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		<itunes:summary><![CDATA[Beats and Bleeps is a  Podcast dedicated to video games soundtracks. There will be various guests from composers, to game designers, record label owners all to offer a unique insight.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Episode 43: Robert Frost III</title>
			<itunes:title>Episode 43: Robert Frost III</itunes:title>
			<pubDate>Fri, 03 Nov 2023 10:08:08 GMT</pubDate>
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			<description><![CDATA[<p>This weeks guest is Robert Frost III a composer and sound designer who's works include writing the soundtrack and sound effects for Joggernauts, sound design on Stray Gods as well being audio lead on the upcoming Ollie Oop. We talked about Rob getting into the games industry, developing his sound design skills and showing how you can get some lovely squeaking sounds out of a flipper.</p><br><p>You can find more out about Jamal on the following links&nbsp;<a href="https://twitter.com/HeyFrostiiie" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://robertfrostiii.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://robertfrostiii.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Bandcamp⁠⁠⁠⁠⁠</a> / <a href="https://www.linkedin.com/in/robertfrostiii/" rel="noopener noreferrer" target="_blank">⁠LinkedIn⁠</a> / <a href="https://www.tiktok.com/@heyfrostiiie" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This weeks guest is Robert Frost III a composer and sound designer who's works include writing the soundtrack and sound effects for Joggernauts, sound design on Stray Gods as well being audio lead on the upcoming Ollie Oop. We talked about Rob getting into the games industry, developing his sound design skills and showing how you can get some lovely squeaking sounds out of a flipper.</p><br><p>You can find more out about Jamal on the following links&nbsp;<a href="https://twitter.com/HeyFrostiiie" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://robertfrostiii.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://robertfrostiii.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Bandcamp⁠⁠⁠⁠⁠</a> / <a href="https://www.linkedin.com/in/robertfrostiii/" rel="noopener noreferrer" target="_blank">⁠LinkedIn⁠</a> / <a href="https://www.tiktok.com/@heyfrostiiie" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Episode 42: Jamal Green</title>
			<itunes:title>Episode 42: Jamal Green</itunes:title>
			<pubDate>Fri, 27 Oct 2023 10:39:04 GMT</pubDate>
			<itunes:duration>1:00:12</itunes:duration>
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			<description><![CDATA[<p>This weeks I talk to Jamal Green, a games composer who has worked on games such as TOEM, Skelattack, Equilinox, Bilkins Folly, Pep-Pel and many more. We talked about how Jamal got into the industry, soundtracks getting vinyl releases, Downton Abbey and I talk for far too long about my love of the band Oceansize.</p><br><p>You can check out Jamals playlist he compiled for this episode on <a href="https://open.spotify.com/playlist/6klRLtuWKtclwfp8lYZnpJ?si=6ab79aec83fe4281&amp;nd=1" rel="noopener noreferrer" target="_blank">⁠Spotify here!⁠</a></p><br><p>You can find more out about Jamal on the following links&nbsp;<a href="https://twitter.com/JamalGreenMusic" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://jamalgreenmusic.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Website⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://jamalgreen.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Bandcamp⁠⁠⁠⁠</a> / <a href="https://www.instagram.com/jamalgreenmusic" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Instagram⁠⁠⁠⁠</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Website⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This weeks I talk to Jamal Green, a games composer who has worked on games such as TOEM, Skelattack, Equilinox, Bilkins Folly, Pep-Pel and many more. We talked about how Jamal got into the industry, soundtracks getting vinyl releases, Downton Abbey and I talk for far too long about my love of the band Oceansize.</p><br><p>You can check out Jamals playlist he compiled for this episode on <a href="https://open.spotify.com/playlist/6klRLtuWKtclwfp8lYZnpJ?si=6ab79aec83fe4281&amp;nd=1" rel="noopener noreferrer" target="_blank">⁠Spotify here!⁠</a></p><br><p>You can find more out about Jamal on the following links&nbsp;<a href="https://twitter.com/JamalGreenMusic" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://jamalgreenmusic.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠Website⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://jamalgreen.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Bandcamp⁠⁠⁠⁠</a> / <a href="https://www.instagram.com/jamalgreenmusic" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Instagram⁠⁠⁠⁠</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Website⁠⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Episode 41: Filippo Beck Peccoz</title>
			<itunes:title>Episode 41: Filippo Beck Peccoz</itunes:title>
			<pubDate>Fri, 20 Oct 2023 07:49:21 GMT</pubDate>
			<itunes:duration>1:23:20</itunes:duration>
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			<description><![CDATA[<p>This weeks guest is composer Filippo Beck Peccoz who has worked on a number of games including Desparados III, Shadow Gambit: The Cursed Crew, ITORAH, Fox N Forests and many many others. We chatted about how Filippo came to work in games audio, his approach to writing music, lots on plucked instruments and his upcoming projects.</p><br><p>You can find more out about Filippo on the following links&nbsp;<a href="https://twitter.com/fbeckpeccoz" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Twitter⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://fbpsound.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Website⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://fbpsound.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Bandcamp⁠⁠⁠</a></p><br><p>If you want to keep up with the development of Gedda Cake you can follow the page on <a href="https://twitter.com/GeddaCake" rel="noopener noreferrer" target="_blank">⁠⁠Twitter,⁠⁠</a> <a href="https://geddacake.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠⁠</a> or follow Flannel Bear Games on <a href="https://twitter.com/FlannelBearGame" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a>.</p><br><p>You can see the Tavern Talk Kickstarter <a href="https://www.kickstarter.com/projects/gentletroll/tavern-talk-a-cozy-barkeeper-talking-simulator?ref=clipboard-prelaunch" rel="noopener noreferrer" target="_blank">⁠⁠here⁠⁠</a>.</p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Website⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠Twitter⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This weeks guest is composer Filippo Beck Peccoz who has worked on a number of games including Desparados III, Shadow Gambit: The Cursed Crew, ITORAH, Fox N Forests and many many others. We chatted about how Filippo came to work in games audio, his approach to writing music, lots on plucked instruments and his upcoming projects.</p><br><p>You can find more out about Filippo on the following links&nbsp;<a href="https://twitter.com/fbeckpeccoz" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Twitter⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://fbpsound.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠Website⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://fbpsound.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Bandcamp⁠⁠⁠</a></p><br><p>If you want to keep up with the development of Gedda Cake you can follow the page on <a href="https://twitter.com/GeddaCake" rel="noopener noreferrer" target="_blank">⁠⁠Twitter,⁠⁠</a> <a href="https://geddacake.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠⁠</a> or follow Flannel Bear Games on <a href="https://twitter.com/FlannelBearGame" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a>.</p><br><p>You can see the Tavern Talk Kickstarter <a href="https://www.kickstarter.com/projects/gentletroll/tavern-talk-a-cozy-barkeeper-talking-simulator?ref=clipboard-prelaunch" rel="noopener noreferrer" target="_blank">⁠⁠here⁠⁠</a>.</p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Website⁠⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠⁠Twitter⁠⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Episode 40: Vitor Amado</title>
			<itunes:title>Episode 40: Vitor Amado</itunes:title>
			<pubDate>Fri, 13 Oct 2023 10:11:08 GMT</pubDate>
			<itunes:duration>1:00:42</itunes:duration>
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			<itunes:episode>40</itunes:episode>
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			<description><![CDATA[<p>My guest this week is composer and sound designer Vitor Amado. We talked about how Vitor started working on video game audio, the projects he's working on with Flannel Bear Games (Gedda Cake and Crafty Survivors) as well as other projects Tales of Iyre, Merfight and doing sound effects for the upcoming game LUCID.</p><br><p>You can find more out about Vitor on the following links&nbsp;<a href="https://twitter.com/vitor_amado_" rel="noopener noreferrer" target="_blank">⁠⁠⁠Twitter⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.vitoramado.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Website⁠⁠</a>&nbsp;/&nbsp;<a href="https://soundcloud.com/vitoramado7" rel="noopener noreferrer" target="_blank">⁠⁠Soundcloud⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.instagram.com/vitor.amado/" rel="noopener noreferrer" target="_blank">⁠⁠Instagram⁠⁠</a></p><br><p>If you want to keep up with the development of Gedda Cake you can follow the page on <a href="https://twitter.com/GeddaCake" rel="noopener noreferrer" target="_blank">⁠Twitter,⁠</a> <a href="https://geddacake.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a> or follow Flannel Bear Games on <a href="https://twitter.com/FlannelBearGame" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>.</p><br><p>You can see the LUCID Kickstarter <a href="https://www.kickstarter.com/projects/matteblackstudio/lucid-2" rel="noopener noreferrer" target="_blank">⁠here⁠</a>.</p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>My guest this week is composer and sound designer Vitor Amado. We talked about how Vitor started working on video game audio, the projects he's working on with Flannel Bear Games (Gedda Cake and Crafty Survivors) as well as other projects Tales of Iyre, Merfight and doing sound effects for the upcoming game LUCID.</p><br><p>You can find more out about Vitor on the following links&nbsp;<a href="https://twitter.com/vitor_amado_" rel="noopener noreferrer" target="_blank">⁠⁠⁠Twitter⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.vitoramado.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠Website⁠⁠</a>&nbsp;/&nbsp;<a href="https://soundcloud.com/vitoramado7" rel="noopener noreferrer" target="_blank">⁠⁠Soundcloud⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.instagram.com/vitor.amado/" rel="noopener noreferrer" target="_blank">⁠⁠Instagram⁠⁠</a></p><br><p>If you want to keep up with the development of Gedda Cake you can follow the page on <a href="https://twitter.com/GeddaCake" rel="noopener noreferrer" target="_blank">⁠Twitter,⁠</a> <a href="https://geddacake.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a> or follow Flannel Bear Games on <a href="https://twitter.com/FlannelBearGame" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>.</p><br><p>You can see the LUCID Kickstarter <a href="https://www.kickstarter.com/projects/matteblackstudio/lucid-2" rel="noopener noreferrer" target="_blank">⁠here⁠</a>.</p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠⁠⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠⁠https://konstantinknerik.com/⁠</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 39: Ben Elliott</title>
