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		<itunes:summary><![CDATA[<p>DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single week!</p><br><p>We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive amount of Insight from two Game Masters that have run games for nearly 25 years combined!</p><br><p>And then we also invite and host guests on our shows that can give you a peek behind the curtain of their projects and products and share their insightful wisdom with us and you!</p><br><p>So come on, sit down, Play Games, have fun, and don't forget to talk about it! Join us now on the Journey that is DoubleDM!</p><br><p>Do you have a topic you want us to cover? Hit us up on social media (@doubledmpod nearly everywhere) or email us at doubledm@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[<p>DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single week!</p><br><p>We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive amount of Insight from two Game Masters that have run games for nearly 25 years combined!</p><br><p>And then we also invite and host guests on our shows that can give you a peek behind the curtain of their projects and products and share their insightful wisdom with us and you!</p><br><p>So come on, sit down, Play Games, have fun, and don't forget to talk about it! Join us now on the Journey that is DoubleDM!</p><br><p>Do you have a topic you want us to cover? Hit us up on social media (@doubledmpod nearly everywhere) or email us at doubledm@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
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			<title>Changing the way we look at Combat</title>
			<itunes:title>Changing the way we look at Combat</itunes:title>
			<pubDate>Mon, 06 Apr 2026 10:30:00 GMT</pubDate>
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			<description><![CDATA[<p>Combat is an integral part of our games, but what is combat exactly? How do we look at combat and what fallacies are created by looking at combat from just one angle?</p><br><p>This is our topic today, we discuss some takes we and others have on combat and how you can learn to make your combats more interesting from simply changing your perspective of the game. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Combat is an integral part of our games, but what is combat exactly? How do we look at combat and what fallacies are created by looking at combat from just one angle?</p><br><p>This is our topic today, we discuss some takes we and others have on combat and how you can learn to make your combats more interesting from simply changing your perspective of the game. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Forging emotional bonds for NPCs</title>
			<itunes:title>Forging emotional bonds for NPCs</itunes:title>
			<pubDate>Mon, 30 Mar 2026 10:30:00 GMT</pubDate>
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			<description><![CDATA[<p>NPCs are the blood of any good TTRPG Campaign; they are the people of the setting and the most important cornerstones of any good roleplay session. But how do we get players to even care about these NPCs? That is what we answer and talk about today</p><br><p>We discuss the ways an NPC can become important and players get emotionally attached to them, what you can do as a Game Master and what you can't do and we discuss that sometimes, it's just a bit random what NPCs stick and which don't.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>NPCs are the blood of any good TTRPG Campaign; they are the people of the setting and the most important cornerstones of any good roleplay session. But how do we get players to even care about these NPCs? That is what we answer and talk about today</p><br><p>We discuss the ways an NPC can become important and players get emotionally attached to them, what you can do as a Game Master and what you can't do and we discuss that sometimes, it's just a bit random what NPCs stick and which don't.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Veteran GMs vs. New GMs</title>
			<itunes:title>Veteran GMs vs. New GMs</itunes:title>
			<pubDate>Mon, 23 Mar 2026 11:30:00 GMT</pubDate>
			<itunes:duration>54:28</itunes:duration>
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			<description><![CDATA[<p>Today, we are discussing the difference between New Game Masters and Veteran Game Masters in D&amp;D and TTRPGs. We discuss if there even is a difference and where it is apparent, and also why we think that the gap shouldn't matter one bit.</p><br><p>We are all playing for fun (at least 98% of us), so why should it matter how much experience anyone has? Are thjere any reaö differences and can we actually learn something from Veterans (or Newbies)</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we are discussing the difference between New Game Masters and Veteran Game Masters in D&amp;D and TTRPGs. We discuss if there even is a difference and where it is apparent, and also why we think that the gap shouldn't matter one bit.</p><br><p>We are all playing for fun (at least 98% of us), so why should it matter how much experience anyone has? Are thjere any reaö differences and can we actually learn something from Veterans (or Newbies)</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Realm Forge: The Quiet Year</title>
			<itunes:title>Realm Forge: The Quiet Year</itunes:title>
			<pubDate>Mon, 16 Mar 2026 11:30:00 GMT</pubDate>
			<itunes:duration>1:10:53</itunes:duration>
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			<description><![CDATA[<p>And today, to finish off Season 1's Worldbuilding, we play The Quiet Year, a map-drawing game that gives ample opportunities to create new and interesting locations in your world, create a community of people living in your world, and give that world many different dangers that players can explore later!</p><br><p>With this, the first Season of Realm Forge is over. We have built the world of "Omen", Celestial Bodies rule the skies, and Astronomers rule the people, while Dangerous Magic and Strange Hazards plague the world.</p><br><p>You can check out The Quiet Year right here: <a href="https://buriedwithoutceremony.com/the-quiet-year" rel="noopener noreferrer" target="_blank">https://buriedwithoutceremony.com/the-quiet-year</a></p><p>And the creator, Avery right here: <a href="https://bsky.app/profile/lackingceremony.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/lackingceremony.bsky.social</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>And today, to finish off Season 1's Worldbuilding, we play The Quiet Year, a map-drawing game that gives ample opportunities to create new and interesting locations in your world, create a community of people living in your world, and give that world many different dangers that players can explore later!</p><br><p>With this, the first Season of Realm Forge is over. We have built the world of "Omen", Celestial Bodies rule the skies, and Astronomers rule the people, while Dangerous Magic and Strange Hazards plague the world.</p><br><p>You can check out The Quiet Year right here: <a href="https://buriedwithoutceremony.com/the-quiet-year" rel="noopener noreferrer" target="_blank">https://buriedwithoutceremony.com/the-quiet-year</a></p><p>And the creator, Avery right here: <a href="https://bsky.app/profile/lackingceremony.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/lackingceremony.bsky.social</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Making your D&D games complex]]></title>
			<itunes:title><![CDATA[Making your D&D games complex]]></itunes:title>
			<pubDate>Mon, 02 Mar 2026 11:30:00 GMT</pubDate>
			<itunes:duration>54:51</itunes:duration>
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			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>Complexity is a double-edged sword, oftentimes more complex systems, like politics and law, make a TTRPG game feel more real and immersive... but at the same time, too complex systems make the game feel dragging and overbearing... So where is the middle ground?</p><br><p>We talk about systems and how co0mplexity is a great lever for GMs to apply at the right moments, with the right amount of caution... its complicated okay?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Complexity is a double-edged sword, oftentimes more complex systems, like politics and law, make a TTRPG game feel more real and immersive... but at the same time, too complex systems make the game feel dragging and overbearing... So where is the middle ground?</p><br><p>We talk about systems and how co0mplexity is a great lever for GMs to apply at the right moments, with the right amount of caution... its complicated okay?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>When does Prep become Control</title>
			<itunes:title>When does Prep become Control</itunes:title>
			<pubDate>Mon, 23 Feb 2026 11:30:00 GMT</pubDate>
			<itunes:duration>40:55</itunes:duration>
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			<description><![CDATA[<p>Prep is an essential part of the TTRPG hobby, at least for one side of the GM Screen. DMs need to prepare for their sessions and some DMs prepare a lot of stuff while others just wing it. We talked about that before, however we didn't talk about one thing, the way prep can lead to GMs railroading their players and controlling the game...</p><br><p>Can that actually happen? How does it happen? What do we have to say about that? All of that and more is covered in this episode of DoubleDM.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Prep is an essential part of the TTRPG hobby, at least for one side of the GM Screen. DMs need to prepare for their sessions and some DMs prepare a lot of stuff while others just wing it. We talked about that before, however we didn't talk about one thing, the way prep can lead to GMs railroading their players and controlling the game...</p><br><p>Can that actually happen? How does it happen? What do we have to say about that? All of that and more is covered in this episode of DoubleDM.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Is Failure Better Than Success?</title>
			<itunes:title>Is Failure Better Than Success?</itunes:title>
			<pubDate>Mon, 16 Feb 2026 11:30:00 GMT</pubDate>
			<itunes:duration>49:23</itunes:duration>
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			<description><![CDATA[<p>Today we discuss the importance of failure in TTRPGs. Especially if Failure should be more important than success at your D&amp;D and TTRPG tables.</p><br><p>We talk about the reason why we want failure, what failure really means at the table and why you as the GM should never really work towards your players failing, however should embrace it once it happens. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we discuss the importance of failure in TTRPGs. Especially if Failure should be more important than success at your D&amp;D and TTRPG tables.</p><br><p>We talk about the reason why we want failure, what failure really means at the table and why you as the GM should never really work towards your players failing, however should embrace it once it happens. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>What makes a great Dungeon Master?</title>
			<itunes:title>What makes a great Dungeon Master?</itunes:title>
			<pubDate>Mon, 09 Feb 2026 11:30:00 GMT</pubDate>
			<itunes:duration>59:35</itunes:duration>
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			<description><![CDATA[<p>Today, we discuss what makes a great Dungeon Master for D&amp;D, and a great Game Master for TTRPGs. We talk about the most important and impactful qualities that create a good table environment. We discuss a GM's role and their responsibilities.</p><br><p>We were inspired by this video from Todd Kenreck talking to Chris Perkins: <a href="https://www.youtube.com/watch?v=wsJviwZyhvM" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=wsJviwZyhvM</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we discuss what makes a great Dungeon Master for D&amp;D, and a great Game Master for TTRPGs. We talk about the most important and impactful qualities that create a good table environment. We discuss a GM's role and their responsibilities.</p><br><p>We were inspired by this video from Todd Kenreck talking to Chris Perkins: <a href="https://www.youtube.com/watch?v=wsJviwZyhvM" rel="noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=wsJviwZyhvM</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Raising Interest in your World</title>
			<itunes:title>Raising Interest in your World</itunes:title>
			<pubDate>Mon, 02 Feb 2026 14:18:03 GMT</pubDate>
			<itunes:duration>56:59</itunes:duration>
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			<description><![CDATA[<p>And today we are here once again to talk about Worlöd Building, but this time not on Realm Forge but on DDM, so let's get to discussing the techniques and tactics you can use to raise interest in your setting and worlds.</p><br><p>We were inspired by a video by Mystic Arts about a Worldbuilding Formula. We are not going over everything mentioned in that video, and highly recommend watching this video too:</p><p><a href="https://youtu.be/poGsAd8WTm0?si=8b4n1uSx2A3QeUps" rel="noopener noreferrer" target="_blank">https://youtu.be/poGsAd8WTm0?si=8b4n1uSx2A3QeUps</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>And today we are here once again to talk about Worlöd Building, but this time not on Realm Forge but on DDM, so let's get to discussing the techniques and tactics you can use to raise interest in your setting and worlds.</p><br><p>We were inspired by a video by Mystic Arts about a Worldbuilding Formula. We are not going over everything mentioned in that video, and highly recommend watching this video too:</p><p><a href="https://youtu.be/poGsAd8WTm0?si=8b4n1uSx2A3QeUps" rel="noopener noreferrer" target="_blank">https://youtu.be/poGsAd8WTm0?si=8b4n1uSx2A3QeUps</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Make your TTRPG Villains dumber!</title>
			<itunes:title>Make your TTRPG Villains dumber!</itunes:title>
			<pubDate>Mon, 26 Jan 2026 11:30:00 GMT</pubDate>
			<itunes:duration>55:55</itunes:duration>
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			<description><![CDATA[<p>Today, we are discussing the villains we create in our D&amp;D settings. Especially making them intelligent. We are talking about how to make them intelligent and howintelligent to actually make them in the end? Is there something too intelligent?</p><br><p>We think so, your villains aren't all-knowing like you, the DM, and sometimes we catch ourselves realizing that we are using meta-knowledge or making them smarter than they actually should be. So here are some reasons why your villains deserve to be dumber.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we are discussing the villains we create in our D&amp;D settings. Especially making them intelligent. We are talking about how to make them intelligent and howintelligent to actually make them in the end? Is there something too intelligent?</p><br><p>We think so, your villains aren't all-knowing like you, the DM, and sometimes we catch ourselves realizing that we are using meta-knowledge or making them smarter than they actually should be. So here are some reasons why your villains deserve to be dumber.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The 2026 TTRPG Bucketlist</title>
			<itunes:title>The 2026 TTRPG Bucketlist</itunes:title>
			<pubDate>Mon, 05 Jan 2026 11:30:00 GMT</pubDate>
			<itunes:duration>41:13</itunes:duration>
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			<description><![CDATA[<p>HAPPY NEW YEAR!!!</p><br><p>Let's talk about 2026 in this episode, what we plan to do in TTRPGs and Podcasting this year! We talk about our Bucketlist für cool things to do and what we want the year to have in store for us! What is on your Bucketlist, and what do you want to do with TTRPGs in 2026?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>HAPPY NEW YEAR!!!</p><br><p>Let's talk about 2026 in this episode, what we plan to do in TTRPGs and Podcasting this year! We talk about our Bucketlist für cool things to do and what we want the year to have in store for us! What is on your Bucketlist, and what do you want to do with TTRPGs in 2026?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[Realm Forge: I'm Sorry did you say Street Magic?]]></title>
			<itunes:title><![CDATA[Realm Forge: I'm Sorry did you say Street Magic?]]></itunes:title>
			<pubDate>Mon, 29 Dec 2025 11:30:00 GMT</pubDate>
			<itunes:duration>59:17</itunes:duration>
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			<description><![CDATA[<p>Welcome back to another episode of Realm Forge. This time, we focus on a city, a traveling, flying, magical city. To create and build this city, we are using "I'm sorry did you say Street Magic?" Through the different phases we create and build an interesting city that enriches the setting of Omen.</p><br><p>You can check out the game right here: <a href="https://seaexcursion.itch.io/street-magic" rel="noopener noreferrer" target="_blank">https://seaexcursion.itch.io/street-magic</a> </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome back to another episode of Realm Forge. This time, we focus on a city, a traveling, flying, magical city. To create and build this city, we are using "I'm sorry did you say Street Magic?" Through the different phases we create and build an interesting city that enriches the setting of Omen.</p><br><p>You can check out the game right here: <a href="https://seaexcursion.itch.io/street-magic" rel="noopener noreferrer" target="_blank">https://seaexcursion.itch.io/street-magic</a> </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Picking back up after a break</title>
			<itunes:title>Picking back up after a break</itunes:title>
			<pubDate>Mon, 22 Dec 2025 11:30:00 GMT</pubDate>
			<itunes:duration>56:11</itunes:duration>
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			<description><![CDATA[<p>In today's episode, we discuss the busy schedules that control our D&amp;D and TTRPG happy times, more specifically, we talk about what to do after we have taken a break from playing and how we can get back into the seat in the right way!</p><br><p>We discuss how to deal with the break and what to do with it, what to do right after the break to ensure a great game feeling, and make sure we, as a group, stay together to play the amazing games we played before.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we discuss the busy schedules that control our D&amp;D and TTRPG happy times, more specifically, we talk about what to do after we have taken a break from playing and how we can get back into the seat in the right way!</p><br><p>We discuss how to deal with the break and what to do with it, what to do right after the break to ensure a great game feeling, and make sure we, as a group, stay together to play the amazing games we played before.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Embracing Randomness at your D&D tables]]></title>
			<itunes:title><![CDATA[Embracing Randomness at your D&D tables]]></itunes:title>
			<pubDate>Mon, 15 Dec 2025 11:30:00 GMT</pubDate>
			<itunes:duration>54:48</itunes:duration>
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			<description><![CDATA[<p>And this time, we talk about the Randomness that TTRPGs and D&amp;D provide. Especially on how you can embrace that randomness at your tables in the right moments to make your game so much better.</p><br><p>We talk about Rolling Dice and Improvisation and how TTRPGs are the only medium where you have the most control while not knowing what comes next and why that is the best thing ever!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>And this time, we talk about the Randomness that TTRPGs and D&amp;D provide. Especially on how you can embrace that randomness at your tables in the right moments to make your game so much better.</p><br><p>We talk about Rolling Dice and Improvisation and how TTRPGs are the only medium where you have the most control while not knowing what comes next and why that is the best thing ever!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How do you explain TTRPGs?</title>
			<itunes:title>How do you explain TTRPGs?</itunes:title>
			<pubDate>Mon, 01 Dec 2025 11:30:00 GMT</pubDate>
			<itunes:duration>53:32</itunes:duration>
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			<description><![CDATA[<p>Today is another meta discussion. On how to get new players into the hobby, or more exactly, what you need to do to explain TTRPGs to someone, and how the best way is not to try and explain them, but actually just to show them!</p><br><p>With this episode, we want to talk about the difference between actually playing and talking about playing as well as what it means to be ready to play. Everyone has different expectations, and some don't even have any. So what do you do to get them all playing?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today is another meta discussion. On how to get new players into the hobby, or more exactly, what you need to do to explain TTRPGs to someone, and how the best way is not to try and explain them, but actually just to show them!</p><br><p>With this episode, we want to talk about the difference between actually playing and talking about playing as well as what it means to be ready to play. Everyone has different expectations, and some don't even have any. So what do you do to get them all playing?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How To Make Combat Harder</title>
			<itunes:title>How To Make Combat Harder</itunes:title>
			<pubDate>Mon, 24 Nov 2025 11:30:00 GMT</pubDate>
			<itunes:duration>59:45</itunes:duration>
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			<description><![CDATA[<p>Today we are discussing the topic of making your D&amp;D combats harder and what things you can do to actually achieve the effects you want to have at your tables. Sometimes the easiest option isn't always the best one, sometimes it helps to think about what you are actually adjusting.</p><br><p>Join us as we discuss homebrewing new stats and abilities for combats to achieve certain outcomes, we discuss making a combat take longer or be more dangerous, we discuss what sense the combat actually needs to have and what you can do to always get the most out of your combat!!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we are discussing the topic of making your D&amp;D combats harder and what things you can do to actually achieve the effects you want to have at your tables. Sometimes the easiest option isn't always the best one, sometimes it helps to think about what you are actually adjusting.</p><br><p>Join us as we discuss homebrewing new stats and abilities for combats to achieve certain outcomes, we discuss making a combat take longer or be more dangerous, we discuss what sense the combat actually needs to have and what you can do to always get the most out of your combat!!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Not Everyone Is A Game Master</title>
			<itunes:title>Not Everyone Is A Game Master</itunes:title>
			<pubDate>Mon, 17 Nov 2025 11:30:00 GMT</pubDate>
			<itunes:duration>57:04</itunes:duration>
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			<description><![CDATA[<p>Today we talk about something that needs to be said: Not everyone is a Game Master! I mean its obvious, we have 4 players and only 1 game master! But jokes aside its important to talk about this as it highlights important reasons why we as people play TTRPGs and how we enjoy them!</p><br><p>Lets talk about making TTRPG fun, interesting and engaging for everyone at the table even when you're not seated behin the DM screen and just want to enjoy some good D&amp;D as a player</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about something that needs to be said: Not everyone is a Game Master! I mean its obvious, we have 4 players and only 1 game master! But jokes aside its important to talk about this as it highlights important reasons why we as people play TTRPGs and how we enjoy them!</p><br><p>Lets talk about making TTRPG fun, interesting and engaging for everyone at the table even when you're not seated behin the DM screen and just want to enjoy some good D&amp;D as a player</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Realm Forge: Kingdom</title>
			<itunes:title>Realm Forge: Kingdom</itunes:title>
			<pubDate>Mon, 03 Nov 2025 11:30:00 GMT</pubDate>
			<itunes:duration>1:05:29</itunes:duration>
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			<description><![CDATA[<p>Welcome back to another episode of Realm Forge. Today, we are focusing on a single Kingdom, the first Kingdom of our Fantasy World, Omen, a world ruled by Celestial Bodies and their Signs, which foretell the future. We talk about the problems and challenges this world poses to the kingdom and what living in this world must be like.</p><br><p>For this episode, we are using: <a href="https://lamemage.itch.io/kingdom" rel="noopener noreferrer" target="_blank">https://lamemage.itch.io/kingdom</a> by Ben Robbins</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome back to another episode of Realm Forge. Today, we are focusing on a single Kingdom, the first Kingdom of our Fantasy World, Omen, a world ruled by Celestial Bodies and their Signs, which foretell the future. We talk about the problems and challenges this world poses to the kingdom and what living in this world must be like.</p><br><p>For this episode, we are using: <a href="https://lamemage.itch.io/kingdom" rel="noopener noreferrer" target="_blank">https://lamemage.itch.io/kingdom</a> by Ben Robbins</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Are TTRPG Playstyle Mismatches bad?</title>
			<itunes:title>Are TTRPG Playstyle Mismatches bad?</itunes:title>
			<pubDate>Mon, 27 Oct 2025 11:30:00 GMT</pubDate>
			<itunes:duration>55:55</itunes:duration>
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			<description><![CDATA[<p>Today, we discuss TTRPG Playstyle Mismatches, particularly what can happen when parts of your group derive their D&amp;D and TTRPG enjoyment from different aspects of the games and playtime.</p><br><p>We discuss where these mismatches can occur and how you can address them at the table, making compromises to accommodate everyone's enjoyment and prioritize the group's fun.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we discuss TTRPG Playstyle Mismatches, particularly what can happen when parts of your group derive their D&amp;D and TTRPG enjoyment from different aspects of the games and playtime.</p><br><p>We discuss where these mismatches can occur and how you can address them at the table, making compromises to accommodate everyone's enjoyment and prioritize the group's fun.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to deal with TTRPG Burnout</title>
			<itunes:title>How to deal with TTRPG Burnout</itunes:title>
			<pubDate>Mon, 20 Oct 2025 10:30:00 GMT</pubDate>
			<itunes:duration>55:30</itunes:duration>
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			<description><![CDATA[<p>Today, we talk about TTRPG system burnout, we discuss what you can do to spot it, to counteract it, and also, if it comes to it, how you can recover from it. It is no joke and needs to be taken very seriously so let's talk about it and find the best way out of it.</p><br><p>TTRPG System Burnout is when you are feeling worn out by playing TTRPGs, sometimes just with a specific system, and we discuss the best ways to help you spot it fast, and then what can be done about it. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we talk about TTRPG system burnout, we discuss what you can do to spot it, to counteract it, and also, if it comes to it, how you can recover from it. It is no joke and needs to be taken very seriously so let's talk about it and find the best way out of it.</p><br><p>TTRPG System Burnout is when you are feeling worn out by playing TTRPGs, sometimes just with a specific system, and we discuss the best ways to help you spot it fast, and then what can be done about it. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[How to play D&D more collaboratively]]></title>
			<itunes:title><![CDATA[How to play D&D more collaboratively]]></itunes:title>
			<pubDate>Mon, 13 Oct 2025 10:30:00 GMT</pubDate>
			<itunes:duration>57:38</itunes:duration>
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			<description><![CDATA[<p>On this episode, we discuss collaborative play in D&amp;D and TTRPGs. Not just having fun together, but also having systems, rules, guidelines, or other elements that facilitate play and encourage our players to help each other out during play.</p><br><p>We discuss The Help Action, what we can do with it, and why you should do more with it. We talk about communication and facilitating an environment where everyone wants to immerse and participate as well as systems that make sure players care for each others characters.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>On this episode, we discuss collaborative play in D&amp;D and TTRPGs. Not just having fun together, but also having systems, rules, guidelines, or other elements that facilitate play and encourage our players to help each other out during play.</p><br><p>We discuss The Help Action, what we can do with it, and why you should do more with it. We talk about communication and facilitating an environment where everyone wants to immerse and participate as well as systems that make sure players care for each others characters.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Making sure our players can play the game</title>
			<itunes:title>Making sure our players can play the game</itunes:title>
			<pubDate>Mon, 06 Oct 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:01:28</itunes:duration>
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			<description><![CDATA[<p>Today, we discuss why we as Game Masters need to be careful with what we say and how we say it at our D&amp;D/ TTRPG Tables. We control the player's eyes, ears, and senses inside the game. They ask questions and expect answers.</p><br><p>We talk about Objectivity and Perception and how we can better guide players to make informed decisions, or ask for more information, and how you, as a game master, can do so as well.</p><br><p>Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:</p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we discuss why we as Game Masters need to be careful with what we say and how we say it at our D&amp;D/ TTRPG Tables. We control the player's eyes, ears, and senses inside the game. They ask questions and expect answers.</p><br><p>We talk about Objectivity and Perception and how we can better guide players to make informed decisions, or ask for more information, and how you, as a game master, can do so as well.</p><br><p>Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:</p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Talking to our friends Homie And The Dude about Scorched Basin</title>
			<itunes:title>Talking to our friends Homie And The Dude about Scorched Basin</itunes:title>
			<pubDate>Mon, 22 Sep 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:30:04</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>Today we talk to Tom and Bodhi of the Homie and the Dude Content Creation Power Duo that is them, Tom and Bodhi. They are our great TTRPG friends and the first returning returing guests. This time we talk about their TTRPG system agnostic Settingn guide to the Socrched Basin.</p><br><p>We discuss what their journey to this point looked like, what they plan for the future and how it is going for them right now. We discuss the TTRPG Roots and the futrue we are heading towards all while disucssing the creativity, work and passion that fuled the Scorched Basin.</p><br><p>You can check out Homie and the Dude right here:</p><p><a href="https://www.homieandthedude.com/" rel="noopener noreferrer" target="_blank">https://www.homieandthedude.com/</a></p><p><a href="https://discord.gg/rCu6H52Nwk" rel="noopener noreferrer" target="_blank">https://discord.gg/rCu6H52Nwk</a></p><p><a href="https://www.youtube.com/c/homieandthedude" rel="noopener noreferrer" target="_blank">https://www.youtube.com/c/homieandthedude</a></p><br><p>The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:</p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk to Tom and Bodhi of the Homie and the Dude Content Creation Power Duo that is them, Tom and Bodhi. They are our great TTRPG friends and the first returning returing guests. This time we talk about their TTRPG system agnostic Settingn guide to the Socrched Basin.</p><br><p>We discuss what their journey to this point looked like, what they plan for the future and how it is going for them right now. We discuss the TTRPG Roots and the futrue we are heading towards all while disucssing the creativity, work and passion that fuled the Scorched Basin.</p><br><p>You can check out Homie and the Dude right here:</p><p><a href="https://www.homieandthedude.com/" rel="noopener noreferrer" target="_blank">https://www.homieandthedude.com/</a></p><p><a href="https://discord.gg/rCu6H52Nwk" rel="noopener noreferrer" target="_blank">https://discord.gg/rCu6H52Nwk</a></p><p><a href="https://www.youtube.com/c/homieandthedude" rel="noopener noreferrer" target="_blank">https://www.youtube.com/c/homieandthedude</a></p><br><p>The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:</p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Crafting Systems don't work in D&D]]></title>
			<itunes:title><![CDATA[Crafting Systems don't work in D&D]]></itunes:title>
			<pubDate>Mon, 15 Sep 2025 10:30:00 GMT</pubDate>
			<itunes:duration>54:32</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>In today's episode, we discuss Crafting Systems in TTRPGs, D&amp;D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&amp;D and what you would need to do to make it fun.</p><br><p>We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to the game or just an afterthought to round your game off, and then it's often just not discussed cause it doesn't influence the game. </p><br><p>Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi: </p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we discuss Crafting Systems in TTRPGs, D&amp;D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&amp;D and what you would need to do to make it fun.</p><br><p>We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to the game or just an afterthought to round your game off, and then it's often just not discussed cause it doesn't influence the game. </p><br><p>Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9</a></p><p>For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi: </p><ul><li>Lively Desert from the RPG Ambience Vol 8</li><li>Cursed Deser from the RPG Ambience Vol. 6</li><li>I Dream of Broken Machines from the Mystery Music Collection Vol. 1</li></ul><p><br></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>All Paths Lead to Rome</title>
			<itunes:title>All Paths Lead to Rome</itunes:title>
			<pubDate>Mon, 08 Sep 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:03:29</itunes:duration>
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			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p>Today we talk about Game Mastering, what a surprise, and a special way of Game Mastering, that we dubbed "All Paths Lead to Rome" wherein gamemasters lead their players to the right outcome all the time and make sure they arrive there together.</p><br><p>This provides some problems if done excessively, in moderation, this is not bad practice, but if done too much, it can quickly lead to a stale game where creativity is stifled, so how do we stop ourselves from GMing like that?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about Game Mastering, what a surprise, and a special way of Game Mastering, that we dubbed "All Paths Lead to Rome" wherein gamemasters lead their players to the right outcome all the time and make sure they arrive there together.</p><br><p>This provides some problems if done excessively, in moderation, this is not bad practice, but if done too much, it can quickly lead to a stale game where creativity is stifled, so how do we stop ourselves from GMing like that?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Realm Forge: The Celestial Bodies of Omen</title>
			<itunes:title>Realm Forge: The Celestial Bodies of Omen</itunes:title>
			<pubDate>Mon, 01 Sep 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:05:45</itunes:duration>
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			<description><![CDATA[<p>Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And this time we are talking about the crucial parts of Omen, It's Celestial Bodies and the Religions and Cults that revolve around them. We discuss some of the many celestial bodies in the sky and what they represent, who they are and what they do. And then we focus on the people on Omen that worship and fear these bodies in the sky that dictate their life.</p><br><p>We are using two games in this episode and you can check out both of them right here:</p><p><a href="https://possible-worlds-games.itch.io/sup" rel="noopener noreferrer" target="_blank">https://possible-worlds-games.itch.io/sup</a></p><p><a href="https://mousewifegames.itch.io/fallible-god" rel="noopener noreferrer" target="_blank">https://mousewifegames.itch.io/fallible-god</a></p><br><p><br></p><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And this time we are talking about the crucial parts of Omen, It's Celestial Bodies and the Religions and Cults that revolve around them. We discuss some of the many celestial bodies in the sky and what they represent, who they are and what they do. And then we focus on the people on Omen that worship and fear these bodies in the sky that dictate their life.</p><br><p>We are using two games in this episode and you can check out both of them right here:</p><p><a href="https://possible-worlds-games.itch.io/sup" rel="noopener noreferrer" target="_blank">https://possible-worlds-games.itch.io/sup</a></p><p><a href="https://mousewifegames.itch.io/fallible-god" rel="noopener noreferrer" target="_blank">https://mousewifegames.itch.io/fallible-god</a></p><br><p><br></p><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Changing the rules of D&D]]></title>
