ved=2ahUKEwiN65zHyYmKAxXjUUEAHYdEGNIQFnoECBUQAQ&amp;usg=AOvVaw1SENJyWT8yjbIoW6g8cxpt" rel="noopener noreferrer" target="_blank">link</a></p><p>Karaci Deniz et al, “Unleashing Developer Productivity with generative-AI”, McKinsey &amp; Company, (2023) -&nbsp;<a href="https://www.mckinsey.com/capabilities/mckinsey-digital/our-insights/unleashing-developer-productivity-with-generative-ai#/" rel="noopener noreferrer" target="_blank">link</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0249 - Storytelling for Learning by Allen Higgins</title>
			<itunes:title>0249 - Storytelling for Learning by Allen Higgins</itunes:title>
			<pubDate>Fri, 06 Dec 2024 09:52:52 GMT</pubDate>
			<itunes:duration>14:14</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>storytelling-for-learning</acast:episodeUrl>
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			<itunes:subtitle>first steps, a Socratic style of conversational teaching</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>249</itunes:episode>
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			<description><![CDATA[<p>[this one is for Séamas who kept asking if there was a recording of the talk I did for our Faculty Teaching and Learning Insights series...]</p><p>A short talk by me (Allen Higgins)&nbsp;</p><p>A Socratic questioning style for teaching/learning using a simple three-part structure: introduction, a series of questions, and closing comments.</p><p>The hard part, or the art, is in asking good questions.</p><p>Questioning 'story', or more specifically, 'storytelling' for teaching and learning.</p><p>There is no set formula for creating a story, let alone a good story, but there is structure you can employ to help the process.&nbsp;</p><p>For my own practice, when discussing ideas, I look for sequence, connections and flow.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sequence: the classic, beginning middle and end.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Connections: call forwards, call backs, links to other sources, ideally, other related material you have written/recorded.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flow: a natural logic or order of conversation.</p><br><p><strong>Notes and further reading:</strong></p><p>A link to the YouTube video version (<a href="https://www.youtube.com/watch?v=_Z_1I8jU8DI" rel="noopener noreferrer" target="_blank">link</a>)</p><p>William Labov’s analysis of structure in oral narratives (<a href="https://en.wikipedia.org/wiki/William_Labov" rel="noopener noreferrer" target="_blank">link</a>).</p><p>Freytag’s Pyramid - the stages of a narrative arc with rising and falling action (<a href="https://en.wikipedia.org/wiki/List_of_story_structures" rel="noopener noreferrer" target="_blank">link</a>).</p><p>Christopher Brooks seven basic plots.</p><p>Andrew Reagan’s illustration of six emotional arcs of narrative structure (<a href="https://cdanfort.w3.uvm.edu/research/2016-reagan-epj.pdf" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Joseph Campbell’s classic analysis of mythic narrative structure, <em>The Hero with a Thousand Faces (1949)</em></p><p>John Van Maanen’s Tales of the Field: On Writing Ethnography (1988)</p><br><p><strong>On visual storytelling or storytelling with data.</strong></p><p>Edward Tufte’s “The visual display of quantitative information” (1983).</p><p>Edward Tufte’s “Visual explanations: images quantities evidence and narrative” (1997).</p><p>The “Carte Figurative des pertes successives en hommes de’l’Armée Français dans la campagne de Russie 1812-1813” (<a href="https://fr.wikipedia.org/wiki/Carte_figurative_des_pertes_successives_en_hommes_de_l%27arm%C3%A9e_fran%C3%A7aise_dans_la_campagne_de_Russie_1812-1813" rel="noopener noreferrer" target="_blank">link</a>)</p><p>John Snow’s Broad Street epidemiology map (<a href="https://en.wikipedia.org/wiki/File:Snow-cholera-map-1.jpg" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Andy Kirk’s (2019) CHRT(S) taxonomy for thinking about what kind of chart is best for your kind of data.</p><br><p>Acknowledgements</p><p>Music</p><p>Title: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpm</p><p>Artist: Allen Higgins and&nbsp;</p><p>Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Thumbnails of Illustrations</p><p>Artist: Allen Higgins</p><p>Source: AllenStorytelling.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>[this one is for Séamas who kept asking if there was a recording of the talk I did for our Faculty Teaching and Learning Insights series...]</p><p>A short talk by me (Allen Higgins)&nbsp;</p><p>A Socratic questioning style for teaching/learning using a simple three-part structure: introduction, a series of questions, and closing comments.</p><p>The hard part, or the art, is in asking good questions.</p><p>Questioning 'story', or more specifically, 'storytelling' for teaching and learning.</p><p>There is no set formula for creating a story, let alone a good story, but there is structure you can employ to help the process.&nbsp;</p><p>For my own practice, when discussing ideas, I look for sequence, connections and flow.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sequence: the classic, beginning middle and end.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Connections: call forwards, call backs, links to other sources, ideally, other related material you have written/recorded.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flow: a natural logic or order of conversation.</p><br><p><strong>Notes and further reading:</strong></p><p>A link to the YouTube video version (<a href="https://www.youtube.com/watch?v=_Z_1I8jU8DI" rel="noopener noreferrer" target="_blank">link</a>)</p><p>William Labov’s analysis of structure in oral narratives (<a href="https://en.wikipedia.org/wiki/William_Labov" rel="noopener noreferrer" target="_blank">link</a>).</p><p>Freytag’s Pyramid - the stages of a narrative arc with rising and falling action (<a href="https://en.wikipedia.org/wiki/List_of_story_structures" rel="noopener noreferrer" target="_blank">link</a>).</p><p>Christopher Brooks seven basic plots.</p><p>Andrew Reagan’s illustration of six emotional arcs of narrative structure (<a href="https://cdanfort.w3.uvm.edu/research/2016-reagan-epj.pdf" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Joseph Campbell’s classic analysis of mythic narrative structure, <em>The Hero with a Thousand Faces (1949)</em></p><p>John Van Maanen’s Tales of the Field: On Writing Ethnography (1988)</p><br><p><strong>On visual storytelling or storytelling with data.</strong></p><p>Edward Tufte’s “The visual display of quantitative information” (1983).</p><p>Edward Tufte’s “Visual explanations: images quantities evidence and narrative” (1997).</p><p>The “Carte Figurative des pertes successives en hommes de’l’Armée Français dans la campagne de Russie 1812-1813” (<a href="https://fr.wikipedia.org/wiki/Carte_figurative_des_pertes_successives_en_hommes_de_l%27arm%C3%A9e_fran%C3%A7aise_dans_la_campagne_de_Russie_1812-1813" rel="noopener noreferrer" target="_blank">link</a>)</p><p>John Snow’s Broad Street epidemiology map (<a href="https://en.wikipedia.org/wiki/File:Snow-cholera-map-1.jpg" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Andy Kirk’s (2019) CHRT(S) taxonomy for thinking about what kind of chart is best for your kind of data.</p><br><p>Acknowledgements</p><p>Music</p><p>Title: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpm</p><p>Artist: Allen Higgins and&nbsp;</p><p>Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Thumbnails of Illustrations</p><p>Artist: Allen Higgins</p><p>Source: AllenStorytelling.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0248 - On Corporate Behaviour with Niamh Brennan</title>
			<itunes:title>0248 - On Corporate Behaviour with Niamh Brennan</itunes:title>
			<pubDate>Mon, 18 Nov 2024 16:20:16 GMT</pubDate>
			<itunes:duration>26:37</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>on-corporate-behaviour</acast:episodeUrl>
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			<itunes:subtitle>good leaders, good organisations</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>248</itunes:episode>
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			<description><![CDATA[<p><strong>Hosts: Leo, Danny and Brona</strong></p><p><strong>Preamble</strong></p><p><strong>Brona Russell:</strong>&nbsp;The theme for today’s conversation is Good Corporate Governance.</p><p>To help us dig into this topic we are delighted to be joined by UCD Professor&nbsp;Niamh Brennan. Niamh is the Michael MacCormac Professor of Management at University College Dublin and the Founder and Academic Director of the UCD Centre for Corporate Governance.&nbsp;</p><p>To start, Niamh, can you tell us a little about yourself and how you came to specialise in Corporate Governance?</p><p><strong>Question bank</strong></p><p><strong>&lt;&gt;</strong>&nbsp;Corporate behaviour and governance came into sharp focus at the time of the Global financial crisis of 2008. I presume it has improved since then?</p><p><strong>&lt;&gt;</strong>&nbsp;What does it mean to be accountable?</p><p><strong>&lt;&gt;</strong>&nbsp;Corporate culture is complex. Is it sufficient to set the ‘tone from the top’?&nbsp;</p><p><strong>&lt;&gt;</strong>&nbsp;What are the main challenges to establishing and maintaining good corporate behaviour?</p><p><strong>&lt;&gt;</strong>&nbsp;As future BSc Economics &amp; Finance graduates, what should we look for, in the organisations we join, in terms of good corporate governance?</p><p><strong>&lt;&gt;</strong>&nbsp;What systems and indicators should we expect to see and have access to in our own organisations?&nbsp;</p><p><strong>&lt;&gt;</strong>&nbsp;Can you share some thoughts on how GenAI technology will impact corporate governance?</p><p><strong>&lt;&gt;</strong>&nbsp;We’d like to open now to questions from the audience.</p><p><strong>&lt;&gt;</strong>&nbsp;Niamh, you have any thoughts you’d like to add before we wrap up?</p><p><strong>&lt;&gt;</strong>&nbsp;Well, thank you for taking the time to answer our questions and share your thoughts with us today.</p><br><p><strong>Notes:</strong></p><p>Niamh Brennan’s research profile at UCD (<a href="https://people.ucd.ie/niamh.brennan/publications" rel="noopener noreferrer" target="_blank">link</a>) and Google Scholar page (<a href="https://scholar.google.com/citations?hl=en&amp;user=-uxA9ScAAAAJ" rel="noopener noreferrer" target="_blank">link</a>)</p><p>The verb ‘govern’ from the Latin gubernare and the Greek kubernan ‘to steer, rule’. Defined as the act or manner of governing an organisation.&nbsp;</p><p>‘Good Governance’ -&nbsp;is dependent on how people behave according to a system of rules, practices and processes that encourage or discourage specific behaviours.</p><p><strong>Additional reading:</strong></p><p>Brennan, N., Conroy, J., 2013. Executive hubris: the case of a bank CEO. Accounting, Auditing &amp; Accountability Journal (ISSN: 0951-3574)</p><br><p>Acknowledgements</p><p>Music</p><p>Title: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpm</p><p>Artist: Allen Higgins and&nbsp;</p><p>Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Speakers and audience</p><p>Artist: Allen Higgins</p><p>Source: NiamhAndClass.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p><strong>Hosts: Leo, Danny and Brona</strong></p><p><strong>Preamble</strong></p><p><strong>Brona Russell:</strong>&nbsp;The theme for today’s conversation is Good Corporate Governance.</p><p>To help us dig into this topic we are delighted to be joined by UCD Professor&nbsp;Niamh Brennan. Niamh is the Michael MacCormac Professor of Management at University College Dublin and the Founder and Academic Director of the UCD Centre for Corporate Governance.&nbsp;</p><p>To start, Niamh, can you tell us a little about yourself and how you came to specialise in Corporate Governance?</p><p><strong>Question bank</strong></p><p><strong>&lt;&gt;</strong>&nbsp;Corporate behaviour and governance came into sharp focus at the time of the Global financial crisis of 2008. I presume it has improved since then?</p><p><strong>&lt;&gt;</strong>&nbsp;What does it mean to be accountable?</p><p><strong>&lt;&gt;</strong>&nbsp;Corporate culture is complex. Is it sufficient to set the ‘tone from the top’?&nbsp;</p><p><strong>&lt;&gt;</strong>&nbsp;What are the main challenges to establishing and maintaining good corporate behaviour?</p><p><strong>&lt;&gt;</strong>&nbsp;As future BSc Economics &amp; Finance graduates, what should we look for, in the organisations we join, in terms of good corporate governance?</p><p><strong>&lt;&gt;</strong>&nbsp;What systems and indicators should we expect to see and have access to in our own organisations?&nbsp;</p><p><strong>&lt;&gt;</strong>&nbsp;Can you share some thoughts on how GenAI technology will impact corporate governance?</p><p><strong>&lt;&gt;</strong>&nbsp;We’d like to open now to questions from the audience.</p><p><strong>&lt;&gt;</strong>&nbsp;Niamh, you have any thoughts you’d like to add before we wrap up?</p><p><strong>&lt;&gt;</strong>&nbsp;Well, thank you for taking the time to answer our questions and share your thoughts with us today.</p><br><p><strong>Notes:</strong></p><p>Niamh Brennan’s research profile at UCD (<a href="https://people.ucd.ie/niamh.brennan/publications" rel="noopener noreferrer" target="_blank">link</a>) and Google Scholar page (<a href="https://scholar.google.com/citations?hl=en&amp;user=-uxA9ScAAAAJ" rel="noopener noreferrer" target="_blank">link</a>)</p><p>The verb ‘govern’ from the Latin gubernare and the Greek kubernan ‘to steer, rule’. Defined as the act or manner of governing an organisation.&nbsp;</p><p>‘Good Governance’ -&nbsp;is dependent on how people behave according to a system of rules, practices and processes that encourage or discourage specific behaviours.</p><p><strong>Additional reading:</strong></p><p>Brennan, N., Conroy, J., 2013. Executive hubris: the case of a bank CEO. Accounting, Auditing &amp; Accountability Journal (ISSN: 0951-3574)</p><br><p>Acknowledgements</p><p>Music</p><p>Title: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpm</p><p>Artist: Allen Higgins and&nbsp;</p><p>Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Speakers and audience</p><p>Artist: Allen Higgins</p><p>Source: NiamhAndClass.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0240 - Games that Work with Dov Jacobson</title>
			<itunes:title>0240 - Games that Work with Dov Jacobson</itunes:title>
			<pubDate>Tue, 12 Nov 2024 14:53:06 GMT</pubDate>
			<itunes:duration>43:22</itunes:duration>
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			<acast:episodeUrl>games-that-work</acast:episodeUrl>
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			<itunes:subtitle>12 Steps Toward Immersive Learning</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>240</itunes:episode>
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			<description><![CDATA[<p>“I started computing when there was no screen, no colour, no pixel, the pixel had not been invented yet, literally!” (Dov Jacobson) </p><br><p>Dov is a long-time game developer with a special background in Game-Based Learning and is currently experimenting with approaches for enabling non-programmers to create games using a special framework he has developed that includes a live AI shaped character using OpenAI's ChatGPT4 API in TWINE. </p><br><p>In this talk Dov explores the development of the many features of immersive technology building up to AR and VR but going beyond these towards Game Based Learning and touching on AI. At each step - each immersive feature - we talk about its relevance to learning and how students might exploit it and illustrate with examples from the studio. </p><br><p>(for a link to the slides click <a href="https://docs.google.com/presentation/d/e/2PACX-1vQUzBjUhgTmwQ2ZKCiu2XRObC2l2dvCmOmcsiEy9lwLeTMzsczBL7RwDKu9SY-RUy6dgH8kSPTSRmpP/pub?start=false&amp;loop=false&amp;delayms=3000&amp;slide=id.g4e11974c6f_0_622" rel="noopener noreferrer" target="_blank">here</a>).  </p><br><p>The talk took place on September 12th at 2pm in the Augmented and Virtual Reality class in UCD Computer Science (COMP47930). The lecture and recording was supported by Abey Campbell, Xuanhui (Issac) Xu, and Donal Fullam. </p><br><p><br></p><p><strong>Notes, extra questions, and further reading:</strong></p><p>Dov’s website:&nbsp;<a href="http://dov.jacobson.net/" rel="noopener noreferrer" target="_blank">dov.jacobson.net</a></p><p>Dov’s game “Mike Builds a Shelter” was acquired by MoMA (Museum of Modern Art, NY) and is now on playable exhibit on the 2nd floor (<a href="https://www.artssocietyandme.com/article/639660233-historic-video-game-now-playing-at-new-york-s-museum-of-modern-art" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: 12 Steps Toward Immersive Learning by Dov Jacobson, 2018 (<a href="https://elearnmag.acm.org/archive.cfm?aid=3152720" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: Milgram, P., and Kishino, F. (1994). A taxonomy of mixed reality visual displays. IEICE Trans. Inform. Syst. 77, 1321–1329. (search&nbsp;<a href="https://scholar.google.com/scholar?hl=en&amp;as_sdt=0%2C5&amp;q=milgram+continuum+1992&amp;btnG=" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Twine / An open-source tool for telling interactive, nonlinear stories (<a href="https://twinery.org/" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Harsh Computer Dual Saw Vapor Games Arp 1 Akustichor Stripped Down Sample Kit 108 bpm</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Tue12Nov2024.wav</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Dov</p><p>Artist: Xuanhui (Issac) Xu and Allen Higgins</p><p>Source: Dov.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>“I started computing when there was no screen, no colour, no pixel, the pixel had not been invented yet, literally!” (Dov Jacobson) </p><br><p>Dov is a long-time game developer with a special background in Game-Based Learning and is currently experimenting with approaches for enabling non-programmers to create games using a special framework he has developed that includes a live AI shaped character using OpenAI's ChatGPT4 API in TWINE. </p><br><p>In this talk Dov explores the development of the many features of immersive technology building up to AR and VR but going beyond these towards Game Based Learning and touching on AI. At each step - each immersive feature - we talk about its relevance to learning and how students might exploit it and illustrate with examples from the studio. </p><br><p>(for a link to the slides click <a href="https://docs.google.com/presentation/d/e/2PACX-1vQUzBjUhgTmwQ2ZKCiu2XRObC2l2dvCmOmcsiEy9lwLeTMzsczBL7RwDKu9SY-RUy6dgH8kSPTSRmpP/pub?start=false&amp;loop=false&amp;delayms=3000&amp;slide=id.g4e11974c6f_0_622" rel="noopener noreferrer" target="_blank">here</a>).  </p><br><p>The talk took place on September 12th at 2pm in the Augmented and Virtual Reality class in UCD Computer Science (COMP47930). The lecture and recording was supported by Abey Campbell, Xuanhui (Issac) Xu, and Donal Fullam. </p><br><p><br></p><p><strong>Notes, extra questions, and further reading:</strong></p><p>Dov’s website:&nbsp;<a href="http://dov.jacobson.net/" rel="noopener noreferrer" target="_blank">dov.jacobson.net</a></p><p>Dov’s game “Mike Builds a Shelter” was acquired by MoMA (Museum of Modern Art, NY) and is now on playable exhibit on the 2nd floor (<a href="https://www.artssocietyandme.com/article/639660233-historic-video-game-now-playing-at-new-york-s-museum-of-modern-art" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: 12 Steps Toward Immersive Learning by Dov Jacobson, 2018 (<a href="https://elearnmag.acm.org/archive.cfm?aid=3152720" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Article: Milgram, P., and Kishino, F. (1994). A taxonomy of mixed reality visual displays. IEICE Trans. Inform. Syst. 77, 1321–1329. (search&nbsp;<a href="https://scholar.google.com/scholar?hl=en&amp;as_sdt=0%2C5&amp;q=milgram+continuum+1992&amp;btnG=" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Twine / An open-source tool for telling interactive, nonlinear stories (<a href="https://twinery.org/" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Harsh Computer Dual Saw Vapor Games Arp 1 Akustichor Stripped Down Sample Kit 108 bpm</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Tue12Nov2024.wav</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Dov</p><p>Artist: Xuanhui (Issac) Xu and Allen Higgins</p><p>Source: Dov.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0247 - Saving the Game - GameChangers</title>
			<itunes:title>0247 - Saving the Game - GameChangers</itunes:title>
			<pubDate>Fri, 25 Oct 2024 16:42:30 GMT</pubDate>
			<itunes:duration>59:42</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>saving-the-game</acast:episodeUrl>
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			<itunes:subtitle>a discussion of philosophical, existential, and technical issues of Games and Law</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>247</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1729873097748-c875c78c-4d7d-4a46-99f6-d59c89c24f78.jpeg"/>
			<description><![CDATA[<p>Panel 3 – Saving the Game: philosophical, existential and technical issues, shaping the intersection of games and law</p><p>Chair: Maria O’Brien</p><p>•&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Kieran Nolan: Material and Cultural Preservation of Legacy Video Game Platforms</p><p>•&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abby Rekas &amp; Matt Voigts: Saving the Game</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>With thanks to the College of Business, Public Policy &amp; Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy &amp; Law research fund.</p><p>Supported by:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The University of Galway College (<a href="https://www.universityofgalway.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;College of Business Public Policy and Law (<a href="https://www.universityofgalway.ie/business-public-policy-law/" rel="noopener noreferrer" target="_blank">link</a>),&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WRAP - developing a sustainable Film, Television Drama, Animation, &amp; Games sector in the West of Ireland (<a href="https://wrapfund.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;NEXUS Games Conference - by GamerFest (<a href="https://gamerfest.ie/nexus/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (<a href="https://www.imirt.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ARDÁN - talent development in Film, TV, Games and Amination.</p><p>Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Injection Vapor Games House Beat Shuffle House</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Fri24Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Abby, Kieran, and Matt</p><p>Artist: Allen Higgins</p><p>Source: GameChangers_Panel-03</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Panel 3 – Saving the Game: philosophical, existential and technical issues, shaping the intersection of games and law</p><p>Chair: Maria O’Brien</p><p>•&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Kieran Nolan: Material and Cultural Preservation of Legacy Video Game Platforms</p><p>•&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abby Rekas &amp; Matt Voigts: Saving the Game</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>With thanks to the College of Business, Public Policy &amp; Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy &amp; Law research fund.</p><p>Supported by:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The University of Galway College (<a href="https://www.universityofgalway.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;College of Business Public Policy and Law (<a href="https://www.universityofgalway.ie/business-public-policy-law/" rel="noopener noreferrer" target="_blank">link</a>),&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WRAP - developing a sustainable Film, Television Drama, Animation, &amp; Games sector in the West of Ireland (<a href="https://wrapfund.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;NEXUS Games Conference - by GamerFest (<a href="https://gamerfest.ie/nexus/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (<a href="https://www.imirt.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ARDÁN - talent development in Film, TV, Games and Amination.</p><p>Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Injection Vapor Games House Beat Shuffle House</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Fri24Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Abby, Kieran, and Matt</p><p>Artist: Allen Higgins</p><p>Source: GameChangers_Panel-03</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0246 - Gaming the System - GameChangers</title>
			<itunes:title>0246 - Gaming the System - GameChangers</itunes:title>
			<pubDate>Fri, 25 Oct 2024 15:51:00 GMT</pubDate>
			<itunes:duration>46:15</itunes:duration>
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			<acast:episodeUrl>gaming-the-system</acast:episodeUrl>
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			<itunes:subtitle>discussing the enabling aspects of regulation and competition</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>246</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1729871397552-949f8a6b-f7b8-4b80-baaf-6e12c3649ce9.jpeg"/>
			<description><![CDATA[<p>Panel 2 – Gaming the System: the enabling aspects of regulation and competition as drivers of business opportunity for the games sector.</p><br><p>Chair: Conn Holohan, Director Centre for Creative Technologies, University of Galway</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ambre Nicolle: Platform competition and strategic trade-offs for complementors: Heterogeneous reactions to the entry of a new platform</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Alexey Rusakov: First-party complements and value in platform markets</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Maria O’Brien: Ireland’s new Digital Games Tax Credit: the role of the state in supporting the games industry</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>With thanks to the College of Business, Public Policy &amp; Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy &amp; Law research fund.</p><p>Supported by:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The University of Galway College (<a href="https://www.universityofgalway.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;College of Business Public Policy and Law (<a href="https://www.universityofgalway.ie/business-public-policy-law/" rel="noopener noreferrer" target="_blank">link</a>),&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WRAP - developing a sustainable Film, Television Drama, Animation, &amp; Games sector in the West of Ireland (<a href="https://wrapfund.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;NEXUS Games Conference - by GamerFest (<a href="https://gamerfest.ie/nexus/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (<a href="https://www.imirt.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ARDÁN - talent development in Film, TV, Games and Amination.</p><p>Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Injection Vapor Games House Beat Shuffle House</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Fri24Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Maria, Alexey, and Ambre</p><p>Artist: Allen Higgins</p><p>Source: GameChangers_Panel-02</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Panel 2 – Gaming the System: the enabling aspects of regulation and competition as drivers of business opportunity for the games sector.</p><br><p>Chair: Conn Holohan, Director Centre for Creative Technologies, University of Galway</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ambre Nicolle: Platform competition and strategic trade-offs for complementors: Heterogeneous reactions to the entry of a new platform</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Alexey Rusakov: First-party complements and value in platform markets</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Maria O’Brien: Ireland’s new Digital Games Tax Credit: the role of the state in supporting the games industry</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>With thanks to the College of Business, Public Policy &amp; Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy &amp; Law research fund.</p><p>Supported by:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The University of Galway College (<a href="https://www.universityofgalway.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;College of Business Public Policy and Law (<a href="https://www.universityofgalway.ie/business-public-policy-law/" rel="noopener noreferrer" target="_blank">link</a>),&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WRAP - developing a sustainable Film, Television Drama, Animation, &amp; Games sector in the West of Ireland (<a href="https://wrapfund.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;NEXUS Games Conference - by GamerFest (<a href="https://gamerfest.ie/nexus/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (<a href="https://www.imirt.ie/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ARDÁN - talent development in Film, TV, Games and Amination.</p><p>Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Injection Vapor Games House Beat Shuffle House</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Fri24Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Maria, Alexey, and Ambre</p><p>Artist: Allen Higgins</p><p>Source: GameChangers_Panel-02</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0245 - Testing, a Quality Mindset with Sushant Singhal</title>
			<itunes:title>0245 - Testing, a Quality Mindset with Sushant Singhal</itunes:title>
			<pubDate>Wed, 23 Oct 2024 14:56:09 GMT</pubDate>
			<itunes:duration>41:32</itunes:duration>
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			<acast:episodeUrl>testing-a-quality-mindset</acast:episodeUrl>
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			<itunes:subtitle>a risk-based approach</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>245</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk.&nbsp;</p><p>Our guest today is&nbsp;Sushant Singhal from Gartner. Sushant works on the Software Development and UX team in the Gartner Technical Professionals Guild (that’s my term for Garnet’s team specialisms).</p><p>Sushant offers us his take on software testing and the quality mindset you need to bring to digital design and software engineering.&nbsp;There is lots to unpack here and to apply to your own environments.</p><p>Don’t forget to look through the show-notes for further readings and links.</p><br><p>Our hosts for this interview are Erin Nielsen and Vishvam Dave, Masters students at UCD Michael Smurfit Graduate School of Business.</p><br><p>Welcome to the podcast Sushant. Starting off, could you say a little about your background and interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Why can't we have the developers do the testing as well and why should there be a separate role for testers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a future for manual testing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Essential skills to move into testing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Software testing in Agile teams… How that works?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a critical step in the software development process that significantly reduces the likelihood of defects during testing?</p><p>Any additional questions from the audience?</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Sushant Singhal - Senior Director Analyst on the Software Development and UX team of ‘Gartner for Technical Professionals’ (GTP) -&nbsp;<a href="https://www.gartner.com/en/experts/sushant-singhal" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/experts/sushant-singhal</a></p><p>Selected notes that Sushant has been involved in:</p><p>How to Create an Effective Software Test Plan -&nbsp;<a href="https://www.gartner.com/en/documents/5595259" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/documents/5595259</a></p><p>How to Establish 4 Development and Test Environments for Effective Software Engineering -&nbsp;<a href="https://www.gartner.com/en/documents/5469695" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/documents/5469695</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: SushantAndClass.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk.&nbsp;</p><p>Our guest today is&nbsp;Sushant Singhal from Gartner. Sushant works on the Software Development and UX team in the Gartner Technical Professionals Guild (that’s my term for Garnet’s team specialisms).</p><p>Sushant offers us his take on software testing and the quality mindset you need to bring to digital design and software engineering.&nbsp;There is lots to unpack here and to apply to your own environments.</p><p>Don’t forget to look through the show-notes for further readings and links.</p><br><p>Our hosts for this interview are Erin Nielsen and Vishvam Dave, Masters students at UCD Michael Smurfit Graduate School of Business.</p><br><p>Welcome to the podcast Sushant. Starting off, could you say a little about your background and interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Why can't we have the developers do the testing as well and why should there be a separate role for testers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a future for manual testing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Essential skills to move into testing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Software testing in Agile teams… How that works?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a critical step in the software development process that significantly reduces the likelihood of defects during testing?</p><p>Any additional questions from the audience?</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Sushant Singhal - Senior Director Analyst on the Software Development and UX team of ‘Gartner for Technical Professionals’ (GTP) -&nbsp;<a href="https://www.gartner.com/en/experts/sushant-singhal" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/experts/sushant-singhal</a></p><p>Selected notes that Sushant has been involved in:</p><p>How to Create an Effective Software Test Plan -&nbsp;<a href="https://www.gartner.com/en/documents/5595259" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/documents/5595259</a></p><p>How to Establish 4 Development and Test Environments for Effective Software Engineering -&nbsp;<a href="https://www.gartner.com/en/documents/5469695" rel="noopener noreferrer" target="_blank">https://www.gartner.com/en/documents/5469695</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Faceplant with UK Garage</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed23Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: SushantAndClass.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0238 - A Storied Academic Life - Karamjit Gill</title>
			<itunes:title>0238 - A Storied Academic Life - Karamjit Gill</itunes:title>
			<pubDate>Fri, 11 Oct 2024 16:19:55 GMT</pubDate>
			<itunes:duration>57:52</itunes:duration>
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			<acast:episodeUrl>a-storied-academic-life</acast:episodeUrl>
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			<itunes:subtitle>without money, without power, without fame</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>238</itunes:episode>
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			<description><![CDATA[<p>Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.</p><br><p>The following is the second recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 – where invited guest, Emeritus Professor Karamjit Gill, co-founder and editor of the journal AI &amp; Society reflected on his personal academic habitus; How he felt called to take action and respond to the question: How do you bring people together to help others, to make change and create social value through technology, without money, without power, without fame, and when the human-technological-systems to do this are yet to be invented?</p><br><p>This episode’s cover art includes a photo of Liam Bannon, Satinder Gill, and Karamjit Gill taken at UHL. The lower picture is a snapshot from the panel discussion in the Irish Chamber Orchestra Building, University of Limerick.&nbsp;<strong>From left to right:</strong>Gerry Keenan, Simon Thompson, Andrew Kaung, Martin Cunneen, Karamjit Gill, Cathriona Murphy, Amanda Clifford and Satinder Gill.&nbsp; Credit: Allen Higgins, 20th&nbsp;June 2024.</p><br><p><strong>Notes, mentions, and further reading:</strong></p><p><strong>Mike Cooley (Wikipedia&nbsp;</strong><a href="https://en.wikipedia.org/wiki/Mike_Cooley_(engineer)" rel="noopener noreferrer" target="_blank">link</a>) – Author of Architect or Bee? (1980).&nbsp;</p><p>The Journal AI &amp; Society: Knowledge, Culture and Communication (<a href="https://link.springer.com/journal/146" rel="noopener noreferrer" target="_blank">link</a>). Published by Springer.&nbsp;&nbsp;Established in 1987. Co-founded by Professors Michael Cooley and Karamjit Gill. Founding advisory board members: Joseph Weizenbaum, Hubert Dreyfus, Daniel Dennett, Maggie Boden, Terry Winograd, David F. Noble, Seymour Papert, Marvin Minsky and others (see article at&nbsp;<a href="https://link.springer.com/article/10.1007/s00146-016-0675-2" rel="noopener noreferrer" target="_blank">link</a>).</p><p>XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences.&nbsp;&nbsp;https://xtremeitu.dk/about-xtreme&nbsp;</p><p>The INSYTE-Cooley Research Lab (I-CRL&nbsp;<a href="https://www.setu.ie/research-innovation/institute-centres-and-groups/research-centres/centre-for-information-systems-and-techno-culture/insyte-cooley-research-lab" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Vignettes from Limerick</p><p>Artist: Allen Higgins&nbsp;</p><p>Source: LiamKaramjitSatinder_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.</p><br><p>The following is the second recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 – where invited guest, Emeritus Professor Karamjit Gill, co-founder and editor of the journal AI &amp; Society reflected on his personal academic habitus; How he felt called to take action and respond to the question: How do you bring people together to help others, to make change and create social value through technology, without money, without power, without fame, and when the human-technological-systems to do this are yet to be invented?</p><br><p>This episode’s cover art includes a photo of Liam Bannon, Satinder Gill, and Karamjit Gill taken at UHL. The lower picture is a snapshot from the panel discussion in the Irish Chamber Orchestra Building, University of Limerick.&nbsp;<strong>From left to right:</strong>Gerry Keenan, Simon Thompson, Andrew Kaung, Martin Cunneen, Karamjit Gill, Cathriona Murphy, Amanda Clifford and Satinder Gill.&nbsp; Credit: Allen Higgins, 20th&nbsp;June 2024.</p><br><p><strong>Notes, mentions, and further reading:</strong></p><p><strong>Mike Cooley (Wikipedia&nbsp;</strong><a href="https://en.wikipedia.org/wiki/Mike_Cooley_(engineer)" rel="noopener noreferrer" target="_blank">link</a>) – Author of Architect or Bee? (1980).&nbsp;</p><p>The Journal AI &amp; Society: Knowledge, Culture and Communication (<a href="https://link.springer.com/journal/146" rel="noopener noreferrer" target="_blank">link</a>). Published by Springer.&nbsp;&nbsp;Established in 1987. Co-founded by Professors Michael Cooley and Karamjit Gill. Founding advisory board members: Joseph Weizenbaum, Hubert Dreyfus, Daniel Dennett, Maggie Boden, Terry Winograd, David F. Noble, Seymour Papert, Marvin Minsky and others (see article at&nbsp;<a href="https://link.springer.com/article/10.1007/s00146-016-0675-2" rel="noopener noreferrer" target="_blank">link</a>).</p><p>XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences.&nbsp;&nbsp;https://xtremeitu.dk/about-xtreme&nbsp;</p><p>The INSYTE-Cooley Research Lab (I-CRL&nbsp;<a href="https://www.setu.ie/research-innovation/institute-centres-and-groups/research-centres/centre-for-information-systems-and-techno-culture/insyte-cooley-research-lab" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Vignettes from Limerick</p><p>Artist: Allen Higgins&nbsp;</p><p>Source: LiamKaramjitSatinder_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0242 - Digital Product Design with Mitch Eva</title>
			<itunes:title>0242 - Digital Product Design with Mitch Eva</itunes:title>
			<pubDate>Wed, 09 Oct 2024 14:27:44 GMT</pubDate>
			<itunes:duration>59:14</itunes:duration>
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			<acast:episodeUrl>digital-product-design</acast:episodeUrl>
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			<itunes:subtitle>and the ‘whole experience’</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>242</itunes:episode>
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			<description><![CDATA[<p>Our hosts today are Bonnie Lyons and Téo Bayon, and our guest is Mitchell Eva, Principal Designer @ Sonalake,</p><p>Dublin.&nbsp;</p><p>Welcome to the podcast Mitch. Starting off, could you say a little about your background and interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A short sketch of the kinds of projects Sonalake works on?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does your process change between your in-house products like SwitchedOn Fibre and your client work?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What differences have you seen between working as a designer in Africa vs Ireland?&nbsp;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see product design fitting within the whole product lifecycle?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is a Product Designer different to a UI/UX Designer or an interface designer?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thoughts on essential skills to work UX/ID?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you use AI in your own designer workflow?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the need for designers to go outside the bubble and consider the whole enterprise system... and sell the value of design to your team, your clients, the corporates.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any books you'd recommend from your (virtual) bookshelf?</p><p>Are there any questions from the audience?</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Mitchell Eva on Sonalake - When Design is Not Design -&nbsp;<a href="https://sonalake.com/latest/canvases-and-frameworks-when-design-is-not-design/" rel="noopener noreferrer" target="_blank">https://sonalake.com/latest/canvases-and-frameworks-when-design-is-not-design/</a></p><p>&nbsp;</p><p>Mitch has put together a design-focused learning resource library – (<a href="https://mitchelleva.notion.site/Advanced-Product-Design-Resources-10733f3ce89f8081a73ecae9d3cdc9f9" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Innovation podcasts</p><p>The “Sans Permission” podcast (<a href="https://open.spotify.com/show/1smmmXX9zxgkfLwLb7bZD6?si=4bPhVD0sR96c962kzXDbuQ" rel="noopener noreferrer" target="_blank">in French</a>)</p><p>Actor Network Theory – see the Wikipedia entry (<a href="https://en.wikipedia.org/wiki/Actor%E2%80%93network_theory" rel="noopener noreferrer" target="_blank">link</a>). ANT arises as a coevolving concept/framework through the work of scholars such as Michel Callon, Madeleine Akrich and Bruno Latour, the sociologist John Law, and others.</p><p>The HEART framework - https://www.heartframework.com</p><p>Figma Design -&nbsp;<a href="https://www.figma.com/" rel="noopener noreferrer" target="_blank">https://www.figma.com</a></p><p>Friends of Figma -&nbsp;<a href="https://friends.figma.com/dublin/" rel="noopener noreferrer" target="_blank">https://friends.figma.com/dublin/</a></p><br><p><br></p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Moody Break&nbsp;&nbsp;01</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed10Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: MitchAndAllen</p><p>Artist: Allen Higgins</p><p>Source: MitchAndAllen.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts today are Bonnie Lyons and Téo Bayon, and our guest is Mitchell Eva, Principal Designer @ Sonalake,</p><p>Dublin.&nbsp;</p><p>Welcome to the podcast Mitch. Starting off, could you say a little about your background and interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A short sketch of the kinds of projects Sonalake works on?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does your process change between your in-house products like SwitchedOn Fibre and your client work?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What differences have you seen between working as a designer in Africa vs Ireland?&nbsp;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see product design fitting within the whole product lifecycle?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is a Product Designer different to a UI/UX Designer or an interface designer?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thoughts on essential skills to work UX/ID?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you use AI in your own designer workflow?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the need for designers to go outside the bubble and consider the whole enterprise system... and sell the value of design to your team, your clients, the corporates.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any books you'd recommend from your (virtual) bookshelf?</p><p>Are there any questions from the audience?</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Mitchell Eva on Sonalake - When Design is Not Design -&nbsp;<a href="https://sonalake.com/latest/canvases-and-frameworks-when-design-is-not-design/" rel="noopener noreferrer" target="_blank">https://sonalake.com/latest/canvases-and-frameworks-when-design-is-not-design/</a></p><p>&nbsp;</p><p>Mitch has put together a design-focused learning resource library – (<a href="https://mitchelleva.notion.site/Advanced-Product-Design-Resources-10733f3ce89f8081a73ecae9d3cdc9f9" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Innovation podcasts</p><p>The “Sans Permission” podcast (<a href="https://open.spotify.com/show/1smmmXX9zxgkfLwLb7bZD6?si=4bPhVD0sR96c962kzXDbuQ" rel="noopener noreferrer" target="_blank">in French</a>)</p><p>Actor Network Theory – see the Wikipedia entry (<a href="https://en.wikipedia.org/wiki/Actor%E2%80%93network_theory" rel="noopener noreferrer" target="_blank">link</a>). ANT arises as a coevolving concept/framework through the work of scholars such as Michel Callon, Madeleine Akrich and Bruno Latour, the sociologist John Law, and others.</p><p>The HEART framework - https://www.heartframework.com</p><p>Figma Design -&nbsp;<a href="https://www.figma.com/" rel="noopener noreferrer" target="_blank">https://www.figma.com</a></p><p>Friends of Figma -&nbsp;<a href="https://friends.figma.com/dublin/" rel="noopener noreferrer" target="_blank">https://friends.figma.com/dublin/</a></p><br><p><br></p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Moody Break&nbsp;&nbsp;01</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;a-Wed10Oct2024</p><p>License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.</p><br><p>Cover Art&nbsp;</p><p>Title: MitchAndAllen</p><p>Artist: Allen Higgins</p><p>Source: MitchAndAllen.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0241 - Community Engagement and My Practice</title>
			<itunes:title>0241 - Community Engagement and My Practice</itunes:title>
			<pubDate>Wed, 02 Oct 2024 15:23:56 GMT</pubDate>
			<itunes:duration>2:03:44</itunes:duration>
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			<acast:episodeUrl>community-engagement-and-my-practice</acast:episodeUrl>
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			<itunes:subtitle>Common Ground: Campus, Community, and Climate</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>241</itunes:episode>
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			<description><![CDATA[<p>In this episode we go to UCD’s Building 71 where the 2nd&nbsp;year Architecture class of 2024 played host to three visiting architects, talking about how collaborative work has shaped their own practices.&nbsp;&nbsp;</p><br><p>I hope you enjoy listening to these inspiring accounts by architects navigating their own deliberate practice in the world, working alongside communities and a range of other stakeholders.&nbsp;</p><p>I think the insights they share can inform and inspire anyone involved in designing for others; practices for learning about client’s expectations, how technologies are really used by people, about their goals, needs, desires; discovering new ideas, unmet potentials, and importantly, negotiating shared understandings. All of which comprise an intrinsically democratic design process.</p><br><p>Talk timeline -</p><p>(00:00:00) Preamble - Allen Higgins, UCD College of Business.</p><p>(00:03:37) Nathalie Weadick, UCD School of Architecture, Planning &amp; Environmental Policy. Introduction.</p><p>(00:07:36) Laurence Lord from&nbsp;<a href="https://www.appluse.eu/" rel="noopener noreferrer" target="_blank">AP+E&nbsp;</a> talking about<em>&nbsp;</em><a href="https://www.lovelusk.ie/home/lusk2030-vision/" rel="noopener noreferrer" target="_blank"><em>Lusk for Life</em></a></p><p>(00:33:28) Evelyn D’Arcy from&nbsp;<a href="https://www.12thfield.ie/" rel="noopener noreferrer" target="_blank">12th&nbsp;Field</a>&nbsp;presenting an overview of her work and focus on the&nbsp;<a href="https://architecturefoundation.ie/news/iaf-bog-bothy-project-awarded-creative-climate-action-funding/" rel="noopener noreferrer" target="_blank"><em>Bog Bothy</em>&nbsp;</a>project.</p><p>(01:03:7) Kevin Loftus,&nbsp;<a href="https://act-studio.com/" rel="noopener noreferrer" target="_blank">ACT Studio&nbsp;</a> presenting an overview of his work including&nbsp;<em>Reimaging </em><a href="https://reimagineplace.ie/fieldwork/reimagine-lisdoonvarna/" rel="noopener noreferrer" target="_blank"><em>Lisdoonvarna.</em></a></p><p>(01:28:00) Audience discussion.</p><br><p><strong>Speaker bios:</strong></p><ul><li>Nathalie Weadick Hon FRIBA, is a Design Fellow, School of Architecture, Planning &amp; Environmental Policy, University College Dublin, PhD Candidate Queen's University Belfast and RMIT Melbourne - nathalieweadick.com</li><li>Laurence Lord is an architect with AP+E and a lecturer in Queen’s University Belfast.</li><li>Evelyn D’Arcy is an architect and educator with a passion for helping people to develop a stronger connection to their world.</li><li>Kevin Loftus is a co-founder and design director at ACT (Accelerating Change Together), a social enterprise of architects, designers and policy specialists that have been established to accelerate the green transition in Ireland.</li></ul><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (<a href="https://korg.shop/terms-of-use" rel="noopener noreferrer" target="_blank">https://korg.shop/terms-of-use</a>) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode we go to UCD’s Building 71 where the 2nd&nbsp;year Architecture class of 2024 played host to three visiting architects, talking about how collaborative work has shaped their own practices.&nbsp;&nbsp;</p><br><p>I hope you enjoy listening to these inspiring accounts by architects navigating their own deliberate practice in the world, working alongside communities and a range of other stakeholders.&nbsp;</p><p>I think the insights they share can inform and inspire anyone involved in designing for others; practices for learning about client’s expectations, how technologies are really used by people, about their goals, needs, desires; discovering new ideas, unmet potentials, and importantly, negotiating shared understandings. All of which comprise an intrinsically democratic design process.</p><br><p>Talk timeline -</p><p>(00:00:00) Preamble - Allen Higgins, UCD College of Business.</p><p>(00:03:37) Nathalie Weadick, UCD School of Architecture, Planning &amp; Environmental Policy. Introduction.</p><p>(00:07:36) Laurence Lord from&nbsp;<a href="https://www.appluse.eu/" rel="noopener noreferrer" target="_blank">AP+E&nbsp;</a> talking about<em>&nbsp;</em><a href="https://www.lovelusk.ie/home/lusk2030-vision/" rel="noopener noreferrer" target="_blank"><em>Lusk for Life</em></a></p><p>(00:33:28) Evelyn D’Arcy from&nbsp;<a href="https://www.12thfield.ie/" rel="noopener noreferrer" target="_blank">12th&nbsp;Field</a>&nbsp;presenting an overview of her work and focus on the&nbsp;<a href="https://architecturefoundation.ie/news/iaf-bog-bothy-project-awarded-creative-climate-action-funding/" rel="noopener noreferrer" target="_blank"><em>Bog Bothy</em>&nbsp;</a>project.</p><p>(01:03:7) Kevin Loftus,&nbsp;<a href="https://act-studio.com/" rel="noopener noreferrer" target="_blank">ACT Studio&nbsp;</a> presenting an overview of his work including&nbsp;<em>Reimaging </em><a href="https://reimagineplace.ie/fieldwork/reimagine-lisdoonvarna/" rel="noopener noreferrer" target="_blank"><em>Lisdoonvarna.</em></a></p><p>(01:28:00) Audience discussion.</p><br><p><strong>Speaker bios:</strong></p><ul><li>Nathalie Weadick Hon FRIBA, is a Design Fellow, School of Architecture, Planning &amp; Environmental Policy, University College Dublin, PhD Candidate Queen's University Belfast and RMIT Melbourne - nathalieweadick.com</li><li>Laurence Lord is an architect with AP+E and a lecturer in Queen’s University Belfast.</li><li>Evelyn D’Arcy is an architect and educator with a passion for helping people to develop a stronger connection to their world.</li><li>Kevin Loftus is a co-founder and design director at ACT (Accelerating Change Together), a social enterprise of architects, designers and policy specialists that have been established to accelerate the green transition in Ireland.</li></ul><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaks</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;&nbsp;introoutro</p><p>License: CC BY-NC-SA 4.0&nbsp;&nbsp;</p><p>License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (<a href="https://korg.shop/terms-of-use" rel="noopener noreferrer" target="_blank">https://korg.shop/terms-of-use</a>) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0237 - The Music and Virtual Worlds Workshop</title>
			<itunes:title>0237 - The Music and Virtual Worlds Workshop</itunes:title>
			<pubDate>Tue, 24 Sep 2024 13:06:11 GMT</pubDate>
			<itunes:duration>1:07:40</itunes:duration>
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			<acast:episodeUrl>the-music-and-virtual-worlds-workshop</acast:episodeUrl>
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			<itunes:subtitle>Introducing XTREME</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>237</itunes:episode>
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			<description><![CDATA[<p>Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.</p><br><p>Hi. I’m Allen Higgins,&nbsp;</p><br><p>The following is a recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 - a working event of the XTREME project, a research projected funded by the European Union.</p><br><p>The workshop was a preliminary activity of the XTREME project; which stands for</p><p>“’miXed Reality Environment for IMmersive Experience’ of Art and Culture”.</p><p>The goal of the project being to research new applications at the intersection between augmention technology and human kinaesthetic being. For example, by experimenting with embodied musical-artistic performance uniting AR/VR and AI, for therapeutic and other forms of human involvement.</p><br><p>The panel included:</p><ul><li>Martin Cunneen, from the Kemmy Business School, University of Limerick and local PI for XTREME.</li><li>Amanda Clifford, Physiotherapist, from the School of Allied Health, University of Limerick</li><li>Satinder Gill, from the University of Cambridge’s Centre for Music and Science</li><li>Emeritus Professor Karamjit Gill from University of Brighton and Editor of the journal AI &amp; Society</li><li>Cathriona Murphy,</li><li>Gerry Keenan,&nbsp;</li><li>And Simon Thompson from the Irish Chamber Orchestra and the Irish World Academy of Music and Dance.</li><li>And Andrew Kaung a researcher on the XTREME project.</li></ul><p><br></p><p>The goal for the workshop was to explain the scope of XTREME and its inspiration in ideas surrounding the blend of music, dance, physical and virtual embodiment. The local partners gathered to meet and introduce themselves, their motivations and research interests.&nbsp;</p><br><p>Professors Karamjit Gill and Liam Bannon had planned to prompt a dialogue centred on the role of technology shaping human society and implications for computer mediated immersive experiences. Unfortunately, due to illness Liam was unable to attend on the day and so Karamjit offered a personal reflection on his own academic habilitation and storied career, which we present in the second episode/recording of this event.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences.&nbsp;&nbsp;https://xtremeitu.dk/about-xtreme&nbsp;</p><p><strong>Speakers:</strong>&nbsp;Martin Cunneen, Amanda Clifford, Satinder Gill, Karamjit Gill, Cathriona Murphy,Gerry Keenan, Simon Thompson and Andrew Kaung</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage incorporating the XTREME logo image</p><p>Artist: Allen Higgins and XTREME project</p><p>Source: XTREME_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.</p><br><p>Hi. I’m Allen Higgins,&nbsp;</p><br><p>The following is a recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 - a working event of the XTREME project, a research projected funded by the European Union.</p><br><p>The workshop was a preliminary activity of the XTREME project; which stands for</p><p>“’miXed Reality Environment for IMmersive Experience’ of Art and Culture”.</p><p>The goal of the project being to research new applications at the intersection between augmention technology and human kinaesthetic being. For example, by experimenting with embodied musical-artistic performance uniting AR/VR and AI, for therapeutic and other forms of human involvement.</p><br><p>The panel included:</p><ul><li>Martin Cunneen, from the Kemmy Business School, University of Limerick and local PI for XTREME.</li><li>Amanda Clifford, Physiotherapist, from the School of Allied Health, University of Limerick</li><li>Satinder Gill, from the University of Cambridge’s Centre for Music and Science</li><li>Emeritus Professor Karamjit Gill from University of Brighton and Editor of the journal AI &amp; Society</li><li>Cathriona Murphy,</li><li>Gerry Keenan,&nbsp;</li><li>And Simon Thompson from the Irish Chamber Orchestra and the Irish World Academy of Music and Dance.</li><li>And Andrew Kaung a researcher on the XTREME project.</li></ul><p><br></p><p>The goal for the workshop was to explain the scope of XTREME and its inspiration in ideas surrounding the blend of music, dance, physical and virtual embodiment. The local partners gathered to meet and introduce themselves, their motivations and research interests.&nbsp;</p><br><p>Professors Karamjit Gill and Liam Bannon had planned to prompt a dialogue centred on the role of technology shaping human society and implications for computer mediated immersive experiences. Unfortunately, due to illness Liam was unable to attend on the day and so Karamjit offered a personal reflection on his own academic habilitation and storied career, which we present in the second episode/recording of this event.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences.&nbsp;&nbsp;https://xtremeitu.dk/about-xtreme&nbsp;</p><p><strong>Speakers:</strong>&nbsp;Martin Cunneen, Amanda Clifford, Satinder Gill, Karamjit Gill, Cathriona Murphy,Gerry Keenan, Simon Thompson and Andrew Kaung</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage incorporating the XTREME logo image</p><p>Artist: Allen Higgins and XTREME project</p><p>Source: XTREME_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0239 - STS Community Making with Cassidy R. Sugimoto and Rob Kitchin</title>
			<itunes:title>0239 - STS Community Making with Cassidy R. Sugimoto and Rob Kitchin</itunes:title>
			<pubDate>Mon, 16 Sep 2024 16:47:13 GMT</pubDate>
			<itunes:duration>1:08:37</itunes:duration>
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			<itunes:subtitle>The STS Ireland Unconference, 25 June 2024</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>239</itunes:episode>
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			<description><![CDATA[<p>A cross-pod release with CITO Conversations -&nbsp;<a href="https://www.smurfitschool.ie/facultyresearch/cito/" rel="noopener noreferrer" target="_blank">https://www.smurfitschool.ie/facultyresearch/cito/</a></p><p>The STS Ireland unconference of 25 June 2024.</p><p>Welcome by Kalpana Shankar</p><p>Professor Cassidy R. Sugimoto, chair of the School of Public Policy at Georgia Institute of Technology and Professor Rob Kitchin from the Social Sciences Institute at Maynooth University.</p><p>(the unconference was held at the Museum of Literature Ireland (MoLI), St Stephen’s Green South, Dublin.)</p><br><p>Why an unconference? An unconference is an event where the attendees help set the agenda and content. Rather than papers and panels, we want to use this opportunity to foster networking and discussion.</p><br><p>The goal of this inaugural event was to acknowledge the specificities but also international connections/reach of STS (and the general implications of scientific research and policy here in Ireland) and bring researchers together for networking from different institutional and disciplinary homes. The unconference format included panel talks and small-group discussions to explore various facets of the socio-cultural study of technology, science, and medicine.</p><br><p>Schedule:</p><p>9:45 Registration</p><p>10:30-10:40 Overview/welcome</p><p>10:45-11:40 Keynotes</p><p>11:50-12:40 Panel discussion - Cassidy, Rob, Kalpana (Moderator - Christo)</p><p>12:50-1:50 Lunch</p><p>1:50-2:45 Breakout 1 (1:50 - 2:30, then return and discuss)</p><p>2:45-3:40 Breakout 2 (2:45 - 3:40)</p><p>3:45-4:30 Debrief and next steps</p><p>4:30-4:45 Closing</p><p><strong>Notes, further reading:</strong></p><p>Organised by Kalpana (kalpana.shankar@ucd.ie); Christo (christo.jacob@ucdconnect.ie)</p><p>The Website and registration link:&nbsp;&nbsp;<a href="https://stscommunityireland.wordpress.com/" rel="noopener noreferrer" target="_blank">https://stscommunityireland.wordpress.com/</a></p><p>Supported by the European Association for the Study of Science and Technology (EASST) Network Fund and the University College Dublin Centre for Digital Policy.</p><p>Museum of Literature Ireland -&nbsp;<a href="https://moli.ie/" rel="noopener noreferrer" target="_blank">https://moli.ie</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: CrazyMix</p><p>Artist: Allen Higgins using Sandbox Korg Ableton</p><p>Source:&nbsp;&nbsp;CrazyMix.aif</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by Wordpress Defaults</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-STS.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>A cross-pod release with CITO Conversations -&nbsp;<a href="https://www.smurfitschool.ie/facultyresearch/cito/" rel="noopener noreferrer" target="_blank">https://www.smurfitschool.ie/facultyresearch/cito/</a></p><p>The STS Ireland unconference of 25 June 2024.</p><p>Welcome by Kalpana Shankar</p><p>Professor Cassidy R. Sugimoto, chair of the School of Public Policy at Georgia Institute of Technology and Professor Rob Kitchin from the Social Sciences Institute at Maynooth University.</p><p>(the unconference was held at the Museum of Literature Ireland (MoLI), St Stephen’s Green South, Dublin.)</p><br><p>Why an unconference? An unconference is an event where the attendees help set the agenda and content. Rather than papers and panels, we want to use this opportunity to foster networking and discussion.</p><br><p>The goal of this inaugural event was to acknowledge the specificities but also international connections/reach of STS (and the general implications of scientific research and policy here in Ireland) and bring researchers together for networking from different institutional and disciplinary homes. The unconference format included panel talks and small-group discussions to explore various facets of the socio-cultural study of technology, science, and medicine.</p><br><p>Schedule:</p><p>9:45 Registration</p><p>10:30-10:40 Overview/welcome</p><p>10:45-11:40 Keynotes</p><p>11:50-12:40 Panel discussion - Cassidy, Rob, Kalpana (Moderator - Christo)</p><p>12:50-1:50 Lunch</p><p>1:50-2:45 Breakout 1 (1:50 - 2:30, then return and discuss)</p><p>2:45-3:40 Breakout 2 (2:45 - 3:40)</p><p>3:45-4:30 Debrief and next steps</p><p>4:30-4:45 Closing</p><p><strong>Notes, further reading:</strong></p><p>Organised by Kalpana (kalpana.shankar@ucd.ie); Christo (christo.jacob@ucdconnect.ie)</p><p>The Website and registration link:&nbsp;&nbsp;<a href="https://stscommunityireland.wordpress.com/" rel="noopener noreferrer" target="_blank">https://stscommunityireland.wordpress.com/</a></p><p>Supported by the European Association for the Study of Science and Technology (EASST) Network Fund and the University College Dublin Centre for Digital Policy.</p><p>Museum of Literature Ireland -&nbsp;<a href="https://moli.ie/" rel="noopener noreferrer" target="_blank">https://moli.ie</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: CrazyMix</p><p>Artist: Allen Higgins using Sandbox Korg Ableton</p><p>Source:&nbsp;&nbsp;CrazyMix.aif</p><p>License: CC BY-NC-SA 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Inspired by Wordpress Defaults</p><p>Artist: Allen Higgins</p><p>Source: CITO-podcast-STS.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0234 - Offshore Entrepreneur with Shourjya Sanyal</title>
			<itunes:title>0234 - Offshore Entrepreneur with Shourjya Sanyal</itunes:title>
			<pubDate>Wed, 21 Aug 2024 16:30:24 GMT</pubDate>
			<itunes:duration>36:42</itunes:duration>
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			<itunes:subtitle>Cost, time, scope (and a lot of AI)</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>234</itunes:episode>
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			<description><![CDATA[<p>Our hosts are Chahat Goel and Shreyaa Krishnakumar. Today we’re talking with Shourjya Sanyal, AVP/ Head of Innovation at Unum Ireland. Unum is a Fortune 250 Insurance carrier. Shourjya co-heads Unum’s R&amp;D &amp; Software Centre of Excellence, with 300 people in Carlow, Ireland.</p><p>1. Could you share a bit about yourself and your role in Dublin?</p><p>2. When did you first start exploring outsourcing options, and which tasks were you looking to outsource?</p><p>3. What specific qualities or characteristics were important to you when selecting an outsourcing partner?</p><p>4. Have you encountered instances where outsourcing didn't meet your expectations, and what lessons did you gain from those experiences?</p><p>5. What advice would you offer to fellow entrepreneurs contemplating outsourcing?</p><p>6. Given your AI background, how do you see the potential of AI and machine learning technologies to improve the quality, efficiency and cost of outsourcing services?</p><p>And now some questions from the audience...</p><br><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Podcast team: Chahat Goel, Shreyaa Krishnakumar, Abhay V, Xiao Zhang, and Zijing Li.</p><p>Shourjya Sanyal at TEDxTallaght - https://www.youtube.com/watch?v=ZEpVUn6WUGA</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: KoffeeSwap Theme v2 - 90bpm</p><p>Artist: tukyo.eth</p><p>Source:&nbsp;&nbsp;https://freesound.org/s/625534/</p><p>License: -- License: CC0 1.0 UNIVERSAL</p><br><p>Cover Art&nbsp;</p><p>Title: Three panel screen shot in PowerPoint</p><p>Artist: Allen Higgins</p><p>Source: ShourjyaChahatShreyaa.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are Chahat Goel and Shreyaa Krishnakumar. Today we’re talking with Shourjya Sanyal, AVP/ Head of Innovation at Unum Ireland. Unum is a Fortune 250 Insurance carrier. Shourjya co-heads Unum’s R&amp;D &amp; Software Centre of Excellence, with 300 people in Carlow, Ireland.</p><p>1. Could you share a bit about yourself and your role in Dublin?</p><p>2. When did you first start exploring outsourcing options, and which tasks were you looking to outsource?</p><p>3. What specific qualities or characteristics were important to you when selecting an outsourcing partner?</p><p>4. Have you encountered instances where outsourcing didn't meet your expectations, and what lessons did you gain from those experiences?</p><p>5. What advice would you offer to fellow entrepreneurs contemplating outsourcing?</p><p>6. Given your AI background, how do you see the potential of AI and machine learning technologies to improve the quality, efficiency and cost of outsourcing services?</p><p>And now some questions from the audience...</p><br><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Podcast team: Chahat Goel, Shreyaa Krishnakumar, Abhay V, Xiao Zhang, and Zijing Li.</p><p>Shourjya Sanyal at TEDxTallaght - https://www.youtube.com/watch?v=ZEpVUn6WUGA</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: KoffeeSwap Theme v2 - 90bpm</p><p>Artist: tukyo.eth</p><p>Source:&nbsp;&nbsp;https://freesound.org/s/625534/</p><p>License: -- License: CC0 1.0 UNIVERSAL</p><br><p>Cover Art&nbsp;</p><p>Title: Three panel screen shot in PowerPoint</p><p>Artist: Allen Higgins</p><p>Source: ShourjyaChahatShreyaa.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0228 - Insurance industry Insights with Feargal Bracken</title>
			<itunes:title>0228 - Insurance industry Insights with Feargal Bracken</itunes:title>
			<pubDate>Thu, 15 Aug 2024 15:52:26 GMT</pubDate>
			<itunes:duration>30:24</itunes:duration>
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			<acast:episodeUrl>insurance-industry-insights</acast:episodeUrl>
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			<itunes:subtitle>Navigating CATs, claims, and loss adjustment</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>228</itunes:episode>
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			<description><![CDATA[<p>Our hosts are George and Jonas. Welcome to Design Talk. Today we’re talking with Feargal Bracken, Head of Property - Ireland at McLarens, a global claims and professional technical services provider. Feargal combines over two decades of insurance-related Major &amp; Complex Loss Adjuster experience with a proactive approach to crisis management, specializing in catastrophe response and complex claims adjustments. Our discussion will delve deep into the challenges and intricacies of insurance outsourcing, particularly how it plays out during international catastrophes and major loss adjustments. We’ll explore Feargal’s extensive experience and his strategic perspectives on how the insurance industry is evolving with digitalization and globalization.</p><br><p>Q1. Could you introduce yourself and tell us about your role at McLarens? [claims management, loss adjusting and auditing services, pre-risk assessment and damage surveying]</p><p>Q2. Can you share a specific example from your experience where outsourcing played a significant role in managing a complex or major loss adjustment project?</p><p>Q3. In relation to handling this government project, how do you navigate the complexities of outsourcing when dealing with different cultural and regulatory environments?</p><p>Q4. Given your involvement in both client account management (external) and operational management (internal), how do you ensure effective communication and alignment between the parties?</p><p>Q5. Do you encounter resistance from the local employees within the client's organization when you implement your outsourcing solutions?</p><p>Q6. Considering the increasing digitalization and globalization of the insurance industry, how do you see the role of outsourcing evolving in the future?</p><p>Q7. Many insurance policies do not cover natural disasters treating them as ‘acts of God’. When you spoke about disasters and natural disasters, how are these two different from each other?</p><p>Q8. How is climate change affecting your business? How is business affected by higher inflation?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p>Notes, extra questions, and further reading:</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>McLarens – loss adjustment, CAT response, global claims and professional technical services - https://www.mclarens.com</p><p>Podcast team: George Holland, Jingyun, Gao, Jonas Pilling, Rahul Yuvraj Kalshetty, Swati Nagar</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Golden Sunrise</p><p>Artist: Josh Woodward</p><p>Source:&nbsp;&nbsp;https://bit.ly/4dn61jD</p><p>License: CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: podcast with feargal bracken</p><p>Artist: Group V (George Holland, Swati Nagar, Jingyun Gao, Jonas Pilling, Rahul Yuvraj Kalshetty)</p><p>Source: FergalFromMcLarens_cover_art.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are George and Jonas. Welcome to Design Talk. Today we’re talking with Feargal Bracken, Head of Property - Ireland at McLarens, a global claims and professional technical services provider. Feargal combines over two decades of insurance-related Major &amp; Complex Loss Adjuster experience with a proactive approach to crisis management, specializing in catastrophe response and complex claims adjustments. Our discussion will delve deep into the challenges and intricacies of insurance outsourcing, particularly how it plays out during international catastrophes and major loss adjustments. We’ll explore Feargal’s extensive experience and his strategic perspectives on how the insurance industry is evolving with digitalization and globalization.</p><br><p>Q1. Could you introduce yourself and tell us about your role at McLarens? [claims management, loss adjusting and auditing services, pre-risk assessment and damage surveying]</p><p>Q2. Can you share a specific example from your experience where outsourcing played a significant role in managing a complex or major loss adjustment project?</p><p>Q3. In relation to handling this government project, how do you navigate the complexities of outsourcing when dealing with different cultural and regulatory environments?</p><p>Q4. Given your involvement in both client account management (external) and operational management (internal), how do you ensure effective communication and alignment between the parties?</p><p>Q5. Do you encounter resistance from the local employees within the client's organization when you implement your outsourcing solutions?</p><p>Q6. Considering the increasing digitalization and globalization of the insurance industry, how do you see the role of outsourcing evolving in the future?</p><p>Q7. Many insurance policies do not cover natural disasters treating them as ‘acts of God’. When you spoke about disasters and natural disasters, how are these two different from each other?</p><p>Q8. How is climate change affecting your business? How is business affected by higher inflation?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p>Notes, extra questions, and further reading:</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>McLarens – loss adjustment, CAT response, global claims and professional technical services - https://www.mclarens.com</p><p>Podcast team: George Holland, Jingyun, Gao, Jonas Pilling, Rahul Yuvraj Kalshetty, Swati Nagar</p><br><p><strong>Acknowledgements</strong></p><p>Music</p><p>Title: Golden Sunrise</p><p>Artist: Josh Woodward</p><p>Source:&nbsp;&nbsp;https://bit.ly/4dn61jD</p><p>License: CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: podcast with feargal bracken</p><p>Artist: Group V (George Holland, Swati Nagar, Jingyun Gao, Jonas Pilling, Rahul Yuvraj Kalshetty)</p><p>Source: FergalFromMcLarens_cover_art.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0227 - An Outsourcing POV with Karan Bagla</title>
			<itunes:title>0227 - An Outsourcing POV with Karan Bagla</itunes:title>
			<pubDate>Thu, 15 Aug 2024 11:52:04 GMT</pubDate>
			<itunes:duration>22:47</itunes:duration>
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			<acast:episodeUrl>an-outsourcing-pov</acast:episodeUrl>
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			<itunes:subtitle>The employee perspective</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>227</itunes:episode>
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			<description><![CDATA[<p>Cian Croghan and Sarthak Sunil Jaiswal are today's hosts for our interview with Karan Bagla, an IT professional based out of Bengaluru in India. Karan's industry experience at Paypal and technology consultancy firm EXL have given Karan experience on both sides of the offshore outsourcing equation, working directly for a large multinational firm in an offshore environment in addition to working for a consultancy firm delivering outsource services for remote clients.&nbsp;</p><p>Questions</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you please share with us a background to your career &amp; experience to date?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the key differences between offshoring and outsourcing to you and what experience do you have working within this environment?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What sector or industries do you believe outsourcing is most prevalent in India?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the key trends you have seen regarding the Indian outsourcing and offshoring industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you please explain the differences between working directly for a large multinational and working for a consultancy firm?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How would you develop an outsourced team?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you develop trust with outsourced employees?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How would you help build culture in an outsourced team?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see the role of a data analyst in the next 5-10 years?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any final thoughts you would like to share?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you stay ahead of industry trends?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to people preparing for the role of a data analyst?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Guest LinkedIn profile:&nbsp;<a href="https://www.linkedin.com/in/karanbagla/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/karanbagla/</a></p><p>Podcast team: Sarthak Sunil Jaiswal, Cian Croghan, Soon Wei Er, Kostas Bafes, and Barrak Albabtain.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Intellect</p><p>Artist: Yung Logos</p><p>Source:&nbsp;&nbsp;https://www.youtube.com/watch?v=ryMQhe49cdw&nbsp;</p><p>License: Stated as “Royalty Free Music No Copyright”</p><br><p>Cover Art&nbsp;</p><p>Title: InterviewTeam</p><p>Artist: GROUP - Y</p><p>Source: Bagla.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Cian Croghan and Sarthak Sunil Jaiswal are today's hosts for our interview with Karan Bagla, an IT professional based out of Bengaluru in India. Karan's industry experience at Paypal and technology consultancy firm EXL have given Karan experience on both sides of the offshore outsourcing equation, working directly for a large multinational firm in an offshore environment in addition to working for a consultancy firm delivering outsource services for remote clients.&nbsp;</p><p>Questions</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you please share with us a background to your career &amp; experience to date?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the key differences between offshoring and outsourcing to you and what experience do you have working within this environment?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What sector or industries do you believe outsourcing is most prevalent in India?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the key trends you have seen regarding the Indian outsourcing and offshoring industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you please explain the differences between working directly for a large multinational and working for a consultancy firm?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How would you develop an outsourced team?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you develop trust with outsourced employees?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How would you help build culture in an outsourced team?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see the role of a data analyst in the next 5-10 years?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any final thoughts you would like to share?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you stay ahead of industry trends?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to people preparing for the role of a data analyst?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Guest LinkedIn profile:&nbsp;<a href="https://www.linkedin.com/in/karanbagla/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/karanbagla/</a></p><p>Podcast team: Sarthak Sunil Jaiswal, Cian Croghan, Soon Wei Er, Kostas Bafes, and Barrak Albabtain.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Intellect</p><p>Artist: Yung Logos</p><p>Source:&nbsp;&nbsp;https://www.youtube.com/watch?v=ryMQhe49cdw&nbsp;</p><p>License: Stated as “Royalty Free Music No Copyright”</p><br><p>Cover Art&nbsp;</p><p>Title: InterviewTeam</p><p>Artist: GROUP - Y</p><p>Source: Bagla.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0236 - Talking About Captive Centres with Dave Borowski</title>
			<itunes:title>0236 - Talking About Captive Centres with Dave Borowski</itunes:title>
			<pubDate>Wed, 14 Aug 2024 16:10:43 GMT</pubDate>
			<itunes:duration>44:28</itunes:duration>
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			<acast:episodeUrl>talking-about-captive-centres</acast:episodeUrl>
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			<itunes:subtitle>Enabling business transformation</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>236</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk, I’m Saisnehha Natraj. I am delighted to have David Borowski to talk with us today.</p><p>Dave is a Senior Partner at West Monroe, the business transformation company. Dave is an engineer by training with experience in operations, supply chain and business transformation.</p><p>First, Dave, can you tell us a little more about yourself and West Monroe?</p><p>And a question for you Allen. How did you make the connection with Dave?</p><p>Okay, back to you Dave,</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the ‘managed services industry’ the same as outsourcing/offshoring? (Old wine in a new bottle?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You were recently featured in CIO magazine on the resurgence of captive centers. What is a captive center? (why might they be a good strategy?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you think Ireland Inc. fits in this space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on ‘talent strategy’ and how to build and run captive centres?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s talk about the impact of ‘AI’. Is ‘AI’ is ‘location neutral’ in terms of a services sourcing strategy? (is it prompting back-shoring or is it a driver for further off-shoring?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there an expectation on captive centers to take the own lead on using genAI?</p><p>(Any more questions?)</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><strong>Notes and mentions:&nbsp;</strong></p><p>WestMONROE - https://www.westmonroe.com</p><p>Article “Captive centers are back” by Stephanie Overby for CIO Magazine, 2024 (<a href="https://www.cio.com/article/1309580/captive-centers-are-back-is-diy-offshoring-right-for-you.html" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Film strip of Zoom</p><p>Artist: Allen Higgins</p><p>Source: DaveBorowski_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk, I’m Saisnehha Natraj. I am delighted to have David Borowski to talk with us today.</p><p>Dave is a Senior Partner at West Monroe, the business transformation company. Dave is an engineer by training with experience in operations, supply chain and business transformation.</p><p>First, Dave, can you tell us a little more about yourself and West Monroe?</p><p>And a question for you Allen. How did you make the connection with Dave?</p><p>Okay, back to you Dave,</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the ‘managed services industry’ the same as outsourcing/offshoring? (Old wine in a new bottle?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You were recently featured in CIO magazine on the resurgence of captive centers. What is a captive center? (why might they be a good strategy?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you think Ireland Inc. fits in this space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on ‘talent strategy’ and how to build and run captive centres?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s talk about the impact of ‘AI’. Is ‘AI’ is ‘location neutral’ in terms of a services sourcing strategy? (is it prompting back-shoring or is it a driver for further off-shoring?)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there an expectation on captive centers to take the own lead on using genAI?</p><p>(Any more questions?)</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><strong>Notes and mentions:&nbsp;</strong></p><p>WestMONROE - https://www.westmonroe.com</p><p>Article “Captive centers are back” by Stephanie Overby for CIO Magazine, 2024 (<a href="https://www.cio.com/article/1309580/captive-centers-are-back-is-diy-offshoring-right-for-you.html" rel="noopener noreferrer" target="_blank">link</a>)</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Film strip of Zoom</p><p>Artist: Allen Higgins</p><p>Source: DaveBorowski_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0225 - Patrick McDermott Partnering with DigiTally!</title>
			<itunes:title>0225 - Patrick McDermott Partnering with DigiTally!</itunes:title>
			<pubDate>Tue, 13 Aug 2024 16:50:02 GMT</pubDate>
			<itunes:duration>34:54</itunes:duration>
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			<acast:episodeUrl>partnering-with-digitally</acast:episodeUrl>
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			<itunes:subtitle>Both a client and supplier be</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>225</itunes:episode>
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			<description><![CDATA[<p>Hosts: Emily Zhong and Nishchay Joseph&nbsp;</p><p>We are delighted to have Patrick McDermott, CEO of DigiTally, sharing his outsourcing experience with us today. DigiTally is a software provider located in County Galway, dedicated to using digital solutions to help food businesses stocktake effectively and avoid food waste. It is a significant contributor to reducing carbon emissions.&nbsp;&nbsp;In this interview, we'll learn about Patrick's considerations when selecting outsourcing partners and their locations, as well as the challenges DigiTally has experienced in working with outsourcing teams.&nbsp;&nbsp;&nbsp;Patrick also shares his experiences of successfully helping businesses achieve their goals such as reducing food waste, improving profit margins, and simplifying stocktaking.</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about DigiTally and why you decided to set it up?&nbsp;&nbsp;&nbsp;How did your prior experience in high-end restaurants influence your decision to set up this business?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you speak to DigiTally’s role as an outsourcing partner itself?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Within food service operations, which areas do DigiTally's software have the biggest impact on reducing food waste (e.g., inventory management, ordering, forecasting)?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What activities and services does DigiTally outsource and why did you decide to outsource them?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We understand that you initially outsourced software development to India and then when that didn’t work, you switched to Poland.&nbsp;&nbsp;&nbsp;Can you tell us about that experience and what you learnt from it?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In light of those experiences, what are the attributes of an outsourcing partner that are important to you?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;During the outsourcing process, how do you manage communication with the external team and balance expectations with results?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your business has an environmentally conscious ethos in helping prevent food waste and some of the topics covered in your podcasts on your website have a sustainability focus.&nbsp;&nbsp;&nbsp;Do you take into account ESG factors when selecting outsourcing partners?&nbsp;&nbsp;</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We understand that you also outsource marketing for your business.&nbsp;&nbsp;Can you tell us about that outsourcing relationship?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p><a href="https://www.digitally.io/food-service-matters-the-podcast/" rel="noopener noreferrer" target="_blank">https://www.digitally.io/food-service-matters-the-podcast/</a></p><p>Podcast team: Anne Marie Godfrey, Emily Zhong, Nishchay Joseph, Vera Tan.</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Outsourcing experience of DigiTally</p><p>Artist: Anne Marie, Emily Zhong, Nishchay Joseph and Vera Tan</p><p>Source: DigiTally_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Emily Zhong and Nishchay Joseph&nbsp;</p><p>We are delighted to have Patrick McDermott, CEO of DigiTally, sharing his outsourcing experience with us today. DigiTally is a software provider located in County Galway, dedicated to using digital solutions to help food businesses stocktake effectively and avoid food waste. It is a significant contributor to reducing carbon emissions.&nbsp;&nbsp;In this interview, we'll learn about Patrick's considerations when selecting outsourcing partners and their locations, as well as the challenges DigiTally has experienced in working with outsourcing teams.&nbsp;&nbsp;&nbsp;Patrick also shares his experiences of successfully helping businesses achieve their goals such as reducing food waste, improving profit margins, and simplifying stocktaking.</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about DigiTally and why you decided to set it up?&nbsp;&nbsp;&nbsp;How did your prior experience in high-end restaurants influence your decision to set up this business?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you speak to DigiTally’s role as an outsourcing partner itself?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Within food service operations, which areas do DigiTally's software have the biggest impact on reducing food waste (e.g., inventory management, ordering, forecasting)?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What activities and services does DigiTally outsource and why did you decide to outsource them?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We understand that you initially outsourced software development to India and then when that didn’t work, you switched to Poland.&nbsp;&nbsp;&nbsp;Can you tell us about that experience and what you learnt from it?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In light of those experiences, what are the attributes of an outsourcing partner that are important to you?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;During the outsourcing process, how do you manage communication with the external team and balance expectations with results?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your business has an environmentally conscious ethos in helping prevent food waste and some of the topics covered in your podcasts on your website have a sustainability focus.&nbsp;&nbsp;&nbsp;Do you take into account ESG factors when selecting outsourcing partners?&nbsp;&nbsp;</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We understand that you also outsource marketing for your business.&nbsp;&nbsp;Can you tell us about that outsourcing relationship?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p><a href="https://www.digitally.io/food-service-matters-the-podcast/" rel="noopener noreferrer" target="_blank">https://www.digitally.io/food-service-matters-the-podcast/</a></p><p>Podcast team: Anne Marie Godfrey, Emily Zhong, Nishchay Joseph, Vera Tan.</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Outsourcing experience of DigiTally</p><p>Artist: Anne Marie, Emily Zhong, Nishchay Joseph and Vera Tan</p><p>Source: DigiTally_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0223 - Lean Product Management with Mayank Kumar</title>