			<itunes:title>Episode 39: Ben Elliott</itunes:title>
			<pubDate>Fri, 06 Oct 2023 10:20:00 GMT</pubDate>
			<itunes:duration>1:53:39</itunes:duration>
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			<acast:episodeUrl>episode39</acast:episodeUrl>
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			<itunes:episode>39</itunes:episode>
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			<description><![CDATA[<p>My guest this week is composer and multi instrumentalist Ben Elliott. We talked about how Ben started working on video game audio, working in theatre audio, the two projects Ben is currently working on and the many, MANY, instruments Ben uses on his scores.</p><br><p>You can find more out about Ben on the following links&nbsp;<a href="https://twitter.com/BenElliottSound" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.benhelliott.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCTYXv9ro4kduQx-8V5sNQcQ?" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Website⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">Twitter⁠</a></p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>My guest this week is composer and multi instrumentalist Ben Elliott. We talked about how Ben started working on video game audio, working in theatre audio, the two projects Ben is currently working on and the many, MANY, instruments Ben uses on his scores.</p><br><p>You can find more out about Ben on the following links&nbsp;<a href="https://twitter.com/BenElliottSound" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.benhelliott.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCTYXv9ro4kduQx-8V5sNQcQ?" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Website⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">Twitter⁠</a></p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 38: Andrew Goodwin</title>
			<itunes:title>Episode 38: Andrew Goodwin</itunes:title>
			<pubDate>Fri, 29 Sep 2023 10:41:42 GMT</pubDate>
			<itunes:duration>1:04:14</itunes:duration>
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			<acast:showId>6304e8ccd7d67b0013bdc023</acast:showId>
			<acast:episodeUrl>episode38</acast:episodeUrl>
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			<itunes:episode>38</itunes:episode>
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			<description><![CDATA[<p>My Guest this week is composer Andrew Goodwin. We talked about Andrews work on Final Space Rescue, a VR game set in the Final Space universe. We talked about his work on music packs, influences, writing process as well as his work for the upcoming animated short, Godspeed.</p><br><p>You can find more out about Andrew on the following links&nbsp;<a href="https://twitter.com/AndrewGcomposer" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.andrewgoodwincomposer.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://www.instagram.com/andrewgoodwincomposer" rel="noopener noreferrer" target="_blank">Instagram</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Website⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">Twitter⁠</a></p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><br><p><br></p><br><p><br></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>My Guest this week is composer Andrew Goodwin. We talked about Andrews work on Final Space Rescue, a VR game set in the Final Space universe. We talked about his work on music packs, influences, writing process as well as his work for the upcoming animated short, Godspeed.</p><br><p>You can find more out about Andrew on the following links&nbsp;<a href="https://twitter.com/AndrewGcomposer" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.andrewgoodwincomposer.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://www.instagram.com/andrewgoodwincomposer" rel="noopener noreferrer" target="_blank">Instagram</a></p><br><p>For more information on the Podcast check out the following links&nbsp;<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Website⁠</a>&nbsp;/&nbsp;<a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">Twitter⁠</a></p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><br><p><br></p><br><p><br></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 37: Ross Tregenza</title>
			<itunes:title>Episode 37: Ross Tregenza</itunes:title>
			<pubDate>Fri, 22 Sep 2023 08:00:02 GMT</pubDate>
			<itunes:duration>1:07:58</itunes:duration>
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			<acast:showId>6304e8ccd7d67b0013bdc023</acast:showId>
			<acast:episodeUrl>episode37</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsoxhINu4Ad7VkAnsB5MGv7b7gtEALdBIlViO8kzIRp8Mb6QGCnOS8EkHvOKe7E5Jcmd4kr6tF90UuUKjUgMctD2a3Ynd+qGmicovVwkoAFLQ=]]></acast:settings>
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			<itunes:episode>37</itunes:episode>
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			<description><![CDATA[<p>My Guest this week is composer and sound designer Ross Tregenza. Ross has worked on a massive catalogue of games including DEATHLOOP, Cyberpunk 2077, Wolfenstein: Youngblood, Team Sonic Racing, Timesplitters 2 &amp; 3, Hotshot Racing as well as the newly released Texas Chainsaw Massacre game. We discussed Ross' journey into working in the games industry, David Bowie, chickens and how to get terrifying horror sounds.</p><br><p>You can find more out about Ross on the following links&nbsp;<a href="https://twitter.com/rosstregenza" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.rosstregenza.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCprppoNiupcRw9KTlUHqy1A" rel="noopener noreferrer" target="_blank">⁠Youtube⁠</a></p><br><p>For more information on the Podcast check out the following links <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠⁠</a> / <a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠Twitter⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>My Guest this week is composer and sound designer Ross Tregenza. Ross has worked on a massive catalogue of games including DEATHLOOP, Cyberpunk 2077, Wolfenstein: Youngblood, Team Sonic Racing, Timesplitters 2 &amp; 3, Hotshot Racing as well as the newly released Texas Chainsaw Massacre game. We discussed Ross' journey into working in the games industry, David Bowie, chickens and how to get terrifying horror sounds.</p><br><p>You can find more out about Ross on the following links&nbsp;<a href="https://twitter.com/rosstregenza" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a>&nbsp;/&nbsp;<a href="https://www.rosstregenza.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCprppoNiupcRw9KTlUHqy1A" rel="noopener noreferrer" target="_blank">⁠Youtube⁠</a></p><br><p>For more information on the Podcast check out the following links <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠⁠</a> / <a href="https://twitter.com/beatsbleepspod" rel="noopener noreferrer" target="_blank">⁠Twitter⁠⁠</a></p><br><p>Intro theme by Konstantin Knerik -<strong>&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 36: Megan Carnes</title>
			<itunes:title>Episode 36: Megan Carnes</itunes:title>
			<pubDate>Fri, 15 Sep 2023 10:11:04 GMT</pubDate>
			<itunes:duration>49:47</itunes:duration>
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			<acast:showId>6304e8ccd7d67b0013bdc023</acast:showId>
			<acast:episodeUrl>episode36</acast:episodeUrl>
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			<itunes:episode>36</itunes:episode>
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			<description><![CDATA[<p>I talked to composer Megan Carnes about her career, working on games soundtrack, designing interactive music systems and her role as composer for Akupara Games. We talked about the games Megan created music and music systems for such as _starwaever_, Which is Witch, inter-view as well as the upcoming Divinuet and A Crooked Heart.</p><br><p>You can find more out about Megan on the following links&nbsp;<a href="https://twitter.com/magmacranes" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://megancarnes.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.megancarnesmusic.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://megancarnes.itch.io/" rel="noopener noreferrer" target="_blank">⁠itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><p><strong><span class="ql-cursor">﻿</span></strong></p><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to composer Megan Carnes about her career, working on games soundtrack, designing interactive music systems and her role as composer for Akupara Games. We talked about the games Megan created music and music systems for such as _starwaever_, Which is Witch, inter-view as well as the upcoming Divinuet and A Crooked Heart.</p><br><p>You can find more out about Megan on the following links&nbsp;<a href="https://twitter.com/magmacranes" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://megancarnes.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.megancarnesmusic.com/" rel="noopener noreferrer" target="_blank">⁠Website</a>&nbsp;/&nbsp;<a href="https://megancarnes.itch.io/" rel="noopener noreferrer" target="_blank">⁠itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><p><strong><span class="ql-cursor">﻿</span></strong></p><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 35: Dr. B.A. Ferguson</title>
			<itunes:title>Episode 35: Dr. B.A. Ferguson</itunes:title>
			<pubDate>Fri, 01 Sep 2023 08:00:40 GMT</pubDate>
			<itunes:duration>1:12:10</itunes:duration>
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			<description><![CDATA[<p>I talked to composer, guitarist and game sound and music lecturer, Brent, AKA Dr. B.A. Ferguson. We talked about his career, working on games soundtrack, using retro sound palates, a brief history of the monarchy in England and being a teacher of music. We talked about the games Brent contributed sounds and music too, Tower of Time, Elemental Warrior, Time to Slime, All is Fair in Love and Thumb War and True Friends.</p><br><p>You can find more out about Brent on the following links<strong>&nbsp;</strong><a href="https://twitter.com/FergusonGuitar" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://soundcloud.com/drbaferguson/albums" rel="noopener noreferrer" target="_blank">⁠Soundcloud⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://drbaferguson.com/" rel="noopener noreferrer" target="_blank">⁠Website</a><strong>&nbsp;/&nbsp;</strong><a href="https://ferguson-music.itch.io/" rel="noopener noreferrer" target="_blank">⁠itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to composer, guitarist and game sound and music lecturer, Brent, AKA Dr. B.A. Ferguson. We talked about his career, working on games soundtrack, using retro sound palates, a brief history of the monarchy in England and being a teacher of music. We talked about the games Brent contributed sounds and music too, Tower of Time, Elemental Warrior, Time to Slime, All is Fair in Love and Thumb War and True Friends.</p><br><p>You can find more out about Brent on the following links<strong>&nbsp;</strong><a href="https://twitter.com/FergusonGuitar" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://soundcloud.com/drbaferguson/albums" rel="noopener noreferrer" target="_blank">⁠Soundcloud⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://drbaferguson.com/" rel="noopener noreferrer" target="_blank">⁠Website</a><strong>&nbsp;/&nbsp;</strong><a href="https://ferguson-music.itch.io/" rel="noopener noreferrer" target="_blank">⁠itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 34: Chel Wong</title>