			<itunes:title><![CDATA[Changing the rules of D&D]]></itunes:title>
			<pubDate>Mon, 25 Aug 2025 10:30:00 GMT</pubDate>
			<itunes:duration>59:44</itunes:duration>
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			<description><![CDATA[<p>In today's episode, we talk about other ways to change the D&amp;D Rules that we thought up and would like/not like to see in our games. We muse on different rule changes we thought about implementing, but haven't actually done. </p><br><p>We don't mean homebrew rules that change on little aspect of the game, but rules that fundamentally change the game we are playing, and we talk about if that is a good or a bad thing to do. Join us as we discuss things we would like to see and think about that could make D&amp;D Cooler, like weapon variety, more class changes and a whole lot more.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we talk about other ways to change the D&amp;D Rules that we thought up and would like/not like to see in our games. We muse on different rule changes we thought about implementing, but haven't actually done. </p><br><p>We don't mean homebrew rules that change on little aspect of the game, but rules that fundamentally change the game we are playing, and we talk about if that is a good or a bad thing to do. Join us as we discuss things we would like to see and think about that could make D&amp;D Cooler, like weapon variety, more class changes and a whole lot more.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[How to make D&D combat worse, or not?]]></title>
			<itunes:title><![CDATA[How to make D&D combat worse, or not?]]></itunes:title>
			<pubDate>Mon, 11 Aug 2025 10:30:00 GMT</pubDate>
			<itunes:duration>58:57</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>In today's episode, we are dissecting an Article published by The Gamer about 8 Rules we should do away with D&amp;D Combat... And we have opinions about these rules... Most of the tim,e we disagre,e and we will explain for what reasons to,o but for some of these rule,s we see a reason and an explanation, but still think that maybe dnd's rules are there for a reason.</p><br><p>The Article can be found here: <a href="https://www.thegamer.com/dungeons-dragons-dnd-dungeon-masters-dm-rules-combat-dont-use/" rel="noopener noreferrer" target="_blank">https://www.thegamer.com/dungeons-dragons-dnd-dungeon-masters-dm-rules-combat-dont-use/</a>. We do criticize the article, The Gamer, and the author of this article in our episode; however, we do not condone any form of hate towards the author or their style of play. It is not for us, and we explain why we are not here to just tear down their article and do not wish anyone to do so.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we are dissecting an Article published by The Gamer about 8 Rules we should do away with D&amp;D Combat... And we have opinions about these rules... Most of the tim,e we disagre,e and we will explain for what reasons to,o but for some of these rule,s we see a reason and an explanation, but still think that maybe dnd's rules are there for a reason.</p><br><p>The Article can be found here: <a href="https://www.thegamer.com/dungeons-dragons-dnd-dungeon-masters-dm-rules-combat-dont-use/" rel="noopener noreferrer" target="_blank">https://www.thegamer.com/dungeons-dragons-dnd-dungeon-masters-dm-rules-combat-dont-use/</a>. We do criticize the article, The Gamer, and the author of this article in our episode; however, we do not condone any form of hate towards the author or their style of play. It is not for us, and we explain why we are not here to just tear down their article and do not wish anyone to do so.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Realm Forge: The History of Omen</title>
			<itunes:title>Realm Forge: The History of Omen</itunes:title>
			<pubDate>Mon, 28 Jul 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:04:38</itunes:duration>
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			<description><![CDATA[<p>Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And today, we focus on the history of our fantasy world of mystery and celestial alignments, Omen. However, we aren't doing so simply by writing down random information. We are focusing on the Time of Revelations, the time the world changed from its old ways to the new, and we are using Microscope for it!! So let's get right into it.</p><br><p>If you want to check out Microscope, you can do so right here: <a href="https://lamemage.com/microscope/" rel="noopener noreferrer" target="_blank">https://lamemage.com/microscope/</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And today, we focus on the history of our fantasy world of mystery and celestial alignments, Omen. However, we aren't doing so simply by writing down random information. We are focusing on the Time of Revelations, the time the world changed from its old ways to the new, and we are using Microscope for it!! So let's get right into it.</p><br><p>If you want to check out Microscope, you can do so right here: <a href="https://lamemage.com/microscope/" rel="noopener noreferrer" target="_blank">https://lamemage.com/microscope/</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[What makes a D&D Experience?]]></title>
			<itunes:title><![CDATA[What makes a D&D Experience?]]></itunes:title>
			<pubDate>Mon, 14 Jul 2025 10:30:00 GMT</pubDate>
			<itunes:duration>55:28</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>Today, we're talking about D&amp;D, but not exactly. We're discussing the D&amp;D Experience and what it entails. What does D&amp;D stand for? (Aside from Dungeons &amp; Dragons) And what makes certain things an experience of D&amp;D and what does not?</p><br><p>This episode was sparked and came from an article from Rascal News Lin Codega about the D&amp;D Experience, we do discuss parts of the article and its central question "What is a D&amp;D Experience anyway?" but do not read passages from it, if you wish to read the article and i highly recommend you do, you can do so on rascal news website: <a href="https://www.rascal.news/what-is-a-dnd-experience-anyway-universal-fan-fest-nights-xanathar/" rel="noopener noreferrer" target="_blank">https://www.rascal.news/what-is-a-dnd-experience-anyway-universal-fan-fest-nights-xanathar/</a></p><br><p>We discuss what D&amp;D is about, why it's hard to define without caveats, and especially why we have to define it in the first place. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today, we're talking about D&amp;D, but not exactly. We're discussing the D&amp;D Experience and what it entails. What does D&amp;D stand for? (Aside from Dungeons &amp; Dragons) And what makes certain things an experience of D&amp;D and what does not?</p><br><p>This episode was sparked and came from an article from Rascal News Lin Codega about the D&amp;D Experience, we do discuss parts of the article and its central question "What is a D&amp;D Experience anyway?" but do not read passages from it, if you wish to read the article and i highly recommend you do, you can do so on rascal news website: <a href="https://www.rascal.news/what-is-a-dnd-experience-anyway-universal-fan-fest-nights-xanathar/" rel="noopener noreferrer" target="_blank">https://www.rascal.news/what-is-a-dnd-experience-anyway-universal-fan-fest-nights-xanathar/</a></p><br><p>We discuss what D&amp;D is about, why it's hard to define without caveats, and especially why we have to define it in the first place. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Creating long-term Consequences for our D&D Players]]></title>
			<itunes:title><![CDATA[Creating long-term Consequences for our D&D Players]]></itunes:title>
			<pubDate>Mon, 07 Jul 2025 10:30:00 GMT</pubDate>
			<itunes:duration>55:01</itunes:duration>
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			<description><![CDATA[<p>Today is about consequences and how we, as Game Masters, can set them up perfectly to crash down onto our player characters when they least expect it. At least that is the idea behind Long Term Consequences, but they aren't always that easy to manage.</p><br><p>That is exactly what today is about, we are here to help you manage and create those long term consequences</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today is about consequences and how we, as Game Masters, can set them up perfectly to crash down onto our player characters when they least expect it. At least that is the idea behind Long Term Consequences, but they aren't always that easy to manage.</p><br><p>That is exactly what today is about, we are here to help you manage and create those long term consequences</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Populating your D&D World easy and quick]]></title>
			<itunes:title><![CDATA[Populating your D&D World easy and quick]]></itunes:title>
			<pubDate>Mon, 30 Jun 2025 10:30:00 GMT</pubDate>
			<itunes:duration>59:29</itunes:duration>
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			<description><![CDATA[<p>Today is all about making our D&amp;D and TTRPG worlds feel alive and how do we do that incredibly quickly? Thats exactly what today is about, we talk about all the simple and easy ways we make prepping our worlds a whole lot easier. </p><br><p>What ways are you using to make your worlds feel alive and full of stuff, people and more?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today is all about making our D&amp;D and TTRPG worlds feel alive and how do we do that incredibly quickly? Thats exactly what today is about, we talk about all the simple and easy ways we make prepping our worlds a whole lot easier. </p><br><p>What ways are you using to make your worlds feel alive and full of stuff, people and more?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Everything thats Overrated in TTRPGs</title>
			<itunes:title>Everything thats Overrated in TTRPGs</itunes:title>
			<pubDate>Mon, 16 Jun 2025 10:30:00 GMT</pubDate>
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			<description><![CDATA[<p>Today marks <strong><u>200</u></strong> Episodes of DoubleDM Podcast, 200 Episodes where we discuss TTPRGs and bring you the best advice, tips and tricks for your Dungeon Master. Today is no different (well maybe a little bit)</p><br><p>We are talking about the most overrated stuff in TTRPGs, like the wish Spell, False Hydras or Curse of Strahd! Yes we think these things are overrated and the opinions presented in this episode are totally 100% true and not hyperbole</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today marks <strong><u>200</u></strong> Episodes of DoubleDM Podcast, 200 Episodes where we discuss TTPRGs and bring you the best advice, tips and tricks for your Dungeon Master. Today is no different (well maybe a little bit)</p><br><p>We are talking about the most overrated stuff in TTRPGs, like the wish Spell, False Hydras or Curse of Strahd! Yes we think these things are overrated and the opinions presented in this episode are totally 100% true and not hyperbole</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Realm Forge: The Seasons of Omen</title>
			<itunes:title>Realm Forge: The Seasons of Omen</itunes:title>
			<pubDate>Mon, 09 Jun 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:03:14</itunes:duration>
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			<description><![CDATA[<p>Welcome back to another episode of Realm Forge, the Worldbuilding Show where we build a world completely from scratch until we are satisfied with it!! Today we focus on one of the special aspects of Omen, our Fantasy World of Celestial Alignment and Elemental Chaos... The Seasons that dictacte life in this world and how they work and how they come to be!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome back to another episode of Realm Forge, the Worldbuilding Show where we build a world completely from scratch until we are satisfied with it!! Today we focus on one of the special aspects of Omen, our Fantasy World of Celestial Alignment and Elemental Chaos... The Seasons that dictacte life in this world and how they work and how they come to be!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How to create Urgency for your TTRPG players</title>
			<itunes:title>How to create Urgency for your TTRPG players</itunes:title>
			<pubDate>Mon, 02 Jun 2025 10:30:00 GMT</pubDate>
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			<description><![CDATA[<p>Some times we need our TTRPG players to deal with an issue immediately... and we need to put pressure on them inside of the game, but how do we even do that? Making an Issue and Situation urgent for resolution by adding Limits and Timers is a great way to put pressure on the players and their characters!!</p><br><p>Today we talk about exactly that and how you can master urgency to create a crunch but not too much of it... we always want to have a bit of extra time for roleplay and shenanigans, but still keep the urgent matter in focus.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Some times we need our TTRPG players to deal with an issue immediately... and we need to put pressure on them inside of the game, but how do we even do that? Making an Issue and Situation urgent for resolution by adding Limits and Timers is a great way to put pressure on the players and their characters!!</p><br><p>Today we talk about exactly that and how you can master urgency to create a crunch but not too much of it... we always want to have a bit of extra time for roleplay and shenanigans, but still keep the urgent matter in focus.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How PvP Makes your TTRPG Games better</title>
			<itunes:title>How PvP Makes your TTRPG Games better</itunes:title>
			<pubDate>Mon, 26 May 2025 10:30:00 GMT</pubDate>
			<itunes:duration>58:44</itunes:duration>
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			<description><![CDATA[<p>Characters in Video Games are tools to enjoy the game and some people enjoy killing other characters, that is what is usually called PvP in Gaming but is that true for TTRPGs? Yes and No. The Player Characters can still fight each other but in TTRPGs like D&amp;D this can also mean so much more. As we immerse ourselves in these characters we can play out verbal arguments, confrontations and yes also physical fights.</p><br><p>But PvP needs to be done right, if not it can lead to big problems around the table and maybe discomfort other players, if handled right it will give you some of the best experiences around the table. So in this episode we focus on helping you get it right!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Characters in Video Games are tools to enjoy the game and some people enjoy killing other characters, that is what is usually called PvP in Gaming but is that true for TTRPGs? Yes and No. The Player Characters can still fight each other but in TTRPGs like D&amp;D this can also mean so much more. As we immerse ourselves in these characters we can play out verbal arguments, confrontations and yes also physical fights.</p><br><p>But PvP needs to be done right, if not it can lead to big problems around the table and maybe discomfort other players, if handled right it will give you some of the best experiences around the table. So in this episode we focus on helping you get it right!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[When your D&D players should fail]]></title>
			<itunes:title><![CDATA[When your D&D players should fail]]></itunes:title>
			<pubDate>Mon, 12 May 2025 10:30:00 GMT</pubDate>
			<itunes:duration>42:22</itunes:duration>
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			<description><![CDATA[<p>TTRPG Characters, especially D&amp;D characters, should win and overcome most of the challenges and threats you put in front of them. There is fun in being the winner and succeeding. But failure is important too!! We need to have setbacks, failures, and losses so that our players can grow, learn, and play out these fun and exciting situations!!</p><br><p>But how do we navigate the players failing, how often should they fail, and what should failure look like without it feeling forced and wrong? That's all on today's episode of DoubleDM!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>TTRPG Characters, especially D&amp;D characters, should win and overcome most of the challenges and threats you put in front of them. There is fun in being the winner and succeeding. But failure is important too!! We need to have setbacks, failures, and losses so that our players can grow, learn, and play out these fun and exciting situations!!</p><br><p>But how do we navigate the players failing, how often should they fail, and what should failure look like without it feeling forced and wrong? That's all on today's episode of DoubleDM!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Making D&D Character Development easy]]></title>
			<itunes:title><![CDATA[Making D&D Character Development easy]]></itunes:title>
			<pubDate>Mon, 05 May 2025 10:30:00 GMT</pubDate>
			<itunes:duration>59:29</itunes:duration>
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			<description><![CDATA[<p>Character Development is an integral part of playing TTRPGs, we all come to the table to play a game using a character to tell a story. And in that story our character develops, changes and grows. But how do we make sure players feel comfortable developing their character? How do we as Game Masters give them to opportunity to do so?</p><br><p>This is exactly what today is about, how we as Game Masters can help our players develop their D&amp;D characters, how we can encourage growth and set the stage for our players to have their moments.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Character Development is an integral part of playing TTRPGs, we all come to the table to play a game using a character to tell a story. And in that story our character develops, changes and grows. But how do we make sure players feel comfortable developing their character? How do we as Game Masters give them to opportunity to do so?</p><br><p>This is exactly what today is about, how we as Game Masters can help our players develop their D&amp;D characters, how we can encourage growth and set the stage for our players to have their moments.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How Honesty makes you a better D&D DM]]></title>
			<itunes:title><![CDATA[How Honesty makes you a better D&D DM]]></itunes:title>
			<pubDate>Mon, 28 Apr 2025 10:30:00 GMT</pubDate>
			<itunes:duration>57:36</itunes:duration>
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			<description><![CDATA[<p>Game Masters have so many tools to work their stories and play the game, and yet in our opinion the greatest one you can have is Honesty and really its as simple as that!</p><br><p>But how does that work? Well, that's what this episode is about on how to be more honest as a game master, why this is so important, and how you can still be lying and deceiving without being dishonest in the context of TTRPGs.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Game Masters have so many tools to work their stories and play the game, and yet in our opinion the greatest one you can have is Honesty and really its as simple as that!</p><br><p>But how does that work? Well, that's what this episode is about on how to be more honest as a game master, why this is so important, and how you can still be lying and deceiving without being dishonest in the context of TTRPGs.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Realm Forge: The Lands of Omen</title>
			<itunes:title>Realm Forge: The Lands of Omen</itunes:title>
			<pubDate>Mon, 14 Apr 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:19:26</itunes:duration>
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			<description><![CDATA[<p>Welcome back to the Realm Forge, our TTRPG Worldbuilding show, and today we dive right back into our World of Omen, a World dominated by Celestial Bodies that hail good and back News for those Mortals that live below. Today, we focus a bit on creating landmasses and layouts. How do we do that? We use the Game Cartograph</p><br><p>You can find the game Cartograph right here: <a href="https://the-ravensridge-press.itch.io/cartograph-atlas-edition" rel="noopener noreferrer" target="_blank">https://the-ravensridge-press.itch.io/cartograph-atlas-edition</a> a world-building game created by Ravensridge Press using only a few dice and a blank sheet of paper!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome back to the Realm Forge, our TTRPG Worldbuilding show, and today we dive right back into our World of Omen, a World dominated by Celestial Bodies that hail good and back News for those Mortals that live below. Today, we focus a bit on creating landmasses and layouts. How do we do that? We use the Game Cartograph</p><br><p>You can find the game Cartograph right here: <a href="https://the-ravensridge-press.itch.io/cartograph-atlas-edition" rel="noopener noreferrer" target="_blank">https://the-ravensridge-press.itch.io/cartograph-atlas-edition</a> a world-building game created by Ravensridge Press using only a few dice and a blank sheet of paper!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The Beauty of Folklore ft. Neil from FeyEarth</title>
			<itunes:title>The Beauty of Folklore ft. Neil from FeyEarth</itunes:title>
			<pubDate>Mon, 07 Apr 2025 10:30:00 GMT</pubDate>
			<itunes:duration>1:16:06</itunes:duration>
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			<description><![CDATA[<p>Today we meet Neil, he is an Irish TTRPG Content Creator with a nice obsession about Folklore and the Fey. He has spent hours upon hours researching them and creating a TTRPG called FeyEarth where all the stories are real!</p><br><p>Today he talks to us about Folklore and the Fey and how they actually were, but also he talks to us about his newest Book "Hidden Folk of the Feywild" a 5e Bestiary with a ton of amazing creatures for you to use and play the real folklore and sagas. </p><br><p>The Kickstarter is out now: <a href="https://www.kickstarter.com/projects/brambleheartgames/hidden-folk-of-the-feywild" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/brambleheartgames/hidden-folk-of-the-feywild</a></p><br><p>You can find Neil here:</p><p><a href="https://bsky.app/profile/feyearth.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/feyearth.bsky.social</a></p><p><a href="https://fey-earth.itch.io/" rel="noopener noreferrer" target="_blank">https://fey-earth.itch.io/</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we meet Neil, he is an Irish TTRPG Content Creator with a nice obsession about Folklore and the Fey. He has spent hours upon hours researching them and creating a TTRPG called FeyEarth where all the stories are real!</p><br><p>Today he talks to us about Folklore and the Fey and how they actually were, but also he talks to us about his newest Book "Hidden Folk of the Feywild" a 5e Bestiary with a ton of amazing creatures for you to use and play the real folklore and sagas. </p><br><p>The Kickstarter is out now: <a href="https://www.kickstarter.com/projects/brambleheartgames/hidden-folk-of-the-feywild" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/brambleheartgames/hidden-folk-of-the-feywild</a></p><br><p>You can find Neil here:</p><p><a href="https://bsky.app/profile/feyearth.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/feyearth.bsky.social</a></p><p><a href="https://fey-earth.itch.io/" rel="noopener noreferrer" target="_blank">https://fey-earth.itch.io/</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How to "fix" a stale and halting game]]></title>
			<itunes:title><![CDATA[How to "fix" a stale and halting game]]></itunes:title>
			<pubDate>Mon, 31 Mar 2025 10:30:00 GMT</pubDate>
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			<description><![CDATA[<p>It's something that happens to every TTRPG table at some point. The game might feel like it's in a slump, players don't know what to do next or they are just waiting for something to happen that might never happen.</p><br><p>How can we, as Game Masters and Players, keep our D&amp;D Games from getting stale and grinding to a halt? How can we ensure the game keeps moving and stays fresh and exciting for all around the table? Thats what we are here to answer</p><br><p>Infinibrix is out right now!!!!!!!!!!! <a href="https://www.kickstarter.com/projects/starsworn/infinibrix-dream-it-build-it-play-it?ref=project_build" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/starsworn/infinibrix-dream-it-build-it-play-it?ref=project_build</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It's something that happens to every TTRPG table at some point. The game might feel like it's in a slump, players don't know what to do next or they are just waiting for something to happen that might never happen.</p><br><p>How can we, as Game Masters and Players, keep our D&amp;D Games from getting stale and grinding to a halt? How can we ensure the game keeps moving and stays fresh and exciting for all around the table? Thats what we are here to answer</p><br><p>Infinibrix is out right now!!!!!!!!!!! <a href="https://www.kickstarter.com/projects/starsworn/infinibrix-dream-it-build-it-play-it?ref=project_build" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/starsworn/infinibrix-dream-it-build-it-play-it?ref=project_build</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Let your Players cast Wish in D&D]]></title>
			<itunes:title><![CDATA[Let your Players cast Wish in D&D]]></itunes:title>
			<pubDate>Mon, 17 Mar 2025 11:30:00 GMT</pubDate>
			<itunes:duration>59:39</itunes:duration>
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			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>Wish is the most overpowered and unbalanced spell in D&amp;D! That's Great! Now, let your players achieve and cast that ultimate power! Why? Wel, cause it's fun and we love fun!</p><br><p>To be a little more serious, wish is just one way to showcase ultimate power, and many TTRPGs are about overcoming obstacles and what better way is there to do that with ultimate power? So why not give your players that power and see what they do with it? This has many great aspects that will make your game more engaging, trust us :D</p><br><p>You can check out GAST right here:<a href=" https://www.backerkit.com/c/projects/hatchlings/gast-horror-zine-collection-publishing-startup" rel="noopener noreferrer" target="_blank"> https://www.backerkit.com/c/projects/hatchlings/gast-horror-zine-collection-publishing-startup</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Wish is the most overpowered and unbalanced spell in D&amp;D! That's Great! Now, let your players achieve and cast that ultimate power! Why? Wel, cause it's fun and we love fun!</p><br><p>To be a little more serious, wish is just one way to showcase ultimate power, and many TTRPGs are about overcoming obstacles and what better way is there to do that with ultimate power? So why not give your players that power and see what they do with it? This has many great aspects that will make your game more engaging, trust us :D</p><br><p>You can check out GAST right here:<a href=" https://www.backerkit.com/c/projects/hatchlings/gast-horror-zine-collection-publishing-startup" rel="noopener noreferrer" target="_blank"> https://www.backerkit.com/c/projects/hatchlings/gast-horror-zine-collection-publishing-startup</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Realm Forge: The Beginning of Omen</title>
			<itunes:title>Realm Forge: The Beginning of Omen</itunes:title>
			<pubDate>Mon, 10 Mar 2025 11:30:00 GMT</pubDate>
			<itunes:duration>1:15:00</itunes:duration>
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			<description><![CDATA[<p>Hello and Welcome to the Realm Forge, come sit down and get inspired with us! Today we are starting our newest project and show, the Realm Forge, a Show where we will worldbuild and create an entire TTRPG Setting from Scratch over several episodes. We will be using different techniques and mechanics to create this world and highlight all kinds of worldbuilding and storytelling so you can build along side us,</p><br><p>In this first episode and our first season we focus on our fantasy world Omen, a world of celestial constellations and magic, a world vast with niche places and filled to the brim with different types of signs and creatures. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Hello and Welcome to the Realm Forge, come sit down and get inspired with us! Today we are starting our newest project and show, the Realm Forge, a Show where we will worldbuild and create an entire TTRPG Setting from Scratch over several episodes. We will be using different techniques and mechanics to create this world and highlight all kinds of worldbuilding and storytelling so you can build along side us,</p><br><p>In this first episode and our first season we focus on our fantasy world Omen, a world of celestial constellations and magic, a world vast with niche places and filled to the brim with different types of signs and creatures. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Background Music is: "Teller of the Tales" Kevin MacLeod (incompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noopener noreferrer" target="_blank">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Why Worldbuilding is weird</title>
			<itunes:title>Why Worldbuilding is weird</itunes:title>
			<pubDate>Mon, 03 Mar 2025 11:30:00 GMT</pubDate>
			<itunes:duration>54:46</itunes:duration>
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			<description><![CDATA[<p>Many TTRPG Rules have many weird aspects when you start thinking about their implications. Take the Immovable Rod from D&amp;D. it says it's unaffected by gravity, so does that mean it stays affixed to that space while the planet is spinning? Or is your world a flat disk without any real space around it?</p><br><p>This and more random little tidbits of information can make your world incredibly weird... And we are here to tell you: THAT'S GOOD!</p><br><p>You can check out Nathan's Game Dream Investigators right here: <a href="https://lurzblurbz.itch.io/dream-investigator" rel="noopener noreferrer" target="_blank">https://lurzblurbz.itch.io/dream-investigator</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Many TTRPG Rules have many weird aspects when you start thinking about their implications. Take the Immovable Rod from D&amp;D. it says it's unaffected by gravity, so does that mean it stays affixed to that space while the planet is spinning? Or is your world a flat disk without any real space around it?</p><br><p>This and more random little tidbits of information can make your world incredibly weird... And we are here to tell you: THAT'S GOOD!</p><br><p>You can check out Nathan's Game Dream Investigators right here: <a href="https://lurzblurbz.itch.io/dream-investigator" rel="noopener noreferrer" target="_blank">https://lurzblurbz.itch.io/dream-investigator</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%20%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0%E2%81%A0" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Infinibrix is the game for creativty and storytelling ft. Michael Low</title>
			<itunes:title>Infinibrix is the game for creativty and storytelling ft. Michael Low</itunes:title>
			<pubDate>Mon, 24 Feb 2025 11:30:00 GMT</pubDate>
			<itunes:duration>1:20:41</itunes:duration>
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			<description><![CDATA[<p>Today we are joined by Michael Low, storyteller, teacher, designer, and father! Michael is not just the first guest of our push to talk to more people in the TTRPG space, Michael is the perfect person to challenge the usual complex and intricate deep dives DDM does. He talks to us about creative writing, storytelling, and how the core should always be to have fun.</p><br><p>Michael is a Teacher and runs courses to teach kids of all ages about creative writing and collaborative storytelling. Part of that is his newest upcoming game Infinibrix, a Toybashing Game with zero setup time and an instant get to the fun ruleset. Grab any toy on your shelf and play the story of your childhood dreams!</p><br><p>Our Guest Michael can be found at all these links:</p><p>Luck of Legends is Michaels Home for Creative Writing Courses and Blogposts: <a href="https://www.luckoflegends.com/" rel="noopener noreferrer" target="_blank">https://www.luckoflegends.com/</a></p><p>StoriesRPG is the Podcast of daring adventuring stories and saving the world:<a href="https://www.storiesrpg.com/" rel="noopener noreferrer" target="_blank"> https://www.storiesrpg.com/</a></p><p>Find out more about the amazing Toybashing Game Infinibrix right here: <a href="https://www.luckoflegends.com/infinibrix" rel="noopener noreferrer" target="_blank">https://www.luckoflegends.com/infinibrix</a></p><p>And find Michael over on BlueSky right here: <a href="https://bsky.app/profile/luckoflegends.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/luckoflegends.bsky.social</a></p><br><p>Donate to the RPGs for Accessible Gaming Charity Bundle right here: <a href="https://itch.io/b/2850/rpgs-for-accessible-gaming" rel="noopener noreferrer" target="_blank">https://itch.io/b/2850/rpgs-for-accessible-gaming</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we are joined by Michael Low, storyteller, teacher, designer, and father! Michael is not just the first guest of our push to talk to more people in the TTRPG space, Michael is the perfect person to challenge the usual complex and intricate deep dives DDM does. He talks to us about creative writing, storytelling, and how the core should always be to have fun.</p><br><p>Michael is a Teacher and runs courses to teach kids of all ages about creative writing and collaborative storytelling. Part of that is his newest upcoming game Infinibrix, a Toybashing Game with zero setup time and an instant get to the fun ruleset. Grab any toy on your shelf and play the story of your childhood dreams!</p><br><p>Our Guest Michael can be found at all these links:</p><p>Luck of Legends is Michaels Home for Creative Writing Courses and Blogposts: <a href="https://www.luckoflegends.com/" rel="noopener noreferrer" target="_blank">https://www.luckoflegends.com/</a></p><p>StoriesRPG is the Podcast of daring adventuring stories and saving the world:<a href="https://www.storiesrpg.com/" rel="noopener noreferrer" target="_blank"> https://www.storiesrpg.com/</a></p><p>Find out more about the amazing Toybashing Game Infinibrix right here: <a href="https://www.luckoflegends.com/infinibrix" rel="noopener noreferrer" target="_blank">https://www.luckoflegends.com/infinibrix</a></p><p>And find Michael over on BlueSky right here: <a href="https://bsky.app/profile/luckoflegends.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/luckoflegends.bsky.social</a></p><br><p>Donate to the RPGs for Accessible Gaming Charity Bundle right here: <a href="https://itch.io/b/2850/rpgs-for-accessible-gaming" rel="noopener noreferrer" target="_blank">https://itch.io/b/2850/rpgs-for-accessible-gaming</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How Calendars change the way your World Works</title>
			<itunes:title>How Calendars change the way your World Works</itunes:title>
			<pubDate>Mon, 10 Feb 2025 11:30:00 GMT</pubDate>
			<itunes:duration>59:30</itunes:duration>
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			<description><![CDATA[<p>Your D&amp;D and TTRPG Worlds need to have away to keep track of time, events, and especially it's traditions and cycles, this is where calendars come in and help you organize your Worlds Rhythm.</p><br><p>We talk about Calendars, World Events and Celestials Events in this episode to highlight how to worldbuilding and highlight your world with more details of the daily life of your NPCs.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Your D&amp;D and TTRPG Worlds need to have away to keep track of time, events, and especially it's traditions and cycles, this is where calendars come in and help you organize your Worlds Rhythm.</p><br><p>We talk about Calendars, World Events and Celestials Events in this episode to highlight how to worldbuilding and highlight your world with more details of the daily life of your NPCs.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The State of DoubleDM</title>
			<itunes:title>The State of DoubleDM</itunes:title>
			<pubDate>Mon, 03 Feb 2025 11:30:00 GMT</pubDate>
			<itunes:duration>54:11</itunes:duration>
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			<description><![CDATA[<p>It's been 4 years of DoubleDM!!</p><br><p>Thank you to everyone who has listened and joined us on this journey!</p><br><p>We have some stuff to talk about now, let's sit down and discuss the last 4 years, the current state of DDM, and the next 4 years ahead!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It's been 4 years of DoubleDM!!</p><br><p>Thank you to everyone who has listened and joined us on this journey!</p><br><p>We have some stuff to talk about now, let's sit down and discuss the last 4 years, the current state of DDM, and the next 4 years ahead!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How to make Healing more Interesting in TTRPGs</title>
			<itunes:title>How to make Healing more Interesting in TTRPGs</itunes:title>
			<pubDate>Mon, 20 Jan 2025 11:30:00 GMT</pubDate>
			<itunes:duration>1:00:15</itunes:duration>