			<itunes:title>0223 - Lean Product Management with Mayank Kumar</itunes:title>
			<pubDate>Mon, 12 Aug 2024 12:41:39 GMT</pubDate>
			<itunes:duration>45:40</itunes:duration>
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			<acast:episodeUrl>lean-product-management</acast:episodeUrl>
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			<itunes:subtitle>...through an outsourcing lens</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>223</itunes:episode>
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			<description><![CDATA[<p>Today our hosts are Sagar Shetty and Sahil Gupta. First, an introduction to Mayank Kumar, Product Manager, Payments at Mastercard, Ireland and his career path thus far.&nbsp;</p><p>Questions:&nbsp;</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does Lean product management stand out from traditional product management with its significance in terms of development, management and delivery?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the scope of outsourcing and offshoring with respect to lean product management?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share a recent experience where you have outsourced any services during the product roadmap?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How to determine which parts of the product development process are suitable for offshoring or outsourcing?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the challenges and roadblocks a product manager can face during outsourcing and offshoring?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to other product managers who are considering offshoring or outsourcing a part of their product development strategy?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Podcast team: Sagar Shetty, Vishad Pimple, Kellen D’Costa, Sahil Gupta, Xiaoyu Ge</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Lean Management</p><p>Artist: Sagar Shetty, Vishad Pimple, Kellen D’Costa, Sahil Gupta, Xiaoyu Ge</p><p>Source: Lean-Management-Cover Art_Group Z.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today our hosts are Sagar Shetty and Sahil Gupta. First, an introduction to Mayank Kumar, Product Manager, Payments at Mastercard, Ireland and his career path thus far.&nbsp;</p><p>Questions:&nbsp;</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does Lean product management stand out from traditional product management with its significance in terms of development, management and delivery?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the scope of outsourcing and offshoring with respect to lean product management?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share a recent experience where you have outsourced any services during the product roadmap?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How to determine which parts of the product development process are suitable for offshoring or outsourcing?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the challenges and roadblocks a product manager can face during outsourcing and offshoring?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to other product managers who are considering offshoring or outsourcing a part of their product development strategy?</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Podcast team: Sagar Shetty, Vishad Pimple, Kellen D’Costa, Sahil Gupta, Xiaoyu Ge</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Lean Management</p><p>Artist: Sagar Shetty, Vishad Pimple, Kellen D’Costa, Sahil Gupta, Xiaoyu Ge</p><p>Source: Lean-Management-Cover Art_Group Z.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0222 - Talking about Global Talent, Diversity and Inclusion with Justin McCarthy</title>
			<itunes:title>0222 - Talking about Global Talent, Diversity and Inclusion with Justin McCarthy</itunes:title>
			<pubDate>Fri, 09 Aug 2024 14:59:10 GMT</pubDate>
			<itunes:duration>31:07</itunes:duration>
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			<acast:episodeUrl>talent-diversity-and-inclusion</acast:episodeUrl>
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			<itunes:subtitle>Outsourcing insights</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>222</itunes:episode>
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			<description><![CDATA[<p>Welcome to today’s interview: our hosts are Tobi Edward and Abhishek Mukherjee.&nbsp;</p><p>Today we’re talking with Justin McCarthy, a current Senior Director, EMEA Digital Sales, Customer Acquisition and Customer Success in Microsoft Ireland, reflecting on his experience at Microsoft, the challenges and operational complexities of outsourcing and offshoring, partner relationships, while supporting global talent, workforce diversity and inclusion.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You've been instrumental in setting up high-growth digital acquisition and sales organizations. Can you share insights into how Microsoft approaches outsourcing and offshoring in the context of expanding its customer base for Modern Workplace, Dynamics, and Azure products?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As the COO of Microsoft Dynamics Asia, you oversaw end-to-end operations across multiple regions. How did you navigate the complexities of outsourcing and offshoring while ensuring seamless operations and customer satisfaction?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In your role as the Global Programs &amp; Projects Leader for Enterprise Consulting Services, how did you leverage outsourcing and offshoring to enhance service delivery and drive digital transformation initiatives for Microsoft's clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leading the EMEA Dynamics Program, Launch &amp; Channel Management, you likely dealt with various outsourcing partners or offshore teams. Can you discuss some key challenges you faced in managing these relationships and how you addressed them to ensure project success and innovation?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As the Executive Sponsor of the LGBTQI+ &amp; Ally Community at Microsoft, diversity and inclusion are evidently important to you. How do you see these values intersecting with outsourcing and offshoring strategies, particularly concerning global talent acquisition and management?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Looking ahead, what do you see as the emerging trends or challenges in outsourcing and offshoring within the context of digital innovation, and how should organizations like Microsoft adapt to stay ahead in this evolving landscape?&nbsp;</p><p>Extra Questions from the Floor:&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We believe that outsourcing comes with advantages but also downsides like lack of control. How have you managed or manoeuvred through this?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you could talk about the challenges that you may have had with virtual teams and actions that you may have taken to help improve those scenarios.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How many different teams do you consider yourself to be a part of?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about Ireland's role in MS Global</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Team: Abhishek Mukherjee, Tobi Edward, Calum McCarthy, Kejia Shi, Xin Jiang</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex photo collage</p><p>Artist: Allen Higgins</p><p>Source: podcast-Justin.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to today’s interview: our hosts are Tobi Edward and Abhishek Mukherjee.&nbsp;</p><p>Today we’re talking with Justin McCarthy, a current Senior Director, EMEA Digital Sales, Customer Acquisition and Customer Success in Microsoft Ireland, reflecting on his experience at Microsoft, the challenges and operational complexities of outsourcing and offshoring, partner relationships, while supporting global talent, workforce diversity and inclusion.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You've been instrumental in setting up high-growth digital acquisition and sales organizations. Can you share insights into how Microsoft approaches outsourcing and offshoring in the context of expanding its customer base for Modern Workplace, Dynamics, and Azure products?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As the COO of Microsoft Dynamics Asia, you oversaw end-to-end operations across multiple regions. How did you navigate the complexities of outsourcing and offshoring while ensuring seamless operations and customer satisfaction?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In your role as the Global Programs &amp; Projects Leader for Enterprise Consulting Services, how did you leverage outsourcing and offshoring to enhance service delivery and drive digital transformation initiatives for Microsoft's clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leading the EMEA Dynamics Program, Launch &amp; Channel Management, you likely dealt with various outsourcing partners or offshore teams. Can you discuss some key challenges you faced in managing these relationships and how you addressed them to ensure project success and innovation?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As the Executive Sponsor of the LGBTQI+ &amp; Ally Community at Microsoft, diversity and inclusion are evidently important to you. How do you see these values intersecting with outsourcing and offshoring strategies, particularly concerning global talent acquisition and management?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Looking ahead, what do you see as the emerging trends or challenges in outsourcing and offshoring within the context of digital innovation, and how should organizations like Microsoft adapt to stay ahead in this evolving landscape?&nbsp;</p><p>Extra Questions from the Floor:&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We believe that outsourcing comes with advantages but also downsides like lack of control. How have you managed or manoeuvred through this?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you could talk about the challenges that you may have had with virtual teams and actions that you may have taken to help improve those scenarios.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How many different teams do you consider yourself to be a part of?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about Ireland's role in MS Global</p><p>Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Team: Abhishek Mukherjee, Tobi Edward, Calum McCarthy, Kejia Shi, Xin Jiang</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex photo collage</p><p>Artist: Allen Higgins</p><p>Source: podcast-Justin.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0221 - Local Impact, Global Reach with Joe Dowling</title>
			<itunes:title>0221 - Local Impact, Global Reach with Joe Dowling</itunes:title>
			<pubDate>Thu, 08 Aug 2024 15:28:25 GMT</pubDate>
			<itunes:duration>42:54</itunes:duration>
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			<acast:episodeUrl>local-impact-global-reach</acast:episodeUrl>
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			<itunes:subtitle>Sidero and GlobalLogic</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>221</itunes:episode>
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			<description><![CDATA[<p>Our hosts today are Clare Mustapha and Akanksha Aravinda.&nbsp;</p><p>Welcome to today’s interview:&nbsp;</p><p>Today we’re talking with Joe Dowling, Chief Technology Officer at Sidero, a GlobalLogic Company.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start Joe, could you tell us a little about your career and introduce us to Sidero and Globallogic?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What key lessons have you learned about managing outsourced/offshored delivery models? [e.g. Managing remote/offshore teams, what strategies have you found most effective for ensuring cohesive teamwork and productivity across different locations?]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the impact that Sidero has had on Athlone, and maybe the value of setting up in a region as opposed to the capital?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has Sidero's acquisition by GlobalLogic changed things? [in terms of service offerings, access to new technologies, global reach, etc? What new opportunities has it created?]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on how Generative AI technologies are impacting software service firms? [opportunity, threat, same ‘ole]?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reflecting on your long experience working in software services and technology, what advice would you give to us as Digital Innovation students?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any final thoughts?&nbsp;&nbsp;</p><p>Thank you for finding the time to talk to us today.&nbsp;&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:&nbsp;</strong></p><p>Joe Dowling on LinkedIn (<a href="https://www.linkedin.com/in/joe-dowling-958a842/" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Sidero - IT Services and IT Consulting -&nbsp;<a href="https://www.sidero.ie/" rel="noopener noreferrer" target="_blank">https://www.sidero.ie</a></p><p>GlobalLogic – A Hitachi Group Company -&nbsp;<a href="https://www.globallogic.com/" rel="noopener noreferrer" target="_blank">https://www.globallogic.com</a></p><p>The interview team: Akanksha Aravinda, Clare Mustapha, Snehal Jain, Sofia Rollan Zegers, and Yizhuo Qiao.&nbsp;</p><br><p><br></p><p><strong>Acknowledgements&nbsp;</strong></p><br><p>Music&nbsp;&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage II</p><p>Artist: Allen Higgins</p><p>Source: podcast-JOE.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts today are Clare Mustapha and Akanksha Aravinda.&nbsp;</p><p>Welcome to today’s interview:&nbsp;</p><p>Today we’re talking with Joe Dowling, Chief Technology Officer at Sidero, a GlobalLogic Company.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start Joe, could you tell us a little about your career and introduce us to Sidero and Globallogic?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What key lessons have you learned about managing outsourced/offshored delivery models? [e.g. Managing remote/offshore teams, what strategies have you found most effective for ensuring cohesive teamwork and productivity across different locations?]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the impact that Sidero has had on Athlone, and maybe the value of setting up in a region as opposed to the capital?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has Sidero's acquisition by GlobalLogic changed things? [in terms of service offerings, access to new technologies, global reach, etc? What new opportunities has it created?]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on how Generative AI technologies are impacting software service firms? [opportunity, threat, same ‘ole]?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reflecting on your long experience working in software services and technology, what advice would you give to us as Digital Innovation students?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any final thoughts?&nbsp;&nbsp;</p><p>Thank you for finding the time to talk to us today.&nbsp;&nbsp;</p><br><p><strong>Notes, extra questions, and further reading:&nbsp;</strong></p><p>Joe Dowling on LinkedIn (<a href="https://www.linkedin.com/in/joe-dowling-958a842/" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Sidero - IT Services and IT Consulting -&nbsp;<a href="https://www.sidero.ie/" rel="noopener noreferrer" target="_blank">https://www.sidero.ie</a></p><p>GlobalLogic – A Hitachi Group Company -&nbsp;<a href="https://www.globallogic.com/" rel="noopener noreferrer" target="_blank">https://www.globallogic.com</a></p><p>The interview team: Akanksha Aravinda, Clare Mustapha, Snehal Jain, Sofia Rollan Zegers, and Yizhuo Qiao.&nbsp;</p><br><p><br></p><p><strong>Acknowledgements&nbsp;</strong></p><br><p>Music&nbsp;&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage II</p><p>Artist: Allen Higgins</p><p>Source: podcast-JOE.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0220 - The Extreme Digital Nomad (TEDN) - Roland Tritsch</title>
			<itunes:title>0220 - The Extreme Digital Nomad (TEDN) - Roland Tritsch</itunes:title>
			<pubDate>Tue, 06 Aug 2024 14:33:44 GMT</pubDate>
			<itunes:duration>50:58</itunes:duration>
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			<acast:episodeUrl>the-extreme-digital-nomad-tedn</acast:episodeUrl>
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			<itunes:subtitle>Growing remote teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>220</itunes:episode>
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			<description><![CDATA[<p>Our hosts are Laksh Sharma and Wassym Nait Oubihi</p><p>Today we’re talking with Roland Tritsch, a software craftsman/engineer/architect/manager, about founding, sustaining, and growing local/remote work environments for globally distributed software teams.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, we love your website The Extreme Digital Nomad (TEDN), can you tell us about the meaning behind the title?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, we are studying global outsourcing and offshoring in digital industry across a range of dimensions of closeness and distance, like cultural, linguistic, political, geographic... Should we think of the virtual/physical as a dimension in its own right?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the pluses and minuses for both in-office work and work-from-home…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you think about organising for remote work? [pod, hub, tribe, squad…]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s take a new-hire, fresh out of college. How do they start and grow their career as a remote worker?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Isn’t it this a recipe for “lonely, wired and tired?” How do you build-in personal well-being…</p><p>Okay, we’ll end there. Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, further reading:</strong></p><p>Roland’s website and blog:&nbsp;<a href="https://tedn.life/" rel="noopener noreferrer" target="_blank">https://tedn.life/</a></p><p>Distances - Know them. Manage them. – (<a href="https://tedn.life/2021/06/01/distances-know-them.-manage-them./" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Hub-First vs. Remote-First vs. Pod-First – (<a href="https://tedn.life/2019/03/01/hub-first-vs.-remote-first-vs.-pod-first-...-skating-to-where-the-puck-is-going-to-be/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Hybrid Work: Surprising Lessons from Gen Z, Brian Elliott on MIT Sloan Management Review – (<a href="https://www.youtube.com/watch?v=xJVBLgnvaw8" rel="noopener noreferrer" target="_blank">link</a>)</p><p>The interview team: Laksh Sharma, Shi Li, Songhao Liu, Wassym Nait Oubihi.</p><p><strong>Extra Podcasts:</strong></p><p>The Story of Software episode with Roland Tritsch, Sr. Director of Engineering, Community&nbsp;<a href="https://www.zartis.com/podcasts-story-of-software/74-remote-working/" rel="noopener noreferrer" target="_blank">https://www.zartis.com/podcasts-story-of-software/74-remote-working/</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex photo collage</p><p>Artist: Allen Higgins</p><p>Source: podcast-Roland.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are Laksh Sharma and Wassym Nait Oubihi</p><p>Today we’re talking with Roland Tritsch, a software craftsman/engineer/architect/manager, about founding, sustaining, and growing local/remote work environments for globally distributed software teams.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, we love your website The Extreme Digital Nomad (TEDN), can you tell us about the meaning behind the title?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, we are studying global outsourcing and offshoring in digital industry across a range of dimensions of closeness and distance, like cultural, linguistic, political, geographic... Should we think of the virtual/physical as a dimension in its own right?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the pluses and minuses for both in-office work and work-from-home…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you think about organising for remote work? [pod, hub, tribe, squad…]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s take a new-hire, fresh out of college. How do they start and grow their career as a remote worker?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Isn’t it this a recipe for “lonely, wired and tired?” How do you build-in personal well-being…</p><p>Okay, we’ll end there. Thank you for finding the time to talk to us today.&nbsp;</p><br><p><strong>Notes, further reading:</strong></p><p>Roland’s website and blog:&nbsp;<a href="https://tedn.life/" rel="noopener noreferrer" target="_blank">https://tedn.life/</a></p><p>Distances - Know them. Manage them. – (<a href="https://tedn.life/2021/06/01/distances-know-them.-manage-them./" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Hub-First vs. Remote-First vs. Pod-First – (<a href="https://tedn.life/2019/03/01/hub-first-vs.-remote-first-vs.-pod-first-...-skating-to-where-the-puck-is-going-to-be/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Hybrid Work: Surprising Lessons from Gen Z, Brian Elliott on MIT Sloan Management Review – (<a href="https://www.youtube.com/watch?v=xJVBLgnvaw8" rel="noopener noreferrer" target="_blank">link</a>)</p><p>The interview team: Laksh Sharma, Shi Li, Songhao Liu, Wassym Nait Oubihi.</p><p><strong>Extra Podcasts:</strong></p><p>The Story of Software episode with Roland Tritsch, Sr. Director of Engineering, Community&nbsp;<a href="https://www.zartis.com/podcasts-story-of-software/74-remote-working/" rel="noopener noreferrer" target="_blank">https://www.zartis.com/podcasts-story-of-software/74-remote-working/</a></p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex photo collage</p><p>Artist: Allen Higgins</p><p>Source: podcast-Roland.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0235 - BAEF Seminar - Programme Design with Salimeh Pour Mohammad</title>
			<itunes:title>0235 - BAEF Seminar - Programme Design with Salimeh Pour Mohammad</itunes:title>
			<pubDate>Thu, 13 Jun 2024 16:15:16 GMT</pubDate>
			<itunes:duration>28:11</itunes:duration>
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			<acast:episodeUrl>designing-a-business-analytics-programme</acast:episodeUrl>
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			<itunes:subtitle>How to plan and deliver an analytics programme</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>235</itunes:episode>
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			<description><![CDATA[<p>Welcome to today’s seminar by Dr Salimeh Pour Mohammad, Associate Professor and Curriculum Designer in Business Analytics at the University of Warwick Business School.</p><p>In this seminar, Salimeh talks about one of the great educational challenges of our day; How to design the educational journey (curriculum, content, teaching methods, support and structure) for students learning business analytics and data science? The question pertinent because knowledge of and skills in business analytics, data science and computer science feeds into all of the impactful technology potentials generating so much excitement in the current era. It is driven by the application of large language models and machine learning to everyday business problems, and the many open questions and huge unknowns surrounding the direction of developments in generative AI.</p><p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><ul><li>A cyclical model for action management -- Susman, G. I., and Evered, R. D. (1978). An assessment of the scientific merits of action research. Admin. Sci. Q. 23(4), 582–603.</li><li>Identity-challenging innovation -- Anthony, C., &amp; Tripsas, M. (2016). Organizational identity and innovation. The Oxford handbook of organizational identity, 1, 417-435.</li><li>DataCamp --&nbsp;<a href="https://www.datacamp.com/" rel="noopener noreferrer" target="_blank">https://www.datacamp.com/</a></li><li>Contact details: Salimeh --&nbsp;<a href="https://www.linkedin.com/in/salimehpourmohammad/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/salimehpourmohammad/</a></li><li>Warwick Business School --&nbsp;<a href="https://www.wbs.ac.uk/" rel="noopener noreferrer" target="_blank">https://www.wbs.ac.uk</a></li></ul><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to today’s seminar by Dr Salimeh Pour Mohammad, Associate Professor and Curriculum Designer in Business Analytics at the University of Warwick Business School.</p><p>In this seminar, Salimeh talks about one of the great educational challenges of our day; How to design the educational journey (curriculum, content, teaching methods, support and structure) for students learning business analytics and data science? The question pertinent because knowledge of and skills in business analytics, data science and computer science feeds into all of the impactful technology potentials generating so much excitement in the current era. It is driven by the application of large language models and machine learning to everyday business problems, and the many open questions and huge unknowns surrounding the direction of developments in generative AI.</p><p>Hosted by Christina Philips and Anabela Da Silva Filipe Soares.</p><br><p><strong>Further reading, sources, mentions and acknowledgements.</strong></p><ul><li>A cyclical model for action management -- Susman, G. I., and Evered, R. D. (1978). An assessment of the scientific merits of action research. Admin. Sci. Q. 23(4), 582–603.</li><li>Identity-challenging innovation -- Anthony, C., &amp; Tripsas, M. (2016). Organizational identity and innovation. The Oxford handbook of organizational identity, 1, 417-435.</li><li>DataCamp --&nbsp;<a href="https://www.datacamp.com/" rel="noopener noreferrer" target="_blank">https://www.datacamp.com/</a></li><li>Contact details: Salimeh --&nbsp;<a href="https://www.linkedin.com/in/salimehpourmohammad/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/salimehpourmohammad/</a></li><li>Warwick Business School --&nbsp;<a href="https://www.wbs.ac.uk/" rel="noopener noreferrer" target="_blank">https://www.wbs.ac.uk</a></li></ul><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0231 - Consulting Values  with Padraig Coffey and Angel Benito</title>
			<itunes:title>0231 - Consulting Values  with Padraig Coffey and Angel Benito</itunes:title>
			<pubDate>Fri, 17 May 2024 14:50:44 GMT</pubDate>
			<itunes:duration>1:12:27</itunes:duration>
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			<acast:episodeUrl>consulting-values</acast:episodeUrl>
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			<itunes:subtitle>Shape the business by knowing what you stand for</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>231</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk, I’m Kaushiki Agrawal</p><p>I’m Christoph Neunsinger</p><p>And I’m Akki Kumar and we are MSc Business Analytics students from UCD Smurfit Business School.</p><br><p>Today we are ‘in conversation’ with Padraig Coffey (CEO) and Angel Benito (CTO) from Zartis, a software consulting firm situated in Cork, Ireland, talking about how to expand consultancy efforts and working with clients from different industries.</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did you tackle the challenges of rapid&nbsp;expansion of Zartis from your founding through to now?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about your experiences expanding into new markets [countries or product markets?]</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The half-life of technology is incredibly short, how do you and your teams stay up-to-date?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you consider when forming teams for client engagements? [When forming teams do you consider personal traits, knowledge maps?]</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When working with clients, do you have a general approach to problem-finding, a methodology or process to get the big picture?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s take a case, if client wants to do advanced analytics, but their systems are old or their data is a mess: how do you cope with deep strategic transformations [get client on board, manage expectations etc.]</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’re interested understanding some of the problems of consulting. For example, how do you avoid the ‘halo’ problem? [e.g. fallen into the trap of ‘knowing best’ or reusing solutions from one site on another site without considering]</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about your approach to Corporate Social Responsibility and outreach? [e.g. LevelUP]</p><p>Questions from the audience.</p><br><p><br></p><p><strong>&lt;conclude&gt;</strong></p><p>That’s probably a good point to wrap it up.</p><p>Thank you for taking the time to talk with us today.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Zartis (<a href="https://www.zartis.com/" rel="noopener noreferrer" target="_blank">https://www.zartis.com</a>)</p><p>Padraig was a guest on the pod back at episode 169 and cross-released by Zartis at…</p><p>https://www.zartis.com/podcasts-story-of-software/design-talk/where-does-design-happen/</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of panel + 25% shp, 60% brt, -14% cnt, 400% sat, 11,200K, greyscale, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-Angel.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk, I’m Kaushiki Agrawal</p><p>I’m Christoph Neunsinger</p><p>And I’m Akki Kumar and we are MSc Business Analytics students from UCD Smurfit Business School.</p><br><p>Today we are ‘in conversation’ with Padraig Coffey (CEO) and Angel Benito (CTO) from Zartis, a software consulting firm situated in Cork, Ireland, talking about how to expand consultancy efforts and working with clients from different industries.</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did you tackle the challenges of rapid&nbsp;expansion of Zartis from your founding through to now?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about your experiences expanding into new markets [countries or product markets?]</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The half-life of technology is incredibly short, how do you and your teams stay up-to-date?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you consider when forming teams for client engagements? [When forming teams do you consider personal traits, knowledge maps?]</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When working with clients, do you have a general approach to problem-finding, a methodology or process to get the big picture?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s take a case, if client wants to do advanced analytics, but their systems are old or their data is a mess: how do you cope with deep strategic transformations [get client on board, manage expectations etc.]</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’re interested understanding some of the problems of consulting. For example, how do you avoid the ‘halo’ problem? [e.g. fallen into the trap of ‘knowing best’ or reusing solutions from one site on another site without considering]</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about your approach to Corporate Social Responsibility and outreach? [e.g. LevelUP]</p><p>Questions from the audience.</p><br><p><br></p><p><strong>&lt;conclude&gt;</strong></p><p>That’s probably a good point to wrap it up.</p><p>Thank you for taking the time to talk with us today.</p><br><p><strong>Notes, extra questions, and further reading:</strong></p><p>Zartis (<a href="https://www.zartis.com/" rel="noopener noreferrer" target="_blank">https://www.zartis.com</a>)</p><p>Padraig was a guest on the pod back at episode 169 and cross-released by Zartis at…</p><p>https://www.zartis.com/podcasts-story-of-software/design-talk/where-does-design-happen/</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of panel + 25% shp, 60% brt, -14% cnt, 400% sat, 11,200K, greyscale, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-Angel.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0230 - Technology Strategy with Morgan Hammersley</title>
			<itunes:title>0230 - Technology Strategy with Morgan Hammersley</itunes:title>
			<pubDate>Mon, 13 May 2024 12:16:24 GMT</pubDate>
			<itunes:duration>49:52</itunes:duration>
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			<acast:episodeUrl>technology-strategy-and-business-alignment</acast:episodeUrl>
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			<itunes:subtitle>delivering what the business actually needs</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>230</itunes:episode>
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			<description><![CDATA[<p>In part 2 of the Pepperdine/UCD MBA-MSC workshop, John Mooney introduces Morgan Hammersley from Global Payments. </p><p>Morgan talks about his approach to Technology Strategy and business alignment, offering insights into the practical realities of performing IT strategy in a global financial services infrastructure company and sharing the learning he has gained on the road to developing a proactive and projective approach to IT strategy. </p><p>Yes, sometimes you 'just have to get stuff done’, but to really succeed you must become more aligned, forward looking, and ‘outcomes focused’. Morgan achieves this, in part, by embedding a feedback mindset. This involves carefully and systematically listening to the business and then delivering what the whole organisation actually needs.</p><p>Ask the business for feedback! Pose questions like:</p><ul><li>Would you recommend us to another customer?</li><li>Are we delivering value?</li><li>How are we doing from a service perspective?</li><li>How well do we engage and communicate with you?</li></ul><p><br></p><p>(The recording took place on April 17th, 2024.)</p><br><p><strong>Notes:</strong></p><p>NPS: Net Promoter Score&nbsp;</p><p>Daily, weekly, monthly, quarterly, annual.</p><p>JV: Joint Venture</p><p>PI: Planning Interval (<a href="https://scaledagileframework.com/pi-planning/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Purposeful Meetings: changing behaviours result in culture…</p><p>Intent, vision, invested, alignment, outcomes.</p><p>RAG colours: Red, Amber, Green.</p><p>Use metrics to tell us if we’re moving in the right direction.</p><br><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of Morgan presenting + sharpness 44%, bright 28%, contr 30%, 206% sat, 5,388K, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-Morgan.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In part 2 of the Pepperdine/UCD MBA-MSC workshop, John Mooney introduces Morgan Hammersley from Global Payments. </p><p>Morgan talks about his approach to Technology Strategy and business alignment, offering insights into the practical realities of performing IT strategy in a global financial services infrastructure company and sharing the learning he has gained on the road to developing a proactive and projective approach to IT strategy. </p><p>Yes, sometimes you 'just have to get stuff done’, but to really succeed you must become more aligned, forward looking, and ‘outcomes focused’. Morgan achieves this, in part, by embedding a feedback mindset. This involves carefully and systematically listening to the business and then delivering what the whole organisation actually needs.</p><p>Ask the business for feedback! Pose questions like:</p><ul><li>Would you recommend us to another customer?</li><li>Are we delivering value?</li><li>How are we doing from a service perspective?</li><li>How well do we engage and communicate with you?</li></ul><p><br></p><p>(The recording took place on April 17th, 2024.)</p><br><p><strong>Notes:</strong></p><p>NPS: Net Promoter Score&nbsp;</p><p>Daily, weekly, monthly, quarterly, annual.</p><p>JV: Joint Venture</p><p>PI: Planning Interval (<a href="https://scaledagileframework.com/pi-planning/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Purposeful Meetings: changing behaviours result in culture…</p><p>Intent, vision, invested, alignment, outcomes.</p><p>RAG colours: Red, Amber, Green.</p><p>Use metrics to tell us if we’re moving in the right direction.</p><br><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of Morgan presenting + sharpness 44%, bright 28%, contr 30%, 206% sat, 5,388K, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-Morgan.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[0229 - Go To Market Operations with Neil O'Herlihy]]></title>
			<itunes:title><![CDATA[0229 - Go To Market Operations with Neil O'Herlihy]]></itunes:title>
			<pubDate>Thu, 09 May 2024 18:08:22 GMT</pubDate>
			<itunes:duration>46:19</itunes:duration>
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			<acast:episodeUrl>go-to-market-operations</acast:episodeUrl>
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			<itunes:subtitle>Focusing on building customer and revenue teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>229</itunes:episode>
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			<description><![CDATA[<p>A podcast episode recording of the first session of the Pepperdine/UCD MBA-MSC workshop held on April 17th, 2024.</p><br><p>Neil O'Herlihy talks about why your strategic 'gut instinct' is probably going to be wrong in a rapidly changing technology product environment. We are so used to thinking in terms of averages that we find it hard to develop an intuitive understanding of markets where power-law demand/reward curves work.&nbsp;</p><br><p>"We don’t know what’s going to happen in the future, we just need to be ready when it does!”</p><br><p>Case Study Overview:&nbsp;</p><p>InceptionExp is a fictitious rapidly growing Silicon Valley company offering unique AI solutions that can improve and optimize themselves through AI. InceptionExp have low costs of sales and very high year-over-year (YoY) revenue growth with huge headroom. They are operating in a context of technology and scale race where there are strong economies of learning and scale. The rapid pace of technological innovation means the environment is highly uncertain. Demand for InceptionExp's product/service in EMEA is skyrocketing, requiring rapid expansion to address this market. InceptionExp's customers and markets exhibit power-law distribution, meaning a small percentage represent the bulk of the opportunity.</p><br><p>Given the rapid innovation in the AI-building-AI market we need to decide:</p><p>1. How should InceptionExp build its EMEA go-to-market team,</p><p>2. Should it use an EMEA go-to-market hub location</p><p>3. How it should prioritize resources in a power-law market, and</p><p>4. How much to focus on sales efficiency?</p><br><p>Notes:</p><p>Competing on the Edge: Strategy as Structured Chaos by Shona L. Brown, Kathleen M. Eisenhardt</p><p>The Lean Startup by Eric Reis</p><p>HBR on Strategy podcast (https://hbr.org/podcast/2023/07/defining-a-growth-strategy-in-uncertain-times)</p><p>episode recounting the different responses by Bill Gates and Steve Jobs on the future of the mobile phone.</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of Neil presenting + 300% sat, 6,500K, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-NeilOHerlihy.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>A podcast episode recording of the first session of the Pepperdine/UCD MBA-MSC workshop held on April 17th, 2024.</p><br><p>Neil O'Herlihy talks about why your strategic 'gut instinct' is probably going to be wrong in a rapidly changing technology product environment. We are so used to thinking in terms of averages that we find it hard to develop an intuitive understanding of markets where power-law demand/reward curves work.&nbsp;</p><br><p>"We don’t know what’s going to happen in the future, we just need to be ready when it does!”</p><br><p>Case Study Overview:&nbsp;</p><p>InceptionExp is a fictitious rapidly growing Silicon Valley company offering unique AI solutions that can improve and optimize themselves through AI. InceptionExp have low costs of sales and very high year-over-year (YoY) revenue growth with huge headroom. They are operating in a context of technology and scale race where there are strong economies of learning and scale. The rapid pace of technological innovation means the environment is highly uncertain. Demand for InceptionExp's product/service in EMEA is skyrocketing, requiring rapid expansion to address this market. InceptionExp's customers and markets exhibit power-law distribution, meaning a small percentage represent the bulk of the opportunity.</p><br><p>Given the rapid innovation in the AI-building-AI market we need to decide:</p><p>1. How should InceptionExp build its EMEA go-to-market team,</p><p>2. Should it use an EMEA go-to-market hub location</p><p>3. How it should prioritize resources in a power-law market, and</p><p>4. How much to focus on sales efficiency?</p><br><p>Notes:</p><p>Competing on the Edge: Strategy as Structured Chaos by Shona L. Brown, Kathleen M. Eisenhardt</p><p>The Lean Startup by Eric Reis</p><p>HBR on Strategy podcast (https://hbr.org/podcast/2023/07/defining-a-growth-strategy-in-uncertain-times)</p><p>episode recounting the different responses by Bill Gates and Steve Jobs on the future of the mobile phone.</p><br><p><strong>Acknowledgements</strong></p><p>Music&nbsp;</p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: “CC BY 4.0”</p><br><p>Cover Art&nbsp;</p><p>Title: Eras ITC + photo of Neil presenting + 300% sat, 6,500K, pastels smooth.</p><p>Artist: Allen Higgins</p><p>Source: podcast-NeilOHerlihy.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0232 - NaviLens for accessible wayfinding with Emily Smith</title>
			<itunes:title>0232 - NaviLens for accessible wayfinding with Emily Smith</itunes:title>
			<pubDate>Wed, 08 May 2024 15:47:45 GMT</pubDate>
			<itunes:duration>26:46</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>navilens-for-accessible-wayfinding</acast:episodeUrl>
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			<itunes:subtitle>Information + location = Augmented spaces</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>232</itunes:episode>
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			<description><![CDATA[<p>Our hosts are: Sophia, Owen and Tom.&nbsp;</p><p>Today we are talking with Emily Smith, Assistive Technology Specialist in UCD.</p><p>Emily, could you say a few words about role and how you came to champion accessibility?</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I am always getting lost in buildings. How does anyone find spaces within places? [wayfinding systems, Google Maps, Navilens]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is NaviLens? How do you use it? [an accessible wayfinding and information app that uses colourful QR codes to help individuals find their way around interior spaces]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who is the primary target group, and, can anybody use it?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When did you first see a Navilens? [Kellogs pack]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who makes Navilens? [Spanish company]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are there any cases where Navilens is being rolled out? [New York MTA - subways and buses]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you track the use of a tag? [unique tags give data on number of times they have been scanned]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you need to consider when embedding Navilens in a space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;More questions from the audience?&nbsp;</p><br><p>That’s probably a good point to wrap it up.</p><p>Thank you for taking the time to talk with us today.</p><br><p>Notes:</p><br><p>https://www.navilens.com/en/</p><p>https://www.ucd.ie/all/aboutus/campusaccessibility/navilens-accessibleinformationandcampusnavigation/</p><p>https://lighthouseguild.org/how-the-simple-qr-code-became-an-empowering-navigation-tool/</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Futura + The NaviLens Team Photo credit: NaviLens –&nbsp;<a href="http://www.navilens.com/" rel="noopener noreferrer" target="_blank">www.navilens.com</a>. Permission granted “Absolutely! You can use it! Happy to see the result! , don't hesitate to share it with us.”</p><p>Artist: Allen Higgins</p><p>Source: podcast-NaviLens.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Our hosts are: Sophia, Owen and Tom.&nbsp;</p><p>Today we are talking with Emily Smith, Assistive Technology Specialist in UCD.</p><p>Emily, could you say a few words about role and how you came to champion accessibility?</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I am always getting lost in buildings. How does anyone find spaces within places? [wayfinding systems, Google Maps, Navilens]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is NaviLens? How do you use it? [an accessible wayfinding and information app that uses colourful QR codes to help individuals find their way around interior spaces]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who is the primary target group, and, can anybody use it?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When did you first see a Navilens? [Kellogs pack]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who makes Navilens? [Spanish company]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are there any cases where Navilens is being rolled out? [New York MTA - subways and buses]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you track the use of a tag? [unique tags give data on number of times they have been scanned]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you need to consider when embedding Navilens in a space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;More questions from the audience?&nbsp;</p><br><p>That’s probably a good point to wrap it up.</p><p>Thank you for taking the time to talk with us today.</p><br><p>Notes:</p><br><p>https://www.navilens.com/en/</p><p>https://www.ucd.ie/all/aboutus/campusaccessibility/navilens-accessibleinformationandcampusnavigation/</p><p>https://lighthouseguild.org/how-the-simple-qr-code-became-an-empowering-navigation-tool/</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Futura + The NaviLens Team Photo credit: NaviLens –&nbsp;<a href="http://www.navilens.com/" rel="noopener noreferrer" target="_blank">www.navilens.com</a>. Permission granted “Absolutely! You can use it! Happy to see the result! , don't hesitate to share it with us.”</p><p>Artist: Allen Higgins</p><p>Source: podcast-NaviLens.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0244 - Policy and European Economic Convergence Seminar</title>
			<itunes:title>0244 - Policy and European Economic Convergence Seminar</itunes:title>
			<pubDate>Tue, 07 May 2024 16:09:59 GMT</pubDate>
			<itunes:duration>50:20</itunes:duration>
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			<acast:episodeId>663a52571a65230012b85ea4</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>policy-and-european-economic-convergence</acast:episodeUrl>
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			<itunes:subtitle>The cases of Ireland and Poland</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>224</itunes:episode>
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			<description><![CDATA[<p>In this seminar, Professors Frank Barry and Marcin Piątkowski contrast Ireland and Poland’s pathways to economic independence and growth, through the lens of industrial and economic policy. This, against the turbulence of world events straddling the 20th&nbsp;and 21st&nbsp;centuries. We look at the growth of these two European nations ex-post being constituent states of colonial empires.</p><br><p>The seminar was chaired by Dorota Piaskowska, associate professor in strategy and international business at University College Dublin, Ireland.</p><br><p>Frank Barry is Professor of International Business &amp; Economic Development at Trinity Business School and a member of the Royal Irish Academy.</p><br><p>And Marcin Piątkowski is Professor of Economics at Kozminski University, Warsaw, and Lead Economist at the World Bank.</p><br><p>This talk was recorded in person with a live audience on April 8th, 2024, in the UCD Michael Smurfit Graduate Business School, Dublin, Ireland.</p><br><p>The seminar was supported by the Embassy of the Republic of Poland in Dublin and the UCD College of Business.</p><br><p>Location - Lecture Theatre N204 (followed by a reception in the Laurence Crowley Boardroom)</p><p>UCD Michael Smurfit Graduate Business School</p><p>Carysfort Avenue, Blackrock, County Dublin</p><p>&nbsp;</p><p>Thank you for listening, please follow and share if you liked this episode.</p><br><p>The musical elements used are from the ‘Adagio in G Minor’ released under a CC-BY 3.0 license.</p><p>See the show-notes or the description for details.</p><br><p>Notes and links:</p><p>https://www.gov.pl/web/ireland/ambassador</p><p>https://people.ucd.ie/dorota.piaskowska</p><p>https://marcinpiatkowski.com</p><p>https://www.tcd.ie/research/profiles/?profile=barryfg</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: GraphicsAndText</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (CITO-podcast-FrankMarcin.pptx)</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this seminar, Professors Frank Barry and Marcin Piątkowski contrast Ireland and Poland’s pathways to economic independence and growth, through the lens of industrial and economic policy. This, against the turbulence of world events straddling the 20th&nbsp;and 21st&nbsp;centuries. We look at the growth of these two European nations ex-post being constituent states of colonial empires.</p><br><p>The seminar was chaired by Dorota Piaskowska, associate professor in strategy and international business at University College Dublin, Ireland.</p><br><p>Frank Barry is Professor of International Business &amp; Economic Development at Trinity Business School and a member of the Royal Irish Academy.</p><br><p>And Marcin Piątkowski is Professor of Economics at Kozminski University, Warsaw, and Lead Economist at the World Bank.</p><br><p>This talk was recorded in person with a live audience on April 8th, 2024, in the UCD Michael Smurfit Graduate Business School, Dublin, Ireland.</p><br><p>The seminar was supported by the Embassy of the Republic of Poland in Dublin and the UCD College of Business.</p><br><p>Location - Lecture Theatre N204 (followed by a reception in the Laurence Crowley Boardroom)</p><p>UCD Michael Smurfit Graduate Business School</p><p>Carysfort Avenue, Blackrock, County Dublin</p><p>&nbsp;</p><p>Thank you for listening, please follow and share if you liked this episode.</p><br><p>The musical elements used are from the ‘Adagio in G Minor’ released under a CC-BY 3.0 license.</p><p>See the show-notes or the description for details.</p><br><p>Notes and links:</p><p>https://www.gov.pl/web/ireland/ambassador</p><p>https://people.ucd.ie/dorota.piaskowska</p><p>https://marcinpiatkowski.com</p><p>https://www.tcd.ie/research/profiles/?profile=barryfg</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: GraphicsAndText</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (CITO-podcast-FrankMarcin.pptx)</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0219 - Shift Left Design with Pat Clark</title>
			<itunes:title>0219 - Shift Left Design with Pat Clark</itunes:title>
			<pubDate>Thu, 28 Mar 2024 18:08:32 GMT</pubDate>
			<itunes:duration>42:05</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>shift-left-design</acast:episodeUrl>
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			<itunes:subtitle>90 percent of the web fails</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>219</itunes:episode>
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			<description><![CDATA[<p>Today I talk with Pat Clark, Senior Staff Engineer at ChargePoint, responsible for the Driver Portal and other web services. Pat is a unique blend of entrepreneur and software engineer with a passion for good design. This will be a provocative conversation about the state of the internet for people with disabilities and diverse needs.</p><br><p>So, let’s start with this idea that Accessibility is the Zeroth usability requirement, that we’ve got to consider it in parallel with every other requirement, everywhere, all the time, all at once.</p><br><p>Q: Why? Why bake accessibility into everything, why bring it into focus, and how do start the process?</p><p>Q: What skills do you see as essential?&nbsp;</p><p>Q: Can you talk about some examples?</p><p>Q: You called it an ARIA label, so basically, nearly all access problem is an HTML problem.</p><p>Q: what QA tools do you have in your toolbox.&nbsp;</p><p>Q: What about installing overlays...&nbsp;</p><p>Q: What if you break something?&nbsp;</p><p>Q: You may be putting an awful lot of work into address a small and shrinking portion of the population.</p><p>Q: Does accessibility affect you personally?</p><p>Q: Let's finish on an observation that some of the foundational technologies developed for accessibility have gone on to improve everyone's experience of the web.&nbsp;</p><p>Q: Is there anything else you’d like to add before we wrap-up?.</p><br><p><strong>Notes:</strong></p><p><a href="https://www.chargepoint.com/en-gb/" rel="noopener noreferrer" target="_blank">https://www.chargepoint.com/en-gb/</a></p><p><a href="https://driver.chargepoint.com/" rel="noopener noreferrer" target="_blank">https://driver.chargepoint.com/</a>&nbsp;(driver portal)</p><p><a href="https://www.w3.org/WAI/people-use-web/tools-techniques/" rel="noopener noreferrer" target="_blank">https://www.w3.org/WAI/people-use-web/tools-techniques/</a></p><p><a href="https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-label" rel="noopener noreferrer" target="_blank">https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-label</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;The World</p><p>Artist:&nbsp;Ben Prunty (2012)</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Screenshot+HighContrast+GlowDiffused</p><p>Artist: Allen Higgins</p><p>Source: podcast-PatAllen.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today I talk with Pat Clark, Senior Staff Engineer at ChargePoint, responsible for the Driver Portal and other web services. Pat is a unique blend of entrepreneur and software engineer with a passion for good design. This will be a provocative conversation about the state of the internet for people with disabilities and diverse needs.</p><br><p>So, let’s start with this idea that Accessibility is the Zeroth usability requirement, that we’ve got to consider it in parallel with every other requirement, everywhere, all the time, all at once.</p><br><p>Q: Why? Why bake accessibility into everything, why bring it into focus, and how do start the process?</p><p>Q: What skills do you see as essential?&nbsp;</p><p>Q: Can you talk about some examples?</p><p>Q: You called it an ARIA label, so basically, nearly all access problem is an HTML problem.</p><p>Q: what QA tools do you have in your toolbox.&nbsp;</p><p>Q: What about installing overlays...&nbsp;</p><p>Q: What if you break something?&nbsp;</p><p>Q: You may be putting an awful lot of work into address a small and shrinking portion of the population.</p><p>Q: Does accessibility affect you personally?</p><p>Q: Let's finish on an observation that some of the foundational technologies developed for accessibility have gone on to improve everyone's experience of the web.&nbsp;</p><p>Q: Is there anything else you’d like to add before we wrap-up?.</p><br><p><strong>Notes:</strong></p><p><a href="https://www.chargepoint.com/en-gb/" rel="noopener noreferrer" target="_blank">https://www.chargepoint.com/en-gb/</a></p><p><a href="https://driver.chargepoint.com/" rel="noopener noreferrer" target="_blank">https://driver.chargepoint.com/</a>&nbsp;(driver portal)</p><p><a href="https://www.w3.org/WAI/people-use-web/tools-techniques/" rel="noopener noreferrer" target="_blank">https://www.w3.org/WAI/people-use-web/tools-techniques/</a></p><p><a href="https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-label" rel="noopener noreferrer" target="_blank">https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-label</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;The World</p><p>Artist:&nbsp;Ben Prunty (2012)</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Screenshot+HighContrast+GlowDiffused</p><p>Artist: Allen Higgins</p><p>Source: podcast-PatAllen.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0218 - Podcast design with Jennifer Keenahan and Allen Higgins</title>
			<itunes:title>0218 - Podcast design with Jennifer Keenahan and Allen Higgins</itunes:title>
			<pubDate>Fri, 15 Mar 2024 17:27:21 GMT</pubDate>
			<itunes:duration>24:14</itunes:duration>
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			<acast:episodeUrl>podcast-design</acast:episodeUrl>
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			<itunes:subtitle>Behind the scenes</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>218</itunes:episode>
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			<description><![CDATA[<p>﻿Welcome to Design Talk.</p><p>I am Jennifer Keenahan and I am delighted to be joined by Allen Higgins from the UCD College of Business to talk about shaping and delivering a podcast.</p><p>Today I have turned the tables on Allen. Usually, he’s behind the scenes directing the show. Today I want him to share what goes into planning and producing an episode.</p><p>To start, Allen could you tell us a little about your background and how you came to bring podcasting into your teaching practice.</p><br><p><strong>Q:</strong>&nbsp;Let’s start with your teaching pod, Design Talk. You had this idea that you wanted to make a podcast, how did&nbsp;<em>you</em>&nbsp;start?&nbsp;</p><p><strong>Q:</strong>&nbsp;So, let’s say I have an idea that I want to make a podcast. How do<em>&nbsp;I</em>&nbsp;start?&nbsp;</p><p><strong>Q:</strong>&nbsp;What kinds of pods are there; how do you choose one?&nbsp;</p><p><strong>Q:</strong>&nbsp;Let’s talk a bit more about format.&nbsp;</p><p><strong>Q:&nbsp;</strong>How do you organise or structure your own pod?&nbsp;</p><p><strong>Q:&nbsp;</strong>What is the key to a strong interview?&nbsp;</p><p><strong>Q:</strong>&nbsp;So, sticking with interviews, how do you prepare?</p><p><strong>Q:&nbsp;</strong>Questions from the audience?</p><p><strong>Q:&nbsp;</strong>Is there anything you’d like add?</p><br><p><strong>Mentions, links and notes:</strong></p><p>Jennifer Keenahan (<a href="https://people.ucd.ie/jennifer.keenahan" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Mairéad O’Reilly – (<a href="https://www.linkedin.com/in/morsound/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Allen Higgins (<a href="https://people.ucd.ie/allen.higgins" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Ruth Campion (<a href="https://www.linkedin.com/in/ruth-campion-0814b813b" rel="noopener noreferrer" target="_blank">link</a>). Ruth is a game designer and 3D artist</p><p>Conor Reid (<a href="https://www.thepodcaststudios.ie/staff/conor-reid" rel="noopener noreferrer" target="_blank">link</a>). Conor hosts and produces his own award-winning arts and culture podcast,&nbsp;<a href="https://headstuffpodcasts.com/show/words-to-that-effect/" rel="noopener noreferrer" target="_blank">Words To That Effect</a></p><p>Siobhán McHugh (<a href="https://siobhanmchugh.org/" rel="noopener noreferrer" target="_blank">link</a>). Siobhán is an Irish-Australian author, podcast producer and critic, oral historian, audio documentary-maker and journalism academic.</p><p>Audacity (<a href="https://www.audacityteam.org/" rel="noopener noreferrer" target="_blank">link</a>). Audacity is a freely available open-source DAW, a Digital Audio Workstation; a highly regarded and extremely capable software environment for audio engineering.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>﻿Welcome to Design Talk.</p><p>I am Jennifer Keenahan and I am delighted to be joined by Allen Higgins from the UCD College of Business to talk about shaping and delivering a podcast.</p><p>Today I have turned the tables on Allen. Usually, he’s behind the scenes directing the show. Today I want him to share what goes into planning and producing an episode.</p><p>To start, Allen could you tell us a little about your background and how you came to bring podcasting into your teaching practice.</p><br><p><strong>Q:</strong>&nbsp;Let’s start with your teaching pod, Design Talk. You had this idea that you wanted to make a podcast, how did&nbsp;<em>you</em>&nbsp;start?&nbsp;</p><p><strong>Q:</strong>&nbsp;So, let’s say I have an idea that I want to make a podcast. How do<em>&nbsp;I</em>&nbsp;start?&nbsp;</p><p><strong>Q:</strong>&nbsp;What kinds of pods are there; how do you choose one?&nbsp;</p><p><strong>Q:</strong>&nbsp;Let’s talk a bit more about format.&nbsp;</p><p><strong>Q:&nbsp;</strong>How do you organise or structure your own pod?&nbsp;</p><p><strong>Q:&nbsp;</strong>What is the key to a strong interview?&nbsp;</p><p><strong>Q:</strong>&nbsp;So, sticking with interviews, how do you prepare?</p><p><strong>Q:&nbsp;</strong>Questions from the audience?</p><p><strong>Q:&nbsp;</strong>Is there anything you’d like add?</p><br><p><strong>Mentions, links and notes:</strong></p><p>Jennifer Keenahan (<a href="https://people.ucd.ie/jennifer.keenahan" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Mairéad O’Reilly – (<a href="https://www.linkedin.com/in/morsound/" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Allen Higgins (<a href="https://people.ucd.ie/allen.higgins" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Ruth Campion (<a href="https://www.linkedin.com/in/ruth-campion-0814b813b" rel="noopener noreferrer" target="_blank">link</a>). Ruth is a game designer and 3D artist</p><p>Conor Reid (<a href="https://www.thepodcaststudios.ie/staff/conor-reid" rel="noopener noreferrer" target="_blank">link</a>). Conor hosts and produces his own award-winning arts and culture podcast,&nbsp;<a href="https://headstuffpodcasts.com/show/words-to-that-effect/" rel="noopener noreferrer" target="_blank">Words To That Effect</a></p><p>Siobhán McHugh (<a href="https://siobhanmchugh.org/" rel="noopener noreferrer" target="_blank">link</a>). Siobhán is an Irish-Australian author, podcast producer and critic, oral historian, audio documentary-maker and journalism academic.</p><p>Audacity (<a href="https://www.audacityteam.org/" rel="noopener noreferrer" target="_blank">link</a>). Audacity is a freely available open-source DAW, a Digital Audio Workstation; a highly regarded and extremely capable software environment for audio engineering.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0215 - BAEF Seminar - Storytelling with S M A Moin</title>
			<itunes:title>0215 - BAEF Seminar - Storytelling with S M A Moin</itunes:title>
			<pubDate>Wed, 13 Mar 2024 16:50:37 GMT</pubDate>
			<itunes:duration>1:03:21</itunes:duration>
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			<acast:episodeId>65f1d95d2d60f0001633350d</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>storytelling-with-moin</acast:episodeUrl>
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			<itunes:subtitle>Storified and creative teaching that connects with students</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>215</itunes:episode>
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			<description><![CDATA[<p>Hosted by Christina Phillips.</p><p>We are proud to announce this seminar with Dr S M A Moin, a Senior Lecturer (Associate Professor) in Marketing at Queen Mary University of London, and Director of Teaching Associates at the School of Business. He is an interdisciplinary researcher and a published author in brand storytelling, strategy, leadership and creativity &amp; innovation.</p><br><p>Storified and creative teaching can break the clutter and connect with students’ rational brains by tapping into their emotions.</p><br><p>Further reading, sources, mentions and acknowledgements.</p><br><p>S. M. A. Moin. Creativity in the Imagination Age. Springer Books, (2022).  </p><p>S. M. A. Moin. Brand Storytelling in the Digital Age: Theories, practice and application. London: Palgrave Macmillan, (2020).</p><p>Kay Peterson and David A. Kolb. How you learn is how you live: Using nine ways of learning to transform your life. Berrett-Koehler Publishers, (2017).</p><p>HBP editors. Why your students are disengaged and and what you can do to draw them back in. Harvard Business Publishing, (2022)</p><p>Joseph Campbell. The Hero with a Thousand Faces. Various publishers, (1949-2008)</p><p>Alighieri Dante. The Divine Comedy. Various publishers, (-2017).</p><br><p>Contact details:</p><p>S M A Moin -- https://www.linkedin.com/in/smamoin/&nbsp;</p><p>Christina -- https://www.linkedin.com/in/christinajphillips/</p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosted by Christina Phillips.</p><p>We are proud to announce this seminar with Dr S M A Moin, a Senior Lecturer (Associate Professor) in Marketing at Queen Mary University of London, and Director of Teaching Associates at the School of Business. He is an interdisciplinary researcher and a published author in brand storytelling, strategy, leadership and creativity &amp; innovation.</p><br><p>Storified and creative teaching can break the clutter and connect with students’ rational brains by tapping into their emotions.</p><br><p>Further reading, sources, mentions and acknowledgements.</p><br><p>S. M. A. Moin. Creativity in the Imagination Age. Springer Books, (2022).  </p><p>S. M. A. Moin. Brand Storytelling in the Digital Age: Theories, practice and application. London: Palgrave Macmillan, (2020).</p><p>Kay Peterson and David A. Kolb. How you learn is how you live: Using nine ways of learning to transform your life. Berrett-Koehler Publishers, (2017).</p><p>HBP editors. Why your students are disengaged and and what you can do to draw them back in. Harvard Business Publishing, (2022)</p><p>Joseph Campbell. The Hero with a Thousand Faces. Various publishers, (1949-2008)</p><p>Alighieri Dante. The Divine Comedy. Various publishers, (-2017).</p><br><p>Contact details:</p><p>S M A Moin -- https://www.linkedin.com/in/smamoin/&nbsp;</p><p>Christina -- https://www.linkedin.com/in/christinajphillips/</p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0217 - Data Engineering with Julian Wiffen</title>
			<itunes:title>0217 - Data Engineering with Julian Wiffen</itunes:title>
			<pubDate>Tue, 12 Mar 2024 12:06:25 GMT</pubDate>
			<itunes:duration>43:04</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>data-engineering</acast:episodeUrl>
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			<itunes:subtitle>Updates on LLMs in the data pipeline</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>217</itunes:episode>
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			<description><![CDATA[<p>I am delighted to have Julian Wiffen to talk about some of the latest breakthroughs in generative AI and their application to data engineering.</p><p>Julian is Director of Data Science for the Product team at Matillion.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Julian could you share a little about your background in Data Science and introduce us to Matillion and its mission?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does an independent services solutions company leverage while adding value to the models generated by the large LLM developers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your some of the learning and discoveries you’ve made by researching and applying Gen AI to data engineering?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on its impact on the way data science is done? [</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you consider to be the entry-level skillset?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach teaching and learning skills in the area and what tips would you give a university educator?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On the topic of regulation and ethics for data scientists working with Gen AI. There is talk of mandating the 'human in the loop' approach for safety, that may even become regulation. How you see ‘human in the loop’ working?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who are the key data science authors and media you refer to? [books, blogs, pods]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there anything you’d like add?</p><br><p><strong>Notes:</strong></p><p>Julian’s blogs at Matillion</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 1 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-1" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 2 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-2" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 3 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-3" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: Evaluating the performance of different LLMs (<a href="https://www.matillion.com/blog/large-language-model-performance-in-classifying-customer-feedback" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Recommended to follow Andrew Ng, researcher-entrepreneur (<a href="https://www.andrewng.org/" rel="noopener noreferrer" target="_blank">homepage</a>)</p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;The World</p><p>Artist:&nbsp;Ben Prunty (2012)</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I am delighted to have Julian Wiffen to talk about some of the latest breakthroughs in generative AI and their application to data engineering.</p><p>Julian is Director of Data Science for the Product team at Matillion.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Julian could you share a little about your background in Data Science and introduce us to Matillion and its mission?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does an independent services solutions company leverage while adding value to the models generated by the large LLM developers?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your some of the learning and discoveries you’ve made by researching and applying Gen AI to data engineering?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on its impact on the way data science is done? [</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you consider to be the entry-level skillset?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach teaching and learning skills in the area and what tips would you give a university educator?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On the topic of regulation and ethics for data scientists working with Gen AI. There is talk of mandating the 'human in the loop' approach for safety, that may even become regulation. How you see ‘human in the loop’ working?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who are the key data science authors and media you refer to? [books, blogs, pods]&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there anything you’d like add?</p><br><p><strong>Notes:</strong></p><p>Julian’s blogs at Matillion</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 1 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-1" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 2 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-2" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: The Data Engineer’s Guide to Prompt Engineering part 3 (<a href="https://www.matillion.com/blog/guide-to-ai-prompt-engineering-part-3" rel="noopener noreferrer" target="_blank">link</a>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matillion: Evaluating the performance of different LLMs (<a href="https://www.matillion.com/blog/large-language-model-performance-in-classifying-customer-feedback" rel="noopener noreferrer" target="_blank">link</a>)&nbsp;</p><p>Recommended to follow Andrew Ng, researcher-entrepreneur (<a href="https://www.andrewng.org/" rel="noopener noreferrer" target="_blank">homepage</a>)</p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;The World</p><p>Artist:&nbsp;Ben Prunty (2012)</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0216 - How to leverage managed services as a vehicle for business growth with Scott Bewley and Ryan Hayes from PwC</title>
			<itunes:title>0216 - How to leverage managed services as a vehicle for business growth with Scott Bewley and Ryan Hayes from PwC</itunes:title>
			<pubDate>Mon, 11 Mar 2024 12:57:46 GMT</pubDate>
			<itunes:duration>34:31</itunes:duration>
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			<itunes:subtitle>Aspects of Outsourcing</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>216</itunes:episode>
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			<description><![CDATA[<p>"How to leverage managed services as a vehicle for business growth" with Scott Bewley and Ryan Hayes<strong>&nbsp;from PwC</strong>"</p><br><p>Hosts: Saisnehha Natraj and Kushagra Mehrotra&nbsp;</p><br><p>What experiences do each of you have in the arena of outsourcing?</p><p>According to you, what are the dimensional considerations for outsourcing?</p><br><p>How have things changed since covid in the marketplace, in terms of outsourcing?</p><p>Do you think the outsourcing practices are different across various sectors and countries?</p><p>How do you keep your customer satisfied?</p><p>What do you think about AI’s role in outsourcing?</p><br><p>Audience Questions.</p><br><p>Thank you for listening.</p><br><p>NOTES:</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Aspects of Outsourcing</p><p>Artist: Group W (Junjie, Aman, Kushagra, Snehha and Subhashini)</p><p>Source: Scott_and_Ryan_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>"How to leverage managed services as a vehicle for business growth" with Scott Bewley and Ryan Hayes<strong>&nbsp;from PwC</strong>"</p><br><p>Hosts: Saisnehha Natraj and Kushagra Mehrotra&nbsp;</p><br><p>What experiences do each of you have in the arena of outsourcing?</p><p>According to you, what are the dimensional considerations for outsourcing?</p><br><p>How have things changed since covid in the marketplace, in terms of outsourcing?</p><p>Do you think the outsourcing practices are different across various sectors and countries?</p><p>How do you keep your customer satisfied?</p><p>What do you think about AI’s role in outsourcing?</p><br><p>Audience Questions.</p><br><p>Thank you for listening.</p><br><p>NOTES:</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Aspects of Outsourcing</p><p>Artist: Group W (Junjie, Aman, Kushagra, Snehha and Subhashini)</p><p>Source: Scott_and_Ryan_Cover_Art.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0067 - Delivering from a Distance with Ajaya Singh</title>
			<itunes:title>0067 - Delivering from a Distance with Ajaya Singh</itunes:title>
			<pubDate>Tue, 20 Feb 2024 17:04:59 GMT</pubDate>
			<itunes:duration>26:34</itunes:duration>
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			<acast:episodeUrl>delivering-from-a-distance</acast:episodeUrl>
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			<itunes:subtitle>Business process delivery across timezones</itunes:subtitle>
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			<itunes:season>4</itunes:season>
			<itunes:episode>67</itunes:episode>
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			<description><![CDATA[<p>Interview with Ajaya Singh, True North AR India Pvt. Ltd, Gurgaon.</p><br><p><em>Podcast team: Jack Daly, Shachi Parmar, Jennifer Kevany, and Ronan Brennan</em></p><br><p><br></p><p>[Jack] (Intro) Good morning and welcome to the Design Talk podcast.</p><br><p>So, today we are talking with Ajaya Singh, from True North AR, a Medical Process Outsourcing (MPO) services provider. To date in our podcasts we have gained some fantastic insight into the opportunities and challenges in outsourcing/Offshoring&nbsp;&nbsp;from the client perspective , this morning we have a great opportunity to understand this process&nbsp;&nbsp;from the service provider's perspective.</p><br><p>( Sales) The challenges of getting new contracts, new client development, building a sales pipeline, from a distance?</p><br><p>( MPO vs BPO) How is MPO different from ITO or general BPO?</p><br><p>( Advantages/challenges) What are the advantages of operating from Gurgaon/India? Challenges?</p><p>( Recruitment process) How do you bring new hires on board?&nbsp;</p><br><p>( Client Trust) Building trust is a substantial part of an effective relationship for a client's perspective, how would you look to build such trust and how do you maintain it? ( reducing anxiety)</p><br><p>(Cultural differences and provider trust)We spoke about the cultural differences between India and the US discussing the societal view on bankruptcy, how do you overcome issues like this and how do you trust clients?</p><br><p>-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>how do you overcome cultural differences and bias?</em></p><br><p>( Disagreements)Like all business , leaders and owners can be passionate but perhaps at time misinformed, now do you manage power dynamics and disagreements without being cold i.e “ out of scope”</p><br><p>( Recent LifeCyle) Can you tell us about the life cycle of a recent project&nbsp;</p><p>-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;what are the most important factors for&nbsp;&nbsp;a successful project?</p><br><p><br></p><p>( Cost efficiencies ) We spoke about cost and ensuring cost efficiencies , using lesser skilled labour when possible, can you talk a bit more on this</p><br><p>( Societal impact) A substantial part of this course is reviewing the impact to society of a FDI investment,. how important is this, and how much responsibility do the local regions take to attract such investment.. eg dublin chamber and “ why dublin campaign”</p><br><p>( Risks and competition)What are the current risks to your business and industry</p><br><p>eg we hear alot about emerging nations competing for investment and contract, also the rise of machine learning and AI, how do you manage competition</p><br><p><br></p><p>CLOSING</p><br><p>So, on that note…</p><p>( thank guest, thank audience) We would like to thank you for making time in your busy schedule to talk to us today, from the other side of the planet.</p><p>And for sharing your knowledge and insights into delivering services from a distance.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: “It was just cold” (2018)</p><p>Artist: Andrew R Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Cartoon characters</p><p>Artist: Student team and Allen Higgins</p><p>Source: Background image.PNG</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Interview with Ajaya Singh, True North AR India Pvt. Ltd, Gurgaon.</p><br><p><em>Podcast team: Jack Daly, Shachi Parmar, Jennifer Kevany, and Ronan Brennan</em></p><br><p><br></p><p>[Jack] (Intro) Good morning and welcome to the Design Talk podcast.</p><br><p>So, today we are talking with Ajaya Singh, from True North AR, a Medical Process Outsourcing (MPO) services provider. To date in our podcasts we have gained some fantastic insight into the opportunities and challenges in outsourcing/Offshoring&nbsp;&nbsp;from the client perspective , this morning we have a great opportunity to understand this process&nbsp;&nbsp;from the service provider's perspective.</p><br><p>( Sales) The challenges of getting new contracts, new client development, building a sales pipeline, from a distance?</p><br><p>( MPO vs BPO) How is MPO different from ITO or general BPO?</p><br><p>( Advantages/challenges) What are the advantages of operating from Gurgaon/India? Challenges?</p><p>( Recruitment process) How do you bring new hires on board?&nbsp;</p><br><p>( Client Trust) Building trust is a substantial part of an effective relationship for a client's perspective, how would you look to build such trust and how do you maintain it? ( reducing anxiety)</p><br><p>(Cultural differences and provider trust)We spoke about the cultural differences between India and the US discussing the societal view on bankruptcy, how do you overcome issues like this and how do you trust clients?</p><br><p>-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>how do you overcome cultural differences and bias?</em></p><br><p>( Disagreements)Like all business , leaders and owners can be passionate but perhaps at time misinformed, now do you manage power dynamics and disagreements without being cold i.e “ out of scope”</p><br><p>( Recent LifeCyle) Can you tell us about the life cycle of a recent project&nbsp;</p><p>-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;what are the most important factors for&nbsp;&nbsp;a successful project?</p><br><p><br></p><p>( Cost efficiencies ) We spoke about cost and ensuring cost efficiencies , using lesser skilled labour when possible, can you talk a bit more on this</p><br><p>( Societal impact) A substantial part of this course is reviewing the impact to society of a FDI investment,. how important is this, and how much responsibility do the local regions take to attract such investment.. eg dublin chamber and “ why dublin campaign”</p><br><p>( Risks and competition)What are the current risks to your business and industry</p><br><p>eg we hear alot about emerging nations competing for investment and contract, also the rise of machine learning and AI, how do you manage competition</p><br><p><br></p><p>CLOSING</p><br><p>So, on that note…</p><p>( thank guest, thank audience) We would like to thank you for making time in your busy schedule to talk to us today, from the other side of the planet.</p><p>And for sharing your knowledge and insights into delivering services from a distance.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: “It was just cold” (2018)</p><p>Artist: Andrew R Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Cartoon characters</p><p>Artist: Student team and Allen Higgins</p><p>Source: Background image.PNG</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0064 - Supplier Partnership with Bernard Harris</title>
			<itunes:title>0064 - Supplier Partnership with Bernard Harris</itunes:title>
			<pubDate>Tue, 06 Feb 2024 20:46:25 GMT</pubDate>
			<itunes:duration>41:16</itunes:duration>
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			<itunes:subtitle>Supplier capabilities and strategies</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>64</itunes:episode>
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			<description><![CDATA[<p>Welcome to Design Talk.</p><p>In this episode we speak with Bernard Harris, Head of Trust &amp; Safety for TikTok, EMEA.</p><p>This pod was recorded on Tuesday 9th February 2021.</p><p>Podcast title and guest: Talking with Bernard Harris from TikTock.</p><br><p>Introduction by Fouz Alsubaie. Interview hosted by Caroline Willis, Cristina Primavera, Emma Ji, Danny Coss Heneghan, and Veronika Pushkina.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: “It was just cold” (2018)</p><p>Artist: Andrew R Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Think Lab Studio + Abadi MT</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-GeorgeMooreBuilding.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Design Talk.</p><p>In this episode we speak with Bernard Harris, Head of Trust &amp; Safety for TikTok, EMEA.</p><p>This pod was recorded on Tuesday 9th February 2021.</p><p>Podcast title and guest: Talking with Bernard Harris from TikTock.</p><br><p>Introduction by Fouz Alsubaie. Interview hosted by Caroline Willis, Cristina Primavera, Emma Ji, Danny Coss Heneghan, and Veronika Pushkina.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: “It was just cold” (2018)</p><p>Artist: Andrew R Codeman</p><p>Source: https://bit.ly/2Msarcj</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Think Lab Studio + Abadi MT</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-GeorgeMooreBuilding.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0214 - BAEF Future of Work Panel</title>
			<itunes:title>0214 - BAEF Future of Work Panel</itunes:title>
			<pubDate>Fri, 19 Jan 2024 15:02:10 GMT</pubDate>
			<itunes:duration>1:04:23</itunes:duration>
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			<acast:episodeUrl>baef-future-of-work-panel</acast:episodeUrl>
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			<itunes:subtitle>Embracing the Fourth Industrial Revolution with Marilena, Bala, Luke, and James</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>214</itunes:episode>
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			<description><![CDATA[<p>This BAEF Future of Work Panel titled "Embracing the Fourth Industrial Revolution" took place on December 14, 2023. Our panelists were:</p><p>* Luke Vilain, Data Ethics and AI Risk Specialist, working in financial services.</p><p>* Balagopal (Bala) Madhusoodhanan, a intelligent automation architect working on Low Code / No Code platforms and AI risk classification.</p><p>* James Winters, an AI consultant who develops strategies and governance solutions to help solve business problems.</p><p>* Marilena Karanika, Data Scientist, working in financial services modelling and analytics</p><br><p>Further reading and interesting takeaways...</p><br><p>* Discovering ethical challenges and future conundrums? Play the moral machines game ---&nbsp;<a href="http://www.moralmachine.net/" rel="noopener noreferrer" target="_blank">www.moralmachine.net</a></p><p>* Recommendations for ‘must watch’ long form media? Watch The Social Dilemma (2020) --&nbsp;<a href="https://www.imdb.com/title/tt11464826" rel="noopener noreferrer" target="_blank">https://www.imdb.com/title/tt11464826</a></p><p>* “Generative artificial intelligence (AI) in education” policy paper - GOV.UK (2023) --&nbsp;<a href="https://bit.ly/3RXgCbK" rel="noopener noreferrer" target="_blank">https://bit.ly/3RXgCbK</a></p><p>* AI for Humanity --&nbsp;<a href="https://mila.quebec/en/ai-for-humanity/" rel="noopener noreferrer" target="_blank">https://mila.quebec/en/ai-for-humanity/</a></p><p>* Consequence Scanning, an agile toolkit -- from https://doteveryone.org.uk see&nbsp;<a href="https://bit.ly/3Hwv8SN" rel="noopener noreferrer" target="_blank">https://bit.ly/3Hwv8SN</a></p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g" rel="noopener noreferrer" target="_blank">https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This BAEF Future of Work Panel titled "Embracing the Fourth Industrial Revolution" took place on December 14, 2023. Our panelists were:</p><p>* Luke Vilain, Data Ethics and AI Risk Specialist, working in financial services.</p><p>* Balagopal (Bala) Madhusoodhanan, a intelligent automation architect working on Low Code / No Code platforms and AI risk classification.</p><p>* James Winters, an AI consultant who develops strategies and governance solutions to help solve business problems.</p><p>* Marilena Karanika, Data Scientist, working in financial services modelling and analytics</p><br><p>Further reading and interesting takeaways...</p><br><p>* Discovering ethical challenges and future conundrums? Play the moral machines game ---&nbsp;<a href="http://www.moralmachine.net/" rel="noopener noreferrer" target="_blank">www.moralmachine.net</a></p><p>* Recommendations for ‘must watch’ long form media? Watch The Social Dilemma (2020) --&nbsp;<a href="https://www.imdb.com/title/tt11464826" rel="noopener noreferrer" target="_blank">https://www.imdb.com/title/tt11464826</a></p><p>* “Generative artificial intelligence (AI) in education” policy paper - GOV.UK (2023) --&nbsp;<a href="https://bit.ly/3RXgCbK" rel="noopener noreferrer" target="_blank">https://bit.ly/3RXgCbK</a></p><p>* AI for Humanity --&nbsp;<a href="https://mila.quebec/en/ai-for-humanity/" rel="noopener noreferrer" target="_blank">https://mila.quebec/en/ai-for-humanity/</a></p><p>* Consequence Scanning, an agile toolkit -- from https://doteveryone.org.uk see&nbsp;<a href="https://bit.ly/3Hwv8SN" rel="noopener noreferrer" target="_blank">https://bit.ly/3Hwv8SN</a></p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g" rel="noopener noreferrer" target="_blank">https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0213 - Phenomenology & Technology Part 2 - Lucas Introna]]></title>
			<itunes:title><![CDATA[0213 - Phenomenology & Technology Part 2 - Lucas Introna]]></itunes:title>
			<pubDate>Mon, 18 Dec 2023 15:50:14 GMT</pubDate>
			<itunes:duration>1:12:56</itunes:duration>
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			<acast:episodeUrl>phenomenology-technology-part-2</acast:episodeUrl>
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			<itunes:subtitle>Moran-Introna Keynote Lecture 2008</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>213</itunes:episode>
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			<description><![CDATA[<p>The following episode is a bonus cross-pod publication (pollination?) between “Design Talk” and “CITO Conversations” a research community pod hosted by University College Dublin’s Centre for Innovation, Technology &amp; Organisation.</p><p>This ‘from the archives’ recording is the second part of the keynote from “ Triangular Conference 2008” in which Dermot Moran and Lucas Introna talk about the value of conducting research in the phenomenological tradition and considerations when carrying out research into organisations, information systems and modern technology.</p><br><p>Part 2</p><p>In part two Lucas argues that Phenomenology offers deep insights into fundamental aspects of the human experience of technology and information systems, with implications for the sociology of Management and Organisation.</p><p>&nbsp;</p><p>The talk was recorded in-person with a live audience on Thursday June the 5th&nbsp;2008 in the UCD Lochlann Quinn Undergraduate School of Business, Belfield, Dublin, Ireland.</p><br><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Discussion at the conference dinner</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (podcast-MoranIntrona_01.pptx)</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The following episode is a bonus cross-pod publication (pollination?) between “Design Talk” and “CITO Conversations” a research community pod hosted by University College Dublin’s Centre for Innovation, Technology &amp; Organisation.</p><p>This ‘from the archives’ recording is the second part of the keynote from “ Triangular Conference 2008” in which Dermot Moran and Lucas Introna talk about the value of conducting research in the phenomenological tradition and considerations when carrying out research into organisations, information systems and modern technology.</p><br><p>Part 2</p><p>In part two Lucas argues that Phenomenology offers deep insights into fundamental aspects of the human experience of technology and information systems, with implications for the sociology of Management and Organisation.</p><p>&nbsp;</p><p>The talk was recorded in-person with a live audience on Thursday June the 5th&nbsp;2008 in the UCD Lochlann Quinn Undergraduate School of Business, Belfield, Dublin, Ireland.</p><br><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Discussion at the conference dinner</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (podcast-MoranIntrona_01.pptx)</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0212 - Phenomenology & Technology Part 1 - Dermot  Moran]]></title>