			<itunes:title>Episode 34: Chel Wong</itunes:title>
			<pubDate>Fri, 25 Aug 2023 08:00:51 GMT</pubDate>
			<itunes:duration>1:39:53</itunes:duration>
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			<description><![CDATA[<p>I talked to composer Chel Wong about their career, getting started in the games industry and their influences. We talked about the games Chel has worked on including Kine, Mini Matches, the viral shitpost Only Cans as well as the awesome newly release rail shooter Whisker Squadron: Survivor.</p><br><p>You can find more out about Chel on the following links<strong>&nbsp;</strong><a href="https://twitter.com/ChelWongAudio" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://chelwong.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠Bandcamp⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.chelwongaudio.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://beatsandbleeps.com/⁠⁠</a>)</p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to composer Chel Wong about their career, getting started in the games industry and their influences. We talked about the games Chel has worked on including Kine, Mini Matches, the viral shitpost Only Cans as well as the awesome newly release rail shooter Whisker Squadron: Survivor.</p><br><p>You can find more out about Chel on the following links<strong>&nbsp;</strong><a href="https://twitter.com/ChelWongAudio" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://chelwong.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠Bandcamp⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.chelwongaudio.com/" rel="noopener noreferrer" target="_blank">⁠⁠Website⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://beatsandbleeps.com/⁠⁠</a>)</p><br><p>Intro theme by Konstantin Knerik -&nbsp;<a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 33: Joel Baylis</title>
			<itunes:title>Episode 33: Joel Baylis</itunes:title>
			<pubDate>Fri, 18 Aug 2023 08:00:31 GMT</pubDate>
			<itunes:duration>1:06:10</itunes:duration>
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			<acast:episodeUrl>episode33</acast:episodeUrl>
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			<itunes:episode>33</itunes:episode>
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			<description><![CDATA[<p>I talked to composer Joel Baylis about his career, getting started in the games industry and his influences. We discuss his work on the games Lenna's Inception and the smash indie hit Cassette Beasts.</p><br><p>You can find more out about Joel on the following links<strong>&nbsp;</strong><a href="https://twitter.com/Joel_Baylis" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://joelbaylis.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠Bandcamp⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.youtube.com/channel/UCVwClUiDpDXBkX3B5Sx4puw" rel="noopener noreferrer" target="_blank">⁠⁠Youtube⁠</a></p><br><p><strong>For more information on the Podcast and our social media channels, you can check out our website here (</strong><a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://beatsandbleeps.com/⁠⁠</a><strong>)</strong></p><br><p><strong>Intro theme by Konstantin Knerik - </strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to composer Joel Baylis about his career, getting started in the games industry and his influences. We discuss his work on the games Lenna's Inception and the smash indie hit Cassette Beasts.</p><br><p>You can find more out about Joel on the following links<strong>&nbsp;</strong><a href="https://twitter.com/Joel_Baylis" rel="noopener noreferrer" target="_blank">⁠⁠Twitter⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://joelbaylis.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠⁠Bandcamp⁠⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.youtube.com/channel/UCVwClUiDpDXBkX3B5Sx4puw" rel="noopener noreferrer" target="_blank">⁠⁠Youtube⁠</a></p><br><p><strong>For more information on the Podcast and our social media channels, you can check out our website here (</strong><a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://beatsandbleeps.com/⁠⁠</a><strong>)</strong></p><br><p><strong>Intro theme by Konstantin Knerik - </strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 32: Konstantin Knerik</title>
			<itunes:title>Episode 32: Konstantin Knerik</itunes:title>
			<pubDate>Fri, 11 Aug 2023 09:07:12 GMT</pubDate>
			<itunes:duration>1:11:36</itunes:duration>
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			<acast:episodeUrl>episode32</acast:episodeUrl>
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			<description><![CDATA[<p>I talked to Konstantin Knerik a music composer and sound designer about his career, getting started in the games industry, working on VR games and his influences. We discuss his work on a wide variety of games such as Party Pumper, Into The Radius, Death Crown as well as the upcoming Cognition Method.</p><br><p>You can find more out about Konstantin on the following links<strong>&nbsp;</strong><a href="https://twitter.com/kostyaknerik" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://konstantinknerik.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠Bandcamp⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.youtube.com/@konstantinknerik" rel="noopener noreferrer" target="_blank">⁠Youtube⁠</a>/&nbsp;<a href="https://www.linkedin.com/in/konstantin-k-51b80719b/" rel="noopener noreferrer" target="_blank">⁠LinkedIn⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><br><p>Intro theme by Konstantin Knerik - <a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Konstantin Knerik a music composer and sound designer about his career, getting started in the games industry, working on VR games and his influences. We discuss his work on a wide variety of games such as Party Pumper, Into The Radius, Death Crown as well as the upcoming Cognition Method.</p><br><p>You can find more out about Konstantin on the following links<strong>&nbsp;</strong><a href="https://twitter.com/kostyaknerik" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://konstantinknerik.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠Bandcamp⁠</a><strong>&nbsp;/&nbsp;</strong><a href="https://www.youtube.com/@konstantinknerik" rel="noopener noreferrer" target="_blank">⁠Youtube⁠</a>/&nbsp;<a href="https://www.linkedin.com/in/konstantin-k-51b80719b/" rel="noopener noreferrer" target="_blank">⁠LinkedIn⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><br><p>Intro theme by Konstantin Knerik - <a href="https://konstantinknerik.com/" rel="noopener noreferrer" target="_blank">⁠https://konstantinknerik.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 31: Civic Story (Featuring Felix Arifin)</title>
			<itunes:title>Episode 31: Civic Story (Featuring Felix Arifin)</itunes:title>
			<pubDate>Fri, 28 Jul 2023 08:35:57 GMT</pubDate>
			<itunes:duration>59:10</itunes:duration>
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			<description><![CDATA[<p>I talked to Felix Arifin about his soundtrack for the new visual novel, Civic Story. In Civic Story, you work in a marketing agency in Canada that is rocked by a surprise election announcement, you follow the election and all the far reaching impact it has on the peoples lives around you. We discussed how Felix got involved in the project, Chef Mondo, how the soundtrack composition process was approached and more about Chef Mondo.</p><br><p>You can find more out about Felix on the following links&nbsp;<a href="https://cohost.org/composerfa" rel="noopener noreferrer" target="_blank">cohost!</a>&nbsp;/&nbsp;<a href="https://composerfa.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://composerfa.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/user/FinsOfAir" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>You can download Civic Story at&nbsp;<a href="https://store.steampowered.com/app/1880370/Civic_Story/" rel="noopener noreferrer" target="_blank">Steam</a>&nbsp;or&nbsp;<a href="https://shiningspark.itch.io/civicstory" rel="noopener noreferrer" target="_blank">Itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Felix Arifin about his soundtrack for the new visual novel, Civic Story. In Civic Story, you work in a marketing agency in Canada that is rocked by a surprise election announcement, you follow the election and all the far reaching impact it has on the peoples lives around you. We discussed how Felix got involved in the project, Chef Mondo, how the soundtrack composition process was approached and more about Chef Mondo.</p><br><p>You can find more out about Felix on the following links&nbsp;<a href="https://cohost.org/composerfa" rel="noopener noreferrer" target="_blank">cohost!</a>&nbsp;/&nbsp;<a href="https://composerfa.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://composerfa.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/user/FinsOfAir" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>You can download Civic Story at&nbsp;<a href="https://store.steampowered.com/app/1880370/Civic_Story/" rel="noopener noreferrer" target="_blank">Steam</a>&nbsp;or&nbsp;<a href="https://shiningspark.itch.io/civicstory" rel="noopener noreferrer" target="_blank">Itch.io</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 30: Jordan Guerette</title>
			<itunes:title>Episode 30: Jordan Guerette</itunes:title>
			<pubDate>Fri, 21 Apr 2023 08:00:24 GMT</pubDate>
			<itunes:duration>53:12</itunes:duration>
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			<itunes:episode>30</itunes:episode>
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			<description><![CDATA[<p>I talked to Jordan Guerette, a composer who has wrote the soundtrack for Hidden Treasures in the Forest of Dreams as well as working with Team Junkfish on Monstrum 2 and the upcoming Attack of the Earthlings Mobile.</p><br><p>You can find more out about Jordan on the following links&nbsp;<a href="https://twitter.com/jordanguerette" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.jordanguerette.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a>&nbsp;/&nbsp;<a href="https://jordanguerette.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠Bandcamp⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Jordan Guerette, a composer who has wrote the soundtrack for Hidden Treasures in the Forest of Dreams as well as working with Team Junkfish on Monstrum 2 and the upcoming Attack of the Earthlings Mobile.</p><br><p>You can find more out about Jordan on the following links&nbsp;<a href="https://twitter.com/jordanguerette" rel="noopener noreferrer" target="_blank">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href="https://www.jordanguerette.com/" rel="noopener noreferrer" target="_blank">⁠Website⁠</a>&nbsp;/&nbsp;<a href="https://jordanguerette.bandcamp.com/" rel="noopener noreferrer" target="_blank">⁠Bandcamp⁠</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">⁠https://beatsandbleeps.com/⁠</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 29: Harvey Carman</title>