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			<description><![CDATA[<p>Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage.</p><br><p>But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to make the healing more interesting!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage.</p><br><p>But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to make the healing more interesting!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How to give players more confidence</title>
			<itunes:title>How to give players more confidence</itunes:title>
			<pubDate>Mon, 13 Jan 2025 11:30:00 GMT</pubDate>
			<itunes:duration>55:54</itunes:duration>
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			<description><![CDATA[<p>Confidence is something everyone struggles with in TTRPGs, at least somewhat. Be it not knowing what your character should do, not knowing if your characters are cut out for the task at hand, or even if you are "good" enough to play.</p><br><p>Today we talk about exactly that. How to foster a vibe and atmosphere of trust at the table to give new players the confidence to speak up and share their ideas and a few reminders for players struggling with overthinking about the game and what they should do and how they should act. It is all just a game for fun so let's play some D&amp;D.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Confidence is something everyone struggles with in TTRPGs, at least somewhat. Be it not knowing what your character should do, not knowing if your characters are cut out for the task at hand, or even if you are "good" enough to play.</p><br><p>Today we talk about exactly that. How to foster a vibe and atmosphere of trust at the table to give new players the confidence to speak up and share their ideas and a few reminders for players struggling with overthinking about the game and what they should do and how they should act. It is all just a game for fun so let's play some D&amp;D.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[How long should your D&D Campaign be?]]></title>
			<itunes:title><![CDATA[How long should your D&D Campaign be?]]></itunes:title>
			<pubDate>Mon, 06 Jan 2025 11:30:01 GMT</pubDate>
			<itunes:duration>59:50</itunes:duration>
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			<description><![CDATA[<p>Campaign length (no not base building like i said in the recap) is something that we have talked about before but we wanted to discuss the topic again. So why does this even matter?</p><br><p>TTRPGs, like D&amp;D, are a time investment for players and GMs alike, knowing how long a campaign will be is a good way to know how much you should and can invest in said game. But you can't define the length strictly to 5 sessions or 2 chapters... you have to have playroom to let the freeform medium of ttrpgs bloom but just saying 'as long as it takes' is also not the right answer. So what is?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Campaign length (no not base building like i said in the recap) is something that we have talked about before but we wanted to discuss the topic again. So why does this even matter?</p><br><p>TTRPGs, like D&amp;D, are a time investment for players and GMs alike, knowing how long a campaign will be is a good way to know how much you should and can invest in said game. But you can't define the length strictly to 5 sessions or 2 chapters... you have to have playroom to let the freeform medium of ttrpgs bloom but just saying 'as long as it takes' is also not the right answer. So what is?</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Do we need Base Building in TTRPGs?</title>
			<itunes:title>Do we need Base Building in TTRPGs?</itunes:title>
			<pubDate>Mon, 02 Dec 2024 11:30:31 GMT</pubDate>
			<itunes:duration>58:36</itunes:duration>
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			<description><![CDATA[<p>Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on.</p><br><p>But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on.</p><br><p>But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Using Dynamic Worldbuilding in your worlds</title>
			<itunes:title>Using Dynamic Worldbuilding in your worlds</itunes:title>
			<pubDate>Mon, 25 Nov 2024 11:30:56 GMT</pubDate>
			<itunes:duration>59:03</itunes:duration>
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			<description><![CDATA[<p>How do you make your worlds fit for your TTRPGs? One technique we all use and should use even more consciously is Dynamic Worldbuilding. But what is that exactly?</p><br><p>Dynamic Worldbuilding is a Way of making your world fit your current situation in your D&amp;D and TTRPG Campaigns without building the world first and trying to make your campaign ideas fit into a smaller mold. This leaves much of the world blank at first and lets you fill in whenever you want. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>How do you make your worlds fit for your TTRPGs? One technique we all use and should use even more consciously is Dynamic Worldbuilding. But what is that exactly?</p><br><p>Dynamic Worldbuilding is a Way of making your world fit your current situation in your D&amp;D and TTRPG Campaigns without building the world first and trying to make your campaign ideas fit into a smaller mold. This leaves much of the world blank at first and lets you fill in whenever you want. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to make a TTRPG World Unique</title>
			<itunes:title>How to make a TTRPG World Unique</itunes:title>
			<pubDate>Mon, 18 Nov 2024 11:30:02 GMT</pubDate>
			<itunes:duration>58:08</itunes:duration>
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			<description><![CDATA[<p>Every single good TTRPG setting has something that sets it apart from the others. What is that unique part about your world? Now don't get scared you don't even need something incredibly never been done before thing... just some cool detail you like is enough.</p><br><p>In this episode, we discuss how to make a setting unique and how all of your TTRPG and D&amp;D settings are already unique. We also discuss how to focus your world to highlight its special features and how to engage players based on that uniqueness.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Every single good TTRPG setting has something that sets it apart from the others. What is that unique part about your world? Now don't get scared you don't even need something incredibly never been done before thing... just some cool detail you like is enough.</p><br><p>In this episode, we discuss how to make a setting unique and how all of your TTRPG and D&amp;D settings are already unique. We also discuss how to focus your world to highlight its special features and how to engage players based on that uniqueness.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>There are no plotholes in your games</title>
			<itunes:title>There are no plotholes in your games</itunes:title>
			<pubDate>Mon, 11 Nov 2024 11:30:19 GMT</pubDate>
			<itunes:duration>56:13</itunes:duration>
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			<description><![CDATA[<p>Books have plotholes, Movies and TV Series have plotholes. Your D&amp;D Game does not have plotholes! Today we talk about how you can easily fix and erase all the "plotholes" in your games!!</p><br><p>We say they don't exist, and we mean it but still a lot of GMs find themselves worrying that inconsistencies might ruin the fun of their games, so we are here to help you fix all the plotholes with a few and easy fixes you can apply right in the moment they come up!!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Books have plotholes, Movies and TV Series have plotholes. Your D&amp;D Game does not have plotholes! Today we talk about how you can easily fix and erase all the "plotholes" in your games!!</p><br><p>We say they don't exist, and we mean it but still a lot of GMs find themselves worrying that inconsistencies might ruin the fun of their games, so we are here to help you fix all the plotholes with a few and easy fixes you can apply right in the moment they come up!!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[The Amethyst Dragons Hoard of Everything really has everything your D&D Heart desires!]]></title>
			<itunes:title><![CDATA[The Amethyst Dragons Hoard of Everything really has everything your D&D Heart desires!]]></itunes:title>
			<pubDate>Mon, 04 Nov 2024 11:30:29 GMT</pubDate>
			<itunes:duration>1:08:49</itunes:duration>
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			<description><![CDATA[<p>Today we are joined by the Amethyst Dragon, also known as Nathan, who is creating The Amethyst Dragons Hoard of Everything, a D&amp;D Supplement of Homebrew Content for literally every game, the book has nearly 600 pages worth of content from the more normal Homebrew Content of Spells and Subclasses to Poisons, Diseases, new Homebrew Rules, new Loot Options and so much more. It really has something for everyone.</p><br><p>And we talk to Nathan about his homebrew process, the design philosophy, his favorite content and so much more so you can get the inside scoop on the book which you can still pledge to on Kickstarter.</p><br><p>Find The Amethyst Dragon here: </p><p><a href="https://www.amethyst-dragon.com/" rel="noopener noreferrer" target="_blank">https://www.amethyst-dragon.com/</a></p><p><a href="https://www.kickstarter.com/projects/theamethystdragon/the-amethyst-dragons-hoard-of-everything-a-5e-supplement?ref=35v118" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/theamethystdragon/the-amethyst-dragons-hoard-of-everything-a-5e-supplement?ref=35v118</a></p><p><a href="https://x.com/AmethystDragon" rel="noopener noreferrer" target="_blank">https://x.com/AmethystDragon</a></p><p><a href="https://bsky.app/profile/amethyst-dragon.com" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/amethyst-dragon.com</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we are joined by the Amethyst Dragon, also known as Nathan, who is creating The Amethyst Dragons Hoard of Everything, a D&amp;D Supplement of Homebrew Content for literally every game, the book has nearly 600 pages worth of content from the more normal Homebrew Content of Spells and Subclasses to Poisons, Diseases, new Homebrew Rules, new Loot Options and so much more. It really has something for everyone.</p><br><p>And we talk to Nathan about his homebrew process, the design philosophy, his favorite content and so much more so you can get the inside scoop on the book which you can still pledge to on Kickstarter.</p><br><p>Find The Amethyst Dragon here: </p><p><a href="https://www.amethyst-dragon.com/" rel="noopener noreferrer" target="_blank">https://www.amethyst-dragon.com/</a></p><p><a href="https://www.kickstarter.com/projects/theamethystdragon/the-amethyst-dragons-hoard-of-everything-a-5e-supplement?ref=35v118" rel="noopener noreferrer" target="_blank">https://www.kickstarter.com/projects/theamethystdragon/the-amethyst-dragons-hoard-of-everything-a-5e-supplement?ref=35v118</a></p><p><a href="https://x.com/AmethystDragon" rel="noopener noreferrer" target="_blank">https://x.com/AmethystDragon</a></p><p><a href="https://bsky.app/profile/amethyst-dragon.com" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/amethyst-dragon.com</a></p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><a href="https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://bsky.app/profile/doubledm.bsky.social" rel="noopener noreferrer" target="_blank">https://bsky.app/profile/doubledm.bsky.social</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠" rel="noopener noreferrer" target="_blank">https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Foreshadowing your D&D Campaigns Future]]></title>
			<itunes:title><![CDATA[Foreshadowing your D&D Campaigns Future]]></itunes:title>
			<pubDate>Mon, 14 Oct 2024 10:30:32 GMT</pubDate>
			<itunes:duration>49:49</itunes:duration>
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			<description><![CDATA[<p>The Future of our D&amp;D and TTRPg Games is obviously uncertain, we are here to write the story together and explore a world together, however, in Stories and Storytelling, there is still always foreshadowing of what is to come through dreams, prophecies, and other ways. How can we incorporate them into our games too? </p><br><p>Well, it's easy. In this episode, we discuss the important aspects and notions you should look out for to give your players a glimpse of their future and whether they will save it. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Future of our D&amp;D and TTRPg Games is obviously uncertain, we are here to write the story together and explore a world together, however, in Stories and Storytelling, there is still always foreshadowing of what is to come through dreams, prophecies, and other ways. How can we incorporate them into our games too? </p><br><p>Well, it's easy. In this episode, we discuss the important aspects and notions you should look out for to give your players a glimpse of their future and whether they will save it. </p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How to make your D&D Characters flawed]]></title>
			<itunes:title><![CDATA[How to make your D&D Characters flawed]]></itunes:title>
			<pubDate>Mon, 30 Sep 2024 10:30:04 GMT</pubDate>
			<itunes:duration>54:58</itunes:duration>
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			<description><![CDATA[<p>Character Flaws is what makes your D&amp;D and TTRPG Characters feel alive. They are just like everyone else... Not perfect. They have flaws and problems in their lives. But how do you create a great flaw for the game to use? This episode is exactly what you are looking for then.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Character Flaws is what makes your D&amp;D and TTRPG Characters feel alive. They are just like everyone else... Not perfect. They have flaws and problems in their lives. But how do you create a great flaw for the game to use? This episode is exactly what you are looking for then.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How to (not) keep Character Secrets</title>
			<itunes:title>How to (not) keep Character Secrets</itunes:title>
			<pubDate>Mon, 23 Sep 2024 10:30:01 GMT</pubDate>
			<itunes:duration>56:04</itunes:duration>
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			<description><![CDATA[<p>Player Characters in D&amp;D need secrets, at least something that makes them interesting and maybe hides a facette of them for some time from the rest of the party.</p><br><p>But the importance of these secrets does not come from keeping them well, it comes from revealing them and letting the rest discover them. So today let us spill the secrets on how to create good secrets!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Player Characters in D&amp;D need secrets, at least something that makes them interesting and maybe hides a facette of them for some time from the rest of the party.</p><br><p>But the importance of these secrets does not come from keeping them well, it comes from revealing them and letting the rest discover them. So today let us spill the secrets on how to create good secrets!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Playing Episodic TTRPGs</title>
			<itunes:title>Playing Episodic TTRPGs</itunes:title>
			<pubDate>Mon, 16 Sep 2024 10:30:51 GMT</pubDate>
			<itunes:duration>39:44</itunes:duration>
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			<description><![CDATA[<p>Building your TTRPG Campaigns to be like TV Shows is a great way to make every single session engaging and immersive but also gives you many upsides to playing TTRPGs outside of the game, like scheduling and information retention.</p><br><p>In today episode we discuss making your games more episodic and less one plotline broken up into several little chunks of play so that your games are easily digestible and fun.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Building your TTRPG Campaigns to be like TV Shows is a great way to make every single session engaging and immersive but also gives you many upsides to playing TTRPGs outside of the game, like scheduling and information retention.</p><br><p>In today episode we discuss making your games more episodic and less one plotline broken up into several little chunks of play so that your games are easily digestible and fun.</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Betray your D&D Parties sometimes]]></title>
			<itunes:title><![CDATA[Betray your D&D Parties sometimes]]></itunes:title>
			<pubDate>Mon, 09 Sep 2024 10:30:18 GMT</pubDate>
			<itunes:duration>54:04</itunes:duration>
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			<description><![CDATA[<p>Yeah, we mean it! Just seed in a bit of betrayal at your tables (with consent obviously) to spice the game into the most juicy game you can imagine where player characters clash about beliefs and morals, where the game takes unexpected turns that leave even you, the GM, speechless.</p><br><p>In today's episode, we are talking about how to seed those moments and opportunities and how players can seize them. So strap in and enjoy the episode, but don't let your guard down!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Yeah, we mean it! Just seed in a bit of betrayal at your tables (with consent obviously) to spice the game into the most juicy game you can imagine where player characters clash about beliefs and morals, where the game takes unexpected turns that leave even you, the GM, speechless.</p><br><p>In today's episode, we are talking about how to seed those moments and opportunities and how players can seize them. So strap in and enjoy the episode, but don't let your guard down!</p><br><p>Check here for all further information:</p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[LAW AND ORDER D&D UNIT + ANNOUNCEMENT]]></title>
			<itunes:title><![CDATA[LAW AND ORDER D&D UNIT + ANNOUNCEMENT]]></itunes:title>
			<pubDate>Mon, 02 Sep 2024 10:30:40 GMT</pubDate>
			<itunes:duration>43:16</itunes:duration>
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			<description><![CDATA[<p>Let's discuss law and order, especially lawmaking, in your D&amp;D settings today!! How do you write some good legal texts for your D&amp;D Settings that represent the people making it, living under it, enforcing it, and convicted by it?</p><br><p>There are some special questions about law-making in fantasy and sci-fi worlds but general rules still apply and we will discuss both from the basis to the specialisation.</p><br><p>We also changed our Podcast Host so if this episode appears weird that's probably why and please let us know what is weird about it.</p><br><p><br></p><p>Check here for all further information: </p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ </p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com </p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Let's discuss law and order, especially lawmaking, in your D&amp;D settings today!! How do you write some good legal texts for your D&amp;D Settings that represent the people making it, living under it, enforcing it, and convicted by it?</p><br><p>There are some special questions about law-making in fantasy and sci-fi worlds but general rules still apply and we will discuss both from the basis to the specialisation.</p><br><p>We also changed our Podcast Host so if this episode appears weird that's probably why and please let us know what is weird about it.</p><br><p><br></p><p>Check here for all further information: </p><p>You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ </p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com </p><br><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><br><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com) </p><p>Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>TTRPG Actual Plays vs Actually Playing TTRPGs</title>
			<itunes:title>TTRPG Actual Plays vs Actually Playing TTRPGs</itunes:title>
			<pubDate>Mon, 19 Aug 2024 10:30:00 GMT</pubDate>
			<itunes:duration>57:13</itunes:duration>
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			<description><![CDATA[<p>Today we discuss an on going discourse of the TTRPG Space: &quot;Actual Play Shows are not how you play the games actually&quot;, at least that is what some people claim... Most of which have not been part of many actual plays.</p><p><br></p><p>But there is still some truth to that saying but in our opinion, it not a healthy way to say what is important about any showing/presentation of TTRPGs, and that is what we focus on today!</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we discuss an on going discourse of the TTRPG Space: &quot;Actual Play Shows are not how you play the games actually&quot;, at least that is what some people claim... Most of which have not been part of many actual plays.</p><p><br></p><p>But there is still some truth to that saying but in our opinion, it not a healthy way to say what is important about any showing/presentation of TTRPGs, and that is what we focus on today!</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Finding the right TTRPG to play</title>
			<itunes:title>Finding the right TTRPG to play</itunes:title>
			<pubDate>Mon, 12 Aug 2024 10:30:00 GMT</pubDate>
			<itunes:duration>58:14</itunes:duration>
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			<description><![CDATA[<p>Sometimes you can&#39;t just play D&amp;D for every game idea you have, sop what do you do? You find a better TTRPG to play that fosters your game experience perfectly.</p><p><br></p><p>Today we are talking about a question we recently received on twitter. We were asked what games we play for Murder Mysteries and Heist games and decided to make an episode on that!</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Sometimes you can&#39;t just play D&amp;D for every game idea you have, sop what do you do? You find a better TTRPG to play that fosters your game experience perfectly.</p><p><br></p><p>Today we are talking about a question we recently received on twitter. We were asked what games we play for Murder Mysteries and Heist games and decided to make an episode on that!</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E26: There is no way back pt.2</title>
			<itunes:title>Titans Call S01E26: There is no way back pt.2</itunes:title>
			<pubDate>Wed, 07 Aug 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:14:42</itunes:duration>
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			<description><![CDATA[<p>The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time?</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-A Dreadful Reflection</p><p>-Neverending Night</p><p>-Vanguards Might</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time?</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-A Dreadful Reflection</p><p>-Neverending Night</p><p>-Vanguards Might</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Titans Call S01E25: There is no way back pt.1</title>
			<itunes:title>Titans Call S01E25: There is no way back pt.1</itunes:title>
			<pubDate>Mon, 05 Aug 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:09:53</itunes:duration>
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			<description><![CDATA[<p>The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time?</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-Dancing Shadows</p><p>-Rocky Intervention</p><p>-Vanguards Might</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time?</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-Dancing Shadows</p><p>-Rocky Intervention</p><p>-Vanguards Might</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[How to engage your D&D players more]]></title>
			<itunes:title><![CDATA[How to engage your D&D players more]]></itunes:title>
			<pubDate>Mon, 29 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>59:11</itunes:duration>
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			<description><![CDATA[<p>Sometimes we want to give our D&amp;D players more creative power and agency, but how do we do this? Often the best way is to provide them with direct but open prompts to use in their play... In this episode, you will find out how that works!</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Sometimes we want to give our D&amp;D players more creative power and agency, but how do we do this? Often the best way is to provide them with direct but open prompts to use in their play... In this episode, you will find out how that works!</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Titans Call S01E24: The Dawn of Titans</title>
			<itunes:title>Titans Call S01E24: The Dawn of Titans</itunes:title>
			<pubDate>Wed, 24 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:00:11</itunes:duration>
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			<description><![CDATA[<p>Now that everything is out it is on the Fated Three to save the City of Bark, but will they even be in time? Sunrise is just a few hours away.</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-I Dream of Broken Machines</p><p>-Grimms Memoirs</p><p>-Siren&#39;s Lullaby</p><p>-Mistress of the Black Swamp</p><p>-Nothing Left</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Now that everything is out it is on the Fated Three to save the City of Bark, but will they even be in time? Sunrise is just a few hours away.</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-I Dream of Broken Machines</p><p>-Grimms Memoirs</p><p>-Siren&#39;s Lullaby</p><p>-Mistress of the Black Swamp</p><p>-Nothing Left</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[Making sure we use our D&D Prep Time efficiently]]></title>
			<itunes:title><![CDATA[Making sure we use our D&D Prep Time efficiently]]></itunes:title>
			<pubDate>Mon, 22 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>55:37</itunes:duration>
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			<description><![CDATA[<p>We all have busy lives, with school, work, family and all other kinds of responsibilities. So when it comes to using time to prepare for our D&amp;D and TTRPG games we need to make sure we use the time we have as best we can. So how do we do that?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We all have busy lives, with school, work, family and all other kinds of responsibilities. So when it comes to using time to prepare for our D&amp;D and TTRPG games we need to make sure we use the time we have as best we can. So how do we do that?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E23: All Cards on the Table</title>
			<itunes:title>Titans Call S01E23: All Cards on the Table</itunes:title>
			<pubDate>Wed, 17 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:13:04</itunes:duration>
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			<acast:episodeId>66d19a7198647d420ec3adfd</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p>Ezekiel Darkstand, the second genius inventor finally is caught and now the Fated Three can get their answers...</p><p><br></p><p>It is finally time to play with all cards on the table.</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by Secrets long forgotten.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-I Dream of Broken Machines</p><p>-Grimms Memoirs</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Ezekiel Darkstand, the second genius inventor finally is caught and now the Fated Three can get their answers...</p><p><br></p><p>It is finally time to play with all cards on the table.</p><p><br></p><p>Titans Call is DoubleDMs D&amp;D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by Secrets long forgotten.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-I Dream of Broken Machines</p><p>-Grimms Memoirs</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Preparing the Ending of your D&D Campaign]]></title>
			<itunes:title><![CDATA[Preparing the Ending of your D&D Campaign]]></itunes:title>
			<pubDate>Mon, 15 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>57:19</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Preparing-the-Ending-of-your-DD-Campaign-e2m1na7</link>
			<acast:episodeId>66d19a7198647d420ec3adfe</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p></p><p>Today we talk once again about conclusions and endings for D&amp;D Campaigns.</p><p><br></p><p>We discuss how much of your ending you should know before going into that final chapter, how much your players should work towards that ending and a lot more.</p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p></p><p>Today we talk once again about conclusions and endings for D&amp;D Campaigns.</p><p><br></p><p>We discuss how much of your ending you should know before going into that final chapter, how much your players should work towards that ending and a lot more.</p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Titans Call S01E22: Why Aren't You Helping Me?]]></title>
			<itunes:title><![CDATA[Titans Call S01E22: Why Aren't You Helping Me?]]></itunes:title>
			<pubDate>Wed, 10 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:11:49</itunes:duration>
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			<description><![CDATA[<p>And with that the Villain is revealed... Or is he? The Mad Scientist behind the Automatons is waiting on the other side of that Lab!</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>And with that the Villain is revealed... Or is he? The Mad Scientist behind the Automatons is waiting on the other side of that Lab!</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[D&D Plots: Quality is greater than Quantity]]></title>
			<itunes:title><![CDATA[D&D Plots: Quality is greater than Quantity]]></itunes:title>
			<pubDate>Mon, 08 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>58:16</itunes:duration>
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			<description><![CDATA[<p>when it comes to plots in our D&amp;D and TTRPG games it&#39;s obvious that we all want more quality adventures than just a mass of plots.</p><p><br></p><p>But this question goes deeper, how many plots can you maintain at the same time and how many plots is too many really? Can you have 2 main plots at once? and a lot more in this episode</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>when it comes to plots in our D&amp;D and TTRPG games it&#39;s obvious that we all want more quality adventures than just a mass of plots.</p><p><br></p><p>But this question goes deeper, how many plots can you maintain at the same time and how many plots is too many really? Can you have 2 main plots at once? and a lot more in this episode</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[You're not the Main Character in D&D!]]></title>
			<itunes:title><![CDATA[You're not the Main Character in D&D!]]></itunes:title>
			<pubDate>Mon, 01 Jul 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:00:37</itunes:duration>
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			<description><![CDATA[<p>Sometimes you have a player (or Game Master) at the table who thinks themselves more important than everyone else at the table (in and out of the game)</p><p><br></p><p>That is obviously bad but it might be a lot more covert and sometimes unintentional, so how do you deal with that and what are ways to move past this?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Sometimes you have a player (or Game Master) at the table who thinks themselves more important than everyone else at the table (in and out of the game)</p><p><br></p><p>That is obviously bad but it might be a lot more covert and sometimes unintentional, so how do you deal with that and what are ways to move past this?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E21: Slipping between the cracks</title>
			<itunes:title>Titans Call S01E21: Slipping between the cracks</itunes:title>
			<pubDate>Wed, 26 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:06:41</itunes:duration>
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			<description><![CDATA[<p>The Mansion has a hidden secret, as the Fated Three uncover it, what will they find in the space behind the walls?</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Mansion has a hidden secret, as the Fated Three uncover it, what will they find in the space behind the walls?</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Is Genre even important to TTRPGs?</title>
			<itunes:title>Is Genre even important to TTRPGs?</itunes:title>
			<pubDate>Mon, 24 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>56:27</itunes:duration>
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			<description><![CDATA[<p>Would D&amp;D still be as popular if it would have been a Sci-Fi Game from the start?</p><p><br></p><p>That is the question that sparked the discussion about D&amp;D, Fantasy and if Genre of TTRPGs even matters... It does... but not as a limiting factor but as an enabling one.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Would D&amp;D still be as popular if it would have been a Sci-Fi Game from the start?</p><p><br></p><p>That is the question that sparked the discussion about D&amp;D, Fantasy and if Genre of TTRPGs even matters... It does... but not as a limiting factor but as an enabling one.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E20: The Mansion</title>
			<itunes:title>Titans Call S01E20: The Mansion</itunes:title>
			<pubDate>Wed, 19 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:09:51</itunes:duration>
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			<description><![CDATA[<p>The run to the end of Titans Call begins as the characters step over the threshold of the Mansion. There is no turning back anymore.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)<br>Licensed under Creative Commons: By Attribution 4.0 License<br>http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The run to the end of Titans Call begins as the characters step over the threshold of the Mansion. There is no turning back anymore.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<strong>Attribution:</strong>-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>&quot;Song of the Volga Boatmen&quot; Kevin MacLeod (incompetech.com)<br>Licensed under Creative Commons: By Attribution 4.0 License<br>http://creativecommons.org/licenses/by/4.0/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E19: The Beginning of the End</title>
			<itunes:title>Titans Call S01E19: The Beginning of the End</itunes:title>
			<pubDate>Wed, 12 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>59:19</itunes:duration>
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			<description><![CDATA[<p>They finally have their answers... and their next target... The Mansion connected to Arivor Darkstand, the Creator of Automatons. What will they do now?</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>-Near the River</p><p>-I Dream Of Broken Machines</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>They finally have their answers... and their next target... The Mansion connected to Arivor Darkstand, the Creator of Automatons. What will they do now?</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tread Carefully</p><p>-Near the River</p><p>-I Dream Of Broken Machines</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How do we recover from a creative low as Game Masters?</title>
			<itunes:title>How do we recover from a creative low as Game Masters?</itunes:title>
			<pubDate>Mon, 10 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>58:55</itunes:duration>
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			<description><![CDATA[<p>We all stagnate at some point, something just isn&#39;t clicking right in our games and we feel like we have to gain that magic back.... but how?</p><p><br></p><p>That is what we talk about today, how can you recover from a creative low as a TTRPG and D&amp;D Dungeon Master and make your games fresh and exciting again.</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We all stagnate at some point, something just isn&#39;t clicking right in our games and we feel like we have to gain that magic back.... but how?</p><p><br></p><p>That is what we talk about today, how can you recover from a creative low as a TTRPG and D&amp;D Dungeon Master and make your games fresh and exciting again.</p><p><br></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Titans Call S01E18: The Laboratory</title>
			<itunes:title>Titans Call S01E18: The Laboratory</itunes:title>
			<pubDate>Wed, 05 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>52:21</itunes:duration>
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			<description><![CDATA[<p>!CW: Misophonia for Slight Rhythmic Ticking Noises!</p><p><br></p><p>The Fated Three finally venture down into the automaton den and figure out what is happening in the darkness of the city.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Room</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>!CW: Misophonia for Slight Rhythmic Ticking Noises!</p><p><br></p><p>The Fated Three finally venture down into the automaton den and figure out what is happening in the darkness of the city.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Room</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Let's talk about Fudging Dice... I don't want to]]></title>
			<itunes:title><![CDATA[Let's talk about Fudging Dice... I don't want to]]></itunes:title>
			<pubDate>Mon, 03 Jun 2024 10:30:00 GMT</pubDate>
			<itunes:duration>45:31</itunes:duration>
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			<description><![CDATA[<p>We&#39;re finally doing it... Sort of at least</p><p><br></p><p>We talk about fudging dice and HP in TTRPGs, we also talk about anything else that could be counted under DM Secrecy.</p><p><br></p><p>Is it bad? Is it good? Is it even the matter?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We&#39;re finally doing it... Sort of at least</p><p><br></p><p>We talk about fudging dice and HP in TTRPGs, we also talk about anything else that could be counted under DM Secrecy.</p><p><br></p><p>Is it bad? Is it good? Is it even the matter?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Titans Call S01E17: The Reunion</title>