			<itunes:title><![CDATA[0212 - Phenomenology & Technology Part 1 - Dermot  Moran]]></itunes:title>
			<pubDate>Mon, 18 Dec 2023 15:47:10 GMT</pubDate>
			<itunes:duration>1:11:28</itunes:duration>
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			<acast:episodeUrl>phenomenology-technology-part-1</acast:episodeUrl>
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			<itunes:subtitle>Moran-Introna Keynote Lecture 2008</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>212</itunes:episode>
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			<description><![CDATA[<p>The following episode is a bonus cross-pod publication (pollination?) between “Design Talk” and “CITO Conversations” a research community pod hosted by University College Dublin’s Centre for Innovation, Technology &amp; Organisation.</p><p>This ‘from the archives’ recording is the first part of the keynote from “ Triangular Conference 2008” in which Dermot Moran and Lucas Introna talk about the value of conducting research in the phenomenological tradition and considerations when carrying out research into organisations, information systems and modern technology.</p><p>&nbsp;</p><p>Part 1</p><p>In part one Dermot introduces Phenomenology and argues for its continuing relevance to Philosophy and Science.&nbsp;</p><br><p>The talk was recorded in-person with a live audience on Thursday June the 5th&nbsp;2008 in the UCD Lochlann Quinn Undergraduate School of Business, Belfield, Dublin, Ireland.</p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Discussion at the conference dinner</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (podcast-MoranIntrona_01.pptx)</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The following episode is a bonus cross-pod publication (pollination?) between “Design Talk” and “CITO Conversations” a research community pod hosted by University College Dublin’s Centre for Innovation, Technology &amp; Organisation.</p><p>This ‘from the archives’ recording is the first part of the keynote from “ Triangular Conference 2008” in which Dermot Moran and Lucas Introna talk about the value of conducting research in the phenomenological tradition and considerations when carrying out research into organisations, information systems and modern technology.</p><p>&nbsp;</p><p>Part 1</p><p>In part one Dermot introduces Phenomenology and argues for its continuing relevance to Philosophy and Science.&nbsp;</p><br><p>The talk was recorded in-person with a live audience on Thursday June the 5th&nbsp;2008 in the UCD Lochlann Quinn Undergraduate School of Business, Belfield, Dublin, Ireland.</p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Adagio in G minor</p><p>Artist: Remo Giazotto attributed to Tomaso Albinoni</p><p>Source: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoni</p><p>Licensed by Dick de Ridder: CC-BY 3.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Discussion at the conference dinner</p><p>Artist: Allen Higgins</p><p>Source: Collage/various (podcast-MoranIntrona_01.pptx)</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0211 - Irish Tech General Counsel - Sarah Irwin</title>
			<itunes:title>0211 - Irish Tech General Counsel - Sarah Irwin</itunes:title>
			<pubDate>Fri, 08 Dec 2023 01:39:10 GMT</pubDate>
			<itunes:duration>24:38</itunes:duration>
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			<acast:episodeUrl>irish-tech-general-counsel</acast:episodeUrl>
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			<itunes:subtitle>Helping start-ups to scale-up</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>211</itunes:episode>
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			<description><![CDATA[<p>Hosts: Aman Madhwal and Anne-Marie Godfrey</p><p>&nbsp;</p><p>We are delighted to have Sarah Irwin to talk with us today. Among her many roles Sarah is founder and community builder for ITGC (the Irish Tech General Counsel community, a forum for In-House Lawyers in Ireland.</p><p>&nbsp;</p><p>To start, Sarah can you tell us a little about yourself and why you founded the ITGC?</p><p>&nbsp;</p><p>Can you take us through some of the terminology? Lawyer, Counsel, Legal Counsel, General Counsel…</p><p>&nbsp;</p><p>What are the basics, that we all need to know about the Legal side of business?</p><p>&nbsp;</p><p>At what points in the growth plan does a technology start-up need General Counsel?</p><p>&nbsp;</p><p>How can General Counsel become more end-user friendly?</p><p>&nbsp;</p><p>Let’s shift to the legal industry itself, how has it been impacted by technology in its own operations?</p><p>&nbsp;</p><p>Any questions from the audience?</p><p>&nbsp;</p><p>Well, we’ll wrap up there. Thank you for talking with us today and sharing your knowledge and expertise.</p><p>&nbsp;</p><p>&nbsp;</p><p>NOTES:</p><p><a href="https://www.itgc.ie/" rel="noopener noreferrer" target="_blank">https://www.itgc.ie</a></p><p>&nbsp;</p><p><a href="https://www.linkedin.com/in/sarah-irwin-aa273064/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/sarah-irwin-aa273064/</a></p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Aman Madhwal and Anne-Marie Godfrey</p><p>&nbsp;</p><p>We are delighted to have Sarah Irwin to talk with us today. Among her many roles Sarah is founder and community builder for ITGC (the Irish Tech General Counsel community, a forum for In-House Lawyers in Ireland.</p><p>&nbsp;</p><p>To start, Sarah can you tell us a little about yourself and why you founded the ITGC?</p><p>&nbsp;</p><p>Can you take us through some of the terminology? Lawyer, Counsel, Legal Counsel, General Counsel…</p><p>&nbsp;</p><p>What are the basics, that we all need to know about the Legal side of business?</p><p>&nbsp;</p><p>At what points in the growth plan does a technology start-up need General Counsel?</p><p>&nbsp;</p><p>How can General Counsel become more end-user friendly?</p><p>&nbsp;</p><p>Let’s shift to the legal industry itself, how has it been impacted by technology in its own operations?</p><p>&nbsp;</p><p>Any questions from the audience?</p><p>&nbsp;</p><p>Well, we’ll wrap up there. Thank you for talking with us today and sharing your knowledge and expertise.</p><p>&nbsp;</p><p>&nbsp;</p><p>NOTES:</p><p><a href="https://www.itgc.ie/" rel="noopener noreferrer" target="_blank">https://www.itgc.ie</a></p><p>&nbsp;</p><p><a href="https://www.linkedin.com/in/sarah-irwin-aa273064/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/sarah-irwin-aa273064/</a></p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0210 - On Product Management with Laura Fay</title>
			<itunes:title>0210 - On Product Management with Laura Fay</itunes:title>
			<pubDate>Fri, 24 Nov 2023 12:02:34 GMT</pubDate>
			<itunes:duration>21:53</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>on-product-management</acast:episodeUrl>
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			<itunes:subtitle>Moving towards Everything as a Service (XaaS)</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>210</itunes:episode>
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			<description><![CDATA[<p>Hosts: Clare Mustapha and Laksh Sharma -&nbsp;</p><p>We are delighted to have Laura Fay join us today. Laura studied Computer Science at Trinity College before setting out to the United States and kicking off her long career in the tech sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Laura, can you talk about your journey from technologist towards product leadership?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The tech sector has always been ‘about the technology’, but is it ‘product’ or ‘service’? What is the right way to think about it?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do new tech delivery and payment models change how we design and sell digital?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the gap between engineers and salespeople?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should we consider the product person a ‘representative from Sales’ to Development or are they Development’s ambassador to the rest of the company?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What would you say to someone who wants to get into product management? What competencies do they need to learn and hone?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the audience.</p><p>Well, we’ll wrap up there.</p><p>Thank you, Laura, for taking the time to talk with us and share your ideas and experience with us today.</p><p>(thanks, wrap-up, summary).&nbsp;</p><br><p>Notes:</p><p>Laura Fay presenting on XAAS to Product Collective https://www.youtube.com/watch?v=0fcoWq5CgbI</p><p>Laura’s participation in a panel video “RSIA Researcher Hot Takes” https://www.youtube.com/watch?v=FRC_M2tz_o8</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Clare Mustapha and Laksh Sharma -&nbsp;</p><p>We are delighted to have Laura Fay join us today. Laura studied Computer Science at Trinity College before setting out to the United States and kicking off her long career in the tech sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Laura, can you talk about your journey from technologist towards product leadership?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The tech sector has always been ‘about the technology’, but is it ‘product’ or ‘service’? What is the right way to think about it?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do new tech delivery and payment models change how we design and sell digital?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the gap between engineers and salespeople?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should we consider the product person a ‘representative from Sales’ to Development or are they Development’s ambassador to the rest of the company?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What would you say to someone who wants to get into product management? What competencies do they need to learn and hone?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Questions from the audience.</p><p>Well, we’ll wrap up there.</p><p>Thank you, Laura, for taking the time to talk with us and share your ideas and experience with us today.</p><p>(thanks, wrap-up, summary).&nbsp;</p><br><p>Notes:</p><p>Laura Fay presenting on XAAS to Product Collective https://www.youtube.com/watch?v=0fcoWq5CgbI</p><p>Laura’s participation in a panel video “RSIA Researcher Hot Takes” https://www.youtube.com/watch?v=FRC_M2tz_o8</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0209 - Prompts for Change with Suzanne Brennan</title>
			<itunes:title>0209 - Prompts for Change with Suzanne Brennan</itunes:title>
			<pubDate>Fri, 17 Nov 2023 16:37:01 GMT</pubDate>
			<itunes:duration>36:52</itunes:duration>
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			<acast:episodeUrl>prompts-for-change-and-transformation</acast:episodeUrl>
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			<itunes:subtitle>A research to action model</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>209</itunes:episode>
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			<description><![CDATA[<p>Hosts: Joe and Adam&nbsp;</p><p>We are delighted to have Suzanne Brennan with us today. Suzanne works as Innovation Lead at InsTech.ie.</p><ul><li>To start, Suzanne, can you tell us a little about yourself and about InsTech?</li><li>Can you give us a sketch of the Insurance sector in Ireland (local market, global market, retail/commercial, insurance/reinsurance).</li><li>Talk about challenges to the insurance industry from an innovation perspective? </li><li>And how is the industry responding to disruptive technologies? </li><li>You recently launched a report focusing on the future of insurance in Ireland. </li><li>What was the motivation behind the project? &nbsp;</li><li>Can you talk us through the research design, the methodology? </li><li>Why did you start with insights and interviews rather than the traditional survey and questionnaire? </li><li>How are useful are surveys and questionnaires? </li><li>What worked well and what would you change if you had to do it again?&nbsp;</li><li>So, the report is aimed at capability building in the industry. How do you imagine a member organisation will act on the findings? </li><li>How can Design Thinking be used to enact and enable organisational change and transformation? </li><li>How important is diversity in the creative process?&nbsp;&nbsp;Is that something you pay particular attention to?&nbsp;</li><li>The role of leadership – the old model of leadership is defunct to some extent, in that for the process of innovation it is not necessarily assumed that the leader has all the ideas / answers.&nbsp;&nbsp;However, is there a role for a leader within the team and, if so, what is it?</li><li>Psychological safety is really important if the creative process is a team effort.&nbsp;&nbsp;It requires the team to listen and withhold immediate judgement so that ideas are aired and properly considered.&nbsp;&nbsp;How do you facilitate this process?</li><li>Creativity and motivation are somewhat interlinked – the creative ability coupled with the desire and motivation to create something useful, beautiful, or different. How do you identify creative people and how do you support the creative process?</li><li>Any questions from the audience?</li></ul><p>&nbsp;</p><p>Well, we’ll wrap up there. Thank you for talking with us today and sharing your knowledge and expertise.</p><p>&nbsp;</p><p>&nbsp;</p><p>NOTES:</p><p>InsTech.ie website:&nbsp;<a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a></p><p>Insurance Innovation Capability Report 2023 -&nbsp;<a href="https://www.instech.ie/insurance-innovation-capability-report-2023" rel="noopener noreferrer" target="_blank">https://www.instech.ie/insurance-innovation-capability-report-2023</a></p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Joe and Adam&nbsp;</p><p>We are delighted to have Suzanne Brennan with us today. Suzanne works as Innovation Lead at InsTech.ie.</p><ul><li>To start, Suzanne, can you tell us a little about yourself and about InsTech?</li><li>Can you give us a sketch of the Insurance sector in Ireland (local market, global market, retail/commercial, insurance/reinsurance).</li><li>Talk about challenges to the insurance industry from an innovation perspective? </li><li>And how is the industry responding to disruptive technologies? </li><li>You recently launched a report focusing on the future of insurance in Ireland. </li><li>What was the motivation behind the project? &nbsp;</li><li>Can you talk us through the research design, the methodology? </li><li>Why did you start with insights and interviews rather than the traditional survey and questionnaire? </li><li>How are useful are surveys and questionnaires? </li><li>What worked well and what would you change if you had to do it again?&nbsp;</li><li>So, the report is aimed at capability building in the industry. How do you imagine a member organisation will act on the findings? </li><li>How can Design Thinking be used to enact and enable organisational change and transformation? </li><li>How important is diversity in the creative process?&nbsp;&nbsp;Is that something you pay particular attention to?&nbsp;</li><li>The role of leadership – the old model of leadership is defunct to some extent, in that for the process of innovation it is not necessarily assumed that the leader has all the ideas / answers.&nbsp;&nbsp;However, is there a role for a leader within the team and, if so, what is it?</li><li>Psychological safety is really important if the creative process is a team effort.&nbsp;&nbsp;It requires the team to listen and withhold immediate judgement so that ideas are aired and properly considered.&nbsp;&nbsp;How do you facilitate this process?</li><li>Creativity and motivation are somewhat interlinked – the creative ability coupled with the desire and motivation to create something useful, beautiful, or different. How do you identify creative people and how do you support the creative process?</li><li>Any questions from the audience?</li></ul><p>&nbsp;</p><p>Well, we’ll wrap up there. Thank you for talking with us today and sharing your knowledge and expertise.</p><p>&nbsp;</p><p>&nbsp;</p><p>NOTES:</p><p>InsTech.ie website:&nbsp;<a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a></p><p>Insurance Innovation Capability Report 2023 -&nbsp;<a href="https://www.instech.ie/insurance-innovation-capability-report-2023" rel="noopener noreferrer" target="_blank">https://www.instech.ie/insurance-innovation-capability-report-2023</a></p><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0208 - Publishing Board Games with Mark Cooke</title>
			<itunes:title>0208 - Publishing Board Games with Mark Cooke</itunes:title>
			<pubDate>Tue, 14 Nov 2023 15:29:38 GMT</pubDate>
			<itunes:duration>37:34</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>publishing-board-games</acast:episodeUrl>
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			<itunes:subtitle>Addressing all people groups</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>208</itunes:episode>
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			<description><![CDATA[<p>Hosts: Subhashini Srinivasan and Calum McCarthy</p><p>We are very pleased to have Mark Cooke from Bright Eye Games with us today to talk about the business of publishing boardgames.</p><br><p>Brief self-introduction: How you ended up in Games and your motivation for staying in the industry.</p><br><p>How did you get into the gaming industry, and what motivates you to stay in it?”</p><p>What are the practicalities of being a publisher?</p><p>How did you discover CoraQuest, and what prompted you to publish it?</p><p>How important is the pitch for a game idea or game in development?</p><p>Can you talk about the challenges and opportunities of creating sustainable products?</p><p>How important are conventions and other forums for generating interest and finding your community?</p><p>What new projects are you working on for Bright Eye Games?</p><p>Are there any instances of licensing issues in the industry?</p><p>Do you prefer physical or digital games, and what are your thoughts on video game versions, companion Apps, digital resources?&nbsp;</p><p>Talk a little about the role of game mechanics in terms of play and genre?</p><p>As a designer, how do you create atmosphere, mood, or essence of the game?</p><p>What financial aspects do you consider when deciding to publish a game?</p><p>How do you do marketing in this business?</p><br><p>Thank you for taking the time to talk with us and share your experiences.</p><br><p><br></p><p>Notes:</p><p>Bright Eye Games&nbsp;<a href="https://www.brighteyegames.com/" rel="noopener noreferrer" target="_blank">https://www.brighteyegames.com</a></p><p>Some titles published by Bright Eye Games:</p><p>CoraQuest (2022)</p><p>Battle Dentale (2023)</p><p>The Plot Thickens (2023)</p><p>Termite Towers (2022)</p><p>Waggle Dance (2022)</p><br><p>Interesting information about, and by, the game industry…</p><p>Green Games Guide: https://www.greengamesguide.com/read-the-guide</p><p>BoardGameGeek: https://boardgamegeek.com/</p><p>The Dice Tower: https://www.dicetower.com/</p><p>Shut Up and Sit Down: https://www.shutupandsitdown.com/</p><p>AireCon: https://www.airecon.co.uk/</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Subhashini Srinivasan and Calum McCarthy</p><p>We are very pleased to have Mark Cooke from Bright Eye Games with us today to talk about the business of publishing boardgames.</p><br><p>Brief self-introduction: How you ended up in Games and your motivation for staying in the industry.</p><br><p>How did you get into the gaming industry, and what motivates you to stay in it?”</p><p>What are the practicalities of being a publisher?</p><p>How did you discover CoraQuest, and what prompted you to publish it?</p><p>How important is the pitch for a game idea or game in development?</p><p>Can you talk about the challenges and opportunities of creating sustainable products?</p><p>How important are conventions and other forums for generating interest and finding your community?</p><p>What new projects are you working on for Bright Eye Games?</p><p>Are there any instances of licensing issues in the industry?</p><p>Do you prefer physical or digital games, and what are your thoughts on video game versions, companion Apps, digital resources?&nbsp;</p><p>Talk a little about the role of game mechanics in terms of play and genre?</p><p>As a designer, how do you create atmosphere, mood, or essence of the game?</p><p>What financial aspects do you consider when deciding to publish a game?</p><p>How do you do marketing in this business?</p><br><p>Thank you for taking the time to talk with us and share your experiences.</p><br><p><br></p><p>Notes:</p><p>Bright Eye Games&nbsp;<a href="https://www.brighteyegames.com/" rel="noopener noreferrer" target="_blank">https://www.brighteyegames.com</a></p><p>Some titles published by Bright Eye Games:</p><p>CoraQuest (2022)</p><p>Battle Dentale (2023)</p><p>The Plot Thickens (2023)</p><p>Termite Towers (2022)</p><p>Waggle Dance (2022)</p><br><p>Interesting information about, and by, the game industry…</p><p>Green Games Guide: https://www.greengamesguide.com/read-the-guide</p><p>BoardGameGeek: https://boardgamegeek.com/</p><p>The Dice Tower: https://www.dicetower.com/</p><p>Shut Up and Sit Down: https://www.shutupandsitdown.com/</p><p>AireCon: https://www.airecon.co.uk/</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0207 - BAEF Educator Interview - Annunziata Esposito Amideo</title>
			<itunes:title>0207 - BAEF Educator Interview - Annunziata Esposito Amideo</itunes:title>
			<pubDate>Wed, 01 Nov 2023 13:12:11 GMT</pubDate>
			<itunes:duration>24:51</itunes:duration>
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			<acast:episodeUrl>annunziata-baef-educator-interview</acast:episodeUrl>
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			<itunes:subtitle>Top tip - learn to teach python</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>207</itunes:episode>
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			<description><![CDATA[<p>Annunziata Esposito Amideo in conversation with Allen Higgins&nbsp;</p><p>Nunzia is an Assistant Professor in Management Information Systems at University College Dublin, she is a member of the UK OR Society and its special interest group WORAN, and the current secretary of the EURO WISDOM Forum.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Analytics educators come from all kinds of professions, how did you find yourself working in this field?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share some lessons learned on becoming an analytics educator? (Three tips for a lecturer starting out?)&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a bit about your own research interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I know you record a lot of your lectures for students. Do pre-recorded lecturers change the classroom experience?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you is the essence of practical&nbsp;analytics? (a process of optimization…&nbsp;The issue is that analytics and Operational Research (optimization is part of OR) are not really the same:&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the challenges surrounding the academic/industry interface? (pure mathematics, applied mathematics &gt; practical mathematics).</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technologies are a must-have in your toolbox? Your ‘go to’ tools for analysing data?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... Do you have a favourite science or data podcast or video channel, or geeky secret?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Other questions…</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g" rel="noopener noreferrer" target="_blank">https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Annunziata Esposito Amideo in conversation with Allen Higgins&nbsp;</p><p>Nunzia is an Assistant Professor in Management Information Systems at University College Dublin, she is a member of the UK OR Society and its special interest group WORAN, and the current secretary of the EURO WISDOM Forum.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Analytics educators come from all kinds of professions, how did you find yourself working in this field?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share some lessons learned on becoming an analytics educator? (Three tips for a lecturer starting out?)&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a bit about your own research interests?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I know you record a lot of your lectures for students. Do pre-recorded lecturers change the classroom experience?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you is the essence of practical&nbsp;analytics? (a process of optimization…&nbsp;The issue is that analytics and Operational Research (optimization is part of OR) are not really the same:&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the challenges surrounding the academic/industry interface? (pure mathematics, applied mathematics &gt; practical mathematics).</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technologies are a must-have in your toolbox? Your ‘go to’ tools for analysing data?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... Do you have a favourite science or data podcast or video channel, or geeky secret?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Other questions…</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g" rel="noopener noreferrer" target="_blank">https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27g</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0206 - Working in Code with Anna Browne (née Brady)</title>
			<itunes:title>0206 - Working in Code with Anna Browne (née Brady)</itunes:title>
			<pubDate>Tue, 17 Oct 2023 14:15:01 GMT</pubDate>
			<itunes:duration>24:40</itunes:duration>
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			<acast:episodeUrl>working-in-code</acast:episodeUrl>
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			<itunes:subtitle>I made great software, they had to put up with me</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>206</itunes:episode>
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			<description><![CDATA[<p>Hi, I'm Allen Higgins, you're listening to Design Talk.</p><p>I am delighted to have Anna Browne (née Brady) as my guest today, to talk about and reflect upon her career in code.</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Anna, can you share some of the key milestones in your career thus far? (Influenced at UCD by Dr Joe Morris in his Program Construction class; he made us write code, on paper, it made us appreciate the value of simplicity, the value of thinking things through.)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you, is the essence of design?</p><p>o&nbsp;&nbsp;&nbsp;Can you share your reflections on the design process?</p><p>o&nbsp;&nbsp;&nbsp;Is design ultimately a process of working alone on your own ideas.&nbsp;</p><p>o&nbsp;&nbsp;&nbsp;Talk about the difference between design as an individual and design in a team...</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How, if at all, has the changing technology environment changed the way you perform design?</p><p>o&nbsp;&nbsp;&nbsp;What do you insist on having in the physical work environment?</p><p>o&nbsp;&nbsp;&nbsp;How do you get people to share design knowledge? To attain/agree on shared understandings and design vision?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As an educator yourself, what motivates you to advocate for maths and technology skills in students?</p><p>o&nbsp;&nbsp;&nbsp;What tips can you share from your experience of teaching maths and practical IT for adult learners? Ways of engaging them, making it real, that overcome blocks.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any final thoughts you'd like to share before we wrap up?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hi, I'm Allen Higgins, you're listening to Design Talk.</p><p>I am delighted to have Anna Browne (née Brady) as my guest today, to talk about and reflect upon her career in code.</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Anna, can you share some of the key milestones in your career thus far? (Influenced at UCD by Dr Joe Morris in his Program Construction class; he made us write code, on paper, it made us appreciate the value of simplicity, the value of thinking things through.)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you, is the essence of design?</p><p>o&nbsp;&nbsp;&nbsp;Can you share your reflections on the design process?</p><p>o&nbsp;&nbsp;&nbsp;Is design ultimately a process of working alone on your own ideas.&nbsp;</p><p>o&nbsp;&nbsp;&nbsp;Talk about the difference between design as an individual and design in a team...</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How, if at all, has the changing technology environment changed the way you perform design?</p><p>o&nbsp;&nbsp;&nbsp;What do you insist on having in the physical work environment?</p><p>o&nbsp;&nbsp;&nbsp;How do you get people to share design knowledge? To attain/agree on shared understandings and design vision?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As an educator yourself, what motivates you to advocate for maths and technology skills in students?</p><p>o&nbsp;&nbsp;&nbsp;What tips can you share from your experience of teaching maths and practical IT for adult learners? Ways of engaging them, making it real, that overcome blocks.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any final thoughts you'd like to share before we wrap up?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0205 - Talking Design with Liam Bannon</title>
			<itunes:title>0205 - Talking Design with Liam Bannon</itunes:title>
			<pubDate>Wed, 23 Aug 2023 17:09:04 GMT</pubDate>
			<itunes:duration>23:58</itunes:duration>
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			<itunes:subtitle>On Mike Cooley’s social technological vision</itunes:subtitle>
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			<itunes:season>12</itunes:season>
			<itunes:episode>205</itunes:episode>
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			<description><![CDATA[<p>In conversation with Liam Bannon, Professor Emeritus, and founder of the Interaction Design Centre at the University of Limerick.</p><br><p>In this episode we talk about Mick Cooley and his legacy. Mike Cooley, from Tuam, Co. Galway, an engineer, academic, trade unionist, socialist, an activist and change agent. As a commentator on labour issues Mike was once a familiar voice in the Irish media, sought for his views on contemporary workplace and labour issues.&nbsp;</p><br><p>Mike Cooley – author or Architect or Bee, a manifesto for designing for human use, was an engineer at Lucas aerospace. Throughout his career he sought ways to improve the work we do, to empower workers, to work better, to augment human ability and skills. For Cooley, real workplace transformation occurs as a kind of partnership between designer and worker, rather than by instrumental substitution of human roles by software, robots, or technologies. An organisation’s goal instead should be to augment human ability by improving the technologies we employ, and authentic innovation arises as a consequence of human-centered, collaborative and collective design processes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In conversation with Liam Bannon, Professor Emeritus, and founder of the Interaction Design Centre at the University of Limerick.</p><br><p>In this episode we talk about Mick Cooley and his legacy. Mike Cooley, from Tuam, Co. Galway, an engineer, academic, trade unionist, socialist, an activist and change agent. As a commentator on labour issues Mike was once a familiar voice in the Irish media, sought for his views on contemporary workplace and labour issues.&nbsp;</p><br><p>Mike Cooley – author or Architect or Bee, a manifesto for designing for human use, was an engineer at Lucas aerospace. Throughout his career he sought ways to improve the work we do, to empower workers, to work better, to augment human ability and skills. For Cooley, real workplace transformation occurs as a kind of partnership between designer and worker, rather than by instrumental substitution of human roles by software, robots, or technologies. An organisation’s goal instead should be to augment human ability by improving the technologies we employ, and authentic innovation arises as a consequence of human-centered, collaborative and collective design processes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0204 - BAEF Educator Interview - Christina Phillips</title>
			<itunes:title>0204 - BAEF Educator Interview - Christina Phillips</itunes:title>
			<pubDate>Wed, 16 Aug 2023 16:16:45 GMT</pubDate>
			<itunes:duration>29:02</itunes:duration>
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			<acast:episodeUrl>analytics-is-about-creating-a-dialogue</acast:episodeUrl>
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			<itunes:subtitle>Analytics is about creating a dialogue!</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>204</itunes:episode>
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			<description><![CDATA[<p>I am delighted to be joined by Christina Phillips, the founder and force behind the Business Analytics Educators Forum.</p><p>Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research for industry.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, can you tell us a little about your own background and your perspective on data analytics?</p><p>o&nbsp;&nbsp;&nbsp;How is analytics being used in industry?</p><p>o&nbsp;&nbsp;&nbsp;Is data analytics an intrinsic part of academic research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What was the motivation behind starting the Business Analytics Educators Forum, the BAEF?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does it tie into your own research interests?</p><p>o&nbsp;&nbsp;&nbsp;Are there connections between problem-structuring methods and systems methods like soft systems, design thinking, others?</p><p>o&nbsp;&nbsp;&nbsp;Can you talk about the idea of ‘human-centric analytics’?</p><p>o&nbsp;&nbsp;&nbsp;I’ve heard you say, “there’s nothing better than wallowing in data”.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share the kinds of must-have tech in your toolbox? Your ‘go to’ tools for analysing data?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... Do you have a favorite science or data podcast or video channel, or geeky secret?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://youtu.be/THth52iN6oQ" rel="noopener noreferrer" target="_blank">https://youtu.be/THth52iN6oQ</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I am delighted to be joined by Christina Phillips, the founder and force behind the Business Analytics Educators Forum.</p><p>Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research for industry.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, can you tell us a little about your own background and your perspective on data analytics?</p><p>o&nbsp;&nbsp;&nbsp;How is analytics being used in industry?</p><p>o&nbsp;&nbsp;&nbsp;Is data analytics an intrinsic part of academic research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What was the motivation behind starting the Business Analytics Educators Forum, the BAEF?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does it tie into your own research interests?</p><p>o&nbsp;&nbsp;&nbsp;Are there connections between problem-structuring methods and systems methods like soft systems, design thinking, others?</p><p>o&nbsp;&nbsp;&nbsp;Can you talk about the idea of ‘human-centric analytics’?</p><p>o&nbsp;&nbsp;&nbsp;I’ve heard you say, “there’s nothing better than wallowing in data”.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share the kinds of must-have tech in your toolbox? Your ‘go to’ tools for analysing data?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... Do you have a favorite science or data podcast or video channel, or geeky secret?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><p>A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p><a href="https://youtu.be/THth52iN6oQ" rel="noopener noreferrer" target="_blank">https://youtu.be/THth52iN6oQ</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0203 - BAEF Educator Interview - Anabela Soares</title>
			<itunes:title>0203 - BAEF Educator Interview - Anabela Soares</itunes:title>
			<pubDate>Thu, 15 Jun 2023 12:24:12 GMT</pubDate>
			<itunes:duration>33:14</itunes:duration>
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			<itunes:subtitle>3 things you need to know about surveys</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>13</itunes:season>
			<itunes:episode>203</itunes:episode>
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			<description><![CDATA[<p>In conversation: Allen Higgins and Anabela Soares</p><p>I am delighted to be joined today by Anabela Da Silva Filipe Soares.&nbsp;</p><p>Anabela is a Senior Lecturer in Strategy &amp; Operations Management at the University of the West of England and a member of the Business Analytics Educators Forum.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Analytics educators come from all kinds of professions. Can you share a little about your own background and your perspective on data analytics?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is analytics used in your original profession’s day-to-day work? [e.g. accounting, sociology, psychology, marketing, economics, engineering, computing, medical specialism, etc.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And how is analytics used in academic research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk a little about how academic research differs from industry research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does analytics influence research design?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do people mean by “good quality data”? How do you produce good quality data?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As a self-declared 'questionnaire geek' can you share three tips for someone designing a questionnaire?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... What are your favorite podcasts or video channels?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And, can you share a geeky secret?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><p>A video version of this episode was first published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p>https://bit.ly/3Xgh2Mz</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In conversation: Allen Higgins and Anabela Soares</p><p>I am delighted to be joined today by Anabela Da Silva Filipe Soares.&nbsp;</p><p>Anabela is a Senior Lecturer in Strategy &amp; Operations Management at the University of the West of England and a member of the Business Analytics Educators Forum.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, Analytics educators come from all kinds of professions. Can you share a little about your own background and your perspective on data analytics?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is analytics used in your original profession’s day-to-day work? [e.g. accounting, sociology, psychology, marketing, economics, engineering, computing, medical specialism, etc.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And how is analytics used in academic research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk a little about how academic research differs from industry research?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does analytics influence research design?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do people mean by “good quality data”? How do you produce good quality data?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As a self-declared 'questionnaire geek' can you share three tips for someone designing a questionnaire?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To close out the interview... What are your favorite podcasts or video channels?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And, can you share a geeky secret?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><p>A video version of this episode was first published on the Business Analytics Educators Forum’s YouTube channel at:&nbsp;</p><p>https://bit.ly/3Xgh2Mz</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title:&nbsp;Guitar House</p><p>Artist:&nbsp;josh pan (2020)</p><p>Source:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=JL-LId8ZWB" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=JL-LId8ZWB</a><a href="https://www.youtube.com/watch?v=JL-LId8ZWBM" rel="noopener noreferrer" target="_blank">M</a></p><p>License:&nbsp;License CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collaboration for BAEF</p><p>Artist: Nuno Machado and Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0201 - Creative Agencies with Musa Afandiyev</title>
			<itunes:title>0201 - Creative Agencies with Musa Afandiyev</itunes:title>
			<pubDate>Thu, 08 Jun 2023 11:24:56 GMT</pubDate>
			<itunes:duration>36:13</itunes:duration>
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			<acast:episodeUrl>creative-agencies</acast:episodeUrl>
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			<itunes:subtitle>...passion, pain-points, persistence</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>201</itunes:episode>
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			<description><![CDATA[<p>Hosts: Allen Higgins</p><p>I am very pleased to welcome Musa Afandiyev, former founder/director of Ağıllı Nağıllar, a creative agency based in Baku, Azerbaijan, now studying for a PhD at UCD.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, Musa, could you say a few words by way of introduction and how you got&nbsp;into the creative agency business?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does Creative agency business fit with Marketing agencies, PR, Media, and Advertising?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;People talk about the need for digital clusters and partner ecosystems for creative industries, do you think digital agencies benefit from being around each other, even if they compete for the same work?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In your opinion, what size organisation best fits the creative agency space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If smaller is better, how do you scale up when you need to?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As an entrepreneur yourself, what qualities do you look for in others to indicate entrepreneurial potential?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your experiences.</p><br><p>NOTES:</p><p>https://www.linkedin.com/in/musaeffendi/</p><br><p><br></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Allen Higgins</p><p>I am very pleased to welcome Musa Afandiyev, former founder/director of Ağıllı Nağıllar, a creative agency based in Baku, Azerbaijan, now studying for a PhD at UCD.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, Musa, could you say a few words by way of introduction and how you got&nbsp;into the creative agency business?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does Creative agency business fit with Marketing agencies, PR, Media, and Advertising?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;People talk about the need for digital clusters and partner ecosystems for creative industries, do you think digital agencies benefit from being around each other, even if they compete for the same work?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In your opinion, what size organisation best fits the creative agency space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If smaller is better, how do you scale up when you need to?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As an entrepreneur yourself, what qualities do you look for in others to indicate entrepreneurial potential?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your experiences.</p><br><p>NOTES:</p><p>https://www.linkedin.com/in/musaeffendi/</p><br><p><br></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0200 - Consulting Culture with Ian Doyle</title>
			<itunes:title>0200 - Consulting Culture with Ian Doyle</itunes:title>
			<pubDate>Wed, 07 Jun 2023 12:52:03 GMT</pubDate>
			<itunes:duration>41:08</itunes:duration>
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			<acast:episodeUrl>consulting-culture</acast:episodeUrl>
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			<itunes:subtitle>...and coaching change</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>200</itunes:episode>
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			<description><![CDATA[<p>Hosts: Afolabi Olusola and Carina Völkerling</p><p>We are very pleased to welcome Ian Doyle, Consulting Manager at Guidewire Software, the international insurance software and technology company.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us a little about your background and your current role?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day in the life look like?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has Guidewire’s methodology evolved over the years?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the methodology the same for both product development and client delivery?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What good-working-practices can you highlight for teams?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’d talked about the concept of value, is it intangible or something you measure?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does consulting change when a client engagement requires working with other partners? [external services, other consultants etc]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The insurance industry is famously based on data and actuary-centred, is there room for data scientists in the industry (and Guidewire)?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share 3 tips and 3 cautions for a consultant starting out…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;and audience questions?&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>[retro’s; well-functioning team; regular Slack calls – huddles, Zoom, frequent regular communications; brown-bags; clear role/responsibility; culture of openness; team charter; others]</p><p>[tips and pitfalls: Build a network; don’t be afraid to ask questions; and be prepared to challenge the customer. Have those difficult conversations. Build relationships, know your team, know the people up and below, keep your skills up to date. Look for variety in your roles – don’t get stuck in a niche; Look for places that give a mix of challenge and responsibility – balance between being spoon fed versus struggling; things are changing get over it, change can be an opportunity.]</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Afolabi Olusola and Carina Völkerling</p><p>We are very pleased to welcome Ian Doyle, Consulting Manager at Guidewire Software, the international insurance software and technology company.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us a little about your background and your current role?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day in the life look like?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How has Guidewire’s methodology evolved over the years?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the methodology the same for both product development and client delivery?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What good-working-practices can you highlight for teams?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’d talked about the concept of value, is it intangible or something you measure?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does consulting change when a client engagement requires working with other partners? [external services, other consultants etc]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The insurance industry is famously based on data and actuary-centred, is there room for data scientists in the industry (and Guidewire)?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share 3 tips and 3 cautions for a consultant starting out…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;and audience questions?&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>[retro’s; well-functioning team; regular Slack calls – huddles, Zoom, frequent regular communications; brown-bags; clear role/responsibility; culture of openness; team charter; others]</p><p>[tips and pitfalls: Build a network; don’t be afraid to ask questions; and be prepared to challenge the customer. Have those difficult conversations. Build relationships, know your team, know the people up and below, keep your skills up to date. Look for variety in your roles – don’t get stuck in a niche; Look for places that give a mix of challenge and responsibility – balance between being spoon fed versus struggling; things are changing get over it, change can be an opportunity.]</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0199 - Building Data Platforms with James Egan</title>
			<itunes:title>0199 - Building Data Platforms with James Egan</itunes:title>
			<pubDate>Tue, 06 Jun 2023 21:12:10 GMT</pubDate>
			<itunes:duration>36:21</itunes:duration>
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			<acast:episodeUrl>building-data-platforms</acast:episodeUrl>
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			<itunes:subtitle>...with customer involvement</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>199</itunes:episode>
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			<description><![CDATA[<p>Hosts: Harshitha Jayasimha, Abhishek Sabharwal&nbsp;</p><p>We are very pleased to welcome James Egan, software consultant at Murex.</p><p>Can you tell us a little about yourself to start?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the industry space that Murex operates in?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do developers need Financial Services knowledge to work in this space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Having trained as an engineer, how did you get into product management?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does the product development side interact with the customer facing side?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What approaches do you take to gathering and managing requirements? [expand on approach to Agile – SAFE]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you look for in new hires? [Fast, willing learners, open minds, problem solvers.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Go-to tools and techniques for the job?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see design taking place? What is design? [architecture, interface, lines-of-code; design philosophy?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>https://www.murex.com/en/who-we-are/about-us</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Harshitha Jayasimha, Abhishek Sabharwal&nbsp;</p><p>We are very pleased to welcome James Egan, software consultant at Murex.</p><p>Can you tell us a little about yourself to start?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the industry space that Murex operates in?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do developers need Financial Services knowledge to work in this space?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Having trained as an engineer, how did you get into product management?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does the product development side interact with the customer facing side?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What approaches do you take to gathering and managing requirements? [expand on approach to Agile – SAFE]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you look for in new hires? [Fast, willing learners, open minds, problem solvers.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Go-to tools and techniques for the job?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see design taking place? What is design? [architecture, interface, lines-of-code; design philosophy?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>https://www.murex.com/en/who-we-are/about-us</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0198 - Seeding Innovation with Gary Leyden</title>
			<itunes:title>0198 - Seeding Innovation with Gary Leyden</itunes:title>
			<pubDate>Wed, 17 May 2023 12:47:15 GMT</pubDate>
			<itunes:duration>36:54</itunes:duration>
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			<acast:episodeId>6464ccd3f867e70011d064e6</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>seeding-innovation</acast:episodeUrl>
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			<itunes:subtitle>...in a partner community</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>198</itunes:episode>
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			<description><![CDATA[<p>Hosts: Zi Wang and Lakshit Chamoli</p><p>We are very pleased to have Gary Leyden with us today.&nbsp;</p><p>Gary’s business career is distinguished by building new lines of business, founding, and investing in new ventures.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gary, before we start, can you share some of the highlights of your career thus far?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Introduce us to InsTech.ie and the motivation behind it? [founder journey – btw is there a connection to Insurtechireland.org?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is InsTech.ie prompting innovation among its members? [benchmarking with Ninety]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk us through some of the challenges of creating innovation in a regulated sector? [approaches in different jurisdictions, EU institutions, Central Bank of Ireland, UK FCA, etc.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How have other locations sparked innovation capability in Insurance and what can Ireland learn from them? [London]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Insurance is all about data and risk information. Is there any unused data left? [yes]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does the insurance industry have the space for more data literacy roles, in addition to the actuaries? [yes, role for new Insurtech start-ups]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the potential for new data-driven services or products in insurance? [examples, regulated entities, sandbox]</p><p>&lt;and some questions from the audience&gt;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p><a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a>&nbsp;&nbsp;- Benchmarking Approach</p><br><p><a href="https://ninety.com/" rel="noopener noreferrer" target="_blank">https://ninety.com</a></p><p><a href="https://irishadvantage.com/insuretech/" rel="noopener noreferrer" target="_blank">https://irishadvantage.com/insuretech/</a></p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Zi Wang and Lakshit Chamoli</p><p>We are very pleased to have Gary Leyden with us today.&nbsp;</p><p>Gary’s business career is distinguished by building new lines of business, founding, and investing in new ventures.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gary, before we start, can you share some of the highlights of your career thus far?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Introduce us to InsTech.ie and the motivation behind it? [founder journey – btw is there a connection to Insurtechireland.org?]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How is InsTech.ie prompting innovation among its members? [benchmarking with Ninety]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk us through some of the challenges of creating innovation in a regulated sector? [approaches in different jurisdictions, EU institutions, Central Bank of Ireland, UK FCA, etc.]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How have other locations sparked innovation capability in Insurance and what can Ireland learn from them? [London]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Insurance is all about data and risk information. Is there any unused data left? [yes]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does the insurance industry have the space for more data literacy roles, in addition to the actuaries? [yes, role for new Insurtech start-ups]</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the potential for new data-driven services or products in insurance? [examples, regulated entities, sandbox]</p><p>&lt;and some questions from the audience&gt;</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p><a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a>&nbsp;&nbsp;- Benchmarking Approach</p><br><p><a href="https://ninety.com/" rel="noopener noreferrer" target="_blank">https://ninety.com</a></p><p><a href="https://irishadvantage.com/insuretech/" rel="noopener noreferrer" target="_blank">https://irishadvantage.com/insuretech/</a></p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0197 - A Short History of Digital Transformation with Joe Peppard</title>
			<itunes:title>0197 - A Short History of Digital Transformation with Joe Peppard</itunes:title>
			<pubDate>Tue, 09 May 2023 16:08:04 GMT</pubDate>
			<itunes:duration>53:56</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>a-short-history-of-digital-transformation</acast:episodeUrl>
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			<itunes:subtitle>...rethinking IT value creation</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>197</itunes:episode>
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			<description><![CDATA[<p>Host: Allen Higgins</p><p>We are very pleased to welcome Professor Joe Peppard, educator, consultant, and researcher.</p><p>First, Joe, could you share a few words about your career to-date and your passion for IT?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;talking points&gt;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Computers, networks, Internet, and platform software as transformative technologies.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Knowledge management for technology.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Automation, strategic transformation, and organisational change.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Implications for the increasing use of AI in the economy.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;New ways of working echo old ways of working.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Technology market – temporary monopolies and cycles of competitive domination.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Platform economies – the shift from hardware to operating systems to software as a service.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transformational moments in computing and technology inflection points.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;any audience questions?&gt;</p><p>Well, we’ll wrap up now.</p><p>Thank you for the stimulating discussion with lots of new ideas to reflect upon.</p><p>Thank you for sharing your thoughts today.</p><br><p>NOTES:</p><p>Joe Peppard - <a href="https://www.linkedin.com/in/joe-peppard-5868513/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/joe-peppard-5868513/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host: Allen Higgins</p><p>We are very pleased to welcome Professor Joe Peppard, educator, consultant, and researcher.</p><p>First, Joe, could you share a few words about your career to-date and your passion for IT?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;talking points&gt;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Computers, networks, Internet, and platform software as transformative technologies.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Knowledge management for technology.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Automation, strategic transformation, and organisational change.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Implications for the increasing use of AI in the economy.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;New ways of working echo old ways of working.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Technology market – temporary monopolies and cycles of competitive domination.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Platform economies – the shift from hardware to operating systems to software as a service.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transformational moments in computing and technology inflection points.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;any audience questions?&gt;</p><p>Well, we’ll wrap up now.</p><p>Thank you for the stimulating discussion with lots of new ideas to reflect upon.</p><p>Thank you for sharing your thoughts today.</p><br><p>NOTES:</p><p>Joe Peppard - <a href="https://www.linkedin.com/in/joe-peppard-5868513/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/joe-peppard-5868513/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0196 - Talking about Process Data with Cormac Garvey</title>
			<itunes:title>0196 - Talking about Process Data with Cormac Garvey</itunes:title>
			<pubDate>Tue, 02 May 2023 15:40:48 GMT</pubDate>
			<itunes:duration>37:07</itunes:duration>
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			<acast:episodeUrl>talking-about-process-data</acast:episodeUrl>
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			<itunes:subtitle>...prototype, animate, iterate</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>196</itunes:episode>
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			<description><![CDATA[<p>Hosts: Anugrah Gupta and Sindhusuta Mohanty</p><p>We are very pleased to have Cormac Garvey with us today.&nbsp;</p><p>Cormac’s career spans factory automation, control systems, systems architecture, software prototyping and information modelling.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cormac, before we start, can you introduce us to your world.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’ve described yourself as working at the plumbing end of data analytics. Can you explain what that means?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who uses the data and what do they use it for?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Having worked with and mastered a wide range of software tools over your career, what go-to approaches are in your consulting toolbox?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a sketch of your approach to requirements capture?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach conceptual design? Both as an individual consultant and as a member of a team?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And translating a conceptual design into the full project?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you, is the essence of design?</p><p>&lt;and some questions from the student audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>Cormac’s profile:&nbsp;&nbsp;<a href="https://www.linkedin.com/in/cormac-garvey-9a34503/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/cormac-garvey-9a34503/</a></p><p>Cormac’s start-up is HAL Software – a standards-based software design tool for process control and MES environments (manufacturing execution systems).&nbsp;</p><p>Watch the 2 minute HAL overview video:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=7A1cEYaqr-k" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=7A1cEYaqr-k</a></p><br><p>Cormac is a member of and/or participates in:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The OPCUA REST subgroup</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Open Process Automation Forum</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the “biophorum”</p><p>The OPC Foundation (Open Platform Communications), an industry consortium that develops standards for connectivity of industrial automation devices and systems.</p><p>OPC UA (Unified Architecture) is a cross-platform, open-source standard for data exchange from sensors to cloud applications developed by the OPC Foundation.&nbsp;</p><p>IEC 62541 is the international standard describing the OPC UA information model.</p><p>ISA-88, S88, aka ANSI/ISA88, is a standard addressing batch process control.</p><p>ISA-95 aka Enterprise-Control System Integration. An automation workflow standard.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Anugrah Gupta and Sindhusuta Mohanty</p><p>We are very pleased to have Cormac Garvey with us today.&nbsp;</p><p>Cormac’s career spans factory automation, control systems, systems architecture, software prototyping and information modelling.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cormac, before we start, can you introduce us to your world.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’ve described yourself as working at the plumbing end of data analytics. Can you explain what that means?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who uses the data and what do they use it for?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Having worked with and mastered a wide range of software tools over your career, what go-to approaches are in your consulting toolbox?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a sketch of your approach to requirements capture?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach conceptual design? Both as an individual consultant and as a member of a team?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And translating a conceptual design into the full project?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you, is the essence of design?</p><p>&lt;and some questions from the student audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>Cormac’s profile:&nbsp;&nbsp;<a href="https://www.linkedin.com/in/cormac-garvey-9a34503/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/cormac-garvey-9a34503/</a></p><p>Cormac’s start-up is HAL Software – a standards-based software design tool for process control and MES environments (manufacturing execution systems).&nbsp;</p><p>Watch the 2 minute HAL overview video:&nbsp;&nbsp;<a href="https://www.youtube.com/watch?v=7A1cEYaqr-k" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=7A1cEYaqr-k</a></p><br><p>Cormac is a member of and/or participates in:</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The OPCUA REST subgroup</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Open Process Automation Forum</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the “biophorum”</p><p>The OPC Foundation (Open Platform Communications), an industry consortium that develops standards for connectivity of industrial automation devices and systems.</p><p>OPC UA (Unified Architecture) is a cross-platform, open-source standard for data exchange from sensors to cloud applications developed by the OPC Foundation.&nbsp;</p><p>IEC 62541 is the international standard describing the OPC UA information model.</p><p>ISA-88, S88, aka ANSI/ISA88, is a standard addressing batch process control.</p><p>ISA-95 aka Enterprise-Control System Integration. An automation workflow standard.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0195 - Starting “lets-viz” with Neetu Singla</title>
			<itunes:title>0195 - Starting “lets-viz” with Neetu Singla</itunes:title>
			<pubDate>Mon, 01 May 2023 14:21:20 GMT</pubDate>
			<itunes:duration>27:55</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>starting-lets-viz</acast:episodeUrl>
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			<itunes:subtitle>...delivering data visualisation</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>195</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1683210068680-14d254b49d928821cfc75881a86ef5b5.jpeg"/>
			<description><![CDATA[<p>Hosts: Son Nguyen and Sunil Kumar</p><p>Today we are joined by Neetu Singla, co-founder of Lets Viz, headquartered in Delhi, India.</p><p>Neetu, can you give us the backstory to starting “Lets Viz” and where are you based?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a typical workday look like?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Why is IT outsourcing from India appealing for clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Has outsourcing given a social impact benefit to India?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No doubt there is a huge opportunity for data analytics, analysis, visualisation. Where does the appetite for “Lets Viz” services come from and who is your ideal customer?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us a little about the way data analytics is being used and what tools do you use?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does remote work fit in with your business growth plans?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is English language the baseline for international communication?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is your approach to working with international partners? How do you manage timezone gaps and distance related issues?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you generate new business?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the opportunities and risks, running a business in the global marketplace?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you react? Starting with a new client and find out that they don’t have as much knowledge of their own data…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;any additional questions?&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>https://lets-viz.com</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Son Nguyen and Sunil Kumar</p><p>Today we are joined by Neetu Singla, co-founder of Lets Viz, headquartered in Delhi, India.</p><p>Neetu, can you give us the backstory to starting “Lets Viz” and where are you based?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a typical workday look like?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Why is IT outsourcing from India appealing for clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Has outsourcing given a social impact benefit to India?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No doubt there is a huge opportunity for data analytics, analysis, visualisation. Where does the appetite for “Lets Viz” services come from and who is your ideal customer?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us a little about the way data analytics is being used and what tools do you use?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does remote work fit in with your business growth plans?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is English language the baseline for international communication?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is your approach to working with international partners? How do you manage timezone gaps and distance related issues?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you generate new business?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the opportunities and risks, running a business in the global marketplace?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you react? Starting with a new client and find out that they don’t have as much knowledge of their own data…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;any additional questions?&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>https://lets-viz.com</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0194 - Transforming Public Sector with David Horn</title>
			<itunes:title>0194 - Transforming Public Sector with David Horn</itunes:title>
			<pubDate>Tue, 25 Apr 2023 14:23:33 GMT</pubDate>
			<itunes:duration>45:57</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>transforming-public-sector</acast:episodeUrl>
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			<itunes:subtitle>...practical challenges </itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>194</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1682500519108-cab658affa21afdd74e6bfab18851478.jpeg"/>
			<description><![CDATA[<p>Hosts: Cathy Nguyen and Murhaf Abdalqader</p><p>We are very pleased to welcome David Horn, Senior Manager in Artificial Intelligence &amp; Data Consulting at&nbsp;&nbsp;Deloitte.</p><p>To start David, can you tell us a little more about your journey starting as an Analyst at Deloitte?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are services does Deloitte Consulting provides?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What makes public sector consulting special?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do public sector multi-vendor teams work?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the qualities that consultants should embody?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the practical challenges you have faced in client organisations?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach designing and redesigning client systems?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you say a little about the application of standards to these systems?&nbsp;</p><p>Any questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Cathy Nguyen and Murhaf Abdalqader</p><p>We are very pleased to welcome David Horn, Senior Manager in Artificial Intelligence &amp; Data Consulting at&nbsp;&nbsp;Deloitte.</p><p>To start David, can you tell us a little more about your journey starting as an Analyst at Deloitte?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are services does Deloitte Consulting provides?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What makes public sector consulting special?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do public sector multi-vendor teams work?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are the qualities that consultants should embody?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the practical challenges you have faced in client organisations?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you approach designing and redesigning client systems?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you say a little about the application of standards to these systems?&nbsp;</p><p>Any questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0193 - Consulting as Listening with Dean Murphy</title>
			<itunes:title>0193 - Consulting as Listening with Dean Murphy</itunes:title>
			<pubDate>Fri, 21 Apr 2023 15:35:23 GMT</pubDate>
			<itunes:duration>40:23</itunes:duration>
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			<link>https://www.designtalk.ie</link>
			<acast:episodeId>6442ad3be1bffc0010439336</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>consulting-as-listening</acast:episodeUrl>
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			<itunes:subtitle>...and the value of Storytelling</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>193</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1682091264823-15a35bec4461c2833e74fbfb02b09d5b.jpeg"/>
			<description><![CDATA[<p>Hosts: Simon Paul and Soumya Rajashekar</p><p>We are very pleased to welcome Dean Murphy. Dean is Principal Solution Consultant at ABP, a process automation consultancy and services company. He has been involved in consultancy, business automation, technology, and services delivery for many years.</p><p>To start, could you give us short sketch of your career to date.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about ABP’s mission and where does the School of Automation fit within that vision?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on “the technologist as a salesperson”.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On trap of thinking it’s all about the technology; How do I force myself to be focused on the customer?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the differences and challenges that public sector brings vs private sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The impact of automation is often cast as a negative, jobs lost, that kind of thing, how valid are the fears and criticisms, how do you deal with introducing automation and AI solutions into client sites?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’ve talked about Storytelling as a key skill for consultants, for analysts, technologists, do you have an example? [Rubik’s Cube]</p><p>&lt;extra questions from class&gt;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>ABP - https://www.abpconsultancy.com</p><p>Self-Sufficiency Model for Consulting (ABP approach)</p><p>ABP School of Automation - https://www.schoolofautomation.tech/partners</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Simon Paul and Soumya Rajashekar</p><p>We are very pleased to welcome Dean Murphy. Dean is Principal Solution Consultant at ABP, a process automation consultancy and services company. He has been involved in consultancy, business automation, technology, and services delivery for many years.</p><p>To start, could you give us short sketch of your career to date.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about ABP’s mission and where does the School of Automation fit within that vision?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you share your thoughts on “the technologist as a salesperson”.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On trap of thinking it’s all about the technology; How do I force myself to be focused on the customer?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the differences and challenges that public sector brings vs private sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The impact of automation is often cast as a negative, jobs lost, that kind of thing, how valid are the fears and criticisms, how do you deal with introducing automation and AI solutions into client sites?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You’ve talked about Storytelling as a key skill for consultants, for analysts, technologists, do you have an example? [Rubik’s Cube]</p><p>&lt;extra questions from class&gt;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>ABP - https://www.abpconsultancy.com</p><p>Self-Sufficiency Model for Consulting (ABP approach)</p><p>ABP School of Automation - https://www.schoolofautomation.tech/partners</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0192 - Consulting Career Paths with Kevin Dardis</title>
			<itunes:title>0192 - Consulting Career Paths with Kevin Dardis</itunes:title>
			<pubDate>Tue, 11 Apr 2023 17:16:28 GMT</pubDate>
			<itunes:duration>30:22</itunes:duration>
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			<link>https://www.designtalk.ie</link>
			<acast:episodeId>643595ec830da10011960cb1</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>consulting-career-paths</acast:episodeUrl>
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			<itunes:subtitle>...learning, coaching, leading, mentoring</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>192</itunes:episode>
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			<description><![CDATA[<p>Hosts: Leo (Wong Tsz Lung) and Luca Spigai.&nbsp;</p><p>We are very pleased to welcome Kevin Dardis. Kevin is a consultant at Deloitte, starting out as an Analyst working on ERP implementations in the pharmaceutical industry before specialising in technology programme management and project management. He is also an active member of the Irish Chapter of the PMI.</p><p>So, Kevin, how did you go from being a masters student to working in Deloitte?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is outsourcing one of the fundamental business strategies?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should shift the language away from outsourcing and towards 'partnering'?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a working week look like in technology consulting?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does working with a client when multiple consultancies are involved raise special challenges?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A consulting firm has access to a vast store or skills and knowledge. How do you tap into them when needed?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What trends in technology are particularly hot now?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are there any questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts with us today.</p><p>NOTES:</p><p><a href="https://www2.deloitte.com/ie/en.html" rel="noopener noreferrer" target="_blank">https://www2.deloitte.com/ie/en.html</a></p><p><a href="https://pmi-ireland.org/" rel="noopener noreferrer" target="_blank">https://pmi-ireland.org</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Leo (Wong Tsz Lung) and Luca Spigai.&nbsp;</p><p>We are very pleased to welcome Kevin Dardis. Kevin is a consultant at Deloitte, starting out as an Analyst working on ERP implementations in the pharmaceutical industry before specialising in technology programme management and project management. He is also an active member of the Irish Chapter of the PMI.</p><p>So, Kevin, how did you go from being a masters student to working in Deloitte?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is outsourcing one of the fundamental business strategies?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should shift the language away from outsourcing and towards 'partnering'?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a working week look like in technology consulting?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does working with a client when multiple consultancies are involved raise special challenges?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A consulting firm has access to a vast store or skills and knowledge. How do you tap into them when needed?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What trends in technology are particularly hot now?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Are there any questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts with us today.</p><p>NOTES:</p><p><a href="https://www2.deloitte.com/ie/en.html" rel="noopener noreferrer" target="_blank">https://www2.deloitte.com/ie/en.html</a></p><p><a href="https://pmi-ireland.org/" rel="noopener noreferrer" target="_blank">https://pmi-ireland.org</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0191 - Talking about Robots with Mark O'Connor]]></title>
			<itunes:title><![CDATA[0191 - Talking about Robots with Mark O'Connor]]></itunes:title>
			<pubDate>Tue, 04 Apr 2023 17:15:58 GMT</pubDate>
			<itunes:duration>41:36</itunes:duration>
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			<acast:episodeUrl>talking-about-robots</acast:episodeUrl>
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			<itunes:subtitle>...embrace change, keep learning</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>191</itunes:episode>
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			<description><![CDATA[<p>Hosts: Manali Dixit and Kushagra Mathur&nbsp;</p><p>We are very pleased to welcome Mark O’Connor. Mark is Head of Public Sector at ABP and has been involved in technology centred transformation initiatives across his career.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, could you give us short sketch of your career to date.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about ABP’s mission?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does process automation fit within the technology consulting ecosystem?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What values and mindset do you rely on in your role as a consultant?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Things to keep in mind when working with clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The impact of automation is often cast as a negative, jobs lost, that kind of thing, how valid are the fears and criticisms, how do you deal with it as a service provider?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the differences and challenges that public sector brings vs private sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;extra questions from class&gt;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>ABP Consultancy - https://www.abpconsultancy.com&nbsp;</p><p>ABP School of Automation - https://www.schoolofautomation.tech/partners</p><p>Self-Sufficiency Model for Consulting (ABP approach)</p><p>https://www.uipath.com (automation tools provider)</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Manali Dixit and Kushagra Mathur&nbsp;</p><p>We are very pleased to welcome Mark O’Connor. Mark is Head of Public Sector at ABP and has been involved in technology centred transformation initiatives across his career.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To start, could you give us short sketch of your career to date.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us about ABP’s mission?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does process automation fit within the technology consulting ecosystem?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What values and mindset do you rely on in your role as a consultant?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Things to keep in mind when working with clients?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The impact of automation is often cast as a negative, jobs lost, that kind of thing, how valid are the fears and criticisms, how do you deal with it as a service provider?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talk about the differences and challenges that public sector brings vs private sector.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;extra questions from class&gt;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your ideas with us today.</p><br><p>Notes:</p><p>ABP Consultancy - https://www.abpconsultancy.com&nbsp;</p><p>ABP School of Automation - https://www.schoolofautomation.tech/partners</p><p>Self-Sufficiency Model for Consulting (ABP approach)</p><p>https://www.uipath.com (automation tools provider)</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0190 - Data Ecosystems with Ziv Baida</title>
			<itunes:title>0190 - Data Ecosystems with Ziv Baida</itunes:title>
			<pubDate>Mon, 03 Apr 2023 12:10:01 GMT</pubDate>
			<itunes:duration>43:21</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>data-ecosystems</acast:episodeUrl>
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			<itunes:subtitle>...and the value of data</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>190</itunes:episode>
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			<description><![CDATA[<p>We are very pleased to have Ziv Baida, business consultant, coach and educator with a long career in technology-centred innovation initiatives.</p><p>First, Ziv, begin by telling us a little more about yourself and your career interests...</p><ul><li>Can you give us an overview of data ecosystems?</li><li>So how can we create value with unused data?</li><li>What is the impact on the traditional transactional styles of company-to-company action?</li><li>Are data ecosystems just for big companies, can small firms benefit too?</li><li>Is the data, the tools, and the technology available for anyone to benefit?</li><li>And is there a design angle here? Where do you see design taking place? Or, what is design in the context of data?</li><li>Talk about the consultancy mindset? Can it work from the inside of a company?</li><li>How do you approach and manage your engagement with clients?</li><li>What do I need to be data literate. Do I need to learn to program, to learn statistics?</li><li>And any last comments?</li></ul><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We are very pleased to have Ziv Baida, business consultant, coach and educator with a long career in technology-centred innovation initiatives.</p><p>First, Ziv, begin by telling us a little more about yourself and your career interests...</p><ul><li>Can you give us an overview of data ecosystems?</li><li>So how can we create value with unused data?</li><li>What is the impact on the traditional transactional styles of company-to-company action?</li><li>Are data ecosystems just for big companies, can small firms benefit too?</li><li>Is the data, the tools, and the technology available for anyone to benefit?</li><li>And is there a design angle here? Where do you see design taking place? Or, what is design in the context of data?</li><li>Talk about the consultancy mindset? Can it work from the inside of a company?</li><li>How do you approach and manage your engagement with clients?</li><li>What do I need to be data literate. Do I need to learn to program, to learn statistics?</li><li>And any last comments?</li></ul><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0188 - Symantec Software Localisation with Damian Scattergood</title>
			<itunes:title>0188 - Symantec Software Localisation with Damian Scattergood</itunes:title>
			<pubDate>Mon, 27 Mar 2023 15:48:01 GMT</pubDate>
			<itunes:duration>42:57</itunes:duration>
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			<acast:episodeUrl>symantec-software-localisation</acast:episodeUrl>
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			<itunes:subtitle>...Pebbles, Utah, Quake</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>188</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1679592153509-0d63f8f857a03c462fe1689e16839c12.jpeg"/>