			<itunes:title>Episode 29: Harvey Carman</itunes:title>
			<pubDate>Mon, 03 Apr 2023 08:00:16 GMT</pubDate>
			<itunes:duration>1:21:38</itunes:duration>
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			<itunes:episode>29</itunes:episode>
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			<description><![CDATA[<p>&nbsp;talked to Harvey Carman, a composer who has wrote the soundtrack for Kynseed and the upcoming Whispers in the West.</p><br><p>You can find more out about Harvey on the following links&nbsp;<a href="https://twitter.com/composercarman" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://harveycarman.com/works" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UC6r_HyVuE_08MjcaIJBX4_w" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>&nbsp;talked to Harvey Carman, a composer who has wrote the soundtrack for Kynseed and the upcoming Whispers in the West.</p><br><p>You can find more out about Harvey on the following links&nbsp;<a href="https://twitter.com/composercarman" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://harveycarman.com/works" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UC6r_HyVuE_08MjcaIJBX4_w" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 28: GISULA</title>
			<itunes:title>Episode 28: GISULA</itunes:title>
			<pubDate>Thu, 02 Feb 2023 09:00:52 GMT</pubDate>
			<itunes:duration>55:18</itunes:duration>
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			<itunes:episode>28</itunes:episode>
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			<description><![CDATA[<p>I talked to Gisula, a composer who has wrote the soundtrack for The Spirit and the Mouse, Tanklike, Battlemap Studio and many more. We discussed how she got started writing soundtracks for games, making "French coffee shop music" and the upcoming project she's working on.</p><br><p>You can find more out about Gisula on the following links&nbsp;<a href="https://www.gisula.com/" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://www.tylermiremusic.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://gisula.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/c/gisula" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Gisula, a composer who has wrote the soundtrack for The Spirit and the Mouse, Tanklike, Battlemap Studio and many more. We discussed how she got started writing soundtracks for games, making "French coffee shop music" and the upcoming project she's working on.</p><br><p>You can find more out about Gisula on the following links&nbsp;<a href="https://www.gisula.com/" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://www.tylermiremusic.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://gisula.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/c/gisula" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 27: Tyler Mire</title>
			<itunes:title>Episode 27: Tyler Mire</itunes:title>
			<pubDate>Thu, 12 Jan 2023 09:00:31 GMT</pubDate>
			<itunes:duration>1:01:41</itunes:duration>
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			<itunes:episode>27</itunes:episode>
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			<description><![CDATA[<p>I talked to Tyler Mire, a video game composer and leader of the Multiplayer Big Band. We talked about working on the scores for Shadows of Adam, Numetry, Quartet, My Familiar as well as how the Multiplayer Big Band was conceived, tracks were chosen and the whole project came together.</p><br><p>You can find more out about Tyler on the following links&nbsp;<a href="https://twitter.com/mire_tyler" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://www.tylermiremusic.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://tylermire.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/user/PantsTyler" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Tyler Mire, a video game composer and leader of the Multiplayer Big Band. We talked about working on the scores for Shadows of Adam, Numetry, Quartet, My Familiar as well as how the Multiplayer Big Band was conceived, tracks were chosen and the whole project came together.</p><br><p>You can find more out about Tyler on the following links&nbsp;<a href="https://twitter.com/mire_tyler" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://www.tylermiremusic.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://tylermire.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/user/PantsTyler" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 26: Adam Foley</title>
			<itunes:title>Episode 26: Adam Foley</itunes:title>
			<pubDate>Thu, 05 Jan 2023 09:00:30 GMT</pubDate>
			<itunes:duration>1:11:20</itunes:duration>
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			<itunes:episode>26</itunes:episode>
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			<description><![CDATA[<p>I talked to Adam Foley, a video game composer who's works include Frogun, Shady Lewd Kart and Slimegirl Smoothies. We talked about how Adam got started in the industry, working on adult themed games, the success of Frogun and freebies in cereal packets.</p><br><p>You can find more out about Barry on the following links <a href="https://twitter.com/alteredego88" rel="noopener noreferrer" target="_blank">Twitter</a> / <a href="https://adambrycefoley.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Adam Foley, a video game composer who's works include Frogun, Shady Lewd Kart and Slimegirl Smoothies. We talked about how Adam got started in the industry, working on adult themed games, the success of Frogun and freebies in cereal packets.</p><br><p>You can find more out about Barry on the following links <a href="https://twitter.com/alteredego88" rel="noopener noreferrer" target="_blank">Twitter</a> / <a href="https://adambrycefoley.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 25: Barry Leitch</title>
			<itunes:title>Episode 25: Barry Leitch</itunes:title>
			<pubDate>Thu, 29 Dec 2022 09:00:00 GMT</pubDate>
			<itunes:duration>1:20:46</itunes:duration>
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			<acast:episodeUrl>episode25</acast:episodeUrl>
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			<description><![CDATA[<p>I talked to Barry Leitch, a video game audio legend who has been in the industry for over 35 years, working on soundtracks for games such as Top Gear, TFX, Lotus Turbo Challenge, Guantlet Legends, the Horizon Chase series as well as hundreds more. We talked about how the industry was different when he started, how composing for video games has changed over the years, writing music for childrens toys and much much more!</p><p>You can find more out about Barry on the following links&nbsp;<a href="https://twitter.com/barryleitch" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://www.barryleitch.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://barryleitch.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.facebook.com/BarryLeitch" rel="noopener noreferrer" target="_blank">Facebook</a></p><br><p>You can purchase the Horizon Chase 2 soundtrack on bandcamp here -&nbsp;<a href="https://barryleitch.bandcamp.com/album/horizon-chase-2-official-game-soundtrack-ost" rel="noopener noreferrer" target="_blank">https://barryleitch.bandcamp.com/album/horizon-chase-2-official-game-soundtrack-ost</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><h2><br></h2><p><br></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Barry Leitch, a video game audio legend who has been in the industry for over 35 years, working on soundtracks for games such as Top Gear, TFX, Lotus Turbo Challenge, Guantlet Legends, the Horizon Chase series as well as hundreds more. We talked about how the industry was different when he started, how composing for video games has changed over the years, writing music for childrens toys and much much more!</p><p>You can find more out about Barry on the following links&nbsp;<a href="https://twitter.com/barryleitch" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://www.barryleitch.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://barryleitch.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.facebook.com/BarryLeitch" rel="noopener noreferrer" target="_blank">Facebook</a></p><br><p>You can purchase the Horizon Chase 2 soundtrack on bandcamp here -&nbsp;<a href="https://barryleitch.bandcamp.com/album/horizon-chase-2-official-game-soundtrack-ost" rel="noopener noreferrer" target="_blank">https://barryleitch.bandcamp.com/album/horizon-chase-2-official-game-soundtrack-ost</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><h2><br></h2><p><br></p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 24: Jasmine Cooper</title>
			<itunes:title>Episode 24: Jasmine Cooper</itunes:title>
			<pubDate>Thu, 22 Dec 2022 09:00:46 GMT</pubDate>
			<itunes:duration>58:40</itunes:duration>
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			<itunes:episode>24</itunes:episode>
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			<description><![CDATA[<p>I talked to Jasmine Cooper, a games composer who's work includes the soundtracks for Gigabuster, Ciel Fledge and The Amber Throne as well as the upcoming Kindred Fates and Gecko Gods. We chatted about her works, getting started in the industry, odd time signatures and Final Fantasy.</p><br><p>You can find more out about Jasmine on the following links&nbsp;<a href="https://twitter.com/perennialcoop" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://perennialsounds.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://perennialsounds.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Jasmine Cooper, a games composer who's work includes the soundtracks for Gigabuster, Ciel Fledge and The Amber Throne as well as the upcoming Kindred Fates and Gecko Gods. We chatted about her works, getting started in the industry, odd time signatures and Final Fantasy.</p><br><p>You can find more out about Jasmine on the following links&nbsp;<a href="https://twitter.com/perennialcoop" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="http://perennialsounds.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://perennialsounds.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 23: Failpositive</title>
			<itunes:title>Episode 23: Failpositive</itunes:title>
			<pubDate>Thu, 15 Dec 2022 09:00:10 GMT</pubDate>
			<itunes:duration>47:30</itunes:duration>
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			<acast:episodeUrl>episode23</acast:episodeUrl>
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			<itunes:episode>23</itunes:episode>
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			<description><![CDATA[<p>I talked to Ethan AKA Failpositive, a games composer who's work includes the soundtracks for Rogue Glitch &amp; SPROUT as well as the upcoming Shumi Come Home, Cloud Jumper, Pine Hearts, Kitori Academy and many more. We chatted about his works, getting started in the industry and influences.</p><br><p>You can find more out about Ethan on the following links&nbsp;<a href="https://twitter.com/failpositive" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://failpositive.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://failpositive.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Ethan AKA Failpositive, a games composer who's work includes the soundtracks for Rogue Glitch &amp; SPROUT as well as the upcoming Shumi Come Home, Cloud Jumper, Pine Hearts, Kitori Academy and many more. We chatted about his works, getting started in the industry and influences.</p><br><p>You can find more out about Ethan on the following links&nbsp;<a href="https://twitter.com/failpositive" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://failpositive.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://failpositive.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 22: Christoph Jakob</title>