			<itunes:title>Titans Call S01E17: The Reunion</itunes:title>
			<pubDate>Wed, 29 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>59:55</itunes:duration>
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			<description><![CDATA[<p>The Fated Three meet someone very unexpected but also have a job to do, today they will investigate that Barn and where the Automatons came from!</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-Unexpected Crossroads</p><p>-Near the River</p><p>-A Heart Full of Thorns</p><p>-Tread Carefully</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three meet someone very unexpected but also have a job to do, today they will investigate that Barn and where the Automatons came from!</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-Unexpected Crossroads</p><p>-Near the River</p><p>-A Heart Full of Thorns</p><p>-Tread Carefully</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>How do you deal with Character Bleed?</title>
			<itunes:title>How do you deal with Character Bleed?</itunes:title>
			<pubDate>Mon, 27 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:01:32</itunes:duration>
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			<description><![CDATA[<p>Character Bleed can be a heavy subject for TTRPGs, when the lines between your character and you, the player, bleed together and your emotions bleed over into either direction.</p><p><br></p><p>It is a real heavy subject that does not always end positively, so how do we deal with it? How do we make sure it doesn&#39;t impede our fun and enjoyment of this hobby?</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Character Bleed can be a heavy subject for TTRPGs, when the lines between your character and you, the player, bleed together and your emotions bleed over into either direction.</p><p><br></p><p>It is a real heavy subject that does not always end positively, so how do we deal with it? How do we make sure it doesn&#39;t impede our fun and enjoyment of this hobby?</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E16: The Bookclub</title>
			<itunes:title>Titans Call S01E16: The Bookclub</itunes:title>
			<pubDate>Wed, 22 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>59:16</itunes:duration>
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			<description><![CDATA[<p>The Fated Three follow the trail of the automatons to find a field of corn, they also finally meet the Professor and have their bookclub meeting.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-The Forbidden Garden</p><p>-Evocation</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three follow the trail of the automatons to find a field of corn, they also finally meet the Professor and have their bookclub meeting.</p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Nothing Left</p><p>-The Forbidden Garden</p><p>-Evocation</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How Reckless should you be while playing D&D?]]></title>
			<itunes:title><![CDATA[How Reckless should you be while playing D&D?]]></itunes:title>
			<pubDate>Mon, 20 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>54:47</itunes:duration>
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			<description><![CDATA[<p>Do you want your D&amp;D characters to die? Some people do since that puts them in dangerous and risky situations. So let&#39;s talk about that!</p><p><br></p><p>How reckless should you be in D&amp;D and TTRPG? What does it mean to take risks? And how can you play as an Initiator at the table?</p><p><br></p><p>Check out Yuigaron who&#39;s tweet gave us the idea for the topic: https://x.com/yuigaron</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Do you want your D&amp;D characters to die? Some people do since that puts them in dangerous and risky situations. So let&#39;s talk about that!</p><p><br></p><p>How reckless should you be in D&amp;D and TTRPG? What does it mean to take risks? And how can you play as an Initiator at the table?</p><p><br></p><p>Check out Yuigaron who&#39;s tweet gave us the idea for the topic: https://x.com/yuigaron</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E15: (Not) In Touch With Nature</title>
			<itunes:title>Titans Call S01E15: (Not) In Touch With Nature</itunes:title>
			<pubDate>Wed, 15 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>57:56</itunes:duration>
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			<description><![CDATA[<p>The Fated Three encounter a deadly enemy and have to best it before it gores their intestents out.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Discovery</p><p>-Insatiable Curiosity</p><p>-Momentum</p><p>-Nothing Left</p><p>-A Wizard of Green Leaf Village</p><p>-The Forbidden Garden</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three encounter a deadly enemy and have to best it before it gores their intestents out.</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Discovery</p><p>-Insatiable Curiosity</p><p>-Momentum</p><p>-Nothing Left</p><p>-A Wizard of Green Leaf Village</p><p>-The Forbidden Garden</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Does every encounter need to advance the plot?</title>
			<itunes:title>Does every encounter need to advance the plot?</itunes:title>
			<pubDate>Mon, 13 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>55:18</itunes:duration>
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			<description><![CDATA[<p>Does every encounter in D&amp;D and TTRPG need to advance the plot? Well today we are answering exactly that!</p><p><br></p><p>How does plot even work in TTRPGs? Do we even need to worry about plot?</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Does every encounter in D&amp;D and TTRPG need to advance the plot? Well today we are answering exactly that!</p><p><br></p><p>How does plot even work in TTRPGs? Do we even need to worry about plot?</p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E14: Same Shit Same Day</title>
			<itunes:title>Titans Call S01E14: Same Shit Same Day</itunes:title>
			<pubDate>Wed, 08 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:09:08</itunes:duration>
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			<description><![CDATA[<p>The Fated Three delve deeper into the mystery of the automatons that attacked them and find out where they came from... at least to some degree.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Sirens Lullaby</p><p>-Possess and Escape</p><p>-Shades of Torchlight</p><p>-Evergreen Everlasting</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three delve deeper into the mystery of the automatons that attacked them and find out where they came from... at least to some degree.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Sirens Lullaby</p><p>-Possess and Escape</p><p>-Shades of Torchlight</p><p>-Evergreen Everlasting</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Developing a new Tabyltop ft. Justin from Tabyltop</title>
			<itunes:title>Developing a new Tabyltop ft. Justin from Tabyltop</itunes:title>
			<pubDate>Mon, 06 May 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:10:57</itunes:duration>
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			<description><![CDATA[<p>Today we are finally hosting a guest on our show again, it&#39;s the Technomancer Justin from Tabyltop.</p><p><br></p><p>They are developing a new Virtual Table Top for D&amp;D and other TTRPG with immersive features to lead back to the in-person experience and allow a great connection between player and GM while playing.</p><p><br></p><p>Want to get in on the Tabyltop Experience, back the kickstarter right here: <a href="https://www.kickstarter.com/projects/tabyltop/tabyltop-enhanced-virtual-tabletop?ref=8y4km7" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/tabyltop/tabyltop-enhanced-virtual-tabletop?ref=8y4km7</a></p><p>Here is the Website: <a href="https://www.tabyltop.com/index.html" target="_blank" rel="noopener noreferer">https://www.tabyltop.com/index.html</a></p><p>Check them out on Social Media right here: <a href="https://twitter.com/tabyltop" target="_blank" rel="noopener noreferer">https://twitter.com/tabyltop</a></p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we are finally hosting a guest on our show again, it&#39;s the Technomancer Justin from Tabyltop.</p><p><br></p><p>They are developing a new Virtual Table Top for D&amp;D and other TTRPG with immersive features to lead back to the in-person experience and allow a great connection between player and GM while playing.</p><p><br></p><p>Want to get in on the Tabyltop Experience, back the kickstarter right here: <a href="https://www.kickstarter.com/projects/tabyltop/tabyltop-enhanced-virtual-tabletop?ref=8y4km7" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/tabyltop/tabyltop-enhanced-virtual-tabletop?ref=8y4km7</a></p><p>Here is the Website: <a href="https://www.tabyltop.com/index.html" target="_blank" rel="noopener noreferer">https://www.tabyltop.com/index.html</a></p><p>Check them out on Social Media right here: <a href="https://twitter.com/tabyltop" target="_blank" rel="noopener noreferer">https://twitter.com/tabyltop</a></p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Carving out your Niche as a Game Master</title>
			<itunes:title>Carving out your Niche as a Game Master</itunes:title>
			<pubDate>Mon, 29 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>57:12</itunes:duration>
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			<description><![CDATA[<p>Everyone plays D&amp;D and TTRPGs differently, everyone has their own style and philosophy of play. But how can you carve out a niche to create a place for your style?</p><p><br></p><p>Today we talk about finding what you are great as a Game Master and focusing on that craft while finding the right place to play the way you want to play.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Everyone plays D&amp;D and TTRPGs differently, everyone has their own style and philosophy of play. But how can you carve out a niche to create a place for your style?</p><p><br></p><p>Today we talk about finding what you are great as a Game Master and focusing on that craft while finding the right place to play the way you want to play.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Titans Call S01E13: I Can't See Shit!]]></title>
			<itunes:title><![CDATA[Titans Call S01E13: I Can't See Shit!]]></itunes:title>
			<pubDate>Wed, 24 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:03:37</itunes:duration>
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			<description><![CDATA[<p>The Fated Three explore the regions below the City of Bark and also follow the mystery of the Scrap Automatons.</p><p><br></p><p></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Sirens Lullaby</p><p>-Possess and Escape</p><p>-Shades of Torchlight</p><p>-Evergreen Everlasting</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three explore the regions below the City of Bark and also follow the mystery of the Scrap Automatons.</p><p><br></p><p></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Sirens Lullaby</p><p>-Possess and Escape</p><p>-Shades of Torchlight</p><p>-Evergreen Everlasting</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Crafting Myths and Legends for our D&D Games]]></title>
			<itunes:title><![CDATA[Crafting Myths and Legends for our D&D Games]]></itunes:title>
			<pubDate>Mon, 22 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>56:09</itunes:duration>
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			<description><![CDATA[<p>Storytelling is a basic human activity, sharing our experiences with each other is just in our blood.</p><p><br></p><p>So this should also be reflected in our TTRPGs, people, NPCs, and Player CHaracters have stories to tell and share, your play worlds will be filled with the mystical stories of far lands and dangerous creatures. But how can we use these in play? That&#39;s exactly what we will explain to you today!</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Storytelling is a basic human activity, sharing our experiences with each other is just in our blood.</p><p><br></p><p>So this should also be reflected in our TTRPGs, people, NPCs, and Player CHaracters have stories to tell and share, your play worlds will be filled with the mystical stories of far lands and dangerous creatures. But how can we use these in play? That&#39;s exactly what we will explain to you today!</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Titans Call S01E12: The White Fox</title>
			<itunes:title>Titans Call S01E12: The White Fox</itunes:title>
			<pubDate>Wed, 17 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>54:26</itunes:duration>
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			<description><![CDATA[<p>The Fated Three recover from the attack at night they just barely survived. They also learn they weren&#39;t the only ones attacked and that this is connected to a bigger mystery.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Room</p><p>-I Dream of Broken Machines</p><p>-The Forbidden Garden</p><p>-Nothing Left</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three recover from the attack at night they just barely survived. They also learn they weren&#39;t the only ones attacked and that this is connected to a bigger mystery.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Room</p><p>-I Dream of Broken Machines</p><p>-The Forbidden Garden</p><p>-Nothing Left</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Titans Call S01E11: Scrap Metal Scrappers</title>
			<itunes:title>Titans Call S01E11: Scrap Metal Scrappers</itunes:title>
			<pubDate>Wed, 10 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>54:13</itunes:duration>
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			<description><![CDATA[<p>As the Fated Three leave for their temporary home after a day well spent they hear the unnerving sounds of the darkness in the city.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Garden</p><p>-I Dream of Broken Machines</p><p>-Action Interlude 1</p><p>-Momentum</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>As the Fated Three leave for their temporary home after a day well spent they hear the unnerving sounds of the darkness in the city.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-The Forbidden Garden</p><p>-I Dream of Broken Machines</p><p>-Action Interlude 1</p><p>-Momentum</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Making our D&D games more hardcore]]></title>
			<itunes:title><![CDATA[Making our D&D games more hardcore]]></itunes:title>
			<pubDate>Mon, 08 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:01:17</itunes:duration>
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			<description><![CDATA[<p>Some people, us included, like their games to be a little grittier and deadlier, but how do we do this with D&amp;D?</p><p><br></p><p>Well there are a few tricks we use that we wanted to share with you in this episode that can help you make your D&amp;D games just that little more survival-focused.</p><p><br></p><p></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Some people, us included, like their games to be a little grittier and deadlier, but how do we do this with D&amp;D?</p><p><br></p><p>Well there are a few tricks we use that we wanted to share with you in this episode that can help you make your D&amp;D games just that little more survival-focused.</p><p><br></p><p></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g">⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠</a></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Titans Call S01E10: Disasters & Dramas]]></title>
			<itunes:title><![CDATA[Titans Call S01E10: Disasters & Dramas]]></itunes:title>
			<pubDate>Wed, 03 Apr 2024 10:30:00 GMT</pubDate>
			<itunes:duration>1:04:25</itunes:duration>
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			<description><![CDATA[<p>The Fated Three find the answers they so desperately seek. 3 Books containing the Information they need, at least they hope.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g</a></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tick-Tock goes the broken Clock</p><p>-Elven King&#39;s Garden</p><p>-A Wizard of the Greenleaf Village</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Fated Three find the answers they so desperately seek. 3 Books containing the Information they need, at least they hope.</p><p><br></p><p>If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:</p><p><a href="https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g</a></p><p><br></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tick-Tock goes the broken Clock</p><p>-Elven King&#39;s Garden</p><p>-A Wizard of the Greenleaf Village</p><p><br></p><p>The Music Used in our Wandering Tavern Ad:</p><p>&quot;Aquarium&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Titans Call S01E09: Revelations</title>
			<itunes:title>Titans Call S01E09: Revelations</itunes:title>
			<pubDate>Wed, 27 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>54:13</itunes:duration>
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			<description><![CDATA[<p>Another Dream, More Research and a lot of Revelations, what will the Fated Three make of this? Will they finally understand?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Siren&#39;s Lullaby</p><p>-Nothing Left</p><p>-Wizard of the Greenleaf Village</p><p>-Elven Kings Garden</p><p>-Tick-Tock goes the broken Clock</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Another Dream, More Research and a lot of Revelations, what will the Fated Three make of this? Will they finally understand?</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Siren&#39;s Lullaby</p><p>-Nothing Left</p><p>-Wizard of the Greenleaf Village</p><p>-Elven Kings Garden</p><p>-Tick-Tock goes the broken Clock</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>What is most important in TTRPGs?</title>
			<itunes:title>What is most important in TTRPGs?</itunes:title>
			<pubDate>Mon, 25 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>54:02</itunes:duration>
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			<description><![CDATA[<p>We love TTRPGs and you do too (otherwise you wouldn&#39;t be here i suppose) but what is most important about playing these games?</p><p><br></p><p>This is an interesting question since this medium is incredibly unique and individualistic but that also makes the question incredibly hard to answer. However, knowing the answer will help you understand the medium.</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We love TTRPGs and you do too (otherwise you wouldn&#39;t be here i suppose) but what is most important about playing these games?</p><p><br></p><p>This is an interesting question since this medium is incredibly unique and individualistic but that also makes the question incredibly hard to answer. However, knowing the answer will help you understand the medium.</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Titans Call S01E08: Titans vs. Giants</title>
			<itunes:title>Titans Call S01E08: Titans vs. Giants</itunes:title>
			<pubDate>Wed, 20 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>1:00:26</itunes:duration>
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			<description><![CDATA[<p>The battle commences, Titans vs. Giants clash as the city of bark.... actually maybe that&#39;s not right.</p><p><br></p><p>The Fated Three now enter the Library of the City and learn about the mysteries of this world.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tick-Tock goes the broken Clock</p><p>-Evocation</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The battle commences, Titans vs. Giants clash as the city of bark.... actually maybe that&#39;s not right.</p><p><br></p><p>The Fated Three now enter the Library of the City and learn about the mysteries of this world.</p><p><br></p><p></p><p>Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:</p><p>-Tick-Tock goes the broken Clock</p><p>-Evocation</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Creating Factions that move your world</title>
			<itunes:title>Creating Factions that move your world</itunes:title>
			<pubDate>Mon, 18 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>55:44</itunes:duration>
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			<description><![CDATA[<p>Everywhere people are they will clump together to form groups of people unified by common goals and interests.</p><p><br></p><p>That is what we call factions, and how can we use these factions to make our D&amp;D games more interesting and engaging? That&#39;s exactly what today is about!</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Everywhere people are they will clump together to form groups of people unified by common goals and interests.</p><p><br></p><p>That is what we call factions, and how can we use these factions to make our D&amp;D games more interesting and engaging? That&#39;s exactly what today is about!</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E07: The Tall Tree</title>
			<itunes:title>Titans Call S01E07: The Tall Tree</itunes:title>
			<pubDate>Wed, 13 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>59:22</itunes:duration>
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			<description><![CDATA[<p>Arrived at the City of Bark, the characters now have to figure out what to do and where to find the answers to their questions?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-The Springvale Festival</p><p>-An Unusual Interlude</p><p>-Paintings in a Clocktower</p><p>-Tick-Tock goes the broken Clock</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Arrived at the City of Bark, the characters now have to figure out what to do and where to find the answers to their questions?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-The Springvale Festival</p><p>-An Unusual Interlude</p><p>-Paintings in a Clocktower</p><p>-Tick-Tock goes the broken Clock</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Making D&D Prep easy]]></title>
			<itunes:title><![CDATA[Making D&D Prep easy]]></itunes:title>
			<pubDate>Mon, 11 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>1:01:20</itunes:duration>
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			<description><![CDATA[Every D&D and TTRPG Session is different from the next? But there still are a few guidelines and tips you can follow for almost all of them for a more streamlined easy and quick process to prepare your next gaming night!Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Every D&D and TTRPG Session is different from the next? But there still are a few guidelines and tips you can follow for almost all of them for a more streamlined easy and quick process to prepare your next gaming night!Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E06: An Orphans Nightmare</title>
			<itunes:title>Titans Call S01E06: An Orphans Nightmare</itunes:title>
			<pubDate>Wed, 06 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>58:28</itunes:duration>
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			<description><![CDATA[<p>Now traveling the outside world for the first time, what dangers will wait ahead?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-Aimless Wandering</p><p>-Near The River</p><p>-Nothing Left</p><p>-A Rocky Intervention</p><p>-Victory On the Horizon</p><p>-Hidden Gem</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Now traveling the outside world for the first time, what dangers will wait ahead?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-Aimless Wandering</p><p>-Near The River</p><p>-Nothing Left</p><p>-A Rocky Intervention</p><p>-Victory On the Horizon</p><p>-Hidden Gem</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Making Actually Cool Gods</title>
			<itunes:title>Making Actually Cool Gods</itunes:title>
			<pubDate>Mon, 04 Mar 2024 11:30:00 GMT</pubDate>
			<itunes:duration>56:33</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>Nearly every Fantasy World has its own versions of Religions and Gods... But how do we actually make the gods powerful and interesting and the religion actually believable? That&#39;s on todays episode for us to find out!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Nearly every Fantasy World has its own versions of Religions and Gods... But how do we actually make the gods powerful and interesting and the religion actually believable? That&#39;s on todays episode for us to find out!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Titans Call S01E05: Among the ruins of home</title>
			<itunes:title>Titans Call S01E05: Among the ruins of home</itunes:title>
			<pubDate>Wed, 28 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>54:54</itunes:duration>
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			<description><![CDATA[We can't linger in the past for too long, we need to move ahead. But to where?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-The Keymaster-Ruins of Alggar-The Forbidden Room-The Forbidden Book-A Home, A Firewood, A Family<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[We can't linger in the past for too long, we need to move ahead. But to where?Check here for all further information:You can find us on the Web under these Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you want to reach out to us via E-Mail use: doubledmpod@gmail.comAttribution:-Our Intro Music was created by Screwdiver, find him on Spotify: ⁠⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠⁠-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: ⁠⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠⁠-(Audio by) Michael Ghelfi Studios⁠⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠⁠Tracks include:-The Keymaster-Ruins of Alggar-The Forbidden Room-The Forbidden Book-A Home, A Firewood, A Family<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E04: The Diary of a Dead Man</title>
			<itunes:title>Titans Call S01E04: The Diary of a Dead Man</itunes:title>
			<pubDate>Wed, 21 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>57:36</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Titans-Call-S01E04-The-Diary-of-a-Dead-Man-e2g1m14</link>
			<acast:episodeId>66d19a7198647d420ec3ae21</acast:episodeId>
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			<description><![CDATA[<p>We need to move forward, We need to find out why and how this tragedy happened. Will the Diary of a Long Dead Man even help?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠</a></p><p>Tracks include:</p><p>-The Forbidden Garden</p><p>-Starlight Passage</p><p>-Jorans Woods</p><p>-Exploring the Unknown</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We need to move forward, We need to find out why and how this tragedy happened. Will the Diary of a Long Dead Man even help?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠⁠</a></p><p>Tracks include:</p><p>-The Forbidden Garden</p><p>-Starlight Passage</p><p>-Jorans Woods</p><p>-Exploring the Unknown</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Game Master Etiquette</title>
			<itunes:title>Game Master Etiquette</itunes:title>
			<pubDate>Mon, 19 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>44:17</itunes:duration>
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			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/1725012774926-f7a74076-6580-41fe-aa4c-a094f6952635.jpeg"/>
			<description><![CDATA[<p>How should you behave as a GM? What are the golden rules to always uphold in play? Can we even condense such a complex role into rules? </p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>How should you behave as a GM? What are the golden rules to always uphold in play? Can we even condense such a complex role into rules? </p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Titans Call S01E03: The Ghost of a City</title>
			<itunes:title>Titans Call S01E03: The Ghost of a City</itunes:title>
			<pubDate>Wed, 14 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>54:50</itunes:duration>
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			<itunes:episode>3</itunes:episode>
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			<description><![CDATA[<p>The City is destroyed and lies in Ruins. What will the people of Andoras do? How can they keep going?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠</a></p><p>Tracks include:</p><p>-The Forbidden Garden</p><p>-Ruins of Alggar</p><p>-Can&#39;t Recognize My Own City</p><p>-Action Interlude 1</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The City is destroyed and lies in Ruins. What will the people of Andoras do? How can they keep going?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠⁠https://aghostofeli.carrd.co/⁠⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠⁠https://michaelghelfistudios.com/⁠⁠⁠</a></p><p>Tracks include:</p><p>-The Forbidden Garden</p><p>-Ruins of Alggar</p><p>-Can&#39;t Recognize My Own City</p><p>-Action Interlude 1</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Being an Actual Play GM is different</title>
			<itunes:title>Being an Actual Play GM is different</itunes:title>
			<pubDate>Mon, 12 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>58:32</itunes:duration>
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			<description><![CDATA[<p>Now that Titans Call is out and Nils finished his Actual Play (currently in production) we wanted to talk about our experience running games for more than just players.</p><p><br></p><p>What was it like to think of an audience? What responsibilities come with this? Is it harder than just normal GMing?</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Now that Titans Call is out and Nils finished his Actual Play (currently in production) we wanted to talk about our experience running games for more than just players.</p><p><br></p><p>What was it like to think of an audience? What responsibilities come with this? Is it harder than just normal GMing?</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Titans Call S01E02: Your past has been erased pt.2</title>
			<itunes:title>Titans Call S01E02: Your past has been erased pt.2</itunes:title>
			<pubDate>Wed, 07 Feb 2024 12:00:00 GMT</pubDate>
			<itunes:duration>53:33</itunes:duration>
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			<itunes:episode>2</itunes:episode>
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			<description><![CDATA[<p>The Titan crushes the City of Andoras. Will our fated heroes survive the assault?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠https://aghostofeli.carrd.co/⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠https://michaelghelfistudios.com/⁠⁠</a></p><p>Tracks include:</p><p>-A Home, A Firewood, A Family</p><p>-Aimless Wandering</p><p>-Ruins of Alggar</p><p>-A Dreadful Reflection</p><p>Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks Include:</p><p>-Oppressive Gloom</p><p><br></p><p>Tabletop Audio (tabletopaudio.com/)</p><p>Licensed under Creative Commons: by Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks include:</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Titan crushes the City of Andoras. Will our fated heroes survive the assault?</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠⁠https://aghostofeli.carrd.co/⁠⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠https://michaelghelfistudios.com/⁠⁠</a></p><p>Tracks include:</p><p>-A Home, A Firewood, A Family</p><p>-Aimless Wandering</p><p>-Ruins of Alggar</p><p>-A Dreadful Reflection</p><p>Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks Include:</p><p>-Oppressive Gloom</p><p><br></p><p>Tabletop Audio (tabletopaudio.com/)</p><p>Licensed under Creative Commons: by Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks include:</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Titans Call S01E01: Your past has been erased pt. 1</title>
			<itunes:title>Titans Call S01E01: Your past has been erased pt. 1</itunes:title>
			<pubDate>Wed, 07 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>1:10:04</itunes:duration>
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			<itunes:season>2</itunes:season>
			<itunes:episode>1</itunes:episode>
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			<description><![CDATA[<p>The Mysterious Story of Titans, Cultists, and the Apocalypse begins. We meet the Trio of Characters that might be able to stop it all.</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠https://aghostofeli.carrd.co/⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠https://michaelghelfistudios.com/⁠</a></p><p>Tracks include:</p><p>-A Dreadful Reflection</p><p>-An Orphans Nightmare</p><p>-Nothing Left</p><p>-Of Fire And Steam</p><p>-He&#39;s rising from the Dark</p><p>-Aimless Wandering</p><p>-Bal&#39;Kor The Forge Master</p><p>Kevin MacLeod (incompetech.com)<br>Licensed under Creative Commons: By Attribution 4.0 License<br>http://creativecommons.org/licenses/by/4.0/Tracks Include:</p><p>-Full On</p><p><br></p><p>Tabletop Audio (tabletopaudio.com/)</p><p>Licensed under Creative Commons: by Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks include:-Plans in Motion-Gateway to Hell-Defiled Temple</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Mysterious Story of Titans, Cultists, and the Apocalypse begins. We meet the Trio of Characters that might be able to stop it all.</p><p>Check here for all further information:</p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX">⁠https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX⁠</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/">⁠https://aghostofeli.carrd.co/⁠</a></p><p><br></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠https://michaelghelfistudios.com/⁠</a></p><p>Tracks include:</p><p>-A Dreadful Reflection</p><p>-An Orphans Nightmare</p><p>-Nothing Left</p><p>-Of Fire And Steam</p><p>-He&#39;s rising from the Dark</p><p>-Aimless Wandering</p><p>-Bal&#39;Kor The Forge Master</p><p>Kevin MacLeod (incompetech.com)<br>Licensed under Creative Commons: By Attribution 4.0 License<br>http://creativecommons.org/licenses/by/4.0/Tracks Include:</p><p>-Full On</p><p><br></p><p>Tabletop Audio (tabletopaudio.com/)</p><p>Licensed under Creative Commons: by Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Tracks include:-Plans in Motion-Gateway to Hell-Defiled Temple</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>3 YEARS OF A TTRPG TALKSHOW</title>
			<itunes:title>3 YEARS OF A TTRPG TALKSHOW</itunes:title>
			<pubDate>Mon, 05 Feb 2024 11:30:00 GMT</pubDate>
			<itunes:duration>1:00:24</itunes:duration>
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			<description><![CDATA[<p>3 years of this... damn.</p><p><br></p><p>Thank you all for listening through all these years and especially thank you to all our friends and listeners that handed in questions for us to answer.</p><p><br></p><p>If you want to hand in more questions for us to answer just use Social Media, our E-Mail or the built in feature on Spotify.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>3 years of this... damn.</p><p><br></p><p>Thank you all for listening through all these years and especially thank you to all our friends and listeners that handed in questions for us to answer.</p><p><br></p><p>If you want to hand in more questions for us to answer just use Social Media, our E-Mail or the built in feature on Spotify.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Cyradion Duskwood</title>
			<itunes:title>Cyradion Duskwood</itunes:title>
			<pubDate>Fri, 02 Feb 2024 17:02:12 GMT</pubDate>
			<itunes:duration>8:07</itunes:duration>
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			<description><![CDATA[7th of FebruaryWill Cyradion Duskwood ever uncover the mysteries his father kept secret for so long?Attribution:-(Audio by) Michael Ghelfi Studios⁠⁠https://michaelghelfistudios.com/⁠⁠Tracks include:-Elven Kings Garden-A Dreadful Reflection<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[7th of FebruaryWill Cyradion Duskwood ever uncover the mysteries his father kept secret for so long?Attribution:-(Audio by) Michael Ghelfi Studios⁠⁠https://michaelghelfistudios.com/⁠⁠Tracks include:-Elven Kings Garden-A Dreadful Reflection<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Maisy Graves</title>
			<itunes:title>Maisy Graves</itunes:title>
			<pubDate>Wed, 31 Jan 2024 11:30:00 GMT</pubDate>
			<itunes:duration>6:10</itunes:duration>
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			<description><![CDATA[<p>7th of February</p><p><br></p><p>Will Maisy Graves uncover the Mysteries of the Thorned Roses, or will her Chest be locked forever?</p><p><br></p><p>Attribution:</p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠https://michaelghelfistudios.com/⁠</a></p><p>Tracks include:</p><p>-A Halfling in the Kitchen</p><p>-A Dreadful Reflection</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>7th of February</p><p><br></p><p>Will Maisy Graves uncover the Mysteries of the Thorned Roses, or will her Chest be locked forever?</p><p><br></p><p>Attribution:</p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠https://michaelghelfistudios.com/⁠</a></p><p>Tracks include:</p><p>-A Halfling in the Kitchen</p><p>-A Dreadful Reflection</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Aidan Fringe</title>
			<itunes:title>Aidan Fringe</itunes:title>
			<pubDate>Wed, 31 Jan 2024 11:30:00 GMT</pubDate>
			<itunes:duration>7:09</itunes:duration>