			<description><![CDATA[<p>John Sterne interview with Damian Scattergood on his career in software localisation (with occasional interjections from Allen Higgins who also worked at Symantec).</p><br><p>In part 2 of the interview John Sterne talks with Damian about his move into software localisation at Symantec’s Irish subsidiary in Ballycoolin Business Park, Blanchardstown and ultimately, co-founding STAR Translation with Paul Quigley in 2002.&nbsp;</p><br><p>Notes:</p><p>STAR Translation Services - <a href="https://www.star-ts.com/" rel="noopener noreferrer" target="_blank">https://www.star-ts.com/</a></p><br><p>L10n and i18n = Localisation and internationalisation.</p><br><p>Symantec Corporation (now dissolved) underwent continuous transformation over its lifetime. Organised as a portfolio company Symantec grew continuously through numerous merger/demerger/acquisitions over its lifetime, culminating the 2000s with its own acquisition/split by Broadcom in 2019. Part of the previous entity is currently styled as Gen Digital Inc.</p><br><p>Peter Norton Computing was acquired by Symantec in 1990. Symantec had its own product branding for its dev tools (THINK C, THINK Pascal) and productivity software (Q&amp;A, ACT, PC Anywhere). Symantec continued to use “Norton” and Peter Norton’s image as a brand identity for its trusted utility product lines. These included products acquired through the Peter Norton acquisition: Norton Commander, Norton Utilities, and Norton Backup, but they also employed the Norton brand to AntiVirus and utility/security products that were developed internally or added through licensing, mergers, and acquisitions in later years.&nbsp;</p><br><p>The Norton brand also lives on as Norton 360, a privacy and security product and services business.&nbsp;<a href="https://ie.norton.com/" rel="noopener noreferrer" target="_blank">https://ie.norton.com</a></p><br><p>Listen to this background article on the history of Symantec on “The History of Computing” Podcast by Charles Edge.&nbsp;</p><p><a href="https://thehistoryofcomputing.net/the-history-of-symantec#" rel="noopener noreferrer" target="_blank">https://thehistoryofcomputing.net/the-history-of-symantec#</a></p><br><p>Acknowledgements</p><br><p>This episode was recorded in conjunction with the Techarchives.Irish project led by John Sterne. The TechArchives project collects and preserves accounts of the social history of technology in Ireland.</p><br><p><a href="https://techarchives.irish/" rel="noopener noreferrer" target="_blank">https://techarchives.irish</a></p><p>The goal is to create a public record of actions and events that might otherwise be forgotten.</p><p>We want to convey what it was like to work with the technologies of the past – as a computer user, a software developer or a project participant, sharing our memories and recollections of relevant people and organisations, products and services, successes and failures.</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>John Sterne interview with Damian Scattergood on his career in software localisation (with occasional interjections from Allen Higgins who also worked at Symantec).</p><br><p>In part 2 of the interview John Sterne talks with Damian about his move into software localisation at Symantec’s Irish subsidiary in Ballycoolin Business Park, Blanchardstown and ultimately, co-founding STAR Translation with Paul Quigley in 2002.&nbsp;</p><br><p>Notes:</p><p>STAR Translation Services - <a href="https://www.star-ts.com/" rel="noopener noreferrer" target="_blank">https://www.star-ts.com/</a></p><br><p>L10n and i18n = Localisation and internationalisation.</p><br><p>Symantec Corporation (now dissolved) underwent continuous transformation over its lifetime. Organised as a portfolio company Symantec grew continuously through numerous merger/demerger/acquisitions over its lifetime, culminating the 2000s with its own acquisition/split by Broadcom in 2019. Part of the previous entity is currently styled as Gen Digital Inc.</p><br><p>Peter Norton Computing was acquired by Symantec in 1990. Symantec had its own product branding for its dev tools (THINK C, THINK Pascal) and productivity software (Q&amp;A, ACT, PC Anywhere). Symantec continued to use “Norton” and Peter Norton’s image as a brand identity for its trusted utility product lines. These included products acquired through the Peter Norton acquisition: Norton Commander, Norton Utilities, and Norton Backup, but they also employed the Norton brand to AntiVirus and utility/security products that were developed internally or added through licensing, mergers, and acquisitions in later years.&nbsp;</p><br><p>The Norton brand also lives on as Norton 360, a privacy and security product and services business.&nbsp;<a href="https://ie.norton.com/" rel="noopener noreferrer" target="_blank">https://ie.norton.com</a></p><br><p>Listen to this background article on the history of Symantec on “The History of Computing” Podcast by Charles Edge.&nbsp;</p><p><a href="https://thehistoryofcomputing.net/the-history-of-symantec#" rel="noopener noreferrer" target="_blank">https://thehistoryofcomputing.net/the-history-of-symantec#</a></p><br><p>Acknowledgements</p><br><p>This episode was recorded in conjunction with the Techarchives.Irish project led by John Sterne. The TechArchives project collects and preserves accounts of the social history of technology in Ireland.</p><br><p><a href="https://techarchives.irish/" rel="noopener noreferrer" target="_blank">https://techarchives.irish</a></p><p>The goal is to create a public record of actions and events that might otherwise be forgotten.</p><p>We want to convey what it was like to work with the technologies of the past – as a computer user, a software developer or a project participant, sharing our memories and recollections of relevant people and organisations, products and services, successes and failures.</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0187 - Adventures in Video Game Code with Damian Scattergood</title>
			<itunes:title>0187 - Adventures in Video Game Code with Damian Scattergood</itunes:title>
			<pubDate>Wed, 22 Mar 2023 10:01:32 GMT</pubDate>
			<itunes:duration>32:39</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>adventures-in-video-game-code</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[..."I was a tech-head kid"]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>187</itunes:episode>
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			<description><![CDATA[<p>This is the first half of a two-part interview with Damian Scattergood, programmer and co-founder of STAR Translation Dublin, Ireland.</p><p>Damian recalls how he got into programming as a teenager and his early experiences developing video games before moving into software translation and localisation.&nbsp;</p><p>Damian has programmed a wide range of computers, starting with the Z80 chip in the ZX80, the TRS-80, ZX81, ZX Spectrum, onwards to the North Star Dimension, Amstrad, Spectrum, MSX, Commodore 64, IBM PC, Amiga, and others.</p><br><p><br></p><p>Notes:</p><p><a href="https://www.star-ts.com/" rel="noopener noreferrer" target="_blank">https://www.star-ts.com/</a> </p><p><a href="https://scattergoodstudios.itch.io/" rel="noopener noreferrer" target="_blank">https://scattergoodstudios.itch.io/</a></p><br><p>Acknowledgements</p><br><p>This episode was recorded in conjunction with the Techarchives.Irish project led by John Sterne. The TechArchives project collects and preserves accounts of the social history of technology in Ireland.</p><br><p>https://techarchives.irish</p><p>The goal is to create a public record of actions and events that might otherwise be forgotten.</p><p>We want to convey what it was like to work with the technologies of the past – as a computer user, a software developer or a project participant, sharing our memories and recollections of relevant people and organisations, products and services, successes and failures.</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is the first half of a two-part interview with Damian Scattergood, programmer and co-founder of STAR Translation Dublin, Ireland.</p><p>Damian recalls how he got into programming as a teenager and his early experiences developing video games before moving into software translation and localisation.&nbsp;</p><p>Damian has programmed a wide range of computers, starting with the Z80 chip in the ZX80, the TRS-80, ZX81, ZX Spectrum, onwards to the North Star Dimension, Amstrad, Spectrum, MSX, Commodore 64, IBM PC, Amiga, and others.</p><br><p><br></p><p>Notes:</p><p><a href="https://www.star-ts.com/" rel="noopener noreferrer" target="_blank">https://www.star-ts.com/</a> </p><p><a href="https://scattergoodstudios.itch.io/" rel="noopener noreferrer" target="_blank">https://scattergoodstudios.itch.io/</a></p><br><p>Acknowledgements</p><br><p>This episode was recorded in conjunction with the Techarchives.Irish project led by John Sterne. The TechArchives project collects and preserves accounts of the social history of technology in Ireland.</p><br><p>https://techarchives.irish</p><p>The goal is to create a public record of actions and events that might otherwise be forgotten.</p><p>We want to convey what it was like to work with the technologies of the past – as a computer user, a software developer or a project participant, sharing our memories and recollections of relevant people and organisations, products and services, successes and failures.</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0185 - Invention to Innovation with Fergal O'Reilly]]></title>
			<itunes:title><![CDATA[0185 - Invention to Innovation with Fergal O'Reilly]]></itunes:title>
			<pubDate>Tue, 07 Mar 2023 17:29:15 GMT</pubDate>
			<itunes:duration>46:32</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>invention-to-innovation</acast:episodeUrl>
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			<itunes:subtitle>...innovation pathways from university labs to new ventures </itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>185</itunes:episode>
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			<description><![CDATA[<p>Host: Allen Higgins.&nbsp;</p><p>We are delighted to have Fergal O’Reilly with us today. Fergal is an Adjunct professor and a Research Physics &amp; Innovation Officer in the UCD School of Physics, with a career that spans, experimental physics, innovation, entrepreneurship and new venture formation.</p><p>Could you tell us a little about yourself and your background to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SiriusXT offers a great example of the process of bringing scientific discoveries through to market, from primary research and development to commercial offerings, can you share a story of going from a handful of founders to a new enterprise?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the process repeatable? What part do you think is the most difficult?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think it’s necessary for a science-driven venture to have a singular design concept, even though it is probably complex, complicated and multi-disciplinary?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do scientist founders with deep specialised knowledge really need to invest in building their competences in other specialisms? I suppose ‘business expertise’ is the most cited example.</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How relevant is institutional support for these endeavors, from the University, from national agencies, and the EU?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What kind of supports and surrounding environment do you think research scientists need to make the leap of faith to initiate or join an entrepreneurial venture?&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What words of advice would you give research team thinking of taking that step, from university laboratory to commercial realities?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When (if ever) should founders bring in the next generation of leadership?</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your experience and learning with us today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host: Allen Higgins.&nbsp;</p><p>We are delighted to have Fergal O’Reilly with us today. Fergal is an Adjunct professor and a Research Physics &amp; Innovation Officer in the UCD School of Physics, with a career that spans, experimental physics, innovation, entrepreneurship and new venture formation.</p><p>Could you tell us a little about yourself and your background to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SiriusXT offers a great example of the process of bringing scientific discoveries through to market, from primary research and development to commercial offerings, can you share a story of going from a handful of founders to a new enterprise?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the process repeatable? What part do you think is the most difficult?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think it’s necessary for a science-driven venture to have a singular design concept, even though it is probably complex, complicated and multi-disciplinary?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do scientist founders with deep specialised knowledge really need to invest in building their competences in other specialisms? I suppose ‘business expertise’ is the most cited example.</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How relevant is institutional support for these endeavors, from the University, from national agencies, and the EU?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What kind of supports and surrounding environment do you think research scientists need to make the leap of faith to initiate or join an entrepreneurial venture?&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What words of advice would you give research team thinking of taking that step, from university laboratory to commercial realities?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When (if ever) should founders bring in the next generation of leadership?</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your experience and learning with us today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0184 - Digital Galway with John Sterne</title>
			<itunes:title>0184 - Digital Galway with John Sterne</itunes:title>
			<pubDate>Mon, 06 Mar 2023 21:48:04 GMT</pubDate>
			<itunes:duration>52:11</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>digital-galway</acast:episodeUrl>
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			<itunes:subtitle>...the social history of technology in Ireland</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>184</itunes:episode>
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			<description><![CDATA[<p>Hosts: David Heskin and Allen Higgins</p><p>We are very pleased to have John Sterne, a technology journalist, historian and digital archivist, long involved in recording the social history of technology in Ireland: writing books, articles, press and online on the website techarchives.irish.</p><p>John, can we start by telling us a little about yourself and your vision for techarchives.irish?</p><br><p>So, today’s conversation, hopefully the first of many, we want to look at multiplier effects and spill-over benefits of having subsidiaries of multinational firms in based in your country.</p><p>To test these ideas, we are going back 30 years or so to when Digital came to Ireland. By Digital we mean the company, also known as DEC or Digital Equipment Corporation.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s start with the DEC story, who were the main actors at the time?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was DEC’s corporate culture different to its peers? (<em>The distinctive culture inside a corporation run by 20th century engineers – not by investors or accountants</em>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And DEC’s products, did they deserve their reputation for innovation?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did Galway City, the West of Ireland, end up as the home for DEC’s European manufacturing operations centre?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How many sites did DEC end up having in Ireland and what kinds of work were the Irish sites involved in?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did DEC interact with the corporate and political scene in Ireland and Europe?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was there a tradition of entrepreneurial talent emerging from DEC during the good years?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And then we arrive at 1993, DEC closes its Irish assembly plants after 22 years of operation. It must have been devastating…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A lot has been written positing the resilience and value of “Industrial Clusters”. What lessons were learnt in the wake of DEC’s closure?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And what did Digital itself think? What was the corporate view on reflection some years after the experience?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><br><p>Well, John, we’ll wrap up there.</p><p>Thank you for taking the time to talk and for sharing your knowledge. Let’s do this again and continue the conversation…</p><br><p>Notes:</p><p>https://techarchives.irish/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: David Heskin and Allen Higgins</p><p>We are very pleased to have John Sterne, a technology journalist, historian and digital archivist, long involved in recording the social history of technology in Ireland: writing books, articles, press and online on the website techarchives.irish.</p><p>John, can we start by telling us a little about yourself and your vision for techarchives.irish?</p><br><p>So, today’s conversation, hopefully the first of many, we want to look at multiplier effects and spill-over benefits of having subsidiaries of multinational firms in based in your country.</p><p>To test these ideas, we are going back 30 years or so to when Digital came to Ireland. By Digital we mean the company, also known as DEC or Digital Equipment Corporation.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s start with the DEC story, who were the main actors at the time?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was DEC’s corporate culture different to its peers? (<em>The distinctive culture inside a corporation run by 20th century engineers – not by investors or accountants</em>)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And DEC’s products, did they deserve their reputation for innovation?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did Galway City, the West of Ireland, end up as the home for DEC’s European manufacturing operations centre?&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How many sites did DEC end up having in Ireland and what kinds of work were the Irish sites involved in?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How did DEC interact with the corporate and political scene in Ireland and Europe?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was there a tradition of entrepreneurial talent emerging from DEC during the good years?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And then we arrive at 1993, DEC closes its Irish assembly plants after 22 years of operation. It must have been devastating…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A lot has been written positing the resilience and value of “Industrial Clusters”. What lessons were learnt in the wake of DEC’s closure?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And what did Digital itself think? What was the corporate view on reflection some years after the experience?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><br><p>Well, John, we’ll wrap up there.</p><p>Thank you for taking the time to talk and for sharing your knowledge. Let’s do this again and continue the conversation…</p><br><p>Notes:</p><p>https://techarchives.irish/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0183 - Web-Scale Software Engineering with Karl McCabe</title>
			<itunes:title>0183 - Web-Scale Software Engineering with Karl McCabe</itunes:title>
			<pubDate>Sun, 26 Feb 2023 16:02:27 GMT</pubDate>
			<itunes:duration>1:20:40</itunes:duration>
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			<acast:episodeUrl>web-scale-software-engineering</acast:episodeUrl>
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			<itunes:subtitle>...team patterns for software quality in large-scale software development</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>183</itunes:episode>
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			<description><![CDATA[<p>Hi, I’m Allen Higgins.</p><p>And I’m Déaglán Connolly Bree.&nbsp;</p><p>We are really excited to have Karl McCabe join us today, to talk about what he has learnt over the years developing web-scale software. Karl is a UCD Computer Science graduate with a career spanning start-ups and the tech giants, Amazon and Meta. I first met Karl in IONA Technologies, you may not have heard about but I’ll call one of Irelands first tech unicorns, before unicorns were a thing.</p><p>[D] So Karl, tell us a little about that journey before we dive in?</p><p>[A] We were going to title this talk “Team Patterns behind Web-Scale Software”…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some common themes you have seen in how large companies like Amazon and Meta develop software?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do they change how they develop software over time, and if so how and why?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do they design their software with quality in mind from the outset?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;These companies run production systems used by billions of people, and any outages can be very public. Do outages influence how companies approach building, changing or testing software?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What development methodologies are typically used?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do engineers have freedom to choose a programming language or platform to build their software? Or are they forced to follow the company standards?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><br><p>Well, Karl, we’ll wrap up there.</p><p>Thank you for taking the time to talk and for sharing your knowledge and experiences. Let’s do this again some time.</p><br><p>Notes:</p><p>Title: Software Quality in Large Scale-Software Development</p><p>Venue: Science 2.16/2.17 (ALE)</p><p>Date&amp;Time: Friday, Feb 24 @ 16.00</p><br><p>Abstract: Developing high quality “web scale” software presents a unique set of challenges. In this talk I will reflect on some patterns I have seen in how software is developed in companies such as Amazon and Meta. What are some of the forces that shape a company’s approach to how they develop software? Do they design for quality? How do large outages influence a company’s approach to building reliable software? What development methodologies are prevalent and why? Why do they use certain programming languages over others? How do they approach CI/CD, testing, code reviews etc. and why?&nbsp;</p><br><p>Speaker: Karl McCabe is a UCD Computer Science graduate (1990) with extensive experience in the software industry. For the past 17 years he has occupied a number of senior engineering and management roles in Amazon and Meta.</p><br><p>This seminar is organised by the School of Computer Science and the School of Business and will be conducted in host/interviewer style led by Allen Higgins of the School of Business.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage II</p><p>Artist:&nbsp;&nbsp;nightcafe AI Art Generator (https://nightcafe.studio) &amp; Allen Higgins (graphic design)</p><p>Source: vignette_version-Karl.jpg</p><p>Source: vignette_version-Karl.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hi, I’m Allen Higgins.</p><p>And I’m Déaglán Connolly Bree.&nbsp;</p><p>We are really excited to have Karl McCabe join us today, to talk about what he has learnt over the years developing web-scale software. Karl is a UCD Computer Science graduate with a career spanning start-ups and the tech giants, Amazon and Meta. I first met Karl in IONA Technologies, you may not have heard about but I’ll call one of Irelands first tech unicorns, before unicorns were a thing.</p><p>[D] So Karl, tell us a little about that journey before we dive in?</p><p>[A] We were going to title this talk “Team Patterns behind Web-Scale Software”…</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some common themes you have seen in how large companies like Amazon and Meta develop software?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do they change how they develop software over time, and if so how and why?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do they design their software with quality in mind from the outset?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;These companies run production systems used by billions of people, and any outages can be very public. Do outages influence how companies approach building, changing or testing software?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What development methodologies are typically used?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do engineers have freedom to choose a programming language or platform to build their software? Or are they forced to follow the company standards?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;questions from the audience&gt;</p><br><p>Well, Karl, we’ll wrap up there.</p><p>Thank you for taking the time to talk and for sharing your knowledge and experiences. Let’s do this again some time.</p><br><p>Notes:</p><p>Title: Software Quality in Large Scale-Software Development</p><p>Venue: Science 2.16/2.17 (ALE)</p><p>Date&amp;Time: Friday, Feb 24 @ 16.00</p><br><p>Abstract: Developing high quality “web scale” software presents a unique set of challenges. In this talk I will reflect on some patterns I have seen in how software is developed in companies such as Amazon and Meta. What are some of the forces that shape a company’s approach to how they develop software? Do they design for quality? How do large outages influence a company’s approach to building reliable software? What development methodologies are prevalent and why? Why do they use certain programming languages over others? How do they approach CI/CD, testing, code reviews etc. and why?&nbsp;</p><br><p>Speaker: Karl McCabe is a UCD Computer Science graduate (1990) with extensive experience in the software industry. For the past 17 years he has occupied a number of senior engineering and management roles in Amazon and Meta.</p><br><p>This seminar is organised by the School of Computer Science and the School of Business and will be conducted in host/interviewer style led by Allen Higgins of the School of Business.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage II</p><p>Artist:&nbsp;&nbsp;nightcafe AI Art Generator (https://nightcafe.studio) &amp; Allen Higgins (graphic design)</p><p>Source: vignette_version-Karl.jpg</p><p>Source: vignette_version-Karl.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0182 - Cloud Transformation with Luke Middleton</title>
			<itunes:title>0182 - Cloud Transformation with Luke Middleton</itunes:title>
			<pubDate>Wed, 22 Feb 2023 15:53:40 GMT</pubDate>
			<itunes:duration>32:07</itunes:duration>
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			<acast:episodeUrl>cloud-transformation</acast:episodeUrl>
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			<itunes:subtitle>...working with partners</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>182</itunes:episode>
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			<description><![CDATA[<p>Hosts: Adnan Aklouk and Wenhao Liao&nbsp;</p><p>We are very pleased to welcome Luke Middleton, Head of Technology &amp; Innovation at DataDyne Consulting&nbsp;&nbsp;and Teng Yu from Huawei Cloud.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a little about yourself and the story behind Datadyne?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And what does a day-in-the-life look like for you?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, would you call yourself an entrepreneur?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the potential for sports wellness analytics?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the challenges you encountered providing IT services for the health sector?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the "infrastructure-as-a-service" business model?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you say to Allen's claim that services outsourcing is the original business strategy?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does moving to Cloud impact organisations what are the big concerns?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;more questions as they arise&gt;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any last comments?</p><p>Okay, well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts with us today.</p><p>NOTES:</p><p><a href="https://datadyne.ie/" rel="noopener noreferrer" target="_blank">https://datadyne.ie</a></p><p>&nbsp;</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Adnan Aklouk and Wenhao Liao&nbsp;</p><p>We are very pleased to welcome Luke Middleton, Head of Technology &amp; Innovation at DataDyne Consulting&nbsp;&nbsp;and Teng Yu from Huawei Cloud.&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a little about yourself and the story behind Datadyne?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And what does a day-in-the-life look like for you?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, would you call yourself an entrepreneur?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the potential for sports wellness analytics?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are some of the challenges you encountered providing IT services for the health sector?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about the "infrastructure-as-a-service" business model?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you say to Allen's claim that services outsourcing is the original business strategy?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does moving to Cloud impact organisations what are the big concerns?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;more questions as they arise&gt;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any last comments?</p><p>Okay, well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts with us today.</p><p>NOTES:</p><p><a href="https://datadyne.ie/" rel="noopener noreferrer" target="_blank">https://datadyne.ie</a></p><p>&nbsp;</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0181 - Collaboration Attitude with Jacinta Owens</title>
			<itunes:title>0181 - Collaboration Attitude with Jacinta Owens</itunes:title>
			<pubDate>Fri, 17 Feb 2023 16:15:03 GMT</pubDate>
			<itunes:duration>33:30</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>collaboration-attitude</acast:episodeUrl>
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			<itunes:subtitle>...design thinking community and process</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>181</itunes:episode>
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			<description><![CDATA[<p>Hosts: Ines Poncon and Luke Harris</p><p>We are very pleased to welcome Jacinta Owens, Programme Director at the Innovation Academy and Facilitation Specialist.&nbsp;</p><p>First, Jacinta, can you tell us a little more about yourself and your role in the Innovation Academy...</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was the Innovation Academy’s workshop method inspired by the Design Thinking approach?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And we are seeing 'design thinking' increasingly talked about and used by consulting firms, what do you think are the drivers for this change?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does an intensive week-long workshop format look like?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to someone thinking about taking part in Design Thinking for the first time?&nbsp;</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do student workshops follow the same model as those for companies?&nbsp;</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the differences between online and in-person workshops?&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You have talked about facilitation as a skill, as a specialism. Who or what have been your key influences in your personal development as a facilitator?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;more questions as they arise&gt;</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any last comments?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><br></p><br><p>NOTES:</p><p><a href="https://www.innovationacademy.ie/team/jacinta-owens/" rel="noopener noreferrer" target="_blank">https://www.innovationacademy.ie/team/jacinta-owens/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Ines Poncon and Luke Harris</p><p>We are very pleased to welcome Jacinta Owens, Programme Director at the Innovation Academy and Facilitation Specialist.&nbsp;</p><p>First, Jacinta, can you tell us a little more about yourself and your role in the Innovation Academy...</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Was the Innovation Academy’s workshop method inspired by the Design Thinking approach?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And we are seeing 'design thinking' increasingly talked about and used by consulting firms, what do you think are the drivers for this change?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does an intensive week-long workshop format look like?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advice would you give to someone thinking about taking part in Design Thinking for the first time?&nbsp;</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do student workshops follow the same model as those for companies?&nbsp;</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And the differences between online and in-person workshops?&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You have talked about facilitation as a skill, as a specialism. Who or what have been your key influences in your personal development as a facilitator?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&lt;more questions as they arise&gt;</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And any last comments?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><br></p><br><p>NOTES:</p><p><a href="https://www.innovationacademy.ie/team/jacinta-owens/" rel="noopener noreferrer" target="_blank">https://www.innovationacademy.ie/team/jacinta-owens/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0180 - Growing an Innovation Ecosystem with Chris Curran</title>
			<itunes:title>0180 - Growing an Innovation Ecosystem with Chris Curran</itunes:title>
			<pubDate>Thu, 16 Feb 2023 17:23:59 GMT</pubDate>
			<itunes:duration>34:52</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>growing-an-innovation-ecosystem</acast:episodeUrl>
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			<itunes:subtitle>...within an established company</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>180</itunes:episode>
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			<description><![CDATA[<p>Hosts: Aditya&nbsp;Devulapalli and Mohamed Danish&nbsp;</p><p>We are very pleased to welcome Chris Curran.</p><p>First, Chris, could you give sketch of your career thus far to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;It must be difficult to discover innovations and generate change in an established industry. What lessons have you learnt along the way?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s talk about the idea of innovation ecosystems…</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advantages does Ireland offer?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do established companies get by mixing with startups?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do startups gain by mixing with established companies?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Have you seen spinouts from internal projects?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your experiences with us today.</p><br><p>Notes:</p><p>Background ideas around our assumptions about places and spaces for innovation.</p><p>InsTech is an Irish initiative for industry incumbents and start-ups to come together to collaborate and create the next generation of insurance solutions -&nbsp;<a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a></p><p>The Plug and Play Tech Centre –&nbsp;<a href="https://www.plugandplaytechcenter.com/about/" rel="noopener noreferrer" target="_blank">https://www.plugandplaytechcenter.com/about/</a>&nbsp;&nbsp;is a global innovation platform / ecosystem for connecting early-stage entrepreneurs with early-stage investors and business clients prepared to experiment with new innovations. Plug and Play was founded by Saeed Amidi (son of Amir Amidi, the patriarch of a family office that owned, among other businesses, a Persian rug business in downtown Palo Alto called the Medallion Rug Gallery. Plug and Play started out in and around Silicon Valley’s Sand Hill Road area. Recognised as a kind of ground zero for the world of technology innovation, and venture capital – a location that links Menlo Park to Palo Alto via Stanford University.&nbsp;</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Aditya&nbsp;Devulapalli and Mohamed Danish&nbsp;</p><p>We are very pleased to welcome Chris Curran.</p><p>First, Chris, could you give sketch of your career thus far to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;It must be difficult to discover innovations and generate change in an established industry. What lessons have you learnt along the way?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s talk about the idea of innovation ecosystems…</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What advantages does Ireland offer?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do established companies get by mixing with startups?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do startups gain by mixing with established companies?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Have you seen spinouts from internal projects?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And questions from the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your experiences with us today.</p><br><p>Notes:</p><p>Background ideas around our assumptions about places and spaces for innovation.</p><p>InsTech is an Irish initiative for industry incumbents and start-ups to come together to collaborate and create the next generation of insurance solutions -&nbsp;<a href="https://www.instech.ie/" rel="noopener noreferrer" target="_blank">https://www.instech.ie</a></p><p>The Plug and Play Tech Centre –&nbsp;<a href="https://www.plugandplaytechcenter.com/about/" rel="noopener noreferrer" target="_blank">https://www.plugandplaytechcenter.com/about/</a>&nbsp;&nbsp;is a global innovation platform / ecosystem for connecting early-stage entrepreneurs with early-stage investors and business clients prepared to experiment with new innovations. Plug and Play was founded by Saeed Amidi (son of Amir Amidi, the patriarch of a family office that owned, among other businesses, a Persian rug business in downtown Palo Alto called the Medallion Rug Gallery. Plug and Play started out in and around Silicon Valley’s Sand Hill Road area. Recognised as a kind of ground zero for the world of technology innovation, and venture capital – a location that links Menlo Park to Palo Alto via Stanford University.&nbsp;</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0179 - Video Game Industry with Patrick O'Donnell]]></title>
			<itunes:title><![CDATA[0179 - Video Game Industry with Patrick O'Donnell]]></itunes:title>
			<pubDate>Wed, 08 Feb 2023 15:18:34 GMT</pubDate>
			<itunes:duration>39:31</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>video-game-industry</acast:episodeUrl>
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			<itunes:subtitle>...and game design supply chains</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>179</itunes:episode>
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			<description><![CDATA[<p>Hosts: Liam Price and Maximilian Schnippering</p><p>We are very pleased to welcome Patrick O’Donnell.</p><p>First, Patrick, can you give us an overview of your career and how you ended up covering the game industry for equity investment?</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, how big is the game industry, where does it happen? (size, scale and global locations)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does the industry breakdown into segments, sectors, genres?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is game outsourcing different to other kinds of outsourcing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What kinds of specialisations or core activities for benefit from being outsourced?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What drives AAA studios’ growing reliance on outsourcing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who are the key public and private investment players in the game industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the role for industry member bodies like Irish Game Makers (IMIRT) and Games NI?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Microsoft-Activision merger continues to be scrutinized by regulators. The logic underpinning M&amp;A activity in other industries is usually put down to scale and efficiency; do the same rules apply for the game industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does the future look like for global game development?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your expertise with us today.</p><br><p>Notes:</p><p><a href="https://www.goodbody.ie/for-corporates-and-institutions/investment-banking/equity-research/business-support-and-it-services/patrick-o%27donnell" rel="noopener noreferrer" target="_blank">https://www.goodbody.ie/for-corporates-and-institutions/investment-banking/equity-research/business-support-and-it-services/patrick-o%27donnell</a></p><p><a href="http://www.black-shamrock.com/" rel="noopener noreferrer" target="_blank">http://www.black-shamrock.com</a></p><p><a href="https://www.virtuosgames.com/" rel="noopener noreferrer" target="_blank">https://www.virtuosgames.com</a></p><p><a href="https://www.keywordsstudios.com/" rel="noopener noreferrer" target="_blank">https://www.keywordsstudios.com</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Liam Price and Maximilian Schnippering</p><p>We are very pleased to welcome Patrick O’Donnell.</p><p>First, Patrick, can you give us an overview of your career and how you ended up covering the game industry for equity investment?</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So, how big is the game industry, where does it happen? (size, scale and global locations)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How does the industry breakdown into segments, sectors, genres?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is game outsourcing different to other kinds of outsourcing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What kinds of specialisations or core activities for benefit from being outsourced?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What drives AAA studios’ growing reliance on outsourcing?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Who are the key public and private investment players in the game industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the role for industry member bodies like Irish Game Makers (IMIRT) and Games NI?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Microsoft-Activision merger continues to be scrutinized by regulators. The logic underpinning M&amp;A activity in other industries is usually put down to scale and efficiency; do the same rules apply for the game industry?</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does the future look like for global game development?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your expertise with us today.</p><br><p>Notes:</p><p><a href="https://www.goodbody.ie/for-corporates-and-institutions/investment-banking/equity-research/business-support-and-it-services/patrick-o%27donnell" rel="noopener noreferrer" target="_blank">https://www.goodbody.ie/for-corporates-and-institutions/investment-banking/equity-research/business-support-and-it-services/patrick-o%27donnell</a></p><p><a href="http://www.black-shamrock.com/" rel="noopener noreferrer" target="_blank">http://www.black-shamrock.com</a></p><p><a href="https://www.virtuosgames.com/" rel="noopener noreferrer" target="_blank">https://www.virtuosgames.com</a></p><p><a href="https://www.keywordsstudios.com/" rel="noopener noreferrer" target="_blank">https://www.keywordsstudios.com</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Voltaic Fluctuations</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty</p><br><p>Cover Art&nbsp;</p><p>Title: Complex collage</p><p>Artist: Allen Higgins</p><p>Source: vignette_version.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0178 - The real role of a Software Architect with Jeevantika Lingalwar</title>
			<itunes:title>0178 - The real role of a Software Architect with Jeevantika Lingalwar</itunes:title>
			<pubDate>Thu, 17 Nov 2022 12:08:08 GMT</pubDate>
			<itunes:duration>44:52</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>the-real-role-of-a-software-architect</acast:episodeUrl>
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			<itunes:subtitle>...help-giving, help-seeking</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>178</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1675441193177-19eb3f2e922896ccb046634925cea86e.jpeg"/>
			<description><![CDATA[<p>Hosts: Luca Spigai and Wenhao Liao.</p><p>We are very pleased to welcome Jeevantika Lingalwar, Cloud Solution Architect at Microsoft.</p><p>First, could you say a few words about yourself to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does the CSA (Cloud Solution Architect) in Microsoft entail?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about what you need to be good at to be a software architecture?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a typical working week look like?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you keep tabs on the various projects and individuals working on software systems?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you like to see architecture represented? Are there different approaches for high/mid/low level or can the same approach work at all levels?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sadly, no one enjoys reading technical documentation. Can you share some ideas on helping teams create, share, and maintain design knowledge?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any final words or advice for the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><p>Notes:</p><p>Jeevantika on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/jeevantika-lingalwar/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/jeevantika-lingalwar/</a></p><br><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Luca Spigai and Wenhao Liao.</p><p>We are very pleased to welcome Jeevantika Lingalwar, Cloud Solution Architect at Microsoft.</p><p>First, could you say a few words about yourself to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does the CSA (Cloud Solution Architect) in Microsoft entail?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you talk about what you need to be good at to be a software architecture?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a typical working week look like?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you keep tabs on the various projects and individuals working on software systems?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you like to see architecture represented? Are there different approaches for high/mid/low level or can the same approach work at all levels?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sadly, no one enjoys reading technical documentation. Can you share some ideas on helping teams create, share, and maintain design knowledge?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any final words or advice for the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><p>Notes:</p><p>Jeevantika on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/jeevantika-lingalwar/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/jeevantika-lingalwar/</a></p><br><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0177 - Software Architecture with Dave Anderson</title>
			<itunes:title>0177 - Software Architecture with Dave Anderson</itunes:title>
			<pubDate>Mon, 07 Nov 2022 14:35:07 GMT</pubDate>
			<itunes:duration>42:18</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>software-architecture</acast:episodeUrl>
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			<itunes:subtitle>...producing design knowledge</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>177</itunes:episode>
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			<description><![CDATA[<p>Hosts: Sunil Kumar and Leo (Wong Tsz Lung).</p><p>We are very pleased to welcome Dave Anderson; Author, Technical Fellow for the Bazaar Voice, blogger, and one of the hosts of “Serverless Craic” a podcast by The Serverless Edge.</p><p>First, Dave, could you say a few words about yourself to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us about your new book"The Value Flywheel Effect" and motivation for writing it?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you think is the value of a good visualisation?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You're an advocate for Wardley maps... What other visual methods do you use?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What foundation architectures that people should know about for working in tech... And at what level of detail do they need to know them?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have a favorite (classic) software architecture?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Software engineers work from a single line of code to the whole program level (function level and component levels in between). Is software architecture any different?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No one wants to read technical documentation, can you talk about social behaviour and practices that help teams create, share, and maintain knowledge?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any final words or advice for the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><p>Notes:</p><p>Dave is the author of “The Value Flywheel Effect” book -&nbsp;<a href="https://theserverlessedge.com/the-value-flywheel-effect/" rel="noopener noreferrer" target="_blank">https://theserverlessedge.com/the-value-flywheel-effect/</a></p><p>You can also find Dave at:&nbsp;<a href="https://www.bazaarvoice.com/" rel="noopener noreferrer" target="_blank">https://www.bazaarvoice.com</a>, blogging on The Serverless Edge&nbsp;<a href="https://theserverlessedge.com/" rel="noopener noreferrer" target="_blank">https://theserverlessedge.com</a>&nbsp;and on the Serverless Craic” podcast&nbsp;<a href="https://spoti.fi/3S52sUi" rel="noopener noreferrer" target="_blank">https://spoti.fi/3S52sUi</a></p><p>Wardley Maps -&nbsp;<a href="https://en.wikipedia.org/wiki/Wardley_map" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Wardley_map</a></p><p>The principles of XP (aka Extreme Programming) –&nbsp;<a href="http://www.extremeprogramming.org/" rel="noopener noreferrer" target="_blank">http://www.extremeprogramming.org</a></p><p>The Green Software Foundation -&nbsp;<a href="https://greensoftware.foundation/" rel="noopener noreferrer" target="_blank">https://greensoftware.foundation</a></p><p>&nbsp;</p><p>&nbsp;</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Sunil Kumar and Leo (Wong Tsz Lung).</p><p>We are very pleased to welcome Dave Anderson; Author, Technical Fellow for the Bazaar Voice, blogger, and one of the hosts of “Serverless Craic” a podcast by The Serverless Edge.</p><p>First, Dave, could you say a few words about yourself to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tell us about your new book"The Value Flywheel Effect" and motivation for writing it?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you think is the value of a good visualisation?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You're an advocate for Wardley maps... What other visual methods do you use?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What foundation architectures that people should know about for working in tech... And at what level of detail do they need to know them?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have a favorite (classic) software architecture?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Software engineers work from a single line of code to the whole program level (function level and component levels in between). Is software architecture any different?</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No one wants to read technical documentation, can you talk about social behaviour and practices that help teams create, share, and maintain knowledge?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any final words or advice for the audience?</p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><p>Notes:</p><p>Dave is the author of “The Value Flywheel Effect” book -&nbsp;<a href="https://theserverlessedge.com/the-value-flywheel-effect/" rel="noopener noreferrer" target="_blank">https://theserverlessedge.com/the-value-flywheel-effect/</a></p><p>You can also find Dave at:&nbsp;<a href="https://www.bazaarvoice.com/" rel="noopener noreferrer" target="_blank">https://www.bazaarvoice.com</a>, blogging on The Serverless Edge&nbsp;<a href="https://theserverlessedge.com/" rel="noopener noreferrer" target="_blank">https://theserverlessedge.com</a>&nbsp;and on the Serverless Craic” podcast&nbsp;<a href="https://spoti.fi/3S52sUi" rel="noopener noreferrer" target="_blank">https://spoti.fi/3S52sUi</a></p><p>Wardley Maps -&nbsp;<a href="https://en.wikipedia.org/wiki/Wardley_map" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Wardley_map</a></p><p>The principles of XP (aka Extreme Programming) –&nbsp;<a href="http://www.extremeprogramming.org/" rel="noopener noreferrer" target="_blank">http://www.extremeprogramming.org</a></p><p>The Green Software Foundation -&nbsp;<a href="https://greensoftware.foundation/" rel="noopener noreferrer" target="_blank">https://greensoftware.foundation</a></p><p>&nbsp;</p><p>&nbsp;</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>&nbsp;</p><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0176 - Talking Design with Liam Bannon</title>
			<itunes:title>0176 - Talking Design with Liam Bannon</itunes:title>
			<pubDate>Fri, 28 Oct 2022 11:12:18 GMT</pubDate>
			<itunes:duration>26:20</itunes:duration>
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			<acast:episodeUrl>talking-design-with-liam-bannon</acast:episodeUrl>
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			<itunes:subtitle>...human computer interaction design</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>12</itunes:season>
			<itunes:episode>176</itunes:episode>
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			<description><![CDATA[<p>Allen Higgins in conversation with Liam Bannon, Professor Emeritus, and founder of the Interaction Design Centre at the University of Limerick.</p><br><p>Notes and mentions:&nbsp;</p><p>The Interaction Design Centre at the University of Limerick -&nbsp;<a href="https://www.idc.ul.ie/" rel="noopener noreferrer" target="_blank">https://www.idc.ul.ie</a></p><p>The Participatory Design page on Wikipedia –&nbsp;<a href="https://en.wikipedia.org/wiki/Participatory_design" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Participatory_design</a></p><p>Xerox PARC and Rank Xerox Europarc -&nbsp;<a href="https://www.parc.com/" rel="noopener noreferrer" target="_blank">https://www.parc.com</a></p><p>Liam’s publication index on Google Scholar –&nbsp;<a href="https://scholar.google.com/citations?user=Un1nBHsAAAAJ&amp;hl=en" rel="noopener noreferrer" target="_blank">https://scholar.google.com/citations?user=Un1nBHsAAAAJ&amp;hl=en</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Allen Higgins in conversation with Liam Bannon, Professor Emeritus, and founder of the Interaction Design Centre at the University of Limerick.</p><br><p>Notes and mentions:&nbsp;</p><p>The Interaction Design Centre at the University of Limerick -&nbsp;<a href="https://www.idc.ul.ie/" rel="noopener noreferrer" target="_blank">https://www.idc.ul.ie</a></p><p>The Participatory Design page on Wikipedia –&nbsp;<a href="https://en.wikipedia.org/wiki/Participatory_design" rel="noopener noreferrer" target="_blank">https://en.wikipedia.org/wiki/Participatory_design</a></p><p>Xerox PARC and Rank Xerox Europarc -&nbsp;<a href="https://www.parc.com/" rel="noopener noreferrer" target="_blank">https://www.parc.com</a></p><p>Liam’s publication index on Google Scholar –&nbsp;<a href="https://scholar.google.com/citations?user=Un1nBHsAAAAJ&amp;hl=en" rel="noopener noreferrer" target="_blank">https://scholar.google.com/citations?user=Un1nBHsAAAAJ&amp;hl=en</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0175 - Creativity is a Process with Patrick Stacey</title>
			<itunes:title>0175 - Creativity is a Process with Patrick Stacey</itunes:title>
			<pubDate>Mon, 24 Oct 2022 10:06:31 GMT</pubDate>
			<itunes:duration>22:20</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>creativity-is-a-process</acast:episodeUrl>
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			<itunes:subtitle>...tap into your passion!</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>175</itunes:episode>
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			<description><![CDATA[<p>Hosts: Prince Priyank and Aisleen O'Neill</p><p>We are very pleased to have Patrick Stacey with us today.</p><p>Patrick is Associate Professor of Information Management at Loughborough University and founder of Ankwilitas – The Emotion Analytics Company.</p><p>First, Patrick, can you share a few words about yourself and career to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’d love for you share some thoughts on the design process for game development…</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is creativity something we can teach? Can we manage or control it?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What was the spark that prompted you to start “Ankwilitas”?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you involve users or clients in the design process?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is your approach to delivering the software (design lifecycle, process)? Has it changed over time?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We hear about businesses needing to ‘pivot’ the offering – a ‘pivot’ must be incredibly stressful…</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you were starting a new venture and you had a choice between self-funding or bringing in investors…?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Much has been made of university-based innovation hubs for delivering joined-up pathways for start-ups and spin-outs.&nbsp;&nbsp;In your experience do they live up to the hype?</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any last thoughts or advice to share before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes and mentions:&nbsp;</p><p>Ankwilitas – The Emotion Analytics Company -&nbsp;<a href="https://ankwilitas.com/" rel="noopener noreferrer" target="_blank">https://ankwilitas.com</a></p><p>Patrick Stacey on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/pkstacey/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/pkstacey/</a></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Prince Priyank and Aisleen O'Neill</p><p>We are very pleased to have Patrick Stacey with us today.</p><p>Patrick is Associate Professor of Information Management at Loughborough University and founder of Ankwilitas – The Emotion Analytics Company.</p><p>First, Patrick, can you share a few words about yourself and career to begin?</p><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’d love for you share some thoughts on the design process for game development…</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is creativity something we can teach? Can we manage or control it?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What was the spark that prompted you to start “Ankwilitas”?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you involve users or clients in the design process?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is your approach to delivering the software (design lifecycle, process)? Has it changed over time?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We hear about businesses needing to ‘pivot’ the offering – a ‘pivot’ must be incredibly stressful…</p><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you were starting a new venture and you had a choice between self-funding or bringing in investors…?</p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Much has been made of university-based innovation hubs for delivering joined-up pathways for start-ups and spin-outs.&nbsp;&nbsp;In your experience do they live up to the hype?</p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any last thoughts or advice to share before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes and mentions:&nbsp;</p><p>Ankwilitas – The Emotion Analytics Company -&nbsp;<a href="https://ankwilitas.com/" rel="noopener noreferrer" target="_blank">https://ankwilitas.com</a></p><p>Patrick Stacey on LinkedIn -&nbsp;<a href="https://www.linkedin.com/in/pkstacey/" rel="noopener noreferrer" target="_blank">https://www.linkedin.com/in/pkstacey/</a></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0174 - Technical Writing with Lisa Carey</title>
			<itunes:title>0174 - Technical Writing with Lisa Carey</itunes:title>
			<pubDate>Fri, 14 Oct 2022 16:48:39 GMT</pubDate>
			<itunes:duration>31:29</itunes:duration>
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			<acast:episodeUrl>technical-writing</acast:episodeUrl>
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			<itunes:subtitle>...the value of good writing</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>174</itunes:episode>
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			<description><![CDATA[<p>Hello, I am Priyanka Wadkar</p><p>And I am Luca Massari</p><p>We are very pleased to welcome Lisa Carey, Staff Technical Writer at Google.</p><p>First, Lisa, can you share a few words about yourself and career to begin?</p><p>1.What does a day in the life of a technical writer look like?&nbsp;</p><p>2.Internal documentation has had bad press over the years. How much documentation is enough?</p><p>3.Can you tell us about the value of creating effective documentation about internal systems?&nbsp;</p><p>4.Do you need to be an expert in the topics you work on?&nbsp;</p><p>5.What about your audience... It must be easier writing about technology and technical 'things' for a technical audience?&nbsp;</p><p>6....what about for a non-technical internal audience?&nbsp;</p><p>7.Do you get illustrators involved too? Diagrams need accompanying descriptions too...&nbsp;</p><p>8.What does success look like?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes and mentions:&nbsp;</p><p>Docsy - a mature community-driven project for creating great technical documentation - https://www.docsy.dev/blog/2022/hello/</p><p>Google’s public doc style guide - some find it useful! <a href="https://developers.google.com/style" rel="noopener noreferrer" target="_blank">https://developers.google.com/style</a></p><p>Lucidchart - <a href="https://www.lucidchart.com/pages/" rel="noopener noreferrer" target="_blank">https://www.lucidchart.com/pages/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hello, I am Priyanka Wadkar</p><p>And I am Luca Massari</p><p>We are very pleased to welcome Lisa Carey, Staff Technical Writer at Google.</p><p>First, Lisa, can you share a few words about yourself and career to begin?</p><p>1.What does a day in the life of a technical writer look like?&nbsp;</p><p>2.Internal documentation has had bad press over the years. How much documentation is enough?</p><p>3.Can you tell us about the value of creating effective documentation about internal systems?&nbsp;</p><p>4.Do you need to be an expert in the topics you work on?&nbsp;</p><p>5.What about your audience... It must be easier writing about technology and technical 'things' for a technical audience?&nbsp;</p><p>6....what about for a non-technical internal audience?&nbsp;</p><p>7.Do you get illustrators involved too? Diagrams need accompanying descriptions too...&nbsp;</p><p>8.What does success look like?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes and mentions:&nbsp;</p><p>Docsy - a mature community-driven project for creating great technical documentation - https://www.docsy.dev/blog/2022/hello/</p><p>Google’s public doc style guide - some find it useful! <a href="https://developers.google.com/style" rel="noopener noreferrer" target="_blank">https://developers.google.com/style</a></p><p>Lucidchart - <a href="https://www.lucidchart.com/pages/" rel="noopener noreferrer" target="_blank">https://www.lucidchart.com/pages/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0173 - Thoughts on New Ventures with Stephen Keenan</title>
			<itunes:title>0173 - Thoughts on New Ventures with Stephen Keenan</itunes:title>
			<pubDate>Fri, 14 Oct 2022 12:02:36 GMT</pubDate>
			<itunes:duration>26:58</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>thoughts-on-new-ventures</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[...on "deep tech"]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>173</itunes:episode>
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			<description><![CDATA[<p>I am pleased to have Stephen Keenan with us to talk about founding a start-up, the early-stage product design and development process, and to share his thoughts about funding new ventures.</p><br><p>First, Stephen, could you say a few words about yourself and the motivation behind Filter, the MedTech start-up you are part of?</p><br><p>•Why are companies that have a hardware component considered 'Deep Tech'?</p><br><p>oDeep tech is where deep innovation comes from. And hardware is nearly always at the heart. But it is high risk over a long timeframe, that's why, ultimately, only governments have pockets deep enough to make that happen.</p><br><p>•Are software businesses less capital intensive than hardware?</p><br><p>oThe obvious answer is yes! And even more so now with people shifting away from needing so much commercial office space. But for a hardware product, the cost from concept to something concrete - from prototype to small batch production runs - is much less expensive than it was. With CAD models, 3D printing, custom chips and electronics, taking a hardware concept to market has become a lot like the software development process, fast and iterative.</p><br><p>•In the Hard vs. Soft debate that Jonathan Goldberg recently commented that "Software may be eating the world, but hardware monetizes better".&nbsp;</p><br><p>oYes, and No. "The bar for hardware is so much higher than software. There are many software plays out there that are mere basis points better than existing solutions but their ease of distribution, ability to run free trials, low switching costs means they can win... Hardware doesn't have these characteristics - your solution has to be significantly (10/20/30x) better across some meaningful metric (cost/usability/size/performance) for it to make sense to pursue."</p><br><p>•And how supportive is Ireland as a location for starting a new venture?</p><p>•Ireland is brilliant, but we can do better, particularly for the very early stage.</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes:</p><p>Filter Health Ltd. <a href="https://www.joinfilter.co" rel="noopener noreferrer" target="_blank">https://www.joinfilter.co</a></p><br><p>See the Jonathan Goldberg article at:&nbsp;</p><p>https://www.techspot.com/news/95937-hard-vs-soft-software-may-eating-world-but.html&nbsp;</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I am pleased to have Stephen Keenan with us to talk about founding a start-up, the early-stage product design and development process, and to share his thoughts about funding new ventures.</p><br><p>First, Stephen, could you say a few words about yourself and the motivation behind Filter, the MedTech start-up you are part of?</p><br><p>•Why are companies that have a hardware component considered 'Deep Tech'?</p><br><p>oDeep tech is where deep innovation comes from. And hardware is nearly always at the heart. But it is high risk over a long timeframe, that's why, ultimately, only governments have pockets deep enough to make that happen.</p><br><p>•Are software businesses less capital intensive than hardware?</p><br><p>oThe obvious answer is yes! And even more so now with people shifting away from needing so much commercial office space. But for a hardware product, the cost from concept to something concrete - from prototype to small batch production runs - is much less expensive than it was. With CAD models, 3D printing, custom chips and electronics, taking a hardware concept to market has become a lot like the software development process, fast and iterative.</p><br><p>•In the Hard vs. Soft debate that Jonathan Goldberg recently commented that "Software may be eating the world, but hardware monetizes better".&nbsp;</p><br><p>oYes, and No. "The bar for hardware is so much higher than software. There are many software plays out there that are mere basis points better than existing solutions but their ease of distribution, ability to run free trials, low switching costs means they can win... Hardware doesn't have these characteristics - your solution has to be significantly (10/20/30x) better across some meaningful metric (cost/usability/size/performance) for it to make sense to pursue."</p><br><p>•And how supportive is Ireland as a location for starting a new venture?</p><p>•Ireland is brilliant, but we can do better, particularly for the very early stage.</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes:</p><p>Filter Health Ltd. <a href="https://www.joinfilter.co" rel="noopener noreferrer" target="_blank">https://www.joinfilter.co</a></p><br><p>See the Jonathan Goldberg article at:&nbsp;</p><p>https://www.techspot.com/news/95937-hard-vs-soft-software-may-eating-world-but.html&nbsp;</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0172 - Communication is the Core Value with Felix Queitzsch</title>
			<itunes:title>0172 - Communication is the Core Value with Felix Queitzsch</itunes:title>
			<pubDate>Fri, 14 Oct 2022 11:36:00 GMT</pubDate>
			<itunes:duration>20:15</itunes:duration>
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			<acast:episodeUrl>communication-is-the-core-value</acast:episodeUrl>
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			<itunes:subtitle>...realities of working in technical teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>172</itunes:episode>
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			<description><![CDATA[<p>Ankur Banerjee, Aditya Devulapalli</p><p>We are very pleased to welcome Felix Queitzsch, Chief Risk Officer at RiskSystem, an innovative Irish start-up offering risk and regulatory reporting services for asset managers and investment markets.</p><br><p>Hello, Felix, could you start by telling us a little about yourself and your background?</p><p>Questions…</p><br><p>1.What does flexibility, agility mean in a product development environment?</p><p>•[Communication, communication, communication. Constant communication with customers. Clear communication aligning customer’s expectations with our delivery.]</p><p>2.What does holding your customer’s hand look like?</p><p>•[Again, communication, never do something without involving them…]</p><p>3.Do you ever end up “over communicating”? How do you find the balance between too little and too much?</p><p>•[You have to develop a sense of the customer’s needs, some want a lot of involvement, some less…]</p><p>4.We hear a lot about Agile and Scrum. Would you call yourselves an Agile organization?&nbsp;</p><p>•[we don’t like putting ourselves into a specific framework box…&nbsp;</p><p>5.What for you are the key behaviours or practices for teams involved in software?</p><p>•[Yes we apply sprints and daily meetings, a Kanban board, and project management… but our core value is communication, so anything that makes communication happen… ]</p><p>6.What are the things that work best?</p><p>•[it really is as simple as having everything organized around a single task list, a list of things that need to be done…]</p><p>7.What does a typical day look like?</p><p>8.Can you share your thoughts on teams working virtually, hybrid, in-person? What works best?</p><p>•…</p><p>9.How do you balance the team’s need for internal communication - interrupt-driven communication versus having too many interruptions to be productive?</p><p>•[the day has its own pace, more interactions in the morning with each other, starting with the daily meeting. Then mainly quiet, individual productive time, and then in the afternoon you are more involved communicating with clients…]</p><p>10.(we may have some questions from the audience…)</p><p>11.And any last thoughts before we finish?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes:</p><p><a href="https://www.risksystem.com/" rel="noopener noreferrer" target="_blank">https://www.risksystem.com/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;<a href="https://www.benpruntymusic.com/" rel="noopener noreferrer" target="_blank">https://www.benpruntymusic.com/</a></p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Ankur Banerjee, Aditya Devulapalli</p><p>We are very pleased to welcome Felix Queitzsch, Chief Risk Officer at RiskSystem, an innovative Irish start-up offering risk and regulatory reporting services for asset managers and investment markets.</p><br><p>Hello, Felix, could you start by telling us a little about yourself and your background?</p><p>Questions…</p><br><p>1.What does flexibility, agility mean in a product development environment?</p><p>•[Communication, communication, communication. Constant communication with customers. Clear communication aligning customer’s expectations with our delivery.]</p><p>2.What does holding your customer’s hand look like?</p><p>•[Again, communication, never do something without involving them…]</p><p>3.Do you ever end up “over communicating”? How do you find the balance between too little and too much?</p><p>•[You have to develop a sense of the customer’s needs, some want a lot of involvement, some less…]</p><p>4.We hear a lot about Agile and Scrum. Would you call yourselves an Agile organization?&nbsp;</p><p>•[we don’t like putting ourselves into a specific framework box…&nbsp;</p><p>5.What for you are the key behaviours or practices for teams involved in software?</p><p>•[Yes we apply sprints and daily meetings, a Kanban board, and project management… but our core value is communication, so anything that makes communication happen… ]</p><p>6.What are the things that work best?</p><p>•[it really is as simple as having everything organized around a single task list, a list of things that need to be done…]</p><p>7.What does a typical day look like?</p><p>8.Can you share your thoughts on teams working virtually, hybrid, in-person? What works best?</p><p>•…</p><p>9.How do you balance the team’s need for internal communication - interrupt-driven communication versus having too many interruptions to be productive?</p><p>•[the day has its own pace, more interactions in the morning with each other, starting with the daily meeting. Then mainly quiet, individual productive time, and then in the afternoon you are more involved communicating with clients…]</p><p>10.(we may have some questions from the audience…)</p><p>11.And any last thoughts before we finish?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p>Notes:</p><p><a href="https://www.risksystem.com/" rel="noopener noreferrer" target="_blank">https://www.risksystem.com/</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;<a href="https://www.benpruntymusic.com/" rel="noopener noreferrer" target="_blank">https://www.benpruntymusic.com/</a></p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0171 - Rethinking the Agile Paradigm with Fin Goulding</title>
			<itunes:title>0171 - Rethinking the Agile Paradigm with Fin Goulding</itunes:title>
			<pubDate>Fri, 14 Oct 2022 10:26:49 GMT</pubDate>
			<itunes:duration>15:16</itunes:duration>
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			<acast:episodeUrl>rethinking-the-agile-paradigm</acast:episodeUrl>
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			<itunes:subtitle>...organise for flow</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>11</itunes:season>
			<itunes:episode>171</itunes:episode>
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			<description><![CDATA[<p>Hosts: Julian Andriesen and Mohamed Danish Zaveri</p><p>Hello, I am Mohamed Danish</p><p>And I am Julian</p><p>We are very pleased to welcome Fin Golding; Author, Business Agility Advisor, and Consultant at Enterprise Flow.</p><p>First, Fin, you’ve had an amazing career, could you say a few words about yourself to begin?</p><p>1.If you were to start from scratch, what would your ideal development team look like? [e.g. numbers, composition diversity, hierarchy, location]</p><p>2.What for you are the key practices for teams involved in software? [daily/weekly activities, online and office environment, workplace culture]</p><p>3.What does Agile mean for you?&nbsp;</p><p>4.Could you share some tips on fostering an agile environment?</p><p>5.Tell us some more about the ‘flow’ concept… Does it work equally well in a DevOps environment as for product development? How do you introduce Flow to a site, big-bang or incremental, small teams or whole organization?</p><p>6.What do you look for when you dig into the design of a product and design progress in a project?</p><p>7.What, for you, is the essence of design?</p><p>8.(questions from the audience…)</p><p>9.After two years of “remote”, how do you see work evolving over the next two years?</p><p>10.Any last thoughts before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><br></p><p>Notes:</p><p>Fin Golding at Enterprise Flow. - <a href="https://enterpriseflow.io" rel="noopener noreferrer" target="_blank">https://enterpriseflow.io</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Dismantled</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;<a href="https://www.benpruntymusic.com/" rel="noopener noreferrer" target="_blank">https://www.benpruntymusic.com/</a></p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Julian Andriesen and Mohamed Danish Zaveri</p><p>Hello, I am Mohamed Danish</p><p>And I am Julian</p><p>We are very pleased to welcome Fin Golding; Author, Business Agility Advisor, and Consultant at Enterprise Flow.</p><p>First, Fin, you’ve had an amazing career, could you say a few words about yourself to begin?</p><p>1.If you were to start from scratch, what would your ideal development team look like? [e.g. numbers, composition diversity, hierarchy, location]</p><p>2.What for you are the key practices for teams involved in software? [daily/weekly activities, online and office environment, workplace culture]</p><p>3.What does Agile mean for you?&nbsp;</p><p>4.Could you share some tips on fostering an agile environment?</p><p>5.Tell us some more about the ‘flow’ concept… Does it work equally well in a DevOps environment as for product development? How do you introduce Flow to a site, big-bang or incremental, small teams or whole organization?</p><p>6.What do you look for when you dig into the design of a product and design progress in a project?</p><p>7.What, for you, is the essence of design?</p><p>8.(questions from the audience…)</p><p>9.After two years of “remote”, how do you see work evolving over the next two years?</p><p>10.Any last thoughts before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us and sharing your thoughts today.</p><br><p><br></p><p>Notes:</p><p>Fin Golding at Enterprise Flow. - <a href="https://enterpriseflow.io" rel="noopener noreferrer" target="_blank">https://enterpriseflow.io</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Dismantled</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;<a href="https://www.benpruntymusic.com/" rel="noopener noreferrer" target="_blank">https://www.benpruntymusic.com/</a></p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Aharoni 88 + Equalise Character Height</p><p>Artist: Allen Higgins</p><p>Source: AudioStudio-Name.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0097 - Essen '22 Game Chats Part 4]]></title>
			<itunes:title><![CDATA[0097 - Essen '22 Game Chats Part 4]]></itunes:title>
			<pubDate>Fri, 07 Oct 2022 11:00:18 GMT</pubDate>
			<itunes:duration>25:21</itunes:duration>
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			<acast:episodeUrl>essen-22-game-chats-part-4</acast:episodeUrl>
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			<itunes:subtitle>with Julien Griffon and Irene Leemans</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>97</itunes:episode>
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			<description><![CDATA[<p>The fourth compilation of my interviews from Spiel ’22…&nbsp;</p><p>&nbsp;</p><p>First up I met Julien Griffon, designer of Ratapolis (save your rats from the cats!).&nbsp;</p><p><a href="https://boardgamegeek.com/boardgame/349464/ratapolis" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgame/349464/ratapolis</a></p><p>Ratapolis is published by Bragelonne Games for general distribution in 2023.</p><p>Bragelonne Games were promoting “Captains War” (le roll &amp; write avec des combats entre jouerus!)&nbsp;<a href="https://www.bragelonne.games/" rel="noopener noreferrer" target="_blank">https://www.bragelonne.games/</a></p><p>&nbsp;</p><p>And finally, I talked with Irene Leemans, community manager for Jolly Dutch, a publisher of family oriented boardgames and card games.</p><p><a href="https://www.jollydutch.com/" rel="noopener noreferrer" target="_blank">https://www.jollydutch.com</a></p><p>Jolly Dutch also host the “110 Wedstrijd” contest for new games using 110 cards, with a publication/distribution deal as the prize, held annually to prompt game designers to propose new game ideas.</p><p>https://www.jollydutch.com/jolly-dutch-110-wedstrijd/</p><p>&nbsp;</p><p>&nbsp;</p><p>Mentions:</p><p>SPIEL, the Internationale Spieltage, also called the Essen Game Fair.</p><p>The Nuremberg International Toy Fair.</p><p>UK Games Expo at the NEC Birmingham.</p><p>Spellenspektakel in Utrecht.</p><p>&nbsp;</p><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Learn</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><p>&nbsp;</p><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The fourth compilation of my interviews from Spiel ’22…&nbsp;</p><p>&nbsp;</p><p>First up I met Julien Griffon, designer of Ratapolis (save your rats from the cats!).&nbsp;</p><p><a href="https://boardgamegeek.com/boardgame/349464/ratapolis" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgame/349464/ratapolis</a></p><p>Ratapolis is published by Bragelonne Games for general distribution in 2023.</p><p>Bragelonne Games were promoting “Captains War” (le roll &amp; write avec des combats entre jouerus!)&nbsp;<a href="https://www.bragelonne.games/" rel="noopener noreferrer" target="_blank">https://www.bragelonne.games/</a></p><p>&nbsp;</p><p>And finally, I talked with Irene Leemans, community manager for Jolly Dutch, a publisher of family oriented boardgames and card games.</p><p><a href="https://www.jollydutch.com/" rel="noopener noreferrer" target="_blank">https://www.jollydutch.com</a></p><p>Jolly Dutch also host the “110 Wedstrijd” contest for new games using 110 cards, with a publication/distribution deal as the prize, held annually to prompt game designers to propose new game ideas.</p><p>https://www.jollydutch.com/jolly-dutch-110-wedstrijd/</p><p>&nbsp;</p><p>&nbsp;</p><p>Mentions:</p><p>SPIEL, the Internationale Spieltage, also called the Essen Game Fair.</p><p>The Nuremberg International Toy Fair.</p><p>UK Games Expo at the NEC Birmingham.</p><p>Spellenspektakel in Utrecht.</p><p>&nbsp;</p><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Learn</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><p>&nbsp;</p><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0096 - Essen '22 Game Chats Part 3]]></title>
			<itunes:title><![CDATA[0096 - Essen '22 Game Chats Part 3]]></itunes:title>
			<pubDate>Thu, 06 Oct 2022 11:00:12 GMT</pubDate>
			<itunes:duration>45:40</itunes:duration>
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			<acast:episodeUrl>essen-22-game-chats-part-3</acast:episodeUrl>
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			<itunes:subtitle>...with Micael Sousa, Xeo Lye, and Sara Favaron</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>96</itunes:episode>
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			<description><![CDATA[<p>The third in our series of interviews from Spiel ’22…&nbsp;</p><br><p>Opening with Micael Sousa from Universidade de Coimbra (pronounciation: kəʊˈɪmbrə, or ˈkɔɪmbrə - if you say ‘Queenborough’ you won't be far wrong).</p><p>Micael talks about serious games and the game-centric facilitation approach he has developed for, among other things, understanding and solving spatial planning challenges.</p><p>https://www.linkedin.com/in/micaelssousa/</p><br><p>At 20’ with Xeo Lye from Capital Gains Studio – Singapore tabletop game designer talking about his educational game “Cryptocurrency”, a game for learning about crypto scams.</p><p>https://www.capitalgainsgroup.com</p><br><p>And finally, we chatted with Sara Favaron (at 35’), Brand Manager from Asmodee Research. Sara talked about Asmodee's Access+ games and their commitment to CSR as manifest in product lines that are both accessible and that address educational, health, cognitive and social development goals.</p><br><p>Mentions and References:&nbsp;</p><p>“Challenges for Game Designers” by Brenda (née) Brathwaite and Ian Schreiber (2008)</p><p>“Game Balance” by Ian Schreiber and Brenda Romero (2017).</p><p>The Dixit card game (https://boardgamegeek.com/boardgame/39856/dixit)</p><p>“Rules of Play” by Katie Salen and Eric Zimmerman (2004)</p><p>“Characteristics of Games” by by George Skaff Elias, Karl Robert Gutschera, and Richard Garfield (2020)</p><p>“Building Blocks of Tabletop Game Design – An Encyclopaedia of Mechanisms” by Geoffrey Engelstein and Isaac Shalev (2022)</p><p>“The Gamer's Brain” by Celia Hodent (2017)</p><p>“The Art of Game Design” by Jess Schell (2008)</p><p>“Man, Play and Games” by Roger Caillois (1958, 1961 English translation)</p><p>“Homo Ludens” by Johan Huizinga (1950)</p><p>Ludem approach</p><br><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Learn</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The third in our series of interviews from Spiel ’22…&nbsp;</p><br><p>Opening with Micael Sousa from Universidade de Coimbra (pronounciation: kəʊˈɪmbrə, or ˈkɔɪmbrə - if you say ‘Queenborough’ you won't be far wrong).</p><p>Micael talks about serious games and the game-centric facilitation approach he has developed for, among other things, understanding and solving spatial planning challenges.</p><p>https://www.linkedin.com/in/micaelssousa/</p><br><p>At 20’ with Xeo Lye from Capital Gains Studio – Singapore tabletop game designer talking about his educational game “Cryptocurrency”, a game for learning about crypto scams.</p><p>https://www.capitalgainsgroup.com</p><br><p>And finally, we chatted with Sara Favaron (at 35’), Brand Manager from Asmodee Research. Sara talked about Asmodee's Access+ games and their commitment to CSR as manifest in product lines that are both accessible and that address educational, health, cognitive and social development goals.</p><br><p>Mentions and References:&nbsp;</p><p>“Challenges for Game Designers” by Brenda (née) Brathwaite and Ian Schreiber (2008)</p><p>“Game Balance” by Ian Schreiber and Brenda Romero (2017).</p><p>The Dixit card game (https://boardgamegeek.com/boardgame/39856/dixit)</p><p>“Rules of Play” by Katie Salen and Eric Zimmerman (2004)</p><p>“Characteristics of Games” by by George Skaff Elias, Karl Robert Gutschera, and Richard Garfield (2020)</p><p>“Building Blocks of Tabletop Game Design – An Encyclopaedia of Mechanisms” by Geoffrey Engelstein and Isaac Shalev (2022)</p><p>“The Gamer's Brain” by Celia Hodent (2017)</p><p>“The Art of Game Design” by Jess Schell (2008)</p><p>“Man, Play and Games” by Roger Caillois (1958, 1961 English translation)</p><p>“Homo Ludens” by Johan Huizinga (1950)</p><p>Ludem approach</p><br><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Learn</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0095 - Essen '22 Game Chats Part 2]]></title>
			<itunes:title><![CDATA[0095 - Essen '22 Game Chats Part 2]]></itunes:title>
			<pubDate>Wed, 05 Oct 2022 11:00:30 GMT</pubDate>
			<itunes:duration>56:08</itunes:duration>
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			<acast:episodeUrl>essen-22-game-chats-part-2</acast:episodeUrl>
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			<itunes:subtitle>…with Patrick Gebhardt, Julius Brunken, Koosha Nezamirad, Mehdi Mohammadzadeh, Fran and Ian from Bright Eye Games, and a couple of people at the Chess tables.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>95</itunes:episode>
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			<description><![CDATA[<p>The second series of interviews from Spiel ’22… In this episode I talked with:</p><br><p>Opening with Patrick Gebhardt and Julius Brunken from Vuca Simulations</p><p><a href="https://vucasims.com/" rel="noopener noreferrer" target="_blank">https://vucasims.com</a></p><br><p>At 12’ chatted with Koosha Nezamirad and Mehdi Mohammadzadeh from Piriyka House Game Design Studio (at 12’)</p><p><a href="http://www.piriyka.com/" rel="noopener noreferrer" target="_blank">www.piriyka.com</a></p><br><p>At 29’ I caught Fran and Ian demoing at the Bright Eye Games stand</p><p><a href="https://www.brighteyegames.com/" rel="noopener noreferrer" target="_blank">https://www.brighteyegames.com</a></p><br><p>(Ian is also involved in the Games People online play test group)</p><p><a href="http://www.thegamespeople.co.uk/games/game-designs-ian-brocklebank/" rel="noopener noreferrer" target="_blank">http://www.thegamespeople.co.uk/games/game-designs-ian-brocklebank/</a></p><br><p>And at 50’ we wrap up chatting with some very chill dudes at the chess tables…</p><br><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Play</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The second series of interviews from Spiel ’22… In this episode I talked with:</p><br><p>Opening with Patrick Gebhardt and Julius Brunken from Vuca Simulations</p><p><a href="https://vucasims.com/" rel="noopener noreferrer" target="_blank">https://vucasims.com</a></p><br><p>At 12’ chatted with Koosha Nezamirad and Mehdi Mohammadzadeh from Piriyka House Game Design Studio (at 12’)</p><p><a href="http://www.piriyka.com/" rel="noopener noreferrer" target="_blank">www.piriyka.com</a></p><br><p>At 29’ I caught Fran and Ian demoing at the Bright Eye Games stand</p><p><a href="https://www.brighteyegames.com/" rel="noopener noreferrer" target="_blank">https://www.brighteyegames.com</a></p><br><p>(Ian is also involved in the Games People online play test group)</p><p><a href="http://www.thegamespeople.co.uk/games/game-designs-ian-brocklebank/" rel="noopener noreferrer" target="_blank">http://www.thegamespeople.co.uk/games/game-designs-ian-brocklebank/</a></p><br><p>And at 50’ we wrap up chatting with some very chill dudes at the chess tables…</p><br><p>============================</p><p>I hope you enjoy the podcast.</p><p>============================</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Permission to use was granted by Ben Prunty. Non-transferable license.</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Play</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0094 - Essen '22 Game Chats Part 1]]></title>
			<itunes:title><![CDATA[0094 - Essen '22 Game Chats Part 1]]></itunes:title>
			<pubDate>Tue, 04 Oct 2022 11:00:23 GMT</pubDate>
			<itunes:duration>51:47</itunes:duration>
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			<link>https://www.designtalk.ie</link>
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			<acast:episodeUrl>essen-22-game-chats-part-1</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Pete Ward, Duncan Molloy, Scott D'Agostino and  Jon Manker]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>94</itunes:episode>