			<itunes:title>Episode 22: Christoph Jakob</itunes:title>
			<pubDate>Thu, 10 Nov 2022 09:00:39 GMT</pubDate>
			<itunes:duration>1:10:59</itunes:duration>
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			<acast:episodeUrl>episode22</acast:episodeUrl>
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			<itunes:episode>22</itunes:episode>
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			<description><![CDATA[<p>I talked to Christoph Jakob, a games composer who's work includes the soundtrack of the hit rouguelike, Revita. We talked about how this project came about, his other projects such as Legends of Mathmatica², Tightrope Theatre, Twin Stick Hereos, composing songs on Mario Paint and a lot about Sonic.</p><br><p>You can find more out about Christoph on the following links&nbsp;<a href="https://twitter.com/DisOmikronCJ" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://christophjakob.carrd.co/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://disomikron.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCWSzGo6QlFxt68mxh44rlMA" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Christoph Jakob, a games composer who's work includes the soundtrack of the hit rouguelike, Revita. We talked about how this project came about, his other projects such as Legends of Mathmatica², Tightrope Theatre, Twin Stick Hereos, composing songs on Mario Paint and a lot about Sonic.</p><br><p>You can find more out about Christoph on the following links&nbsp;<a href="https://twitter.com/DisOmikronCJ" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;/&nbsp;<a href="https://christophjakob.carrd.co/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;/&nbsp;<a href="https://disomikron.bandcamp.com/" rel="noopener noreferrer" target="_blank">Bandcamp</a>&nbsp;/&nbsp;<a href="https://www.youtube.com/channel/UCWSzGo6QlFxt68mxh44rlMA" rel="noopener noreferrer" target="_blank">Youtube</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 21: Fogheart</title>
			<itunes:title>Episode 21: Fogheart</itunes:title>
			<pubDate>Thu, 03 Nov 2022 09:00:13 GMT</pubDate>
			<itunes:duration>51:31</itunes:duration>
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			<itunes:episode>21</itunes:episode>
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			<description><![CDATA[<p>I talked to Fogheart, a video game composer who has written the soundtrack to Doors of Trithius, a roguelike that is in early access but already has an expansive world and great gameplay. We talked about how the opportunity came about, inspirations and creative process.</p><br><p>You can find more out about Felix on his twitter here <a href="https://twitter.com/fogheart" rel="noopener noreferrer" target="_blank">Fogheart (@fogheart) / Twitter</a> or website here <a href="https://fogheart.wixsite.com/composer" rel="noopener noreferrer" target="_blank">Fogheart (https://fogheart.wixsite.com/composer)</a></p><br><p>You can download Doors of Trithius and keep up to date with updates via the steam page here - <a href="https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Fogheart, a video game composer who has written the soundtrack to Doors of Trithius, a roguelike that is in early access but already has an expansive world and great gameplay. We talked about how the opportunity came about, inspirations and creative process.</p><br><p>You can find more out about Felix on his twitter here <a href="https://twitter.com/fogheart" rel="noopener noreferrer" target="_blank">Fogheart (@fogheart) / Twitter</a> or website here <a href="https://fogheart.wixsite.com/composer" rel="noopener noreferrer" target="_blank">Fogheart (https://fogheart.wixsite.com/composer)</a></p><br><p>You can download Doors of Trithius and keep up to date with updates via the steam page here - <a href="https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 20: Felix Arifin</title>
			<itunes:title>Episode 20: Felix Arifin</itunes:title>
			<pubDate>Thu, 27 Oct 2022 08:00:35 GMT</pubDate>
			<itunes:duration>1:07:10</itunes:duration>
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			<description><![CDATA[<p>I talked to Felix Arifin, a video game composer whose work includes Turbo Pug, REM Cycles and Miriel Saga. We talked about Felixs creative process, his past project's getting into the mind of a pug and Pepsi Man.</p><br><p>You can find more out about Felix on his twitter here&nbsp;<a href="https://twitter.com/composerFA" rel="noopener noreferrer" target="_blank">FEAR-ix Arifin (@composerFA) / Twitter</a>&nbsp;or website here&nbsp;<a href="https://composerfa.com/" rel="noopener noreferrer" target="_blank">Felix Arifin (composerfa.com)</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Felix Arifin, a video game composer whose work includes Turbo Pug, REM Cycles and Miriel Saga. We talked about Felixs creative process, his past project's getting into the mind of a pug and Pepsi Man.</p><br><p>You can find more out about Felix on his twitter here&nbsp;<a href="https://twitter.com/composerFA" rel="noopener noreferrer" target="_blank">FEAR-ix Arifin (@composerFA) / Twitter</a>&nbsp;or website here&nbsp;<a href="https://composerfa.com/" rel="noopener noreferrer" target="_blank">Felix Arifin (composerfa.com)</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 19: Dionté George</title>
			<itunes:title>Episode 19: Dionté George</itunes:title>
			<pubDate>Thu, 20 Oct 2022 08:00:36 GMT</pubDate>
			<itunes:duration>47:05</itunes:duration>
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			<acast:episodeUrl>episode19</acast:episodeUrl>
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			<itunes:episode>19</itunes:episode>
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			<description><![CDATA[<p>I&nbsp;talked to Dionté George, a video game composer whose work includes Jets Wave Goodbye and Absinthia. We discussed how he got started in the industry, influences, jazz and rhythm games.</p><br><p>You can find more out about Dionté on his twitter here&nbsp;<a href="https://twitter.com/DionteGeorge" rel="noopener noreferrer" target="_blank">Dionté George (@DionteGeorge) / Twitter</a></p><br><p>You can play Jets Wave Goodbye on itch.io here -&nbsp;<a href="https://ruune.itch.io/jets-wave-goodbye" rel="noopener noreferrer" target="_blank">https://ruune.itch.io/jets-wave-goodbye</a></p><br><p>You can keep updated with the upcoming Absinthia and wishlist it&nbsp;<a href="https://store.steampowered.com/app/1848070/Absinthia/" rel="noopener noreferrer" target="_blank">on Steam here</a>.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I&nbsp;talked to Dionté George, a video game composer whose work includes Jets Wave Goodbye and Absinthia. We discussed how he got started in the industry, influences, jazz and rhythm games.</p><br><p>You can find more out about Dionté on his twitter here&nbsp;<a href="https://twitter.com/DionteGeorge" rel="noopener noreferrer" target="_blank">Dionté George (@DionteGeorge) / Twitter</a></p><br><p>You can play Jets Wave Goodbye on itch.io here -&nbsp;<a href="https://ruune.itch.io/jets-wave-goodbye" rel="noopener noreferrer" target="_blank">https://ruune.itch.io/jets-wave-goodbye</a></p><br><p>You can keep updated with the upcoming Absinthia and wishlist it&nbsp;<a href="https://store.steampowered.com/app/1848070/Absinthia/" rel="noopener noreferrer" target="_blank">on Steam here</a>.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 18: Tony Manfredonia</title>
			<itunes:title>Episode 18: Tony Manfredonia</itunes:title>
			<pubDate>Thu, 13 Oct 2022 08:00:24 GMT</pubDate>
			<itunes:duration>1:00:18</itunes:duration>
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			<acast:episodeUrl>episode18</acast:episodeUrl>
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			<itunes:episode>18</itunes:episode>
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			<description><![CDATA[<p>I talked to Tony Manfredonia, a video game composer whose work includes The Ambassador: Fractures Timelines, Kharon's Crypt - Even Death May Die and the upcoming Call of Saregnar. We discussed how he got started in the industry, influences, coming from a singer songwriter background and his creative process.</p><br><p>You can find more out about Tony on his website here&nbsp;<a href="https://www.manfredoniamusic.com/" rel="noopener noreferrer" target="_blank">https://www.manfredoniamusic.com/</a>&nbsp;his twitter here&nbsp;<a href="https://twitter.com/tonymanfredonia" rel="noopener noreferrer" target="_blank">Tony Manfredonia (@TonyManfredonia) / Twitter</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Tony Manfredonia, a video game composer whose work includes The Ambassador: Fractures Timelines, Kharon's Crypt - Even Death May Die and the upcoming Call of Saregnar. We discussed how he got started in the industry, influences, coming from a singer songwriter background and his creative process.</p><br><p>You can find more out about Tony on his website here&nbsp;<a href="https://www.manfredoniamusic.com/" rel="noopener noreferrer" target="_blank">https://www.manfredoniamusic.com/</a>&nbsp;his twitter here&nbsp;<a href="https://twitter.com/tonymanfredonia" rel="noopener noreferrer" target="_blank">Tony Manfredonia (@TonyManfredonia) / Twitter</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 17: Jim Fowler</title>
			<itunes:title>Episode 17: Jim Fowler</itunes:title>
			<pubDate>Thu, 06 Oct 2022 08:00:11 GMT</pubDate>
			<itunes:duration>1:23:22</itunes:duration>
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			<acast:episodeUrl>episode17</acast:episodeUrl>
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			<itunes:episode>17</itunes:episode>
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			<description><![CDATA[<p>I talked to Jim Fowler, a video game composer who worked for Playstation on many classic games such as LittleBigPlanet, Wanderbook: Book of Spells and Blood and Truth as well as his work on indie classics, Little Orpheus and Creature in the Well. We discussed how he got started in the industry, influences, shallots, orchestrating "Playstation in Concert" and competitive singing.</p><br><p>You can find more out about Jim on his website here&nbsp;<a href="https://www.jimfowlermusic.com/" rel="noopener noreferrer" target="_blank">https://www.jimfowlermusic.com/</a>&nbsp;his twitter here&nbsp;<a href="https://twitter.com/JimFowlerMusic/" rel="noopener noreferrer" target="_blank">Jim Fowler (@JimFowlerMusic) / Twitter</a>&nbsp;or his instagram here&nbsp;<a href="https://www.instagram.com/jimfowlermusic/" rel="noopener noreferrer" target="_blank">Jim Fowler (@jimfowlermusic) • Instagram</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Jim Fowler, a video game composer who worked for Playstation on many classic games such as LittleBigPlanet, Wanderbook: Book of Spells and Blood and Truth as well as his work on indie classics, Little Orpheus and Creature in the Well. We discussed how he got started in the industry, influences, shallots, orchestrating "Playstation in Concert" and competitive singing.</p><br><p>You can find more out about Jim on his website here&nbsp;<a href="https://www.jimfowlermusic.com/" rel="noopener noreferrer" target="_blank">https://www.jimfowlermusic.com/</a>&nbsp;his twitter here&nbsp;<a href="https://twitter.com/JimFowlerMusic/" rel="noopener noreferrer" target="_blank">Jim Fowler (@JimFowlerMusic) / Twitter</a>&nbsp;or his instagram here&nbsp;<a href="https://www.instagram.com/jimfowlermusic/" rel="noopener noreferrer" target="_blank">Jim Fowler (@jimfowlermusic) • Instagram</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 16: Marcus Hedges</title>