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			<description><![CDATA[<p>7th of February</p><p><br></p><p>Will Aidan Fringe ever learn to deal with the past and what it means for the future?</p><p><br></p><p>Attribution:</p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠https://michaelghelfistudios.com/⁠⁠</a></p><p>Tracks include:</p><p>-One Day Before The Adventure</p><p>-A Dreadful Reflection</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>7th of February</p><p><br></p><p>Will Aidan Fringe ever learn to deal with the past and what it means for the future?</p><p><br></p><p>Attribution:</p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/">⁠⁠https://michaelghelfistudios.com/⁠⁠</a></p><p>Tracks include:</p><p>-One Day Before The Adventure</p><p>-A Dreadful Reflection</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Allow your games to be less serious</title>
			<itunes:title>Allow your games to be less serious</itunes:title>
			<pubDate>Mon, 29 Jan 2024 11:30:00 GMT</pubDate>
			<itunes:duration>56:21</itunes:duration>
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			<description><![CDATA[<p>We want to have fun playing right? So why take gaming too serious and not try to think outside the box?</p><p><br></p><p>In this episode we talk about a reddit post we found and the discussion sparked from it about if a Wizard can take a UA spell that wouldn&#39;t fit the setting. But how can we make the spell fit our setting? What ways do we have to make our settings work broader and yet still be thematic and engaging? And let&#39;s be real, doing fun stuff is just more fun than saying no.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We want to have fun playing right? So why take gaming too serious and not try to think outside the box?</p><p><br></p><p>In this episode we talk about a reddit post we found and the discussion sparked from it about if a Wizard can take a UA spell that wouldn&#39;t fit the setting. But how can we make the spell fit our setting? What ways do we have to make our settings work broader and yet still be thematic and engaging? And let&#39;s be real, doing fun stuff is just more fun than saying no.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Stop Balancing your TTRPGs!</title>
			<itunes:title>Stop Balancing your TTRPGs!</itunes:title>
			<pubDate>Mon, 15 Jan 2024 11:30:00 GMT</pubDate>
			<itunes:duration>53:13</itunes:duration>
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			<description><![CDATA[<p>WE FINALLY DID IT! We talk about Balance in TTRPGs and why it&#39;s such a false goal to aim for.</p><p><br></p><p>In this episode, you will find a discussion around Balancing your games and encounters filled with arguments and advice on why balance shouldn&#39;t be your focal point of designing and how you can use that time way better to create more fun encounters.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>WE FINALLY DID IT! We talk about Balance in TTRPGs and why it&#39;s such a false goal to aim for.</p><p><br></p><p>In this episode, you will find a discussion around Balancing your games and encounters filled with arguments and advice on why balance shouldn&#39;t be your focal point of designing and how you can use that time way better to create more fun encounters.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>The Rumbling of the Ground</title>
			<itunes:title>The Rumbling of the Ground</itunes:title>
			<pubDate>Wed, 10 Jan 2024 11:30:00 GMT</pubDate>
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			<description><![CDATA[<p>Get ready for the 7th of February</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX" target="_blank" rel="noopener noreferer">https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/" target="_blank" rel="noopener noreferer">https://aghostofeli.carrd.co/</a></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/" target="_blank" rel="noopener noreferer">https://michaelghelfistudios.com/</a></p><p>Tracks include:</p><p>-The Forbidden Book</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Get ready for the 7th of February</p><p><br></p><p>Attribution:</p><p>-Our Intro Music was created by Screwdiver, find him on Spotify: <a href="https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX" target="_blank" rel="noopener noreferer">https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX</a></p><p>-The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: <a href="https://aghostofeli.carrd.co/" target="_blank" rel="noopener noreferer">https://aghostofeli.carrd.co/</a></p><p>-(Audio by) Michael Ghelfi Studios</p><p><a href="https://michaelghelfistudios.com/" target="_blank" rel="noopener noreferer">https://michaelghelfistudios.com/</a></p><p>Tracks include:</p><p>-The Forbidden Book</p><p>-Terror in the Woods</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Rules Light or Rules Heavy TTRPGs?</title>
			<itunes:title>Rules Light or Rules Heavy TTRPGs?</itunes:title>
			<pubDate>Mon, 08 Jan 2024 11:30:00 GMT</pubDate>
			<itunes:duration>46:45</itunes:duration>
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			<description><![CDATA[<p>Happy New Year DMs and welcome to the first episode of 2024</p><p><br></p><p>Today is all about Nils Hot Take from Christmas about Rules Light TTRPGs being worse than Rules Heavy Games for Beginners. But what even makes a System Rules Light or Heavy? That&#39;s what we discuss, we weigh the two types of systems and discuss if the distinction has any sort of value to the Space and you as a GM.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Happy New Year DMs and welcome to the first episode of 2024</p><p><br></p><p>Today is all about Nils Hot Take from Christmas about Rules Light TTRPGs being worse than Rules Heavy Games for Beginners. But what even makes a System Rules Light or Heavy? That&#39;s what we discuss, we weigh the two types of systems and discuss if the distinction has any sort of value to the Space and you as a GM.</p><p><br></p><p></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>HOT TAKES ABOUT TTRPGs (Holiday Special)</title>
			<itunes:title>HOT TAKES ABOUT TTRPGs (Holiday Special)</itunes:title>
			<pubDate>Mon, 25 Dec 2023 11:30:00 GMT</pubDate>
			<itunes:duration>46:32</itunes:duration>
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			<description><![CDATA[<p>HAPPY HOLIDAYS WITH THIS SPECIAL SATIRE EPISODE!!</p><p><br></p><p>Everyone has different opinions about TTRPGs and in any discussion we will find something to disagree on so let&#39;s get some of the most contested points we have made or want to make out there!</p><p><br></p><p>As always this episode is supposed to be a talkshow about TTRPGs with some great bits of advice for you to use and this episode is no different, yet the lesson today is: &quot;It is okay to disagree and play in your way!&quot;</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>HAPPY HOLIDAYS WITH THIS SPECIAL SATIRE EPISODE!!</p><p><br></p><p>Everyone has different opinions about TTRPGs and in any discussion we will find something to disagree on so let&#39;s get some of the most contested points we have made or want to make out there!</p><p><br></p><p>As always this episode is supposed to be a talkshow about TTRPGs with some great bits of advice for you to use and this episode is no different, yet the lesson today is: &quot;It is okay to disagree and play in your way!&quot;</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Sessions made for Worldbuilding</title>
			<itunes:title>Sessions made for Worldbuilding</itunes:title>
			<pubDate>Mon, 18 Dec 2023 11:30:00 GMT</pubDate>
			<itunes:duration>55:55</itunes:duration>
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			<description><![CDATA[<p>We&#39;re running a Q&amp;A again!! If you&#39;re using Spotify you can instantly use the built-in feature otherwise you can refer to our Social Media channels for a place to drop questions.</p><p><br></p><p>Often times when we play TTRPGs we don&#39;t have time to spend hours outside the game to prepare our world and create deep lore... So why not Worldbuild while we play One-Shots and Campaigns?</p><p><br></p><p>Not so fast. How does that even work? Should you even do worldbuilding during play? What are other ways to worldbuilding than just plain writing? And a lot more is what we talk about in this episode</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We&#39;re running a Q&amp;A again!! If you&#39;re using Spotify you can instantly use the built-in feature otherwise you can refer to our Social Media channels for a place to drop questions.</p><p><br></p><p>Often times when we play TTRPGs we don&#39;t have time to spend hours outside the game to prepare our world and create deep lore... So why not Worldbuild while we play One-Shots and Campaigns?</p><p><br></p><p>Not so fast. How does that even work? Should you even do worldbuilding during play? What are other ways to worldbuilding than just plain writing? And a lot more is what we talk about in this episode</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to make great TTRPG Handouts</title>
			<itunes:title>How to make great TTRPG Handouts</itunes:title>
			<pubDate>Mon, 11 Dec 2023 14:29:00 GMT</pubDate>
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			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p>Everyone loves it when the GM hands you an old letter from an NPC or gives you a physical puzzle to touch. But what more is there to Props and using them?</p><p><br></p><p>Handouts and Props are a great addition to playing TTRPGs, but how can we design these handouts to fit our table and needs to evoke immersion, help share information and create a better sense of play.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Everyone loves it when the GM hands you an old letter from an NPC or gives you a physical puzzle to touch. But what more is there to Props and using them?</p><p><br></p><p>Handouts and Props are a great addition to playing TTRPGs, but how can we design these handouts to fit our table and needs to evoke immersion, help share information and create a better sense of play.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evoking Character Development in your TTRPGs</title>
			<itunes:title>Evoking Character Development in your TTRPGs</itunes:title>
			<pubDate>Mon, 04 Dec 2023 11:30:00 GMT</pubDate>
			<itunes:duration>57:26</itunes:duration>
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			<description><![CDATA[<p>Character Development is a crucial aspect of playing and enjoying a Tabletop Roleplaying Game. It&#39;s what Characters revolve around, yet how do we create moments for it at the table?</p><p><br></p><p>Let&#39;s discuss that today. We feature stories of how development works in our games and give a ton of advice on setting the stage for development and creating characters that are open for development.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Character Development is a crucial aspect of playing and enjoying a Tabletop Roleplaying Game. It&#39;s what Characters revolve around, yet how do we create moments for it at the table?</p><p><br></p><p>Let&#39;s discuss that today. We feature stories of how development works in our games and give a ton of advice on setting the stage for development and creating characters that are open for development.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Creating Conflict and Evil Campaigns</title>
			<itunes:title>Creating Conflict and Evil Campaigns</itunes:title>
			<pubDate>Mon, 27 Nov 2023 11:30:00 GMT</pubDate>
			<itunes:duration>55:45</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Creating-Conflict-and-Evil-Campaigns-e2ce69c</link>
			<acast:episodeId>66d19a7198647d420ec3ae33</acast:episodeId>
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			<description><![CDATA[<p>Evil Campaigns are a big old fascination of the TTRPG space, but what do they actually mean, and if we need them?</p><p><br></p><p>We also discuss Character conflict and why Campaigns using a denominator like &quot;Good&quot; or &quot;Evil&quot; might not be that great in the end and why just playing campaigns with strong themes and even better defined characters will still lead to the same outcome just in a more natural better way for storytelling.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Evil Campaigns are a big old fascination of the TTRPG space, but what do they actually mean, and if we need them?</p><p><br></p><p>We also discuss Character conflict and why Campaigns using a denominator like &quot;Good&quot; or &quot;Evil&quot; might not be that great in the end and why just playing campaigns with strong themes and even better defined characters will still lead to the same outcome just in a more natural better way for storytelling.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to involve Pets in play</title>
			<itunes:title>How to involve Pets in play</itunes:title>
			<pubDate>Mon, 20 Nov 2023 15:11:54 GMT</pubDate>
			<itunes:duration>55:18</itunes:duration>
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			<description><![CDATA[<p>Pets are often a minor thing in TTRPGs and yet everyone wants to have an Owlbear Baby (Thank you Baldurs Gate) or a Dog, Cat, Bird, Snake, Arachnid and so on.</p><p><br></p><p>We think pets are as stated a minor thing but still believe this is a great topic to talk about since pets can do great things at the table for roleplay and even mechanical reasons, however at the end its really up to you what you do with pets. </p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Pets are often a minor thing in TTRPGs and yet everyone wants to have an Owlbear Baby (Thank you Baldurs Gate) or a Dog, Cat, Bird, Snake, Arachnid and so on.</p><p><br></p><p>We think pets are as stated a minor thing but still believe this is a great topic to talk about since pets can do great things at the table for roleplay and even mechanical reasons, however at the end its really up to you what you do with pets. </p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Do we really need Realism in TTRPG?</title>
			<itunes:title>Do we really need Realism in TTRPG?</itunes:title>
			<pubDate>Mon, 13 Nov 2023 11:30:00 GMT</pubDate>
			<itunes:duration>55:22</itunes:duration>
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			<description><![CDATA[<p>A discussion that always makes the rounds in the TTRPG Space is the discussion about Realism and how it can help you or hinder you in play.</p><p><br></p><p>As you might already guess, we think it&#39;s neither and both simultaneously. We discuss what Realism can do for you, how discussions around Realism are sometimes not what they are and how you can use Realism in your games to the degree you want to!</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>A discussion that always makes the rounds in the TTRPG Space is the discussion about Realism and how it can help you or hinder you in play.</p><p><br></p><p>As you might already guess, we think it&#39;s neither and both simultaneously. We discuss what Realism can do for you, how discussions around Realism are sometimes not what they are and how you can use Realism in your games to the degree you want to!</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Making Marvelous Magic Items</title>
			<itunes:title>Making Marvelous Magic Items</itunes:title>
			<pubDate>Mon, 30 Oct 2023 11:30:00 GMT</pubDate>
			<itunes:duration>44:29</itunes:duration>
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			<description><![CDATA[<p>Magic Items are some of the coolest parts of playing D&amp;D and TTRPGs, cool items to give your players an edge over your monsters and villains? Yes please! But what goes into making these good magic items?</p><p><br></p><p>That is todays topic and we talk about making magic items, what magic items we&#39;ve created, errors we&#39;ve made and lessons we learned. We talk about Inspiration and the Creative Process going into items, so you get a great grasp on making even better ones for your games later.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠https://www.doubledm.com/⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Magic Items are some of the coolest parts of playing D&amp;D and TTRPGs, cool items to give your players an edge over your monsters and villains? Yes please! But what goes into making these good magic items?</p><p><br></p><p>That is todays topic and we talk about making magic items, what magic items we&#39;ve created, errors we&#39;ve made and lessons we learned. We talk about Inspiration and the Creative Process going into items, so you get a great grasp on making even better ones for your games later.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠⁠https://www.doubledm.com/⁠⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Creating High Stakes Situations in TTRPGs</title>
			<itunes:title>Creating High Stakes Situations in TTRPGs</itunes:title>
			<pubDate>Mon, 23 Oct 2023 10:30:00 GMT</pubDate>
			<itunes:duration>1:02:28</itunes:duration>
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			<description><![CDATA[<p>Today we discuss the topic of raising the stakes at your TTRPG tables and dealing out consequences for your Players actions and what&#39;s the best way for you to have fun doing it.</p><p><br></p><p>For us, stakes are mostly the threat of a consequence for a character&#39;s actions coming to be, it&#39;s not the threat itself but just that that threat is likely to happen, so how do we play this unseen gambling game in our TTRPGs? This episode answers that question and many more!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠https://www.doubledm.com/⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠https://twitter.com/DoubleDMpod⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠https://ko-fi.com/doubledm⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we discuss the topic of raising the stakes at your TTRPG tables and dealing out consequences for your Players actions and what&#39;s the best way for you to have fun doing it.</p><p><br></p><p>For us, stakes are mostly the threat of a consequence for a character&#39;s actions coming to be, it&#39;s not the threat itself but just that that threat is likely to happen, so how do we play this unseen gambling game in our TTRPGs? This episode answers that question and many more!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠⁠https://www.doubledm.com/⁠⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠⁠https://twitter.com/DoubleDMpod⁠⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠⁠https://ko-fi.com/doubledm⁠⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Inviting More Chaos in the Game</title>
			<itunes:title>Inviting More Chaos in the Game</itunes:title>
			<pubDate>Mon, 16 Oct 2023 10:30:00 GMT</pubDate>
			<itunes:duration>53:54</itunes:duration>
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			<description><![CDATA[<p>Today we have an incredible topic and episode for you that discusses chaos at the D&amp;D and TTRPG tables. But what does that mean and why do you want more of it?</p><p><br></p><p>What we understand as chaos is the innate randomness and creativeness of TTRPGs that allow for truly unexpected things to happen. Living in the Moment of the Game and Experiencing it is what you want from most games and today we&#39;re here to help you understand how you can invite more and let loose when playing.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we have an incredible topic and episode for you that discusses chaos at the D&amp;D and TTRPG tables. But what does that mean and why do you want more of it?</p><p><br></p><p>What we understand as chaos is the innate randomness and creativeness of TTRPGs that allow for truly unexpected things to happen. Living in the Moment of the Game and Experiencing it is what you want from most games and today we&#39;re here to help you understand how you can invite more and let loose when playing.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Fundamentals of Worldbuilding</title>
			<itunes:title>The Fundamentals of Worldbuilding</itunes:title>
			<pubDate>Mon, 09 Oct 2023 10:30:00 GMT</pubDate>
			<itunes:duration>56:39</itunes:duration>
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			<description><![CDATA[<p>We&#39;ve talked a lot about Worldbuilding so far and today we focus on Worldbuilding Places and Locations but even more so we highlight fundamentals in our worldbuilding and how you can lay your own.</p><p>Our discussion focuses on locations and what you need to create in order for your locations to work, geography, economy, people and so much more, but we also focus on more general aspects of worldbuilding and what makes worldbuilding a great foundation for play.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We&#39;ve talked a lot about Worldbuilding so far and today we focus on Worldbuilding Places and Locations but even more so we highlight fundamentals in our worldbuilding and how you can lay your own.</p><p>Our discussion focuses on locations and what you need to create in order for your locations to work, geography, economy, people and so much more, but we also focus on more general aspects of worldbuilding and what makes worldbuilding a great foundation for play.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Adding Layers to your Monster Lairs</title>
			<itunes:title>Adding Layers to your Monster Lairs</itunes:title>
			<pubDate>Mon, 02 Oct 2023 10:30:00 GMT</pubDate>
			<itunes:duration>57:07</itunes:duration>
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			<description><![CDATA[<p>This time we&#39;re talking about Lairs in D&amp;D and other TTRPGs. Lairs are places your Monsters, Villains and just Entities are at home and feel safe, but how do we make these places actually interesting and not just a place for another combat?</p><p><br></p><p>Our discussion focuses on all aspects of a lair, be it the vibe you want to evoke, the combat you want to hold in it, or the Personality and Facettes of the Villain it should portray. Lairs are more than just a place, they are a reflection of whatever lives here and we will help you make them feel that way!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This time we&#39;re talking about Lairs in D&amp;D and other TTRPGs. Lairs are places your Monsters, Villains and just Entities are at home and feel safe, but how do we make these places actually interesting and not just a place for another combat?</p><p><br></p><p>Our discussion focuses on all aspects of a lair, be it the vibe you want to evoke, the combat you want to hold in it, or the Personality and Facettes of the Villain it should portray. Lairs are more than just a place, they are a reflection of whatever lives here and we will help you make them feel that way!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to create evocative locations with Albyon Absey</title>
			<itunes:title>How to create evocative locations with Albyon Absey</itunes:title>
			<pubDate>Mon, 25 Sep 2023 10:30:00 GMT</pubDate>
			<itunes:duration>1:12:37</itunes:duration>
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			<description><![CDATA[<p>This time we&#39;re joined by Leigh also known as the creator of Albyon Abseys Geographical Almanac, a D&amp;D 5e Supplement that provides you with some of the most interesting and evocative locations for your home games!</p><p><br></p><p>We discuss where Leigh and his team get their ideas from, what inspiration they use for creating their content and what that creation process looks like. We talk about the absurd, bizarre, and unconventional locations they&#39;ve created and what you can do with all the information provided to you. They also had a Kickstarter Run successfully funded just a few weeks ago that you can still order from.</p><p>Click right here for the Almanac:</p><p><a href="https://www.kickstarter.com/projects/albyonabsey/albyon-abseys-geographical-almanac" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/albyonabsey/albyon-abseys-geographical-almanac</a></p><p><a href="https://www.albyonabsey.com/" target="_blank" rel="noopener noreferer">https://www.albyonabsey.com/</a></p><p><a href="https://twitter.com/AlbyonAbsey" target="_blank" rel="noopener noreferer">https://twitter.com/AlbyonAbsey</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This time we&#39;re joined by Leigh also known as the creator of Albyon Abseys Geographical Almanac, a D&amp;D 5e Supplement that provides you with some of the most interesting and evocative locations for your home games!</p><p><br></p><p>We discuss where Leigh and his team get their ideas from, what inspiration they use for creating their content and what that creation process looks like. We talk about the absurd, bizarre, and unconventional locations they&#39;ve created and what you can do with all the information provided to you. They also had a Kickstarter Run successfully funded just a few weeks ago that you can still order from.</p><p>Click right here for the Almanac:</p><p><a href="https://www.kickstarter.com/projects/albyonabsey/albyon-abseys-geographical-almanac" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/albyonabsey/albyon-abseys-geographical-almanac</a></p><p><a href="https://www.albyonabsey.com/" target="_blank" rel="noopener noreferer">https://www.albyonabsey.com/</a></p><p><a href="https://twitter.com/AlbyonAbsey" target="_blank" rel="noopener noreferer">https://twitter.com/AlbyonAbsey</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Can Baldurs Gate 3 teach us any D&D?]]></title>
			<itunes:title><![CDATA[Can Baldurs Gate 3 teach us any D&D?]]></itunes:title>
			<pubDate>Mon, 18 Sep 2023 10:30:00 GMT</pubDate>
			<itunes:duration>59:51</itunes:duration>
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			<description><![CDATA[<p>Today we&#39;re finally talking about the biggest Gaming Hype of this year. I don&#39;t know if that&#39;s true but it sure felt like that in the D&amp;D Space. And for good reason, Baldurs Gate 3 is one of the best video games I&#39;ve ever played, and it&#39;s based on a TTRPG... but how can the video game relate back to the TTRPG and how does it bridge the medium gap?</p><p><br></p><p>Today we discuss the Good, the Bad, and the Ugly of Baldurs Gate 3 and how this incredibly immersive RPG Video Game can help us learn something about DMing D&amp;D and creating adventures, encounters and characters.</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we&#39;re finally talking about the biggest Gaming Hype of this year. I don&#39;t know if that&#39;s true but it sure felt like that in the D&amp;D Space. And for good reason, Baldurs Gate 3 is one of the best video games I&#39;ve ever played, and it&#39;s based on a TTRPG... but how can the video game relate back to the TTRPG and how does it bridge the medium gap?</p><p><br></p><p>Today we discuss the Good, the Bad, and the Ugly of Baldurs Gate 3 and how this incredibly immersive RPG Video Game can help us learn something about DMing D&amp;D and creating adventures, encounters and characters.</p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to start your own Actual Play!</title>
			<itunes:title>How to start your own Actual Play!</itunes:title>
			<pubDate>Mon, 11 Sep 2023 10:30:00 GMT</pubDate>
			<itunes:duration>1:14:20</itunes:duration>
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			<description><![CDATA[<p>Today we talk about Actual Plays again, could this be a sign for something coming soon? This time around we talk to Ben Newbon of Cybertopia, a new Actual Play, about creating and running your first Actual Play.</p><p><br></p><p>Ben and We&#39;ve been friends for years and when he started to produce his own new show we got talking about the hurdles and problems in starting an actual play. Today you will find out everything about starting your first actual play, what you need to do beforehand, what goes on in recordings, and what editing is really like.</p><p><br></p><p>You can find Ben at any of these links:</p><p>Twitter: <a href="https://twitter.com/BenNewbon" target="_blank" rel="noopener noreferer">https://twitter.com/BenNewbon</a></p><p>Cybertopia Twitter: <a href="https://twitter.com/CybertopiaAP" target="_blank" rel="noopener noreferer">https://twitter.com/CybertopiaAP</a></p><p>Ben&#39;s YouTube: <a href="https://www.youtube.com/@ben_newbon" target="_blank" rel="noopener noreferer">https://www.youtube.com/@ben_newbon</a></p><p>Cybertopia Feed: <a href="https://podcasters.spotify.com/pod/show/cybertopiaap" target="_blank" rel="noopener noreferer">https://podcasters.spotify.com/pod/show/cybertopiaap</a></p><p>Ben&#39;s Itch Page: <a href="https://bennewbon.itch.io/cybertopia-ttrpg" target="_blank" rel="noopener noreferer">https://bennewbon.itch.io/cybertopia-ttrpg</a></p><p></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about Actual Plays again, could this be a sign for something coming soon? This time around we talk to Ben Newbon of Cybertopia, a new Actual Play, about creating and running your first Actual Play.</p><p><br></p><p>Ben and We&#39;ve been friends for years and when he started to produce his own new show we got talking about the hurdles and problems in starting an actual play. Today you will find out everything about starting your first actual play, what you need to do beforehand, what goes on in recordings, and what editing is really like.</p><p><br></p><p>You can find Ben at any of these links:</p><p>Twitter: <a href="https://twitter.com/BenNewbon" target="_blank" rel="noopener noreferer">https://twitter.com/BenNewbon</a></p><p>Cybertopia Twitter: <a href="https://twitter.com/CybertopiaAP" target="_blank" rel="noopener noreferer">https://twitter.com/CybertopiaAP</a></p><p>Ben&#39;s YouTube: <a href="https://www.youtube.com/@ben_newbon" target="_blank" rel="noopener noreferer">https://www.youtube.com/@ben_newbon</a></p><p>Cybertopia Feed: <a href="https://podcasters.spotify.com/pod/show/cybertopiaap" target="_blank" rel="noopener noreferer">https://podcasters.spotify.com/pod/show/cybertopiaap</a></p><p>Ben&#39;s Itch Page: <a href="https://bennewbon.itch.io/cybertopia-ttrpg" target="_blank" rel="noopener noreferer">https://bennewbon.itch.io/cybertopia-ttrpg</a></p><p></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Let's talk to the best GM in Podcasting]]></title>
			<itunes:title><![CDATA[Let's talk to the best GM in Podcasting]]></itunes:title>
			<pubDate>Mon, 04 Sep 2023 10:30:00 GMT</pubDate>
			<itunes:duration>1:19:40</itunes:duration>
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			<description><![CDATA[<p>Today we talk to Eric Silver of Multitude Productions and specifically the Actual Play Show Join the Party. Eric has the self-proclaimed title of &quot;Best GM in Podcasting&quot; and has the 5 Tools of every GM, the 4 Pillars of a Bad Show, the 3 Campaign Experience, the too (2) great laugh, and the 1 personality to prove it.</p><p><br></p><p>We discuss Actual Play Creation, Production, and Hosting as well as the Artistic Medium that is TTRPGs and Actual Play Podcasting and how the medium is developing, where it&#39;s headed, and a whole lot more.</p><p><br></p><p>You can find Eric Silver under the following links:</p><p>Eric Silver Twitter: <a href="https://twitter.com/El_Silvero" target="_blank" rel="noopener noreferer">https://twitter.com/El_Silvero</a></p><p>Eric Silver TikTok: <a href="https://www.tiktok.com/@ericthesilver" target="_blank" rel="noopener noreferer">https://www.tiktok.com/@ericthesilver</a></p><p>Join the Party: <a href="https://www.jointhepartypod.com/" target="_blank" rel="noopener noreferer">https://www.jointhepartypod.com/</a></p><p>Multitude: <a href="https://multitude.productions/" target="_blank" rel="noopener noreferer">https://multitude.productions/</a></p><p></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk to Eric Silver of Multitude Productions and specifically the Actual Play Show Join the Party. Eric has the self-proclaimed title of &quot;Best GM in Podcasting&quot; and has the 5 Tools of every GM, the 4 Pillars of a Bad Show, the 3 Campaign Experience, the too (2) great laugh, and the 1 personality to prove it.</p><p><br></p><p>We discuss Actual Play Creation, Production, and Hosting as well as the Artistic Medium that is TTRPGs and Actual Play Podcasting and how the medium is developing, where it&#39;s headed, and a whole lot more.</p><p><br></p><p>You can find Eric Silver under the following links:</p><p>Eric Silver Twitter: <a href="https://twitter.com/El_Silvero" target="_blank" rel="noopener noreferer">https://twitter.com/El_Silvero</a></p><p>Eric Silver TikTok: <a href="https://www.tiktok.com/@ericthesilver" target="_blank" rel="noopener noreferer">https://www.tiktok.com/@ericthesilver</a></p><p>Join the Party: <a href="https://www.jointhepartypod.com/" target="_blank" rel="noopener noreferer">https://www.jointhepartypod.com/</a></p><p>Multitude: <a href="https://multitude.productions/" target="_blank" rel="noopener noreferer">https://multitude.productions/</a></p><p></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evoking Horror in TTRPGs ft. Elli of DoubleDM</title>
			<itunes:title>Evoking Horror in TTRPGs ft. Elli of DoubleDM</itunes:title>
			<pubDate>Mon, 28 Aug 2023 10:30:00 GMT</pubDate>
			<itunes:duration>1:06:58</itunes:duration>
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			<description><![CDATA[<p>Horror is a topic that is being talked about all the time in TTRPG spaces and has been on DoubleDMs Showroom before, but today we get a new perspective from DoubleDMs resident Horror DM.</p><p><br></p><p>We discuss running a horror scenario for D&amp;D and TTRPGs and what it means to truly create a horror environment that goes beyond just having a few spooky vibes. We give advice on handling horror as a GM and as a player, we discuss what makes horror actually horrific and what that means for you running this game, and what simple tricks you can deploy to evoke great (horror) effects.</p><p><br></p><p>Elli can be found on the web but would rather you check out DoubleDM and our (hopefully) soon upcoming shows.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Horror is a topic that is being talked about all the time in TTRPG spaces and has been on DoubleDMs Showroom before, but today we get a new perspective from DoubleDMs resident Horror DM.</p><p><br></p><p>We discuss running a horror scenario for D&amp;D and TTRPGs and what it means to truly create a horror environment that goes beyond just having a few spooky vibes. We give advice on handling horror as a GM and as a player, we discuss what makes horror actually horrific and what that means for you running this game, and what simple tricks you can deploy to evoke great (horror) effects.</p><p><br></p><p>Elli can be found on the web but would rather you check out DoubleDM and our (hopefully) soon upcoming shows.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Using Festivals and Tradtions to Worldbuild</title>
			<itunes:title>Using Festivals and Tradtions to Worldbuild</itunes:title>
			<pubDate>Mon, 21 Aug 2023 10:30:00 GMT</pubDate>
			<itunes:duration>52:37</itunes:duration>
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			<description><![CDATA[<p>In a game of slaying dragons, dispelling evil curses, and saving the land from impending doom you need to make a place for celebrations. And that is what we&#39;re discussing today.</p><p><br></p><p>We discuss creating and running festivals for your games of D&amp;D and TTRPG where players can experience a more jovial side of your world and it&#39;s people. They can eat food from all around the world, play fun games and meet new friends. But why do all this for your games? There are a ton of benefits festivals and traditions have, they help with pacing your story, worldbuilding your world, giving your players a moment to rest and they also work great as a plot device. So jump right in and build your next festival with us.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In a game of slaying dragons, dispelling evil curses, and saving the land from impending doom you need to make a place for celebrations. And that is what we&#39;re discussing today.</p><p><br></p><p>We discuss creating and running festivals for your games of D&amp;D and TTRPG where players can experience a more jovial side of your world and it&#39;s people. They can eat food from all around the world, play fun games and meet new friends. But why do all this for your games? There are a ton of benefits festivals and traditions have, they help with pacing your story, worldbuilding your world, giving your players a moment to rest and they also work great as a plot device. So jump right in and build your next festival with us.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Creating impactful curses for D&D]]></title>
			<itunes:title><![CDATA[Creating impactful curses for D&D]]></itunes:title>
			<pubDate>Mon, 14 Aug 2023 10:30:00 GMT</pubDate>
			<itunes:duration>53:15</itunes:duration>
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			<description><![CDATA[<p>Curses are one of the fantasy tropes you just cannot avoid. They are part of every world that has magic in them and for good reason. Dark Twisted Magic used to make someone&#39;s Day miserable is a perfect fit for the fantasy genre.</p><p><br></p><p>That is what we are discussing today. We will discuss what makes curses fun to use for your D&amp;D and TTRPG games and how you can create the best curses for your players to deal with and perish under. We also highlight how to deal with curses in a sensitive and respective manner as they often can be quite disruptive to a character&#39;s play.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Curses are one of the fantasy tropes you just cannot avoid. They are part of every world that has magic in them and for good reason. Dark Twisted Magic used to make someone&#39;s Day miserable is a perfect fit for the fantasy genre.</p><p><br></p><p>That is what we are discussing today. We will discuss what makes curses fun to use for your D&amp;D and TTRPG games and how you can create the best curses for your players to deal with and perish under. We also highlight how to deal with curses in a sensitive and respective manner as they often can be quite disruptive to a character&#39;s play.</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Please start Min-Maxing in D&D]]></title>