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			<description><![CDATA[<p>From Spiel ’22… In this episode I talked with:</p><p>Pete Ward &amp; and Duncan Molloy (at 8’) from Rebellion Unplugged</p><p>https://rebellionunplugged.com/announcing-rebellion-unplugged/</p><p>Scott D'Agostino from WizKids (at 22’)</p><p>https://wizkids.com</p><p>And Jon Manker from ION Game Design (at 34’)</p><p>https://iongamedesign.com</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission to use was granted by Ben Prunty</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Play</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>From Spiel ’22… In this episode I talked with:</p><p>Pete Ward &amp; and Duncan Molloy (at 8’) from Rebellion Unplugged</p><p>https://rebellionunplugged.com/announcing-rebellion-unplugged/</p><p>Scott D'Agostino from WizKids (at 22’)</p><p>https://wizkids.com</p><p>And Jon Manker from ION Game Design (at 34’)</p><p>https://iongamedesign.com</p><br><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title:&nbsp;Hades, from the album Chromatic T-Rex</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission to use was granted by Ben Prunty</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Talking Spiel - Play</p><p>Artist: Allen Higgins</p><p>Source: Spiel_play_22</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0170 - Consulting Challenges with David Bowman</title>
			<itunes:title>0170 - Consulting Challenges with David Bowman</itunes:title>
			<pubDate>Thu, 04 Aug 2022 22:18:15 GMT</pubDate>
			<itunes:duration>42:56</itunes:duration>
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			<acast:episodeUrl>consulting-challenges</acast:episodeUrl>
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			<itunes:subtitle>Pragmatic approaches to software development</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>170</itunes:episode>
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			<description><![CDATA[<p>Hosts: Trisha Ghosh and Saptarshi Mitra</p><p>We are very pleased to welcome David Bowman, Chief Technology Officer at InvoiceFair.</p><p>First, David, could you tell us a little about yourself and your current role?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s start with a hard question first. What, for you, is the essence of design?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moving on then, our audience are interested in digital, consulting, technology. Is there a place for consultants in a start-up?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you were to start from scratch, what would your ideal team look like? [diversity, numbers, reporting/hierarchy, location]</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is Agile more fashion than reality?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you share some tips on fostering a ‘learning culture’ in teams?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are good practices for teams involved in software? [daily/weekly practices, office environment, work practices/policies]</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As a technologist who has worked in finance, what works well in the finance sector that we should adopt in the Tech sector?</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Environmental, Social, Governance (ESG) has become an important part of financial services. Can digital services and software industry follow suit and if so, how?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally, after two years of “remote”, how do you see work evolving over the next two years?</p><br><p>10.&nbsp;&nbsp;&nbsp;Any last observations before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p><br></p><p>Notes:</p><p>David Bowman; Chief Technology Officer at InvoiceFair, a working capital platform for businesses.</p><p>LinkedIn https://www.linkedin.com/in/davidbowman4/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Trisha Ghosh and Saptarshi Mitra</p><p>We are very pleased to welcome David Bowman, Chief Technology Officer at InvoiceFair.</p><p>First, David, could you tell us a little about yourself and your current role?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s start with a hard question first. What, for you, is the essence of design?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moving on then, our audience are interested in digital, consulting, technology. Is there a place for consultants in a start-up?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If you were to start from scratch, what would your ideal team look like? [diversity, numbers, reporting/hierarchy, location]</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is Agile more fashion than reality?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you share some tips on fostering a ‘learning culture’ in teams?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What are good practices for teams involved in software? [daily/weekly practices, office environment, work practices/policies]</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As a technologist who has worked in finance, what works well in the finance sector that we should adopt in the Tech sector?</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Environmental, Social, Governance (ESG) has become an important part of financial services. Can digital services and software industry follow suit and if so, how?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally, after two years of “remote”, how do you see work evolving over the next two years?</p><br><p>10.&nbsp;&nbsp;&nbsp;Any last observations before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p><br></p><p>Notes:</p><p>David Bowman; Chief Technology Officer at InvoiceFair, a working capital platform for businesses.</p><p>LinkedIn https://www.linkedin.com/in/davidbowman4/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0169 - Where Does Design Happen? with Padraig Coffey</title>
			<itunes:title>0169 - Where Does Design Happen? with Padraig Coffey</itunes:title>
			<pubDate>Tue, 02 Aug 2022 13:25:50 GMT</pubDate>
			<itunes:duration>27:10</itunes:duration>
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			<acast:episodeId>62e925de2940730012c97009</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>where-does-design-happen</acast:episodeUrl>
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			<itunes:subtitle>Fostering a Collaborative Environment</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>169</itunes:episode>
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			<description><![CDATA[<p>Hosts: Gayatri Poddar and Isha Sharma&nbsp;</p><p>Our guest today is Padraig Coffey. Padraig is CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thank you for joining us, Padraig, can you start by telling us a little about yourself?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you become a consultant and what do consultants do?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is consultancy necessarily a time-boxed project-oriented activity?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you ever admit the limits of your knowledge?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you handle the politics of being a consultant?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Comment on the consultant as facilitator.</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you cope with resistance on a project? Sensitivity to tone, communication, context.</p><p></p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you is the essence of design?</p><p></p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does design happen in consulting projects?</p><p></p><p>10.&nbsp;&nbsp;&nbsp;How do you see the work changing over the next couple of years?</p><br><p><br></p><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Padraig Coffey: CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.</p><p>https://www.zartis.com</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Gayatri Poddar and Isha Sharma&nbsp;</p><p>Our guest today is Padraig Coffey. Padraig is CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thank you for joining us, Padraig, can you start by telling us a little about yourself?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you become a consultant and what do consultants do?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is consultancy necessarily a time-boxed project-oriented activity?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you ever admit the limits of your knowledge?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you handle the politics of being a consultant?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Comment on the consultant as facilitator.</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you cope with resistance on a project? Sensitivity to tone, communication, context.</p><p></p><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What for you is the essence of design?</p><p></p><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does design happen in consulting projects?</p><p></p><p>10.&nbsp;&nbsp;&nbsp;How do you see the work changing over the next couple of years?</p><br><p><br></p><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Padraig Coffey: CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.</p><p>https://www.zartis.com</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0168 - Practicalities of Consulting with Trevor Dunne</title>
			<itunes:title>0168 - Practicalities of Consulting with Trevor Dunne</itunes:title>
			<pubDate>Tue, 08 Mar 2022 12:00:57 GMT</pubDate>
			<itunes:duration>30:09</itunes:duration>
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			<link>https://www.designtalk.ie</link>
			<acast:episodeId>62ac662d01d25b00127bdd0b</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>practicalities-of-consulting</acast:episodeUrl>
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			<itunes:subtitle>Listen, connect, relate, interact, collaborate</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>168</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1675442450826-8674f540a660b73663695f763fa91dae.jpeg"/>
			<description><![CDATA[<p>Hosts: Bing Chen and Rachel O’Brien</p><br><p>Our guest today is Trevor Dunne from Grant Thornton Ireland.</p><p>You are very welcome to the podcast Trevor. Could you say a few words about yourself and GT’s consulting business?</p><br><p>1.What is the role of a consultant?</p><br><p>2.Do we need deep expertise in all domains?</p><br><p>3.What do you consider to be key skills for a consultant?</p><br><p>4.And your thoughts on how to become a better communicator?</p><br><p>5.What tips would you give to someone starting out?</p><br><p>6.Is there a clear line between being a strategist versus technologist?</p><br><p>7.How do you handle the politics of being a consultant?</p><br><p>8.And finally, could you share advice on good practice for the hybrid workplace?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Trevor Dunne – LinkedIn profile: https://www.linkedin.com/in/trevor-dunne-aca-7461838/</p><p>https://www.grantthornton.ie/meet-our-people1/trevor-dunne/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Bing Chen and Rachel O’Brien</p><br><p>Our guest today is Trevor Dunne from Grant Thornton Ireland.</p><p>You are very welcome to the podcast Trevor. Could you say a few words about yourself and GT’s consulting business?</p><br><p>1.What is the role of a consultant?</p><br><p>2.Do we need deep expertise in all domains?</p><br><p>3.What do you consider to be key skills for a consultant?</p><br><p>4.And your thoughts on how to become a better communicator?</p><br><p>5.What tips would you give to someone starting out?</p><br><p>6.Is there a clear line between being a strategist versus technologist?</p><br><p>7.How do you handle the politics of being a consultant?</p><br><p>8.And finally, could you share advice on good practice for the hybrid workplace?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Trevor Dunne – LinkedIn profile: https://www.linkedin.com/in/trevor-dunne-aca-7461838/</p><p>https://www.grantthornton.ie/meet-our-people1/trevor-dunne/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0167 - Strategist or Technologist? with Mark Smyth</title>
			<itunes:title>0167 - Strategist or Technologist? with Mark Smyth</itunes:title>
			<pubDate>Mon, 07 Mar 2022 12:00:48 GMT</pubDate>
			<itunes:duration>30:32</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/5fda353b5f9eb72404a5200f/e/62aa06280031000012262cea/media.mp3" length="29812168" type="audio/mpeg"/>
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			<link>https://www.designtalk.ie</link>
			<acast:episodeId>62aa06280031000012262cea</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>strategist-and-technologist</acast:episodeUrl>
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			<itunes:subtitle>Consulting as a Virtuous Circle </itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>167</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1675443171336-862fb3d3e8e5bb4272f3ec2a2953cf76.jpeg"/>
			<description><![CDATA[<p>Hosts: Bo-Tsun Chen and Sandra Orozco</p><br><p>Our guest today is Mark Smyth from Accenture.</p><br><p>Mark, you are very welcome to the podcast.&nbsp;Could we with start a brief introduction and how you ended up in consulting?</p><br><p>1.Would you consider yourself generalist or a specialist, a T shaped or π shaped person?</p><br><p>2.What tips would you give someone starting out as a consultant?</p><br><p>3.Comment on the consultant as problem-solver.</p><br><p>4.Do you ever admit the limits of your knowledge?</p><br><p>5.Is it enough to know a little about a lot and a lot about one thing in particular?&nbsp;</p><br><p>6.Is failure an option? How do you deal with it?</p><br><p>Okay, well, I think we can wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Mark Smyth – Technology Strategy Consultant - https://www.linkedin.com/in/mark-smyth-72963649/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Bo-Tsun Chen and Sandra Orozco</p><br><p>Our guest today is Mark Smyth from Accenture.</p><br><p>Mark, you are very welcome to the podcast.&nbsp;Could we with start a brief introduction and how you ended up in consulting?</p><br><p>1.Would you consider yourself generalist or a specialist, a T shaped or π shaped person?</p><br><p>2.What tips would you give someone starting out as a consultant?</p><br><p>3.Comment on the consultant as problem-solver.</p><br><p>4.Do you ever admit the limits of your knowledge?</p><br><p>5.Is it enough to know a little about a lot and a lot about one thing in particular?&nbsp;</p><br><p>6.Is failure an option? How do you deal with it?</p><br><p>Okay, well, I think we can wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Mark Smyth – Technology Strategy Consultant - https://www.linkedin.com/in/mark-smyth-72963649/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0166 - Consulting at Scale with Tom Rourke</title>
			<itunes:title>0166 - Consulting at Scale with Tom Rourke</itunes:title>
			<pubDate>Sun, 06 Mar 2022 12:00:53 GMT</pubDate>
			<itunes:duration>35:58</itunes:duration>
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			<acast:episodeUrl>consulting-at-scale</acast:episodeUrl>
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			<itunes:subtitle>Co-Creation and Design Centred Transformation</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>166</itunes:episode>
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			<description><![CDATA[<p>Hosts: Dimitrios Delemissis and Theodoros Chatzidimitriou</p><br><p>Our guest today is Tom Rourke.</p><p>Tom works in kyndryl, with the most interesting job title, “Global Leader for Co-Creation”</p><p>You are very welcome to the podcast Tom.&nbsp;</p><p>Could you say a few words about yourself and kyndryl?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For someone starting out could you sketch the learning journey to become a consultant?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you talk about co-creation, does it relate to design thinking?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How or when do you start the process with a client?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should we separate the strategic from the technical aspects of a transformation?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does the start-up motto of "fail fast and fail forward" apply in a corporate environment?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any advice on enabling shared understanding across and between teams?&nbsp;</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see Data Analytics fitting in the consulting palette?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On the idea that consulting is a team sport, could you share tips on enabling shared understandings across and between teams?</p><br><p>10.&nbsp;&nbsp;&nbsp;What is on your radar for the next 5 years?</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Tom Rourke – LinkedIn profile: https://www.linkedin.com/in/tom-rourke-1a8b70/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Dimitrios Delemissis and Theodoros Chatzidimitriou</p><br><p>Our guest today is Tom Rourke.</p><p>Tom works in kyndryl, with the most interesting job title, “Global Leader for Co-Creation”</p><p>You are very welcome to the podcast Tom.&nbsp;</p><p>Could you say a few words about yourself and kyndryl?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For someone starting out could you sketch the learning journey to become a consultant?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could you talk about co-creation, does it relate to design thinking?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How or when do you start the process with a client?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Should we separate the strategic from the technical aspects of a transformation?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Does the start-up motto of "fail fast and fail forward" apply in a corporate environment?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you have any advice on enabling shared understanding across and between teams?&nbsp;</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see Data Analytics fitting in the consulting palette?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;On the idea that consulting is a team sport, could you share tips on enabling shared understandings across and between teams?</p><br><p>10.&nbsp;&nbsp;&nbsp;What is on your radar for the next 5 years?</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Tom Rourke – LinkedIn profile: https://www.linkedin.com/in/tom-rourke-1a8b70/</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0165 - Agile at Scale with Jefferson Cowhig</title>
			<itunes:title>0165 - Agile at Scale with Jefferson Cowhig</itunes:title>
			<pubDate>Sat, 05 Mar 2022 12:00:53 GMT</pubDate>
			<itunes:duration>38:03</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>agile-at-scale</acast:episodeUrl>
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			<itunes:subtitle>Shaping Teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>165</itunes:episode>
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			<description><![CDATA[<p>Hosts: Jesus Cortina Bernal and Odhrán McDonnell</p><br><p>We are delighted to have Jefferson Cowhig to talk with us today.&nbsp;</p><p>Jeff works in Financial Services Technology Transformation for EY.</p><p>You are very welcome to the podcast Jeff.&nbsp;</p><p>Could you say a few words about your own background and experience in consulting and technology?</p><br><p>1.Can we start with an article we have been reading, Henrik Kniberg &amp; Anders Ivarsson’s “Scaling Agile @ Spotify”. What were your impressions when you first learnt about the Spotify model? [2012-2016- the Tribes, Squads, Chapters &amp; Guilds… How LeSS/SAFe reacted and interpreted it then and since?]</p><br><p>2.You are a fan of “Team Topologies”, could you tell us about the approach? [candles and cake problem? - organisations are complex, and large organisations are complex and complicated a tool for analysing structure and introducing change for teams, and teams of teams - Team Topologies, matrix diagrams, organisation charts – help to make organisations tangible – capture connections, responsibilities, reporting.]</p><br><p>3.Could you share any tips on approaches that embed communication across hierarchies and between teams?</p><br><p>4.How do you start an agile transformation?</p><br><p>5.What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?</p><br><p>6.How has consulting changed over the last couple of years working the Covid?</p><br><p>7.Any final thoughts on changes coming over the next 5 years?</p><br><p>8.Another question?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>https://eyfinancialservicesthoughtgallery.ie</p><p>Jeff’s talk to ALI in March 2021 - https://www.youtube.com/watch?v=nuaOfQzFYmU</p><p>Team Topologies: https://teamtopologies.com/key-concepts&nbsp;</p><p>Book: Agile IT Organization Design | Thoughtworks - https://www.thoughtworks.com/insights/books/agile-it-organization-design</p><p>Cynefin Framework About - Cynefin Framework - The Cynefin Co - https://thecynefin.co/about-us/about-cynefin-framework/</p><p>Kniberg Product Ownership Video: Agile Product Ownership in a Nutshell - YouTube - https://www.youtube.com/watch?v=502ILHjX9EE</p><p>Jeremiah Lee: Spotify’s Failed #SquadGoals (jeremiahlee.com) - https://www.jeremiahlee.com/posts/failed-squad-goals/</p><p>SAFe: SAFe 5 for Lean Enterprises (scaledagileframework.com) - https://www.scaledagileframework.com/</p><p>LeSS: Overview - Large Scale Scrum (LeSS) - https://less.works/</p><p>Simon Sinek - Start with why - https://www.youtube.com/watch?v=u4ZoJKF_VuA</p><p>The Social Dilemma: the technology that connects us also controls us - https://thesocialdilemma.com</p><br><p><br></p><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Jesus Cortina Bernal and Odhrán McDonnell</p><br><p>We are delighted to have Jefferson Cowhig to talk with us today.&nbsp;</p><p>Jeff works in Financial Services Technology Transformation for EY.</p><p>You are very welcome to the podcast Jeff.&nbsp;</p><p>Could you say a few words about your own background and experience in consulting and technology?</p><br><p>1.Can we start with an article we have been reading, Henrik Kniberg &amp; Anders Ivarsson’s “Scaling Agile @ Spotify”. What were your impressions when you first learnt about the Spotify model? [2012-2016- the Tribes, Squads, Chapters &amp; Guilds… How LeSS/SAFe reacted and interpreted it then and since?]</p><br><p>2.You are a fan of “Team Topologies”, could you tell us about the approach? [candles and cake problem? - organisations are complex, and large organisations are complex and complicated a tool for analysing structure and introducing change for teams, and teams of teams - Team Topologies, matrix diagrams, organisation charts – help to make organisations tangible – capture connections, responsibilities, reporting.]</p><br><p>3.Could you share any tips on approaches that embed communication across hierarchies and between teams?</p><br><p>4.How do you start an agile transformation?</p><br><p>5.What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?</p><br><p>6.How has consulting changed over the last couple of years working the Covid?</p><br><p>7.Any final thoughts on changes coming over the next 5 years?</p><br><p>8.Another question?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>https://eyfinancialservicesthoughtgallery.ie</p><p>Jeff’s talk to ALI in March 2021 - https://www.youtube.com/watch?v=nuaOfQzFYmU</p><p>Team Topologies: https://teamtopologies.com/key-concepts&nbsp;</p><p>Book: Agile IT Organization Design | Thoughtworks - https://www.thoughtworks.com/insights/books/agile-it-organization-design</p><p>Cynefin Framework About - Cynefin Framework - The Cynefin Co - https://thecynefin.co/about-us/about-cynefin-framework/</p><p>Kniberg Product Ownership Video: Agile Product Ownership in a Nutshell - YouTube - https://www.youtube.com/watch?v=502ILHjX9EE</p><p>Jeremiah Lee: Spotify’s Failed #SquadGoals (jeremiahlee.com) - https://www.jeremiahlee.com/posts/failed-squad-goals/</p><p>SAFe: SAFe 5 for Lean Enterprises (scaledagileframework.com) - https://www.scaledagileframework.com/</p><p>LeSS: Overview - Large Scale Scrum (LeSS) - https://less.works/</p><p>Simon Sinek - Start with why - https://www.youtube.com/watch?v=u4ZoJKF_VuA</p><p>The Social Dilemma: the technology that connects us also controls us - https://thesocialdilemma.com</p><br><p><br></p><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0164 - Always Put the Client First with Matteo Collina</title>
			<itunes:title>0164 - Always Put the Client First with Matteo Collina</itunes:title>
			<pubDate>Fri, 04 Mar 2022 12:00:35 GMT</pubDate>
			<itunes:duration>30:29</itunes:duration>
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			<acast:episodeUrl>always-put-the-client-first</acast:episodeUrl>
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			<itunes:subtitle>and create the space to learn</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>164</itunes:episode>
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			<description><![CDATA[<p>Host(s) Emma Matthews and Soumya Seniaray&nbsp;</p><br><p>Our guest today is Matteo Collina, Chief Software Architect at NearForm, the Irish enterprise software solutions company, headquartered in Waterford and offices around the world. Among other things Matteo is an active open-source contributor, is on the steering committee for Node.js, and over his career has developed a deep understanding of the business of consulting…</p><br><p>Thank you for joining us, Matteo, can you start by telling us a little more about yourself?</p><br><p>1.Let’s start with the dark side of the business of consulting, it has a dark side, doesn’t it?&nbsp;</p><br><p>2.And yet the business of consulting is hugely important for client organisations. What does it take to get good at consultancy?&nbsp;</p><br><p>3.How can a services firm ‘flip’ the junior/crunch model?</p><br><p>4.How long does it take to learn how to work with a client organization?</p><br><p>5.What do you say to the idea that it is the consultant’s job to build the knowledge of your own clients?&nbsp;</p><br><p>6.By imparting your knowledge to clients, don’t you cannibalise your own business?&nbsp;</p><br><p>7.Is the analyst role and the consultant role different?</p><br><p>8.Where does design happen; is there room for design in consulting?&nbsp;</p><br><p>9.You're with a client and it becomes clear that they haven't identified the real problem...</p><br><p>10.Any thoughts on how to become a better communicator</p><br><p>11.And finally; does consulting pose ethical challenges, how do you deal with them?</p><br><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Matteo Collina, open-source contributor and member of the Node.js Technical Steering Committee member, Chief Software Architect at NearForm, the Irish enterprise software solutions company.</p><p>https://www.nearform.com</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Original artwork by Conor Fitzpatrick; additional graphic design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) Emma Matthews and Soumya Seniaray&nbsp;</p><br><p>Our guest today is Matteo Collina, Chief Software Architect at NearForm, the Irish enterprise software solutions company, headquartered in Waterford and offices around the world. Among other things Matteo is an active open-source contributor, is on the steering committee for Node.js, and over his career has developed a deep understanding of the business of consulting…</p><br><p>Thank you for joining us, Matteo, can you start by telling us a little more about yourself?</p><br><p>1.Let’s start with the dark side of the business of consulting, it has a dark side, doesn’t it?&nbsp;</p><br><p>2.And yet the business of consulting is hugely important for client organisations. What does it take to get good at consultancy?&nbsp;</p><br><p>3.How can a services firm ‘flip’ the junior/crunch model?</p><br><p>4.How long does it take to learn how to work with a client organization?</p><br><p>5.What do you say to the idea that it is the consultant’s job to build the knowledge of your own clients?&nbsp;</p><br><p>6.By imparting your knowledge to clients, don’t you cannibalise your own business?&nbsp;</p><br><p>7.Is the analyst role and the consultant role different?</p><br><p>8.Where does design happen; is there room for design in consulting?&nbsp;</p><br><p>9.You're with a client and it becomes clear that they haven't identified the real problem...</p><br><p>10.Any thoughts on how to become a better communicator</p><br><p>11.And finally; does consulting pose ethical challenges, how do you deal with them?</p><br><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Matteo Collina, open-source contributor and member of the Node.js Technical Steering Committee member, Chief Software Architect at NearForm, the Irish enterprise software solutions company.</p><p>https://www.nearform.com</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Original artwork by Conor Fitzpatrick; additional graphic design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0163 - Aspects of Consulting with Shradha Shaw</title>
			<itunes:title>0163 - Aspects of Consulting with Shradha Shaw</itunes:title>
			<pubDate>Thu, 03 Mar 2022 12:00:44 GMT</pubDate>
			<itunes:duration>14:54</itunes:duration>
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			<acast:episodeUrl>aspects-of-consulting</acast:episodeUrl>
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			<itunes:subtitle>Analyst, Consultant - Clients and Projects</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>163</itunes:episode>
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			<description><![CDATA[<p>Host(s) Tristan Flüchter and Sinead Cleary</p><p>Our guest today is Shradha Shaw. Shradha is a Senior Analytics Consultant at Deloitte Ireland with experience in Business Intelligence and Data Transformation.</p><br><p>Thank you for joining us, Shradha, can you start by telling us a little about yourself?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the analyst role and the consultant role different?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do consultants do? [is being a consultant more about developing technology or strategy?]</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day on a sprint look like?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You're with a client and it becomes clear that they haven't identified the real problem...</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you cope with resistance on a project?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Would you ever admit the limits of your knowledge?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does design happen; is there room for design in consulting? [where or how does design and design action emerge?]</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is consultancy usually time-boxed project-oriented or more open-ended and long-term?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally; does consulting pose ethical challenges, how do you deal with them?</p><br><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Shradha Shaw is a Senior Consultant within Deloitte Ireland’s Analytics &amp; Cognitive team experience in Business Intelligence and Data Transformation across a range of sectors including Financial Services, Life Science and Public sector.</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Use with permission by Ben Prunty.</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) Tristan Flüchter and Sinead Cleary</p><p>Our guest today is Shradha Shaw. Shradha is a Senior Analytics Consultant at Deloitte Ireland with experience in Business Intelligence and Data Transformation.</p><br><p>Thank you for joining us, Shradha, can you start by telling us a little about yourself?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the analyst role and the consultant role different?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What do consultants do? [is being a consultant more about developing technology or strategy?]</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What does a day on a sprint look like?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You're with a client and it becomes clear that they haven't identified the real problem...</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you cope with resistance on a project?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Would you ever admit the limits of your knowledge?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where does design happen; is there room for design in consulting? [where or how does design and design action emerge?]</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is consultancy usually time-boxed project-oriented or more open-ended and long-term?</p><br><p>9.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally; does consulting pose ethical challenges, how do you deal with them?</p><br><p>Well on that note, I think we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Shradha Shaw is a Senior Consultant within Deloitte Ireland’s Analytics &amp; Cognitive team experience in Business Intelligence and Data Transformation across a range of sectors including Financial Services, Life Science and Public sector.</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Use with permission by Ben Prunty.</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0162 - The Data Scientist as... with Christina Phillips</title>
			<itunes:title>0162 - The Data Scientist as... with Christina Phillips</itunes:title>
			<pubDate>Wed, 02 Mar 2022 12:00:24 GMT</pubDate>
			<itunes:duration>21:39</itunes:duration>
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			<acast:episodeUrl>the-data-scientist-as</acast:episodeUrl>
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			<itunes:subtitle>Systems designer, technical expert, problem solver, facilitator, diplomat, change agent</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>162</itunes:episode>
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			<description><![CDATA[<p>Host(s) Wenqiao Xu, Upama Ghosh</p><p>Our guest today is Christina Phillips. Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research, problem solving, and solution development for industry.</p><br><p>Thank you for joining us, Christina, can you start by telling us a little about yourself?</p><br><p>1.Is data science more about statistics, application development or organisational change?</p><br><p>2.Where do you see the role of data analysts or scientist fitting in to existing organisations?&nbsp;</p><br><p>3.What needs to happen to make problem solving possible? – what are your go-to approaches when setting out to solve open-ended problems?</p><br><p>4.Let’s say you're on a job and it becomes clear that they haven't identified the real problem...</p><br><p>5.Can you talk about the different hats that analytics professionals need to wear: as technical expert, facilitator, change agent etc.</p><br><p>6.Is failure ever an option?</p><br><p>7.How do you handle the politics of being a consultant?</p><br><p>8.Any thoughts on becoming a better communicator?</p><br><p>9.What ethical concerns do consultants encounter?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Christina Phillips: Senior lecturer business analytics at Liverpool John Moores University and visiting research fellow at Leeds University Business School.</p><p>Co-chair of the Problem Structuring Methods special interest group at The OR Society (link)</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Used with permission by Ben Prunty.</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick</p><p>Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (used with permission by Conor Fitzpatrick)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) Wenqiao Xu, Upama Ghosh</p><p>Our guest today is Christina Phillips. Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research, problem solving, and solution development for industry.</p><br><p>Thank you for joining us, Christina, can you start by telling us a little about yourself?</p><br><p>1.Is data science more about statistics, application development or organisational change?</p><br><p>2.Where do you see the role of data analysts or scientist fitting in to existing organisations?&nbsp;</p><br><p>3.What needs to happen to make problem solving possible? – what are your go-to approaches when setting out to solve open-ended problems?</p><br><p>4.Let’s say you're on a job and it becomes clear that they haven't identified the real problem...</p><br><p>5.Can you talk about the different hats that analytics professionals need to wear: as technical expert, facilitator, change agent etc.</p><br><p>6.Is failure ever an option?</p><br><p>7.How do you handle the politics of being a consultant?</p><br><p>8.Any thoughts on becoming a better communicator?</p><br><p>9.What ethical concerns do consultants encounter?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Christina Phillips: Senior lecturer business analytics at Liverpool John Moores University and visiting research fellow at Leeds University Business School.</p><p>Co-chair of the Problem Structuring Methods special interest group at The OR Society (link)</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Used with permission by Ben Prunty.</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick</p><p>Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (used with permission by Conor Fitzpatrick)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0161 - Consulting the Track Vax Project with Siobhan Duggan & Amanda Creane]]></title>
			<itunes:title><![CDATA[0161 - Consulting the Track Vax Project with Siobhan Duggan & Amanda Creane]]></itunes:title>
			<pubDate>Tue, 01 Mar 2022 12:00:26 GMT</pubDate>
			<itunes:duration>28:46</itunes:duration>
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			<acast:episodeUrl>consulting-the-track-vax-project</acast:episodeUrl>
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			<itunes:subtitle>The power of a standards-based community </itunes:subtitle>
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			<itunes:season>10</itunes:season>
			<itunes:episode>161</itunes:episode>
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			<description><![CDATA[<p>Host(s) Calum Comerford and Kunal Gupta</p><p>Hello, I am Calum</p><p>And I am Kunal</p><p>Our guests today are Siobhan Duggan, Amanda Creane from GS1 Ireland .</p><p>Can you start by introducing yourselves and give a short overview of GS1?</p><br><p>1.Could you tell us about the project you took part in to keep track of Covid-19 vaccines for Ireland’s national health system?</p><br><p>2.Further to this could you comment on how the opportunity came about?</p><br><p>3.Is the TrackVax initiative unique or was it simply an accelerated version of the kinds of projects that GS1 works on all the time for its members?</p><br><p>4.How did you get buy-in from key actors and stakeholders?</p><br><p>5.Is this kind of cooperation only feasible when there’s a central government actor, in this case the HSE or the National Immunisation Office (NIO)?</p><br><p>6.The pace of the project was unbelievably fast what tools did you use to keep track of milestones, software changes and actions?</p><br><p>7.What governance structure was in place to facilitate decision making and transparency of project direction?</p><br><p>8.What were the key challenges encountered when implementing this project?</p><br><p><br></p><p>9.This sounds like an amazing project to have been involved in, what were the key learnings and what thoughts could you share with our audience as the embark on their careers?</p><br><p>10.Where do you see GS1 fitting in the technology adoption cycles of its member companies?</p><br><p>11.How do you answer the question of using standards-based technology for competitive advantage versus technology for everyone’s benefit?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>https://www.gs1ie.org</p><p>https://www.eolasmagazine.ie/keeping-track-of-the-covid-19-vaccine/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) Calum Comerford and Kunal Gupta</p><p>Hello, I am Calum</p><p>And I am Kunal</p><p>Our guests today are Siobhan Duggan, Amanda Creane from GS1 Ireland .</p><p>Can you start by introducing yourselves and give a short overview of GS1?</p><br><p>1.Could you tell us about the project you took part in to keep track of Covid-19 vaccines for Ireland’s national health system?</p><br><p>2.Further to this could you comment on how the opportunity came about?</p><br><p>3.Is the TrackVax initiative unique or was it simply an accelerated version of the kinds of projects that GS1 works on all the time for its members?</p><br><p>4.How did you get buy-in from key actors and stakeholders?</p><br><p>5.Is this kind of cooperation only feasible when there’s a central government actor, in this case the HSE or the National Immunisation Office (NIO)?</p><br><p>6.The pace of the project was unbelievably fast what tools did you use to keep track of milestones, software changes and actions?</p><br><p>7.What governance structure was in place to facilitate decision making and transparency of project direction?</p><br><p>8.What were the key challenges encountered when implementing this project?</p><br><p><br></p><p>9.This sounds like an amazing project to have been involved in, what were the key learnings and what thoughts could you share with our audience as the embark on their careers?</p><br><p>10.Where do you see GS1 fitting in the technology adoption cycles of its member companies?</p><br><p>11.How do you answer the question of using standards-based technology for competitive advantage versus technology for everyone’s benefit?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>https://www.gs1ie.org</p><p>https://www.eolasmagazine.ie/keeping-track-of-the-covid-19-vaccine/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0160 - Inside Technology Consulting with Sean McGarraghy & Allen Higgins]]></title>
			<itunes:title><![CDATA[0160 - Inside Technology Consulting with Sean McGarraghy & Allen Higgins]]></itunes:title>
			<pubDate>Tue, 01 Mar 2022 09:00:24 GMT</pubDate>
			<itunes:duration>26:02</itunes:duration>
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			<acast:episodeUrl>inside-technology-consulting</acast:episodeUrl>
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			<itunes:subtitle>Sean and Allen in conversation...</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>10</itunes:season>
			<itunes:episode>160</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1675443830340-e73d7fdda7369ad46dea76b19a92876f.jpeg"/>
			<description><![CDATA[<p>You are listening to an episode of the technology consulting series on design talk</p><br><p>A place for talking about consulting with:&nbsp;</p><p>experts,&nbsp;</p><p>technologists,&nbsp;</p><p>clients,&nbsp;</p><p>and educators.</p><br><p>Hello, I am Allen Higgins</p><p>We start this season in conversation with Sean McGarraghy</p><p>First Sean, tell us a little about your own career before we look inside the business of Technology Consulting…</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What tips would you give someone starting out?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is it enough to know a little about a lot and a lot about one thing in particular? A generalist or a specialist, a T shaped or π shaped person?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you ever admit the limits of your knowledge?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you handle the politics of being a consultant?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What ethical concerns do consultants encounter?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you comment on approaches for consulting in 'flat' versus a 'hierarchical' client organisations.</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Other question?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Thank you for listening.&nbsp;</p><p>The music is “Impulse” by Ben Prunty, from his album, Chromatic T-Rex and is used with his permission.</p><p>Subscribe to Design Talk (dot IE) to be notified when new episodes are released.</p><br><p>Notes:</p><p><a href="https://people.ucd.ie/sean.mcgarraghy/publications" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/sean.mcgarraghy/publications</a></p><p><a href="https://people.ucd.ie/allen.higgins/publications" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/allen.higgins/publications</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>You are listening to an episode of the technology consulting series on design talk</p><br><p>A place for talking about consulting with:&nbsp;</p><p>experts,&nbsp;</p><p>technologists,&nbsp;</p><p>clients,&nbsp;</p><p>and educators.</p><br><p>Hello, I am Allen Higgins</p><p>We start this season in conversation with Sean McGarraghy</p><p>First Sean, tell us a little about your own career before we look inside the business of Technology Consulting…</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What tips would you give someone starting out?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is it enough to know a little about a lot and a lot about one thing in particular? A generalist or a specialist, a T shaped or π shaped person?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you ever admit the limits of your knowledge?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How do you handle the politics of being a consultant?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What ethical concerns do consultants encounter?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you comment on approaches for consulting in 'flat' versus a 'hierarchical' client organisations.</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Other question?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Thank you for listening.&nbsp;</p><p>The music is “Impulse” by Ben Prunty, from his album, Chromatic T-Rex and is used with his permission.</p><p>Subscribe to Design Talk (dot IE) to be notified when new episodes are released.</p><br><p>Notes:</p><p><a href="https://people.ucd.ie/sean.mcgarraghy/publications" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/sean.mcgarraghy/publications</a></p><p><a href="https://people.ucd.ie/allen.higgins/publications" rel="noopener noreferrer" target="_blank">https://people.ucd.ie/allen.higgins/publications</a></p><br><p><br></p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Impulse</p><p>Artist: Ben Prunty</p><p>Source:&nbsp;https://www.benpruntymusic.com/</p><p>License: Non-transferable license. Permission granted by Ben Prunty (personal letter)</p><br><p>Cover Art&nbsp;</p><p>Title: Pick and Mix</p><p>Artist: Conor Fitzpatrick; and Graphic Design: Allen Higgins</p><p>Source: Fitzpatrick_Unamed.jpg -&gt; PickAndMix-Name.pptx</p><p>License: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0032 - Entrepreneurial Designers with Maurice Knightly</title>
			<itunes:title>0032 - Entrepreneurial Designers with Maurice Knightly</itunes:title>
			<pubDate>Thu, 10 Feb 2022 12:00:06 GMT</pubDate>
			<itunes:duration>25:43</itunes:duration>
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			<itunes:subtitle>Facilitator Tips</itunes:subtitle>
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			<itunes:season>2</itunes:season>
			<itunes:episode>32</itunes:episode>
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			<description><![CDATA[<p>Host(s): Otto Maeglin and Ruairi Doyle&nbsp;</p><p>We are talking with Maurice Knightly, Entrepreneurial Specialist at UCD Innovation Academy</p><br><p>You are very welcome to the podcast, Maurice.&nbsp;</p><p>Can you tell us a little about yourself to begin?&nbsp;</p><br><p>1.Entrepreneurship seems to have become intrinsically linked with “Design Thinking” and “Design sprints”, hackathons and jams. Why this connection?&nbsp;</p><br><p>2.Is it only digital enterprises joining with this, who is using it and why?&nbsp;</p><br><p>3.Can anyone develop a design attitude? How can a newbie start out?&nbsp;</p><br><p>4.Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?&nbsp;</p><br><p>5.Facilitation is subtle and difficult. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?&nbsp;</p><br><p>6.How sustainable are Sprints? If the approach is so productive, why don’t we do them all the time?&nbsp;</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Otto Maeglin and Ruairi Doyle&nbsp;</p><p>We are talking with Maurice Knightly, Entrepreneurial Specialist at UCD Innovation Academy</p><br><p>You are very welcome to the podcast, Maurice.&nbsp;</p><p>Can you tell us a little about yourself to begin?&nbsp;</p><br><p>1.Entrepreneurship seems to have become intrinsically linked with “Design Thinking” and “Design sprints”, hackathons and jams. Why this connection?&nbsp;</p><br><p>2.Is it only digital enterprises joining with this, who is using it and why?&nbsp;</p><br><p>3.Can anyone develop a design attitude? How can a newbie start out?&nbsp;</p><br><p>4.Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?&nbsp;</p><br><p>5.Facilitation is subtle and difficult. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?&nbsp;</p><br><p>6.How sustainable are Sprints? If the approach is so productive, why don’t we do them all the time?&nbsp;</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0040 - Removing Barriers in Business with Denis Kennedy</title>
			<itunes:title>0040 - Removing Barriers in Business with Denis Kennedy</itunes:title>
			<pubDate>Thu, 10 Feb 2022 12:00:04 GMT</pubDate>
			<itunes:duration>15:25</itunes:duration>
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			<acast:episodeUrl>removing-barriers-in-business</acast:episodeUrl>
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			<itunes:subtitle>Accessible Design from Day One</itunes:subtitle>
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			<itunes:season>2</itunes:season>
			<itunes:episode>40</itunes:episode>
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			<description><![CDATA[<p>Hosts: Sarah Keniston and Ethan Duffy&nbsp;</p><br><p>Welcome to the podcast</p><p>In today’s episode we talk with Denis Kennedy, an Accessibility Consultant and lecturer.</p><p>You are very welcome to the podcast Denis. To start, can you tell us a little about yourself?</p><br><p>1.For you, what is the essence of design?</p><br><p>2.What are some examples of good design or bad design?</p><br><p>3.Do we have to make trade-offs between accessibility and usability in software?</p><br><p>4.Can you talk about the challenge of making the case for accessibility from day one?</p><br><p>5.Who do we raise awareness about accessibility requirements when pitching a project/product?</p><br><p>6.How tough is your audience? How do you get them on-side?</p><br><p>7.How do we evaluate an app for different levels of accessibility use?</p><br><p>8.How deep does accessible functionality need to go?</p><br><p>9.What lessons have you learnt that have changed your approach on new projects.</p><br><p>10.And any final comments before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Denis Kennedy: LinkedIn - https://www.linkedin.com/in/denis-kennedy-098982b2/</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Sarah Keniston and Ethan Duffy&nbsp;</p><br><p>Welcome to the podcast</p><p>In today’s episode we talk with Denis Kennedy, an Accessibility Consultant and lecturer.</p><p>You are very welcome to the podcast Denis. To start, can you tell us a little about yourself?</p><br><p>1.For you, what is the essence of design?</p><br><p>2.What are some examples of good design or bad design?</p><br><p>3.Do we have to make trade-offs between accessibility and usability in software?</p><br><p>4.Can you talk about the challenge of making the case for accessibility from day one?</p><br><p>5.Who do we raise awareness about accessibility requirements when pitching a project/product?</p><br><p>6.How tough is your audience? How do you get them on-side?</p><br><p>7.How do we evaluate an app for different levels of accessibility use?</p><br><p>8.How deep does accessible functionality need to go?</p><br><p>9.What lessons have you learnt that have changed your approach on new projects.</p><br><p>10.And any final comments before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Denis Kennedy: LinkedIn - https://www.linkedin.com/in/denis-kennedy-098982b2/</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0039- Universal and Accessible Design with Dónal Fitzpatrick</title>
			<itunes:title>0039- Universal and Accessible Design with Dónal Fitzpatrick</itunes:title>
			<pubDate>Wed, 09 Feb 2022 12:00:05 GMT</pubDate>
			<itunes:duration>19:16</itunes:duration>
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			<acast:episodeUrl>universal-and-accessible-design</acast:episodeUrl>
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			<itunes:subtitle>Raising Design Awareness</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>39</itunes:episode>
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			<description><![CDATA[<p>Host: Daniel Guenther and Katie Fallon&nbsp;</p><br><p>In today’s episode we talk with Dónal Fitzpatrick, a Senior ICT Design Advisor with Ireland’s National Disability Authority.</p><p>You are very welcome to the podcast Dónal. To start, can you tell us a little about yourself?</p><br><p>1.What are some good examples of bad design?</p><br><p>2.How do you raise people’s design awareness? [on using baddesigns.com… to encourage discussions even arguments about good and bad design…]</p><br><p>3.What is the difference between universal design and accessible design?</p><br><p>4.What are some good examples of good universal design?</p><br><p>5.How do you build universal design into the heart of a new product?</p><br><p>6.With its emphasis on empathy, you could argue that the Design Thinking approach already implies a universal design goal. Is that enough or do you think it needs to be emphasised?</p><br><p>7.Can you tell us about the NDA's annual grand challenge competition for colleges?</p><br><p>8.Do you have any final comments before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Dónal has also appeared on the NCBI Podcast: https://youtu.be/q6tcOw5OqPQ</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host: Daniel Guenther and Katie Fallon&nbsp;</p><br><p>In today’s episode we talk with Dónal Fitzpatrick, a Senior ICT Design Advisor with Ireland’s National Disability Authority.</p><p>You are very welcome to the podcast Dónal. To start, can you tell us a little about yourself?</p><br><p>1.What are some good examples of bad design?</p><br><p>2.How do you raise people’s design awareness? [on using baddesigns.com… to encourage discussions even arguments about good and bad design…]</p><br><p>3.What is the difference between universal design and accessible design?</p><br><p>4.What are some good examples of good universal design?</p><br><p>5.How do you build universal design into the heart of a new product?</p><br><p>6.With its emphasis on empathy, you could argue that the Design Thinking approach already implies a universal design goal. Is that enough or do you think it needs to be emphasised?</p><br><p>7.Can you tell us about the NDA's annual grand challenge competition for colleges?</p><br><p>8.Do you have any final comments before we finish?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Dónal has also appeared on the NCBI Podcast: https://youtu.be/q6tcOw5OqPQ</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0038 - Hands-On Performance with Lorcan O'Keeffe]]></title>
			<itunes:title><![CDATA[0038 - Hands-On Performance with Lorcan O'Keeffe]]></itunes:title>
			<pubDate>Tue, 08 Feb 2022 12:00:16 GMT</pubDate>
			<itunes:duration>26:46</itunes:duration>
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			<acast:episodeUrl>hands-on-performance</acast:episodeUrl>
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			<itunes:subtitle>Designing automotive, motorsport, simulation solutions</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>38</itunes:episode>
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			<description><![CDATA[<p>Hosts: Monika Lukosiute and Cian Magee</p><p>We are talking with Lorcan O'Keeffe of Hands On Performance</p><p>You are very welcome to the podcast Lorcan.&nbsp;Can you tell us a little about yourself?</p><br><p>1.What is your vision for both O’Keeffe Design and Hands on Performance?</p><br><p>2.Could you give us a brief intro to e-sports, sim-sports, racing simulators?</p><br><p>3.Why put so much attention to replicating road car and motor sport controls in a sim-sports driving rig?</p><br><p>4.Who was your inspiration? [Who do you design for?]</p><br><p>5.What are your design goals? [A general-purpose rig or a platform that can be configured?]</p><br><p>6.What is your own design process?</p><br><p>7.As an entrepreneur/early-stage start-up, who or what are the most valuable supports out there?</p><br><p>8.What tips would you give to someone starting down this road, taking an idea from concept to initial prototype.</p><br><p>9.More questions?</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Lorcan O’Keeffe on LinkedIn - https://www.linkedin.com/in/lorcan-o-keeffe-386b7b220/</p><p>Working in Automotive Technology, Product Design, Parametric modelling</p><p>Participant in the New Frontiers entrepreneurship programme – validating the market - https://www.wit.ie/schools/business/new_frontiers&nbsp;</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Monika Lukosiute and Cian Magee</p><p>We are talking with Lorcan O'Keeffe of Hands On Performance</p><p>You are very welcome to the podcast Lorcan.&nbsp;Can you tell us a little about yourself?</p><br><p>1.What is your vision for both O’Keeffe Design and Hands on Performance?</p><br><p>2.Could you give us a brief intro to e-sports, sim-sports, racing simulators?</p><br><p>3.Why put so much attention to replicating road car and motor sport controls in a sim-sports driving rig?</p><br><p>4.Who was your inspiration? [Who do you design for?]</p><br><p>5.What are your design goals? [A general-purpose rig or a platform that can be configured?]</p><br><p>6.What is your own design process?</p><br><p>7.As an entrepreneur/early-stage start-up, who or what are the most valuable supports out there?</p><br><p>8.What tips would you give to someone starting down this road, taking an idea from concept to initial prototype.</p><br><p>9.More questions?</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Lorcan O’Keeffe on LinkedIn - https://www.linkedin.com/in/lorcan-o-keeffe-386b7b220/</p><p>Working in Automotive Technology, Product Design, Parametric modelling</p><p>Participant in the New Frontiers entrepreneurship programme – validating the market - https://www.wit.ie/schools/business/new_frontiers&nbsp;</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0037 - Visual Communication Tips with Fiona Walsh</title>
			<itunes:title>0037 - Visual Communication Tips with Fiona Walsh</itunes:title>
			<pubDate>Mon, 07 Feb 2022 12:00:31 GMT</pubDate>
			<itunes:duration>31:39</itunes:duration>
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			<acast:episodeUrl>visual-communication-tips</acast:episodeUrl>
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			<itunes:subtitle>Become a PowerPoint Power User</itunes:subtitle>
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			<itunes:episode>37</itunes:episode>
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			<description><![CDATA[<p>Hosts: Kira Koval and Amine Berrahal</p><br><p>We are talking with Fiona Walsh from Imagine Coaching.&nbsp;</p><br><p>You are very welcome Fiona. Can you tell us a little about yourself?</p><br><p>1.PowerPoint has become a hugely important medium for communication, and you are becoming known as a go-to person for PowerPoint design and power tips. What do you look for in a well-designed presentation? [checklist?]</p><br><p>2.What awesome features do you use for your own designs, that people don’t generally know about?&nbsp;</p><br><p>3.Can you talk about your own workflow?</p><br><p>4.Is using PowerPoint for webinars and for creating videos essentially the same thing?</p><br><p>5.Is there single slide design that can satisfy the whole audience - visual, auditory, textual? [mixed audience; assess your dominant VAK/VARK]</p><br><p>6.What design choices making a slide more accessible? [font, size, colours, contrast, on screen readability, information density - who, how and where it will be presented…] [complex tables are a particular area of concern for screen readers…]</p><br><p>7.How can we build accessibility into presentations? [use the built-in accessibility checker] [use the screen reader to listen back to the slides as they would be read by blind user] [use subtitle/captioning features]</p><br><p>8.Can you give us some tips on the tools you use to get the aesthetics right, the colour combinations, the layout? [Text Effects] [Adobe Color] [symmetry/asymmetry; rule of thirds; golden ratio; silver ratio; contrasting/complimentary colours; negative space; white space; visual: contrast, alignment, symmetry, repetition, proximity; dealing with text+visual; different reading orders; less-is-more; intended clutter…]</p><br><p>9.Is there anything extra you’d like to share before we finish? [speaker notes] [exporting or printing PDF]</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Website: https://www.imaginecoaching.ie&nbsp;</p><p>LinkedIn: https://www.linkedin.com/in/fionawalsh1/</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Kira Koval and Amine Berrahal</p><br><p>We are talking with Fiona Walsh from Imagine Coaching.&nbsp;</p><br><p>You are very welcome Fiona. Can you tell us a little about yourself?</p><br><p>1.PowerPoint has become a hugely important medium for communication, and you are becoming known as a go-to person for PowerPoint design and power tips. What do you look for in a well-designed presentation? [checklist?]</p><br><p>2.What awesome features do you use for your own designs, that people don’t generally know about?&nbsp;</p><br><p>3.Can you talk about your own workflow?</p><br><p>4.Is using PowerPoint for webinars and for creating videos essentially the same thing?</p><br><p>5.Is there single slide design that can satisfy the whole audience - visual, auditory, textual? [mixed audience; assess your dominant VAK/VARK]</p><br><p>6.What design choices making a slide more accessible? [font, size, colours, contrast, on screen readability, information density - who, how and where it will be presented…] [complex tables are a particular area of concern for screen readers…]</p><br><p>7.How can we build accessibility into presentations? [use the built-in accessibility checker] [use the screen reader to listen back to the slides as they would be read by blind user] [use subtitle/captioning features]</p><br><p>8.Can you give us some tips on the tools you use to get the aesthetics right, the colour combinations, the layout? [Text Effects] [Adobe Color] [symmetry/asymmetry; rule of thirds; golden ratio; silver ratio; contrasting/complimentary colours; negative space; white space; visual: contrast, alignment, symmetry, repetition, proximity; dealing with text+visual; different reading orders; less-is-more; intended clutter…]</p><br><p>9.Is there anything extra you’d like to share before we finish? [speaker notes] [exporting or printing PDF]</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>Website: https://www.imaginecoaching.ie&nbsp;</p><p>LinkedIn: https://www.linkedin.com/in/fionawalsh1/</p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[0036 - Accessible First Design with Jack Clark & Matt Obee]]></title>
			<itunes:title><![CDATA[0036 - Accessible First Design with Jack Clark & Matt Obee]]></itunes:title>
			<pubDate>Sun, 06 Feb 2022 12:00:04 GMT</pubDate>
			<itunes:duration>27:47</itunes:duration>
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			<acast:episodeUrl>accessible-first-design</acast:episodeUrl>
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			<itunes:subtitle>Don’t create the problem in the first place</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>36</itunes:episode>
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			<description><![CDATA[<p>Host(s): Olivia Raines, Kyle Coldrick&nbsp;</p><br><p>Welcome to the podcast</p><p>We are talking with Jack Clark and Matt Obee from NearForm.&nbsp;</p><p>Nearform is an enterprise software development and capability building company, headquartered in Waterford with offices around the world.</p><br><p>You are very welcome to the podcast Jack and Matt.&nbsp;</p><p>Can you tell us a little about yourselves and your roles in NearForm.</p><br><p>1.Can you talk about some tools that anyone can use to evaluate the accessibility of a web page or an app? [run on the Nearform website to show?]</p><br><p>2.Onboarding is a key function for apps and web-services but captcha tests present challenges… [so, for those don’t know, a captcha is…] [why have a captcha, is there good captcha? Implications of WCAG 2.2 and no longer relying on a cognitive function test]</p><br><p>3.Many sites use 3rd party overlays. Does that solve the problem? [so, for those who don’t know, overlays are…] [but no, overlays solve the wrong problem, overlays are a band-aid…]</p><br><p>4.How do you solve the problem when the underlying failures originate in design or engineering?</p><br><p>5.What does it take to establish an accessibility practice within an organisation? [approach to coaching teams, how to practice accessible design in the day-to-day, user communities, diverse employees etc.]</p><br><p>6.Let's talk about some good designs [what I like about X website or Y app…] [a design that I think works well is…]</p><br><p>7.How accessible are game consoles and console controls? [Forza 5 praised for accessibility features] [Special Effect]</p><br><p>8.Is there anything extra you’d like to share before we finish?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>https://www.nearform.com</p><p>Special Effects</p><p>Everyone Can</p><br><p><br></p><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Olivia Raines, Kyle Coldrick&nbsp;</p><br><p>Welcome to the podcast</p><p>We are talking with Jack Clark and Matt Obee from NearForm.&nbsp;</p><p>Nearform is an enterprise software development and capability building company, headquartered in Waterford with offices around the world.</p><br><p>You are very welcome to the podcast Jack and Matt.&nbsp;</p><p>Can you tell us a little about yourselves and your roles in NearForm.</p><br><p>1.Can you talk about some tools that anyone can use to evaluate the accessibility of a web page or an app? [run on the Nearform website to show?]</p><br><p>2.Onboarding is a key function for apps and web-services but captcha tests present challenges… [so, for those don’t know, a captcha is…] [why have a captcha, is there good captcha? Implications of WCAG 2.2 and no longer relying on a cognitive function test]</p><br><p>3.Many sites use 3rd party overlays. Does that solve the problem? [so, for those who don’t know, overlays are…] [but no, overlays solve the wrong problem, overlays are a band-aid…]</p><br><p>4.How do you solve the problem when the underlying failures originate in design or engineering?</p><br><p>5.What does it take to establish an accessibility practice within an organisation? [approach to coaching teams, how to practice accessible design in the day-to-day, user communities, diverse employees etc.]</p><br><p>6.Let's talk about some good designs [what I like about X website or Y app…] [a design that I think works well is…]</p><br><p>7.How accessible are game consoles and console controls? [Forza 5 praised for accessibility features] [Special Effect]</p><br><p>8.Is there anything extra you’d like to share before we finish?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for talking with us today.</p><br><p>Notes:</p><p>https://www.nearform.com</p><p>Special Effects</p><p>Everyone Can</p><br><p><br></p><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0035 - Ireland’s Design Thinking Community with Bernie McGahon</title>
			<itunes:title>0035 - Ireland’s Design Thinking Community with Bernie McGahon</itunes:title>
			<pubDate>Sat, 05 Feb 2022 12:00:30 GMT</pubDate>
			<itunes:duration>26:56</itunes:duration>
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			<acast:episodeUrl>irelands-design-thinking-community</acast:episodeUrl>
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			<itunes:subtitle>Get Comfortable with the Problem Space</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>35</itunes:episode>
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			<description><![CDATA[<p>Host(s): Julia Weyndling and Moritz Meier&nbsp;</p><p>Hi, welcome to the podcast.</p><p>Today we are talking with Bernie McGahon, from IRDG, the Industry Research &amp; Development Group, a member-based, non-profit, business-led Innovation Network.</p><br><p>You are very welcome to the podcast, Bernie.&nbsp;</p><p>Can you tell us a little about yourself, IRDG and its members to begin?</p><br><p>1. When did you first encounter Design Thinking?&nbsp;</p><p>2. Why has it become so popular?</p><p>3. Can you talk about the value of getting more comfortable with the problem space before jumping into the solution space?</p><p>4. A lot of organisations just want a quick fix. Is that the way Design Thinking is supposed to work?</p><p>5. Does Design Thinking replace designers?</p><p>6. How does IRDG promote and support its members with Design Thinking?</p><p>7. Have you any Irish examples of where DT has worked well?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>https://www.irdg.ie</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Julia Weyndling and Moritz Meier&nbsp;</p><p>Hi, welcome to the podcast.</p><p>Today we are talking with Bernie McGahon, from IRDG, the Industry Research &amp; Development Group, a member-based, non-profit, business-led Innovation Network.</p><br><p>You are very welcome to the podcast, Bernie.&nbsp;</p><p>Can you tell us a little about yourself, IRDG and its members to begin?</p><br><p>1. When did you first encounter Design Thinking?&nbsp;</p><p>2. Why has it become so popular?</p><p>3. Can you talk about the value of getting more comfortable with the problem space before jumping into the solution space?</p><p>4. A lot of organisations just want a quick fix. Is that the way Design Thinking is supposed to work?</p><p>5. Does Design Thinking replace designers?</p><p>6. How does IRDG promote and support its members with Design Thinking?</p><p>7. Have you any Irish examples of where DT has worked well?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>https://www.irdg.ie</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0034 - Practicing Design Thinking with Eileen Diskin</title>
			<itunes:title>0034 - Practicing Design Thinking with Eileen Diskin</itunes:title>
			<pubDate>Fri, 04 Feb 2022 12:00:53 GMT</pubDate>
			<itunes:duration>21:15</itunes:duration>
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			<acast:episodeUrl>practicing-design-thinking</acast:episodeUrl>
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			<itunes:subtitle>Think Like a Designer</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>34</itunes:episode>
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			<description><![CDATA[<p>Hosts: Juliet Gusinde-Duffy and Lilly Cordover&nbsp;</p><br><p>We are talking today with Eileen Diskin, Entrepreneurial Specialist with the UCD Innovation Academy, environmental scientist, and professional facilitator.</p><br><p>You are very welcome to the podcast Eileen. Can you tell us a little about yourself to begin?</p><br><p>UCD’s Innovation Academy showcases cutting edge hacker-creator tools such as VR, 3D printing, LEGO, while at the same time values paper and cardboard too. Can you talk about the need for physical prototyping for idea development?</p><br><p>What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?</p><br><p>Can anyone develop a design attitude? How can a newbie start out?</p><br><p>Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?</p><br><p>I think that facilitation is a bit of an art. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?</p><br><p>For people listening in, who have an idea for a new product/service/etc… what would you suggest they do to make it happen?</p><br><p>How do you prepare people to think differently for creative problem solving, for solution finding?</p><br><p>How do we identify and decide on the challenges that drive a design sprint? Do you have any tips for helping to find those big problems?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Juliet Gusinde-Duffy and Lilly Cordover&nbsp;</p><br><p>We are talking today with Eileen Diskin, Entrepreneurial Specialist with the UCD Innovation Academy, environmental scientist, and professional facilitator.</p><br><p>You are very welcome to the podcast Eileen. Can you tell us a little about yourself to begin?</p><br><p>UCD’s Innovation Academy showcases cutting edge hacker-creator tools such as VR, 3D printing, LEGO, while at the same time values paper and cardboard too. Can you talk about the need for physical prototyping for idea development?</p><br><p>What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?</p><br><p>Can anyone develop a design attitude? How can a newbie start out?</p><br><p>Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?</p><br><p>I think that facilitation is a bit of an art. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?</p><br><p>For people listening in, who have an idea for a new product/service/etc… what would you suggest they do to make it happen?</p><br><p>How do you prepare people to think differently for creative problem solving, for solution finding?</p><br><p>How do we identify and decide on the challenges that drive a design sprint? Do you have any tips for helping to find those big problems?</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0033 - Making UCD Accessible with Tina Lowe</title>
			<itunes:title>0033 - Making UCD Accessible with Tina Lowe</itunes:title>
			<pubDate>Thu, 03 Feb 2022 12:00:39 GMT</pubDate>
			<itunes:duration>22:23</itunes:duration>
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			<acast:episodeUrl>making-ucd-accessible</acast:episodeUrl>
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			<itunes:subtitle>Small Changes Make a Big Difference</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>33</itunes:episode>
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			<description><![CDATA[<p>Host(s): Geoffrey Ax and Cian Hanlon&nbsp;</p><p>Hi, I am Geoffrey</p><p>And I am Cian&nbsp;</p><p>Today we are talking with Tina Lowe, UCD Campus Accessibility Officer".</p><br><p>You are very welcome to the podcast Tina.&nbsp;</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a little about yourself to begin?&nbsp;</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What designs, out in the world, end up creating inequality?&nbsp;</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As someone with visual impairment, is dealing with design inequality a daily experience for you?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How accessible is the University campus?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;One of the principles we talk about in this class is that “universal access” is a “universal requirement” for all designs. But how can we raise awareness of accessible design, when the barriers people encounter are invisible to the majority?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In a recent letter to the Irish Times (Feb 12, 2022) Susan Dennehy, whose teenage daughter is a wheelchair user, concludes that “the charitable model of disability [must] be replaced by rights-based model”. Is that the solution? How can we make things better?</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Geoffrey Ax and Cian Hanlon&nbsp;</p><p>Hi, I am Geoffrey</p><p>And I am Cian&nbsp;</p><p>Today we are talking with Tina Lowe, UCD Campus Accessibility Officer".</p><br><p>You are very welcome to the podcast Tina.&nbsp;</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you tell us a little about yourself to begin?&nbsp;</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What designs, out in the world, end up creating inequality?&nbsp;</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As someone with visual impairment, is dealing with design inequality a daily experience for you?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How accessible is the University campus?</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;One of the principles we talk about in this class is that “universal access” is a “universal requirement” for all designs. But how can we raise awareness of accessible design, when the barriers people encounter are invisible to the majority?</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In a recent letter to the Irish Times (Feb 12, 2022) Susan Dennehy, whose teenage daughter is a wheelchair user, concludes that “the charitable model of disability [must] be replaced by rights-based model”. Is that the solution? How can we make things better?</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact Automobile</p><p>Artist: Graphic design by Allen Higgins&nbsp;</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0031 - Design Action with Rohan Perera</title>
			<itunes:title>0031 - Design Action with Rohan Perera</itunes:title>
			<pubDate>Thu, 03 Feb 2022 12:00:25 GMT</pubDate>
			<itunes:duration>41:39</itunes:duration>
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			<itunes:subtitle>On innovation and Creativity and Entrepreneurship</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>31</itunes:episode>
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			<description><![CDATA[<p>Welcome to the podcast. I am Calayjia</p><p>And I am Zain. Today we are talking with Rohan Perera, entrepreneur and one of the founders of HEBE, Design Sprint Ireland and Leandisruptor.com among other ventures.</p><p>You are very welcome to the podcast, Rohan. Can you tell us a little about yourself to begin?</p><br><p>The idea of “Design Thinking” and “Design sprints” seem to have become ubiquitous in recent years, who is using it and why?&nbsp;</p><br><p>So: build, make, tinker and learn - prototype test, observe and evaluate.</p><p>Isn’t design thinking just another (new product development (NPD) process?</p><br><p>What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?</p><br><p>Can anyone develop a design attitude? How can a newbie start out?</p><br><p>Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?</p><br><p>I think that facilitation is a bit of an art, subtle and difficult to get right. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?</p><br><p>What is the difference between facilitating a sprint and conducting (or managing?) all the multiple moving parts of the whole new product development process?</p><br><p>How sustainable are Sprints? If the approach is so productive, why don’t we do it all the time?</p><br><p>Jack Knapp’s Sprint process starts with “setting the stage”, starting with a big problem, a long-term goal.</p><p>But where do long-term goals come from? How do we identify and decide on these big problems?</p><br><p>That is a good point to finish on.&nbsp;</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Acknowledgements:</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: "Blueprint for the Human Driver"</p><p>Artist: (a graphic treatment by Allen Higgins).</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The blueprint is a treatment of the image “Space Envelope for a Compact Automobile” and is used under Fair Use. From “Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)”</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the podcast. I am Calayjia</p><p>And I am Zain. Today we are talking with Rohan Perera, entrepreneur and one of the founders of HEBE, Design Sprint Ireland and Leandisruptor.com among other ventures.</p><p>You are very welcome to the podcast, Rohan. Can you tell us a little about yourself to begin?</p><br><p>The idea of “Design Thinking” and “Design sprints” seem to have become ubiquitous in recent years, who is using it and why?&nbsp;</p><br><p>So: build, make, tinker and learn - prototype test, observe and evaluate.</p><p>Isn’t design thinking just another (new product development (NPD) process?</p><br><p>What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?</p><br><p>Can anyone develop a design attitude? How can a newbie start out?</p><br><p>Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?</p><br><p>I think that facilitation is a bit of an art, subtle and difficult to get right. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?</p><br><p>What is the difference between facilitating a sprint and conducting (or managing?) all the multiple moving parts of the whole new product development process?</p><br><p>How sustainable are Sprints? If the approach is so productive, why don’t we do it all the time?</p><br><p>Jack Knapp’s Sprint process starts with “setting the stage”, starting with a big problem, a long-term goal.</p><p>But where do long-term goals come from? How do we identify and decide on these big problems?</p><br><p>That is a good point to finish on.&nbsp;</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Acknowledgements:</p><br><p>Music</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: Eza One - Supernova</p><p>Artist: Argofox (record label)</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><p>Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.</p><br><p>Cover Art&nbsp;</p><p>Title: "Blueprint for the Human Driver"</p><p>Artist: (a graphic treatment by Allen Higgins).</p><p>Source: file</p><p>License: CC BY-NC-SA 4.0</p><p>The blueprint is a treatment of the image “Space Envelope for a Compact Automobile” and is used under Fair Use. From “Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)”</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0159 - Global Africa with David Nyaluke</title>
			<itunes:title>0159 - Global Africa with David Nyaluke</itunes:title>
			<pubDate>Sun, 09 Jan 2022 12:00:43 GMT</pubDate>
			<itunes:duration>22:24</itunes:duration>
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			<acast:episodeUrl>global-africa</acast:episodeUrl>
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			<itunes:subtitle>Shared Value in the Digital Economy</itunes:subtitle>
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			<itunes:season>9</itunes:season>
			<itunes:episode>159</itunes:episode>
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			<description><![CDATA[<p>Hosts: Conor Fitzpatrick and Gary Sandford</p><br><p>Our guest today is David Nyaluke. David is the UCD Proudly Made in Africa Fellow in Business and Development. You are very welcome to the podcast David. Could you say a few words about yourself and PMIA?</p><br><p>1.Can you start by bringing us up to speed on the countries, the politics, and the economics of Africa?&nbsp;</p><br><p>2.Does Africa truly benefit from global trade? [yes and no] Let’s start with the NO argument…&nbsp;</p><br><p>3.Is there a YES argument?&nbsp;</p><br><p>4.Is the Ubuntu Linux distribution an African initiative?&nbsp;</p><br><p>5.What characteristics make Africa attractive for business and the digital economy?</p><br><p>6.What challenges remain?&nbsp;</p><br><p>7.How has the Jumia story progressed since then?&nbsp;</p><br><p>8.Returning to your organisation, Proudly Made in Africa (PMIA) and the idea of Impact Sourcing. What advice do you give to organisations seeking to work with suppliers in Africa?</p><br><p>9.Any last thoughts?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>David Nyaluke on LinkedIn - https://www.linkedin.com/in/david-nyaluke-33891134/</p><p>Proudly Made in Africa (PMIA) - https://proudlymadeinafrica.org</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Conor Fitzpatrick and Gary Sandford</p><br><p>Our guest today is David Nyaluke. David is the UCD Proudly Made in Africa Fellow in Business and Development. You are very welcome to the podcast David. Could you say a few words about yourself and PMIA?</p><br><p>1.Can you start by bringing us up to speed on the countries, the politics, and the economics of Africa?&nbsp;</p><br><p>2.Does Africa truly benefit from global trade? [yes and no] Let’s start with the NO argument…&nbsp;</p><br><p>3.Is there a YES argument?&nbsp;</p><br><p>4.Is the Ubuntu Linux distribution an African initiative?&nbsp;</p><br><p>5.What characteristics make Africa attractive for business and the digital economy?</p><br><p>6.What challenges remain?&nbsp;</p><br><p>7.How has the Jumia story progressed since then?&nbsp;</p><br><p>8.Returning to your organisation, Proudly Made in Africa (PMIA) and the idea of Impact Sourcing. What advice do you give to organisations seeking to work with suppliers in Africa?</p><br><p>9.Any last thoughts?&nbsp;</p><br><p>Well, we’ll wrap up there.</p><br><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>David Nyaluke on LinkedIn - https://www.linkedin.com/in/david-nyaluke-33891134/</p><p>Proudly Made in Africa (PMIA) - https://proudlymadeinafrica.org</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0158 - The Blockchain Lab with Lisa Simpson</title>
			<itunes:title>0158 - The Blockchain Lab with Lisa Simpson</itunes:title>
			<pubDate>Sat, 08 Jan 2022 12:00:19 GMT</pubDate>
			<itunes:duration>19:10</itunes:duration>
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			<acast:episodeUrl>the-blockchain-lab</acast:episodeUrl>
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			<itunes:subtitle>Digital assets and DAOs</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>158</itunes:episode>
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			<description><![CDATA[<p>Host(s) Kathleen Boyles and Anil Yadav&nbsp;</p><br><p>Hello, I am Kat</p><p>And I am Anil</p><br><p>We are very pleased to welcome Lisa Simpson from Deloitte Ireland.</p><p>First, Lisa, could you tell us a little about yourself and how you came to manage Deloitte’s Blockchain lab in Dublin?.</p><br><p>1.What is a Blockchain lab? [What is it like to work in a Blockchain lab?]</p><br><p>2.What application areas are suitable Blockchain technology? [Does Blockchain enable completely new application areas?]</p><br><p>3.How radical is Blockchain? [How do you strike a balance between depicting Blockchain as a normal transformative technology versus a radical transformative technology?]</p><br><p>4.Are Blockchains producing new organisational forms?</p><br><p>5.Are Blockchains producing new kinds of assets?</p><br><p>6.Can a blockchain enable a joint enterprise without collocation? [What are the necessary conditions for these globally distributed virtual entities to thrive?]</p><br><p>7.What does a Blockchain supply chain look like? [How different are they from the traditional idea of a supply chain?]</p><br><p>8.To switch context slightly, could you talk briefly about emerging trends like DAOs and NFTs?</p><br><p>9.Other questions?</p><br><p>Notes:</p><p>Speaker bio: Lisa Simpson is a Director in Deloitte Ireland and is currently responsible for managing the business and strategic operations for Deloitte’s EMEA Blockchain lab. Lisa’s role is to support her clients in navigating their blockchain and digital assets journey from initial ideation and strategic positioning through to project delivery and production launch</p><br><p>Deloitte Ireland - https://www2.deloitte.com/ie/en.html</p><p>https://www2.deloitte.com/ie/en/pages/life-sciences-and-healthcare/articles/blockchain-and-the-covid19-imperative.html</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) Kathleen Boyles and Anil Yadav&nbsp;</p><br><p>Hello, I am Kat</p><p>And I am Anil</p><br><p>We are very pleased to welcome Lisa Simpson from Deloitte Ireland.</p><p>First, Lisa, could you tell us a little about yourself and how you came to manage Deloitte’s Blockchain lab in Dublin?.</p><br><p>1.What is a Blockchain lab? [What is it like to work in a Blockchain lab?]</p><br><p>2.What application areas are suitable Blockchain technology? [Does Blockchain enable completely new application areas?]</p><br><p>3.How radical is Blockchain? [How do you strike a balance between depicting Blockchain as a normal transformative technology versus a radical transformative technology?]</p><br><p>4.Are Blockchains producing new organisational forms?</p><br><p>5.Are Blockchains producing new kinds of assets?</p><br><p>6.Can a blockchain enable a joint enterprise without collocation? [What are the necessary conditions for these globally distributed virtual entities to thrive?]</p><br><p>7.What does a Blockchain supply chain look like? [How different are they from the traditional idea of a supply chain?]</p><br><p>8.To switch context slightly, could you talk briefly about emerging trends like DAOs and NFTs?</p><br><p>9.Other questions?</p><br><p>Notes:</p><p>Speaker bio: Lisa Simpson is a Director in Deloitte Ireland and is currently responsible for managing the business and strategic operations for Deloitte’s EMEA Blockchain lab. Lisa’s role is to support her clients in navigating their blockchain and digital assets journey from initial ideation and strategic positioning through to project delivery and production launch</p><br><p>Deloitte Ireland - https://www2.deloitte.com/ie/en.html</p><p>https://www2.deloitte.com/ie/en/pages/life-sciences-and-healthcare/articles/blockchain-and-the-covid19-imperative.html</p><br><p><br></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0157 - Growing the Digital Ecosystem with Aoife Brodigan</title>
			<itunes:title>0157 - Growing the Digital Ecosystem with Aoife Brodigan</itunes:title>
			<pubDate>Fri, 07 Jan 2022 12:00:25 GMT</pubDate>
			<itunes:duration>10:45</itunes:duration>
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			<acast:episodeUrl>growing-the-digital-ecosystem</acast:episodeUrl>
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			<itunes:subtitle>For a global tech company</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>157</itunes:episode>