			<itunes:title>Episode 16: Marcus Hedges</itunes:title>
			<pubDate>Thu, 29 Sep 2022 08:00:15 GMT</pubDate>
			<itunes:duration>52:37</itunes:duration>
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			<acast:episodeUrl>episode16</acast:episodeUrl>
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			<itunes:episode>16</itunes:episode>
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			<description><![CDATA[<p>I talked to Marcus Hedges, a video game composer about their work on Ary and the Secret of Seasons, Override 2: Super Mech League &amp; Century: Age of Ashes. We discussed how he got started in the industry, upcoming projects, influences, the "Trend Orchestra" reworks of video games soundtracks and putting a ridiculous amount of time into Elden Ring.</p><br><p>You can find more out about Marcus on his website here&nbsp;<a href="https://www.marcushedges.com/" rel="noopener noreferrer" target="_blank">https://www.marcushedges.com/</a>&nbsp;or his twitter here&nbsp;<a href="https://twitter.com/TrendOrchestra" rel="noopener noreferrer" target="_blank">Marcus Hedges | Composer (@TrendOrchestra) / Twitter</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Marcus Hedges, a video game composer about their work on Ary and the Secret of Seasons, Override 2: Super Mech League &amp; Century: Age of Ashes. We discussed how he got started in the industry, upcoming projects, influences, the "Trend Orchestra" reworks of video games soundtracks and putting a ridiculous amount of time into Elden Ring.</p><br><p>You can find more out about Marcus on his website here&nbsp;<a href="https://www.marcushedges.com/" rel="noopener noreferrer" target="_blank">https://www.marcushedges.com/</a>&nbsp;or his twitter here&nbsp;<a href="https://twitter.com/TrendOrchestra" rel="noopener noreferrer" target="_blank">Marcus Hedges | Composer (@TrendOrchestra) / Twitter</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 15: Pete Frogs</title>
			<itunes:title>Episode 15: Pete Frogs</itunes:title>
			<pubDate>Thu, 29 Sep 2022 07:39:23 GMT</pubDate>
			<itunes:duration>1:10:42</itunes:duration>
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			<description><![CDATA[<p>I talked to Pete Frogs, a video game composer, guitarist and solo artist about his work including the upcoming Turbo Shell. We discussed how he got started in the industry, upcoming projects, influences and his current audio setup.</p><br><p>You can find more out about Pete on his website here (<a href="https://petefrogs.com/" rel="noopener noreferrer" target="_blank">https://petefrogs.com/</a>) or his twitter here (<a href="https://twitter.com/PeteFrogs" rel="noopener noreferrer" target="_blank">https://twitter.com/PeteFrogs</a>)</p><br><p>You can play the demo and wish list Turbo Shell here (<a href="https://store.steampowered.com/app/1565880/Turbo_Shell/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1565880/Turbo_Shell/</a>)</p><br><p>You can listen to Pete's most recent album, Frogged and Loaded, here (<a href="https://vgm.fm/frog" rel="noopener noreferrer" target="_blank">https://vgm.fm/frog</a>)</p><br><p>You can download Tilt here (<a href="https://globalgamejam.org/2022/games/tilt-5" rel="noopener noreferrer" target="_blank">https://globalgamejam.org/2022/games/tilt-5</a>)</p><br><p>You can play Flower me to the Moon here (<a href="https://ezki-jams-account.itch.io/flower-me-to-the-moon" rel="noopener noreferrer" target="_blank">https://ezki-jams-account.itch.io/flower-me-to-the-moon</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Pete Frogs, a video game composer, guitarist and solo artist about his work including the upcoming Turbo Shell. We discussed how he got started in the industry, upcoming projects, influences and his current audio setup.</p><br><p>You can find more out about Pete on his website here (<a href="https://petefrogs.com/" rel="noopener noreferrer" target="_blank">https://petefrogs.com/</a>) or his twitter here (<a href="https://twitter.com/PeteFrogs" rel="noopener noreferrer" target="_blank">https://twitter.com/PeteFrogs</a>)</p><br><p>You can play the demo and wish list Turbo Shell here (<a href="https://store.steampowered.com/app/1565880/Turbo_Shell/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1565880/Turbo_Shell/</a>)</p><br><p>You can listen to Pete's most recent album, Frogged and Loaded, here (<a href="https://vgm.fm/frog" rel="noopener noreferrer" target="_blank">https://vgm.fm/frog</a>)</p><br><p>You can download Tilt here (<a href="https://globalgamejam.org/2022/games/tilt-5" rel="noopener noreferrer" target="_blank">https://globalgamejam.org/2022/games/tilt-5</a>)</p><br><p>You can play Flower me to the Moon here (<a href="https://ezki-jams-account.itch.io/flower-me-to-the-moon" rel="noopener noreferrer" target="_blank">https://ezki-jams-account.itch.io/flower-me-to-the-moon</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 14: Disasterpeace</title>
			<itunes:title>Episode 14: Disasterpeace</itunes:title>
			<pubDate>Thu, 29 Sep 2022 07:30:28 GMT</pubDate>
			<itunes:duration>53:49</itunes:duration>
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			<description><![CDATA[<p>I talked to Rich Vreeland, AKA Disasterpeace, a video game composer and solo artist about his work on Fez, Hyper Light Drifter, Mini Metro, Monsters Ate My Birthday Cake and many other games. We discussed how he got started in the industry, upcoming projects, influences and his current audio setup.</p><br><p>You can find more out about Rich and sign up to his mailing list on his website here (<a href="https://disasterpeace.com/" rel="noopener noreferrer" target="_blank">https://disasterpeace.com/</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Rich Vreeland, AKA Disasterpeace, a video game composer and solo artist about his work on Fez, Hyper Light Drifter, Mini Metro, Monsters Ate My Birthday Cake and many other games. We discussed how he got started in the industry, upcoming projects, influences and his current audio setup.</p><br><p>You can find more out about Rich and sign up to his mailing list on his website here (<a href="https://disasterpeace.com/" rel="noopener noreferrer" target="_blank">https://disasterpeace.com/</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 13: Mat Campbell</title>
			<itunes:title>Episode 13: Mat Campbell</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:55:41 GMT</pubDate>
			<itunes:duration>53:31</itunes:duration>
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			<itunes:episode>13</itunes:episode>
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			<description><![CDATA[<p>I talked to Mat Campbell, a video game composer and percussionist who has recently composed the soundtrack to Aris Journey. We talked about how the game came about, how the soundtrack was written and the resulting game.</p><br><p>You can find more out about Mat on their Instagram here (<a href="https://www.instagram.com/the_matcampbell/" rel="noopener noreferrer" target="_blank">Mat Campbell | Musician (@the_matcampbell</a>) or website here (<a href="https://solo.to/matcampbell" rel="noopener noreferrer" target="_blank">https://solo.to/matcampbell</a>)</p><br><p>You can download Ari's Journey from Steam here - <a href="https://store.steampowered.com/app/1721240/Aris_Journey/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1721240/Aris_Journey/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Mat Campbell, a video game composer and percussionist who has recently composed the soundtrack to Aris Journey. We talked about how the game came about, how the soundtrack was written and the resulting game.</p><br><p>You can find more out about Mat on their Instagram here (<a href="https://www.instagram.com/the_matcampbell/" rel="noopener noreferrer" target="_blank">Mat Campbell | Musician (@the_matcampbell</a>) or website here (<a href="https://solo.to/matcampbell" rel="noopener noreferrer" target="_blank">https://solo.to/matcampbell</a>)</p><br><p>You can download Ari's Journey from Steam here - <a href="https://store.steampowered.com/app/1721240/Aris_Journey/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1721240/Aris_Journey/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 12: Crashtroid</title>
			<itunes:title>Episode 12: Crashtroid</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:41:19 GMT</pubDate>
			<itunes:duration>1:13:14</itunes:duration>
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			<description><![CDATA[<p>I talked to Crashtroid, a video game composer who has worked on Hybrid Animals, Ace in Space, Peglin and a plethora of game jams. We discussed how they got started in the industry, working on game jams, accents in video games, influences and their upcoming projects.</p><br><p>You can find more out about Crashtroid on their twitter here (<a href="https://twitter.com/crashtroid" rel="noopener noreferrer" target="_blank">Crashtroid (@Crashtroid) / Twitter</a>) or website here (<a href="https://crashtroid.carrd.co/" rel="noopener noreferrer" target="_blank">https://crashtroid.carrd.co/</a>)</p><br><p>You can download Peglin from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1296610/Peglin/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1296610/Peglin/</a></p><br><p>You can download Ace In Space from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1220710/Ace_In_Space/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1220710/Ace_In_Space/</a></p><br><p>You can download Hybrid Animals from Steam here -&nbsp;<a href="https://store.steampowered.com/app/448240/Hybrid_Animals/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/448240/Hybrid_Animals/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Crashtroid, a video game composer who has worked on Hybrid Animals, Ace in Space, Peglin and a plethora of game jams. We discussed how they got started in the industry, working on game jams, accents in video games, influences and their upcoming projects.</p><br><p>You can find more out about Crashtroid on their twitter here (<a href="https://twitter.com/crashtroid" rel="noopener noreferrer" target="_blank">Crashtroid (@Crashtroid) / Twitter</a>) or website here (<a href="https://crashtroid.carrd.co/" rel="noopener noreferrer" target="_blank">https://crashtroid.carrd.co/</a>)</p><br><p>You can download Peglin from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1296610/Peglin/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1296610/Peglin/</a></p><br><p>You can download Ace In Space from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1220710/Ace_In_Space/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1220710/Ace_In_Space/</a></p><br><p>You can download Hybrid Animals from Steam here -&nbsp;<a href="https://store.steampowered.com/app/448240/Hybrid_Animals/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/448240/Hybrid_Animals/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 11: Troisnyx</title>