			<itunes:title><![CDATA[Please start Min-Maxing in D&D]]></itunes:title>
			<pubDate>Mon, 07 Aug 2023 10:30:00 GMT</pubDate>
			<itunes:duration>55:57</itunes:duration>
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			<description><![CDATA[<p>There are a few Discourse topics that always come up in TTRPG Discussions, especially in D&amp;D Circles, one of these topics is Optimised vs. Unoptimised Characters often also referred to as Min Max Discourse.</p><p><br></p><p>That is what we are discussing today. We want to shine a light on why this is in our opinion a pointless discussion and why saying one side is clearly better than the other feels disingenuous to what it actually means to build a character. We give Game Masters helpful advice on &quot;dealing with a min-max player&quot; and how to handle the actual real problem at the heart of this discussion. So start Min Maxing your Characters and join us for this episode!</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>There are a few Discourse topics that always come up in TTRPG Discussions, especially in D&amp;D Circles, one of these topics is Optimised vs. Unoptimised Characters often also referred to as Min Max Discourse.</p><p><br></p><p>That is what we are discussing today. We want to shine a light on why this is in our opinion a pointless discussion and why saying one side is clearly better than the other feels disingenuous to what it actually means to build a character. We give Game Masters helpful advice on &quot;dealing with a min-max player&quot; and how to handle the actual real problem at the heart of this discussion. So start Min Maxing your Characters and join us for this episode!</p><p><br></p><p>Use this Kickstarter Ref Link to support DoubleDM: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[The Fight of Evil vs. Good in D&D]]></title>
			<itunes:title><![CDATA[The Fight of Evil vs. Good in D&D]]></itunes:title>
			<pubDate>Mon, 31 Jul 2023 10:30:00 GMT</pubDate>
			<itunes:duration>50:00</itunes:duration>
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			<description><![CDATA[<p>When we create stories for TTPRGs we often like to think of the Player Characters as the Good Guys. They are the Protagonists but that does not make them Automatically &quot;Heroes&quot;.</p><p><br></p><p>That is what we are discussing today. We talk about the Balance between Good and Evil in your Games and Stories in D&amp;D and TTRPG. We talk about what it means to be good and what it means to be evil and why you as a GM should look at stories not just in this evil vs. good mentality. It can be outright harmful to think of someone as pure good or someone as pure evil and you will always have to consider a more nuanced approach to storytelling here. That&#39;s why we discuss the topic of Morality and Good vs. Evil for you here and highlight the important parts of the discussion.</p><p><br></p><p>The Kickstarter Ref Link: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>When we create stories for TTPRGs we often like to think of the Player Characters as the Good Guys. They are the Protagonists but that does not make them Automatically &quot;Heroes&quot;.</p><p><br></p><p>That is what we are discussing today. We talk about the Balance between Good and Evil in your Games and Stories in D&amp;D and TTRPG. We talk about what it means to be good and what it means to be evil and why you as a GM should look at stories not just in this evil vs. good mentality. It can be outright harmful to think of someone as pure good or someone as pure evil and you will always have to consider a more nuanced approach to storytelling here. That&#39;s why we discuss the topic of Morality and Good vs. Evil for you here and highlight the important parts of the discussion.</p><p><br></p><p>The Kickstarter Ref Link: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Sometimes Simplicity is just better</title>
			<itunes:title>Sometimes Simplicity is just better</itunes:title>
			<pubDate>Mon, 24 Jul 2023 10:30:00 GMT</pubDate>
			<itunes:duration>55:30</itunes:duration>
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			<description><![CDATA[<p>As a GM we often make decisions in prep and play often weighing how they will affect play. And sometimes when we put something in we create moments of frustration and game halting.</p><p><br></p><p>That is what we are discussing today. We talk about complexity and simplicity and how you can balance them in your D&amp;D and TTRPG Sessions. How complex and hard should a D&amp;D puzzle be? Why do players take so long with puzzles for 5th graders? Why do my players not know what to do? We answer all of these questions and even ask some more so you can better manage the complexity of your games.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>As a GM we often make decisions in prep and play often weighing how they will affect play. And sometimes when we put something in we create moments of frustration and game halting.</p><p><br></p><p>That is what we are discussing today. We talk about complexity and simplicity and how you can balance them in your D&amp;D and TTRPG Sessions. How complex and hard should a D&amp;D puzzle be? Why do players take so long with puzzles for 5th graders? Why do my players not know what to do? We answer all of these questions and even ask some more so you can better manage the complexity of your games.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Sandbox Gaming in TTRPG</title>
			<itunes:title>Sandbox Gaming in TTRPG</itunes:title>
			<pubDate>Mon, 17 Jul 2023 10:30:00 GMT</pubDate>
			<itunes:duration>52:47</itunes:duration>
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			<description><![CDATA[<p>When talking about different types of D&amp;D and TTRPG campaigns people often have a certain campaign style that is referred to as &quot;Sandbox Campaigns&quot;, but what does that mean?</p><p><br></p><p>That is what we are discussing today. We talk about what we perceive as Sandbox Gaming, why we think the term Sandbox might not be a perfect fit, and what it means to play creatively free (or more free than usual), is it good, or is it bad? We cannot make that judgment but we can discuss what we hear, see, and feel the style does well and how it works.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>When talking about different types of D&amp;D and TTRPG campaigns people often have a certain campaign style that is referred to as &quot;Sandbox Campaigns&quot;, but what does that mean?</p><p><br></p><p>That is what we are discussing today. We talk about what we perceive as Sandbox Gaming, why we think the term Sandbox might not be a perfect fit, and what it means to play creatively free (or more free than usual), is it good, or is it bad? We cannot make that judgment but we can discuss what we hear, see, and feel the style does well and how it works.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to challenge High Level PCs</title>
			<itunes:title>How to challenge High Level PCs</itunes:title>
			<pubDate>Mon, 10 Jul 2023 10:30:00 GMT</pubDate>
			<itunes:duration>59:39</itunes:duration>
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			<description><![CDATA[<p>Player Characters get progressively stronger and more powerful as they level up in games like D&amp;D, that means that we also have to level up the world around them to still provide a challenge to them, but how do we do this to make it not feel like a video game?</p><p><br></p><p>That is what we are discussing today. We highlight a few different techniques you can use to challenge Player Characters that have reality-altering abilities and magic at their disposal while not just making the threats bigger and meaner. We talk about types of challenges you can throw at them, strategies for making your enemies more powerful, and a lot more. We also highlight using challenges other than combat and action challenges to provide a different form of challenge.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Player Characters get progressively stronger and more powerful as they level up in games like D&amp;D, that means that we also have to level up the world around them to still provide a challenge to them, but how do we do this to make it not feel like a video game?</p><p><br></p><p>That is what we are discussing today. We highlight a few different techniques you can use to challenge Player Characters that have reality-altering abilities and magic at their disposal while not just making the threats bigger and meaner. We talk about types of challenges you can throw at them, strategies for making your enemies more powerful, and a lot more. We also highlight using challenges other than combat and action challenges to provide a different form of challenge.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How do i even get inspired?</title>
			<itunes:title>How do i even get inspired?</itunes:title>
			<pubDate>Mon, 03 Jul 2023 10:30:00 GMT</pubDate>
			<itunes:duration>56:02</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/How-do-i-even-get-inspired-e26essc</link>
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			<description><![CDATA[<p>TTRPGs run on inspiration, it&#39;s like the fuel to the fire of the games we play. So how do we get inspired to write that intricate world, that gripping NPC, that captivating story?</p><p><br></p><p>That is what we are discussing today. We know inspiration looks different for everyone so we can&#39;t tell you exactly what you have to do to get inspired, especially cause its different from day to day even. But what we can advice you on are a few tricks that have helped us and others to grip their inspiration and turn it around for them to create all the amazing stuff you see, hear, and feel.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>TTRPGs run on inspiration, it&#39;s like the fuel to the fire of the games we play. So how do we get inspired to write that intricate world, that gripping NPC, that captivating story?</p><p><br></p><p>That is what we are discussing today. We know inspiration looks different for everyone so we can&#39;t tell you exactly what you have to do to get inspired, especially cause its different from day to day even. But what we can advice you on are a few tricks that have helped us and others to grip their inspiration and turn it around for them to create all the amazing stuff you see, hear, and feel.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How to start a New World</title>
			<itunes:title>How to start a New World</itunes:title>
			<pubDate>Mon, 26 Jun 2023 10:30:18 GMT</pubDate>
			<itunes:duration>58:51</itunes:duration>
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			<description><![CDATA[<p>When we play TTRPGs we need a place to set the adventure in and often it&#39;s the GMs job to keep track of and play the world around the Player Characters, but how do we make sure to have a world to set the adventures in that feels like it allows that adventure to flourish?</p><p><br></p><p>That is what we are discussing today. We talk about the process of worldbuilding and especially how you can start when building your first one or what steps you can take to improve your current world. We talk about the abstraction of worldbuilding and why we even do it in the first place and how that knowledge will help you to focus your worldbuilding on what really matters while leaving enough room for the little details you enjoy.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>When we play TTRPGs we need a place to set the adventure in and often it&#39;s the GMs job to keep track of and play the world around the Player Characters, but how do we make sure to have a world to set the adventures in that feels like it allows that adventure to flourish?</p><p><br></p><p>That is what we are discussing today. We talk about the process of worldbuilding and especially how you can start when building your first one or what steps you can take to improve your current world. We talk about the abstraction of worldbuilding and why we even do it in the first place and how that knowledge will help you to focus your worldbuilding on what really matters while leaving enough room for the little details you enjoy.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[How do we get nail-biting combats in D&D?]]></title>
			<itunes:title><![CDATA[How do we get nail-biting combats in D&D?]]></itunes:title>
			<pubDate>Mon, 19 Jun 2023 10:30:55 GMT</pubDate>
			<itunes:duration>47:05</itunes:duration>
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			<description><![CDATA[<p>When playing D&amp;D, a very heavy combat-focused TTRPG, and we set our players out to face off against the Big Bad of our Campaign we don&#39;t want the combat to be over in just a single round with one side triumphing over the other in a flash. But how can we create combats that leave our players wondering if their character will even survive?</p><p><br></p><p>That is what we are discussing today. We talk about combat and especially what you can do to make a single combat an experience that your players won&#39;t forget cause it left them with so much tension in their minds. We talk about the factors that you control and how you can control them to push the combat to the edge. We also shine a light on the things that actually make your combats close and explain why HP and Stats are not a good measurement for how close the combat was.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>When playing D&amp;D, a very heavy combat-focused TTRPG, and we set our players out to face off against the Big Bad of our Campaign we don&#39;t want the combat to be over in just a single round with one side triumphing over the other in a flash. But how can we create combats that leave our players wondering if their character will even survive?</p><p><br></p><p>That is what we are discussing today. We talk about combat and especially what you can do to make a single combat an experience that your players won&#39;t forget cause it left them with so much tension in their minds. We talk about the factors that you control and how you can control them to push the combat to the edge. We also shine a light on the things that actually make your combats close and explain why HP and Stats are not a good measurement for how close the combat was.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Using Magic to Build Better D&D Worlds]]></title>
			<itunes:title><![CDATA[Using Magic to Build Better D&D Worlds]]></itunes:title>
			<pubDate>Mon, 12 Jun 2023 10:30:32 GMT</pubDate>
			<itunes:duration>51:54</itunes:duration>
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			<description><![CDATA[<p>When worldbuilding our own worlds for our TTRPG Campaigns and Games we often look to our real world for inspiration, but there are a ton of elements in games that do not exist in our real world, like magic. How do we make magic work when we don&#39;t even understand it?</p><p><br></p><p>That is what we are discussing today. We discuss magic in worldbuilding and how someone being able to throw a fireball around would completely shatter reality as we know it. We talk about ways to understand and explain magic just enough to create a more grounded and foundational fantasy world while still keeping the fantasy alive. We give worldbuilding advice and inspiration so you can start your next worldbuilding session right.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>When worldbuilding our own worlds for our TTRPG Campaigns and Games we often look to our real world for inspiration, but there are a ton of elements in games that do not exist in our real world, like magic. How do we make magic work when we don&#39;t even understand it?</p><p><br></p><p>That is what we are discussing today. We discuss magic in worldbuilding and how someone being able to throw a fireball around would completely shatter reality as we know it. We talk about ways to understand and explain magic just enough to create a more grounded and foundational fantasy world while still keeping the fantasy alive. We give worldbuilding advice and inspiration so you can start your next worldbuilding session right.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Starting a new corporate job with Triangle Agency</title>
			<itunes:title>Starting a new corporate job with Triangle Agency</itunes:title>
			<pubDate>Mon, 05 Jun 2023 10:30:04 GMT</pubDate>
			<itunes:duration>1:10:41</itunes:duration>
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			<description><![CDATA[Today we talk to Caleb one of the Lead Designers of Triangle Agency at Haunted Table Games and what this new, exciting, and intricate TTRPG has to offer. Spoiler: It&#39;s very Meta, It&#39;s very much designed around decisions and agency and features a lot of cool twists and ideas. Or in short, we both love it!!Caleb talks to us about the design philosophies that lead to triangle agency, the approach they took in designing it, and what they looked for when creating their unique and unconventional system. We talk about the mechanisms of the game and what drives characters and the world. We discuss how it all came to be and so much more about everything behind the production and the Kickstarter process.HERE IS THE WEBSITE: <a href="https://www.hauntedtable.games/" target="_blank" rel="noopener noreferer">https://www.hauntedtable.games/</a>THE KICKSTARTER IS LIVE AT THIS LINK: <a href="https://www.kickstarter.com/projects/hauntedtable/triangle-agency-paranormal-investigation-ttrpg" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/hauntedtable/triangle-agency-paranormal-investigation-ttrpg</a>YOU CAN ALSO FIND CALEB AND HAUNTED TABLE GAMES ON TWITTER HERE:<a href="https://twitter.com/hauntedtable" target="_blank" rel="noopener noreferer">https://twitter.com/hauntedtable</a><a href="https://twitter.com/czaneh" target="_blank" rel="noopener noreferer">https://twitter.com/czaneh</a>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠<a href="http://creativecommons.org/licenses/by/4.0/⁠" target="_blank" rel="noopener noreferer">http://creativecommons.org/licenses/by/4.0/⁠</a>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="⁠http://creativecommons.org/licenses/by/4.0/⁠" target="_blank" rel="noopener noreferer">⁠http://creativecommons.org/licenses/by/4.0/⁠</a>You can find us on the Web under these Links:<a href="⁠https://www.doubledm.com/⁠" target="_blank" rel="noopener noreferer">⁠https://www.doubledm.com/⁠</a><a href="⁠https://twitter.com/DoubleDMpod" target="_blank" rel="noopener noreferer">⁠https://twitter.com/DoubleDMpod</a>⁠<a href="⁠https://www.instagram.com/doubledmpod/?hl=de⁠" target="_blank" rel="noopener noreferer">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a>⁠<a href="https://ko-fi.com/doubledm⁠" target="_blank" rel="noopener noreferer">https://ko-fi.com/doubledm⁠</a>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today we talk to Caleb one of the Lead Designers of Triangle Agency at Haunted Table Games and what this new, exciting, and intricate TTRPG has to offer. Spoiler: It&#39;s very Meta, It&#39;s very much designed around decisions and agency and features a lot of cool twists and ideas. Or in short, we both love it!!Caleb talks to us about the design philosophies that lead to triangle agency, the approach they took in designing it, and what they looked for when creating their unique and unconventional system. We talk about the mechanisms of the game and what drives characters and the world. We discuss how it all came to be and so much more about everything behind the production and the Kickstarter process.HERE IS THE WEBSITE: <a href="https://www.hauntedtable.games/" target="_blank" rel="noopener noreferer">https://www.hauntedtable.games/</a>THE KICKSTARTER IS LIVE AT THIS LINK: <a href="https://www.kickstarter.com/projects/hauntedtable/triangle-agency-paranormal-investigation-ttrpg" target="_blank" rel="noopener noreferer">https://www.kickstarter.com/projects/hauntedtable/triangle-agency-paranormal-investigation-ttrpg</a>YOU CAN ALSO FIND CALEB AND HAUNTED TABLE GAMES ON TWITTER HERE:<a href="https://twitter.com/hauntedtable" target="_blank" rel="noopener noreferer">https://twitter.com/hauntedtable</a><a href="https://twitter.com/czaneh" target="_blank" rel="noopener noreferer">https://twitter.com/czaneh</a>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License⁠<a href="http://creativecommons.org/licenses/by/4.0/⁠" target="_blank" rel="noopener noreferer">http://creativecommons.org/licenses/by/4.0/⁠</a>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License<a href="⁠http://creativecommons.org/licenses/by/4.0/⁠" target="_blank" rel="noopener noreferer">⁠http://creativecommons.org/licenses/by/4.0/⁠</a>You can find us on the Web under these Links:<a href="⁠https://www.doubledm.com/⁠" target="_blank" rel="noopener noreferer">⁠https://www.doubledm.com/⁠</a><a href="⁠https://twitter.com/DoubleDMpod" target="_blank" rel="noopener noreferer">⁠https://twitter.com/DoubleDMpod</a>⁠<a href="⁠https://www.instagram.com/doubledmpod/?hl=de⁠" target="_blank" rel="noopener noreferer">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a>⁠<a href="https://ko-fi.com/doubledm⁠" target="_blank" rel="noopener noreferer">https://ko-fi.com/doubledm⁠</a>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Making TTRPG Characters feel unique</title>
			<itunes:title>Making TTRPG Characters feel unique</itunes:title>
			<pubDate>Mon, 29 May 2023 10:30:00 GMT</pubDate>
			<itunes:duration>53:53</itunes:duration>
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			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p>Something that we&#39;ve heard and said ourselves quite often is that TTRPG and D&amp;D Characters are supposed to be special in regard to the world around them, but what does that mean, how do we achieve that and what consequences can we draw from it?</p><p><br></p><p>That is what we are discussing today. We talk about Players and their Characters being unique in the context of TTRPGs. We talk about how the fact of characters being a unique presence and the knowledge of that fact can help you in your games, your prep, and your worldbuilding. We also highlight different ways for you to use and highlight that uniqueness yourself to create gaming experiences that won&#39;t be forgotten so quickly. </p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Something that we&#39;ve heard and said ourselves quite often is that TTRPG and D&amp;D Characters are supposed to be special in regard to the world around them, but what does that mean, how do we achieve that and what consequences can we draw from it?</p><p><br></p><p>That is what we are discussing today. We talk about Players and their Characters being unique in the context of TTRPGs. We talk about how the fact of characters being a unique presence and the knowledge of that fact can help you in your games, your prep, and your worldbuilding. We also highlight different ways for you to use and highlight that uniqueness yourself to create gaming experiences that won&#39;t be forgotten so quickly. </p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Conquering the Skies with Homie and the Dude</title>
			<itunes:title>Conquering the Skies with Homie and the Dude</itunes:title>
			<pubDate>Mon, 22 May 2023 10:30:19 GMT</pubDate>
			<itunes:duration>1:20:38</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Conquering-the-Skies-with-Homie-and-the-Dude-e24evi0</link>
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			<description><![CDATA[<p>Have you ever dreamed of swashbuckling action among the skies, battling across flying airships? Then this episode and this Kickstarter is right for you!!</p><p><br></p><p>Today we talk to Tom and Bodhi from HomieandtheDude, the Father and Son Podcast for all things MMA and TTRPG, Tom and Bodhi are long-time great friends of the show and we are so thrilled to have them with us again to talk about their latest project, their Sky Zephyrs Kickstarter which will allow you to build and board Airships in an easy and yet tactical way in your D&amp;D 5th Edition games. We get a special inside scoop on how and why they designed their Kickstarter the way they did and what will await you once the Kickstarter launches.</p><p><br></p><p>Use our Ref Link below to get notified when it launches and back it once it releases, giving back to us as a Podcast without any extra charge.</p><p>Go check out everything from Homie and the Dude right under these links:</p><p>The Website: <a href="https://homieandthedude.com/" target="_blank" rel="noopener noreferer">https://homieandthedude.com/</a></p><p>Click right here for the Kickstarter: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p>Their YouTube: <a href="https://www.youtube.com/@HOMIEandTheDUDE" target="_blank" rel="noopener noreferer">https://www.youtube.com/@HOMIEandTheDUDE</a></p><p>And you can join their Newsletter of Holding right under this link too: <a href="https://homieandthedude.com/newsletter-of-holding-social-promo/" target="_blank" rel="noopener noreferer">https://homieandthedude.com/newsletter-of-holding-social-promo/</a></p><p><br></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Have you ever dreamed of swashbuckling action among the skies, battling across flying airships? Then this episode and this Kickstarter is right for you!!</p><p><br></p><p>Today we talk to Tom and Bodhi from HomieandtheDude, the Father and Son Podcast for all things MMA and TTRPG, Tom and Bodhi are long-time great friends of the show and we are so thrilled to have them with us again to talk about their latest project, their Sky Zephyrs Kickstarter which will allow you to build and board Airships in an easy and yet tactical way in your D&amp;D 5th Edition games. We get a special inside scoop on how and why they designed their Kickstarter the way they did and what will await you once the Kickstarter launches.</p><p><br></p><p>Use our Ref Link below to get notified when it launches and back it once it releases, giving back to us as a Podcast without any extra charge.</p><p>Go check out everything from Homie and the Dude right under these links:</p><p>The Website: <a href="https://homieandthedude.com/" target="_blank" rel="noopener noreferer">https://homieandthedude.com/</a></p><p>Click right here for the Kickstarter: <a href="https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz</a></p><p>Their YouTube: <a href="https://www.youtube.com/@HOMIEandTheDUDE" target="_blank" rel="noopener noreferer">https://www.youtube.com/@HOMIEandTheDUDE</a></p><p>And you can join their Newsletter of Holding right under this link too: <a href="https://homieandthedude.com/newsletter-of-holding-social-promo/" target="_blank" rel="noopener noreferer">https://homieandthedude.com/newsletter-of-holding-social-promo/</a></p><p><br></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/">⁠http://creativecommons.org/licenses/by/4.0/⁠</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">⁠https://www.doubledm.com/⁠</a></p><p><a href="https://twitter.com/DoubleDMpod">⁠https://twitter.com/DoubleDMpod⁠</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">⁠https://www.instagram.com/doubledmpod/?hl=de⁠</a></p><p><a href="https://ko-fi.com/doubledm">⁠https://ko-fi.com/doubledm⁠</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[How do you deal with Murderhobos in D&D?]]></title>
			<itunes:title><![CDATA[How do you deal with Murderhobos in D&D?]]></itunes:title>
			<pubDate>Mon, 15 May 2023 10:30:31 GMT</pubDate>
			<itunes:duration>57:04</itunes:duration>
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			<description><![CDATA[<p>Murderhobos are a specific subset of players everyone has heard about in TTRPGs. They murder everything, violence is the solution to all the problems and they just don&#39;t learn from the consequences. But how do we deal with them? Should we just kick them from the table? Should we show them new ways? </p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk abut much more than just murderhobos in D&amp;D and TTRPG but more generally playstyle differences and how to communicate across different playstyles to create an amazing and engaging table experience for all at the table. We talk about ways to prevent murder hoboing from ever happening and also how to steer a group away from violence in systems that are geared towards a lot of violence (like D&amp;D). We talk about handling out-of-game problems out of the game and in-game problems in the game and not mixing the two to solve problems where there aren&#39;t any.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Murderhobos are a specific subset of players everyone has heard about in TTRPGs. They murder everything, violence is the solution to all the problems and they just don&#39;t learn from the consequences. But how do we deal with them? Should we just kick them from the table? Should we show them new ways? </p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk abut much more than just murderhobos in D&amp;D and TTRPG but more generally playstyle differences and how to communicate across different playstyles to create an amazing and engaging table experience for all at the table. We talk about ways to prevent murder hoboing from ever happening and also how to steer a group away from violence in systems that are geared towards a lot of violence (like D&amp;D). We talk about handling out-of-game problems out of the game and in-game problems in the game and not mixing the two to solve problems where there aren&#39;t any.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Creating Unique Challenges for TTRPGs</title>
			<itunes:title>Creating Unique Challenges for TTRPGs</itunes:title>
			<pubDate>Mon, 08 May 2023 10:30:35 GMT</pubDate>
			<itunes:duration>53:11</itunes:duration>
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			<description><![CDATA[<p>when playing TTRPGs we want the challenges to be hard but beatable. We want something that gives us that feeling of actually having overcome a challenge but how can we do that in a more creative and engaging way instead of just making the combats deadlier, the limits higher and the rolls harder?</p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk about creating unique new challenges for your D&amp;D and TTRPG tables and campaigns to allow players to use their creativity, their characters features, and teamwork to beat the challenges we throw at them. We talk about the design aspects of these challenges and the different situations we can create using them. We talk about Victory and Defeat and why both have their place in TTRPG challenge design and we also discuss balance.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>when playing TTRPGs we want the challenges to be hard but beatable. We want something that gives us that feeling of actually having overcome a challenge but how can we do that in a more creative and engaging way instead of just making the combats deadlier, the limits higher and the rolls harder?</p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk about creating unique new challenges for your D&amp;D and TTRPG tables and campaigns to allow players to use their creativity, their characters features, and teamwork to beat the challenges we throw at them. We talk about the design aspects of these challenges and the different situations we can create using them. We talk about Victory and Defeat and why both have their place in TTRPG challenge design and we also discuss balance.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Eliminating Boredom from TTRPGs</title>
			<itunes:title>Eliminating Boredom from TTRPGs</itunes:title>
			<pubDate>Mon, 01 May 2023 10:30:44 GMT</pubDate>
			<itunes:duration>53:57</itunes:duration>
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			<description><![CDATA[<p>TTRPGs are like a Movie, TV Series, or Video Game but they are something entirely of their own. They are a medium of Entertainment and Creation at the same time. But in creation, we often hit hurdles things like writer&#39;s block where we don&#39;t know how to move the fiction forward. This can be due to any number of reasons but sometimes it happens that TTRPGs grind to a halt and a table sits in silence not knowing what to do. These moments mean nothing is happening which arguably is a bad thing to happen to a TTRPG Table, so how do we fix it?</p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk about the moments of stillness, option paralysis, and fiction halting to figure out how you can make sure your D&amp;D and TTRPG Campaigns keep on rolling creating more awesome moments for you and your players to interact with without them having to be forced. We discuss the flow of the game and how to keep it going, how to stop it without breaking it, and a lot of different techniques and tricks for you to implement to make your games run more smoothly.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>TTRPGs are like a Movie, TV Series, or Video Game but they are something entirely of their own. They are a medium of Entertainment and Creation at the same time. But in creation, we often hit hurdles things like writer&#39;s block where we don&#39;t know how to move the fiction forward. This can be due to any number of reasons but sometimes it happens that TTRPGs grind to a halt and a table sits in silence not knowing what to do. These moments mean nothing is happening which arguably is a bad thing to happen to a TTRPG Table, so how do we fix it?</p><p><br></p><p>That&#39;s what we discuss in today&#39;s episode! We talk about the moments of stillness, option paralysis, and fiction halting to figure out how you can make sure your D&amp;D and TTRPG Campaigns keep on rolling creating more awesome moments for you and your players to interact with without them having to be forced. We discuss the flow of the game and how to keep it going, how to stop it without breaking it, and a lot of different techniques and tricks for you to implement to make your games run more smoothly.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Creating Player-Focused D&D Adventures]]></title>
			<itunes:title><![CDATA[Creating Player-Focused D&D Adventures]]></itunes:title>
			<pubDate>Mon, 24 Apr 2023 10:30:39 GMT</pubDate>
			<itunes:duration>56:01</itunes:duration>
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			<description><![CDATA[<p>Players are the Protagonists of the TTRPG and D&amp;D Campaigns we play. But often times they can be a little detached from the World and Plot of our Campaigns, we can easily mitigate and erase this feeling by having players create backstories that connect them to the world, NPCs, and plot. But how do we use these Backstories to create awesome adventures and give the character and player the resolution to their story? That is the topic of today!</p><p><br></p><p>We discuss what makes a great and engaging Player-Focused chapter to give each character the awesome story moments and character development they deserve. We talk about connecting them to the main plot of a campaign instead of making them sidequests alone. We talk about what players can do in chapters designed for characters other than their own and how they can become the best supporting cast and so much more on how you can enrich your D&amp;D campaign with a few chapters that focus on the characters rather than the plot of the world.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Players are the Protagonists of the TTRPG and D&amp;D Campaigns we play. But often times they can be a little detached from the World and Plot of our Campaigns, we can easily mitigate and erase this feeling by having players create backstories that connect them to the world, NPCs, and plot. But how do we use these Backstories to create awesome adventures and give the character and player the resolution to their story? That is the topic of today!</p><p><br></p><p>We discuss what makes a great and engaging Player-Focused chapter to give each character the awesome story moments and character development they deserve. We talk about connecting them to the main plot of a campaign instead of making them sidequests alone. We talk about what players can do in chapters designed for characters other than their own and how they can become the best supporting cast and so much more on how you can enrich your D&amp;D campaign with a few chapters that focus on the characters rather than the plot of the world.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Putting the Dangerous into D&D]]></title>
			<itunes:title><![CDATA[Putting the Dangerous into D&D]]></itunes:title>
			<pubDate>Mon, 17 Apr 2023 10:30:29 GMT</pubDate>
			<itunes:duration>56:04</itunes:duration>
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			<description><![CDATA[<p>Danger is an ever-present Theme in Tabletop Roleplaying, constantly Characters face off against Mages, Demons, and Dragons in stories that put the fate of an entire world on the line. Player Characters put themselves on the line to fight off a villain, save a town from destruction, and destroy a magical artifact, they face danger every day in TTRPGs, but why is that?</p><p><br></p><p>That is exactly what we answer today. We discuss why it is dangerous situations that put everything on the line that we crave so much when playing D&amp;D and TTRPGs. Danger often means Challenges, Risks, and Choices, these things create Player Agency and Drama, two things we desperately seek when playing games like Dungeons &amp; Dragons. And we will discuss exactly how you can create Drama-filled Moments of Bold Choices, Incredible Storytelling, and Risky Action using Danger in today&#39;s episode!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Danger is an ever-present Theme in Tabletop Roleplaying, constantly Characters face off against Mages, Demons, and Dragons in stories that put the fate of an entire world on the line. Player Characters put themselves on the line to fight off a villain, save a town from destruction, and destroy a magical artifact, they face danger every day in TTRPGs, but why is that?</p><p><br></p><p>That is exactly what we answer today. We discuss why it is dangerous situations that put everything on the line that we crave so much when playing D&amp;D and TTRPGs. Danger often means Challenges, Risks, and Choices, these things create Player Agency and Drama, two things we desperately seek when playing games like Dungeons &amp; Dragons. And we will discuss exactly how you can create Drama-filled Moments of Bold Choices, Incredible Storytelling, and Risky Action using Danger in today&#39;s episode!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Do you need lore?</title>