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			<description><![CDATA[<p>Hosts: Nathan Summers, Aradhika Nigam</p><br><p>We are talking today with Aoife Brodigan, Marketing Director for Huawei Mobile Services in Europe.</p><p>To start, Aoife, could you tell us a little about yourself?</p><br><p>1.&nbsp;&nbsp;&nbsp;Where does Aspiegel fit within Huawei group? [Aspiegel as digital service provider, role in looking after HMS products, subsidiary of Huawei]</p><p>&nbsp;</p><p>2.&nbsp;&nbsp;&nbsp;Could you explain what is Huawei Mobile Services ecosystem? [growth of AppGallery as third largest app marketplace, share some examples of hms products…]</p><p>&nbsp;</p><p>3.&nbsp;&nbsp;&nbsp;How do you test consumer ideas and come up with new features for HMS products and digital experiences? [e.g. design thinking, translate ideas from one geo-market to another region, market research]</p><p>&nbsp;</p><p>4.&nbsp;&nbsp;&nbsp;What are some of the considerations in building an ecosystem for multiple audiences? [e.g. dual marketplace, business vs consumer business models and needs]</p><p>&nbsp;</p><p>5.&nbsp;&nbsp;&nbsp;How do you balance global digital marketing strategies with localisation needs for Europe? [Glocal approach of thinking globally, acting locally, difference between translating and transcreating, how we comply with privacy laws in Europe]</p><p>&nbsp;</p><p>6.&nbsp;&nbsp;&nbsp;What kind of programs do you put in place to build business partnerships and engage local suppliers and partners? [Intro to developer programs like HSD, HDG, AppsUp, intro to new business programs like Next Design Awards, Music contests and DIGIX labs]</p><p>&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;How do you expect partners will use the DIGIX Lab here in Dublin? [e.g. explain the lab, talk about the kinds of resources available and what developers learn/gain by using it.</p><br><p>That is a good note to finish on.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Speaker bio: Aoife Brodigan has nearly 20 years’ experience in the mobile technology industry, working for small start-ups as well as international tech companies such as Facebook and Huawei. In her role as Marketing Director for Huawei Mobile Services in Europe, she is responsible for helping developers to discover the possibilities with HMS core and grow their business by reaching over 550M monthly active users on AppGallery.</p><br><p>Huawei Ireland - https://www.huawei.com/ie/</p><p>ASPIEGEL SE. HQ in Dublin- Ireland - https://www.aspiegel.com</p><p>Event information: https://aspiegel.com/en/activity/201647258791711832</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Nathan Summers, Aradhika Nigam</p><br><p>We are talking today with Aoife Brodigan, Marketing Director for Huawei Mobile Services in Europe.</p><p>To start, Aoife, could you tell us a little about yourself?</p><br><p>1.&nbsp;&nbsp;&nbsp;Where does Aspiegel fit within Huawei group? [Aspiegel as digital service provider, role in looking after HMS products, subsidiary of Huawei]</p><p>&nbsp;</p><p>2.&nbsp;&nbsp;&nbsp;Could you explain what is Huawei Mobile Services ecosystem? [growth of AppGallery as third largest app marketplace, share some examples of hms products…]</p><p>&nbsp;</p><p>3.&nbsp;&nbsp;&nbsp;How do you test consumer ideas and come up with new features for HMS products and digital experiences? [e.g. design thinking, translate ideas from one geo-market to another region, market research]</p><p>&nbsp;</p><p>4.&nbsp;&nbsp;&nbsp;What are some of the considerations in building an ecosystem for multiple audiences? [e.g. dual marketplace, business vs consumer business models and needs]</p><p>&nbsp;</p><p>5.&nbsp;&nbsp;&nbsp;How do you balance global digital marketing strategies with localisation needs for Europe? [Glocal approach of thinking globally, acting locally, difference between translating and transcreating, how we comply with privacy laws in Europe]</p><p>&nbsp;</p><p>6.&nbsp;&nbsp;&nbsp;What kind of programs do you put in place to build business partnerships and engage local suppliers and partners? [Intro to developer programs like HSD, HDG, AppsUp, intro to new business programs like Next Design Awards, Music contests and DIGIX labs]</p><p>&nbsp;</p><p>7.&nbsp;&nbsp;&nbsp;How do you expect partners will use the DIGIX Lab here in Dublin? [e.g. explain the lab, talk about the kinds of resources available and what developers learn/gain by using it.</p><br><p>That is a good note to finish on.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Speaker bio: Aoife Brodigan has nearly 20 years’ experience in the mobile technology industry, working for small start-ups as well as international tech companies such as Facebook and Huawei. In her role as Marketing Director for Huawei Mobile Services in Europe, she is responsible for helping developers to discover the possibilities with HMS core and grow their business by reaching over 550M monthly active users on AppGallery.</p><br><p>Huawei Ireland - https://www.huawei.com/ie/</p><p>ASPIEGEL SE. HQ in Dublin- Ireland - https://www.aspiegel.com</p><p>Event information: https://aspiegel.com/en/activity/201647258791711832</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0156 - Managing Distributed Teams with Ciaran Treanor</title>
			<itunes:title>0156 - Managing Distributed Teams with Ciaran Treanor</itunes:title>
			<pubDate>Thu, 06 Jan 2022 12:00:42 GMT</pubDate>
			<itunes:duration>22:07</itunes:duration>
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			<acast:episodeUrl>managing-distributed-teams</acast:episodeUrl>
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			<itunes:subtitle>...and building strong relationships in a mixed/remote environment</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>156</itunes:episode>
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			<description><![CDATA[<p>We are joined today by Ciaran Treanor, CTO of Sonalake, a software engineering and services company with offices in Ireland, Poland, and Slovakia.</p><br><p>Welcome to the podcast Ciaran, can you tell us a little about yourself to start?</p><br><p>1.Can you talk about the challenges of managing distributed teams, for sharing knowledge in a mixed/remote environment?</p><br><p>2.What does your ideal client organisation look like? [what capabilities would you recommend clients keep in-house]</p><br><p>3.As a services supplier what is your own sourcing strategy? [In-sourcing, offshoring, remote workers…]</p><br><p>4.Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?</p><br><p>5.Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?</p><br><p>6.How do you approach innovation opportunities or developing new lines of business?</p><br><p>7.How do you look to maintain a healthy culture with remote locations?</p><br><p>8.Can you outline for our audience some areas of innovation, Products or Development that you have delivered on in the past few years?</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p>https://sonalake.com&nbsp;</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We are joined today by Ciaran Treanor, CTO of Sonalake, a software engineering and services company with offices in Ireland, Poland, and Slovakia.</p><br><p>Welcome to the podcast Ciaran, can you tell us a little about yourself to start?</p><br><p>1.Can you talk about the challenges of managing distributed teams, for sharing knowledge in a mixed/remote environment?</p><br><p>2.What does your ideal client organisation look like? [what capabilities would you recommend clients keep in-house]</p><br><p>3.As a services supplier what is your own sourcing strategy? [In-sourcing, offshoring, remote workers…]</p><br><p>4.Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?</p><br><p>5.Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?</p><br><p>6.How do you approach innovation opportunities or developing new lines of business?</p><br><p>7.How do you look to maintain a healthy culture with remote locations?</p><br><p>8.Can you outline for our audience some areas of innovation, Products or Development that you have delivered on in the past few years?</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p>https://sonalake.com&nbsp;</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0155 - The Sound Design Start-up with Alex and Sae Wilmer</title>
			<itunes:title>0155 - The Sound Design Start-up with Alex and Sae Wilmer</itunes:title>
			<pubDate>Wed, 05 Jan 2022 12:00:58 GMT</pubDate>
			<itunes:duration>27:58</itunes:duration>
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			<acast:episodeUrl>the-sound-design-start-up</acast:episodeUrl>
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			<itunes:subtitle>Following the Sun - Organising a 24 x 6 Organisation</itunes:subtitle>
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			<itunes:season>9</itunes:season>
			<itunes:episode>155</itunes:episode>
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			<description><![CDATA[<p>Host(s): Oisin McMullan and Colin Kieran…</p><p>We are joined today by Alex Wilmer and Sae Wilmer, the partnership behind Wilmer Sound. You are both very welcome to the podcast. Can you tell us a little about yourselves to start?</p><br><p>What inspired you to start out then decide to build the business? It must have been a crowded space to get into and difficult to stand out.</p><br><p>How do you manage the different aspects of being artist driven versus business focused?</p><br><p>With studios in Korea, Ireland, and California in the USA, you are perfectly placed for a round-the-clock workflow. Was this by plan or by accident?</p><br><p>Can you give us a sketch of the digital media ecosystem that Wilmer Sound exists within?</p><br><p>How do you approach new business development?</p><br><p>Has Covid changed the way you work over the last two years?</p><br><p>Is there a typical lifecycle for projects? Is there always a crunch at the end?</p><br><p>Entertainment and media are luxury sectors but also incredibly competitive, low-cost, and lean. How do you make sense of that contrast?</p><br><p>Big strategic shifts are happening across film, tv, games, interactive media; can you talk to the changes you have seen and comment on where you think it is going?</p><br><p>Other questions?</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p><br></p><p>https://www.wilmersound.com</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Oisin McMullan and Colin Kieran…</p><p>We are joined today by Alex Wilmer and Sae Wilmer, the partnership behind Wilmer Sound. You are both very welcome to the podcast. Can you tell us a little about yourselves to start?</p><br><p>What inspired you to start out then decide to build the business? It must have been a crowded space to get into and difficult to stand out.</p><br><p>How do you manage the different aspects of being artist driven versus business focused?</p><br><p>With studios in Korea, Ireland, and California in the USA, you are perfectly placed for a round-the-clock workflow. Was this by plan or by accident?</p><br><p>Can you give us a sketch of the digital media ecosystem that Wilmer Sound exists within?</p><br><p>How do you approach new business development?</p><br><p>Has Covid changed the way you work over the last two years?</p><br><p>Is there a typical lifecycle for projects? Is there always a crunch at the end?</p><br><p>Entertainment and media are luxury sectors but also incredibly competitive, low-cost, and lean. How do you make sense of that contrast?</p><br><p>Big strategic shifts are happening across film, tv, games, interactive media; can you talk to the changes you have seen and comment on where you think it is going?</p><br><p>Other questions?</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p><br></p><p>https://www.wilmersound.com</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0154 - Start-up Journeys with Nubi Kay']]></title>
			<itunes:title><![CDATA[0154 - Start-up Journeys with Nubi Kay']]></itunes:title>
			<pubDate>Tue, 04 Jan 2022 12:00:24 GMT</pubDate>
			<itunes:duration>28:26</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>start-up-journeys</acast:episodeUrl>
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			<itunes:subtitle>Match making, founders, investors, people Season: 9</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>154</itunes:episode>
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			<description><![CDATA[<p>Host(s) My Doan and Onss Saadyiah&nbsp;</p><br><p>Hello, I am My</p><p>And I am Onss</p><br><p>Today we are talking with Nubi Kay', start-up programs lead at Paystack/Stripe.</p><br><p>You are very welcome to the podcast, Nubi.</p><br><p>Can you tell us a little about yourself and the background to Paystack?</p><br><p>What does being a start-up programs lead at Paystack involve?</p><br><p>What time zone do you spend most of the day in?</p><br><p>Are there other pathways for start-ups or has the journey become a standard process (from idea jam to incubator to accelerator, funding rounds etc.)?&nbsp;</p><br><p>Is there an entrepreneurial attitude or air that you can recognise when you see it?</p><br><p>Can you talk about the opportunity for technology start-ups in Nigeria?&nbsp;</p><br><p>Do you see digital innovations from Lagos influencing the rest of the tech world?</p><br><p>How does being a start-up in Dublin, Lagos or San Francisco compare?</p><br><p>Did new venture investment slow down due to Covid?</p><br><p>What does a “virtual due diligence” look like from the investor and the founder’s points of view?</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Stripe - https://stripe.com</p><p>Paystack -&nbsp;https://paystack.com</p><p>UCD Alumni interview with Nubi (November 2021)</p><p>https://www.ucd.ie/businessalumni/news/inprofile/nubikaymscinibusiness-innovationthroughict14/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s) My Doan and Onss Saadyiah&nbsp;</p><br><p>Hello, I am My</p><p>And I am Onss</p><br><p>Today we are talking with Nubi Kay', start-up programs lead at Paystack/Stripe.</p><br><p>You are very welcome to the podcast, Nubi.</p><br><p>Can you tell us a little about yourself and the background to Paystack?</p><br><p>What does being a start-up programs lead at Paystack involve?</p><br><p>What time zone do you spend most of the day in?</p><br><p>Are there other pathways for start-ups or has the journey become a standard process (from idea jam to incubator to accelerator, funding rounds etc.)?&nbsp;</p><br><p>Is there an entrepreneurial attitude or air that you can recognise when you see it?</p><br><p>Can you talk about the opportunity for technology start-ups in Nigeria?&nbsp;</p><br><p>Do you see digital innovations from Lagos influencing the rest of the tech world?</p><br><p>How does being a start-up in Dublin, Lagos or San Francisco compare?</p><br><p>Did new venture investment slow down due to Covid?</p><br><p>What does a “virtual due diligence” look like from the investor and the founder’s points of view?</p><br><p>Other questions?</p><br><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p>Notes:</p><p>Stripe - https://stripe.com</p><p>Paystack -&nbsp;https://paystack.com</p><p>UCD Alumni interview with Nubi (November 2021)</p><p>https://www.ucd.ie/businessalumni/news/inprofile/nubikaymscinibusiness-innovationthroughict14/</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0153 - The Supplier Perspective with Suhas Pathak</title>
			<itunes:title>0153 - The Supplier Perspective with Suhas Pathak</itunes:title>
			<pubDate>Mon, 03 Jan 2022 12:00:15 GMT</pubDate>
			<itunes:duration>26:23</itunes:duration>
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			<acast:episodeUrl>the-supplier-perspective-with-suhas-pathak</acast:episodeUrl>
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			<itunes:subtitle>The Value of Outsourcing to India</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>153</itunes:episode>
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			<description><![CDATA[<p>Host(s): Andres Aboitiz and Roshna Rasheed</p><p>We are talking with Suhas Pathak, software engineer, entrepreneur and founder of Unnat-e SysTech</p><br><p>You are very welcome to the podcast, Suhas.</p><br><p>Can you tell us a little about yourself to start?</p><br><p>What does a typical working day look like these days?</p><br><p>Could you explain some of the assumptions behind outsourcing as a strategy?</p><br><p>Do you think it is inevitable for a business, to outsource technology services?&nbsp;</p><br><p>How important has outsourcing been to the growth of India’s high-tech sector?</p><br><p>What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?</p><br><p>Even as a supplier yourself what is your own outsourcing strategy? In-sourcing, offshoring, remote workers…</p><br><p>Talk about the some of the obstacles or barriers. Distance, culture, national factors. Distance for example is both a barrier and a positive factor in terms of time-zone coverage. Some say that having a colonial history can act as an enabler for access to the nation(s) associated with previous administrations.</p><br><p>As a supplier of tech capabilities based in India how do you generate business in Europe, the USA, and Asia?&nbsp;</p><br><p>Is word-of-mouth and personal reputation still as important as before or are social media platforms more effective for creating brand and business awareness?</p><br><p>Once you have a contract, is there much difference between Europe, North America, and Asia and the client/project life-cycle and relationships.</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s): Andres Aboitiz and Roshna Rasheed</p><p>We are talking with Suhas Pathak, software engineer, entrepreneur and founder of Unnat-e SysTech</p><br><p>You are very welcome to the podcast, Suhas.</p><br><p>Can you tell us a little about yourself to start?</p><br><p>What does a typical working day look like these days?</p><br><p>Could you explain some of the assumptions behind outsourcing as a strategy?</p><br><p>Do you think it is inevitable for a business, to outsource technology services?&nbsp;</p><br><p>How important has outsourcing been to the growth of India’s high-tech sector?</p><br><p>What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?</p><br><p>Even as a supplier yourself what is your own outsourcing strategy? In-sourcing, offshoring, remote workers…</p><br><p>Talk about the some of the obstacles or barriers. Distance, culture, national factors. Distance for example is both a barrier and a positive factor in terms of time-zone coverage. Some say that having a colonial history can act as an enabler for access to the nation(s) associated with previous administrations.</p><br><p>As a supplier of tech capabilities based in India how do you generate business in Europe, the USA, and Asia?&nbsp;</p><br><p>Is word-of-mouth and personal reputation still as important as before or are social media platforms more effective for creating brand and business awareness?</p><br><p>Once you have a contract, is there much difference between Europe, North America, and Asia and the client/project life-cycle and relationships.</p><br><p>Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0152 - The Word Game with Damian Scattergood</title>
			<itunes:title>0152 - The Word Game with Damian Scattergood</itunes:title>
			<pubDate>Sun, 02 Jan 2022 12:00:59 GMT</pubDate>
			<itunes:duration>38:58</itunes:duration>
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			<acast:episodeUrl>the-word-game</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Localization & Translation]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>152</itunes:episode>
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			<description><![CDATA[<p>Hosts: Sheila Duignan and Christof Steiner&nbsp;</p><p>We are talking with Damian Scattergood, programmer, entrepreneur, and Managing Director of STAR Translation Ireland (https://www.star-ts.com).</p><br><p>You are very welcome to the podcast, Damian.</p><br><p>Christof: Can you tell us a little about yourself to start?</p><br><p>Christof: What is localization?</p><br><p>Sheila: To move the subject on to that of outsourcing and offshoring&nbsp;</p><p>a.What place does outsourcing have in supplier organizations like STAR?</p><p>b.Star has 50 offices globally and a number of Centres of Excellence. What is the shape of the Star value chain and global operations footprint – what types or activities and processes are offshored, onshore or nearshore?&nbsp;</p><br><p>Sheila:</p><p>a.What were the characteristics of the Irish marketplace that attracted Star? [Incentives/language and tech skills/social and cultural factors]</p><br><p>Christof: Do you think it is inevitable for a business to outsource language services?&nbsp;</p><br><p>Christof: What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?</p><br><p>Sheila: As one of the early adopters of machine translation technology what lessons were learnt, and how does Machine Translation fit within your service portfolio today?</p><br><p>Christof: Where do you see the future of translation and localisation going? Do the algorithms take over, machine learning, AI and MT, is there still a place for humans?</p><br><p>Sheila: Star has extended its value chain into Terminology and Corporate Language Management and Context Management Systems and associated MIS for clients. How is your business set up for management of innovation? Where do you see the next leap in innovation coming from in your business?</p><br><p>Christof: How do you become a “real human translator”?&nbsp;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source: https://bit.ly/2tJ6Bnd</p><p>License: CC BY 4.0</p><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Sheila Duignan and Christof Steiner&nbsp;</p><p>We are talking with Damian Scattergood, programmer, entrepreneur, and Managing Director of STAR Translation Ireland (https://www.star-ts.com).</p><br><p>You are very welcome to the podcast, Damian.</p><br><p>Christof: Can you tell us a little about yourself to start?</p><br><p>Christof: What is localization?</p><br><p>Sheila: To move the subject on to that of outsourcing and offshoring&nbsp;</p><p>a.What place does outsourcing have in supplier organizations like STAR?</p><p>b.Star has 50 offices globally and a number of Centres of Excellence. What is the shape of the Star value chain and global operations footprint – what types or activities and processes are offshored, onshore or nearshore?&nbsp;</p><br><p>Sheila:</p><p>a.What were the characteristics of the Irish marketplace that attracted Star? [Incentives/language and tech skills/social and cultural factors]</p><br><p>Christof: Do you think it is inevitable for a business to outsource language services?&nbsp;</p><br><p>Christof: What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?</p><br><p>Sheila: As one of the early adopters of machine translation technology what lessons were learnt, and how does Machine Translation fit within your service portfolio today?</p><br><p>Christof: Where do you see the future of translation and localisation going? Do the algorithms take over, machine learning, AI and MT, is there still a place for humans?</p><br><p>Sheila: Star has extended its value chain into Terminology and Corporate Language Management and Context Management Systems and associated MIS for clients. How is your business set up for management of innovation? Where do you see the next leap in innovation coming from in your business?</p><br><p>Christof: How do you become a “real human translator”?&nbsp;</p><br><p><br></p><p>Well, we’ll wrap up there.</p><p>Thank you for sharing your thoughts and experiences today.</p><br><p><br></p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source: https://bit.ly/2tJ6Bnd</p><p>License: CC BY 4.0</p><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol 架空のバーチャルアイドル &amp; シンガー、それがEma Grace.&nbsp;</p><br><p><br></p><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0151 - Digital Motor Sports with Niall Maher</title>
			<itunes:title>0151 - Digital Motor Sports with Niall Maher</itunes:title>
			<pubDate>Sat, 01 Jan 2022 12:00:45 GMT</pubDate>
			<itunes:duration>34:58</itunes:duration>
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			<acast:episodeUrl>digital-motor-sports</acast:episodeUrl>
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			<itunes:subtitle>SimRacing</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>151</itunes:episode>
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			<description><![CDATA[<p>Hosts: Brian Condon, Christopher Schlieper</p><p>Today we are talking with&nbsp;</p><p>Niall Maher. CEO &amp; Founder Digital Motorsports at ESE Entertainment</p><br><p>First, Niall, thank you for taking the time to talk with us.</p><p>For those who aren’t familiar with the sector, what is the difference between e-sports and real sports and why e-sports is taking off?</p><br><p>What do you say to the idea some might have that e-sports are video games?&nbsp;</p><br><p>There has been a lot of talk about a metaverse. Some might consider DMS to be a first mover in that space.&nbsp;</p><p>Where does talk of metaverse fit with sim-sports sector?</p><br><p>Can you talk about your inspiration for the DMS brand and the recent history of DMS and ESE?</p><br><p>During the start-up stage what was your office and physical working environment like? (Shared workspaces, remote working, etc?)</p><br><p>Taking the concept of transformation, what do you view as the key milestone moments for DMS and your team as the business grew?&nbsp;</p><br><p>Do you think the business needed to be connected to a physical racetrack?&nbsp;</p><br><p>Can you talk to the idea of strategy for the business?</p><br><p>How do the two, racing simulators and real motorcars complement or compete?</p><br><p>Outwardly the physical motor sports industry is community, an entire ecosystem of suppliers and services, aggressively competing and yet cooperating and dependent on each other in various ways.</p><p>Can you talk about the technology ecosystem, hardware, and software, and importantly, the community behind it all?</p><br><p>If someone is new to sim-racing and digital motor sports, how do you start?</p><p>Do you need a background in motors sports to get into sim-racing?</p><br><p><br></p><br><p>Well, we’ll wrap up there.</p><p>Thank you Niall for sharing your thoughts and experiences today.</p><br><p><br></p><br><p><br></p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source: https://bit.ly/2tJ6Bnd</p><p>License: CC BY 4.0</p><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Brian Condon, Christopher Schlieper</p><p>Today we are talking with&nbsp;</p><p>Niall Maher. CEO &amp; Founder Digital Motorsports at ESE Entertainment</p><br><p>First, Niall, thank you for taking the time to talk with us.</p><p>For those who aren’t familiar with the sector, what is the difference between e-sports and real sports and why e-sports is taking off?</p><br><p>What do you say to the idea some might have that e-sports are video games?&nbsp;</p><br><p>There has been a lot of talk about a metaverse. Some might consider DMS to be a first mover in that space.&nbsp;</p><p>Where does talk of metaverse fit with sim-sports sector?</p><br><p>Can you talk about your inspiration for the DMS brand and the recent history of DMS and ESE?</p><br><p>During the start-up stage what was your office and physical working environment like? (Shared workspaces, remote working, etc?)</p><br><p>Taking the concept of transformation, what do you view as the key milestone moments for DMS and your team as the business grew?&nbsp;</p><br><p>Do you think the business needed to be connected to a physical racetrack?&nbsp;</p><br><p>Can you talk to the idea of strategy for the business?</p><br><p>How do the two, racing simulators and real motorcars complement or compete?</p><br><p>Outwardly the physical motor sports industry is community, an entire ecosystem of suppliers and services, aggressively competing and yet cooperating and dependent on each other in various ways.</p><p>Can you talk about the technology ecosystem, hardware, and software, and importantly, the community behind it all?</p><br><p>If someone is new to sim-racing and digital motor sports, how do you start?</p><p>Do you need a background in motors sports to get into sim-racing?</p><br><p><br></p><br><p>Well, we’ll wrap up there.</p><p>Thank you Niall for sharing your thoughts and experiences today.</p><br><p><br></p><br><p><br></p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source: https://bit.ly/2tJ6Bnd</p><p>License: CC BY 4.0</p><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at&nbsp;<a href="https://creativecommons.org/licenses/by-nc-sa/4.0" rel="noopener noreferrer" target="_blank">https://creativecommons.org/licenses/by-nc-sa/4.0</a></p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>0150 - Design Thinking Strategy with Nicole Scully</title>
			<itunes:title>0150 - Design Thinking Strategy with Nicole Scully</itunes:title>
			<pubDate>Sat, 01 Jan 2022 11:00:04 GMT</pubDate>
			<itunes:duration>25:19</itunes:duration>
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			<acast:episodeUrl>design-thinking-strategy</acast:episodeUrl>
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			<itunes:subtitle>Supporting Leadership and Teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>150</itunes:episode>
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			<description><![CDATA[<p>Hosts: Franziska Freidel and Kate Nolan</p><p>Our guest today is Nicole Scully, a strategy manager in Accenture.</p><p>You are very welcome to the podcast Nicole, could you tell us a little about yourself and consulting in Accenture?</p><br><p>For someone starting out, could you sketch the learning journey to become a consultant?</p><br><p>Can you talk about the challenges you’ve faced working in a mixed/remote environment?</p><br><p>What does your ideal client organisation look like?</p><br><p>How do you maintain a healthy corporate culture, both internally and with clients?</p><br><p>What is your go-to workshop or format for gathering customer requirements?</p><br><p>Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?</p><br><p>Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?</p><br><p>Does the start-up motto of "fail fast and fail forward" really apply in a corporate environment?</p><br><p>An area we haven't covered is when consultants need to troubleshoot, advise and perhaps mediate some pre-existing client-supplier relationships...</p><br><p>And finally what innovations do you see making a big impact in the near future?</p><br><p>On that note, thank you, we’ll wrap up there. Thank you for sharing your thoughts and experiences today.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Franziska Freidel and Kate Nolan</p><p>Our guest today is Nicole Scully, a strategy manager in Accenture.</p><p>You are very welcome to the podcast Nicole, could you tell us a little about yourself and consulting in Accenture?</p><br><p>For someone starting out, could you sketch the learning journey to become a consultant?</p><br><p>Can you talk about the challenges you’ve faced working in a mixed/remote environment?</p><br><p>What does your ideal client organisation look like?</p><br><p>How do you maintain a healthy corporate culture, both internally and with clients?</p><br><p>What is your go-to workshop or format for gathering customer requirements?</p><br><p>Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?</p><br><p>Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?</p><br><p>Does the start-up motto of "fail fast and fail forward" really apply in a corporate environment?</p><br><p>An area we haven't covered is when consultants need to troubleshoot, advise and perhaps mediate some pre-existing client-supplier relationships...</p><br><p>And finally what innovations do you see making a big impact in the near future?</p><br><p>On that note, thank you, we’ll wrap up there. Thank you for sharing your thoughts and experiences today.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0149 - Working in Blockchain with Kevin Matthews</title>
			<itunes:title>0149 - Working in Blockchain with Kevin Matthews</itunes:title>
			<pubDate>Sat, 01 Jan 2022 09:00:22 GMT</pubDate>
			<itunes:duration>22:42</itunes:duration>
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			<acast:episodeUrl>working-in-blockchain</acast:episodeUrl>
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			<itunes:subtitle>Thoughts on the future for DeFi</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>9</itunes:season>
			<itunes:episode>149</itunes:episode>
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			<description><![CDATA[<p>Hosts: Anil Yadav and Andres Aboitiz</p><p>&nbsp;</p><p>We are very pleased to welcome Kevin Matthews from Coinbase.</p><p>First, Kevin, could you tell us a little about yourself and how you came to be a Blockchain Operations Programme Manager for Coinbase?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What attracted you first to a career in the Blockchain industry?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a sketch of the various actors that make up the ecosystem?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a role for specialist consultants and tech consultancies?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the approach taken for programme management just the same as in other software centric sectors? [that is, working with diverse product owners, project management, software lifecycle, product portfolios?]</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do new product ideas come from? [internal 20% projects; inside/outside entrepreneurs]</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What new organisational forms do you envisage based on DAOs?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finance and Banking has evolved over a long time rather than being designed for purpose - ancient (if not ‘antiquated’) industrial structures. How can they co-exist with distributed finance, distributed ledgers? [example of custody-of-assets?]</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see this sector in the next 5+ years? [emerging trends in Crypto, DAOs and NFTs]</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts: Anil Yadav and Andres Aboitiz</p><p>&nbsp;</p><p>We are very pleased to welcome Kevin Matthews from Coinbase.</p><p>First, Kevin, could you tell us a little about yourself and how you came to be a Blockchain Operations Programme Manager for Coinbase?</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What attracted you first to a career in the Blockchain industry?</p><br><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you give us a sketch of the various actors that make up the ecosystem?</p><br><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is there a role for specialist consultants and tech consultancies?</p><br><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is the approach taken for programme management just the same as in other software centric sectors? [that is, working with diverse product owners, project management, software lifecycle, product portfolios?]</p><br><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do new product ideas come from? [internal 20% projects; inside/outside entrepreneurs]</p><br><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What new organisational forms do you envisage based on DAOs?</p><br><p>7.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finance and Banking has evolved over a long time rather than being designed for purpose - ancient (if not ‘antiquated’) industrial structures. How can they co-exist with distributed finance, distributed ledgers? [example of custody-of-assets?]</p><br><p>8.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Where do you see this sector in the next 5+ years? [emerging trends in Crypto, DAOs and NFTs]</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Check Them In</p><p>Artist: Ema Grace</p><p>Source:&nbsp;&nbsp;https://bit.ly/2tJ6Bnd</p><p>License:&nbsp;&nbsp;CC BY 4.0</p><br><p>Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&amp;Idol&nbsp;架空のバーチャルアイドル&nbsp;&amp;&nbsp;シンガー、それがEma Grace.&nbsp;</p><br><p>Cover Art&nbsp;</p><p>Title: Guest Billboard</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;</p><p>License:&nbsp;</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[0091 - Essen '21 Game Chats Part 4]]></title>
			<itunes:title><![CDATA[0091 - Essen '21 Game Chats Part 4]]></itunes:title>
			<pubDate>Mon, 11 Oct 2021 11:00:31 GMT</pubDate>
			<itunes:duration>19:01</itunes:duration>
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			<acast:episodeUrl>essen-interviews-part-4</acast:episodeUrl>
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			<itunes:subtitle>Chatting with Adventure Planning Service and Japanime Games</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>91</itunes:episode>
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			<description><![CDATA[<p>Coming up we talk with,&nbsp;Kimo Pope from Japanime Games, of Portland, Oregon.&nbsp;</p><p>KONDOU Koushi, game designer from Tokyo, Japan.</p><p>And HARADA Midori, a game artist-author now living in Germany.</p><br><p>First stop, the Adventure Planning Service booth in Halle 1 to meet Koushi and Midori.</p><p>(APS is known as Bouken meaning ‘adventure’ in Japanese).</p><br><p>HADARA-san (Midori) is one of the artists behind illustrating the classic Pokémon trading card game. Now based in Germany, among her current projects is Fuwafuwanokuma, an illustrated series based on a cute polar bear touring Europe.</p><p><a href="https://twitter.com/aireverte" rel="noopener noreferrer" target="_blank">https://twitter.com/aireverte</a></p><p><a href="https://www.instagram.com/fuwafuwanokuma/" rel="noopener noreferrer" target="_blank">https://www.instagram.com/fuwafuwanokuma/</a></p><br><p>And</p><br><p>KONDU-san (Koushi) is the designer behind “Diet and Friends”, and the “Lemlican series” of role-playing, deck-builders and many other trading card games and RPGs.</p><p><a href="https://bouken.jp/" rel="noopener noreferrer" target="_blank">https://bouken.jp</a></p><p><a href="https://twitter.com/Bouken_jp/" rel="noopener noreferrer" target="_blank">https://twitter.com/Bouken_jp/</a></p><br><p><br></p><p>Next, Halle 3, to meet Kimo Pope from Japanime Games, of Portland, Oregon.&nbsp;</p><p>Japanime Games translate and publish localised versions of Japanese Anime deck-builders, role playing and collectible card games.</p><p>Their hugely popular Tanto Cuore is a series of maid-themed deck-building card games designed by Masayuki Kudoh.</p><p>They publish many other games and have also run over twenty successful Kickstarter projects, developing both new titles and expansions for existing games.</p><p><a href="https://japanimegames.com/" rel="noopener noreferrer" target="_blank">https://japanimegames.com/</a></p><p><a href="https://www.kickstarter.com/profile/japanimegames/created" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/profile/japanimegames/created</a></p><p><a href="https://boardgamegeek.com/boardgamefamily/7602/game-tanto-cuore" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgamefamily/7602/game-tanto-cuore</a></p><br><p><br></p><br><p><br></p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>Licence: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>Licence: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Coming up we talk with,&nbsp;Kimo Pope from Japanime Games, of Portland, Oregon.&nbsp;</p><p>KONDOU Koushi, game designer from Tokyo, Japan.</p><p>And HARADA Midori, a game artist-author now living in Germany.</p><br><p>First stop, the Adventure Planning Service booth in Halle 1 to meet Koushi and Midori.</p><p>(APS is known as Bouken meaning ‘adventure’ in Japanese).</p><br><p>HADARA-san (Midori) is one of the artists behind illustrating the classic Pokémon trading card game. Now based in Germany, among her current projects is Fuwafuwanokuma, an illustrated series based on a cute polar bear touring Europe.</p><p><a href="https://twitter.com/aireverte" rel="noopener noreferrer" target="_blank">https://twitter.com/aireverte</a></p><p><a href="https://www.instagram.com/fuwafuwanokuma/" rel="noopener noreferrer" target="_blank">https://www.instagram.com/fuwafuwanokuma/</a></p><br><p>And</p><br><p>KONDU-san (Koushi) is the designer behind “Diet and Friends”, and the “Lemlican series” of role-playing, deck-builders and many other trading card games and RPGs.</p><p><a href="https://bouken.jp/" rel="noopener noreferrer" target="_blank">https://bouken.jp</a></p><p><a href="https://twitter.com/Bouken_jp/" rel="noopener noreferrer" target="_blank">https://twitter.com/Bouken_jp/</a></p><br><p><br></p><p>Next, Halle 3, to meet Kimo Pope from Japanime Games, of Portland, Oregon.&nbsp;</p><p>Japanime Games translate and publish localised versions of Japanese Anime deck-builders, role playing and collectible card games.</p><p>Their hugely popular Tanto Cuore is a series of maid-themed deck-building card games designed by Masayuki Kudoh.</p><p>They publish many other games and have also run over twenty successful Kickstarter projects, developing both new titles and expansions for existing games.</p><p><a href="https://japanimegames.com/" rel="noopener noreferrer" target="_blank">https://japanimegames.com/</a></p><p><a href="https://www.kickstarter.com/profile/japanimegames/created" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/profile/japanimegames/created</a></p><p><a href="https://boardgamegeek.com/boardgamefamily/7602/game-tanto-cuore" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgamefamily/7602/game-tanto-cuore</a></p><br><p><br></p><br><p><br></p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>Licence: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>Licence: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[0090 - Essen '21 Game Chats Part 3]]></title>
			<itunes:title><![CDATA[0090 - Essen '21 Game Chats Part 3]]></itunes:title>
			<pubDate>Sun, 10 Oct 2021 11:00:59 GMT</pubDate>
			<itunes:duration>15:52</itunes:duration>
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			<itunes:subtitle>Chatting with Portal Games</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>90</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1675873153076-4adbcd17e9fc80479ff4335ef2538100.jpeg"/>
			<description><![CDATA[<p>Next up, we chat with&nbsp;Rafał Szyma – head of art &amp; graphic design at Portal Games, based in Upper Silesia, Poland.</p><br><p>Their speciality is intricate storytelling, narrative driven boardgames.</p><p>Portal was showcasing three big titles at Spiel’21.</p><p>“Dune House Secrets” is part of the Dune franchise and takes up where Denis Villeneuve’s 2021 movie ends.</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/329713/dune-house-secrets</p><p>“Vienna Connection” – an espionage-stroke-detective roleplayer</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/299255/vienna-connection</p><p>And Bruno Faidutti’s “Dreadful Circus” – a set-collection game with clever twist on win conditions.</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/329714/dreadful-circus</p><br><p>Portal Games have a fantastic back-catalogue and many new titles in development.</p><p>https://portalgames.pl</p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm</p><p>Licence: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>Licence: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Next up, we chat with&nbsp;Rafał Szyma – head of art &amp; graphic design at Portal Games, based in Upper Silesia, Poland.</p><br><p>Their speciality is intricate storytelling, narrative driven boardgames.</p><p>Portal was showcasing three big titles at Spiel’21.</p><p>“Dune House Secrets” is part of the Dune franchise and takes up where Denis Villeneuve’s 2021 movie ends.</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/329713/dune-house-secrets</p><p>“Vienna Connection” – an espionage-stroke-detective roleplayer</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/299255/vienna-connection</p><p>And Bruno Faidutti’s “Dreadful Circus” – a set-collection game with clever twist on win conditions.</p><p>&nbsp;&nbsp;&nbsp;https://boardgamegeek.com/boardgame/329714/dreadful-circus</p><br><p>Portal Games have a fantastic back-catalogue and many new titles in development.</p><p>https://portalgames.pl</p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm</p><p>Licence: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>Licence: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0089 - Essen '21 Game Chats Part 2]]></title>
			<itunes:title><![CDATA[0089 - Essen '21 Game Chats Part 2]]></itunes:title>
			<pubDate>Sat, 09 Oct 2021 11:00:39 GMT</pubDate>
			<itunes:duration>19:46</itunes:duration>
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			<acast:episodeUrl>essen-interviews-part-2</acast:episodeUrl>
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			<itunes:subtitle>Chats with The Detective Society and Dakota Irish</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>89</itunes:episode>
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			<description><![CDATA[<p>Next up, interviews with&nbsp;The Detective Society and Dakota Irish.</p><br><p>First, Dan Wiseman, Managing Director and Head of Marketing for&nbsp;The Detective Society.</p><p>The Detective Society, based in London, create immersive narrative puzzle experiences. They make mystery detective games merging the vibe of a complex escape room with the dark tension of a whodunit.</p><p>https://thedetectivesociety.com</p><br><p>Now making my way over to Hall 5 to meet Luke McIntosh, Managing Director of Dakota Irish.</p><p>Dakota Irish, based in Graiguenamanagh, Co. Kilkenny, Ireland, create beautiful things for lovers of distinctive, artisan, handcrafted game accessories.</p><p>https://www.dakotairish.com</p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>License: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Next up, interviews with&nbsp;The Detective Society and Dakota Irish.</p><br><p>First, Dan Wiseman, Managing Director and Head of Marketing for&nbsp;The Detective Society.</p><p>The Detective Society, based in London, create immersive narrative puzzle experiences. They make mystery detective games merging the vibe of a complex escape room with the dark tension of a whodunit.</p><p>https://thedetectivesociety.com</p><br><p>Now making my way over to Hall 5 to meet Luke McIntosh, Managing Director of Dakota Irish.</p><p>Dakota Irish, based in Graiguenamanagh, Co. Kilkenny, Ireland, create beautiful things for lovers of distinctive, artisan, handcrafted game accessories.</p><p>https://www.dakotairish.com</p><br><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>License: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[0088 - Essen '21 Game Chats Part 1]]></title>
			<itunes:title><![CDATA[0088 - Essen '21 Game Chats Part 1]]></itunes:title>
			<pubDate>Fri, 08 Oct 2021 11:00:25 GMT</pubDate>
			<itunes:duration>19:33</itunes:duration>
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			<acast:episodeUrl>essen-interviews-part-1</acast:episodeUrl>
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			<itunes:subtitle>Vox pops + chats with Gam’inBiz and HOT Games</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>88</itunes:episode>
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			<description><![CDATA[<p>This is the first of our series of interviews at Spiel ’21</p><p>&nbsp;</p><p>Messer Essen is huge. 8 halls. Each the size of very large aircraft hangers.</p><p>&nbsp;</p><p>Our first vox pop interviews are with members of the public queuing and waiting for the fair to open.</p><p>...</p><p>As you can hear, the doors have just opened to the main halls.</p><p>The massive polite queues morph into a steady flow of humanity into halls 1 to 6 containing Spiel.</p><p>&nbsp;...</p><p>First stop, Hall 6, to talk with two Dutch publisher/distributors: Gam’inBiz and HOT Games at stand 6G117.</p><p>They are…</p><p>Michiel de Wit from Gam’inBiz</p><p>Wido Grimbergen from HOT Games, with contributions from Stephen and Joachim.</p><p>After talking we finished with an obligatory group photo.</p><p>...</p><p>I’ll wrap up this episode with some thoughts on Spiel itself.</p><p>Quoting from the Wikipedia entry…</p><p>Spiel, or more formally</p><p>Internationale Spieltage, often called the Essen Game Fair after the city where it is held, is an annual four-day boardgame trade fair which is also open to the public held in October (Thursday to the following Sunday) at the Messe Essen exhibition centre in Essen</p><p>Essen is in the Northwest of Germany, not far from the Dutch border, well connected by road, rail and nearby airports.</p><p>Day tickets this year were about 14€ for a child and 22€ for an adult.</p><p>&nbsp;</p><p>The Spiel is special.</p><p>Not only is it the largest game fair in the world.</p><p>It is special because it is open to everyone.</p><p>As a trade fair it brings, publishers, manufacturers, artists, game designers and everyone involved in games together to talk business (and play games).</p><p>But it is also for to the public and incredibly popular.</p><p>If you are into boardgames you should go to Spiel.</p><p>&nbsp;&nbsp;</p><p>One of the Spiel’s greatest achievements has been the buzz produced by the “Spiel des Jahres”.</p><p>German for “The Game of the Year”.</p><p>The “Spiel des Jahres” is an award for family-friendly game design excellence, and while it started out as an award for the German market, its reputation has grown such that it is recognised internationally, not least because any game can be nominated, and the judges seem to have the knack for finding and applauding the best new games.</p><br><p>Spiel is really emblematic of industry in love with diversity and difference.</p><p>The game industry thrives on innovation, while acknowledging its history and appreciation for the classics, it is driven by novelty, new ideas, new games and variety.</p><p>And although yes it has a commercial corporate side, at its heart this community is all about the love of play. The delight of playing with others, competing, cooperating, learning something new, making and having fun.</p><p>&nbsp;</p><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>License: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is the first of our series of interviews at Spiel ’21</p><p>&nbsp;</p><p>Messer Essen is huge. 8 halls. Each the size of very large aircraft hangers.</p><p>&nbsp;</p><p>Our first vox pop interviews are with members of the public queuing and waiting for the fair to open.</p><p>...</p><p>As you can hear, the doors have just opened to the main halls.</p><p>The massive polite queues morph into a steady flow of humanity into halls 1 to 6 containing Spiel.</p><p>&nbsp;...</p><p>First stop, Hall 6, to talk with two Dutch publisher/distributors: Gam’inBiz and HOT Games at stand 6G117.</p><p>They are…</p><p>Michiel de Wit from Gam’inBiz</p><p>Wido Grimbergen from HOT Games, with contributions from Stephen and Joachim.</p><p>After talking we finished with an obligatory group photo.</p><p>...</p><p>I’ll wrap up this episode with some thoughts on Spiel itself.</p><p>Quoting from the Wikipedia entry…</p><p>Spiel, or more formally</p><p>Internationale Spieltage, often called the Essen Game Fair after the city where it is held, is an annual four-day boardgame trade fair which is also open to the public held in October (Thursday to the following Sunday) at the Messe Essen exhibition centre in Essen</p><p>Essen is in the Northwest of Germany, not far from the Dutch border, well connected by road, rail and nearby airports.</p><p>Day tickets this year were about 14€ for a child and 22€ for an adult.</p><p>&nbsp;</p><p>The Spiel is special.</p><p>Not only is it the largest game fair in the world.</p><p>It is special because it is open to everyone.</p><p>As a trade fair it brings, publishers, manufacturers, artists, game designers and everyone involved in games together to talk business (and play games).</p><p>But it is also for to the public and incredibly popular.</p><p>If you are into boardgames you should go to Spiel.</p><p>&nbsp;&nbsp;</p><p>One of the Spiel’s greatest achievements has been the buzz produced by the “Spiel des Jahres”.</p><p>German for “The Game of the Year”.</p><p>The “Spiel des Jahres” is an award for family-friendly game design excellence, and while it started out as an award for the German market, its reputation has grown such that it is recognised internationally, not least because any game can be nominated, and the judges seem to have the knack for finding and applauding the best new games.</p><br><p>Spiel is really emblematic of industry in love with diversity and difference.</p><p>The game industry thrives on innovation, while acknowledging its history and appreciation for the classics, it is driven by novelty, new ideas, new games and variety.</p><p>And although yes it has a commercial corporate side, at its heart this community is all about the love of play. The delight of playing with others, competing, cooperating, learning something new, making and having fun.</p><p>&nbsp;</p><p>We hope you enjoyed the podcast.</p><p>Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)</p><p>&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: One Love Hip Hop</p><p>Artist: PACMAN* ft. RHYZUP</p><p>Source: https://bit.ly/2txLghm​</p><p>License: Creative Commons - Attribution 3.0 - CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Talking Spiel</p><p>Artist: Allen Higgins</p><p>Source: Instagram_Format_Post_b.png</p><p>License: CC BY-NC-SA</p><br><p>Podcast Licence</p><p>CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0148 - Software@ with Alex, Vinicius and Mateus</title>
			<itunes:title>0148 - Software@ with Alex, Vinicius and Mateus</itunes:title>
			<pubDate>Fri, 08 Oct 2021 09:00:41 GMT</pubDate>
			<itunes:duration>32:11</itunes:duration>
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			<acast:episodeUrl>software-with-alex-vinicius-and-mateus</acast:episodeUrl>
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			<itunes:subtitle>Challenges of designing in teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>148</itunes:episode>
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			<description><![CDATA[<p>In this episode of Software@ on Design Talk, we talk with Alex Moran, Vinicius (Vinnie) Vargas and Mateus Fregonassi about software development, Agile and the dogmas of software engineering.&nbsp;</p><br><p>Production team</p><p>Donal O’Donnchadha</p><p>Zhuo Liu&nbsp;</p><p>Oisin McMullan&nbsp;</p><p>(Daisy) Yichen Wan&nbsp;</p><br><p>Welcome to "Software@", on Design Talk.</p><p>1.What suggestions would you have for managing Conflict Resolution within a project team or organisation?&nbsp;</p><p>2.How do you manage continual learning and personal development within an organization? Would it be mostly independent or as a team?&nbsp;</p><p>3.How do you cultivate a culture of system or design thinking within a team or an organisation? (If there is a problem or a bug, not going straight to the bug but think about the overall system with interacting components)&nbsp;</p><p>4.Have you ever been confronted with an ethical dilemma in a project and how did you approach it? (In the Soul of a New Machine: Military project or on a larger scale Google dropping out of the competition for JEDI cloud computing contract.)&nbsp;</p><p>5.Back to the idea of conflict, do you ever disagree one design idea? Or to ask this another way How do you deal with design conflict?&nbsp;</p><p>6.How to make a compliance between requirements and technical difficulties when the new products been designed?&nbsp;</p><p>7.As the project is completed, finding the cause of the error becomes more and more difficult and teammates have persistent fatigue. How can we encourage the team at this point?&nbsp;</p><p>&nbsp;</p><p>Thank you for listening.</p><br><p>This episode was produced with the support of Allen Higgins</p><p>And recorded on Nov. 11, 2021.</p><br><p>The music used for the intro/outro was “♪ Cloud “ by Lukrembo.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p>Acknowledgements:</p><br><p>Music&nbsp;</p><p>Title: ♪ Cloud</p><p>Artist: prod. by LuKremBo (Hip-hop producer from South Korea - soundcloud.com/lukrembo)</p><p>Source: Cloud (Prod. by Lukrembo).wav</p><p>License: CC BY (Creative Commons on YouTube)</p><p>-------------------------------------------------------------</p><p>♪ Cloud (Prod. by Lukrembo)</p><p>Link : https://youtu.be/v1XgHCIdDc8</p><p>--------------------------------------------------------------</p><br><p>Cover Art&nbsp;</p><p>Title: Episode 148 cover art</p><p>Artist: Composition by Yichen Wan and Allen using an original image by BiljaS untitled (“cyber-security-2765707.jpg” source: https://bit.ly/3DaUVeT)</p><p>Source: “Episode_0148_Instagram_Format_Post.pptx”</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of Software@ on Design Talk, we talk with Alex Moran, Vinicius (Vinnie) Vargas and Mateus Fregonassi about software development, Agile and the dogmas of software engineering.&nbsp;</p><br><p>Production team</p><p>Donal O’Donnchadha</p><p>Zhuo Liu&nbsp;</p><p>Oisin McMullan&nbsp;</p><p>(Daisy) Yichen Wan&nbsp;</p><br><p>Welcome to "Software@", on Design Talk.</p><p>1.What suggestions would you have for managing Conflict Resolution within a project team or organisation?&nbsp;</p><p>2.How do you manage continual learning and personal development within an organization? Would it be mostly independent or as a team?&nbsp;</p><p>3.How do you cultivate a culture of system or design thinking within a team or an organisation? (If there is a problem or a bug, not going straight to the bug but think about the overall system with interacting components)&nbsp;</p><p>4.Have you ever been confronted with an ethical dilemma in a project and how did you approach it? (In the Soul of a New Machine: Military project or on a larger scale Google dropping out of the competition for JEDI cloud computing contract.)&nbsp;</p><p>5.Back to the idea of conflict, do you ever disagree one design idea? Or to ask this another way How do you deal with design conflict?&nbsp;</p><p>6.How to make a compliance between requirements and technical difficulties when the new products been designed?&nbsp;</p><p>7.As the project is completed, finding the cause of the error becomes more and more difficult and teammates have persistent fatigue. How can we encourage the team at this point?&nbsp;</p><p>&nbsp;</p><p>Thank you for listening.</p><br><p>This episode was produced with the support of Allen Higgins</p><p>And recorded on Nov. 11, 2021.</p><br><p>The music used for the intro/outro was “♪ Cloud “ by Lukrembo.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p>Acknowledgements:</p><br><p>Music&nbsp;</p><p>Title: ♪ Cloud</p><p>Artist: prod. by LuKremBo (Hip-hop producer from South Korea - soundcloud.com/lukrembo)</p><p>Source: Cloud (Prod. by Lukrembo).wav</p><p>License: CC BY (Creative Commons on YouTube)</p><p>-------------------------------------------------------------</p><p>♪ Cloud (Prod. by Lukrembo)</p><p>Link : https://youtu.be/v1XgHCIdDc8</p><p>--------------------------------------------------------------</p><br><p>Cover Art&nbsp;</p><p>Title: Episode 148 cover art</p><p>Artist: Composition by Yichen Wan and Allen using an original image by BiljaS untitled (“cyber-security-2765707.jpg” source: https://bit.ly/3DaUVeT)</p><p>Source: “Episode_0148_Instagram_Format_Post.pptx”</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0147 - Software @ with Ruyue and Matt</title>
			<itunes:title>0147 - Software @ with Ruyue and Matt</itunes:title>
			<pubDate>Thu, 07 Oct 2021 11:00:07 GMT</pubDate>
			<itunes:duration>22:34</itunes:duration>
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			<itunes:subtitle>Designer, Consultant, Entrepreneur</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>147</itunes:episode>
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			<description><![CDATA[<p>In this episode of Design Talk, we talk with Ruyue Jin and Matt McGee about design vision, consultancy, being entrepreneurial.</p><br><p>Hosts:&nbsp;</p><p>Anil</p><p>Deepika</p><p>Manjith</p><p>Prateek</p><p>Shyni</p><br><p>Guests:&nbsp;</p><p>Ruyue Jin&nbsp;</p><p>Matt McGee&nbsp;</p><br><p>Anil: Hello, welcome to another edition of design talk. This is Anil Yadav. In today's podcast, we will be exploring the views around design, consultancy and entrepreneurship.&nbsp;</p><br><p>Welcome back everyone. We will continue our Software @ podcast. We are joined with our industry speakers Ru and Matt. To start with a quick introduction</p><br><p>1. Introduction</p><p>2. What is design for you?</p><p>3. In the software industry, people refer to 'design' as architecture or solution design. How or where does product design start or evolve?</p><p>4. Did you get an option to improve the design specs?</p><p>5. Please provide insight into how consultancy works for you?</p><p>6. How do host company team members treat the consultants?</p><p>7. Could you please explain corporate and start-up culture?</p><p>8. In the software industry our generation has a burnout culture. What do you incorporate to have work-life balance?</p><p>9. How would you advise someone who aspires to become an entrepreneur?</p><p>10. Consultant designs, team follows the instructions. How does this follow for you?</p><p>11. Do you have creative freedom before the design?</p><br><p>Anil: Thanks Ru, thanks Matt. That was a really insightful experience.</p><p>That's all for today folks.&nbsp;</p><p>Thank you for listening.</p><br><p>The music used for the intro/outro is “Summer Night” by Aftertune.&nbsp;</p><p>For details see the show-notes and acknowledgements.</p><br><p>Audio production by Anil and Allen&nbsp;</p><p>This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><br><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Name: Summer Night By Aftertune (https://soundcloud.com/itsaftertune)</p><p>Genre: Tropical/Chill House</p><p>Key: C# Minor; 116 BPM&nbsp;</p><p>Release date: 27/08/2021 (Worldwide)</p><p>License: Creative Commons 4.0 International</p><p>Summer Night © 2021 by Aftertune is licensed under Attribution 4.0 International. To view a copy of this license, visit creativecommons.org/licenses/by/4.0/</p><br><p>Cover Art&nbsp;</p><p>Title: Eyes With Droplets</p><p>Artist: Anil Yadav</p><p>Source: EyesWithDroplets_2021.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of Design Talk, we talk with Ruyue Jin and Matt McGee about design vision, consultancy, being entrepreneurial.</p><br><p>Hosts:&nbsp;</p><p>Anil</p><p>Deepika</p><p>Manjith</p><p>Prateek</p><p>Shyni</p><br><p>Guests:&nbsp;</p><p>Ruyue Jin&nbsp;</p><p>Matt McGee&nbsp;</p><br><p>Anil: Hello, welcome to another edition of design talk. This is Anil Yadav. In today's podcast, we will be exploring the views around design, consultancy and entrepreneurship.&nbsp;</p><br><p>Welcome back everyone. We will continue our Software @ podcast. We are joined with our industry speakers Ru and Matt. To start with a quick introduction</p><br><p>1. Introduction</p><p>2. What is design for you?</p><p>3. In the software industry, people refer to 'design' as architecture or solution design. How or where does product design start or evolve?</p><p>4. Did you get an option to improve the design specs?</p><p>5. Please provide insight into how consultancy works for you?</p><p>6. How do host company team members treat the consultants?</p><p>7. Could you please explain corporate and start-up culture?</p><p>8. In the software industry our generation has a burnout culture. What do you incorporate to have work-life balance?</p><p>9. How would you advise someone who aspires to become an entrepreneur?</p><p>10. Consultant designs, team follows the instructions. How does this follow for you?</p><p>11. Do you have creative freedom before the design?</p><br><p>Anil: Thanks Ru, thanks Matt. That was a really insightful experience.</p><p>That's all for today folks.&nbsp;</p><p>Thank you for listening.</p><br><p>The music used for the intro/outro is “Summer Night” by Aftertune.&nbsp;</p><p>For details see the show-notes and acknowledgements.</p><br><p>Audio production by Anil and Allen&nbsp;</p><p>This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><br><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Name: Summer Night By Aftertune (https://soundcloud.com/itsaftertune)</p><p>Genre: Tropical/Chill House</p><p>Key: C# Minor; 116 BPM&nbsp;</p><p>Release date: 27/08/2021 (Worldwide)</p><p>License: Creative Commons 4.0 International</p><p>Summer Night © 2021 by Aftertune is licensed under Attribution 4.0 International. To view a copy of this license, visit creativecommons.org/licenses/by/4.0/</p><br><p>Cover Art&nbsp;</p><p>Title: Eyes With Droplets</p><p>Artist: Anil Yadav</p><p>Source: EyesWithDroplets_2021.jpg</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0146 - Software@ with Ritika and Eleanor</title>
			<itunes:title>0146 - Software@ with Ritika and Eleanor</itunes:title>
			<pubDate>Wed, 06 Oct 2021 11:00:01 GMT</pubDate>
			<itunes:duration>17:33</itunes:duration>
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			<itunes:subtitle>Scrum, Kanban, Teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>146</itunes:episode>
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			<description><![CDATA[<p>Herzlich Willkommen, Bienvenue, Добрый день, Namaste to our dear guests and interviewees, Ritika and Eleanor and welcome back to our dear listeners to our "Software@", on Design Talk!</p><br><p>Q1: Please tell us a little bit about yourself, your background and your experience.</p><br><p>Q2: As both of you are currently working using scrum, what are the daily practices you use, to favour agile development?</p><br><p>Q3: Could you give us a little more insight on how the KANBAN board is used at your company?</p><br><p>Q4: Does the Kanban board really make a difference if JIRA is already in use? - or - what does the KANBAN board offer vs JIRA?</p><br><p>Q6: How do you deal with the frequent changes in requirements by clients?</p><br><p>Q7: How do you keep the distance to your clients small?</p><br><p>Q8: Was there a situation where you had to respond to your clients requirements but you did not have enough time to check with your team?</p><br><p>Q9: On the topic of collaboration, are you working together while following review methodologies or have you worked in a pair programming environment?</p><br><p>Q10:&nbsp;How does estimation and forward planning work in your organisation?</p><br><p>Q11: You have to do your part of coding but also have your focus on Agile. In your opinion, does Agile put stress on us?</p><br><p>Q12: What does your company do to promote an agile mindset?</p><br><p>Q13: If you could change anything in your (agile) environment, what would it be?</p><br><p>Q14: Lastly, on a personal note, why would one want to work in your company?&nbsp;</p><br><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><br><p>Thank you for listening.</p><br><p>The production team was:</p><p>Mariia Biziokuova</p><p>Roshna Rasheed</p><p>Adit Pareek</p><p>Celine Guillon</p><br><p><br></p><p>This episode was produced in collaboration with our guests Eleanor Rutherford and Ritika M Mehta, as well as with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><br><p>The episode was recorded on October 28th, 2021.</p><br><p>The music used for the intro/outro was “Ultimate” by Strobotone.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Ultimate</p><p>Artist: Strobotone (artist website http://records.strobotone.de)</p><p>Source: https://bit.ly/30QUhGs </p><p>License: CC BY-ND- 4.0</p><br><p>Cover Art&nbsp;</p><p>Title : Software Circuit Mannequin</p><p>Artist: Composition by Roshna Rasheed and Allen Higgins using design image by Geralt@Pixabay (source: https://bit.ly/3nMtTWE&nbsp;- Pixabay License - Free for commercial use, No attribution required). Recolour Purple Accent Colour 6 Light. Temperature 8,043. Saturation 243%.</p><p>Source: software_circuit_mannequin.png</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Herzlich Willkommen, Bienvenue, Добрый день, Namaste to our dear guests and interviewees, Ritika and Eleanor and welcome back to our dear listeners to our "Software@", on Design Talk!</p><br><p>Q1: Please tell us a little bit about yourself, your background and your experience.</p><br><p>Q2: As both of you are currently working using scrum, what are the daily practices you use, to favour agile development?</p><br><p>Q3: Could you give us a little more insight on how the KANBAN board is used at your company?</p><br><p>Q4: Does the Kanban board really make a difference if JIRA is already in use? - or - what does the KANBAN board offer vs JIRA?</p><br><p>Q6: How do you deal with the frequent changes in requirements by clients?</p><br><p>Q7: How do you keep the distance to your clients small?</p><br><p>Q8: Was there a situation where you had to respond to your clients requirements but you did not have enough time to check with your team?</p><br><p>Q9: On the topic of collaboration, are you working together while following review methodologies or have you worked in a pair programming environment?</p><br><p>Q10:&nbsp;How does estimation and forward planning work in your organisation?</p><br><p>Q11: You have to do your part of coding but also have your focus on Agile. In your opinion, does Agile put stress on us?</p><br><p>Q12: What does your company do to promote an agile mindset?</p><br><p>Q13: If you could change anything in your (agile) environment, what would it be?</p><br><p>Q14: Lastly, on a personal note, why would one want to work in your company?&nbsp;</p><br><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><br><p>Thank you for listening.</p><br><p>The production team was:</p><p>Mariia Biziokuova</p><p>Roshna Rasheed</p><p>Adit Pareek</p><p>Celine Guillon</p><br><p><br></p><p>This episode was produced in collaboration with our guests Eleanor Rutherford and Ritika M Mehta, as well as with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><br><p>The episode was recorded on October 28th, 2021.</p><br><p>The music used for the intro/outro was “Ultimate” by Strobotone.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Ultimate</p><p>Artist: Strobotone (artist website http://records.strobotone.de)</p><p>Source: https://bit.ly/30QUhGs </p><p>License: CC BY-ND- 4.0</p><br><p>Cover Art&nbsp;</p><p>Title : Software Circuit Mannequin</p><p>Artist: Composition by Roshna Rasheed and Allen Higgins using design image by Geralt@Pixabay (source: https://bit.ly/3nMtTWE&nbsp;- Pixabay License - Free for commercial use, No attribution required). Recolour Purple Accent Colour 6 Light. Temperature 8,043. Saturation 243%.</p><p>Source: software_circuit_mannequin.png</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0145 - Software@ with Adrian and Alvaro</title>
			<itunes:title>0145 - Software@ with Adrian and Alvaro</itunes:title>
			<pubDate>Tue, 05 Oct 2021 11:00:24 GMT</pubDate>
			<itunes:duration>20:35</itunes:duration>
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			<itunes:subtitle>Design and Build the Right Stuff</itunes:subtitle>
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			<itunes:season>8</itunes:season>
			<itunes:episode>145</itunes:episode>
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			<description><![CDATA[<p>Welcome to "Software@", on Design Talk.</p><p>In this episode we talk with Adrian and Alvaro, software engineers working in digital-first enterprises.</p><p>&nbsp;</p><p>Q:1&nbsp;Please share in brief your experience/background and describe your typical work week?</p><p>&nbsp;</p><p>Q:2&nbsp;What is design (for you)? - or - What does good/bad design look like?&nbsp;</p><p>&nbsp;</p><p>Q:3&nbsp;Do you need to be creative to work in software? - or - What does creativity look like in software?&nbsp;</p><p>&nbsp;</p><p>Q:4&nbsp;In what scenario, you might follow up with a creative idea even though the plan has been finalized?&nbsp;</p><br><p>Q:5 What are the different ways of achieving great design?&nbsp;</p><br><p>Q:6 What else can go wrong in the development of the software apart from right specification and great design?</p><br><p>Q:7 How can different teams for requirement analysis, software specification, design, development and testing collaborate to reduce the understanding gaps and ensure smooth transitions among them?</p><br><p>Q:8 What is an optimal and economical way of ensuring better quality software? Whether an interim verification and validation process (before the system testing) is a practical approach from cost and time perspective?</p><br><p>Q:9 What are the different deliverables of the Design process? What are the different design documentations followed in Agile and Kanban practice?</p><br><p>Q:10 How are the design standards and requirement specifications communicated to the development team in Agile and Kanban set-up?&nbsp;&nbsp;Are the design documentations revisited as part of each sprint?&nbsp;</p><br><p>Q:11 What control measures are practiced to ensure that the design principles are followed in your projects?</p><br><p>Q:12 From your point of view, what do you think your company needs to do to improve its design practices?</p><p>&nbsp;</p><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><p>&nbsp;</p><p>Thank you for listening&nbsp;&nbsp;to us and a big thank to our interviewers.</p><p>&nbsp;</p><p>The production team was:</p><p>Vipin</p><p>Shaifali</p><p>Xingying</p><p>Ons</p><p>Reshma</p><p>&nbsp;</p><br><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Marshmallow</p><p>Artist: Prod. by Lukrembo</p><p>Source: https://soundcloud.com/lukrembo/marshmallow</p><p>License: CC BY 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><br><p>Title: Design and Built the right stuff</p><p>Artist: Composition by Vipin Tyagi using design elements in Canva and image by Mohamed Hassan (Pixabay License - Free for commercial use, No attribution required https://bit.ly/3BW9D8Y)</p><p>Source: DesignandBuildtheRightStuff_1.png</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) Podcast License</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to "Software@", on Design Talk.</p><p>In this episode we talk with Adrian and Alvaro, software engineers working in digital-first enterprises.</p><p>&nbsp;</p><p>Q:1&nbsp;Please share in brief your experience/background and describe your typical work week?</p><p>&nbsp;</p><p>Q:2&nbsp;What is design (for you)? - or - What does good/bad design look like?&nbsp;</p><p>&nbsp;</p><p>Q:3&nbsp;Do you need to be creative to work in software? - or - What does creativity look like in software?&nbsp;</p><p>&nbsp;</p><p>Q:4&nbsp;In what scenario, you might follow up with a creative idea even though the plan has been finalized?&nbsp;</p><br><p>Q:5 What are the different ways of achieving great design?&nbsp;</p><br><p>Q:6 What else can go wrong in the development of the software apart from right specification and great design?</p><br><p>Q:7 How can different teams for requirement analysis, software specification, design, development and testing collaborate to reduce the understanding gaps and ensure smooth transitions among them?</p><br><p>Q:8 What is an optimal and economical way of ensuring better quality software? Whether an interim verification and validation process (before the system testing) is a practical approach from cost and time perspective?</p><br><p>Q:9 What are the different deliverables of the Design process? What are the different design documentations followed in Agile and Kanban practice?</p><br><p>Q:10 How are the design standards and requirement specifications communicated to the development team in Agile and Kanban set-up?&nbsp;&nbsp;Are the design documentations revisited as part of each sprint?&nbsp;</p><br><p>Q:11 What control measures are practiced to ensure that the design principles are followed in your projects?</p><br><p>Q:12 From your point of view, what do you think your company needs to do to improve its design practices?</p><p>&nbsp;</p><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><p>&nbsp;</p><p>Thank you for listening&nbsp;&nbsp;to us and a big thank to our interviewers.</p><p>&nbsp;</p><p>The production team was:</p><p>Vipin</p><p>Shaifali</p><p>Xingying</p><p>Ons</p><p>Reshma</p><p>&nbsp;</p><br><p><br></p><p>Acknowledgements</p><p>Music&nbsp;</p><p>Title: Marshmallow</p><p>Artist: Prod. by Lukrembo</p><p>Source: https://soundcloud.com/lukrembo/marshmallow</p><p>License: CC BY 4.0</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><br><p>Title: Design and Built the right stuff</p><p>Artist: Composition by Vipin Tyagi using design elements in Canva and image by Mohamed Hassan (Pixabay License - Free for commercial use, No attribution required https://bit.ly/3BW9D8Y)</p><p>Source: DesignandBuildtheRightStuff_1.png</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) Podcast License</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0144 - Software@ with Kris and Guilherme </title>
			<itunes:title>0144 - Software@ with Kris and Guilherme </itunes:title>
			<pubDate>Mon, 04 Oct 2021 11:00:26 GMT</pubDate>
			<itunes:duration>25:29</itunes:duration>
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			<itunes:subtitle><![CDATA[Chaos Theory & Iterative and incremental development]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>144</itunes:episode>
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			<description><![CDATA[<p>Welcome to "Software@", on Design Talk.</p><p>&nbsp;</p><p>My name is David and I would like to welcome Kris and Guilherme to the podcast! Thank you both for giving us the opportunity to ask questions about design and the readings from their experience working.</p><p><strong>&nbsp;</strong></p><p><strong>David:&nbsp;</strong>Kris how are you today? Could you please introduce yourself?&nbsp;</p><p>Thank you Kris and over to you Guilherme for an introduction.</p><p>&nbsp;</p><p>Over to you Colin for the first question;</p><p><strong>&nbsp;</strong></p><ol><li>What is the ideal duration of a Sprint for you?&nbsp;<strong>(Colin)</strong></li><li>Do you think a “daily” 15 minute stand up every morning is necessary?&nbsp;<strong>(Colin)</strong></li><li>What is the main human element that impacts the success of a project&nbsp;<strong>(David)</strong></li><li>What do you do when you feel stressed or bored at work day after day？<strong>(Chen）</strong></li><li>What is design (for you)? - or - What does good/bad design look like?<strong>&nbsp;(Colin)</strong></li><li>Do you need to be creative to work in software? - or - What does creativity look like in software?&nbsp;<strong>(David)</strong></li><li>Has the remote work style changed the agile method which after all emphasizes communication between people as much as possible?<strong>&nbsp;(Summer)</strong></li><li>There are so many people who want to be software engineers but end up not sticking with it. So what are the biggest difficulties you need to face to be a software engineer?&nbsp;<strong>(Cecilie)</strong></li><li>Have you ever worked on a project where waterfall has actually provided a better framework to deliver a project ahead of agile.&nbsp;<strong>(David)</strong></li></ol><p><strong>&nbsp;</strong></p><p><strong>David</strong>:&nbsp;So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><p>&nbsp;</p><p>Thank you for listening.</p><p>&nbsp;</p><p>The production team was:</p><p>Colin</p><p>Summer</p><p>Chen</p><p>Hua</p><p>David</p><p>Cecilie</p><p>&nbsp;</p><p>This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><p>&nbsp;</p><p>The episode was recorded on October 14, 2021.</p><p>&nbsp;</p><p>The music used for the intro was “Electric Youth” from AMPLETUNES</p><p>The music used for the outro was “CONSUELO” from AMPLETUNES.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><br></p><p>Acknowledgements</p><br><p>Intro Music&nbsp;</p><p>Title:&nbsp;Electric Youth</p><p>Artist:&nbsp;AMPLETUNES</p><p>Source:&nbsp;Electric Youth.mp3&nbsp;https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Outro Music</p><p>Title:&nbsp;CONSUELO</p><p>Artist:&nbsp;AMPLETUNES</p><p>Source:&nbsp;CONSUELO.mp3&nbsp;​https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Exploring In A Flowing River</p><p>Artist:&nbsp;Govindanmarudhai/Getty Creative</p><p>Source:VCG41N1208182598 - VCG.COM</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 </p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to "Software@", on Design Talk.</p><p>&nbsp;</p><p>My name is David and I would like to welcome Kris and Guilherme to the podcast! Thank you both for giving us the opportunity to ask questions about design and the readings from their experience working.</p><p><strong>&nbsp;</strong></p><p><strong>David:&nbsp;</strong>Kris how are you today? Could you please introduce yourself?&nbsp;</p><p>Thank you Kris and over to you Guilherme for an introduction.</p><p>&nbsp;</p><p>Over to you Colin for the first question;</p><p><strong>&nbsp;</strong></p><ol><li>What is the ideal duration of a Sprint for you?&nbsp;<strong>(Colin)</strong></li><li>Do you think a “daily” 15 minute stand up every morning is necessary?&nbsp;<strong>(Colin)</strong></li><li>What is the main human element that impacts the success of a project&nbsp;<strong>(David)</strong></li><li>What do you do when you feel stressed or bored at work day after day？<strong>(Chen）</strong></li><li>What is design (for you)? - or - What does good/bad design look like?<strong>&nbsp;(Colin)</strong></li><li>Do you need to be creative to work in software? - or - What does creativity look like in software?&nbsp;<strong>(David)</strong></li><li>Has the remote work style changed the agile method which after all emphasizes communication between people as much as possible?<strong>&nbsp;(Summer)</strong></li><li>There are so many people who want to be software engineers but end up not sticking with it. So what are the biggest difficulties you need to face to be a software engineer?&nbsp;<strong>(Cecilie)</strong></li><li>Have you ever worked on a project where waterfall has actually provided a better framework to deliver a project ahead of agile.&nbsp;<strong>(David)</strong></li></ol><p><strong>&nbsp;</strong></p><p><strong>David</strong>:&nbsp;So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experiences.</p><p>&nbsp;</p><p>Thank you for listening.</p><p>&nbsp;</p><p>The production team was:</p><p>Colin</p><p>Summer</p><p>Chen</p><p>Hua</p><p>David</p><p>Cecilie</p><p>&nbsp;</p><p>This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.</p><p>&nbsp;</p><p>The episode was recorded on October 14, 2021.</p><p>&nbsp;</p><p>The music used for the intro was “Electric Youth” from AMPLETUNES</p><p>The music used for the outro was “CONSUELO” from AMPLETUNES.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><br></p><p>Acknowledgements</p><br><p>Intro Music&nbsp;</p><p>Title:&nbsp;Electric Youth</p><p>Artist:&nbsp;AMPLETUNES</p><p>Source:&nbsp;Electric Youth.mp3&nbsp;https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Outro Music</p><p>Title:&nbsp;CONSUELO</p><p>Artist:&nbsp;AMPLETUNES</p><p>Source:&nbsp;CONSUELO.mp3&nbsp;​https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Exploring In A Flowing River</p><p>Artist:&nbsp;Govindanmarudhai/Getty Creative</p><p>Source:VCG41N1208182598 - VCG.COM</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 </p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0143 - Software@ with Vikram and Batu </title>
			<itunes:title>0143 - Software@ with Vikram and Batu </itunes:title>
			<pubDate>Sun, 03 Oct 2021 11:00:37 GMT</pubDate>
			<itunes:duration>25:27</itunes:duration>
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			<acast:episodeUrl>software-with-vikram-and-batu</acast:episodeUrl>
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			<itunes:subtitle>Software Design and Architecture and the Big Ball of Mud Pattern</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>143</itunes:episode>
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			<description><![CDATA[<p>In this episode of Software@ on Design Talk, we talk with Batu Orhan</p><p>and Vikram Singh about software development, architecture and design for large scale systems.&nbsp;</p><br><p>Interviewers:&nbsp;</p><p>Toshik Doomra&nbsp;</p><p>Andres Aboitiz</p><p>Chris Schlieper</p><p>Bhavani Ragunathan</p><p>Erwin Fuentes</p><br><p>Guest(s) Speakers:&nbsp;</p><p>Vikram Singh</p><p>Batu Orhan</p><br><p>Welcome to "Software@", on Design Talk.</p><br><p>●Please share in brief your experience/background and describe your typical work week?&nbsp;</p><p>●What does Business versus Dev want, is it always aligned or are they in conflict if so how much?&nbsp;</p><p>●How do you involve customers?&nbsp;</p><p>●How has GDPR influenced software development?&nbsp;</p><p>●What do you think is coming after agile, kanban and waterfall?&nbsp;</p><p>●Will AI technology make some parts of software development redundant in future?&nbsp;</p><p>&nbsp;</p><p>Batu: …..&nbsp;</p><p>●What are the types of questions you ask stakeholders during requirement collection?&nbsp;</p><p>●Do you plan Disaster recovery for your projects? - 4 levels&nbsp;</p><p>●On what basis do you decide on&nbsp;roles and team size?&nbsp;</p><p>●Have you ever faced a challenge of managing projects with a strict schedule and budget?&nbsp;</p><p>&nbsp;</p><p>Vikram: …..&nbsp;</p><p>●Where is architecture represented? Where do you manage architecture and design (although everything is design)&nbsp;</p><p>●What does Business versus Dev want, is it always aligned or are they in conflict if so how much?&nbsp;</p><p>●Please share with us your experience on BCC Agile practices and how it differs from&nbsp;other Agile methodology I.e Scrum and SAFe agile.&nbsp;</p><br><p>Toshki: So, on that note… I would like to thank you both for taking the time to talk with us today and for sharing your knowledge and experiences.&nbsp;</p><p>Thank you, Allen, for giving us the opportunity to host today’s podcast. And thank you to our beautiful and lovely audience.&nbsp;</p><br><p>Thank you for listening.</p><br><p>The production team was:</p><p>Chris Schlieper - Music</p><p>Andres Aboitiz - Design&nbsp;</p><br><p>This episode was produced with the support of Allen Higgins</p><p>And recorded on October&nbsp;07, 2021.</p><p>The music used for the intro/outro was “Jimmy's Jam” from Ampletunes.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><strong>Acknowledgements:</strong></p><br><p><strong>Music&nbsp;</strong></p><p>Song: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: Jimmy's+Jam.mp3&nbsp;https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Art Cover: Inspiration of Big Ball Mud&nbsp;</p><p>Title: Keep on goin'</p><p>Source: Jeep racing in the mud by Rodrigo Bittencourt in pixabay&nbsp;</p><p>Design: Moderno Ciudad Album Cover by Marketplace Designers in Canva</p><br><p><strong>License</strong></p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of Software@ on Design Talk, we talk with Batu Orhan</p><p>and Vikram Singh about software development, architecture and design for large scale systems.&nbsp;</p><br><p>Interviewers:&nbsp;</p><p>Toshik Doomra&nbsp;</p><p>Andres Aboitiz</p><p>Chris Schlieper</p><p>Bhavani Ragunathan</p><p>Erwin Fuentes</p><br><p>Guest(s) Speakers:&nbsp;</p><p>Vikram Singh</p><p>Batu Orhan</p><br><p>Welcome to "Software@", on Design Talk.</p><br><p>●Please share in brief your experience/background and describe your typical work week?&nbsp;</p><p>●What does Business versus Dev want, is it always aligned or are they in conflict if so how much?&nbsp;</p><p>●How do you involve customers?&nbsp;</p><p>●How has GDPR influenced software development?&nbsp;</p><p>●What do you think is coming after agile, kanban and waterfall?&nbsp;</p><p>●Will AI technology make some parts of software development redundant in future?&nbsp;</p><p>&nbsp;</p><p>Batu: …..&nbsp;</p><p>●What are the types of questions you ask stakeholders during requirement collection?&nbsp;</p><p>●Do you plan Disaster recovery for your projects? - 4 levels&nbsp;</p><p>●On what basis do you decide on&nbsp;roles and team size?&nbsp;</p><p>●Have you ever faced a challenge of managing projects with a strict schedule and budget?&nbsp;</p><p>&nbsp;</p><p>Vikram: …..&nbsp;</p><p>●Where is architecture represented? Where do you manage architecture and design (although everything is design)&nbsp;</p><p>●What does Business versus Dev want, is it always aligned or are they in conflict if so how much?&nbsp;</p><p>●Please share with us your experience on BCC Agile practices and how it differs from&nbsp;other Agile methodology I.e Scrum and SAFe agile.&nbsp;</p><br><p>Toshki: So, on that note… I would like to thank you both for taking the time to talk with us today and for sharing your knowledge and experiences.&nbsp;</p><p>Thank you, Allen, for giving us the opportunity to host today’s podcast. And thank you to our beautiful and lovely audience.&nbsp;</p><br><p>Thank you for listening.</p><br><p>The production team was:</p><p>Chris Schlieper - Music</p><p>Andres Aboitiz - Design&nbsp;</p><br><p>This episode was produced with the support of Allen Higgins</p><p>And recorded on October&nbsp;07, 2021.</p><p>The music used for the intro/outro was “Jimmy's Jam” from Ampletunes.&nbsp;</p><p>For more details see the show-notes and acknowledgements.</p><br><p><strong>Acknowledgements:</strong></p><br><p><strong>Music&nbsp;</strong></p><p>Song: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: Jimmy's+Jam.mp3&nbsp;https://ampletunes.com/</p><p>License: (Ampletunes Free License)</p><p>"Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Art Cover: Inspiration of Big Ball Mud&nbsp;</p><p>Title: Keep on goin'</p><p>Source: Jeep racing in the mud by Rodrigo Bittencourt in pixabay&nbsp;</p><p>Design: Moderno Ciudad Album Cover by Marketplace Designers in Canva</p><br><p><strong>License</strong></p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0142 - Software@ with Ahmed and Julien</title>
			<itunes:title>0142 - Software@ with Ahmed and Julien</itunes:title>
			<pubDate>Sat, 02 Oct 2021 11:00:11 GMT</pubDate>
			<itunes:duration>19:58</itunes:duration>
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			<itunes:subtitle>Agile vs. Traditional - Software Peers and Pair Programming</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>142</itunes:episode>