			<itunes:title>Episode 11: Troisnyx</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:38:58 GMT</pubDate>
			<itunes:duration>1:06:24</itunes:duration>
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			<acast:episodeUrl>episode111</acast:episodeUrl>
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			<itunes:episode>11</itunes:episode>
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			<description><![CDATA[<p>I talked to Troisnyx, a video game composer, drummer, vocalist, keyboardist and voice actor who has worked on Ley Lines, Hearten, Epic Battle Fantasy 5, Revita and the upcoming Mythic Meetup. We discussed how they got started in the industry, working on game jams, accents in video games, influences and her upcoming projects.</p><br><p>You can find more out about Troisnyx on her twitter here (<a href="https://twitter.com/Troisnyx" rel="noopener noreferrer" target="_blank">Troisnyx (@Troisnyx) / Twitter</a>) or website here (<a href="https://www.troisnyx.co.uk/" rel="noopener noreferrer" target="_blank">https://www.troisnyx.co.uk/</a>)</p><br><p>You can find details about the upcoming Mythic Meetup here -&nbsp;<a href="https://twitter.com/SmokeMirrorDev" rel="noopener noreferrer" target="_blank">Smoke Mirror Studios on Twitter</a></p><br><p>You can download Ley Lines from Steam here -&nbsp;<a href="https://store.steampowered.com/app/529770/Ley_Lines/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/529770/Ley_Lines/</a></p><br><p>You can download Revita from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1175460/Revita/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1175460/Revita/</a></p><br><p>You can download Epic Battle Fantasy 5 from Steam here -&nbsp;<a href="https://store.steampowered.com/app/432350/Epic_Battle_Fantasy_5/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/432350/Epic_Battle_Fantasy_5/</a></p><br><p>You can download Hearten from itch.io here -&nbsp;<a href="https://saladpang.itch.io/hearten" rel="noopener noreferrer" target="_blank">https://saladpang.itch.io/hearten</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Troisnyx, a video game composer, drummer, vocalist, keyboardist and voice actor who has worked on Ley Lines, Hearten, Epic Battle Fantasy 5, Revita and the upcoming Mythic Meetup. We discussed how they got started in the industry, working on game jams, accents in video games, influences and her upcoming projects.</p><br><p>You can find more out about Troisnyx on her twitter here (<a href="https://twitter.com/Troisnyx" rel="noopener noreferrer" target="_blank">Troisnyx (@Troisnyx) / Twitter</a>) or website here (<a href="https://www.troisnyx.co.uk/" rel="noopener noreferrer" target="_blank">https://www.troisnyx.co.uk/</a>)</p><br><p>You can find details about the upcoming Mythic Meetup here -&nbsp;<a href="https://twitter.com/SmokeMirrorDev" rel="noopener noreferrer" target="_blank">Smoke Mirror Studios on Twitter</a></p><br><p>You can download Ley Lines from Steam here -&nbsp;<a href="https://store.steampowered.com/app/529770/Ley_Lines/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/529770/Ley_Lines/</a></p><br><p>You can download Revita from Steam here -&nbsp;<a href="https://store.steampowered.com/app/1175460/Revita/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1175460/Revita/</a></p><br><p>You can download Epic Battle Fantasy 5 from Steam here -&nbsp;<a href="https://store.steampowered.com/app/432350/Epic_Battle_Fantasy_5/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/432350/Epic_Battle_Fantasy_5/</a></p><br><p>You can download Hearten from itch.io here -&nbsp;<a href="https://saladpang.itch.io/hearten" rel="noopener noreferrer" target="_blank">https://saladpang.itch.io/hearten</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 10: Fredrik Häthén</title>
			<itunes:title>Episode 10: Fredrik Häthén</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:35:34 GMT</pubDate>
			<itunes:duration>1:14:26</itunes:duration>
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			<itunes:episode>10</itunes:episode>
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			<description><![CDATA[<p>I talked to Fredrik Häthén, a video game composer from Sweden whose work includes soundtracks for The Horror at AS Aurora, Forced, Bloody Trapland 2 and the upcoming Partum Artifex &amp; Mac Biskwi Adventures. We discussed how Fredrik got started, his influences and creative processes as well as talking about his work on various remixes/reimagining of other game soundtracks.</p><br><p>You can find more out about Fredrik on his twitter here (<a href="https://twitter.com/FredrikHathen" rel="noopener noreferrer" target="_blank">Fredrik Häthén (@FredrikHathen ) / Twitter</a>) or website here (<a href="http://fredrikhathen.com/" rel="noopener noreferrer" target="_blank">http://fredrikhathen.com/</a>)</p><br><p>You can wishlist the upcoming Partum Artifex here -&nbsp;<a href="https://store.steampowered.com/app/2069760/Partum_Artifex/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/2069760/Partum_Artifex/</a></p><br><p>You can wishlist the upcoming Mac Biskwi Adventures here -&nbsp;<a href="https://store.steampowered.com/app/1495170/Mac_Biskwi_Adventures/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1495170/Mac_Biskwi_Adventures/</a></p><br><p>You can download FORCED from Steam here -&nbsp;<a href="https://store.steampowered.com/app/249990/FORCED_Slightly_Better_Edition/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/249990/FORCED_Slightly_Better_Edition/</a></p><br><p>You can download Bloody Trapland 2: Curiosity from Steam here -&nbsp;<a href="https://store.steampowered.com/app/579840/Bloody_Trapland_2_Curiosity/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/579840/Bloody_Trapland_2_Curiosity/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Fredrik Häthén, a video game composer from Sweden whose work includes soundtracks for The Horror at AS Aurora, Forced, Bloody Trapland 2 and the upcoming Partum Artifex &amp; Mac Biskwi Adventures. We discussed how Fredrik got started, his influences and creative processes as well as talking about his work on various remixes/reimagining of other game soundtracks.</p><br><p>You can find more out about Fredrik on his twitter here (<a href="https://twitter.com/FredrikHathen" rel="noopener noreferrer" target="_blank">Fredrik Häthén (@FredrikHathen ) / Twitter</a>) or website here (<a href="http://fredrikhathen.com/" rel="noopener noreferrer" target="_blank">http://fredrikhathen.com/</a>)</p><br><p>You can wishlist the upcoming Partum Artifex here -&nbsp;<a href="https://store.steampowered.com/app/2069760/Partum_Artifex/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/2069760/Partum_Artifex/</a></p><br><p>You can wishlist the upcoming Mac Biskwi Adventures here -&nbsp;<a href="https://store.steampowered.com/app/1495170/Mac_Biskwi_Adventures/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/1495170/Mac_Biskwi_Adventures/</a></p><br><p>You can download FORCED from Steam here -&nbsp;<a href="https://store.steampowered.com/app/249990/FORCED_Slightly_Better_Edition/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/249990/FORCED_Slightly_Better_Edition/</a></p><br><p>You can download Bloody Trapland 2: Curiosity from Steam here -&nbsp;<a href="https://store.steampowered.com/app/579840/Bloody_Trapland_2_Curiosity/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/579840/Bloody_Trapland_2_Curiosity/</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Episode 9: TOEM (Featuring Jamal Green & Launchable Socks)]]></title>
			<itunes:title><![CDATA[Episode 9: TOEM (Featuring Jamal Green & Launchable Socks)]]></itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:32:39 GMT</pubDate>
			<itunes:duration>49:00</itunes:duration>
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			<itunes:episode>9</itunes:episode>
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			<description><![CDATA[<p>I talked to Jamal Green and Joost AKA Launchable Socks about their soundtrack work on the BAFTA award winning TOEM. We discussed how they joined the project, how they worked together on the soundtrack and influences for the soundtrack.</p><br><p>TOEM is a photo adventure game developed by Something We Made and is available for&nbsp;<a href="https://www.playstation.com/en-gb/games/toem/" rel="noopener noreferrer" target="_blank">PlayStation</a>,&nbsp;<a href="https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/TOEM-2018259.html" rel="noopener noreferrer" target="_blank">Nintendo Switch</a>&nbsp;and for&nbsp;<a href="https://store.steampowered.com/app/1307580/TOEM/" rel="noopener noreferrer" target="_blank">PC (Steam)</a></p><br><p>For more information about Jamal, you can find his website here (<a href="https://www.jamalgreenmusic.com/" rel="noopener noreferrer" target="_blank">https://www.jamalgreenmusic.com/</a>) or his twitter here (<a href="https://twitter.com/JamalGreenMusic" rel="noopener noreferrer" target="_blank">@JamalGreenMusic</a>)</p><br><p>For more information about Launchable Socks, you can find his twitter here (<a href="https://twitter.com/launchablesocks" rel="noopener noreferrer" target="_blank">@launchablesocks</a>)</p><br><p>For more information about the developer you can find their website here (<a href="https://www.somethingwemade.se/" rel="noopener noreferrer" target="_blank">https://www.somethingwemade.se/</a>) and their twitter here (<a href="https://twitter.com/SWMGames" rel="noopener noreferrer" target="_blank">@SWMGames</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Jamal Green and Joost AKA Launchable Socks about their soundtrack work on the BAFTA award winning TOEM. We discussed how they joined the project, how they worked together on the soundtrack and influences for the soundtrack.</p><br><p>TOEM is a photo adventure game developed by Something We Made and is available for&nbsp;<a href="https://www.playstation.com/en-gb/games/toem/" rel="noopener noreferrer" target="_blank">PlayStation</a>,&nbsp;<a href="https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/TOEM-2018259.html" rel="noopener noreferrer" target="_blank">Nintendo Switch</a>&nbsp;and for&nbsp;<a href="https://store.steampowered.com/app/1307580/TOEM/" rel="noopener noreferrer" target="_blank">PC (Steam)</a></p><br><p>For more information about Jamal, you can find his website here (<a href="https://www.jamalgreenmusic.com/" rel="noopener noreferrer" target="_blank">https://www.jamalgreenmusic.com/</a>) or his twitter here (<a href="https://twitter.com/JamalGreenMusic" rel="noopener noreferrer" target="_blank">@JamalGreenMusic</a>)</p><br><p>For more information about Launchable Socks, you can find his twitter here (<a href="https://twitter.com/launchablesocks" rel="noopener noreferrer" target="_blank">@launchablesocks</a>)</p><br><p>For more information about the developer you can find their website here (<a href="https://www.somethingwemade.se/" rel="noopener noreferrer" target="_blank">https://www.somethingwemade.se/</a>) and their twitter here (<a href="https://twitter.com/SWMGames" rel="noopener noreferrer" target="_blank">@SWMGames</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 8: Jazz Stewart</title>
