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			<title>Creating emotions in a player</title>
			<itunes:title>Creating emotions in a player</itunes:title>
			<pubDate>Mon, 28 Sep 2026 19:13:18 GMT</pubDate>
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			<itunes:subtitle><![CDATA[A lil' discussion]]></itunes:subtitle>
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			<description><![CDATA[<p>In this episode, host Queue Blom has invited her friend Adam to discuss how indie games manage to evoke emotions in their players.</p><br><p>Intro and outro made by Kasper Blom.</p><br><p>Voice clip from Disco Elysium taken from the video https://www.youtube.com/watch?v=V12Zt9209XM</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, host Queue Blom has invited her friend Adam to discuss how indie games manage to evoke emotions in their players.</p><br><p>Intro and outro made by Kasper Blom.</p><br><p>Voice clip from Disco Elysium taken from the video https://www.youtube.com/watch?v=V12Zt9209XM</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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