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			<description><![CDATA[<p>Next up we will be talking to&nbsp;Ahmed Ashour, Senior Site Reliability Engineer at Microsoft and Julien Sirocchi, SaaS Cloud Security Director at Oracle. Both guests are experts in their domain. Together we talked about the different challenges software engineers encounter when working on small to large-scale development projects. From keeping the team in sync to mundane tasks such as debugging and working with a diverse team, we covered it all.</p><br><p>Welcome to "Software@", on Design Talk.</p><p>Aradhika&nbsp;: My name is Aradhika&nbsp;</p><p>Franziska&nbsp;: And my name is Franziska&nbsp;</p><p>Franziska: And today we are chatting with Ahmed Ashour and Julien Sirocchi.</p><p>&nbsp;</p><p>Aradhika&nbsp;: Ahmed, could you say a few words about your background and experience?</p><p>[Ahmed …]</p><p>&nbsp;</p><p>Franziska&nbsp;: (Thank you very much) Julien, could you tell us a little about your background and experience?</p><p>[Julien …]</p><p>&nbsp;</p><p>Aradhika: First question: you are both software engineers with a lot of experience designing and developing software.&nbsp;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</p><p>If you were going to be the founder of a start-up digital service… what do you think is the ideal team to create a product from scratch?</p><p>&nbsp;</p><p>Franziska: What approaches have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with?</p><p>&nbsp;</p><p>Aradhika: Could you talk about things you would do to help improve the environment in teams, focusing on the organisational or professional culture aspects of working in software?</p><p>&nbsp;</p><p>Franziska: Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods.</p><p>&nbsp;</p><p>Aradhika: Big companies often encounter challenges in having many different teams in different locations, perhaps in the same buildings, or different sites, or even different countries. How do you keep teams synchronised, on the same page, and collaborating rather than conflicting with each other?</p><p>&nbsp;</p><p>Franziska: Not all software design work is cool. Do people avoid dealing with the more mundane parts like bug fixes and administrative tasks? Do we need to make this part of digital more important, more appealing or not?</p><br><p>Aradhika:&nbsp;So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experience reflecting "Software@".</p><br><p>Thank you for listening.</p><p>&nbsp;</p><p>And thank you to the production team:</p><p>Fitzpatrick Conor</p><p>Freidel Franziska</p><p>Kornilov Vladimir</p><p>Nigam Aradhika</p><p>Steiner Christof</p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><br><p><strong>Music</strong></p><p>Title: Beebop</p><p>Artist: Jason Shaw</p><p>Source: https://audionautix.com</p><p>License: CC BY-NC-SA 4.0 (Creative Commons Music by Jason Shaw on Audionautix.com)</p><p>&nbsp;</p><p><strong>Cover Art&nbsp;</strong></p><p>Title: Agile vs. Traditional</p><p>Artist: Composition by Vladimir Kornilov using an original image by Markus Spiske (https://www.pexels.com/@markusspiske/ - graphic used with permission under Pexels “Legal Simplicity” license https://www.pexels.com/license/) and graphic design elements from Canva.</p><p>Sources: https://www.pexels.com/photo/coding-script-965345/</p><p>License: CC BY-NC-SA 4.0</p><br><p><strong>License</strong></p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Next up we will be talking to&nbsp;Ahmed Ashour, Senior Site Reliability Engineer at Microsoft and Julien Sirocchi, SaaS Cloud Security Director at Oracle. Both guests are experts in their domain. Together we talked about the different challenges software engineers encounter when working on small to large-scale development projects. From keeping the team in sync to mundane tasks such as debugging and working with a diverse team, we covered it all.</p><br><p>Welcome to "Software@", on Design Talk.</p><p>Aradhika&nbsp;: My name is Aradhika&nbsp;</p><p>Franziska&nbsp;: And my name is Franziska&nbsp;</p><p>Franziska: And today we are chatting with Ahmed Ashour and Julien Sirocchi.</p><p>&nbsp;</p><p>Aradhika&nbsp;: Ahmed, could you say a few words about your background and experience?</p><p>[Ahmed …]</p><p>&nbsp;</p><p>Franziska&nbsp;: (Thank you very much) Julien, could you tell us a little about your background and experience?</p><p>[Julien …]</p><p>&nbsp;</p><p>Aradhika: First question: you are both software engineers with a lot of experience designing and developing software.&nbsp;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</p><p>If you were going to be the founder of a start-up digital service… what do you think is the ideal team to create a product from scratch?</p><p>&nbsp;</p><p>Franziska: What approaches have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with?</p><p>&nbsp;</p><p>Aradhika: Could you talk about things you would do to help improve the environment in teams, focusing on the organisational or professional culture aspects of working in software?</p><p>&nbsp;</p><p>Franziska: Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods.</p><p>&nbsp;</p><p>Aradhika: Big companies often encounter challenges in having many different teams in different locations, perhaps in the same buildings, or different sites, or even different countries. How do you keep teams synchronised, on the same page, and collaborating rather than conflicting with each other?</p><p>&nbsp;</p><p>Franziska: Not all software design work is cool. Do people avoid dealing with the more mundane parts like bug fixes and administrative tasks? Do we need to make this part of digital more important, more appealing or not?</p><br><p>Aradhika:&nbsp;So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experience reflecting "Software@".</p><br><p>Thank you for listening.</p><p>&nbsp;</p><p>And thank you to the production team:</p><p>Fitzpatrick Conor</p><p>Freidel Franziska</p><p>Kornilov Vladimir</p><p>Nigam Aradhika</p><p>Steiner Christof</p><p>&nbsp;</p><p><strong>Acknowledgements</strong></p><br><p><strong>Music</strong></p><p>Title: Beebop</p><p>Artist: Jason Shaw</p><p>Source: https://audionautix.com</p><p>License: CC BY-NC-SA 4.0 (Creative Commons Music by Jason Shaw on Audionautix.com)</p><p>&nbsp;</p><p><strong>Cover Art&nbsp;</strong></p><p>Title: Agile vs. Traditional</p><p>Artist: Composition by Vladimir Kornilov using an original image by Markus Spiske (https://www.pexels.com/@markusspiske/ - graphic used with permission under Pexels “Legal Simplicity” license https://www.pexels.com/license/) and graphic design elements from Canva.</p><p>Sources: https://www.pexels.com/photo/coding-script-965345/</p><p>License: CC BY-NC-SA 4.0</p><br><p><strong>License</strong></p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0141 - Software@ with Aleks and Komal</title>
			<itunes:title>0141 - Software@ with Aleks and Komal</itunes:title>
			<pubDate>Fri, 01 Oct 2021 11:00:32 GMT</pubDate>
			<itunes:duration>28:02</itunes:duration>
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			<acast:episodeUrl>software-with-aleks-and-komal</acast:episodeUrl>
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			<itunes:subtitle>Then and now - the balance between optimising for speed or value in corporate environments</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>141</itunes:episode>
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			<description><![CDATA[<p>Next up we talk with Aleks Dzans and Komal Karir for Software@ on Design Talk</p><br><p>Welcome to "Software@", on Design Talk.</p><p>Kat : My name is Kat .</p><p>Gaz: And my name is Gary.</p><p>Gaz : And today we are chatting with Aleks Dzans and Komal Karir.</p><br><p>Kat: Komal, could you say a few words about your background and experience?</p><p>[Komal…]</p><br><p>Kat: Aleks, could you tell us a little about your background and experience?</p><p>[Aleks…]</p><br><p>Gaz : Okay, and then we already had a discussion on this topic, and we'd like to discuss usable usability evaluation in the workplace? Do you use it at every stage of development? Who makes the final decisions?</p><br><p>Kat : When you come up with an idea about a product with conflicts between innovation and profit, how do you rectify these conflicts?</p><br><p>Gaz : You're working in a large company, you find much conflict with the other departments, like what would it be, what difficulties do you encounter when working with people from different departments?</p><br><p>Gaz: And just in general, how many projects would you guys be working on at a time? Would it be multiple or just one at a time?</p><br><p>Gaz : So just shifting to another question, what approaches do you think have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with?</p><br><p>Kat: So how are you making up for that, like to share knowledge with these junior developers during the pandemic?</p><br><p>Kat : So going back to going back a little bit. Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods.</p><br><p>Kat : So, what’s next for you?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[Gary ]</p><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experience reflecting on "Software@".</p><br><p>Acknowledgements</p><br><p>Music</p><p>Title: Ambient Light (Main)</p><p>Artist: GoodBMusic</p><p>Source: https://pixabay.com/music/beats-ambient-light-main-7229/&nbsp;</p><p>License: "Pixabay License" (https://pixabay.com/service/terms/#license)</p><br><p>Cover Art&nbsp;</p><p>Title: Adapted Macbook Pro Keyboard</p><p>Artist: eGuidry adapted by Nathan Summers</p><p>Source: https://www.flickr.com/photos/40082898@N00/4010965162&nbsp;</p><p>License: "Macbook Pro Keyboard" by eGuidry is licensed with CC BY 2.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Next up we talk with Aleks Dzans and Komal Karir for Software@ on Design Talk</p><br><p>Welcome to "Software@", on Design Talk.</p><p>Kat : My name is Kat .</p><p>Gaz: And my name is Gary.</p><p>Gaz : And today we are chatting with Aleks Dzans and Komal Karir.</p><br><p>Kat: Komal, could you say a few words about your background and experience?</p><p>[Komal…]</p><br><p>Kat: Aleks, could you tell us a little about your background and experience?</p><p>[Aleks…]</p><br><p>Gaz : Okay, and then we already had a discussion on this topic, and we'd like to discuss usable usability evaluation in the workplace? Do you use it at every stage of development? Who makes the final decisions?</p><br><p>Kat : When you come up with an idea about a product with conflicts between innovation and profit, how do you rectify these conflicts?</p><br><p>Gaz : You're working in a large company, you find much conflict with the other departments, like what would it be, what difficulties do you encounter when working with people from different departments?</p><br><p>Gaz: And just in general, how many projects would you guys be working on at a time? Would it be multiple or just one at a time?</p><br><p>Gaz : So just shifting to another question, what approaches do you think have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with?</p><br><p>Kat: So how are you making up for that, like to share knowledge with these junior developers during the pandemic?</p><br><p>Kat : So going back to going back a little bit. Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods.</p><br><p>Kat : So, what’s next for you?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[Gary ]</p><p>So, on that note…</p><p>I would like to thank you both for taking the time to talk with us today.</p><p>And for sharing your knowledge and experience reflecting on "Software@".</p><br><p>Acknowledgements</p><br><p>Music</p><p>Title: Ambient Light (Main)</p><p>Artist: GoodBMusic</p><p>Source: https://pixabay.com/music/beats-ambient-light-main-7229/&nbsp;</p><p>License: "Pixabay License" (https://pixabay.com/service/terms/#license)</p><br><p>Cover Art&nbsp;</p><p>Title: Adapted Macbook Pro Keyboard</p><p>Artist: eGuidry adapted by Nathan Summers</p><p>Source: https://www.flickr.com/photos/40082898@N00/4010965162&nbsp;</p><p>License: "Macbook Pro Keyboard" by eGuidry is licensed with CC BY 2.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0140 - Software@ with Jason, Martin, and Florin</title>
			<itunes:title>0140 - Software@ with Jason, Martin, and Florin</itunes:title>
			<pubDate>Fri, 01 Oct 2021 08:00:24 GMT</pubDate>
			<itunes:duration>47:28</itunes:duration>
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			<acast:episodeUrl>software-with-jason-martin-and-florin</acast:episodeUrl>
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			<itunes:subtitle>Talking about teams</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>8</itunes:season>
			<itunes:episode>140</itunes:episode>
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			<description><![CDATA[<p>Host(s):&nbsp;</p><p>Paliwal Nitish</p><p>Zhang Xin</p><p>Fei Yifei</p><br><p>Guest(s):&nbsp;</p><p>Jason (Zhengzhang Lu)</p><p>Martin Perry</p><p>Florin Sabo</p><br><p>Welcome to Software@ on DesignTalk.</p><p>Today we are talking with: Jason, Martin and Florin.&nbsp;</p><br><p>Shall we start by introducing yourselves?</p><p>&nbsp;</p><p>Talk about software career paths: service engineer, DevOps, software engineer, product owner / project manager?</p><br><p>What kinds of skills are required to work in software?</p><br><p>What about culture differences in teams, working in a foreign country, language barriers…?</p><p>&nbsp;</p><p>How important is human connection on the outcome of a project?</p><p>&nbsp;</p><p>How do you deal with turnover on a project?</p><p>&nbsp;</p><p>What has challenged your skills and pushed your creativity?</p><p>&nbsp;</p><p>What advice would you like to give to students who are preparing to join the job market next year?&nbsp;</p><br><p>Audience, any questions to our guest.&nbsp;</p><br><p><br></p><p>-----</p><p>Thank you for listening.</p><br><p>The production team was:</p><p>Paliwal Nitish</p><p>Zhang Xin</p><br><p>Notes:</p><br><p><br></p><p>Acknowledgements</p><br><p>Cover Art&nbsp;</p><br><p>Title: Talking Teams</p><p>Artist:&nbsp;&nbsp;nightcafe AI Art Generator (https://nightcafe.studio) &amp; Allen Higgins (graphic design)</p><p>Source: TalkingAboutTeams.jpg ​</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host(s):&nbsp;</p><p>Paliwal Nitish</p><p>Zhang Xin</p><p>Fei Yifei</p><br><p>Guest(s):&nbsp;</p><p>Jason (Zhengzhang Lu)</p><p>Martin Perry</p><p>Florin Sabo</p><br><p>Welcome to Software@ on DesignTalk.</p><p>Today we are talking with: Jason, Martin and Florin.&nbsp;</p><br><p>Shall we start by introducing yourselves?</p><p>&nbsp;</p><p>Talk about software career paths: service engineer, DevOps, software engineer, product owner / project manager?</p><br><p>What kinds of skills are required to work in software?</p><br><p>What about culture differences in teams, working in a foreign country, language barriers…?</p><p>&nbsp;</p><p>How important is human connection on the outcome of a project?</p><p>&nbsp;</p><p>How do you deal with turnover on a project?</p><p>&nbsp;</p><p>What has challenged your skills and pushed your creativity?</p><p>&nbsp;</p><p>What advice would you like to give to students who are preparing to join the job market next year?&nbsp;</p><br><p>Audience, any questions to our guest.&nbsp;</p><br><p><br></p><p>-----</p><p>Thank you for listening.</p><br><p>The production team was:</p><p>Paliwal Nitish</p><p>Zhang Xin</p><br><p>Notes:</p><br><p><br></p><p>Acknowledgements</p><br><p>Cover Art&nbsp;</p><br><p>Title: Talking Teams</p><p>Artist:&nbsp;&nbsp;nightcafe AI Art Generator (https://nightcafe.studio) &amp; Allen Higgins (graphic design)</p><p>Source: TalkingAboutTeams.jpg ​</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0122 - Talking Standards with Kierán Cox</title>
			<itunes:title>0122 - Talking Standards with Kierán Cox</itunes:title>
			<pubDate>Sun, 02 May 2021 11:00:18 GMT</pubDate>
			<itunes:duration>24:06</itunes:duration>
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			<itunes:subtitle>A role for everyone in the development of standards</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>7</itunes:season>
			<itunes:episode>122</itunes:episode>
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			<description><![CDATA[<p>In this chat, Kieran Cox takes the spotlight, talking about the role of Ireland’s National Standards agency, the NSAI.</p><p>Q: First question Kierán, should we spell standarisation with an "s" (CEN/CENELEC) or a "z" (ISO)?</p><br><p>Q: With all the institutional involvement would you say that Standards processes are legal, or political, or scientific?</p><br><p>Q: What is standarisation good for?</p><br><p>Note: An example of old-style thinking which uses a standard to limit access to a market.</p><br><p>Q: What does the NSAI do and who are the other standards organisations?</p><br><p>Q: What are standards?</p><br><p>Q: How many standards are there?</p><br><p>Q: What types of things to standards cover?</p><br><p>Q: Why do markets for goods and services actually require standards to operate?</p><br><p>Q: How are international standards named?</p><br><p>Q: Is it easy to learn the ‘insider language’ and terminology? Is it a barrier to getting people involved?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Thank you very much Kierán for giving us this overview of standards for organisations and businesses in Ireland, Europe and Internationally. But more importantly, highlighting the role of everyday people, for professionals, in contributing to the ongoing development of standards.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Jumper.mp3</p><p>Artist: Jason Shaw</p><p>Source: https://audionautix.com</p><p>License: CC BY 4.0 (Creative Commons Music by Jason Shaw on Audionautix.com</p><br><p>Cover Art&nbsp;</p><p>Title: The Cubotahedron from NSAI with Talking Standards</p><p>Artist: Allen Higgins</p><p>Source: Various: NSAI logo with permission; Modern Love Grunge font used.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><br><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this chat, Kieran Cox takes the spotlight, talking about the role of Ireland’s National Standards agency, the NSAI.</p><p>Q: First question Kierán, should we spell standarisation with an "s" (CEN/CENELEC) or a "z" (ISO)?</p><br><p>Q: With all the institutional involvement would you say that Standards processes are legal, or political, or scientific?</p><br><p>Q: What is standarisation good for?</p><br><p>Note: An example of old-style thinking which uses a standard to limit access to a market.</p><br><p>Q: What does the NSAI do and who are the other standards organisations?</p><br><p>Q: What are standards?</p><br><p>Q: How many standards are there?</p><br><p>Q: What types of things to standards cover?</p><br><p>Q: Why do markets for goods and services actually require standards to operate?</p><br><p>Q: How are international standards named?</p><br><p>Q: Is it easy to learn the ‘insider language’ and terminology? Is it a barrier to getting people involved?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Thank you very much Kierán for giving us this overview of standards for organisations and businesses in Ireland, Europe and Internationally. But more importantly, highlighting the role of everyday people, for professionals, in contributing to the ongoing development of standards.</p><br><p><br></p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Jumper.mp3</p><p>Artist: Jason Shaw</p><p>Source: https://audionautix.com</p><p>License: CC BY 4.0 (Creative Commons Music by Jason Shaw on Audionautix.com</p><br><p>Cover Art&nbsp;</p><p>Title: The Cubotahedron from NSAI with Talking Standards</p><p>Artist: Allen Higgins</p><p>Source: Various: NSAI logo with permission; Modern Love Grunge font used.</p><p>License: CC BY-NC-SA 4.0</p><br><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><br><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0087 - A designer's journey with Caroline Fox]]></title>
			<itunes:title><![CDATA[0087 - A designer's journey with Caroline Fox]]></itunes:title>
			<pubDate>Sun, 07 Mar 2021 12:00:31 GMT</pubDate>
			<itunes:duration>32:24</itunes:duration>
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			<acast:episodeUrl>0087-a-designers-journey</acast:episodeUrl>
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			<itunes:subtitle>Pathways to publication</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>87</itunes:episode>
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			<description><![CDATA[<p>“In this episode Ben Curran and I talked with Caroline Fox, an independent game designer and the person behind Picture Points.&nbsp;</p><p>The episode was recorded on April 15th, 2021.”</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>Allen Higgins</p><p>Ben Curran</p><br><p>Guest:&nbsp;</p><p>Caroline Fox (Game designer, illustrator)</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><p>[Ben]</p><p>Welcome to Game Chats on DesignTalk.</p><p>We’re very pleased to have Caroline Fox in to chat with us today, to talk about paths to publication, from paper to production.</p><p>To start off with Caroline, tell us about the last couple of games you designed?</p><p>(The one that got over the line and one that didn’t)</p><p>-----</p><p>•What was the inspiration for Picture Points?</p><p>•https://picturepointsgame.com</p><p>•The publisher - Moses Verlag https://www.moses-verlag.de&nbsp;- Bücher, Spiele und Geschenke für Groß &amp; Klein</p><p>•How did you establish its fun value and playability?&nbsp;</p><p>•In terms of elements and mechanics, would you recommend using modelling engines like Machinations to better understand and balance the game?&nbsp;</p><p>•Did the design undergo thematic pivots, even before the publisher applied their own treatment?</p><br><p>•Along the way you must have had to master a range of skills and knowledge; legalities, printing, assembly, packaging, shipping, import/export, pricing, the retail trade… Are they distractions from design or necessary parts of the process?</p><p>•Reflecting on your involvement in videogames, boardgames and tabletop, have you a sense of a repeatable design process, that you would use for your next project?</p><p>•The growth in boardgames and tabletop over the last decades has been phenomenal, even with the vast video games industry grabbing the attention. Why do you think tabletop has kept, even grown, its appeal?</p><br><p>•The subtitle for today’s game chat is “Paths to publication, from paper to production”. Do you have any advice on self-publishing versus finding a publisher? What do publishers bring to the party?</p><p>•Does the pitch evolve over time?</p><p>•How do you find and pitch to publishers these days? Particularly in the era of lockdowns and remote work?</p><p>•Which country would you say is an ideal launch market?</p><p>•The Essen Spiel, and Gamescom in Köln seem to be must-visit events if you’re a designer living in Europe, or even just into games… The same for E3, PAX in the US and others around the world. Is it necessary for designers to attend gaming conventions and trade events?</p><br><p>•One of our listeners has asked “I imagine that game design is very different from playing a game. For you, as a designer who also plays games, can you talk about the difference between playing and designing.”</p><p>•What, for you, are the stand-out games of recent years? Is there one game you consider a masterpiece of design?&nbsp;</p><br><p>[Ben]</p><p>Thank you, Caroline for taking the time to give us your insights on creating games and the business of game design.</p><p>We hope you enjoyed the podcast too.</p><p>Thank you for listening to the Game Chat on Design Talk (dot ie)</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: The Great</p><p>Artist: Broke For Free</p><p>Source: https://bit.ly/18ThHDv</p><p>License: CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Title Page - The Hand: Pattern Fill, Orange</p><p>Artist: Allen Higgins</p><p>Source: GameTalk_Fox_InstaSQR.jpg</p><p>License: CC BY-NC-SA</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><br><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>“In this episode Ben Curran and I talked with Caroline Fox, an independent game designer and the person behind Picture Points.&nbsp;</p><p>The episode was recorded on April 15th, 2021.”</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>Allen Higgins</p><p>Ben Curran</p><br><p>Guest:&nbsp;</p><p>Caroline Fox (Game designer, illustrator)</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><p>[Ben]</p><p>Welcome to Game Chats on DesignTalk.</p><p>We’re very pleased to have Caroline Fox in to chat with us today, to talk about paths to publication, from paper to production.</p><p>To start off with Caroline, tell us about the last couple of games you designed?</p><p>(The one that got over the line and one that didn’t)</p><p>-----</p><p>•What was the inspiration for Picture Points?</p><p>•https://picturepointsgame.com</p><p>•The publisher - Moses Verlag https://www.moses-verlag.de&nbsp;- Bücher, Spiele und Geschenke für Groß &amp; Klein</p><p>•How did you establish its fun value and playability?&nbsp;</p><p>•In terms of elements and mechanics, would you recommend using modelling engines like Machinations to better understand and balance the game?&nbsp;</p><p>•Did the design undergo thematic pivots, even before the publisher applied their own treatment?</p><br><p>•Along the way you must have had to master a range of skills and knowledge; legalities, printing, assembly, packaging, shipping, import/export, pricing, the retail trade… Are they distractions from design or necessary parts of the process?</p><p>•Reflecting on your involvement in videogames, boardgames and tabletop, have you a sense of a repeatable design process, that you would use for your next project?</p><p>•The growth in boardgames and tabletop over the last decades has been phenomenal, even with the vast video games industry grabbing the attention. Why do you think tabletop has kept, even grown, its appeal?</p><br><p>•The subtitle for today’s game chat is “Paths to publication, from paper to production”. Do you have any advice on self-publishing versus finding a publisher? What do publishers bring to the party?</p><p>•Does the pitch evolve over time?</p><p>•How do you find and pitch to publishers these days? Particularly in the era of lockdowns and remote work?</p><p>•Which country would you say is an ideal launch market?</p><p>•The Essen Spiel, and Gamescom in Köln seem to be must-visit events if you’re a designer living in Europe, or even just into games… The same for E3, PAX in the US and others around the world. Is it necessary for designers to attend gaming conventions and trade events?</p><br><p>•One of our listeners has asked “I imagine that game design is very different from playing a game. For you, as a designer who also plays games, can you talk about the difference between playing and designing.”</p><p>•What, for you, are the stand-out games of recent years? Is there one game you consider a masterpiece of design?&nbsp;</p><br><p>[Ben]</p><p>Thank you, Caroline for taking the time to give us your insights on creating games and the business of game design.</p><p>We hope you enjoyed the podcast too.</p><p>Thank you for listening to the Game Chat on Design Talk (dot ie)</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: The Great</p><p>Artist: Broke For Free</p><p>Source: https://bit.ly/18ThHDv</p><p>License: CC BY 3.0</p><br><p>Cover Art&nbsp;</p><p>Title: Title Page - The Hand: Pattern Fill, Orange</p><p>Artist: Allen Higgins</p><p>Source: GameTalk_Fox_InstaSQR.jpg</p><p>License: CC BY-NC-SA</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><br><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0086 - From Game Community to Game Development with Joe Neary</title>
			<itunes:title>0086 - From Game Community to Game Development with Joe Neary</itunes:title>
			<pubDate>Sat, 06 Mar 2021 12:00:07 GMT</pubDate>
			<itunes:duration>27:07</itunes:duration>
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			<acast:episodeUrl>0086-the-game-chat-from-game-play-community-to-game-dev</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Talking with Joe Neary about "finding your niche in games"]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>86</itunes:episode>
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			<description><![CDATA[<p>Show-notes “From Game-Play-Community to Game Development with Joe Neary”&nbsp;</p><p>Podcast 08-04-2021 – 10.00 am</p><p>Title: 0086 – From Game-Play-Community to Game Development</p><p>Subtitle: Talking with Joe Neary about "finding your niche in games"</p><p>Link:</p><p>Season: 5</p><p>Episode: 86</p><br><p>Preamble</p><p>[Allen Higgins]</p><p>“In this episode of The Game Chat we talked with Joe Neary, a Senior QA/Tester at, Romero Games on the journey from Game-Play-Community into Game Development”</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>András Papp</p><p>Ruth Campion</p><br><p>Guest:&nbsp;</p><p>Joe Neary (QA and Testing, Romero Games)</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>[Ruth]</p><p>Welcome to the Game Chats series on Design Talk.</p><p>I am Ruth Campion</p><p>[Allen]</p><p>I am Allen Higgins</p><p>-----</p><p>[András]</p><p>And I am András Papp</p><br><p>And today we are chatting with Joe Neary, QA Manager at Romero Games, based in Galway, Ireland.</p><p>Welcome Joe.&nbsp;</p><p>First, could you talk a little about your own background and how you got drawn into the game development?</p><p>[Some discussion points]</p><p>●We have seen steady quiet growth in boardgames and tabletop over the last decades, in parallel, even symbiotically with the video games industry… there does seem to be more room for people playing games together in-person?</p><p>●Where do LARPs fit in the game ecology? Somewhere between RPGs and theatre?</p><p>●As you have been active in organising community activities in the tabletop and game-jam scene, in Galway... Among agencies and others there seems to be an assumption that simply creating these spaces and events is sufficient to incubate new game ventures; is it enough?</p><br><p>●Game Testing and QA seems like a dream job; what does QA and testing involve?</p><p>●What are the advantages and disadvantages of systematic testing and the ad hoc approach? Which is a better way to deal with bugs and different problems?</p><p>●Does testing and QA feedback act as a path for new design elements in a game?</p><p>●What would you consider to be good or best practices for development teams to follow?&nbsp;</p><p>Stand-up meetings, brains trust, playtesting (some of these practices from Agile software methods, some reported by Pixar in CGI, film and animation industry…)</p><p>●How have Covid lockdowns changed the way these practices work? What changes would you keep, what would you go back to in the future?</p><br><p>●Does the atmosphere of a game design team need to be playful and full of games itself?</p><p>●What is the ideal environment for this work? (Rooms full of props? Out of hours game-fests? Playful challenges? Games your team plays as a group?)</p><p>●Does the influence of such a big publisher as Paradox have an impact on the work environment? Does it change the dynamics of a team?</p><br><p>●What, for you, are the stand-out games of recent years? Which video game will you consider a masterpiece?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[András]</p><p>Thank you, Joe, to taking the time to give us your insights into games and the work of game QA and testing.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music (CC-BY-NC-SA license)&nbsp;</p><p>Title: “Synth Beat Echo Intro”</p><p>Artist: “András Papp”</p><p>Source: “Podcast Intro Song.wav”</p><p>License: “CC BY-NC-SA”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes “From Game-Play-Community to Game Development with Joe Neary”&nbsp;</p><p>Podcast 08-04-2021 – 10.00 am</p><p>Title: 0086 – From Game-Play-Community to Game Development</p><p>Subtitle: Talking with Joe Neary about "finding your niche in games"</p><p>Link:</p><p>Season: 5</p><p>Episode: 86</p><br><p>Preamble</p><p>[Allen Higgins]</p><p>“In this episode of The Game Chat we talked with Joe Neary, a Senior QA/Tester at, Romero Games on the journey from Game-Play-Community into Game Development”</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>András Papp</p><p>Ruth Campion</p><br><p>Guest:&nbsp;</p><p>Joe Neary (QA and Testing, Romero Games)</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>[Ruth]</p><p>Welcome to the Game Chats series on Design Talk.</p><p>I am Ruth Campion</p><p>[Allen]</p><p>I am Allen Higgins</p><p>-----</p><p>[András]</p><p>And I am András Papp</p><br><p>And today we are chatting with Joe Neary, QA Manager at Romero Games, based in Galway, Ireland.</p><p>Welcome Joe.&nbsp;</p><p>First, could you talk a little about your own background and how you got drawn into the game development?</p><p>[Some discussion points]</p><p>●We have seen steady quiet growth in boardgames and tabletop over the last decades, in parallel, even symbiotically with the video games industry… there does seem to be more room for people playing games together in-person?</p><p>●Where do LARPs fit in the game ecology? Somewhere between RPGs and theatre?</p><p>●As you have been active in organising community activities in the tabletop and game-jam scene, in Galway... Among agencies and others there seems to be an assumption that simply creating these spaces and events is sufficient to incubate new game ventures; is it enough?</p><br><p>●Game Testing and QA seems like a dream job; what does QA and testing involve?</p><p>●What are the advantages and disadvantages of systematic testing and the ad hoc approach? Which is a better way to deal with bugs and different problems?</p><p>●Does testing and QA feedback act as a path for new design elements in a game?</p><p>●What would you consider to be good or best practices for development teams to follow?&nbsp;</p><p>Stand-up meetings, brains trust, playtesting (some of these practices from Agile software methods, some reported by Pixar in CGI, film and animation industry…)</p><p>●How have Covid lockdowns changed the way these practices work? What changes would you keep, what would you go back to in the future?</p><br><p>●Does the atmosphere of a game design team need to be playful and full of games itself?</p><p>●What is the ideal environment for this work? (Rooms full of props? Out of hours game-fests? Playful challenges? Games your team plays as a group?)</p><p>●Does the influence of such a big publisher as Paradox have an impact on the work environment? Does it change the dynamics of a team?</p><br><p>●What, for you, are the stand-out games of recent years? Which video game will you consider a masterpiece?&nbsp;</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[András]</p><p>Thank you, Joe, to taking the time to give us your insights into games and the work of game QA and testing.</p><br><p><br></p><p><strong>Acknowledgements</strong></p><p>Music (CC-BY-NC-SA license)&nbsp;</p><p>Title: “Synth Beat Echo Intro”</p><p>Artist: “András Papp”</p><p>Source: “Podcast Intro Song.wav”</p><p>License: “CC BY-NC-SA”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0085 - Publishing Boardgames with Robin David</title>
			<itunes:title>0085 - Publishing Boardgames with Robin David</itunes:title>
			<pubDate>Fri, 05 Mar 2021 12:00:48 GMT</pubDate>
			<itunes:duration>30:10</itunes:duration>
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			<itunes:subtitle>Learnings of an indie tabletop game designer</itunes:subtitle>
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			<itunes:season>5</itunes:season>
			<itunes:episode>85</itunes:episode>
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			<description><![CDATA[<p><br></p><p>Welcome to the Game Chats edition of Design Talk</p><p>We are delighted to welcome Robin David today.</p><p>Robin is a multi-published multi-award-winning game designer, with a portfolio of games across a number of genres; narrative, interactive fiction, puzzle solving, word games, and RPGs.</p><p>Robin, could first tell us a little about yourself and your path to game design?</p><p>[Hugh and Allen will chip in comments questions as/when timely/appropriate]</p><p>When you reflect upon your personal design process, from conception to completion, would you say you have hit upon a repeatable process?</p><br><p>I have been impressed by your commitment to feedback, using print and play, downloadable versions and opening your designs to playtesters...</p><br><p>Having successfully released at least 13 titles over the last six or so years, (perhaps more) and assuming you have many other ideas at various stages of completion, encompassing interactive fiction, games and game expansions. Are you now designing at an optimal pace or are you finding yourself increasing the rhythm at which you develop and publish new games?</p><br><p>We have seen steady quiet growth in boardgames and tabletop over the last decades, in parallel, even symbiotically with the video games industry… is it co-equal coexistence; is it either-or, or yes-and; is there a shift with people preferring being together in-person…)?</p><p>Some think that achieving the goals of a Kickstarter funding campaign is the end goal, but the truth is that in many ways it is just the start of the work isn’t it.&nbsp;</p><p>Reaching your first Kickstarter goal was just the end of the first phase, the beginning of the second part of the story…</p><p>What for you are the benefits/pitfalls of using a crowd funding platform to support your publishing goals?</p><p>Why would a designer go the free-to-download print-and-play route?</p><p>Is, having released print-and-play, a disincentive to signing a publisher later on?</p><br><p><a href="https://boardgamegeek.com/boardgamedesigner/81485/robin-david" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgamedesigner/81485/robin-david</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Juno her&nbsp;</p><p>Artist: Uncle Milk</p><p>Source: https://bit.ly/2Ox3uML</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: “Reusable Type” + Algerian + Engravers MT</p><p>Artist: Allen Higgins</p><p>Source: GameChat_RobinDavid_InstaSQR.jpg</p><p>Composite image credits: Tiffany Moon + British Library (https://flic.kr/s/aHsjP5Gnq9 as Public Domain https://bit.ly/3mr6IAO)</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast license:</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p><br></p><p>Welcome to the Game Chats edition of Design Talk</p><p>We are delighted to welcome Robin David today.</p><p>Robin is a multi-published multi-award-winning game designer, with a portfolio of games across a number of genres; narrative, interactive fiction, puzzle solving, word games, and RPGs.</p><p>Robin, could first tell us a little about yourself and your path to game design?</p><p>[Hugh and Allen will chip in comments questions as/when timely/appropriate]</p><p>When you reflect upon your personal design process, from conception to completion, would you say you have hit upon a repeatable process?</p><br><p>I have been impressed by your commitment to feedback, using print and play, downloadable versions and opening your designs to playtesters...</p><br><p>Having successfully released at least 13 titles over the last six or so years, (perhaps more) and assuming you have many other ideas at various stages of completion, encompassing interactive fiction, games and game expansions. Are you now designing at an optimal pace or are you finding yourself increasing the rhythm at which you develop and publish new games?</p><br><p>We have seen steady quiet growth in boardgames and tabletop over the last decades, in parallel, even symbiotically with the video games industry… is it co-equal coexistence; is it either-or, or yes-and; is there a shift with people preferring being together in-person…)?</p><p>Some think that achieving the goals of a Kickstarter funding campaign is the end goal, but the truth is that in many ways it is just the start of the work isn’t it.&nbsp;</p><p>Reaching your first Kickstarter goal was just the end of the first phase, the beginning of the second part of the story…</p><p>What for you are the benefits/pitfalls of using a crowd funding platform to support your publishing goals?</p><p>Why would a designer go the free-to-download print-and-play route?</p><p>Is, having released print-and-play, a disincentive to signing a publisher later on?</p><br><p><a href="https://boardgamegeek.com/boardgamedesigner/81485/robin-david" rel="noopener noreferrer" target="_blank">https://boardgamegeek.com/boardgamedesigner/81485/robin-david</a></p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Juno her&nbsp;</p><p>Artist: Uncle Milk</p><p>Source: https://bit.ly/2Ox3uML</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: “Reusable Type” + Algerian + Engravers MT</p><p>Artist: Allen Higgins</p><p>Source: GameChat_RobinDavid_InstaSQR.jpg</p><p>Composite image credits: Tiffany Moon + British Library (https://flic.kr/s/aHsjP5Gnq9 as Public Domain https://bit.ly/3mr6IAO)</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast license:</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0084 - Play, Pitch, Publish with Paul Conway</title>
			<itunes:title>0084 - Play, Pitch, Publish with Paul Conway</itunes:title>
			<pubDate>Thu, 04 Mar 2021 12:00:27 GMT</pubDate>
			<itunes:duration>31:03</itunes:duration>
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			<itunes:subtitle>Taking a game from idea to elevator pitch</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>84</itunes:episode>
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			<description><![CDATA[<p>Welcome to the Game Chat series on Design Talk.</p><p>Our guest today is Paul Conway from Spooky Doorway.</p><p>Spooky Doorway is a team of Irish developers with a unique style of engaging, interactive storytelling. Their Darkside Detective series is a point-and-click puzzler with an occult-comedic feel.</p><p>Paul, could tell us a little about yourself and your path to game design? How did you know you wanted to go into this industry? And What are the most challenging/rewarding parts of your job?</p><p>The Eldritch House page on Steam https://steamcommunity.com/app/1395520/</p><p>The elevator pitch is “Hellboy meets Agatha Christie”.</p><p>“Eldritch House is a first-person narrative adventure which blends genres and is presented in a 3D comic book style. Players must investigate the strange occurrences of the remote Blake Manor. Ghosts both literal and personal haunt its denizens’ lives. Can you unearth its secrets?“</p><p>Does the pitch evolve over time?</p><br><p>Well, there is a lot we can learn from your experience and success in growing a community around the Darkside Detective, and in building the Spooky Doorway brand.</p><p>And not to forget the future with the growing buzz surrounding your new game #EldritchHouse.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Tempting Fate</p><p>Artist: Jason Shaw on Audionautix.com</p><p>Source:&nbsp;https://audionautix.com</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Spooky Head + text in Magneto + Ravie</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;SpookyHead_Coverart.jpg - composite image, credit: Spooky Doorway [www.spookydoorway.com]</p><p>License: CC BY-NC-SA 4.0</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the Game Chat series on Design Talk.</p><p>Our guest today is Paul Conway from Spooky Doorway.</p><p>Spooky Doorway is a team of Irish developers with a unique style of engaging, interactive storytelling. Their Darkside Detective series is a point-and-click puzzler with an occult-comedic feel.</p><p>Paul, could tell us a little about yourself and your path to game design? How did you know you wanted to go into this industry? And What are the most challenging/rewarding parts of your job?</p><p>The Eldritch House page on Steam https://steamcommunity.com/app/1395520/</p><p>The elevator pitch is “Hellboy meets Agatha Christie”.</p><p>“Eldritch House is a first-person narrative adventure which blends genres and is presented in a 3D comic book style. Players must investigate the strange occurrences of the remote Blake Manor. Ghosts both literal and personal haunt its denizens’ lives. Can you unearth its secrets?“</p><p>Does the pitch evolve over time?</p><br><p>Well, there is a lot we can learn from your experience and success in growing a community around the Darkside Detective, and in building the Spooky Doorway brand.</p><p>And not to forget the future with the growing buzz surrounding your new game #EldritchHouse.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Tempting Fate</p><p>Artist: Jason Shaw on Audionautix.com</p><p>Source:&nbsp;https://audionautix.com</p><p>License: CC BY 4.0</p><br><p>Cover Art&nbsp;</p><p>Title: Spooky Head + text in Magneto + Ravie</p><p>Artist: Allen Higgins</p><p>Source:&nbsp;SpookyHead_Coverart.jpg - composite image, credit: Spooky Doorway [www.spookydoorway.com]</p><p>License: CC BY-NC-SA 4.0</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0083 - Sara’s Game Art Book Wish</title>
			<itunes:title>0083 - Sara’s Game Art Book Wish</itunes:title>
			<pubDate>Wed, 03 Mar 2021 12:00:58 GMT</pubDate>
			<itunes:duration>23:59</itunes:duration>
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			<acast:episodeUrl>0083-saras-game-art-book-wish</acast:episodeUrl>
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			<itunes:subtitle>Talking with Sara Mena from Doodlio Studio about creating art for video game design</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>83</itunes:episode>
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			<description><![CDATA[<p><br></p><p>Shownotes “Sara’s Game Art Book Wish”</p><p>Podcast 4-3-2021 – 10.00am</p><p>Title: 0083 – Sara’s Game Art Book Wish</p><p>Subtitle: Talking about creating art for video games</p><p>Link:</p><p>Season: 4</p><p>Episode: 83</p><br><p><br></p><p>Hosts:&nbsp;</p><p>Kellie Donnelly [co-host]</p><p>Allen Higgins [co-host]</p><br><p>Guest:&nbsp;</p><p>Sara Mena (www.doodliostudio.com)</p><br><p>The talk was recorded on March 4th 2021.</p><p>[a note about&nbsp;the revised title: about half-way through the chat, Kellie and Sara talk about things we'd like to see happen in the video game industry]</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to the Game Chat series on Design Talk.</p><p>I’m Allen Higgins. In this episode Kellie Donnelly and I talk with Sara Mena, the artist behind Doodlio Studio, about creating art for games.</p><br><p><br></p><p>[Kellie]</p><p>Sara Mena is our guest today.</p><p>Sara is a visual artist and has worked on a variety of projects from small indie board games to large mobile titles to movie festivals, (as she says) getting much-needed experience. She started Doodlio Studio and creates art and user experiences for all kinds of uses.</p><p>First, Sara, could you tell us a little about yourself…</p><p>-----</p><p>Discussion touching on:</p><p>●As an artist, can you talk about the experience of working with game designers?</p><p>●Onikira is a visually stunning game and it’s mentioned you drew inspiration from Japanese Ukiyo-e style paintings. Where did you actually find the paintings that inspired you?&nbsp;</p><p>●What are the most challenging/rewarding parts of your job?</p><p>●How did you know you wanted to go into this industry?&nbsp;</p><p>●Do you find it hard to work in this industry as a woman? Or do you think it’s an open-minded field to work in?&nbsp;</p><p>●If you had unlimited time and funds for a passion project, what would you design?&nbsp;</p><p>●If you could, what changes would you make within the industry?&nbsp;</p><p>●What is your favourite thing you have ever created, and why?&nbsp;</p><p>●What was the most challenging project to work on?</p><p>●If you could go back and re-do a project, which one would you choose?&nbsp;</p><p>●The interactions between artists, designer, level designers, narrative/writing.</p><p>●Comment on the flow between art, the narrative, the game, the levels, the feel?</p><p>●As a one-person studio, running your own business, aside from needing to make an income do you find yourself constantly spending on software and technology to keep up with the expectations of your clients?</p><p>-----</p><p>CLOSING</p><p>-----</p><br><p>…</p><br><p>So, on that note…</p><p>We would like to thank you for making time in your schedule to talk to us today…</p><p>And for sharing your knowledge and insights into the Art of Game Design.</p><br><p><br></p><br><p>Acknowledgements</p><p>Music </p><p>Title: “Juntitos”</p><p>Author: “Andre Jetson”</p><p>Source: “https://bit.ly/2QcysGv”</p><p>License: “CC BY”</p><br><p>Cover Art </p><p>Title: “The Game Chat with Sara Mena”</p><p>Author: “Allen Higgins”</p><p>Source: “DesignTalk_Mena_InstaSQR.jpg”</p><p>License: “CC BY-NC-SA 4.0”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p><br></p><p>Shownotes “Sara’s Game Art Book Wish”</p><p>Podcast 4-3-2021 – 10.00am</p><p>Title: 0083 – Sara’s Game Art Book Wish</p><p>Subtitle: Talking about creating art for video games</p><p>Link:</p><p>Season: 4</p><p>Episode: 83</p><br><p><br></p><p>Hosts:&nbsp;</p><p>Kellie Donnelly [co-host]</p><p>Allen Higgins [co-host]</p><br><p>Guest:&nbsp;</p><p>Sara Mena (www.doodliostudio.com)</p><br><p>The talk was recorded on March 4th 2021.</p><p>[a note about&nbsp;the revised title: about half-way through the chat, Kellie and Sara talk about things we'd like to see happen in the video game industry]</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to the Game Chat series on Design Talk.</p><p>I’m Allen Higgins. In this episode Kellie Donnelly and I talk with Sara Mena, the artist behind Doodlio Studio, about creating art for games.</p><br><p><br></p><p>[Kellie]</p><p>Sara Mena is our guest today.</p><p>Sara is a visual artist and has worked on a variety of projects from small indie board games to large mobile titles to movie festivals, (as she says) getting much-needed experience. She started Doodlio Studio and creates art and user experiences for all kinds of uses.</p><p>First, Sara, could you tell us a little about yourself…</p><p>-----</p><p>Discussion touching on:</p><p>●As an artist, can you talk about the experience of working with game designers?</p><p>●Onikira is a visually stunning game and it’s mentioned you drew inspiration from Japanese Ukiyo-e style paintings. Where did you actually find the paintings that inspired you?&nbsp;</p><p>●What are the most challenging/rewarding parts of your job?</p><p>●How did you know you wanted to go into this industry?&nbsp;</p><p>●Do you find it hard to work in this industry as a woman? Or do you think it’s an open-minded field to work in?&nbsp;</p><p>●If you had unlimited time and funds for a passion project, what would you design?&nbsp;</p><p>●If you could, what changes would you make within the industry?&nbsp;</p><p>●What is your favourite thing you have ever created, and why?&nbsp;</p><p>●What was the most challenging project to work on?</p><p>●If you could go back and re-do a project, which one would you choose?&nbsp;</p><p>●The interactions between artists, designer, level designers, narrative/writing.</p><p>●Comment on the flow between art, the narrative, the game, the levels, the feel?</p><p>●As a one-person studio, running your own business, aside from needing to make an income do you find yourself constantly spending on software and technology to keep up with the expectations of your clients?</p><p>-----</p><p>CLOSING</p><p>-----</p><br><p>…</p><br><p>So, on that note…</p><p>We would like to thank you for making time in your schedule to talk to us today…</p><p>And for sharing your knowledge and insights into the Art of Game Design.</p><br><p><br></p><br><p>Acknowledgements</p><p>Music </p><p>Title: “Juntitos”</p><p>Author: “Andre Jetson”</p><p>Source: “https://bit.ly/2QcysGv”</p><p>License: “CC BY”</p><br><p>Cover Art </p><p>Title: “The Game Chat with Sara Mena”</p><p>Author: “Allen Higgins”</p><p>Source: “DesignTalk_Mena_InstaSQR.jpg”</p><p>License: “CC BY-NC-SA 4.0”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0082 - Design Team Interactions with Sean O’Donohoe</title>
			<itunes:title>0082 - Design Team Interactions with Sean O’Donohoe</itunes:title>
			<pubDate>Tue, 02 Mar 2021 12:00:34 GMT</pubDate>
			<itunes:duration>25:46</itunes:duration>
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			<itunes:subtitle>Thoughts on the role of the game designer, design, teams, scope</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>82</itunes:episode>
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			<description><![CDATA[<p>[Sergi]&nbsp;</p><p>Welcome to the Game Chat series on Design Talk.</p><p>Our guest today is Sean O'Donohoe</p><p>Sean is a Senior Level Designer at Black Shamrock - a Virtuos Studio.</p><p>Among the titles he has worked on “The Outer Worlds”, an action RPG by Obsidian Studios, stands out perhaps as one of his most formative project experiences.</p><br><p>First, Sean, does everyone want to be the designer?&nbsp;</p><br><p>Sean, we’ve been asked before; What does a game designer do? I mean, isn't it obvious? Aren't they artists or coders? Don't they write and 'design'?</p><br><p>Could you share your thoughts on the role of the game designer as distinct from coders, artists, writers?</p><br><p>Perspectives on documentation, the game bible, the design-development pipeline, design aesthetics of dungeon/level design.</p><br><p>Linking dungeon design with world design.</p><br><p>Micro/macro, game narrative and the larger story.</p><br><p>The links between a conceptual whole and the gritty detail.</p><br><p>Do you ever find yourself thinking "this is too complicated"? How do you manage the tension between complexity and simplicity? Which is the worst part about designing a game?</p><br><p>Talking about the placement of design assets and making the in-game play believable. Doors, kitchens, toilets... Does Liz England’s post on the Door Problem (on the Gamasutra blog) still hold?&nbsp;(where she illustrates the role of the game designer with Doors as the metaphor. The designer takes ownership of the holism of the game, from the very big to the very small, from excruciating detail to the whole sense of the world, that it makes sense.)</p><br><p>Does the atmosphere of the team change in the build-up to a release?</p><br><p>Do you usually play the games you design?&nbsp;</p><br><p>Which video game will you consider a masterpiece from the point of view of a game designer?</p><br><p>How has the image of game designers changed?</p><br><p>The music used was “Spliff and Wesson” by Airglow</p><p>For more details see the show-notes and acknowledgements.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Spliff and Wesson</p><p>Artist: Airglow</p><p>Source: https://bit.ly/2uR5um8</p><p>License: CC BY 4.0</p><br><p>Cover Art #2</p><p>Title: Beam me up. I saw this person just standing on a hill while our train was paused between Prague and Nürnberg</p><p>Artist: Joel Bedford&nbsp;</p><p>Source: flickr - https://bit.ly/3sK4KNn</p><p>License: CC BY-NC-ND 2.0</p><br><p>Cover Art #1</p><p>Title: Triptych for the Game Chat on Design Talk (dot IE) with Sean and Sergi. (Composite image + Magneto font)</p><p>Artist: Various&nbsp;</p><p>Source: GameChat_SeanODonohoe_InstaSQR-3.png&nbsp;</p><p>License: CC BY-NC-SA 4.0 for composite image from multiple sources – video + Wikipedia https://bit.ly/3zgRCBJ</p><br><p>Podcast license:</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>[Sergi]&nbsp;</p><p>Welcome to the Game Chat series on Design Talk.</p><p>Our guest today is Sean O'Donohoe</p><p>Sean is a Senior Level Designer at Black Shamrock - a Virtuos Studio.</p><p>Among the titles he has worked on “The Outer Worlds”, an action RPG by Obsidian Studios, stands out perhaps as one of his most formative project experiences.</p><br><p>First, Sean, does everyone want to be the designer?&nbsp;</p><br><p>Sean, we’ve been asked before; What does a game designer do? I mean, isn't it obvious? Aren't they artists or coders? Don't they write and 'design'?</p><br><p>Could you share your thoughts on the role of the game designer as distinct from coders, artists, writers?</p><br><p>Perspectives on documentation, the game bible, the design-development pipeline, design aesthetics of dungeon/level design.</p><br><p>Linking dungeon design with world design.</p><br><p>Micro/macro, game narrative and the larger story.</p><br><p>The links between a conceptual whole and the gritty detail.</p><br><p>Do you ever find yourself thinking "this is too complicated"? How do you manage the tension between complexity and simplicity? Which is the worst part about designing a game?</p><br><p>Talking about the placement of design assets and making the in-game play believable. Doors, kitchens, toilets... Does Liz England’s post on the Door Problem (on the Gamasutra blog) still hold?&nbsp;(where she illustrates the role of the game designer with Doors as the metaphor. The designer takes ownership of the holism of the game, from the very big to the very small, from excruciating detail to the whole sense of the world, that it makes sense.)</p><br><p>Does the atmosphere of the team change in the build-up to a release?</p><br><p>Do you usually play the games you design?&nbsp;</p><br><p>Which video game will you consider a masterpiece from the point of view of a game designer?</p><br><p>How has the image of game designers changed?</p><br><p>The music used was “Spliff and Wesson” by Airglow</p><p>For more details see the show-notes and acknowledgements.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Spliff and Wesson</p><p>Artist: Airglow</p><p>Source: https://bit.ly/2uR5um8</p><p>License: CC BY 4.0</p><br><p>Cover Art #2</p><p>Title: Beam me up. I saw this person just standing on a hill while our train was paused between Prague and Nürnberg</p><p>Artist: Joel Bedford&nbsp;</p><p>Source: flickr - https://bit.ly/3sK4KNn</p><p>License: CC BY-NC-ND 2.0</p><br><p>Cover Art #1</p><p>Title: Triptych for the Game Chat on Design Talk (dot IE) with Sean and Sergi. (Composite image + Magneto font)</p><p>Artist: Various&nbsp;</p><p>Source: GameChat_SeanODonohoe_InstaSQR-3.png&nbsp;</p><p>License: CC BY-NC-SA 4.0 for composite image from multiple sources – video + Wikipedia https://bit.ly/3zgRCBJ</p><br><p>Podcast license:</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0081 - Talking Narrative with Aoife O’Friel</title>
			<itunes:title>0081 - Talking Narrative with Aoife O’Friel</itunes:title>
			<pubDate>Mon, 01 Mar 2021 12:00:03 GMT</pubDate>
			<itunes:duration>21:21</itunes:duration>
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			<itunes:subtitle>On writing and storytelling for player experience</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>5</itunes:season>
			<itunes:episode>81</itunes:episode>
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			<description><![CDATA[<p>Guest:&nbsp;</p><p>Aoife O'Friel (aoifeofriel.wixsite.com/portfolio)</p><br><p>Hosts:&nbsp;</p><p>Jenine Lynch [co-host]</p><p>Liana Schley [co-host]</p><p>Allen Higgins [co-host]</p><br><p>-----</p><p>Welcome to the Game Chat series on Design Talk.</p><p>Aoife O’Friel is a writer and narrative designer, from Waterford, now based in Sweden and working for Ubisoft.</p><br><p>We hope to cover a few areas.</p><p>The role of the writer/designer, getting into the video game industry, and the demands of working on game projects.</p><br><p>●Narrative design is crucial in game design but perhaps not widely understood. What does a day in the office look like?</p><p>●You have talked about&nbsp;"Iteration/emergent narratives/planning for interactivity"</p><p>●Can you share some thoughts on "the quest/writing collaborative approach of working with the other moving parts of game design - which tends to mean rolling with constant change!""</p><p>●How does narrative feed into and from the game development dynamic, which is, these days, like most software projects, an iterative ‘agile’ process.</p><p>●Q: How deep does Narrative get into and drive the game project?</p><p>●Q: Is there value in developing narrative before development? Should they unfold in tandem?&nbsp;</p><p>●Q: What problems or opportunities arise if narrative is added towards the end of a project?</p><p>●Q: When is narrative needed as opposed to decorative? Although some players might view it as incidental, narrative and backstory is offered for characters and the gameworld for many sports and combat games.</p><p>●Q: Does dialogue define a narrative driven game? JRPGs for example often deliver a lot of cut-scene and dialogue.</p><p>●Q: Does the game engine limit/drive narrative potential? Good examples?</p><p>●Q: What is the relationship between narrative and game mechanics?&nbsp;</p><p>●Q: Does using the same engine for different games limit the scope of the story-telling?</p><p>●Q: Can narrative create a real difference between games built on the same platform, perhaps reimagining the gameplay (would Niantic's Ingress and Pokemon Go be examples)? There might be examples of this when players make mods e.g. from Skyrim's Mods community?</p><br><p>So, on that note…</p><p>We would like to thank you for making time in your busy schedule to talk to us today.</p><p>And for sharing your knowledge and insights into the art of crafting narrative for game design.</p><br><p><br></p><p>Acknowledgements</p><p>Music (CC-BY-NC-SA license)&nbsp;</p><p>Title: King of the Universe (single version)</p><p>Artist: Ape Rising</p><p>Source: https://www.youtube.com/watch?v=f0jmmWXqmk8&nbsp;</p><p>License: CC-BY-NC-SA license&nbsp;</p><p>Cover Art (CC-BY-NC-SA license)</p><p>Title: “Game Chat ”</p><p>Artist: “Liana Schley ”</p><p>Source: AoifeOFriel_PodcastGuest_2021_Thumbnail Art.jpg</p><p>License: “CC BY-NC-SA”</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast available from Acast and wherever people get their podcasts.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Guest:&nbsp;</p><p>Aoife O'Friel (aoifeofriel.wixsite.com/portfolio)</p><br><p>Hosts:&nbsp;</p><p>Jenine Lynch [co-host]</p><p>Liana Schley [co-host]</p><p>Allen Higgins [co-host]</p><br><p>-----</p><p>Welcome to the Game Chat series on Design Talk.</p><p>Aoife O’Friel is a writer and narrative designer, from Waterford, now based in Sweden and working for Ubisoft.</p><br><p>We hope to cover a few areas.</p><p>The role of the writer/designer, getting into the video game industry, and the demands of working on game projects.</p><br><p>●Narrative design is crucial in game design but perhaps not widely understood. What does a day in the office look like?</p><p>●You have talked about&nbsp;"Iteration/emergent narratives/planning for interactivity"</p><p>●Can you share some thoughts on "the quest/writing collaborative approach of working with the other moving parts of game design - which tends to mean rolling with constant change!""</p><p>●How does narrative feed into and from the game development dynamic, which is, these days, like most software projects, an iterative ‘agile’ process.</p><p>●Q: How deep does Narrative get into and drive the game project?</p><p>●Q: Is there value in developing narrative before development? Should they unfold in tandem?&nbsp;</p><p>●Q: What problems or opportunities arise if narrative is added towards the end of a project?</p><p>●Q: When is narrative needed as opposed to decorative? Although some players might view it as incidental, narrative and backstory is offered for characters and the gameworld for many sports and combat games.</p><p>●Q: Does dialogue define a narrative driven game? JRPGs for example often deliver a lot of cut-scene and dialogue.</p><p>●Q: Does the game engine limit/drive narrative potential? Good examples?</p><p>●Q: What is the relationship between narrative and game mechanics?&nbsp;</p><p>●Q: Does using the same engine for different games limit the scope of the story-telling?</p><p>●Q: Can narrative create a real difference between games built on the same platform, perhaps reimagining the gameplay (would Niantic's Ingress and Pokemon Go be examples)? There might be examples of this when players make mods e.g. from Skyrim's Mods community?</p><br><p>So, on that note…</p><p>We would like to thank you for making time in your busy schedule to talk to us today.</p><p>And for sharing your knowledge and insights into the art of crafting narrative for game design.</p><br><p><br></p><p>Acknowledgements</p><p>Music (CC-BY-NC-SA license)&nbsp;</p><p>Title: King of the Universe (single version)</p><p>Artist: Ape Rising</p><p>Source: https://www.youtube.com/watch?v=f0jmmWXqmk8&nbsp;</p><p>License: CC-BY-NC-SA license&nbsp;</p><p>Cover Art (CC-BY-NC-SA license)</p><p>Title: “Game Chat ”</p><p>Artist: “Liana Schley ”</p><p>Source: AoifeOFriel_PodcastGuest_2021_Thumbnail Art.jpg</p><p>License: “CC BY-NC-SA”</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast available from Acast and wherever people get their podcasts.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[0069 - Partners Operations & Governance with John Sheahan]]></title>
			<itunes:title><![CDATA[0069 - Partners Operations & Governance with John Sheahan]]></itunes:title>
			<pubDate>Tue, 09 Feb 2021 12:00:11 GMT</pubDate>
			<itunes:duration>41:18</itunes:duration>
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			<acast:episodeUrl>partners-operations-governance</acast:episodeUrl>
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			<itunes:subtitle>All about strategic global outsourcing</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>69</itunes:episode>
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			<description><![CDATA[<p><strong>Talking about Partners Operations Governance - Podcast 30-3-2021 – 10am</strong></p><br><p><strong><em>Guest</em></strong><em>:</em></p><p><em>John Sheahan, Strategic Global Vendor Director, Microsoft Operations – Global BPO</em></p><br><p><strong><em>Student Podcast Team:</em></strong></p><p><em>Angella Kizito [co-host]</em></p><p><em>Jack Ridgway [team member]</em></p><p><em>Karthik Ethirajulu [team member]</em></p><p><em>Eunyoung Choi [team member]</em></p><p><em>Huiqun Peng [team member]</em></p><br><p><br></p><p><strong>Notes:&nbsp;</strong></p><p>Prahalad &amp; Hamel “The core competence of the corporation”,&nbsp;</p><p>The OPBOK - ISO 37500:2014 - Guidance on outsourcing (<a href="https://www.iso.org/standard/56269.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Business Continuity Planning (BCP)</p><br><p><strong>Acknowledgements</strong></p><p><strong>Music (CC-BY license)</strong>, by Ivan Sipek - used with permission</p><p><strong>Cover Art&nbsp;</strong>created by Huiqun Peng&nbsp;</p><p><strong>Audio editing</strong>&nbsp;by Jack Ridgway</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p><strong>Talking about Partners Operations Governance - Podcast 30-3-2021 – 10am</strong></p><br><p><strong><em>Guest</em></strong><em>:</em></p><p><em>John Sheahan, Strategic Global Vendor Director, Microsoft Operations – Global BPO</em></p><br><p><strong><em>Student Podcast Team:</em></strong></p><p><em>Angella Kizito [co-host]</em></p><p><em>Jack Ridgway [team member]</em></p><p><em>Karthik Ethirajulu [team member]</em></p><p><em>Eunyoung Choi [team member]</em></p><p><em>Huiqun Peng [team member]</em></p><br><p><br></p><p><strong>Notes:&nbsp;</strong></p><p>Prahalad &amp; Hamel “The core competence of the corporation”,&nbsp;</p><p>The OPBOK - ISO 37500:2014 - Guidance on outsourcing (<a href="https://www.iso.org/standard/56269.html" rel="noopener noreferrer" target="_blank">link</a>)</p><p>Business Continuity Planning (BCP)</p><br><p><strong>Acknowledgements</strong></p><p><strong>Music (CC-BY license)</strong>, by Ivan Sipek - used with permission</p><p><strong>Cover Art&nbsp;</strong>created by Huiqun Peng&nbsp;</p><p><strong>Audio editing</strong>&nbsp;by Jack Ridgway</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0066 - Care for Knowledge with Lizzy McComish</title>
			<itunes:title>0066 - Care for Knowledge with Lizzy McComish</itunes:title>
			<pubDate>Sat, 06 Feb 2021 12:00:28 GMT</pubDate>
			<itunes:duration>28:24</itunes:duration>
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			<acast:episodeUrl>0066-caring-about-knowledge</acast:episodeUrl>
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			<itunes:subtitle>Learning and growing knowledge in organisations</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>66</itunes:episode>
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			<description><![CDATA[<p>-----</p><p>Interview with Lizzy McComish, GSDM @ Microsoft&nbsp;</p><p>-----</p><br><p>Welcome to the Design Talk podcast. We are interested in exploring the practical&nbsp;challenges of learning and growing the "know who, know where, know why, know what, know how, know about" in organisations. Particularly the kinds of practices or behaviours we will need to interact with and manage global partners, and ultimately to be a global partner.</p><p>We are thrilled to be joined today by Lizzy McComish. Lizzy is a Global Service Delivery Manager at Microsoft.</p><br><p>What does the GSDM role cover?</p><p>Talk about the soft skills that are needed to succeed in this line of work?</p><p>On vendor selection, what types of services are suited to outsourcing?</p><p>Key factors when making an outsourcing decision?</p><p>Does culture play a role?&nbsp;</p><p>If you walked into a new client-side engagement, and you looked at the existing supply management team. Have you ever said “oh, that's great, I can see this is run well”?</p><p>What are the features of a well-run team?</p><p>What practices do you expect to see?</p><p>You have said “<em>If i'm not successful, they [vendor] aren’t successful”&nbsp;</em>Could you talk a little more about that idea and your role as the in-between client and the vendor?</p><p>When it comes to making the vendors feel as part of Microsoft, how does that actually work in practice?</p><br><p>Managing Knowledge &amp; Training: if on a vendor side, if a staff member was absent for an extended period and if it led to significant issues...</p><p>How do you approach training when it comes to your vendors?</p><p>Is shadowing a key practice? How does it work, what benefits do you find?&nbsp;</p><p>Is the link between metrics and relationships negative or can they reinforce productively?</p><p>Any tips on managing the vendor relationship, particularly transitioning between an incoming and an outgoing vendor?</p><p>Closing</p><br><p>-----------------------------------</p><br><p>Acknowledgements, License</p><br><p>Music</p><p>Title: “’Intro 1 Delay Classic”</p><p>Artist: “Ivan Šipek”</p><p>Source: personal copy</p><p>License: “CC BY”</p><br><p><u>&nbsp;</u></p><p>Cover Art&nbsp;</p><p>Title: “Cover Art”</p><p>Artist: “Anastasia Kucerovska”</p><p>Source: personal copy &amp;&nbsp;image clip art via Canva (canva.com)</p><p>License: “CC BY”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast available from Acast and wherever people get their podcasts.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>-----</p><p>Interview with Lizzy McComish, GSDM @ Microsoft&nbsp;</p><p>-----</p><br><p>Welcome to the Design Talk podcast. We are interested in exploring the practical&nbsp;challenges of learning and growing the "know who, know where, know why, know what, know how, know about" in organisations. Particularly the kinds of practices or behaviours we will need to interact with and manage global partners, and ultimately to be a global partner.</p><p>We are thrilled to be joined today by Lizzy McComish. Lizzy is a Global Service Delivery Manager at Microsoft.</p><br><p>What does the GSDM role cover?</p><p>Talk about the soft skills that are needed to succeed in this line of work?</p><p>On vendor selection, what types of services are suited to outsourcing?</p><p>Key factors when making an outsourcing decision?</p><p>Does culture play a role?&nbsp;</p><p>If you walked into a new client-side engagement, and you looked at the existing supply management team. Have you ever said “oh, that's great, I can see this is run well”?</p><p>What are the features of a well-run team?</p><p>What practices do you expect to see?</p><p>You have said “<em>If i'm not successful, they [vendor] aren’t successful”&nbsp;</em>Could you talk a little more about that idea and your role as the in-between client and the vendor?</p><p>When it comes to making the vendors feel as part of Microsoft, how does that actually work in practice?</p><br><p>Managing Knowledge &amp; Training: if on a vendor side, if a staff member was absent for an extended period and if it led to significant issues...</p><p>How do you approach training when it comes to your vendors?</p><p>Is shadowing a key practice? How does it work, what benefits do you find?&nbsp;</p><p>Is the link between metrics and relationships negative or can they reinforce productively?</p><p>Any tips on managing the vendor relationship, particularly transitioning between an incoming and an outgoing vendor?</p><p>Closing</p><br><p>-----------------------------------</p><br><p>Acknowledgements, License</p><br><p>Music</p><p>Title: “’Intro 1 Delay Classic”</p><p>Artist: “Ivan Šipek”</p><p>Source: personal copy</p><p>License: “CC BY”</p><br><p><u>&nbsp;</u></p><p>Cover Art&nbsp;</p><p>Title: “Cover Art”</p><p>Artist: “Anastasia Kucerovska”</p><p>Source: personal copy &amp;&nbsp;image clip art via Canva (canva.com)</p><p>License: “CC BY”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast available from Acast and wherever people get their podcasts.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0065 - Talking about Distributed Teams with Ciaran Treanor and Cormac Ó Foghlú</title>
			<itunes:title>0065 - Talking about Distributed Teams with Ciaran Treanor and Cormac Ó Foghlú</itunes:title>
			<pubDate>Thu, 04 Feb 2021 15:25:50 GMT</pubDate>
			<itunes:duration>22:17</itunes:duration>
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			<acast:episodeUrl>talking-about-distributed-teams</acast:episodeUrl>
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			<itunes:subtitle>Distributed Teams Happy Clients</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>65</itunes:episode>
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			<description><![CDATA[<p>Guests: Ciaran Treanor and Cormac Ó Foghlú&nbsp;</p><p>Hosts: Rujuta Sandeep Kulkarni and Allen Higgins&nbsp;</p><br><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>[Rujuta]</p><p>Welcome to the Design Talk podcast.</p><p>We are joined today by Ciaran Treanor, Sonalake’s CTO</p><p>and Cormac Ó Foghlú, VP Operations at Sonalake.</p><br><p>First, could I ask you both, to tell us a little about yourselves, before we talk about Sonalake?</p><br><p>Some general questions we might ask if needed to keep the conversation going:</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you brief us more about Sonalake?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is it difficult to bring contractors into the fold?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the level of involvement you expect clients to have over the lifetime of the project?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So initial start versus now in the context of trust how as Sonalake and the business development approach changed?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;There is porosity in the working from home environment. The organizations are very poros. Do you think this creates a security threat? Does this create a risk for client and data confidentiality?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think remote working is the future especially when Ireland is looking to make “Work from home” a permanent option legally?</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[Rujuta]</p><p>So, on that note…</p><p>Ciaran and Cormac, we would like to thank you for making time in your busy schedules to talk to us today.</p><p>And for giving us an inside view of client engagement models, software development and your perspective on services as a team sport.&nbsp;</p><br><p><br></p><br><p>Acknowledgements:</p><p>Music by Ivan Spiek (with Permission)</p><br><p>Cover Art created by Rujuta Kulkarni and Allen Higgins. Clipart images and design elements using Canva&nbsp;<a href="https://www.canva.com/" rel="noopener noreferrer" target="_blank">https://www.canva.com/</a>.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Guests: Ciaran Treanor and Cormac Ó Foghlú&nbsp;</p><p>Hosts: Rujuta Sandeep Kulkarni and Allen Higgins&nbsp;</p><br><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>[Rujuta]</p><p>Welcome to the Design Talk podcast.</p><p>We are joined today by Ciaran Treanor, Sonalake’s CTO</p><p>and Cormac Ó Foghlú, VP Operations at Sonalake.</p><br><p>First, could I ask you both, to tell us a little about yourselves, before we talk about Sonalake?</p><br><p>Some general questions we might ask if needed to keep the conversation going:</p><br><p>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you brief us more about Sonalake?</p><p>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is it difficult to bring contractors into the fold?</p><p>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is the level of involvement you expect clients to have over the lifetime of the project?</p><p>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So initial start versus now in the context of trust how as Sonalake and the business development approach changed?</p><p>5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;There is porosity in the working from home environment. The organizations are very poros. Do you think this creates a security threat? Does this create a risk for client and data confidentiality?</p><p>6.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Do you think remote working is the future especially when Ireland is looking to make “Work from home” a permanent option legally?</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>[Rujuta]</p><p>So, on that note…</p><p>Ciaran and Cormac, we would like to thank you for making time in your busy schedules to talk to us today.</p><p>And for giving us an inside view of client engagement models, software development and your perspective on services as a team sport.&nbsp;</p><br><p><br></p><br><p>Acknowledgements:</p><p>Music by Ivan Spiek (with Permission)</p><br><p>Cover Art created by Rujuta Kulkarni and Allen Higgins. Clipart images and design elements using Canva&nbsp;<a href="https://www.canva.com/" rel="noopener noreferrer" target="_blank">https://www.canva.com/</a>.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0063 - Dialogue before Outsourcing with Henric Malm</title>
			<itunes:title>0063 - Dialogue before Outsourcing with Henric Malm</itunes:title>
			<pubDate>Wed, 03 Feb 2021 12:00:23 GMT</pubDate>
			<itunes:duration>26:24</itunes:duration>
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			<acast:episodeUrl>making-your-mind-up</acast:episodeUrl>
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			<itunes:subtitle>How vendors and clients dialogue to match up - making your mind up</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>63</itunes:episode>
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			<description><![CDATA[<p>Welcome to the Design Talk podcast. Today's team is: Fooz Alsubaie, Aoife Cooper, Viet Ho, Ivan Spiek and Maurice Farnan</p><p>Our guest for today is Henric Malm.</p><p>And our theme is Sourcing Models and Decision Making - making your mind up, how vendors make decisions to help clients to outsource?</p><p>Questions&nbsp;</p><p>-How do client/vendor relationships differ across different engagements? What works, what doesn’t work?</p><p>-   Talking about starting a new engagement with a client. </p><p>-   How can vendors maintain their value proposition and differentiate themselves from competitors?</p><p>-Is every client/vendor arrangement unique? Why do you think that is?</p><p>-Trust and risk are major issues for a client, what is your strategy for winning their trust and easing their anxieties?</p><p>-Do your solutions always go as planned? What complexities or obstacles do you regularly encounter? How do you overcome them</p><p>-Does distance matter anymore?</p><p>-Last question: What is the opportunity cost for the client if they don’t go for your service? Pitch it to me.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to the Design Talk podcast. Today's team is: Fooz Alsubaie, Aoife Cooper, Viet Ho, Ivan Spiek and Maurice Farnan</p><p>Our guest for today is Henric Malm.</p><p>And our theme is Sourcing Models and Decision Making - making your mind up, how vendors make decisions to help clients to outsource?</p><p>Questions&nbsp;</p><p>-How do client/vendor relationships differ across different engagements? What works, what doesn’t work?</p><p>-   Talking about starting a new engagement with a client. </p><p>-   How can vendors maintain their value proposition and differentiate themselves from competitors?</p><p>-Is every client/vendor arrangement unique? Why do you think that is?</p><p>-Trust and risk are major issues for a client, what is your strategy for winning their trust and easing their anxieties?</p><p>-Do your solutions always go as planned? What complexities or obstacles do you regularly encounter? How do you overcome them</p><p>-Does distance matter anymore?</p><p>-Last question: What is the opportunity cost for the client if they don’t go for your service? Pitch it to me.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0062 - Designing Organisations - Why Ireland? with Rory Mullen</title>
			<itunes:title>0062 - Designing Organisations - Why Ireland? with Rory Mullen</itunes:title>
			<pubDate>Tue, 02 Feb 2021 12:00:04 GMT</pubDate>
			<itunes:duration>14:42</itunes:duration>
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			<acast:episodeUrl>0062-designing-organisations-why-ireland</acast:episodeUrl>
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			<itunes:subtitle>Country selection for enterprise; why Ireland for inbound tech investment?</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>62</itunes:episode>
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			<description><![CDATA[<p>Why Ireland for inbound tech investment?</p><br><p><strong>Guest</strong>:&nbsp;</p><p><em>Rory Mullen, IDA</em></p><p><strong>UCD Host team:</strong></p><p><em>Allen Higgins [host interview]</em></p><p><em>Jeroen van der Hoeven [host interview]</em></p><p><em>Saga Bengtsson</em></p><p><em>Min Yang</em></p><p><em>Gautam Venkataraman</em></p><p><em>John Toribio</em></p><br><p>Background music:<a href="https://www.youtube.com/watch?v=O6nMNPQ4Vf0" rel="noopener noreferrer" target="_blank">&nbsp;Music by HoobeZa (no Copyright/License):&nbsp;<em>https://www.youtube.com/watch?v=O6nMNPQ4Vf0</em></a><em><u>.&nbsp;</u></em></p><p>Cover Art created by John Toribio, Copyright image clip art via Canva&nbsp;<em>(</em><a href="https://www.canva.com/" rel="noopener noreferrer" target="_blank"><em>https://www.canva.com/</em></a><em>).</em></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Why Ireland for inbound tech investment?</p><br><p><strong>Guest</strong>:&nbsp;</p><p><em>Rory Mullen, IDA</em></p><p><strong>UCD Host team:</strong></p><p><em>Allen Higgins [host interview]</em></p><p><em>Jeroen van der Hoeven [host interview]</em></p><p><em>Saga Bengtsson</em></p><p><em>Min Yang</em></p><p><em>Gautam Venkataraman</em></p><p><em>John Toribio</em></p><br><p>Background music:<a href="https://www.youtube.com/watch?v=O6nMNPQ4Vf0" rel="noopener noreferrer" target="_blank">&nbsp;Music by HoobeZa (no Copyright/License):&nbsp;<em>https://www.youtube.com/watch?v=O6nMNPQ4Vf0</em></a><em><u>.&nbsp;</u></em></p><p>Cover Art created by John Toribio, Copyright image clip art via Canva&nbsp;<em>(</em><a href="https://www.canva.com/" rel="noopener noreferrer" target="_blank"><em>https://www.canva.com/</em></a><em>).</em></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0061 - Start-up Pathways with Dermot Casey</title>
			<itunes:title>0061 - Start-up Pathways with Dermot Casey</itunes:title>
			<pubDate>Mon, 01 Feb 2021 12:00:34 GMT</pubDate>
			<itunes:duration>32:06</itunes:duration>
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			<link>https://shows.acast.com/design-talk/episodes/0061-start-up-pathways-with-dermot-casey</link>
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			<acast:episodeUrl>0061-start-up-pathways-with-dermot-casey</acast:episodeUrl>
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			<itunes:subtitle><![CDATA["I help ambitious people build the future"]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>4</itunes:season>
			<itunes:episode>61</itunes:episode>
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			<description><![CDATA[<p>This talk was recorded on November 4th 2020.</p><br><p>In this episode I talk with Dermot Casey about the growth of digital start-ups in Ireland and supporting that crucial period of early stage business development.</p><br><p>At the time of recording Dermot had been working for the previous five years as a venture leader at the NDRC, Ireland’s National Digital Research Centre’s accelerator programme for digital start-ups. He has since co-established Resolve Partners, a venture consulting partnership, and then moved on to become the CEO for IRDG, a non-profit, business-led Innovation Network for member companies and colleges.</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Q: What does a venture leader’s working day look like?</p><br><p>Q: How does the NDRC support entrepreneurs and start-ups?</p><br><p>Q: Do start-ups use dev jams and design sprints to punctuate the business development cycle or&nbsp;&nbsp;do they end up doing rapid prototyping and development all the time?</p><br><p>Q: Does Ireland offer any unique advantages for start-ups? Is this a good time to start a digital savvy&nbsp;&nbsp;business?</p><br><p>Q: How do we deal with failure? How do we resolve that conflict between the desire for success and the almost inevitability of failure?</p><br><p>Mentions:</p><br><p>Des Traynor from Intercom reflecting on the transitions you make when scaling from being a start-up to being a company.</p><p>https://www.intercom.com/blog/videos/lessons-learned-from-scaling-a-team/</p><br><p>Eamon Leonard, one of Ireland's most experienced tech founders:</p><p>https://www.siliconrepublic.com/start-ups/eamon-leonard-named-irelands-net-visionary-2012</p><br><p>IxDA Dublin</p><p>http://ixda.ie</p><br><p>Samuel Beckett quote&nbsp;</p><p>“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better.</p><br><p>Web Summit: Founded in 2009, by Paddy Cosgrave, David Kelly and Daire Hickey, Web Summit was originally held in Dublin, Ireland, until 2016, when it moved to Lisbon.</p><p>https://websummit.com</p><br><p><br></p><p>The Gini index for Ireland</p><p>https://data.worldbank.org/indicator/SI.POV.GINI?locations=IE</p><p>Gini index (World Bank estimate – smaller may be read as less inequality. The Gini index is a measure of statistical dispersion of income inequality or wealth inequality within a nation or any other group of people. The measure was developed by the Italian statistician and sociologist Corrado Gini)</p><br><p>Thirty-Two Words for Field</p><p>http://manchan.com/32-words-for-field</p><br><p>Acknowledgements</p><p><strong>Music&nbsp;</strong></p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj​</p><p>License: “CC BY 4.0”</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Title: Adapted from “After weeks of frozen numbness, Roger and Bon sensed the tentative beginnings of a creative thaw.”</p><p>Artist: “Caroline (The hills are alive*)” *https://www.flickr.com/photos/hills_alive/</p><p>Source: “https://flic.kr/p/8AwtWe”</p><p>[Composite image, multiple sources. See credits]</p><p>License: “CC BY 4.0”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This talk was recorded on November 4th 2020.</p><br><p>In this episode I talk with Dermot Casey about the growth of digital start-ups in Ireland and supporting that crucial period of early stage business development.</p><br><p>At the time of recording Dermot had been working for the previous five years as a venture leader at the NDRC, Ireland’s National Digital Research Centre’s accelerator programme for digital start-ups. He has since co-established Resolve Partners, a venture consulting partnership, and then moved on to become the CEO for IRDG, a non-profit, business-led Innovation Network for member companies and colleges.</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Q: What does a venture leader’s working day look like?</p><br><p>Q: How does the NDRC support entrepreneurs and start-ups?</p><br><p>Q: Do start-ups use dev jams and design sprints to punctuate the business development cycle or&nbsp;&nbsp;do they end up doing rapid prototyping and development all the time?</p><br><p>Q: Does Ireland offer any unique advantages for start-ups? Is this a good time to start a digital savvy&nbsp;&nbsp;business?</p><br><p>Q: How do we deal with failure? How do we resolve that conflict between the desire for success and the almost inevitability of failure?</p><br><p>Mentions:</p><br><p>Des Traynor from Intercom reflecting on the transitions you make when scaling from being a start-up to being a company.</p><p>https://www.intercom.com/blog/videos/lessons-learned-from-scaling-a-team/</p><br><p>Eamon Leonard, one of Ireland's most experienced tech founders:</p><p>https://www.siliconrepublic.com/start-ups/eamon-leonard-named-irelands-net-visionary-2012</p><br><p>IxDA Dublin</p><p>http://ixda.ie</p><br><p>Samuel Beckett quote&nbsp;</p><p>“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better.</p><br><p>Web Summit: Founded in 2009, by Paddy Cosgrave, David Kelly and Daire Hickey, Web Summit was originally held in Dublin, Ireland, until 2016, when it moved to Lisbon.</p><p>https://websummit.com</p><br><p><br></p><p>The Gini index for Ireland</p><p>https://data.worldbank.org/indicator/SI.POV.GINI?locations=IE</p><p>Gini index (World Bank estimate – smaller may be read as less inequality. The Gini index is a measure of statistical dispersion of income inequality or wealth inequality within a nation or any other group of people. The measure was developed by the Italian statistician and sociologist Corrado Gini)</p><br><p>Thirty-Two Words for Field</p><p>http://manchan.com/32-words-for-field</p><br><p>Acknowledgements</p><p><strong>Music&nbsp;</strong></p><p>Title: “It was just cold”</p><p>Artist: Andrew Codeman</p><p>Source: https://bit.ly/2Msarcj​</p><p>License: “CC BY 4.0”</p><br><p><strong>Cover Art&nbsp;</strong></p><p>Title: Adapted from “After weeks of frozen numbness, Roger and Bon sensed the tentative beginnings of a creative thaw.”</p><p>Artist: “Caroline (The hills are alive*)” *https://www.flickr.com/photos/hills_alive/</p><p>Source: “https://flic.kr/p/8AwtWe”</p><p>[Composite image, multiple sources. See credits]</p><p>License: “CC BY 4.0”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0055- 14 - Student Perspective and Access to Diagnosis</title>
			<itunes:title>0055- 14 - Student Perspective and Access to Diagnosis</itunes:title>
			<pubDate>Sat, 23 Jan 2021 12:08:18 GMT</pubDate>
			<itunes:duration>44:39</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>student-perspective-and-access-to-diagnosis</acast:episodeUrl>
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			<itunes:subtitle>With Catriona Nicholls</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>55</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1704715683819-57ee523f8a5d4b6e45729678289c832f.jpeg"/>
			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -15/Mar/2022 (publish sequence Jan 23 2021)</p><p>Title: 0055- 14 - Student Perspective and Access to Diagnosis</p><p>Subtitle: With Catriona Nicholls</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0055&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -15/Mar/2022 (publish sequence Jan 23 2021)</p><p>Title: 0055- 14 - Student Perspective and Access to Diagnosis</p><p>Subtitle: With Catriona Nicholls</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0055&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0054- 13 - Assistance Dogs</title>
			<itunes:title>0054- 13 - Assistance Dogs</itunes:title>
			<pubDate>Fri, 22 Jan 2021 12:06:49 GMT</pubDate>
			<itunes:duration>52:11</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>assistance-dogs</acast:episodeUrl>
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			<itunes:subtitle>for Neurodiverse Children and Teenagers with Eimear Kenneally</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>54</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -14/Mar/2022 (publish sequence Jan 22 2021)</p><p>Title: 0054- 13 - Assistance Dogs for Neurodiverse Children and Teenagers</p><p>Subtitle: With Eimear Kenneally</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0054&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -14/Mar/2022 (publish sequence Jan 22 2021)</p><p>Title: 0054- 13 - Assistance Dogs for Neurodiverse Children and Teenagers</p><p>Subtitle: With Eimear Kenneally</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0054&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0053- 12 - Actor and Autism Activist</title>
			<itunes:title>0053- 12 - Actor and Autism Activist</itunes:title>
			<pubDate>Thu, 21 Jan 2021 12:05:26 GMT</pubDate>
			<itunes:duration>41:53</itunes:duration>
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			<acast:episodeUrl>actor-and-autism-activist</acast:episodeUrl>
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			<itunes:subtitle>With Eleanor Walsh</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>53</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -14/Mar/2022 (publish sequence Jan 21 2021)</p><p>Title: 0053- 12 - Actor and Autism Activist</p><p>Subtitle: With Eleanor Walsh</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0053&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -14/Mar/2022 (publish sequence Jan 21 2021)</p><p>Title: 0053- 12 - Actor and Autism Activist</p><p>Subtitle: With Eleanor Walsh</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0053&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0052- 11 - Behind the Scenes</title>
			<itunes:title>0052- 11 - Behind the Scenes</itunes:title>
			<pubDate>Wed, 20 Jan 2021 12:03:53 GMT</pubDate>
			<itunes:duration>46:52</itunes:duration>
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			<acast:episodeUrl>behind-the-scenes</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[of Creating The Blind Spot with Conor Reid, Jessica Viola & Allen Higgins]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>52</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -31/Jan/2022 (publish sequence Jan 20 2021)</p><p>Title: 0052- 11 - Behind the Scenes of Creating The Blind Spot</p><p>Subtitle: With Conor Reid, Jessica Viola &amp; Allen Higgins</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0052&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -31/Jan/2022 (publish sequence Jan 20 2021)</p><p>Title: 0052- 11 - Behind the Scenes of Creating The Blind Spot</p><p>Subtitle: With Conor Reid, Jessica Viola &amp; Allen Higgins</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0052&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0051- 10 - University Life</title>