			<itunes:title>Episode 8: Jazz Stewart</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:31:03 GMT</pubDate>
			<itunes:duration>56:21</itunes:duration>
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			<description><![CDATA[<p>I talked to Jazz Stewart, a video game composer whose work includes soundtracks for VaCute, Knight Bewitched and the upcoming Absinthia. We discussed how Jazz got started, his influences and creative processes.</p><br><p>You can find more out about Jazz on his twitter here (<a href="https://twitter.com/JazzStewart3" rel="noopener noreferrer" target="_blank">Jazz Stewart (@JazzStewart3) / Twitter</a>)</p><p>You can support the upcoming Absinthia on Kickstarter here -&nbsp;<a href="https://www.kickstarter.com/projects/jkweath/absinthia" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/jkweath/absinthia</a></p><p>You can download Knight Bewitched from Steam here -&nbsp;<a href="https://store.steampowered.com/app/815150/Knight_Bewitched/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/815150/Knight_Bewitched/</a></p><p>You can download Vacute from Itch.io here -&nbsp;<a href="https://harmlessgames.itch.io/vacute" rel="noopener noreferrer" target="_blank">https://harmlessgames.itch.io/vacute</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Jazz Stewart, a video game composer whose work includes soundtracks for VaCute, Knight Bewitched and the upcoming Absinthia. We discussed how Jazz got started, his influences and creative processes.</p><br><p>You can find more out about Jazz on his twitter here (<a href="https://twitter.com/JazzStewart3" rel="noopener noreferrer" target="_blank">Jazz Stewart (@JazzStewart3) / Twitter</a>)</p><p>You can support the upcoming Absinthia on Kickstarter here -&nbsp;<a href="https://www.kickstarter.com/projects/jkweath/absinthia" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/jkweath/absinthia</a></p><p>You can download Knight Bewitched from Steam here -&nbsp;<a href="https://store.steampowered.com/app/815150/Knight_Bewitched/" rel="noopener noreferrer" target="_blank">https://store.steampowered.com/app/815150/Knight_Bewitched/</a></p><p>You can download Vacute from Itch.io here -&nbsp;<a href="https://harmlessgames.itch.io/vacute" rel="noopener noreferrer" target="_blank">https://harmlessgames.itch.io/vacute</a></p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 7: Haakon Davidsen</title>
			<itunes:title>Episode 7: Haakon Davidsen</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:30:54 GMT</pubDate>
			<itunes:duration>53:23</itunes:duration>
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			<itunes:episode>7</itunes:episode>
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			<description><![CDATA[<p>I talked to Haakon Davidsen, a Norwegian video game composer whose work includes soundtracks for A Little Golf Journey, Fuzz Force: Spook Squad, Crystal Souls Arena and many more. We discussed how Haakon got started, his influences and creative processes.</p><br><p>You can find more out about Haakon on his twitter here (<a href="https://twitter.com/Haakondavidsen" rel="noopener noreferrer" target="_blank">Haakon Davidsen (@Haakondavidsen) / Twitter</a>) or his website here (<a href="https://www.haakondavidsen.com/" rel="noopener noreferrer" target="_blank">https://www.haakondavidsen.com/</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to Haakon Davidsen, a Norwegian video game composer whose work includes soundtracks for A Little Golf Journey, Fuzz Force: Spook Squad, Crystal Souls Arena and many more. We discussed how Haakon got started, his influences and creative processes.</p><br><p>You can find more out about Haakon on his twitter here (<a href="https://twitter.com/Haakondavidsen" rel="noopener noreferrer" target="_blank">Haakon Davidsen (@Haakondavidsen) / Twitter</a>) or his website here (<a href="https://www.haakondavidsen.com/" rel="noopener noreferrer" target="_blank">https://www.haakondavidsen.com/</a>)</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href="http://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">Beats and Bleeps - A videogame soundtrack podcast</a>)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 6: Mike Raznik</title>
			<itunes:title>Episode 6: Mike Raznik</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:29:56 GMT</pubDate>
			<itunes:duration>1:05:42</itunes:duration>
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			<description><![CDATA[<p>I talk to Mike Raznik who has worked on over 400 games about his work on the recently released AWAY: The Survival Series. We chat about how Mike got into working on video games, his influences, working with orchestras and live instrumentation.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - https://beatsandbleeps.com/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talk to Mike Raznik who has worked on over 400 games about his work on the recently released AWAY: The Survival Series. We chat about how Mike got into working on video games, his influences, working with orchestras and live instrumentation.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - https://beatsandbleeps.com/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 5: Garoad</title>
			<itunes:title>Episode 5: Garoad</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:20:00 GMT</pubDate>
			<itunes:duration>45:53</itunes:duration>
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			<itunes:episode>5</itunes:episode>
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			<description><![CDATA[<p>I talk to Michael Kelly AKA Garoad, composer of the VA-11 HALL-A and Yuppie Psycho soundtracks about working on those soundtracks and working on his upcoming release, Bushiden as well as his influences and how he got started writting soundtracks for video games.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - https://beatsandbleeps.com/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talk to Michael Kelly AKA Garoad, composer of the VA-11 HALL-A and Yuppie Psycho soundtracks about working on those soundtracks and working on his upcoming release, Bushiden as well as his influences and how he got started writting soundtracks for video games.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - https://beatsandbleeps.com/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 4: scntfc</title>
			<itunes:title>Episode 4: scntfc</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:15:07 GMT</pubDate>
			<itunes:duration>1:19:01</itunes:duration>
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			<acast:showId>6304e8ccd7d67b0013bdc023</acast:showId>
			<acast:episodeUrl>episode4</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsskXMcpphARvWOsVLcdY5R+m0tn7fPl7B3Bktv91fs8WFLlMzkOgLkVfg7v6wAdI9SD6X1uOvg5TYKw7G52sr8k7wwm529akxXOrUn486zQc1Yw2ajKCZtoTUamZvXp4X]]></acast:settings>
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			<itunes:episode>4</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6304e8ccd7d67b0013bdc023/1664354537386-e0de8aaacdc5589cd98c4efe1540af9b.jpeg"/>
			<description><![CDATA[<p>I chatted to Andrew Rohrmann AKA scntfc, composer of the Oxenfree, Old Mans Journey, Afterparty, Sneaky Sashquatch soundtracks. We discussed how he got started in the gaming industry, his musical influences and upcoming work.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I chatted to Andrew Rohrmann AKA scntfc, composer of the Oxenfree, Old Mans Journey, Afterparty, Sneaky Sashquatch soundtracks. We discussed how he got started in the gaming industry, his musical influences and upcoming work.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 3: David Housden</title>
			<itunes:title>Episode 3: David Housden</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:10:30 GMT</pubDate>
			<itunes:duration>46:41</itunes:duration>
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			<acast:showId>6304e8ccd7d67b0013bdc023</acast:showId>
			<acast:episodeUrl>episode3</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCKLPjEYLpGj+NMVKa+5C8pL4u/EOj1Vw4h5MMJYp0lCcFAe0fnxBJy/1ju4Qxy1fh8gO4DvlGA40yms2g0/hOkcrfHIopjTygHFqGwwOPKFIai4SuTvs86Lx3UYCyl6ZsskXMcpphARvWOsVLcdY5R+m0tn7fPl7B3Bktv91fs8UwX4KuOwKZrmFOOKXvJM6xPiWy5ilywHQUUP1gGhgykRxPR1WchdG3D8P1+8P1ZdttBS2fe7azrRYAIHEXBgpd]]></acast:settings>
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			<itunes:episode>3</itunes:episode>
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			<description><![CDATA[<p>I talked to David Housden, composers of Thomas Was Alone, Volume, Q.U.B.E.2, Lost Words: Beyond the Page, Battletoads reboot soundtracks (and many more) We talked about getting into the industry, BAFTA nominations and just lots of other good chats about soundtracks and music.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I talked to David Housden, composers of Thomas Was Alone, Volume, Q.U.B.E.2, Lost Words: Beyond the Page, Battletoads reboot soundtracks (and many more) We talked about getting into the industry, BAFTA nominations and just lots of other good chats about soundtracks and music.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 2: Michael Hamilton</title>
			<itunes:title>Episode 2: Michael Hamilton</itunes:title>
			<pubDate>Thu, 29 Sep 2022 06:05:54 GMT</pubDate>
			<itunes:duration>1:01:43</itunes:duration>
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			<itunes:episode>2</itunes:episode>
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			<description><![CDATA[<p>I chat to Michael Hamilton, video game soundtrack composer whose works include Detestation, Aki, Valiant Vikings and many other games. We talked about his work, upcoming projects, getting started as a video game soundtrack composer and made up genres.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I chat to Michael Hamilton, video game soundtrack composer whose works include Detestation, Aki, Valiant Vikings and many other games. We talked about his work, upcoming projects, getting started as a video game soundtrack composer and made up genres.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Episode 1: Dan Golding</title>
			<itunes:title>Episode 1: Dan Golding</itunes:title>
			<pubDate>Wed, 28 Sep 2022 08:55:06 GMT</pubDate>
			<itunes:duration>45:58</itunes:duration>
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			<acast:episodeUrl>episode1</acast:episodeUrl>
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			<description><![CDATA[<p>I chat to Dan Golding, composer of the Push Me Pull You, Frog Detective 1 and 2 and Untitled Goose Game about his work, influences, Hercule Poirot as a frog and just general video game music fun times.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>I chat to Dan Golding, composer of the Push Me Pull You, Frog Detective 1 and 2 and Untitled Goose Game about his work, influences, Hercule Poirot as a frog and just general video game music fun times.</p><br><p>For more information on the Podcast and our social media channels, you can check out our website here - <a href="https://beatsandbleeps.com/" rel="noopener noreferrer" target="_blank">https://beatsandbleeps.com/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<itunes:category text="Leisure">
			<itunes:category text="Video Games"/>
		</itunes:category>
		<itunes:category text="Music">
			<itunes:category text="Music Interviews"/>
		</itunes:category>
    </channel>
</rss>