			<itunes:title>Do you need lore?</itunes:title>
			<pubDate>Mon, 10 Apr 2023 10:30:04 GMT</pubDate>
			<itunes:duration>57:42</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Do-you-need-lore-e2229ef</link>
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			<description><![CDATA[<p>Lore is an interesting topic for TTRPGs, it creates an immersive world filled with rich places and people. Lore can give your world its heart and its character. The past influences the present and while the future will be influenced by your player&#39;s actions the lore will inform the way the world reacts to your players. So lore is pretty important to TTRPGs, right?</p><p><br></p><p>Well, kinda. Lore can give you all of those things but it often is not that relevant to actual play and to your players, they can invest themselves in it and learn more about the world you present but you need to remember that lore should serve the purpose of supporting players and the play at the table. And today we talk about how you can create lore that will support play and help your players immerse themselves in the games you play. We discuss techniques in making your lore open but informing and how to create the best setting for your needs.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Lore is an interesting topic for TTRPGs, it creates an immersive world filled with rich places and people. Lore can give your world its heart and its character. The past influences the present and while the future will be influenced by your player&#39;s actions the lore will inform the way the world reacts to your players. So lore is pretty important to TTRPGs, right?</p><p><br></p><p>Well, kinda. Lore can give you all of those things but it often is not that relevant to actual play and to your players, they can invest themselves in it and learn more about the world you present but you need to remember that lore should serve the purpose of supporting players and the play at the table. And today we talk about how you can create lore that will support play and help your players immerse themselves in the games you play. We discuss techniques in making your lore open but informing and how to create the best setting for your needs.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Shooting your Shot ft. Russell E. Welsh III from D20Tales</title>
			<itunes:title>Shooting your Shot ft. Russell E. Welsh III from D20Tales</itunes:title>
			<pubDate>Mon, 03 Apr 2023 10:30:47 GMT</pubDate>
			<itunes:duration>1:19:43</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Shooting-your-Shot-ft--Russell-E--Welsh-III-from-D20Tales-e21jdn9</link>
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			<description><![CDATA[<p>As a Content Creator, you face many unique and interesting challenges and Russell joins us today to talk about some aspects of Content Creation, What he has been up to, and how he was able to build meaningful relationships with other brands and creators so you can do the same and shoot your shot!</p><p><br></p><p>Russell is the Game Master for the TTRPG Actual Play Channel that is D20Tales where they go on amazing adventures in outer space and fantasy realms. They create incredibly well-polished content and Russel joins us again to give you a peek behind the curtain of how D20 Tales came to be and what challenges they face and what he thinks is important for content creation. We talk at length about what it feels like to have an audience and the unique responsibilities that come with it, the amount of work that goes into creating a great TTRPG Actual Play, the best advice Russell has for creating one, and we also discuss how to build partnerships and relationships in the TTRPG Space to help you grow your brand and projects.</p><p><br></p><p>Find Russell E. Welsh III and D20Tales at these Links:</p><p><a href="https://twitter.com/D20Tales" target="_blank" rel="noopener noreferer">https://twitter.com/D20Tales</a></p><p><a href="https://www.youtube.com/@D20Tales" target="_blank" rel="noopener noreferer">https://www.youtube.com/@D20Tales</a></p><p><a href="https://www.d20tales.com/" target="_blank" rel="noopener noreferer">https://www.d20tales.com/</a></p><p>When this episode airs Russell and D20Tales are doing Live Shows for Galaxy Con, you can check these out here: <a href="https://galaxycon.com/" target="_blank" rel="noopener noreferer">https://galaxycon.com/</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>As a Content Creator, you face many unique and interesting challenges and Russell joins us today to talk about some aspects of Content Creation, What he has been up to, and how he was able to build meaningful relationships with other brands and creators so you can do the same and shoot your shot!</p><p><br></p><p>Russell is the Game Master for the TTRPG Actual Play Channel that is D20Tales where they go on amazing adventures in outer space and fantasy realms. They create incredibly well-polished content and Russel joins us again to give you a peek behind the curtain of how D20 Tales came to be and what challenges they face and what he thinks is important for content creation. We talk at length about what it feels like to have an audience and the unique responsibilities that come with it, the amount of work that goes into creating a great TTRPG Actual Play, the best advice Russell has for creating one, and we also discuss how to build partnerships and relationships in the TTRPG Space to help you grow your brand and projects.</p><p><br></p><p>Find Russell E. Welsh III and D20Tales at these Links:</p><p><a href="https://twitter.com/D20Tales" target="_blank" rel="noopener noreferer">https://twitter.com/D20Tales</a></p><p><a href="https://www.youtube.com/@D20Tales" target="_blank" rel="noopener noreferer">https://www.youtube.com/@D20Tales</a></p><p><a href="https://www.d20tales.com/" target="_blank" rel="noopener noreferer">https://www.d20tales.com/</a></p><p>When this episode airs Russell and D20Tales are doing Live Shows for Galaxy Con, you can check these out here: <a href="https://galaxycon.com/" target="_blank" rel="noopener noreferer">https://galaxycon.com/</a></p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Creating Compelling Villains for D&D]]></title>
			<itunes:title><![CDATA[Creating Compelling Villains for D&D]]></itunes:title>
			<pubDate>Mon, 27 Mar 2023 10:30:01 GMT</pubDate>
			<itunes:duration>55:56</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Creating-Compelling-Villains-for-DD-e2162it</link>
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			<description><![CDATA[<p>Your Villains are one of the big building blocks your D&amp;D and TTRPG Campaign runs on and making them compelling, grand, and villainous is crucial to feel of a Campaign with a Villain. But how do you make that Personality, the Acts they commit, and their Motivation actually matter? You need to bring them to the players so they can be a present force in the game. And that&#39;s what we&#39;ll discuss today!</p><p><br></p><p>We discuss about what it means to make your villains a present driving force in your Campaigns and how to make their Actions and Plans matter to the Players. We highlight different forms of interactions between players and Villains to make sure your players get the personal motivation to stop the villain and not just a feeling of having to do it because they are evil. We give a lot of advice on making your villain present and perceived by your players to make sure your games become that much more compelling and driven.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Your Villains are one of the big building blocks your D&amp;D and TTRPG Campaign runs on and making them compelling, grand, and villainous is crucial to feel of a Campaign with a Villain. But how do you make that Personality, the Acts they commit, and their Motivation actually matter? You need to bring them to the players so they can be a present force in the game. And that&#39;s what we&#39;ll discuss today!</p><p><br></p><p>We discuss about what it means to make your villains a present driving force in your Campaigns and how to make their Actions and Plans matter to the Players. We highlight different forms of interactions between players and Villains to make sure your players get the personal motivation to stop the villain and not just a feeling of having to do it because they are evil. We give a lot of advice on making your villain present and perceived by your players to make sure your games become that much more compelling and driven.</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[The Art of Exposition for D&D]]></title>
			<itunes:title><![CDATA[The Art of Exposition for D&D]]></itunes:title>
			<pubDate>Mon, 20 Mar 2023 11:30:09 GMT</pubDate>
			<itunes:duration>53:33</itunes:duration>
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			<description><![CDATA[<p>Exposition can be tedious and boring to sit through but it is needed to make sure your audience can fully buy into the immersion of your narrative and world and TTRPGs are no different, however, exposition works differently in such an interactive medium and we are here to help you make your next D&amp;D Campaigns Exposition an Engaging, Interesting and Immersive experience that will lay the first stones for your awesome D&amp;D campaign.</p><p><br></p><p>We talk about exposition as a whole from a writing and filming point of view, what it is for and how it works to inform an audience with necessary key information without revealing too much or too little, and how you can write and create awesome and immersive exposition for your own stories. We then talk about the TTRPG Spin on Exposition and how you can use that spin to create expositions more easily with greater effect to immerse, inform and interact with your players to create an unforgettable campaign opening!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Exposition can be tedious and boring to sit through but it is needed to make sure your audience can fully buy into the immersion of your narrative and world and TTRPGs are no different, however, exposition works differently in such an interactive medium and we are here to help you make your next D&amp;D Campaigns Exposition an Engaging, Interesting and Immersive experience that will lay the first stones for your awesome D&amp;D campaign.</p><p><br></p><p>We talk about exposition as a whole from a writing and filming point of view, what it is for and how it works to inform an audience with necessary key information without revealing too much or too little, and how you can write and create awesome and immersive exposition for your own stories. We then talk about the TTRPG Spin on Exposition and how you can use that spin to create expositions more easily with greater effect to immerse, inform and interact with your players to create an unforgettable campaign opening!</p><p><br></p><p>Our Midroll Music is &quot;Midnight Tale&quot; Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is &quot;Ascending the Vale&quot; Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noreferrer noopener">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>GMs, Take Your Time!</title>
			<itunes:title>GMs, Take Your Time!</itunes:title>
			<pubDate>Mon, 13 Mar 2023 11:30:47 GMT</pubDate>
			<itunes:duration>50:41</itunes:duration>
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			<description><![CDATA[<p>Time is a Resource that we don't have much of in our lives so how can we make sure that every moment of that time that we use for TTRPGs can be used to create the most joy and fun around our tables? That is exactly what we are here to talk about and discuss today.</p><p><br></p><p>We talk about how you as a Game Master can improve every single aspect of GMing by using time effectively. From taking a few seconds in the game to think about reactions and outcomes to taking needed week-long breaks from TTRPGs altogether to beat D&amp;D and TTRPG Game Master Burnout. There is a lot to cover when it comes to making sure your TTRPG moments are the greatest they can be but we are here to help with this episode.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Time is a Resource that we don't have much of in our lives so how can we make sure that every moment of that time that we use for TTRPGs can be used to create the most joy and fun around our tables? That is exactly what we are here to talk about and discuss today.</p><p><br></p><p>We talk about how you as a Game Master can improve every single aspect of GMing by using time effectively. From taking a few seconds in the game to think about reactions and outcomes to taking needed week-long breaks from TTRPGs altogether to beat D&amp;D and TTRPG Game Master Burnout. There is a lot to cover when it comes to making sure your TTRPG moments are the greatest they can be but we are here to help with this episode.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Should you Split the Party?</title>
			<itunes:title>Should you Split the Party?</itunes:title>
			<pubDate>Mon, 06 Mar 2023 11:30:28 GMT</pubDate>
			<itunes:duration>55:09</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about if you should split your D&amp;D and TTRPG Parties. This is a meme as old as Tabletop Roleplaying itself and came from the first Editions of D&amp;D where characters would run through dungeons and splitting the party just increased the difficulty of each encounter. But TTRPGs evolved since then, so is it still true to never split the party?</p><p>We discuss everything around Splitting your D&amp;D and TTRPG Party. Spoiler Alert: We believe you should and sometimes will have to split the party. So we talk about when you should or shouldn't do it, how to do it as a player, and how GMs can split the party to achieve certain narrative, dangerous and suspenseful moments at the table.</p><p>If you ever asked yourself: "Should we split the party in my D&amp;D Game?" This is the episode for you!</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about if you should split your D&amp;D and TTRPG Parties. This is a meme as old as Tabletop Roleplaying itself and came from the first Editions of D&amp;D where characters would run through dungeons and splitting the party just increased the difficulty of each encounter. But TTRPGs evolved since then, so is it still true to never split the party?</p><p>We discuss everything around Splitting your D&amp;D and TTRPG Party. Spoiler Alert: We believe you should and sometimes will have to split the party. So we talk about when you should or shouldn't do it, how to do it as a player, and how GMs can split the party to achieve certain narrative, dangerous and suspenseful moments at the table.</p><p>If you ever asked yourself: "Should we split the party in my D&amp;D Game?" This is the episode for you!</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Making D&D Combats engaging using Monster Tactics]]></title>
			<itunes:title><![CDATA[Making D&D Combats engaging using Monster Tactics]]></itunes:title>
			<pubDate>Mon, 27 Feb 2023 11:30:26 GMT</pubDate>
			<itunes:duration>52:36</itunes:duration>
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			<description><![CDATA[<p>Today we talk about ways you can make your D&amp;D and TTRPG combats more interesting, difficult, and engaging by using monster and enemy tactics.</p><p>In this episode, we talk about what it means to use tactics and how even the most simple tactic can already have a great impact at your tables. We also discuss how you can come up with tactics easily for every single monster and enemy by just using them the way they are already designed.</p><p>We discuss and advise on creating tactics and the most simple ways to spice up your combats and make your players sweat. We talk about what different Monster features mean and how they would be using their features to their advantage or how a simple structure and a leader on the enemy's side can already make combats better for everyone involved. We talk about how they heighten immersion, make the world feel more natural, and create a sense of complexity in your world too.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about ways you can make your D&amp;D and TTRPG combats more interesting, difficult, and engaging by using monster and enemy tactics.</p><p>In this episode, we talk about what it means to use tactics and how even the most simple tactic can already have a great impact at your tables. We also discuss how you can come up with tactics easily for every single monster and enemy by just using them the way they are already designed.</p><p>We discuss and advise on creating tactics and the most simple ways to spice up your combats and make your players sweat. We talk about what different Monster features mean and how they would be using their features to their advantage or how a simple structure and a leader on the enemy's side can already make combats better for everyone involved. We talk about how they heighten immersion, make the world feel more natural, and create a sense of complexity in your world too.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Here is why you play TTRPGs</title>
			<itunes:title>Here is why you play TTRPGs</itunes:title>
			<pubDate>Mon, 20 Feb 2023 11:30:15 GMT</pubDate>
			<itunes:duration>59:39</itunes:duration>
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			<description><![CDATA[<p>Today we talk about the reason why TTRPGs are becoming bigger and bigger and more and more mainstream. Obviously, there are many reasons working together here but we are here to talk about the aspect that experience plays.</p><p>In this episode, we talk about the difference between consuming content and experiencing content and why our world has evolved from just wanting to consume specific content to make the experience of said content unique and exciting. This is where TTRPGs play a crucial part for us since they are a way to experience, create and explore our own content without many extra requirements.</p><p>We discuss what it means to consume content and why the experience of content consumption and creation is different and more important in todays world. We talk about the factors that lead to this development like Social Media and the Availability of the Internet and bring it all back around to talking about why TTRPGs are such amazing tools for everyone to use. We give out advice on creating and heightening immersion at the table, how to experience a story rather than telling it, and what you can do to make your games spectacles no one will ever forget.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about the reason why TTRPGs are becoming bigger and bigger and more and more mainstream. Obviously, there are many reasons working together here but we are here to talk about the aspect that experience plays.</p><p>In this episode, we talk about the difference between consuming content and experiencing content and why our world has evolved from just wanting to consume specific content to make the experience of said content unique and exciting. This is where TTRPGs play a crucial part for us since they are a way to experience, create and explore our own content without many extra requirements.</p><p>We discuss what it means to consume content and why the experience of content consumption and creation is different and more important in todays world. We talk about the factors that lead to this development like Social Media and the Availability of the Internet and bring it all back around to talking about why TTRPGs are such amazing tools for everyone to use. We give out advice on creating and heightening immersion at the table, how to experience a story rather than telling it, and what you can do to make your games spectacles no one will ever forget.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Here is how to hand out the right magic items in D&D]]></title>
			<itunes:title><![CDATA[Here is how to hand out the right magic items in D&D]]></itunes:title>
			<pubDate>Mon, 13 Feb 2023 11:30:53 GMT</pubDate>
			<itunes:duration>58:04</itunes:duration>
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			<description><![CDATA[<p>Today we talk about how you can hand the right magic items to your D&amp;D and TTRPG players to reward them, spotlight them and level them up. We also answer questions like: "What Magic Items should i give out?" or "How many D&amp;D magic Items are too many?"</p><p>In this episode, we talk about magic items in D&amp;D and how generous you should be in handing them out to your players to not boost their power too much but to still make them feel rewarded and powerful. If you ever asked yourself the question of what kind of magic items, how many of them, or how powerful they should be this is the right episode for you.</p><p>We discuss what it means to be generous and if there is something like being too generous or not generous enough when it comes to magic items and rewards for players in D&amp;D. We highlight that different TTRPG playstyles will call for different levels of generosity and that players should have some say in what way they are rewarded. We give out advice on creating the right balance of power and danger using magic items and rewards, how you can work with your players to create the best magic item rewards possible, and what you can do if you ever gave your players too many magic items.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about how you can hand the right magic items to your D&amp;D and TTRPG players to reward them, spotlight them and level them up. We also answer questions like: "What Magic Items should i give out?" or "How many D&amp;D magic Items are too many?"</p><p>In this episode, we talk about magic items in D&amp;D and how generous you should be in handing them out to your players to not boost their power too much but to still make them feel rewarded and powerful. If you ever asked yourself the question of what kind of magic items, how many of them, or how powerful they should be this is the right episode for you.</p><p>We discuss what it means to be generous and if there is something like being too generous or not generous enough when it comes to magic items and rewards for players in D&amp;D. We highlight that different TTRPG playstyles will call for different levels of generosity and that players should have some say in what way they are rewarded. We give out advice on creating the right balance of power and danger using magic items and rewards, how you can work with your players to create the best magic item rewards possible, and what you can do if you ever gave your players too many magic items.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)</p><p>Licensed under Creative Commons: By Attribution 4.0 License</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Why Your World Matters</title>
			<itunes:title>Why Your World Matters</itunes:title>
			<pubDate>Wed, 08 Feb 2023 12:18:51 GMT</pubDate>
			<itunes:duration>2:10:45</itunes:duration>
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			<description><![CDATA[<p>Why Your World Matters is back!!</p><p>This is the 4th Instalment of Why Your World Matters - A TTRPG Worldbuilding Panel aiming to bring together creative people to discuss creating more immersive, wonderful, inclusive, and creative worlds.</p><p>Why Your World Matters message is simple, everyone can be creative and create wonderful worlds and stories. This time we once again bring you 5 new Content Creators that create Podcasts, Streams, Books, and Worlds for you to enjoy, they reveal their techniques for creating worlds, what inspires them, and how you too can create even more wonderful things.</p><p><br></p><p>Click here to get to know our amazing Cast:</p><p>Sage:</p><p><a href="https://twitter.com/sage_steam" rel="noreferrer noopener" target="_blank" title="https://twitter.com/sage_steam">https://twitter.com/sage_steam</a></p><p><a href="https://www.twitch.tv/steamsage1">https://www.twitch.tv/steamsage1</a></p><p><br></p><p>Kendo:</p><p><a href="https://twitter.com/kendomakesfilms">twitter.com/kendomakesfilms&nbsp;</a></p><p><a href="https://twitter.com/TalesYetTold">twitter.com/TalesYetTold&nbsp;</a></p><p><a href="https://www.instagram.com/TalesYetTold/">https://www.instagram.com/TalesYetTold/</a></p><p><a href="https://twitter.com/namelessdomain">twitter.com/namelessdomain&nbsp;</a></p><p><a href="https://www.twitch.tv/namelessdomain">twitch.tv/namelessdomain</a></p><p><br></p><p>Amber:</p><p><a href="https://twitter.com/thespacejamber">https://twitter.com/thespacejamber</a></p><p><a href="https://www.twitch.tv/thespacejamber">twitch.tv/thespacejamber&nbsp;</a></p><p><a href="https://www.tiktok.com/@thespacejamber">https://www.tiktok.com/@thespacejamber</a></p><p><br></p><p>Nathan:</p><p><a href="https://twitter.com/Reckless_Attack">https://twitter.com/Reckless_Attack</a></p><p><a href="https://www.twitch.tv/recklessattackstudios">https://www.twitch.tv/recklessattackstudios</a></p><p><a href="https://www.instagram.com/recklessattackpodcast/">instagram.com/recklessattackpodcast&nbsp;</a></p><p><a href="https://www.youtube.com/@reckless_attack">https://www.youtube.com/@reckless_attack</a></p><p><br></p><p>Lys:</p><p><a href="https://twitter.com/daunt_lys">twitter.com/daunt_lys&nbsp;</a></p><p><a href="https://www.twitch.tv/dauntlys">twitch.tv/dauntlys&nbsp;</a></p><p><a href="https://ko-fi.com/dauntlys">ko-fi.com/dauntlys&nbsp;</a></p><p><a href="https://www.youtube.com/@dauntlys">youtube.com/<strong>@dauntlys</strong></a></p><p><br></p><p>Kaiya:</p><p><a href="https://twitter.com/mirror_lock">twitter.com/mirror_lock&nbsp;</a></p><p><a href="https://mirror-lock.itch.io/">mirror-lock.itch.io</a></p><p><br></p><p><br></p><p>Organized by us and Jason Zollinger/ChillTouchRPG, find Jason here: <a href="https://twitter.com/ChillTouchRPG">https://twitter.com/ChillTouchRPG</a> / <a href="https://www.dmsguild.com/browse.php?author=Jason%20Zollinger">https://www.dmsguild.com/browse.php?author=Jason%20Zollinger</a></p><p><br></p><p>As always remember that this is a Stream Recording and not Original Podcast Content and this was Streamed on November 5th of 2022.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Why Your World Matters is back!!</p><p>This is the 4th Instalment of Why Your World Matters - A TTRPG Worldbuilding Panel aiming to bring together creative people to discuss creating more immersive, wonderful, inclusive, and creative worlds.</p><p>Why Your World Matters message is simple, everyone can be creative and create wonderful worlds and stories. This time we once again bring you 5 new Content Creators that create Podcasts, Streams, Books, and Worlds for you to enjoy, they reveal their techniques for creating worlds, what inspires them, and how you too can create even more wonderful things.</p><p><br></p><p>Click here to get to know our amazing Cast:</p><p>Sage:</p><p><a href="https://twitter.com/sage_steam" rel="noreferrer noopener" target="_blank" title="https://twitter.com/sage_steam">https://twitter.com/sage_steam</a></p><p><a href="https://www.twitch.tv/steamsage1">https://www.twitch.tv/steamsage1</a></p><p><br></p><p>Kendo:</p><p><a href="https://twitter.com/kendomakesfilms">twitter.com/kendomakesfilms&nbsp;</a></p><p><a href="https://twitter.com/TalesYetTold">twitter.com/TalesYetTold&nbsp;</a></p><p><a href="https://www.instagram.com/TalesYetTold/">https://www.instagram.com/TalesYetTold/</a></p><p><a href="https://twitter.com/namelessdomain">twitter.com/namelessdomain&nbsp;</a></p><p><a href="https://www.twitch.tv/namelessdomain">twitch.tv/namelessdomain</a></p><p><br></p><p>Amber:</p><p><a href="https://twitter.com/thespacejamber">https://twitter.com/thespacejamber</a></p><p><a href="https://www.twitch.tv/thespacejamber">twitch.tv/thespacejamber&nbsp;</a></p><p><a href="https://www.tiktok.com/@thespacejamber">https://www.tiktok.com/@thespacejamber</a></p><p><br></p><p>Nathan:</p><p><a href="https://twitter.com/Reckless_Attack">https://twitter.com/Reckless_Attack</a></p><p><a href="https://www.twitch.tv/recklessattackstudios">https://www.twitch.tv/recklessattackstudios</a></p><p><a href="https://www.instagram.com/recklessattackpodcast/">instagram.com/recklessattackpodcast&nbsp;</a></p><p><a href="https://www.youtube.com/@reckless_attack">https://www.youtube.com/@reckless_attack</a></p><p><br></p><p>Lys:</p><p><a href="https://twitter.com/daunt_lys">twitter.com/daunt_lys&nbsp;</a></p><p><a href="https://www.twitch.tv/dauntlys">twitch.tv/dauntlys&nbsp;</a></p><p><a href="https://ko-fi.com/dauntlys">ko-fi.com/dauntlys&nbsp;</a></p><p><a href="https://www.youtube.com/@dauntlys">youtube.com/<strong>@dauntlys</strong></a></p><p><br></p><p>Kaiya:</p><p><a href="https://twitter.com/mirror_lock">twitter.com/mirror_lock&nbsp;</a></p><p><a href="https://mirror-lock.itch.io/">mirror-lock.itch.io</a></p><p><br></p><p><br></p><p>Organized by us and Jason Zollinger/ChillTouchRPG, find Jason here: <a href="https://twitter.com/ChillTouchRPG">https://twitter.com/ChillTouchRPG</a> / <a href="https://www.dmsguild.com/browse.php?author=Jason%20Zollinger">https://www.dmsguild.com/browse.php?author=Jason%20Zollinger</a></p><p><br></p><p>As always remember that this is a Stream Recording and not Original Podcast Content and this was Streamed on November 5th of 2022.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The Game Masters Journey and how to always improve</title>
			<itunes:title>The Game Masters Journey and how to always improve</itunes:title>
			<pubDate>Mon, 06 Feb 2023 11:30:43 GMT</pubDate>
			<itunes:duration>1:01:49</itunes:duration>
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			<description><![CDATA[<p>WE'RE FINALLY BACK!!</p><p>Join us today as we start Season 2 of DoubleDM, where not much changed and we are still doing the same discussions in the same format!</p><p>This time we talk about how to always improve as a Game Master, that you are never the perfect Game Master and can always seek to improve your skills to weave even greater stories, craft even grander worlds, or roleplay even better villains. There is always something you can do and improve on but it's important to look back once in a while too to appreciate where you came from and what Mistakes and Past Experiences helped you the most in becoming who you are today.</p><p>We discuss making the best of every moment at the table and playing with a focus on improving your games to have the best time possible and give advice that will help you in shaping future sessions to come and especially how to evaluate the games you played and moments that happened.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)&nbsp;</p><p>Licensed under Creative Commons: By Attribution 4.0 License&nbsp;</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>WE'RE FINALLY BACK!!</p><p>Join us today as we start Season 2 of DoubleDM, where not much changed and we are still doing the same discussions in the same format!</p><p>This time we talk about how to always improve as a Game Master, that you are never the perfect Game Master and can always seek to improve your skills to weave even greater stories, craft even grander worlds, or roleplay even better villains. There is always something you can do and improve on but it's important to look back once in a while too to appreciate where you came from and what Mistakes and Past Experiences helped you the most in becoming who you are today.</p><p>We discuss making the best of every moment at the table and playing with a focus on improving your games to have the best time possible and give advice that will help you in shaping future sessions to come and especially how to evaluate the games you played and moments that happened.</p><p><br></p><p>Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)&nbsp;</p><p>Licensed under Creative Commons: By Attribution 4.0 License&nbsp;</p><p><a href="http://creativecommons.org/licenses/by/4.0/" rel="noreferrer noopener" target="_blank" title="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</a></p><p><br></p><p>You can find us on the Web under these Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/?hl=de">https://www.instagram.com/doubledmpod/?hl=de</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><p>If you want to reach out to us via E-Mail use: doubledmpod@gmail.com</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>WTF Wizards? and how the OGL affects us all #OpenDnD</title>
			<itunes:title>WTF Wizards? and how the OGL affects us all #OpenDnD</itunes:title>
			<pubDate>Fri, 13 Jan 2023 17:30:00 GMT</pubDate>
			<itunes:duration>13:01</itunes:duration>
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			<description><![CDATA[<p>We're supposed to be on break but we need to talk about the news now so we thought to at least make a short update including all the information currently available and what we are doing with the information available and also Wizards just updated on D&amp;D Beyond so it's the perfect time to upload. :)</p><p>This new OGL is not about empowering their own game and its creator space but an attempt to control and squash the market in their hands to make D&amp;D not only the world's greatest roleplaying game but the world's only roleplaying game. Wizards of the Coast has shown their intent to control and with this short update, we want to just tell you what that means for us, you, and the content creation space.</p><p>Please make your voice heard and support an #OpenDnD in whatever way you feel comfortable, cancel your D&amp;D Beyond Subscription, File Support Tickets with Wizards, and talk about this online and offline. If you want to look further than D&amp;D and play new games I encourage you to do so too.</p><p>Please inform yourself further using these links:</p><p>Linda Codegas Original Article: <a href="https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634" target="_blank">https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634</a></p><p>Roll For Combats Leaked Document: <a href="http://ogl.battlezoo.com/" rel="noreferrer noopener" target="_blank" title="http://ogl.battlezoo.com/">http://ogl.battlezoo.com/</a></p><p>DnD_Shorts E-Mail Post: <a href="https://twitter.com/DnD_Shorts/status/1613576298114449409" rel="noreferrer noopener" target="_blank" title="https://twitter.com/DnD_Shorts/status/1613576298114449409">https://twitter.com/DnD_Shorts/status/1613576298114449409</a></p><p>Paizo's Community Announcement of ORC: <a href="https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License" rel="noreferrer noopener" target="_blank" title="https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License">https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License</a></p><p>The Newest Leak discussed by DnD_Shorts: <a href="https://www.youtube.com/watch?v=HjbBuZafv4c">https://www.youtube.com/watch?v=HjbBuZafv4c</a></p><p>One of the earliest instances of Discussion around this happened on the Nerd Immersion Channel: <a href="https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s" rel="noreferrer noopener" target="_blank" title="https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s">https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s</a></p><p>Wizards newest Update on the OGL and their first response to community backlash: <a href="https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl">https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl</a></p><p>There are countless other videos, blog posts, articles, and podcasts out there by all kinds of creators which I encourage you to check out as well.</p><p><br></p><p>#OpenDnD #StoptheSub #DnDBegone&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We're supposed to be on break but we need to talk about the news now so we thought to at least make a short update including all the information currently available and what we are doing with the information available and also Wizards just updated on D&amp;D Beyond so it's the perfect time to upload. :)</p><p>This new OGL is not about empowering their own game and its creator space but an attempt to control and squash the market in their hands to make D&amp;D not only the world's greatest roleplaying game but the world's only roleplaying game. Wizards of the Coast has shown their intent to control and with this short update, we want to just tell you what that means for us, you, and the content creation space.</p><p>Please make your voice heard and support an #OpenDnD in whatever way you feel comfortable, cancel your D&amp;D Beyond Subscription, File Support Tickets with Wizards, and talk about this online and offline. If you want to look further than D&amp;D and play new games I encourage you to do so too.</p><p>Please inform yourself further using these links:</p><p>Linda Codegas Original Article: <a href="https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634" target="_blank">https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634</a></p><p>Roll For Combats Leaked Document: <a href="http://ogl.battlezoo.com/" rel="noreferrer noopener" target="_blank" title="http://ogl.battlezoo.com/">http://ogl.battlezoo.com/</a></p><p>DnD_Shorts E-Mail Post: <a href="https://twitter.com/DnD_Shorts/status/1613576298114449409" rel="noreferrer noopener" target="_blank" title="https://twitter.com/DnD_Shorts/status/1613576298114449409">https://twitter.com/DnD_Shorts/status/1613576298114449409</a></p><p>Paizo's Community Announcement of ORC: <a href="https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License" rel="noreferrer noopener" target="_blank" title="https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License">https://paizo.com/community/blog/v5748dyo6si7v?Paizo-Announces-SystemNeutral-Open-RPG-License</a></p><p>The Newest Leak discussed by DnD_Shorts: <a href="https://www.youtube.com/watch?v=HjbBuZafv4c">https://www.youtube.com/watch?v=HjbBuZafv4c</a></p><p>One of the earliest instances of Discussion around this happened on the Nerd Immersion Channel: <a href="https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s" rel="noreferrer noopener" target="_blank" title="https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s">https://www.youtube.com/watch?v=fgWlPcyi34U&amp;t=0s</a></p><p>Wizards newest Update on the OGL and their first response to community backlash: <a href="https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl">https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl</a></p><p>There are countless other videos, blog posts, articles, and podcasts out there by all kinds of creators which I encourage you to check out as well.</p><p><br></p><p>#OpenDnD #StoptheSub #DnDBegone&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>100 Episodes of a TTRPG Talkshow, a Recap of 2 Years of DoubleDM</title>