			<itunes:title>0051- 10 - University Life</itunes:title>
			<pubDate>Tue, 19 Jan 2021 12:02:08 GMT</pubDate>
			<itunes:duration>47:31</itunes:duration>
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			<acast:episodeUrl>university-life</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Ruairí Power, Aoife Bracken & Molly Greenough]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>51</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -24/Jan/2022 (publish sequence Jan 19 2021)</p><p>Title: 0051- 10 - University Life</p><p>Subtitle: With Ruairí Power, Aoife Bracken &amp; Molly Greenough</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0051&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -24/Jan/2022 (publish sequence Jan 19 2021)</p><p>Title: 0051- 10 - University Life</p><p>Subtitle: With Ruairí Power, Aoife Bracken &amp; Molly Greenough</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0051&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0050- 09 - Accessible Technology</title>
			<itunes:title>0050- 09 - Accessible Technology</itunes:title>
			<pubDate>Mon, 18 Jan 2021 12:00:29 GMT</pubDate>
			<itunes:duration>1:03:34</itunes:duration>
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			<acast:episodeUrl>accessible-technology</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Sean Doran & Kyran O’Mahoney]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>50</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -13/Dec/2021 (publish sequence Jan 18 2021)</p><p>Title: 0050- 09 - Accessible Technology</p><p>Subtitle: With Sean Doran &amp; Kyran O’Mahoney</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0050&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -13/Dec/2021 (publish sequence Jan 18 2021)</p><p>Title: 0050- 09 - Accessible Technology</p><p>Subtitle: With Sean Doran &amp; Kyran O’Mahoney</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0050&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0049- 08 - Irish Guide Dogs</title>
			<itunes:title>0049- 08 - Irish Guide Dogs</itunes:title>
			<pubDate>Sun, 17 Jan 2021 11:58:05 GMT</pubDate>
			<itunes:duration>54:07</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>irish-guide-dogs</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Zita O’Brien, Lean Kennedy & Tim O’Mahony]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>49</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -13/Dec/2021 (publish sequence Jan 17 2021)</p><p>Title: 0049- 08 - Irish Guide Dogs</p><p>Subtitle: With Zita O’Brien, Lean Kennedy &amp; Tim O’Mahony</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0049&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -13/Dec/2021 (publish sequence Jan 17 2021)</p><p>Title: 0049- 08 - Irish Guide Dogs</p><p>Subtitle: With Zita O’Brien, Lean Kennedy &amp; Tim O’Mahony</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0049&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0048- 07 - The Built Environment</title>
			<itunes:title>0048- 07 - The Built Environment</itunes:title>
			<pubDate>Sat, 16 Jan 2021 11:56:15 GMT</pubDate>
			<itunes:duration>55:59</itunes:duration>
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			<acast:episodeUrl>the-built-environment</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Orla Hegarty & Lorraine Gallagher]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>48</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -29/Nov/2021 (publish sequence Jan 16 2021)</p><p>Title: 0048- 07 - The Built Environment</p><p>Subtitle: With Orla Hegarty &amp; Lorraine Gallagher</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0048&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -29/Nov/2021 (publish sequence Jan 16 2021)</p><p>Title: 0048- 07 - The Built Environment</p><p>Subtitle: With Orla Hegarty &amp; Lorraine Gallagher</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0048&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0047- 06 - Access in Sport</title>
			<itunes:title>0047- 06 - Access in Sport</itunes:title>
			<pubDate>Fri, 15 Jan 2021 11:54:23 GMT</pubDate>
			<itunes:duration>42:51</itunes:duration>
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			<acast:episodeUrl>access-in-sport</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Nicole Turner, Patrick Flanagan & Jacqui Hurley]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>47</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -22/Nov/2021 (publish sequence Jan 15 2021)</p><p>Title: 0047- 06 - Access in Sport</p><p>Subtitle: With Nicole Turner, Patrick Flanagan &amp; Jacqui Hurley</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0047&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -22/Nov/2021 (publish sequence Jan 15 2021)</p><p>Title: 0047- 06 - Access in Sport</p><p>Subtitle: With Nicole Turner, Patrick Flanagan &amp; Jacqui Hurley</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0047&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0046- 05 - Access to Higher Education</title>
			<itunes:title>0046- 05 - Access to Higher Education</itunes:title>
			<pubDate>Thu, 14 Jan 2021 11:52:32 GMT</pubDate>
			<itunes:duration>38:26</itunes:duration>
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			<acast:episodeUrl>access-to-higher-education</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Dara Ryder & Ailbhe Conneely]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>46</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -8/Nov/2021 (publish sequence Jan 14 2021)</p><p>Title: 0046- 05 - Access to Higher Education</p><p>Subtitle: With Dara Ryder &amp; Ailbhe Conneely</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0046&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -8/Nov/2021 (publish sequence Jan 14 2021)</p><p>Title: 0046- 05 - Access to Higher Education</p><p>Subtitle: With Dara Ryder &amp; Ailbhe Conneely</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0046&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0045- 04 - Universal Access to Transport</title>
			<itunes:title>0045- 04 - Universal Access to Transport</itunes:title>
			<pubDate>Wed, 13 Jan 2021 11:50:10 GMT</pubDate>
			<itunes:duration>37:16</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>universal-access-to-transport</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Roger Flood, Dolores Henchin & Fiona Kelty]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>45</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -1/Nov/2021 (publish sequence Jan 13 2021)</p><p>Title: 0045- 04 - Universal Access to Transport</p><p>Subtitle: With Roger Flood, Dolores Henchin &amp; Fiona Kelty</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0045&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -1/Nov/2021 (publish sequence Jan 13 2021)</p><p>Title: 0045- 04 - Universal Access to Transport</p><p>Subtitle: With Roger Flood, Dolores Henchin &amp; Fiona Kelty</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0045&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0044- 03 - Neurodiversity and Invisible Disabilities</title>
			<itunes:title>0044- 03 - Neurodiversity and Invisible Disabilities</itunes:title>
			<pubDate>Tue, 12 Jan 2021 11:48:04 GMT</pubDate>
			<itunes:duration>35:25</itunes:duration>
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			<acast:episodeUrl>neurodiversity-and-invisible-disabilities</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Blánaid Gavin & Deirdre O’Connor]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>44</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -27/Oct/2021 (publish sequence Jan 12 2021)</p><p>Title: 0044- 03 - Neurodiversity and Invisible Disabilities</p><p>Subtitle: With Blánaid Gavin &amp; Deirdre O’Connor</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0044&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -27/Oct/2021 (publish sequence Jan 12 2021)</p><p>Title: 0044- 03 - Neurodiversity and Invisible Disabilities</p><p>Subtitle: With Blánaid Gavin &amp; Deirdre O’Connor</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0044&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0043- 02 - Sensory Gardens</title>
			<itunes:title>0043- 02 - Sensory Gardens</itunes:title>
			<pubDate>Mon, 11 Jan 2021 11:46:16 GMT</pubDate>
			<itunes:duration>37:45</itunes:duration>
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			<acast:episodeUrl>sensory-gardens</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[With Marie Staunton & Christopher Heavey]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>43</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -18/Oct/2021 (publish sequence Jan 11 2021)</p><p>Title: 0043- 02 - Sensory Gardens</p><p>Subtitle: With Marie Staunton &amp; Christopher Heavey</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0043&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -18/Oct/2021 (publish sequence Jan 11 2021)</p><p>Title: 0043- 02 - Sensory Gardens</p><p>Subtitle: With Marie Staunton &amp; Christopher Heavey</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0043&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0042- 01 - Introduction to The Blind Spot</title>
			<itunes:title>0042- 01 - Introduction to The Blind Spot</itunes:title>
			<pubDate>Sun, 10 Jan 2021 11:36:09 GMT</pubDate>
			<itunes:duration>12:10</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>introduction-to-the-blind-spot</acast:episodeUrl>
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			<itunes:subtitle>With Tina Lowe</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>42</itunes:episode>
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			<description><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -11/Oct/2021 (publish sequence Jan 10 2021)</p><p>Title: 0042- 01 - Introduction to The Blind Spot</p><p>Subtitle: With Tina Lowe</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0042&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes for cross-pod for The Blind Spot with Tina Lowe</p><br><p>Podcast -11/Oct/2021 (publish sequence Jan 10 2021)</p><p>Title: 0042- 01 - Introduction to The Blind Spot</p><p>Subtitle: With Tina Lowe</p><p>Link: https://podcasters.spotify.com/pod/show/blindspot-ie</p><p>Season: 2</p><p>Episode: 0042&nbsp;</p><br><p><br></p><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Music&nbsp;</p><p>Title: Modern Jazz Samba&nbsp;</p><p>Artist: Kevin MacLeod</p><p>Source: ISRC USUAN1100153 - https://incompetech.filmmusic.io/song/4063-modern-jazz-samba</p><p>License: Simplified Filmmusic.io Standard License - https://incompetech.filmmusic.io/standard-license</p><br><p>Cover Art&nbsp;</p><p>Title: Glowing head in profile with high contrast speech bubble title and guest names.</p><p>Artist: AgencyX and Allen Higgins</p><p>Source: Cross-Pod</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0041 - In a Nutshell</title>
			<itunes:title>0041 - In a Nutshell</itunes:title>
			<pubDate>Sat, 09 Jan 2021 10:37:33 GMT</pubDate>
			<itunes:duration>2:26</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>in-a-nutshell</acast:episodeUrl>
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			<itunes:subtitle>with Allen Higgins</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>41</itunes:episode>
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			<description><![CDATA[<p>An overview of Tina Lowe's "The Blind Spot" podcast - mission and accomplishments. </p><br><p>I’m proud to have helped Tina Lowe develop the Blind Spot podcast.</p><br><p>The Blindspot podcast is a community engagement platform, complementing Tina’s role as University College Dublin Accessibility Officer&nbsp;</p><br><p>Tina’s goal for the Blind Spot was to raise awareness, create a forum and learning resources for students, focusing on access and accessibility in all its diverse forms.</p><br><p>So far, the pod has…</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Introduced us to Tina and her personal story.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talked about how the Built Environment can both enable and constrain a person’s access to a normal life.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The innovation of Sensory Gardens and how seemingly mundane actions can transform our experience of outdoor spaces.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The need for mobility across multiple dimensions: Universal Access to Transport, Access to Higher Education and Access in Sport.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Discussing with the UCD Student’s Union about ensuring access is at the very heart of University Life.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Including, the Student Perspective on Neurodiversity, access and obstacles to Diagnosis.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talking with an Actor and Autism Activist; and the realities of Neurodiversity, coping with Invisible Disability.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A topic that has a big impact on Tina’s own life, the importance of Irish Guide Dogs and their mission supporting people with vision impairment attain greater independence;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Also, the value of Assistance Animals for neurodiverse children, teens and adults.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tina touched on the latest advances in Accessible Technology with VISION Ireland, (previously NCBI)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally, she provides a behind scenes look at creating The Blind Spot podcast with her production team.</p><br><p>All in all, the project thus far, Tina has interviewed 28 guests, over 15 episodes, producing more than 10 hours of recorded content.</p><p>This is an important body of work that will, hopefully, grow over time.</p><p>Giving voice to and reflecting upon, issues of access across the university and society at large; while also, highlighting the achievements of real people overcoming real obstacles.</p><br><p>The Blind Spot podcast was funded as part of the “University for All” Faculty Partner Programme with the support of UCD Access and Lifelong Learning and the UCD College of Business.</p><br><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Cover Art&nbsp;</p><p>Title: YouTube talking head screenshot</p><p>Artist: Allen Higgins</p><p>Source: In_a_Nutshell_LoweHiggins.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>An overview of Tina Lowe's "The Blind Spot" podcast - mission and accomplishments. </p><br><p>I’m proud to have helped Tina Lowe develop the Blind Spot podcast.</p><br><p>The Blindspot podcast is a community engagement platform, complementing Tina’s role as University College Dublin Accessibility Officer&nbsp;</p><br><p>Tina’s goal for the Blind Spot was to raise awareness, create a forum and learning resources for students, focusing on access and accessibility in all its diverse forms.</p><br><p>So far, the pod has…</p><br><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Introduced us to Tina and her personal story.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talked about how the Built Environment can both enable and constrain a person’s access to a normal life.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The innovation of Sensory Gardens and how seemingly mundane actions can transform our experience of outdoor spaces.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The need for mobility across multiple dimensions: Universal Access to Transport, Access to Higher Education and Access in Sport.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Discussing with the UCD Student’s Union about ensuring access is at the very heart of University Life.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Including, the Student Perspective on Neurodiversity, access and obstacles to Diagnosis.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talking with an Actor and Autism Activist; and the realities of Neurodiversity, coping with Invisible Disability.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A topic that has a big impact on Tina’s own life, the importance of Irish Guide Dogs and their mission supporting people with vision impairment attain greater independence;&nbsp;</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Also, the value of Assistance Animals for neurodiverse children, teens and adults.</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tina touched on the latest advances in Accessible Technology with VISION Ireland, (previously NCBI)</p><p>·&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;And finally, she provides a behind scenes look at creating The Blind Spot podcast with her production team.</p><br><p>All in all, the project thus far, Tina has interviewed 28 guests, over 15 episodes, producing more than 10 hours of recorded content.</p><p>This is an important body of work that will, hopefully, grow over time.</p><p>Giving voice to and reflecting upon, issues of access across the university and society at large; while also, highlighting the achievements of real people overcoming real obstacles.</p><br><p>The Blind Spot podcast was funded as part of the “University for All” Faculty Partner Programme with the support of UCD Access and Lifelong Learning and the UCD College of Business.</p><br><p>For more information see “The Blind Spot” on Spotify for notes and descriptions of episodes.&nbsp;</p><p>https://podcasters.spotify.com/pod/show/blindspot-ie</p><br><p>Credits and License</p><br><p>Cover Art&nbsp;</p><p>Title: YouTube talking head screenshot</p><p>Artist: Allen Higgins</p><p>Source: In_a_Nutshell_LoweHiggins.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Blind Spot (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0028 - Design Thinking - Squid App Design Choices with Katie Farrell and Caolan Melvin</title>
			<itunes:title>0028 - Design Thinking - Squid App Design Choices with Katie Farrell and Caolan Melvin</itunes:title>
			<pubDate>Fri, 08 Jan 2021 12:00:18 GMT</pubDate>
			<itunes:duration>32:02</itunes:duration>
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			<link>https://www.designtalk.ie</link>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>0028-squid-app-design-choices</acast:episodeUrl>
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			<itunes:subtitle>Talking with Katie Farrell and Caolan Melvin from Squid Loyalty</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>28</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1644611179978-fb58eb27c00e849a8bf9d18e3d84c7e7.jpeg"/>
			<description><![CDATA[<p>Guests:&nbsp;</p><p>Katie Farrell </p><p>Caolan Melvin </p><br><p>https://www.squidloyalty.ie</p><br><p>Today we are talking about design choices, or at least we think of them as choices.</p><br><p>We are joined Katie Farrell (COO) and Caolan Melvin (Head of Software Development) from Squid Loyalty, am Irish digital start-up founded in 2019.&nbsp;</p><br><p>First, would you like tell us a little about yourselves by way of introduction…</p><p>-----</p><p>Katie, the spark of the idea for Squid happened around the time you took part in the study abroad program at University of California, Berkeley? What were your inspiration points, and earliest ideas for Squid then, how have they changed over time? (based on feedback and learning from users and clients?)</p><br><p>Caolan, how do you balance writing code with the idea of iterative development and user feedback? And of course, you have to think about the operational side of the technology, scaling and availability. So, there must be a tension between introducing functionality while keeping the foundations solid.</p><br><p><br></p><p>Your ideas behind the visual presentation and User Interface (UI)</p><br><p>Your thoughts of the dynamics of UX user experience:</p><br><p>The choices you made for the underlying technology choices and architecture:</p><br><p>Thank you Katie and Caolan for chatting with us today. We often think of design as a series of choices we make in the workshop. Which it is, but you’ve also highlighted how design can also be a dialog, and what we as designers need to do is listen and respond.</p><br><p>Acknowledgements</p><br><p>Music</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Podcast</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Guests:&nbsp;</p><p>Katie Farrell </p><p>Caolan Melvin </p><br><p>https://www.squidloyalty.ie</p><br><p>Today we are talking about design choices, or at least we think of them as choices.</p><br><p>We are joined Katie Farrell (COO) and Caolan Melvin (Head of Software Development) from Squid Loyalty, am Irish digital start-up founded in 2019.&nbsp;</p><br><p>First, would you like tell us a little about yourselves by way of introduction…</p><p>-----</p><p>Katie, the spark of the idea for Squid happened around the time you took part in the study abroad program at University of California, Berkeley? What were your inspiration points, and earliest ideas for Squid then, how have they changed over time? (based on feedback and learning from users and clients?)</p><br><p>Caolan, how do you balance writing code with the idea of iterative development and user feedback? And of course, you have to think about the operational side of the technology, scaling and availability. So, there must be a tension between introducing functionality while keeping the foundations solid.</p><br><p><br></p><p>Your ideas behind the visual presentation and User Interface (UI)</p><br><p>Your thoughts of the dynamics of UX user experience:</p><br><p>The choices you made for the underlying technology choices and architecture:</p><br><p>Thank you Katie and Caolan for chatting with us today. We often think of design as a series of choices we make in the workshop. Which it is, but you’ve also highlighted how design can also be a dialog, and what we as designers need to do is listen and respond.</p><br><p>Acknowledgements</p><br><p>Music</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Podcast</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0027 - Design Thinking - Design for Learning with Niall Flaherty</title>
			<itunes:title>0027 - Design Thinking - Design for Learning with Niall Flaherty</itunes:title>
			<pubDate>Thu, 07 Jan 2021 12:00:15 GMT</pubDate>
			<itunes:duration>33:30</itunes:duration>
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			<acast:episodeUrl>0027-design-for-accessible-learning</acast:episodeUrl>
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			<itunes:subtitle>Talking about accessible design for Apps, websites and Learning Management Systems</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>27</itunes:episode>
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			<description><![CDATA[<p>Show-notes. Design for Accessible Learning: with Niall Flaherty&nbsp;</p><p>Podcast 01-04-2021 – 2.00 pm</p><br><p>Title: 0027 – Design for Accessible Learning</p><p>Subtitle: A discussion with Niall Flaherty on Apps, websites and Learning Management Systems</p><p>Link:</p><p>Season: 2</p><p>Episode: 27</p><br><p>-----</p><p>Hosts:&nbsp;Allen Higgins</p><br><p>Guest: Niall Flaherty</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to this edition of the Design Talk podcast.&nbsp;</p><p>We are joined today Niall Flaherty, an Educational Technologist in UCD with a deep interest in accessibility for learning.&nbsp;</p><p>Niall has been involved in developing teaching practice guidelines for the design of learning experiences; from teaching materials through to teaching approaches.</p><p>-----</p><p>Discussion points:</p><p>●To start off with Niall, can you talk about the audience for accessible learning materials and experiences in UCD? (size, composition, needs).</p><p>●The Universal Design principles are?</p><p>●And Responsive Design is?</p><p>●The difference between App and web-based?</p><p>●Does the Responsive Design address Universal Design principles? Is it as simple as using responsive design technology and CSS (cascading style sheets)?</p><p>●What is UCD’s position on accessibility for learning? (UCD’s response and obligations under the Disability Act, 2005)</p><p>●Relate website accessibility principles to LMS (Learning Management System) functionality (Brightspace, Moodle, UCD sisweb/infohub)</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Thank you, Niall, for sharing your views and ideas about inclusive design in education.</p><p>…</p><br><p>Thank you for listening to Design Talk.</p><p>Download this episode to listen back, click ‘follow’, share and talk about it with your friends.</p><br><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes. Design for Accessible Learning: with Niall Flaherty&nbsp;</p><p>Podcast 01-04-2021 – 2.00 pm</p><br><p>Title: 0027 – Design for Accessible Learning</p><p>Subtitle: A discussion with Niall Flaherty on Apps, websites and Learning Management Systems</p><p>Link:</p><p>Season: 2</p><p>Episode: 27</p><br><p>-----</p><p>Hosts:&nbsp;Allen Higgins</p><br><p>Guest: Niall Flaherty</p><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to this edition of the Design Talk podcast.&nbsp;</p><p>We are joined today Niall Flaherty, an Educational Technologist in UCD with a deep interest in accessibility for learning.&nbsp;</p><p>Niall has been involved in developing teaching practice guidelines for the design of learning experiences; from teaching materials through to teaching approaches.</p><p>-----</p><p>Discussion points:</p><p>●To start off with Niall, can you talk about the audience for accessible learning materials and experiences in UCD? (size, composition, needs).</p><p>●The Universal Design principles are?</p><p>●And Responsive Design is?</p><p>●The difference between App and web-based?</p><p>●Does the Responsive Design address Universal Design principles? Is it as simple as using responsive design technology and CSS (cascading style sheets)?</p><p>●What is UCD’s position on accessibility for learning? (UCD’s response and obligations under the Disability Act, 2005)</p><p>●Relate website accessibility principles to LMS (Learning Management System) functionality (Brightspace, Moodle, UCD sisweb/infohub)</p><br><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Thank you, Niall, for sharing your views and ideas about inclusive design in education.</p><p>…</p><br><p>Thank you for listening to Design Talk.</p><p>Download this episode to listen back, click ‘follow’, share and talk about it with your friends.</p><br><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0026 - Design Thinking - Using JAWS; a workshop with NCBI</title>
			<itunes:title>0026 - Design Thinking - Using JAWS; a workshop with NCBI</itunes:title>
			<pubDate>Wed, 06 Jan 2021 12:00:28 GMT</pubDate>
			<itunes:duration>41:47</itunes:duration>
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			<itunes:subtitle>Introducing JAWS, the PC screen reader, with Brian Manning and Sean Doran from the NCBI</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>26</itunes:episode>
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			<description><![CDATA[<p>Show-notes.&nbsp;“Using JAWS; a workshop with NCBI”</p><p>Podcast 25-03-2021 – 13.00</p><p>Title: 0026 – Using JAWS; a workshop with NCBI</p><p>Subtitle: Introducing JAWS, the PC screen reader, with Brian Manning and Sean Doran from the NCBI</p><p>Link:</p><p>Season: 2</p><p>Episode: 26</p><br><p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><br><p>Guests:&nbsp;</p><p>Brian Manning&nbsp;</p><p>Sean Dorn</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><br><p>-----</p><p>Welcome to Design Talk</p><br><p>This episode was recorded on Thursday 25th of March 2021, with Brian Manning and Sean Doran from the NCBI, the National Council for the Blind of Ireland.</p><br><p>Brian introduces and demonstrates JAWS after which Sean talks about how the underlying structure of web pages are used by screen reader applications like JAWS, for both navigation and to communicate content for visually impaired users.</p><br><p>JAWS is a PC screen reader application and was developed for people with vision loss.&nbsp;</p><br><p>It enables you to navigate and control a computer without needing to see the screen or to use a mouse.&nbsp;</p><p>Input is via the keyboard and output is by computer speech feedback.</p><br><p>Brian opens the session…</p><br><p>(see https://www.freedomscientific.com/Products/software/JAWS/)</p><br><p>Topics covered in this episode:</p><p>Becoming a JAWS+Windows power user - assuming you can touch-type on the PC keyboard.</p><p>Starting out: Input is through the keyboard, and speech for output (computer speech feedback)</p><p>With JAWS activated start by typing the Windows key on the keyboard. The Windows key activates the Windows Start menu&nbsp;</p><br><p>You can navigate using:</p><p>•Tab key</p><p>•Enter key</p><p>•Arrow keys</p><p>•First letter navigation</p><p>•Ins</p><p>•Ctrl</p><p>•Combination key shortcuts</p><p>•Using standard keyboard shortcuts in applications</p><p>•Alt+F4 to close the current window</p><p>•Using your own shortcut key combinations</p><p>•Navigating a website (there is nearly always more than one way to navigate an App or website or application)&nbsp;</p><br><p>Followed by a discussion on how screen-readers deal with web pages.</p><br><p><br></p><br><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p>Thank you Sean for helping us better understand how the underlying structure web pages are used by screen readers.</p><p>And thanks to Brian for demonstrating how he uses JAWS to use his PC.</p><br><p>Thank you for listening.</p><p>Do subscribe to and share the podcast.</p><p>And look out for more episodes of Design Talk.</p><br><p>Thanks to Ruth Campion for sound editing</p><p>The music used was EzaOne – Supernova, released by the Argofox label under a CC BY license.</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes.&nbsp;“Using JAWS; a workshop with NCBI”</p><p>Podcast 25-03-2021 – 13.00</p><p>Title: 0026 – Using JAWS; a workshop with NCBI</p><p>Subtitle: Introducing JAWS, the PC screen reader, with Brian Manning and Sean Doran from the NCBI</p><p>Link:</p><p>Season: 2</p><p>Episode: 26</p><br><p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><br><p>Guests:&nbsp;</p><p>Brian Manning&nbsp;</p><p>Sean Dorn</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><br><p>-----</p><p>Welcome to Design Talk</p><br><p>This episode was recorded on Thursday 25th of March 2021, with Brian Manning and Sean Doran from the NCBI, the National Council for the Blind of Ireland.</p><br><p>Brian introduces and demonstrates JAWS after which Sean talks about how the underlying structure of web pages are used by screen reader applications like JAWS, for both navigation and to communicate content for visually impaired users.</p><br><p>JAWS is a PC screen reader application and was developed for people with vision loss.&nbsp;</p><br><p>It enables you to navigate and control a computer without needing to see the screen or to use a mouse.&nbsp;</p><p>Input is via the keyboard and output is by computer speech feedback.</p><br><p>Brian opens the session…</p><br><p>(see https://www.freedomscientific.com/Products/software/JAWS/)</p><br><p>Topics covered in this episode:</p><p>Becoming a JAWS+Windows power user - assuming you can touch-type on the PC keyboard.</p><p>Starting out: Input is through the keyboard, and speech for output (computer speech feedback)</p><p>With JAWS activated start by typing the Windows key on the keyboard. The Windows key activates the Windows Start menu&nbsp;</p><br><p>You can navigate using:</p><p>•Tab key</p><p>•Enter key</p><p>•Arrow keys</p><p>•First letter navigation</p><p>•Ins</p><p>•Ctrl</p><p>•Combination key shortcuts</p><p>•Using standard keyboard shortcuts in applications</p><p>•Alt+F4 to close the current window</p><p>•Using your own shortcut key combinations</p><p>•Navigating a website (there is nearly always more than one way to navigate an App or website or application)&nbsp;</p><br><p>Followed by a discussion on how screen-readers deal with web pages.</p><br><p><br></p><br><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p>Thank you Sean for helping us better understand how the underlying structure web pages are used by screen readers.</p><p>And thanks to Brian for demonstrating how he uses JAWS to use his PC.</p><br><p>Thank you for listening.</p><p>Do subscribe to and share the podcast.</p><p>And look out for more episodes of Design Talk.</p><br><p>Thanks to Ruth Campion for sound editing</p><p>The music used was EzaOne – Supernova, released by the Argofox label under a CC BY license.</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0025 - Design Thinking - iOS Gestures Workshop with NCBI</title>
			<itunes:title>0025 - Design Thinking - iOS Gestures Workshop with NCBI</itunes:title>
			<pubDate>Tue, 05 Jan 2021 12:00:35 GMT</pubDate>
			<itunes:duration>26:14</itunes:duration>
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			<itunes:subtitle>A workshop for accessible iPhone use with Miriam Kelly and Sean Doran</itunes:subtitle>
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			<itunes:season>2</itunes:season>
			<itunes:episode>25</itunes:episode>
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			<description><![CDATA[<p>Show-notes.&nbsp;“iOS Gestures Workshop with NCBI”</p><p>Podcast 26-02-2021 – 13.00</p><p>Title: 0025 – iOS Gestures Workshop with NCBI</p><p>Subtitle: A workshop for accessible iPhone use with Miriam Kelly and Sean Doran</p><p>Link:</p><p>Season: 2</p><p>Episode: 25</p><br><p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><br><p>Guests:&nbsp;</p><p>Sean Dorn</p><p>Miriam Kelly</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><p>-----</p><br><p>READY CHECK&nbsp;</p><p>☐ Press the big RED button! [RECORD]</p><br><p>Ask everyone to check their mic is active and sound (headphones) on.</p><p>Check audio levels visually for each guest&nbsp;</p><p>[tap the mic, say “test, test, my name is…”]</p><p>Is everyone ready?</p><p>Visual countdown. 3, 2, 1.</p><br><p>-----</p><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone, because we shouldn’t need to compromise between usability and accessibility.</p><br><p>In today’s workshop Miriam Kelly and Sean Doran introduce us to the iOS VoiceOver gesture interface for iPhone</p><br><p>VoiceOver is the built-in screen reader for iOS devices. Users control VoiceOver with gestures like swipe and tap.</p><br><p><br></p><br><p>iOS screen gestures with VoiceOver ON</p><br><p>swipe LEFT or RIGHT reads the next app on the screen</p><br><p>2 finger swipe UP reads through the entire home screen</p><br><p>2 finger tap pauses</p><br><p>2 finger tap continues</p><br><p>1 finger swipe UP to change UP the value of a currently active setting</p><br><p>1 finger swipe DOWN to change DOWN the value of a currently active setting</p><br><p>3 finger swipe LEFT/RIGHT changes home screen (note chirp audio feedback before VoiceOver proceeds)</p><br><p>2 finger swipe DOWN continues reading from the current point</p><br><p>1 finger touch as a pointer to read current touch area</p><br><p>ROTOR gesture (like a physical dial motion), twist with thumb and finger, again and again; in combination with 1 finger swipe UP to change UP the value of a currently active setting</p><br><p>touch top of screen status line to + 3 finger swipe UP to activate control centre</p><br><p>2 finger swipe LEFT/RIGHT to move between controls</p><br><p>2 finger scrub gesture LEFT+RIGHT+ to return (go back) to home screen</p><br><p>2 finger double tap toggles VoiceOver speech on/off</p><br><p>3 finger triple tap toggles screen curtain (privacy) on/off</p><br><p>distinction between soft swipe and hard swipe</p><br><p><br></p><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p>Thank you Miriam and Sean for introducing us to the iOS VoiceOver gesture interface for iPhone.</p><br><p>And thank you for listening.</p><p>Do subscribe to and share the podcast.</p><p>And look out for more episodes of Design Talk.</p><br><p>Thanks to Ruth Campion for sound editing</p><p>The music used was EzaOne – Supernova, released by the Argofox label under a CC BY license.</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Show-notes.&nbsp;“iOS Gestures Workshop with NCBI”</p><p>Podcast 26-02-2021 – 13.00</p><p>Title: 0025 – iOS Gestures Workshop with NCBI</p><p>Subtitle: A workshop for accessible iPhone use with Miriam Kelly and Sean Doran</p><p>Link:</p><p>Season: 2</p><p>Episode: 25</p><br><p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><br><p>Guests:&nbsp;</p><p>Sean Dorn</p><p>Miriam Kelly</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><p>-----</p><br><p>READY CHECK&nbsp;</p><p>☐ Press the big RED button! [RECORD]</p><br><p>Ask everyone to check their mic is active and sound (headphones) on.</p><p>Check audio levels visually for each guest&nbsp;</p><p>[tap the mic, say “test, test, my name is…”]</p><p>Is everyone ready?</p><p>Visual countdown. 3, 2, 1.</p><br><p>-----</p><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone, because we shouldn’t need to compromise between usability and accessibility.</p><br><p>In today’s workshop Miriam Kelly and Sean Doran introduce us to the iOS VoiceOver gesture interface for iPhone</p><br><p>VoiceOver is the built-in screen reader for iOS devices. Users control VoiceOver with gestures like swipe and tap.</p><br><p><br></p><br><p>iOS screen gestures with VoiceOver ON</p><br><p>swipe LEFT or RIGHT reads the next app on the screen</p><br><p>2 finger swipe UP reads through the entire home screen</p><br><p>2 finger tap pauses</p><br><p>2 finger tap continues</p><br><p>1 finger swipe UP to change UP the value of a currently active setting</p><br><p>1 finger swipe DOWN to change DOWN the value of a currently active setting</p><br><p>3 finger swipe LEFT/RIGHT changes home screen (note chirp audio feedback before VoiceOver proceeds)</p><br><p>2 finger swipe DOWN continues reading from the current point</p><br><p>1 finger touch as a pointer to read current touch area</p><br><p>ROTOR gesture (like a physical dial motion), twist with thumb and finger, again and again; in combination with 1 finger swipe UP to change UP the value of a currently active setting</p><br><p>touch top of screen status line to + 3 finger swipe UP to activate control centre</p><br><p>2 finger swipe LEFT/RIGHT to move between controls</p><br><p>2 finger scrub gesture LEFT+RIGHT+ to return (go back) to home screen</p><br><p>2 finger double tap toggles VoiceOver speech on/off</p><br><p>3 finger triple tap toggles screen curtain (privacy) on/off</p><br><p>distinction between soft swipe and hard swipe</p><br><p><br></p><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p>Thank you Miriam and Sean for introducing us to the iOS VoiceOver gesture interface for iPhone.</p><br><p>And thank you for listening.</p><p>Do subscribe to and share the podcast.</p><p>And look out for more episodes of Design Talk.</p><br><p>Thanks to Ruth Campion for sound editing</p><p>The music used was EzaOne – Supernova, released by the Argofox label under a CC BY license.</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0024 - Design Thinking - NCBI Panel discussion</title>
			<itunes:title>0024 - Design Thinking - NCBI Panel discussion</itunes:title>
			<pubDate>Mon, 04 Jan 2021 12:00:36 GMT</pubDate>
			<itunes:duration>31:28</itunes:duration>
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			<itunes:subtitle>A conversation about the why, the what, and the how of digital accessibility with Sean Doran, Brian Manning, and Miriam Kelly</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>24</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1644595452285-cdd0550839d66d2fb2c40cbe34ac3d39.jpeg"/>
			<description><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><p>David Fitzgerald&nbsp;</p><br><p>Guests:&nbsp;</p><p>Sean Dorn</p><p>Brian Manning</p><p>Miriam Kelly</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><p>-----</p><br><p>[Allen]&nbsp;</p><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone, because we shouldn’t need to compromise between usability and accessibility.</p><p>I’m Allen</p><br><p>[David]&nbsp;</p><p>And I’m David</p><p>And we’d like to welcome…</p><br><p>Sean Doran, Brian Manning, and Miriam Kelly&nbsp;</p><p>From the NCBI, the National Council for the Blind Ireland.</p><p>First, would you like to say a little about yourselves?</p><br><p>[Sean Doran]</p><br><p>[Brian Manning]</p><br><p>[Miriam Kelly]</p><br><p>[David]</p><p>Perhaps to start, can you introduce us to some real users’ needs and how new assistive technologies are helping people do more in the world?</p><br><p>Question areas…&nbsp;</p><p>[note - we won't be able to cover them all]</p><br><p>•Talk about recent advancements in accessibility technologies</p><p>•What is the regulatory requirement?</p><p>•What are the biggest challenges facing users? (everything going online must be a big issue, i.e. government services, banking, telecommunications, billing for anything and everything)</p><p>•How should we evaluate an app for different levels of accessibility use?</p><p>•Comment on the challenge of making the case for accessibility in apps, web services from day one.</p><p>•How tough is the disability audience for suppliers to satisfy? How do you get them on-side?</p><p>•How deep does access need to go?</p><p>•Comment on customer facing organisations where accessibility is a core value?</p><p>•What tech roles are feasible for a visually impaired employee?</p><p>•Your involvement in evaluating new technologies and then training and supporting users?</p><p>•Are you ever invited in the to the design process at an early stage?</p><p>•What practical access-skills do designers need to test the features and judge accessibility function/performance?</p><p>•Any advice on how to make accessibility designing integral to the development lifecycle for all kinds of products, services and the internet?</p><p>•Can you suggest good practice design principles, in addition to the fundamental elements like labelling things?&nbsp;</p><p>•Are there good practices for the number of elements to keyboard tab through per page/screen?&nbsp;</p><p>•What does a resilient workflow on a page/screen? What about keeping to a coherent design language from page to page?</p><p>•You’ve talked about voice-over and screen readers. Is voice control becoming more useful or reliable?</p><p>•With the move to WFH are video conferencing tools like Zoom and Teams usable?</p><br><p><br></p><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><br><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, for it to be posted and published as a podcast available from wherever people get their podcasts.&nbsp;</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins&nbsp;</p><p>David Fitzgerald&nbsp;</p><br><p>Guests:&nbsp;</p><p>Sean Dorn</p><p>Brian Manning</p><p>Miriam Kelly</p><br><p>Post-Production:</p><p>Ruth Campion</p><p>Allen Higgins</p><p>-----</p><br><p>[Allen]&nbsp;</p><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone, because we shouldn’t need to compromise between usability and accessibility.</p><p>I’m Allen</p><br><p>[David]&nbsp;</p><p>And I’m David</p><p>And we’d like to welcome…</p><br><p>Sean Doran, Brian Manning, and Miriam Kelly&nbsp;</p><p>From the NCBI, the National Council for the Blind Ireland.</p><p>First, would you like to say a little about yourselves?</p><br><p>[Sean Doran]</p><br><p>[Brian Manning]</p><br><p>[Miriam Kelly]</p><br><p>[David]</p><p>Perhaps to start, can you introduce us to some real users’ needs and how new assistive technologies are helping people do more in the world?</p><br><p>Question areas…&nbsp;</p><p>[note - we won't be able to cover them all]</p><br><p>•Talk about recent advancements in accessibility technologies</p><p>•What is the regulatory requirement?</p><p>•What are the biggest challenges facing users? (everything going online must be a big issue, i.e. government services, banking, telecommunications, billing for anything and everything)</p><p>•How should we evaluate an app for different levels of accessibility use?</p><p>•Comment on the challenge of making the case for accessibility in apps, web services from day one.</p><p>•How tough is the disability audience for suppliers to satisfy? How do you get them on-side?</p><p>•How deep does access need to go?</p><p>•Comment on customer facing organisations where accessibility is a core value?</p><p>•What tech roles are feasible for a visually impaired employee?</p><p>•Your involvement in evaluating new technologies and then training and supporting users?</p><p>•Are you ever invited in the to the design process at an early stage?</p><p>•What practical access-skills do designers need to test the features and judge accessibility function/performance?</p><p>•Any advice on how to make accessibility designing integral to the development lifecycle for all kinds of products, services and the internet?</p><p>•Can you suggest good practice design principles, in addition to the fundamental elements like labelling things?&nbsp;</p><p>•Are there good practices for the number of elements to keyboard tab through per page/screen?&nbsp;</p><p>•What does a resilient workflow on a page/screen? What about keeping to a coherent design language from page to page?</p><p>•You’ve talked about voice-over and screen readers. Is voice control becoming more useful or reliable?</p><p>•With the move to WFH are video conferencing tools like Zoom and Teams usable?</p><br><p><br></p><p>[Closing comments]&nbsp;</p><p>…</p><br><p>[Thank the panel and guests]&nbsp;</p><br><p><br></p><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><br><p>By taking part you are entering a verbal agreement giving permission for your voice to be recorded, for the recording to be edited, for it to be posted and published as a podcast available from wherever people get their podcasts.&nbsp;</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0023 - Design Thinking - NearForm on Inclusive Design with Matt Obee and Jack Clark</title>
			<itunes:title>0023 - Design Thinking - NearForm on Inclusive Design with Matt Obee and Jack Clark</itunes:title>
			<pubDate>Sun, 03 Jan 2021 12:00:23 GMT</pubDate>
			<itunes:duration>28:07</itunes:duration>
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			<acast:episodeUrl>nearform-inclusive-design</acast:episodeUrl>
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			<itunes:subtitle>Talking about design for inclusion and accessibility first</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>23</itunes:episode>
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			<description><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins [host interview]</p><p>David Fitzgerald [host interview]</p><p>Michele Mann [audience engagement]</p><br><p>Guests:&nbsp;</p><p>Matt Obee</p><p>Jack Clark</p><p>-----</p><p>[DF] Our guests today are&nbsp;</p><p>Matt Obee – Senior Product Designer</p><p>and</p><p>Jack Clark – Software Engineer</p><p>Both Matt and Jack work in NearForm, the digital product and service development company.&nbsp;</p><p>Headquartered in Waterford, Ireland, with people working around the world.</p><p>NearForm was the company selected to develop and maintain Ireland’s Covid-19 app.</p><br><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone.</p><p>Inspired by the statement: "We don't need to compromise between usability and access - it can be Yes And"</p><br><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins [host interview]</p><p>David Fitzgerald [host interview]</p><p>Michele Mann [audience engagement]</p><br><p>Guests:&nbsp;</p><p>Matt Obee</p><p>Jack Clark</p><p>-----</p><p>[DF] Our guests today are&nbsp;</p><p>Matt Obee – Senior Product Designer</p><p>and</p><p>Jack Clark – Software Engineer</p><p>Both Matt and Jack work in NearForm, the digital product and service development company.&nbsp;</p><p>Headquartered in Waterford, Ireland, with people working around the world.</p><p>NearForm was the company selected to develop and maintain Ireland’s Covid-19 app.</p><br><p>In this series of talks we will be focusing on inclusive design, designing for access for everyone.</p><p>Inspired by the statement: "We don't need to compromise between usability and access - it can be Yes And"</p><br><p>Acknowledgements</p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><br><p>Appendix - Notes and sources</p><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0)</p><p>This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0021 - Design Thinking - From Empathy to Design for All with Tina Lowe</title>
			<itunes:title>0021 - Design Thinking - From Empathy to Design for All with Tina Lowe</itunes:title>
			<pubDate>Fri, 01 Jan 2021 12:00:26 GMT</pubDate>
			<itunes:duration>6:05</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>from-empathy-to-design-for-all</acast:episodeUrl>
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			<itunes:subtitle>What does ‘design empathy’ mean for the designer?</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>21</itunes:episode>
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			<description><![CDATA[<p>In this episode Tina Lowe and I continue our talk about the idea of designer empathy and the goal of making designs for all.</p><br><p>-----</p><p>Discussion touching on:</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’ve heard about empathy for design, what does that mean for the designer?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you point to good designs in the world?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Will we always have to struggle, to navigate our way about the built environment, whether digital or physical?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technologies have changed and improved your world?</p><br><p><strong>Acknowledgements</strong></p><p>Music by Argofox (CC-BY license)</p><p><a href="https://soundcloud.com/argofox/ezaone-supernova" rel="noopener noreferrer" target="_blank">https://soundcloud.com/argofox/ezaone-supernova</a></p><br><p>(EzaOne - Supernova:&nbsp;<a href="https://youtu.be/xZDYu5azS-c" rel="noopener noreferrer" target="_blank">youtu.be/xZDYu5azS-c</a>)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode Tina Lowe and I continue our talk about the idea of designer empathy and the goal of making designs for all.</p><br><p>-----</p><p>Discussion touching on:</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;We’ve heard about empathy for design, what does that mean for the designer?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Can you point to good designs in the world?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Will we always have to struggle, to navigate our way about the built environment, whether digital or physical?</p><p>●&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What technologies have changed and improved your world?</p><br><p><strong>Acknowledgements</strong></p><p>Music by Argofox (CC-BY license)</p><p><a href="https://soundcloud.com/argofox/ezaone-supernova" rel="noopener noreferrer" target="_blank">https://soundcloud.com/argofox/ezaone-supernova</a></p><br><p>(EzaOne - Supernova:&nbsp;<a href="https://youtu.be/xZDYu5azS-c" rel="noopener noreferrer" target="_blank">youtu.be/xZDYu5azS-c</a>)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0020 - From Design Thinking to Inclusive Design</title>
			<itunes:title>0020 - From Design Thinking to Inclusive Design</itunes:title>
			<pubDate>Fri, 01 Jan 2021 10:00:16 GMT</pubDate>
			<itunes:duration>10:18</itunes:duration>
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			<acast:episodeUrl>0020-from-inclusive-design-to-design-thinking</acast:episodeUrl>
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			<itunes:subtitle>The links between design thinking and universal design</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>2</itunes:season>
			<itunes:episode>20</itunes:episode>
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			<description><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins</p><br><p>Guest:&nbsp;</p><p>Tina Lowe</p><br><p>In this episode Tina Lowe (UCD Campus Accessibility Officer) and I talk about the links design thinking and universal design.&nbsp;</p><p>We also talk about the idea of empathy and how to spark design awareness in others.</p><p>-----</p><p>Discussion touching on:</p><p>●What is design thinking?</p><p>●Why do you consider inclusive design to be an essential part of the design process?</p><p>●Who benefits from inclusive design?</p><p>●What is design empathy?&nbsp;</p><p>●How can you spark design awareness in others?</p><br><p><strong>Notes:</strong></p><p>The season cover art is adapted from “Try to Accommodate Everyone!”, an image of anthropometric ranges for a wheelchair user and small persons (used under Fair Use) from page 44 of the Humanscale 4/5/6 design guides created by Niels&nbsp;Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><p>The Humanscale design books and selector guides were out of print and unavailable for many years. A reissue of the resource kit was funded on Kickstarter in 2018, organised by IA Collaborative (Chicago, IL)&nbsp;</p><p>https://humanscalemanual.com</p><p>https://iacollaborative.com/about/</p><br><p><strong>Acknowledgements</strong></p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Cover Art&nbsp;</p><p>Title: Graphic treatment of Humanscale Blueprint – Try to Accommodate Everyone!</p><p>Artist: Allen Higgins&nbsp;</p><p>Source: Humanscale.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hosts:&nbsp;</p><p>Allen Higgins</p><br><p>Guest:&nbsp;</p><p>Tina Lowe</p><br><p>In this episode Tina Lowe (UCD Campus Accessibility Officer) and I talk about the links design thinking and universal design.&nbsp;</p><p>We also talk about the idea of empathy and how to spark design awareness in others.</p><p>-----</p><p>Discussion touching on:</p><p>●What is design thinking?</p><p>●Why do you consider inclusive design to be an essential part of the design process?</p><p>●Who benefits from inclusive design?</p><p>●What is design empathy?&nbsp;</p><p>●How can you spark design awareness in others?</p><br><p><strong>Notes:</strong></p><p>The season cover art is adapted from “Try to Accommodate Everyone!”, an image of anthropometric ranges for a wheelchair user and small persons (used under Fair Use) from page 44 of the Humanscale 4/5/6 design guides created by Niels&nbsp;Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)</p><p>The Humanscale design books and selector guides were out of print and unavailable for many years. A reissue of the resource kit was funded on Kickstarter in 2018, organised by IA Collaborative (Chicago, IL)&nbsp;</p><p>https://humanscalemanual.com</p><p>https://iacollaborative.com/about/</p><br><p><strong>Acknowledgements</strong></p><p>Music by Argofox (CC-BY license)</p><p>https://soundcloud.com/argofox/ezaone-supernova</p><p>(EzaOne - Supernova: youtu.be/xZDYu5azS-c)</p><p>Title: “Eza One - Supernova”</p><p>Artist: “Argofox”</p><p>Source: “https://soundcloud.com/argofox/ezaone-supernova”</p><p>License: “CC BY”</p><br><p>Cover Art&nbsp;</p><p>Title: Graphic treatment of Humanscale Blueprint – Try to Accommodate Everyone!</p><p>Artist: Allen Higgins&nbsp;</p><p>Source: Humanscale.pptx</p><p>License: CC BY-NC-SA 4.0</p><br><p>Podcast License</p><p>Design Talk (dot IE) CC BY-NC-SA 4.0&nbsp;</p><p>The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0016 - The Metaphysics of Games Part 2</title>
			<itunes:title>0016 - The Metaphysics of Games Part 2</itunes:title>
			<pubDate>Tue, 16 Jun 2020 09:11:31 GMT</pubDate>
			<itunes:duration>26:32</itunes:duration>
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			<acast:episodeUrl>the-metaphysics-of-games-part-2</acast:episodeUrl>
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			<itunes:subtitle>Work, Games, Play - Ideas from the pre-modern to industrial age</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>16</itunes:episode>
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			<description><![CDATA[<p>Welcome to this extended seminar with Donncha Kavanagh on the history and Metaphysics of Games, Play &amp; Fun.</p><p>In the next couple of episodes Donncha will talk about the background, key ideas, concepts and theories surrounding the role of games and play in human society.</p><br><p>In part 2 Donncha juxtaposes the split between work and play as distinct domains of human character (good and bad; valued versus vulgar); and the modern era’s increasingly unashamed appreciation for leisure.&nbsp;</p><br><p>Modernity; contemporary and post-modern treatment of games and play. From theorising games and play as the genesis of human culture – homo ludens – through to the contemporary move to employ the mechanics of games and play in purely utilitarian applications, the psycho-physiological application of games and play experience for behavioural control, profit and production.</p><br><p><br></p><p>Thank you for listening to Design Talk.</p><p>The music used is Tired Traveler On The Way Home by Andrew Codeman…</p><p>…and Jimmy’s Jam from Ampletunes.&nbsp;</p><p>For licence and other information see the show notes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><br><p>1) Title: Tired traveler on the way to home</p><p>Artist: Andrew Codeman</p><p>Licence: Creative Commons - Attribution 4.0 International (CC BY 4.0)</p><p>Source: https://bit.ly/2yTIHv4​ (AndrewCodeman_TiredTravelerOnTheWayHome_2018.mp3)</p><br><p>2) Title: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: https://ampletunes.com/downloads (Soul | Funk)</p><p>License: Ampletunes Free License; "Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Blue Sky Thinking</p><p>Artist: Allen Higgins</p><p>Source: A collage: photo of Donncha Kavanagh used with permission; “Cloud with ladders” used under Fair Use, non-commercial: stock image clip art from Microsoft PowerPoint "New" 23 Dec 15:15 2021); font used “Silom”.</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to this extended seminar with Donncha Kavanagh on the history and Metaphysics of Games, Play &amp; Fun.</p><p>In the next couple of episodes Donncha will talk about the background, key ideas, concepts and theories surrounding the role of games and play in human society.</p><br><p>In part 2 Donncha juxtaposes the split between work and play as distinct domains of human character (good and bad; valued versus vulgar); and the modern era’s increasingly unashamed appreciation for leisure.&nbsp;</p><br><p>Modernity; contemporary and post-modern treatment of games and play. From theorising games and play as the genesis of human culture – homo ludens – through to the contemporary move to employ the mechanics of games and play in purely utilitarian applications, the psycho-physiological application of games and play experience for behavioural control, profit and production.</p><br><p><br></p><p>Thank you for listening to Design Talk.</p><p>The music used is Tired Traveler On The Way Home by Andrew Codeman…</p><p>…and Jimmy’s Jam from Ampletunes.&nbsp;</p><p>For licence and other information see the show notes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><br><p>1) Title: Tired traveler on the way to home</p><p>Artist: Andrew Codeman</p><p>Licence: Creative Commons - Attribution 4.0 International (CC BY 4.0)</p><p>Source: https://bit.ly/2yTIHv4​ (AndrewCodeman_TiredTravelerOnTheWayHome_2018.mp3)</p><br><p>2) Title: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: https://ampletunes.com/downloads (Soul | Funk)</p><p>License: Ampletunes Free License; "Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Blue Sky Thinking</p><p>Artist: Allen Higgins</p><p>Source: A collage: photo of Donncha Kavanagh used with permission; “Cloud with ladders” used under Fair Use, non-commercial: stock image clip art from Microsoft PowerPoint "New" 23 Dec 15:15 2021); font used “Silom”.</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>0015 - The Metaphysics of Games Part 1</title>
			<itunes:title>0015 - The Metaphysics of Games Part 1</itunes:title>
			<pubDate>Mon, 15 Jun 2020 18:58:00 GMT</pubDate>
			<itunes:duration>28:33</itunes:duration>
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			<acast:episodeUrl>the-metaphysics-of-games-part-1</acast:episodeUrl>
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			<itunes:subtitle>Work, Games, Play - Ideas from the pre-modern to industrial age</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>15</itunes:episode>
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			<description><![CDATA[<p>Welcome to this extended seminar with Donncha Kavanagh on the history and Metaphysics&nbsp;of Games, Play &amp; Fun.</p><p>In the next couple of episodes Donncha will talk about the background, key ideas, concepts and theories surrounding the role of games and play in human society.</p><br><p>In part 1</p><p>In part 1 Donncha develops a brief history of influential ideas surrounding the ideal of work and the role of play in human culture.</p><p>Pleasure and play as sin, the protestant reformation, and the centrality of a work versus leisure shaping the ethics of utlilitarianism, capitalism, and labour movements.&nbsp;</p><br><p>From the ancient to the classical period of European history – thinking on values attached to games and play in everyday life.</p><p>We see Shifting conceptulisations of the status of games and play from the late classical to early Industrial eras.</p><p>Contrasting changing beliefs of what is pious, worthy, good, and valuable; social-value distinctions between work and play.</p><br><p>Thank you for listening to Design Talk.</p><p>The music used is Tired Traveler On The Way Home by Andrew Codeman…</p><p>…and Jimmy’s Jam from Ampletunes.&nbsp;</p><p>For licence and other information see the show notes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>1) Title: Tired traveler on the way to home</p><p>Artist: Andrew Codeman</p><p>Licence: Creative Commons - Attribution 4.0 International (CC BY 4.0)</p><p>Source: https://bit.ly/2yTIHv4​ (AndrewCodeman_TiredTravelerOnTheWayHome_2018.mp3)</p><br><p>2) Title: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: https://ampletunes.com/downloads (Soul | Funk)</p><p>License: Ampletunes Free License; "Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Blue Sky Thinking</p><p>Artist: Allen Higgins</p><p>Source: A collage: photo of Donncha Kavanagh used with permission; “Cloud with ladders” used under Fair Use, non-commercial: stock image clip art from Microsoft PowerPoint "New" 23 Dec 15:15 2021); font used “Silom”.</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to this extended seminar with Donncha Kavanagh on the history and Metaphysics&nbsp;of Games, Play &amp; Fun.</p><p>In the next couple of episodes Donncha will talk about the background, key ideas, concepts and theories surrounding the role of games and play in human society.</p><br><p>In part 1</p><p>In part 1 Donncha develops a brief history of influential ideas surrounding the ideal of work and the role of play in human culture.</p><p>Pleasure and play as sin, the protestant reformation, and the centrality of a work versus leisure shaping the ethics of utlilitarianism, capitalism, and labour movements.&nbsp;</p><br><p>From the ancient to the classical period of European history – thinking on values attached to games and play in everyday life.</p><p>We see Shifting conceptulisations of the status of games and play from the late classical to early Industrial eras.</p><p>Contrasting changing beliefs of what is pious, worthy, good, and valuable; social-value distinctions between work and play.</p><br><p>Thank you for listening to Design Talk.</p><p>The music used is Tired Traveler On The Way Home by Andrew Codeman…</p><p>…and Jimmy’s Jam from Ampletunes.&nbsp;</p><p>For licence and other information see the show notes.</p><br><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>1) Title: Tired traveler on the way to home</p><p>Artist: Andrew Codeman</p><p>Licence: Creative Commons - Attribution 4.0 International (CC BY 4.0)</p><p>Source: https://bit.ly/2yTIHv4​ (AndrewCodeman_TiredTravelerOnTheWayHome_2018.mp3)</p><br><p>2) Title: Jimmy's Jam</p><p>Artist: Ampletunes</p><p>Source: https://ampletunes.com/downloads (Soul | Funk)</p><p>License: Ampletunes Free License; "Ampletunes was created to provide you with royalty free music absolutely free of charge"</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: Blue Sky Thinking</p><p>Artist: Allen Higgins</p><p>Source: A collage: photo of Donncha Kavanagh used with permission; “Cloud with ladders” used under Fair Use, non-commercial: stock image clip art from Microsoft PowerPoint "New" 23 Dec 15:15 2021); font used “Silom”.</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0014 - Unboxing Spiel with Sane Whelan - Epilogue</title>
			<itunes:title>0014 - Unboxing Spiel with Sane Whelan - Epilogue</itunes:title>
			<pubDate>Sun, 14 Jun 2020 11:00:28 GMT</pubDate>
			<itunes:duration>6:24</itunes:duration>
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			<acast:episodeUrl>unboxing-spiel-the-epilogue</acast:episodeUrl>
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			<itunes:subtitle>Final thoughts and wrap-up</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>14</itunes:episode>
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			<description><![CDATA[<p>Welcome to Unboxing Spiel. The Epilogue.</p><br><p>Thank you for listening </p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Unboxing Spiel. The Epilogue.</p><br><p>Thank you for listening </p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0013 - Unboxing Spiel with Sane Whelan - Part 3</title>
			<itunes:title>0013 - Unboxing Spiel with Sane Whelan - Part 3</itunes:title>
			<pubDate>Sat, 13 Jun 2020 11:00:05 GMT</pubDate>
			<itunes:duration>16:38</itunes:duration>
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			<acast:episodeUrl>unboxing-spiel-part-3</acast:episodeUrl>
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			<itunes:subtitle>Player Value</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>13</itunes:episode>
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			<description><![CDATA[<p>Welcome to Unboxing Spiel. Part Three: Player Value.</p><br><p>Thank you for listening.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Unboxing Spiel. Part Three: Player Value.</p><br><p>Thank you for listening.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0012 - Unboxing Spiel with Sane Whelan - Part 2</title>
			<itunes:title>0012 - Unboxing Spiel with Sane Whelan - Part 2</itunes:title>
			<pubDate>Fri, 12 Jun 2020 11:00:49 GMT</pubDate>
			<itunes:duration>27:05</itunes:duration>
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			<acast:episodeUrl>unboxing-spiel-part-2</acast:episodeUrl>
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			<itunes:subtitle>KICKSTARTER</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>12</itunes:episode>
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			<description><![CDATA[<p>Welcome to Unboxing Spiel. Part Two: KICKSTARTER.</p><p>We talk about:</p><p>The boardgame ‘Sell Sheet’</p><p>Breaking Games – sell sheet and prototype</p><p>Publisher contacts</p><p>The question of whether to self-publish or growdfund it via Kickstarter pledges?</p><p>Royalty versus MSRP?</p><p>Making video, CGI, playthrough, instructions, explaining strategy etc.</p><p>What do you need for a Kickstarter campaign?</p><p>What is your print run going to be?</p><p>Who else to involve? Outsourcing manufacturer, marketing, post campaign provider (BackerKit) for logistics, post-release…</p><p>Kickstarter say “if you think you’re ready for Kickstarter, you’re not ready!”</p><p>300 to 500 relevant email addresses.</p><p>&nbsp;</p><p>Thank you for listening to Unboxing Spiel.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Unboxing Spiel. Part Two: KICKSTARTER.</p><p>We talk about:</p><p>The boardgame ‘Sell Sheet’</p><p>Breaking Games – sell sheet and prototype</p><p>Publisher contacts</p><p>The question of whether to self-publish or growdfund it via Kickstarter pledges?</p><p>Royalty versus MSRP?</p><p>Making video, CGI, playthrough, instructions, explaining strategy etc.</p><p>What do you need for a Kickstarter campaign?</p><p>What is your print run going to be?</p><p>Who else to involve? Outsourcing manufacturer, marketing, post campaign provider (BackerKit) for logistics, post-release…</p><p>Kickstarter say “if you think you’re ready for Kickstarter, you’re not ready!”</p><p>300 to 500 relevant email addresses.</p><p>&nbsp;</p><p>Thank you for listening to Unboxing Spiel.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by Omar Flores ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the Unsplash License)&nbsp;</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0011 - Unboxing Spiel with Sane Whelan - Part 1</title>
			<itunes:title>0011 - Unboxing Spiel with Sane Whelan - Part 1</itunes:title>
			<pubDate>Thu, 11 Jun 2020 11:00:30 GMT</pubDate>
			<itunes:duration>20:18</itunes:duration>
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			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>unboxing-spiel-part-1</acast:episodeUrl>
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			<itunes:subtitle>Essen</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>11</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1640102667519-ca99c21229c2eb6581600a28490735d0.jpeg"/>
			<description><![CDATA[<p>Welcome to Unboxing Spiel. Part One: Essen.</p><p>In the next couple of episodes Shane Whelan and I talk about the business of traditional non-digital games.</p><p>The role of game trade fairs.&nbsp;</p><p>In particular, Spiel at Essen Messe, Germany.</p><p>The impact of Kickstarter</p><p>How to find a publisher.</p><p>Being an indie tabletop developer - going from prototype to getting published...</p><br><p>Thank you for listening to Unboxing Spiel.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by <a href="https://unsplash.com/@__itsflores" rel="noopener noreferrer" target="_blank">Omar Flores</a> ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the&nbsp;<a href="https://unsplash.com/license" rel="noopener noreferrer" target="_blank">Unsplash License</a>)</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to Unboxing Spiel. Part One: Essen.</p><p>In the next couple of episodes Shane Whelan and I talk about the business of traditional non-digital games.</p><p>The role of game trade fairs.&nbsp;</p><p>In particular, Spiel at Essen Messe, Germany.</p><p>The impact of Kickstarter</p><p>How to find a publisher.</p><p>Being an indie tabletop developer - going from prototype to getting published...</p><br><p>Thank you for listening to Unboxing Spiel.</p><p>&nbsp;</p><p>The music used is “Sorry” by Comfort Fit.&nbsp;</p><p>&nbsp;</p><p>Acknowledgements</p><br><p>Music&nbsp;</p><p>Title: Sorry (from the album "Forget And Remember"")</p><p>Artist: Comfort Fit</p><p>Source: https://freemusicarchive.org/music/Comfort_Fit</p><p>License: CC BY-NC-ND 3.0 DE (Namensnennung - Nicht-kommerziell - Keine Bearbeitung 3.0 Deutschland). Attribution-Noncommercial-No Derivative Works 3.0 Germany: http://creativecommons.org/licenses/by-nc-nd/3.0/de/</p><p>&nbsp;</p><p>&nbsp;</p><p>Cover Art&nbsp;</p><p>Title: The Game Wall Poster (collage using personal photos with permission and image by <a href="https://unsplash.com/@__itsflores" rel="noopener noreferrer" target="_blank">Omar Flores</a> ("omar-flores-lQT_bOWtysE-unsplash.jpg" Free to use under the&nbsp;<a href="https://unsplash.com/license" rel="noopener noreferrer" target="_blank">Unsplash License</a>)</p><p>Artist: Allen Higgins</p><p>Source: Whelan_UnboxingSpielPart1.jpg</p><p>License: CC BY-NC-SA 4.0</p><p>&nbsp;</p><p>Podcast License</p><p>Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0010 - The Game Chat with Ruth and Allen</title>
			<itunes:title>0010 - The Game Chat with Ruth and Allen</itunes:title>
			<pubDate>Wed, 10 Jun 2020 11:00:02 GMT</pubDate>
			<itunes:duration>9:42</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/5fda353b5f9eb72404a5200f/e/5ff238fab9ab787d75f58308/media.mp3" length="6012807" type="audio/mpeg"/>
			<guid isPermaLink="false">5ff238fab9ab787d75f58308</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://www.designtalk.ie/2021/01/four-games-i-will-play-again.html</link>
			<acast:episodeId>5ff238fab9ab787d75f58308</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>the-four-games-exercise</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsTpVQU23eEbs8bmAg3iZL3eis6zOwN5RLwhlDfmz1rraTdyTFwoIVLGQTVAOr4/iyQ4brshCIOCrhvRL8xSCFj1I7B+zehxy5GaG7V4/Jj2Qk+m0nJcm1W9dmMSw1yf/K]]></acast:settings>
			<itunes:subtitle>The four games exercise - four games I will play again</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>10</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1641483487708-34a4d7c84792360f5c847e357af338d8.jpeg"/>
			<description><![CDATA[<p>In this session we play the "Four Games" exercise.</p><p>The exercise simply involves responding to the statement (think of it as a question) in which you choose and then talk about and explain why you will play four chosen games again:</p><ol><li>a card or board game</li><li>a video game</li><li>a physical sports game</li><li>and a business gamification</li></ol><p>We'll provide some pointers for running the exercise yourself at the end of the podcast.</p><br><p>[recording of Ruth and Allen's discussion]</p><p>Our goal with the "Four Games" exercise is to start a process of thinking about games in a deep way. We start by reflecting on some games that are personal to you. Get you to talk about some games that remain (or were) influential in your life.&nbsp;</p><p>I'm pretty certain we will all learn something new and we will start playing with the topic itself. What makes a game a game? Does a game have to be fun? When is a game? What makes a game different from other parts of life? Why do we play games? What do games add to life? What is game's role in society? Are even single player games social? These and many more questions.</p><p>If you're going to run the exercise yourself we recommend preparing by writing a short letter to a friend that answers the four prompts. Think of it as a script, written as a conversation, as if you are preparing to record the talk for our next podcast. But, and this is important, the script is just a way preparing yourself. We don't actually want you to read it it out. That approach tends to suck the spontaneity and liveliness out of speech. Do the prep, underline or highlight keywords, then find a friend to ask the questions. Your thoughts will flow, and it will be much more interesting for your audience to listen to later. Sure, you'll make some mistakes but it'll be more fun. Plus you can always edit it in post-production with Audacity or some other tool.</p><br><p><strong>Acknowledgement/Credits:</strong></p><p>Music mix Cold Funk - Funkorama by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/</p><p>Artist: http://incompetech.com/</p><br><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0). This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this session we play the "Four Games" exercise.</p><p>The exercise simply involves responding to the statement (think of it as a question) in which you choose and then talk about and explain why you will play four chosen games again:</p><ol><li>a card or board game</li><li>a video game</li><li>a physical sports game</li><li>and a business gamification</li></ol><p>We'll provide some pointers for running the exercise yourself at the end of the podcast.</p><br><p>[recording of Ruth and Allen's discussion]</p><p>Our goal with the "Four Games" exercise is to start a process of thinking about games in a deep way. We start by reflecting on some games that are personal to you. Get you to talk about some games that remain (or were) influential in your life.&nbsp;</p><p>I'm pretty certain we will all learn something new and we will start playing with the topic itself. What makes a game a game? Does a game have to be fun? When is a game? What makes a game different from other parts of life? Why do we play games? What do games add to life? What is game's role in society? Are even single player games social? These and many more questions.</p><p>If you're going to run the exercise yourself we recommend preparing by writing a short letter to a friend that answers the four prompts. Think of it as a script, written as a conversation, as if you are preparing to record the talk for our next podcast. But, and this is important, the script is just a way preparing yourself. We don't actually want you to read it it out. That approach tends to suck the spontaneity and liveliness out of speech. Do the prep, underline or highlight keywords, then find a friend to ask the questions. Your thoughts will flow, and it will be much more interesting for your audience to listen to later. Sure, you'll make some mistakes but it'll be more fun. Plus you can always edit it in post-production with Audacity or some other tool.</p><br><p><strong>Acknowledgement/Credits:</strong></p><p>Music mix Cold Funk - Funkorama by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/</p><p>Artist: http://incompetech.com/</p><br><p>The `Design Talk dot ie’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0&nbsp;creative commons license (aka CC BY-NC-SA 4.0). This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0007 - The Game Chat with Ruth and Allen</title>
			<itunes:title>0007 - The Game Chat with Ruth and Allen</itunes:title>
			<pubDate>Sun, 07 Jun 2020 11:00:41 GMT</pubDate>
			<itunes:duration>6:06</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://www.designtalk.ie</link>
			<acast:episodeId>602025fdbb48c5162bb87242</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>0007-game-chat-design-lenses-and-theories</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsTpVQU23eEbs8bmAg3iZL3eis6zOwN5RLwhlDfmz1rrbSoXqwiAG41mvulOoC8U6C9LpFqJ7s+2wLikWo6mwOn6IDDwuGk4cI0v/Bdm9mQSg8Qf3BmXKFBDVT4gomaFd8]]></acast:settings>
			<itunes:subtitle>Design lenses and theories that help us craft better, more satisfying game experiences</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>7</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1641483446561-95e5f6fc4a135e66e51ee37e0c4d764c.jpeg"/>
			<description><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the some theories to help us craft better, more satisfying game experiences.</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music Cold Funk - Funkorama by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/</p><p>Artist: http://incompetech.com/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the some theories to help us craft better, more satisfying game experiences.</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music Cold Funk - Funkorama by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/</p><p>Artist: http://incompetech.com/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0006 - The Game Chat with Ruth and Allen</title>
			<itunes:title>0006 - The Game Chat with Ruth and Allen</itunes:title>
			<pubDate>Sat, 06 Jun 2020 11:00:20 GMT</pubDate>
			<itunes:duration>11:06</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/5fda353b5f9eb72404a5200f/e/602005f2fce3aa4c8cb1730a/media.mp3" length="6853819" type="audio/mpeg"/>
			<guid isPermaLink="false">602005f2fce3aa4c8cb1730a</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://www.designtalk.ie</link>
			<acast:episodeId>602005f2fce3aa4c8cb1730a</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>0006-game-chat-player-designer-audience</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsTpVQU23eEbs8bmAg3iZL3eis6zOwN5RLwhlDfmz1rrYDNrFA7kT/yFdxvSlgblGt3pWh0qBdbhyvuXIdI+I6wsH5xJjbeJMOShfxB6zAJIKabSvjFOr05ov6Op1cwJwP]]></acast:settings>
			<itunes:subtitle>The game world taking place outside of a game: Player+Designer+Audience</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>6</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1641483387229-48a6afbac9ca3634096db635ca4afd16.jpeg"/>
			<description><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the game world taking place outside of a game, involving friends and communities of players. We also touch on the dynamics between design, designer and audience.</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek&nbsp;used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the game world taking place outside of a game, involving friends and communities of players. We also touch on the dynamics between design, designer and audience.</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek&nbsp;used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0004 - The Game Chat with Ruth and Allen</title>
			<itunes:title>0004 - The Game Chat with Ruth and Allen</itunes:title>
			<pubDate>Thu, 04 Jun 2020 11:00:57 GMT</pubDate>
			<itunes:duration>5:21</itunes:duration>
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			<guid isPermaLink="false">60202ee7f685dd0aa7d587cd</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://www.designtalk.ie</link>
			<acast:episodeId>60202ee7f685dd0aa7d587cd</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>0007-game-chat-art-model-animation-environment-audio-pipelin</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsTpVQU23eEbs8bmAg3iZL3eis6zOwN5RLwhlDfmz1rrYH5P1mFn1yKL67ZG7UpRrUFk5JAhX2HEKg9vEYUjNERHC+/KimLwlzaWL1qNmh8Mxnqa579EsTjh4kQ3dx/PlQ]]></acast:settings>
			<itunes:subtitle>The Art Model Animation Environment Audio Pipeline</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>4</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/5fda353b5f9eb72404a5200f/1641483333603-66338dc3bc24d10cfd193101fb63e6ed.jpeg"/>
			<description><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the art model animation environment audio texture pipeline for game development</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek&nbsp;used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Recorded June 2020</p><p>Ruth Campion and Allen Higgins</p><br><p>In this game chat, Ruth and I talk about the art model animation environment audio texture pipeline for game development</p><br><p>We hope you enjoyed this game chat.&nbsp;</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek&nbsp;used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>0003 - The Game Chat with Ruth and Allen</title>
			<itunes:title>0003 - The Game Chat with Ruth and Allen</itunes:title>
			<pubDate>Wed, 03 Jun 2020 11:00:27 GMT</pubDate>
			<itunes:duration>10:49</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://www.designtalk.ie</link>
			<acast:episodeId>6017108fd5ccd861b781c5c8</acast:episodeId>
			<acast:showId>5fda353b5f9eb72404a5200f</acast:showId>
			<acast:episodeUrl>game-chat</acast:episodeUrl>
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			<itunes:subtitle>The Game Dev Pipeline</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>3</itunes:episode>
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			<description><![CDATA[<p>Recorded June 2020</p><p>A conversation between Ruth Campion and Allen Higgins</p><br><p>In this recording for the game edition of Design Talk, Ruth and I talk about the game design pipeline. Also known as the game production pipeline and the game development pipeline.</p><br><p>[conversation]</p><br><p>We hope you enjoyed this game chat.</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Recorded June 2020</p><p>A conversation between Ruth Campion and Allen Higgins</p><br><p>In this recording for the game edition of Design Talk, Ruth and I talk about the game design pipeline. Also known as the game production pipeline and the game development pipeline.</p><br><p>[conversation]</p><br><p>We hope you enjoyed this game chat.</p><p>Please do subscribe and listen to more episodes.</p><br><p>Intro/outro music by Ivan Šipek used with permission.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>0000 - Trailer - Design Talk (dot IE) </title>
			<itunes:title>0000 - Trailer - Design Talk (dot IE) </itunes:title>
			<pubDate>Fri, 01 May 2020 15:31:43 GMT</pubDate>
			<itunes:duration>1:40</itunes:duration>
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			<itunes:subtitle>We need to talk about design!</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
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			<description><![CDATA[<p>Title: 0000 – The Design Talk Trailer</p><p>Subtitle: We need to talk about design! (every podcast needs a trailer doesn’t it?)</p><p>Link: https://www.designtalk.ie</p><p>Season: 1</p><p>Episode: 0</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>Allen Higgins</p><p>Editing:</p><p>Allen Higgins</p><br><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to Design Talk!</p><br><p>(Podcast goals in a sentence)</p><p>We need to talk about design!&nbsp;</p><br><p>Recall the frustration YOU FEEL whenever THE COMPUTER SAYS NO!</p><p>The Design Talk podcast wrestles with design issues in software, games, digital technologies, and the systems that make the World.</p><br><p>This podcast is for you!</p><p>Anyone who cares about the things we make and use, and digital things in particular.</p><p>…because we are all, in some way, involved in designing.</p><p>Students, engineers, developers, modellers, artists, architects, managers, researchers.&nbsp;</p><br><p>The act of design, DESIGN-ING is one of the most impactful yet obscure domains of human action.</p><p>Assumptions surrounding users are, naturally, encoded AND built-in to the structure of any particular design.</p><p>And these assumptions can exclude and disempower people.</p><p>But designs can also empower and enhance the abilities of us all.</p><br><p>We are interested in talking about and understanding design concerns across a range of fields; "design for the wild" as Bill Buxton would say.</p><p>From game design to all things digital.</p><p>The economics of design.</p><p>Design's entanglements with regulation and standards.&nbsp;</p><p>Designing organisations, teams, outsourcing, interorganisational systems, international supply chains, logistics and more.</p><p>All are designs, and are designed in some way.</p><br><p>So, what is the essence of design and the backstory to designs we’re familiar with?</p><p>Not just the technology, objects or 'things'.&nbsp;</p><p>How does a particular design work in practice.</p><p>And how is design work itself performed.</p><p>Let’s dig into the heart of creative action, of hacking and changing the world.</p><p>Let’s hear from entrepreneurs and innovators, and uncover the politics of innovation.</p><p>The challenges of finding and building an audience, a market, of introducing the new.</p><p>The personal, social, human side to design work.</p><p>Its history;</p><p>the practice and reality of crafting:</p><p>of tinkering, making, breaking and making again;</p><p>learning through failure.</p><br><p>We hope you enjoy the first season.</p><p>Come, listen to our take on technology in stories, panels, interviews and discussions.</p><p>We really do need to talk about design!</p><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Please follow, download and listen to new episodes.</p><p>If you like the show click follow, share and tell your friends.</p><p>It would be amazing if you tell just one other person about the design talk podcast.</p><p>And get in touch if you’d like to take part in future episodes of Design Talk (dot IE).</p><br><p>-----</p><p>END</p><p>-----</p><br><p><br></p><p><strong>Acknowledgements</strong></p><br><p><em>Music&nbsp;</em></p><p>Title: Total Eclipse</p><p>Artist: Nathaniel Wyvern's</p><p>Source: https://nathanielwyvern.bandcamp.com</p><p>License: “CC BY 4.0”</p><br><p><em>Cover Art</em></p><p>Title: Design Talk (dot IE) Voices</p><p>Artist: May Higgins</p><p>Source: designtalk_handdrawn.png</p><p>License: “CC BY-NC-SA”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Title: 0000 – The Design Talk Trailer</p><p>Subtitle: We need to talk about design! (every podcast needs a trailer doesn’t it?)</p><p>Link: https://www.designtalk.ie</p><p>Season: 1</p><p>Episode: 0</p><br><p>-----</p><p>Hosts:&nbsp;</p><p>Allen Higgins</p><p>Editing:</p><p>Allen Higgins</p><br><p>-----</p><p>OPENING&nbsp;</p><p>-----</p><br><p>Welcome to Design Talk!</p><br><p>(Podcast goals in a sentence)</p><p>We need to talk about design!&nbsp;</p><br><p>Recall the frustration YOU FEEL whenever THE COMPUTER SAYS NO!</p><p>The Design Talk podcast wrestles with design issues in software, games, digital technologies, and the systems that make the World.</p><br><p>This podcast is for you!</p><p>Anyone who cares about the things we make and use, and digital things in particular.</p><p>…because we are all, in some way, involved in designing.</p><p>Students, engineers, developers, modellers, artists, architects, managers, researchers.&nbsp;</p><br><p>The act of design, DESIGN-ING is one of the most impactful yet obscure domains of human action.</p><p>Assumptions surrounding users are, naturally, encoded AND built-in to the structure of any particular design.</p><p>And these assumptions can exclude and disempower people.</p><p>But designs can also empower and enhance the abilities of us all.</p><br><p>We are interested in talking about and understanding design concerns across a range of fields; "design for the wild" as Bill Buxton would say.</p><p>From game design to all things digital.</p><p>The economics of design.</p><p>Design's entanglements with regulation and standards.&nbsp;</p><p>Designing organisations, teams, outsourcing, interorganisational systems, international supply chains, logistics and more.</p><p>All are designs, and are designed in some way.</p><br><p>So, what is the essence of design and the backstory to designs we’re familiar with?</p><p>Not just the technology, objects or 'things'.&nbsp;</p><p>How does a particular design work in practice.</p><p>And how is design work itself performed.</p><p>Let’s dig into the heart of creative action, of hacking and changing the world.</p><p>Let’s hear from entrepreneurs and innovators, and uncover the politics of innovation.</p><p>The challenges of finding and building an audience, a market, of introducing the new.</p><p>The personal, social, human side to design work.</p><p>Its history;</p><p>the practice and reality of crafting:</p><p>of tinkering, making, breaking and making again;</p><p>learning through failure.</p><br><p>We hope you enjoy the first season.</p><p>Come, listen to our take on technology in stories, panels, interviews and discussions.</p><p>We really do need to talk about design!</p><p>-----</p><p>CLOSING</p><p>-----</p><br><p>Please follow, download and listen to new episodes.</p><p>If you like the show click follow, share and tell your friends.</p><p>It would be amazing if you tell just one other person about the design talk podcast.</p><p>And get in touch if you’d like to take part in future episodes of Design Talk (dot IE).</p><br><p>-----</p><p>END</p><p>-----</p><br><p><br></p><p><strong>Acknowledgements</strong></p><br><p><em>Music&nbsp;</em></p><p>Title: Total Eclipse</p><p>Artist: Nathaniel Wyvern's</p><p>Source: https://nathanielwyvern.bandcamp.com</p><p>License: “CC BY 4.0”</p><br><p><em>Cover Art</em></p><p>Title: Design Talk (dot IE) Voices</p><p>Artist: May Higgins</p><p>Source: designtalk_handdrawn.png</p><p>License: “CC BY-NC-SA”</p><br><p>The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0</p><p>By taking part you are giving permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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