			<itunes:title>100 Episodes of a TTRPG Talkshow, a Recap of 2 Years of DoubleDM</itunes:title>
			<pubDate>Mon, 02 Jan 2023 11:30:16 GMT</pubDate>
			<itunes:duration>46:10</itunes:duration>
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			<description><![CDATA[<p>It's been 2 years since we started DoubleDM. Thank you for joining us on this incredible life-changing journey into TTRPG Content Creation. This episode is us looking back at the amazing 2 years we had and what we learned about Content Creation, TTRPG Game Mastering, and just us as Human Beings. We talk about how our lives, our Game Master Style, and our Content changed in those 2 years and talk about what it means to us that we have been able to produce content for you all this time.&nbsp;</p><p>(I'm getting a little teary-eyed writing this Description)</p><p>This episode also features some of the best things, practices, and ideas we have learned about content creation and D&amp;D and TTRPG Game Mastering and kind of serves as a recap of 99 Main Show Episodes. We also look into the future of DoubleDM and what will happen next for us in the next 2 years of Content Creation.</p><p>Once again, thank you for joining us on this journey and we hope we can stay together for another 2 amazing years.</p><p><br></p><p><strong>Reminder: We're on break till February 6th and won't be releasing any Main Show Episodes (there might be other Content dropped)&nbsp;</strong></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It's been 2 years since we started DoubleDM. Thank you for joining us on this incredible life-changing journey into TTRPG Content Creation. This episode is us looking back at the amazing 2 years we had and what we learned about Content Creation, TTRPG Game Mastering, and just us as Human Beings. We talk about how our lives, our Game Master Style, and our Content changed in those 2 years and talk about what it means to us that we have been able to produce content for you all this time.&nbsp;</p><p>(I'm getting a little teary-eyed writing this Description)</p><p>This episode also features some of the best things, practices, and ideas we have learned about content creation and D&amp;D and TTRPG Game Mastering and kind of serves as a recap of 99 Main Show Episodes. We also look into the future of DoubleDM and what will happen next for us in the next 2 years of Content Creation.</p><p>Once again, thank you for joining us on this journey and we hope we can stay together for another 2 amazing years.</p><p><br></p><p><strong>Reminder: We're on break till February 6th and won't be releasing any Main Show Episodes (there might be other Content dropped)&nbsp;</strong></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>What Makes a Professional Game Master? ft. Alec Azzam</title>
			<itunes:title>What Makes a Professional Game Master? ft. Alec Azzam</itunes:title>
			<pubDate>Mon, 26 Dec 2022 11:30:44 GMT</pubDate>
			<itunes:duration>1:07:03</itunes:duration>
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			<description><![CDATA[<p>Join us for this episode where we talk to Alec Azzam a Professional TTRPG Game Master and Content Creator.</p><p>Professional Game Masters run TTRPGs and D&amp;D for a living and today we talk about what it means to get paid for running a session of D&amp;D. Alec runs 12 to 15 sessions of TTRPGs a week and with that Alec runs more games a week than most of us do in a month. We talk about how he is able to balance all that and what it means for a session to be a paid session. We ask Alec all kinds of questions many people have when they first meet a Pro GM and also dive deeper into how to get started as a Pro GM, what it means to be a professional GM, and how being a professional GM changes your views about playing and running games than a normal kitchen table game master.</p><p>For more information see these timestamps:</p><p>9:00: Let's meet Alec Azzam</p><p>12:30: How do you prep as a Pro GM?</p><p>16:30: Whats the difference between Hobby and Job GMing?</p><p>24:30: How does being a Pro GM work?</p><p>34:00: Does it ever get boring?</p><p>39:00: Pro Gming is a new concept how does it feel to be in this new field?</p><p>45:30: How much of Pro GMing is D&amp;D?</p><p>47:30: What happens before Session 1?</p><p>56:30: Consume a lot of Content</p><p>60:00: Don't plan for the party</p><p><br></p><p>You can find Alec with these links:</p><p>Twitter: <a href="https://twitter.com/Alec_Azzam">https://twitter.com/Alec_Azzam</a></p><p>Twitch: <a href="https://www.twitch.tv/alec_azzam">https://www.twitch.tv/alec_azzam</a></p><p>Ko-Fi: <a href="https://ko-fi.com/alec_azzam">https://ko-fi.com/alec_azzam</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join us for this episode where we talk to Alec Azzam a Professional TTRPG Game Master and Content Creator.</p><p>Professional Game Masters run TTRPGs and D&amp;D for a living and today we talk about what it means to get paid for running a session of D&amp;D. Alec runs 12 to 15 sessions of TTRPGs a week and with that Alec runs more games a week than most of us do in a month. We talk about how he is able to balance all that and what it means for a session to be a paid session. We ask Alec all kinds of questions many people have when they first meet a Pro GM and also dive deeper into how to get started as a Pro GM, what it means to be a professional GM, and how being a professional GM changes your views about playing and running games than a normal kitchen table game master.</p><p>For more information see these timestamps:</p><p>9:00: Let's meet Alec Azzam</p><p>12:30: How do you prep as a Pro GM?</p><p>16:30: Whats the difference between Hobby and Job GMing?</p><p>24:30: How does being a Pro GM work?</p><p>34:00: Does it ever get boring?</p><p>39:00: Pro Gming is a new concept how does it feel to be in this new field?</p><p>45:30: How much of Pro GMing is D&amp;D?</p><p>47:30: What happens before Session 1?</p><p>56:30: Consume a lot of Content</p><p>60:00: Don't plan for the party</p><p><br></p><p>You can find Alec with these links:</p><p>Twitter: <a href="https://twitter.com/Alec_Azzam">https://twitter.com/Alec_Azzam</a></p><p>Twitch: <a href="https://www.twitch.tv/alec_azzam">https://www.twitch.tv/alec_azzam</a></p><p>Ko-Fi: <a href="https://ko-fi.com/alec_azzam">https://ko-fi.com/alec_azzam</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Telling Wonderful Stories with TTRPGs</title>
			<itunes:title>Telling Wonderful Stories with TTRPGs</itunes:title>
			<pubDate>Mon, 19 Dec 2022 11:30:08 GMT</pubDate>
			<itunes:duration>1:00:06</itunes:duration>
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			<description><![CDATA[<p>Join us for this episode where we discuss creating and telling wonderful stories and how TTRPGs help (and/or hinder) you from telling the best stories.</p><p>Different building blocks are needed for a Story to exist and in this episode, we talk about exactly those building Blocks and how TTRPGs help you in creating them and the story. We go over simple tricks and tools you can implement to use these building blocks to tell the story you want to tell. We talk about what it means to experience a story using TTRPGs instead of just telling it and a whole lot more! We talk about Balancing Tension, Buildup, Themes, Storyrules, and the Basic Building Blocks of a Story today so you have easy guidelines and helpful tips for creating the stories you want to tell.</p><p>For more information see these timestamps:</p><p>15:00: What makes a good Story?</p><p>19:00: A Story makes its own rules</p><p>27:00: Your Storyrules need to persist</p><p>29:00: Themes are the Baseline for Stories</p><p>35:00: Balance is needed in a Story</p><p>38:00: Buildup as a Tool&nbsp;</p><p>41:00: TTRPGs are about experiencing a Story</p><p>44:30: What does a Story need to be great?</p><p>55:00: TTRPGs help you tell a Story</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join us for this episode where we discuss creating and telling wonderful stories and how TTRPGs help (and/or hinder) you from telling the best stories.</p><p>Different building blocks are needed for a Story to exist and in this episode, we talk about exactly those building Blocks and how TTRPGs help you in creating them and the story. We go over simple tricks and tools you can implement to use these building blocks to tell the story you want to tell. We talk about what it means to experience a story using TTRPGs instead of just telling it and a whole lot more! We talk about Balancing Tension, Buildup, Themes, Storyrules, and the Basic Building Blocks of a Story today so you have easy guidelines and helpful tips for creating the stories you want to tell.</p><p>For more information see these timestamps:</p><p>15:00: What makes a good Story?</p><p>19:00: A Story makes its own rules</p><p>27:00: Your Storyrules need to persist</p><p>29:00: Themes are the Baseline for Stories</p><p>35:00: Balance is needed in a Story</p><p>38:00: Buildup as a Tool&nbsp;</p><p>41:00: TTRPGs are about experiencing a Story</p><p>44:30: What does a Story need to be great?</p><p>55:00: TTRPGs help you tell a Story</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Making Your Combats More Interesting</title>
			<itunes:title>Making Your Combats More Interesting</itunes:title>
			<pubDate>Mon, 12 Dec 2022 11:30:00 GMT</pubDate>
			<itunes:duration>53:07</itunes:duration>
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			<description><![CDATA[<p>Join us for this episode where we discuss creating the most exciting, spicy, engaging, and/or memorable combat for your D&amp;D and TTRPG tables!</p><p>We talk about what makes D&amp;D and TTRPG combats fun and what makes them boring and some easy simple tricks you can use to make combats better for your table experience. &nbsp;Combats are supposed to be tense, dramatic, and engaging experiences for the whole table that shape the story just as much as impactful decisions and with just a few simple tricks and a little know-how, you easily can make your combats feel like epic high stakes situations. Often it really comes down to what you want from combats in the first place and that is why this episode talks about a whole lot of different types of combats and how you can achieve them.</p><p>For More Information see these timestamps:</p><p>13:00: What do we want from combat?</p><p>15:00: Making Combats Flashy!</p><p>19:00: Change the rules of the combat</p><p>23:30: Think about the Setting of your combat</p><p>26:00: Increasing Danger and Risk in Combat</p><p>35:30: Better Statblocks lead to better Combats</p><p>39:00: Movement is crucial to Dynamic Combats</p><p>43:30: Combats should breed Creativity</p><p>49:30: Combats are Story Devices</p><p><br></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join us for this episode where we discuss creating the most exciting, spicy, engaging, and/or memorable combat for your D&amp;D and TTRPG tables!</p><p>We talk about what makes D&amp;D and TTRPG combats fun and what makes them boring and some easy simple tricks you can use to make combats better for your table experience. &nbsp;Combats are supposed to be tense, dramatic, and engaging experiences for the whole table that shape the story just as much as impactful decisions and with just a few simple tricks and a little know-how, you easily can make your combats feel like epic high stakes situations. Often it really comes down to what you want from combats in the first place and that is why this episode talks about a whole lot of different types of combats and how you can achieve them.</p><p>For More Information see these timestamps:</p><p>13:00: What do we want from combat?</p><p>15:00: Making Combats Flashy!</p><p>19:00: Change the rules of the combat</p><p>23:30: Think about the Setting of your combat</p><p>26:00: Increasing Danger and Risk in Combat</p><p>35:30: Better Statblocks lead to better Combats</p><p>39:00: Movement is crucial to Dynamic Combats</p><p>43:30: Combats should breed Creativity</p><p>49:30: Combats are Story Devices</p><p><br></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Creating Better Homebrew Rules</title>
			<itunes:title>Creating Better Homebrew Rules</itunes:title>
			<pubDate>Mon, 05 Dec 2022 11:30:22 GMT</pubDate>
			<itunes:duration>53:29</itunes:duration>
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			<description><![CDATA[<p>Join us for this episode where we discuss creating the best Homebrew Rules for your D&amp;D and TTRPG Tables.</p><p>We talk about what Homebrew Rules in D&amp;D and TTRPG do and why we use them at our tables so often. Homebrew Rules are supposed to nudge a game a little more into the direction you want it to go not outright change the fundamentals of it and that is why this episode discusses which Homebrew Rules are the best for your D&amp;D and TTRPG Tables and how you can create and formulate better rules to get even more out of your already great games.</p><p>For More Information see these timestamps:</p><p>13:30: So let's talk about Homebrew Rules&nbsp;</p><p>17:00: Homebrew Rules should bring more Fun</p><p>23:30: Homebrew Rules should reflect what you want</p><p>29:30: Learning from other games</p><p>35:30: Adding something that is missing</p><p>39:00: Why playing RAW is good</p><p>42:00: Major vs Minor Homebrew Rules</p><p>47:00: Make sure you know the system before creating rules</p><p>52:00: Every Table enjoys the game differently</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join us for this episode where we discuss creating the best Homebrew Rules for your D&amp;D and TTRPG Tables.</p><p>We talk about what Homebrew Rules in D&amp;D and TTRPG do and why we use them at our tables so often. Homebrew Rules are supposed to nudge a game a little more into the direction you want it to go not outright change the fundamentals of it and that is why this episode discusses which Homebrew Rules are the best for your D&amp;D and TTRPG Tables and how you can create and formulate better rules to get even more out of your already great games.</p><p>For More Information see these timestamps:</p><p>13:30: So let's talk about Homebrew Rules&nbsp;</p><p>17:00: Homebrew Rules should bring more Fun</p><p>23:30: Homebrew Rules should reflect what you want</p><p>29:30: Learning from other games</p><p>35:30: Adding something that is missing</p><p>39:00: Why playing RAW is good</p><p>42:00: Major vs Minor Homebrew Rules</p><p>47:00: Make sure you know the system before creating rules</p><p>52:00: Every Table enjoys the game differently</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How To Start a Great Campaign</title>
			<itunes:title>How To Start a Great Campaign</itunes:title>
			<pubDate>Mon, 28 Nov 2022 11:30:09 GMT</pubDate>
			<itunes:duration>55:55</itunes:duration>
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			<description><![CDATA[<p>In this episode of DoubleDM we talk about how to start a new D&amp;D and TTRPG Campaigns, something that happens more often than ending one. This episode talks about what the first session of your new TTRPG campaign should accomplish and how you can make sure to create the best first session and make the best first impressions ever. The first session of a campaign is the first view the players get of the world, story and also their characters so getting it right is important. And here you will learn how! We talk about the Early Campaign Stages, common problems that often arise in new campaigns, and how you can make sure to prevent an unengaged campaign.</p><p>For more information check these timestamps:</p><p>14:00: How important is the Start of a Campaign</p><p>18:00: What do you need to know before Starting your Game</p><p>30:00: Write down concepts at the beginning</p><p>35:30: Making the Group work together</p><p>42:30: Give the PCs Motivation and Make your PCs Motivatable</p><p>47:00: Every Campaign is a huge Mechanism</p><p>49:00: Name your Campaigns!</p><p>53:30: Make every Character shine in Session 1</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM we talk about how to start a new D&amp;D and TTRPG Campaigns, something that happens more often than ending one. This episode talks about what the first session of your new TTRPG campaign should accomplish and how you can make sure to create the best first session and make the best first impressions ever. The first session of a campaign is the first view the players get of the world, story and also their characters so getting it right is important. And here you will learn how! We talk about the Early Campaign Stages, common problems that often arise in new campaigns, and how you can make sure to prevent an unengaged campaign.</p><p>For more information check these timestamps:</p><p>14:00: How important is the Start of a Campaign</p><p>18:00: What do you need to know before Starting your Game</p><p>30:00: Write down concepts at the beginning</p><p>35:30: Making the Group work together</p><p>42:30: Give the PCs Motivation and Make your PCs Motivatable</p><p>47:00: Every Campaign is a huge Mechanism</p><p>49:00: Name your Campaigns!</p><p>53:30: Make every Character shine in Session 1</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[How To Create Great D&D Backstories!]]></title>
			<itunes:title><![CDATA[How To Create Great D&D Backstories!]]></itunes:title>
			<pubDate>Mon, 21 Nov 2022 11:30:00 GMT</pubDate>
			<itunes:duration>1:02:00</itunes:duration>
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			<description><![CDATA[<p>In today's episode, we cover the topic of Player Character backstories and how you can write great engaging D&amp;D backstories your GM can use to weave you into the world and narrative of the campaign.&nbsp;</p><p>A great backstory can mean a lot of different things depending on the game, world, campaign, other players and so much more and that's why we are talking about what steps you should take to create a great fitting backstory or if you are a GM what steps you should take so your players create the backstories you want. We also talk about what it means to create no backstory or limit the length of the backstories you are getting from your players.</p><p>For more information check out these timestamps:</p><p>18:00: What are we looking for in Backstories?</p><p>23:00: Limiting Backstories is not a good idea</p><p>28:00: Find your way to create a character in play</p><p>36:00: A Backstory needs to fit the Game</p><p>40:00: Include things that GMs can use</p><p>47:00: A Backstory needs to support the Game Story</p><p>49:00: First get a feel for the Character and then create a Backstory</p><p>52:00: Include a TL;DR in your Backstory</p><p>56:00: Work with your GM to make the backstory fit.</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we cover the topic of Player Character backstories and how you can write great engaging D&amp;D backstories your GM can use to weave you into the world and narrative of the campaign.&nbsp;</p><p>A great backstory can mean a lot of different things depending on the game, world, campaign, other players and so much more and that's why we are talking about what steps you should take to create a great fitting backstory or if you are a GM what steps you should take so your players create the backstories you want. We also talk about what it means to create no backstory or limit the length of the backstories you are getting from your players.</p><p>For more information check out these timestamps:</p><p>18:00: What are we looking for in Backstories?</p><p>23:00: Limiting Backstories is not a good idea</p><p>28:00: Find your way to create a character in play</p><p>36:00: A Backstory needs to fit the Game</p><p>40:00: Include things that GMs can use</p><p>47:00: A Backstory needs to support the Game Story</p><p>49:00: First get a feel for the Character and then create a Backstory</p><p>52:00: Include a TL;DR in your Backstory</p><p>56:00: Work with your GM to make the backstory fit.</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>How Do You Create A Good Session 0?</title>
			<itunes:title>How Do You Create A Good Session 0?</itunes:title>
			<pubDate>Mon, 14 Nov 2022 11:30:32 GMT</pubDate>
			<itunes:duration>58:06</itunes:duration>
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			<description><![CDATA[<p>In this episode, we discuss Session 0s and especially what makes a Session 0 a good Session 0. In Session 0 you can do a lot of stuff but most importantly you lay the groundwork for your campaign in and out of the game by ensuring Safety, Managing Expectations, Creating Characters, and a whole lot more. It depends a lot on what you need from your Session 0, however, there are a few key points that we believe create the perfect session 0 and we are covering them in this episode.</p><p>For more information check these timestamps:</p><p>13:30: We are doing a Session 0</p><p>16:00: How to start a Session 0</p><p>20:00: Leaving is Okay</p><p>24:30: Understand the Game</p><p>29:00: Safety is Important</p><p>35:30: Organisation needs to happen</p><p>39:00: What does everyone expect from the game?</p><p>43:00: Talk about the Details</p><p>48:00: House Rules</p><p>54:00: Character Creation in Session 0</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss Session 0s and especially what makes a Session 0 a good Session 0. In Session 0 you can do a lot of stuff but most importantly you lay the groundwork for your campaign in and out of the game by ensuring Safety, Managing Expectations, Creating Characters, and a whole lot more. It depends a lot on what you need from your Session 0, however, there are a few key points that we believe create the perfect session 0 and we are covering them in this episode.</p><p>For more information check these timestamps:</p><p>13:30: We are doing a Session 0</p><p>16:00: How to start a Session 0</p><p>20:00: Leaving is Okay</p><p>24:30: Understand the Game</p><p>29:00: Safety is Important</p><p>35:30: Organisation needs to happen</p><p>39:00: What does everyone expect from the game?</p><p>43:00: Talk about the Details</p><p>48:00: House Rules</p><p>54:00: Character Creation in Session 0</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Why D&D is Inspiring with Shelly Mazzanoble & Greg Tito]]></title>
			<itunes:title><![CDATA[Why D&D is Inspiring with Shelly Mazzanoble & Greg Tito]]></itunes:title>
			<pubDate>Mon, 07 Nov 2022 11:30:36 GMT</pubDate>
			<itunes:duration>59:03</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/Why-DD-is-Inspiring-with-Shelly-Mazzanoble--Greg-Tito-e1qanf0</link>
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			<description><![CDATA[Join us today as we talk to Shelly Mazzanoble and Greg Tito from DragonTalk the Official D&D Podcast. Today's Episode talks about the Inspirational Stories made possible by Dungeons and Dragons and the People that love to play it. We gush over amazing people, talk about fun stories, and discuss the infinite fountain of inspiration this community has to offer.Shelly and Greg join us to talk about their upcoming Book "Welcome to Dragon Talk" and why this Community and the Game that it forms around is one of the best in the whole world to be a part of. For more information see these timestamps:13:30: Let's meet Shelly and Greg23:00: Everyone starts somewhere28:00: How did Dragon Talk even come to be?31:00: What is 'Welcome to Dragon Talk'?36:00: D&D creates Inspiring Stories44:00: How does it feel to hold your own Book in hand?51:00: D&D Inspires so many new Creators54:00: The Most unconventional D&D Advice56:00: GET THE BOOK HEREFor Greg and Shelly you should check out these Links:https://twitter.com/shellymoohttps://twitter.com/GregtitoCheck right here for the Book: https://uipress.uiowa.edu/books/welcome-dragon-talkThis episode was Sponsored by: MasterScreen.AppGo to https://masterscreen.app/ or to Twitter to check out this new Set of Tools to Manage your TTRPG Campaigns.You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:Website, Twitter, Instagram, Ko-Fi<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join us today as we talk to Shelly Mazzanoble and Greg Tito from DragonTalk the Official D&D Podcast. Today's Episode talks about the Inspirational Stories made possible by Dungeons and Dragons and the People that love to play it. We gush over amazing people, talk about fun stories, and discuss the infinite fountain of inspiration this community has to offer.Shelly and Greg join us to talk about their upcoming Book "Welcome to Dragon Talk" and why this Community and the Game that it forms around is one of the best in the whole world to be a part of. For more information see these timestamps:13:30: Let's meet Shelly and Greg23:00: Everyone starts somewhere28:00: How did Dragon Talk even come to be?31:00: What is 'Welcome to Dragon Talk'?36:00: D&D creates Inspiring Stories44:00: How does it feel to hold your own Book in hand?51:00: D&D Inspires so many new Creators54:00: The Most unconventional D&D Advice56:00: GET THE BOOK HEREFor Greg and Shelly you should check out these Links:https://twitter.com/shellymoohttps://twitter.com/GregtitoCheck right here for the Book: https://uipress.uiowa.edu/books/welcome-dragon-talkThis episode was Sponsored by: MasterScreen.AppGo to https://masterscreen.app/ or to Twitter to check out this new Set of Tools to Manage your TTRPG Campaigns.You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:Website, Twitter, Instagram, Ko-Fi<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Creating Unorthodox D&D Content w/ Bart Wynants]]></title>
			<itunes:title><![CDATA[Creating Unorthodox D&D Content w/ Bart Wynants]]></itunes:title>
			<pubDate>Mon, 31 Oct 2022 11:30:01 GMT</pubDate>
			<itunes:duration>1:05:41</itunes:duration>
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			<description><![CDATA[<p>This week we talk to Bart Wynants about Spurned of Orcus his D&amp;D 5e Kickstarter which has been built by new up-and-coming TTRPG writers through blind collaboration with a minimal prompt style approach. If this seems a little unorthodox to you, that's because it is!! This Kickstarter is something new and exciting to talk about so we just had to talk to Bart, the organizer for this, and what the process of this looks like. Bart also talks about his love for Immersive Storytelling and how he finds Inspiration and how to incorporate both into your D&amp;D games!!</p><p>For more information see these timestamps:</p><p>17:00 Let's meet Bart</p><p>20:00 Okay what is Spurned of Orcus</p><p>28:00 How Immersive Audio can help an Adventure</p><p>34:00 Immersive Audio Puzzles (also for Podcasts)</p><p>38:00 How does a Kickstarter feel?</p><p>40:00 What do "Blind Collaboration" and "Minimal Prompt" mean?</p><p>45:00 These are all newcomer writers</p><p>52:00 What advice for Kickstarter starters</p><p>60:00 Acknowledgments and Shoutouts</p><p><br></p><p>Bart’s Twitter: <a href="https://twitter.com/critographer">https://twitter.com/critographer</a></p><p>Spurned of Orcus Kickstarter: <a href="https://t.co/WCk0r7dNqJ" rel="noopener noreferrer nofollow" target="_blank">https://www.kickstarter.com/projects/bolvverk/spurned-of-orcusan-audio-enhanced-5e-adventure</a></p><p>Tim Samsoen’s artwork: <a href="https://t.co/yQBsvCYyWV" rel="noopener noreferrer nofollow" target="_blank">https://deviantart.com/mindwisp</a></p><p>Anna Bakker’s music: <a href="https://t.co/8kRui6hQAE" rel="noopener noreferrer nofollow" target="_blank">http://songhir.nl</a></p><p>MySoundDelve SFX Website: <a href="https://t.co/NqkLm3z463" rel="noopener noreferrer nofollow" target="_blank">http://mysounddelve.com</a></p><p>Raging Swan Press: <a href="https://t.co/LcUbtKf04N" rel="noopener noreferrer nofollow" target="_blank">https://ragingswanpress.com</a></p><p>Hansor Publishing: <a href="https://t.co/DuBe74woBg" rel="noopener noreferrer nofollow" target="_blank">https://thegaiacomplex.com</a></p><p>Nightfall Games: <a href="https://t.co/u75xoP7kaA" rel="noopener noreferrer nofollow" target="_blank">https://nightfall.games</a></p><p>Ex1st Games: <a href="https://t.co/qdceoZrc7w" rel="noopener noreferrer nofollow" target="_blank">https://ex1st.com/games/</a></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we talk to Bart Wynants about Spurned of Orcus his D&amp;D 5e Kickstarter which has been built by new up-and-coming TTRPG writers through blind collaboration with a minimal prompt style approach. If this seems a little unorthodox to you, that's because it is!! This Kickstarter is something new and exciting to talk about so we just had to talk to Bart, the organizer for this, and what the process of this looks like. Bart also talks about his love for Immersive Storytelling and how he finds Inspiration and how to incorporate both into your D&amp;D games!!</p><p>For more information see these timestamps:</p><p>17:00 Let's meet Bart</p><p>20:00 Okay what is Spurned of Orcus</p><p>28:00 How Immersive Audio can help an Adventure</p><p>34:00 Immersive Audio Puzzles (also for Podcasts)</p><p>38:00 How does a Kickstarter feel?</p><p>40:00 What do "Blind Collaboration" and "Minimal Prompt" mean?</p><p>45:00 These are all newcomer writers</p><p>52:00 What advice for Kickstarter starters</p><p>60:00 Acknowledgments and Shoutouts</p><p><br></p><p>Bart’s Twitter: <a href="https://twitter.com/critographer">https://twitter.com/critographer</a></p><p>Spurned of Orcus Kickstarter: <a href="https://t.co/WCk0r7dNqJ" rel="noopener noreferrer nofollow" target="_blank">https://www.kickstarter.com/projects/bolvverk/spurned-of-orcusan-audio-enhanced-5e-adventure</a></p><p>Tim Samsoen’s artwork: <a href="https://t.co/yQBsvCYyWV" rel="noopener noreferrer nofollow" target="_blank">https://deviantart.com/mindwisp</a></p><p>Anna Bakker’s music: <a href="https://t.co/8kRui6hQAE" rel="noopener noreferrer nofollow" target="_blank">http://songhir.nl</a></p><p>MySoundDelve SFX Website: <a href="https://t.co/NqkLm3z463" rel="noopener noreferrer nofollow" target="_blank">http://mysounddelve.com</a></p><p>Raging Swan Press: <a href="https://t.co/LcUbtKf04N" rel="noopener noreferrer nofollow" target="_blank">https://ragingswanpress.com</a></p><p>Hansor Publishing: <a href="https://t.co/DuBe74woBg" rel="noopener noreferrer nofollow" target="_blank">https://thegaiacomplex.com</a></p><p>Nightfall Games: <a href="https://t.co/u75xoP7kaA" rel="noopener noreferrer nofollow" target="_blank">https://nightfall.games</a></p><p>Ex1st Games: <a href="https://t.co/qdceoZrc7w" rel="noopener noreferrer nofollow" target="_blank">https://ex1st.com/games/</a></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How To Help New D&D Players]]></title>
			<itunes:title><![CDATA[How To Help New D&D Players]]></itunes:title>
			<pubDate>Mon, 24 Oct 2022 10:30:04 GMT</pubDate>
			<itunes:duration>56:26</itunes:duration>
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			<description><![CDATA[In this episode of DoubleDM we are starting our countdown to episode 100 of DoubleDM. We will be revisiting some of our older topics and adding some new content, ideas, and inspiration to them we learned over the years since creating those episodes. This is the first episode of this countdown and what better episode to start than episode 2 where we talked about accommodating new TTRPG players at your tables? So in this episode, you will hear lots of advice focused on creating a safe, fun, and helpful environment around new players. We talk about how to handle character creation, how to manage expectations, and what games you should play with them.  For more information check these Timestamps: 16:00: Okay lets talk about accommodating new players 18:00: Having a Veteran at your Tables 27:00: Expectation Management is important for new Players 35:00: Helping them in Character Creation 45:00: Taking your time with new players 46:00: How Actual Plays help teach TTRPGs 51:30: Safety is Key 52:30: Find the right game to play 54:00: Don't just advise them to have fun This episode was Sponsored by: MasterScreen.AppGo to https://masterscreen.app/ or to Twitter to check out this new Set of Tools to Manage your TTRPG Campaigns.You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:Website, Twitter, Instagram, Ko-Fi<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of DoubleDM we are starting our countdown to episode 100 of DoubleDM. We will be revisiting some of our older topics and adding some new content, ideas, and inspiration to them we learned over the years since creating those episodes. This is the first episode of this countdown and what better episode to start than episode 2 where we talked about accommodating new TTRPG players at your tables? So in this episode, you will hear lots of advice focused on creating a safe, fun, and helpful environment around new players. We talk about how to handle character creation, how to manage expectations, and what games you should play with them.  For more information check these Timestamps: 16:00: Okay lets talk about accommodating new players 18:00: Having a Veteran at your Tables 27:00: Expectation Management is important for new Players 35:00: Helping them in Character Creation 45:00: Taking your time with new players 46:00: How Actual Plays help teach TTRPGs 51:30: Safety is Key 52:30: Find the right game to play 54:00: Don't just advise them to have fun This episode was Sponsored by: MasterScreen.AppGo to https://masterscreen.app/ or to Twitter to check out this new Set of Tools to Manage your TTRPG Campaigns.You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:Website, Twitter, Instagram, Ko-Fi<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Here's Why You Are A Great Game Master]]></title>
			<itunes:title><![CDATA[Here's Why You Are A Great Game Master]]></itunes:title>
			<pubDate>Mon, 17 Oct 2022 10:30:54 GMT</pubDate>
			<itunes:duration>55:21</itunes:duration>
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			<description><![CDATA[<p>In this episode of DoubleDM we discuss why you are a great Game Master and TTRPG Player too. We discuss that it is hard to define a Game Masters Value at a TTRPG Table and what work you need and should do for your Games. We also discuss the comparison between different GM Styles and the GM vs. Player Comparison and why we think it's not healthy to always compare yourself to others.</p><p>For more information check these timestamps:</p><p>19:00: Does the Game Master do more work than the Players?</p><p>24:00: So what Work does the GM do?</p><p>27:00: Lets talk about how long a combat turn should go</p><p>35:00: Quantity vs. Quality in Work</p><p>39:00: Two Sides working together</p><p>42:00: Every Game Master is different</p><p>46:00: You're a great Game Master</p><p>50:00: Pro GMing is something different</p><p><br></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM we discuss why you are a great Game Master and TTRPG Player too. We discuss that it is hard to define a Game Masters Value at a TTRPG Table and what work you need and should do for your Games. We also discuss the comparison between different GM Styles and the GM vs. Player Comparison and why we think it's not healthy to always compare yourself to others.</p><p>For more information check these timestamps:</p><p>19:00: Does the Game Master do more work than the Players?</p><p>24:00: So what Work does the GM do?</p><p>27:00: Lets talk about how long a combat turn should go</p><p>35:00: Quantity vs. Quality in Work</p><p>39:00: Two Sides working together</p><p>42:00: Every Game Master is different</p><p>46:00: You're a great Game Master</p><p>50:00: Pro GMing is something different</p><p><br></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Making Death Impactful in D&D]]></title>
			<itunes:title><![CDATA[Making Death Impactful in D&D]]></itunes:title>
			<pubDate>Mon, 10 Oct 2022 10:30:17 GMT</pubDate>
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			<description><![CDATA[<p>In this episode of DoubleDM we talk about our most recent new TTRPG experience, a Total Party Kill in one of our D&amp;D Games. So this episode talks about how to deal with a Player Character Death in D&amp;D and TTRPG as a Game Master and how you can make it an impactful story moment or as a player and how to deal with your PC dying. We also talk about how to use Ressurection in D&amp;D and what to do as a table when a TPK happens.</p><p>For more information check these timestamps:</p><p>17:00: How was our TPK?</p><p>25:00: TPKs can be so much fun!!</p><p>30:00: Death is an Integral Part of the Game</p><p>33:00: Processing the Feelings of a PC Death</p><p>38:00: Death will change your Story</p><p>41:00: Use Death as a Fuel for a Story</p><p>46:00: Death is a Session 0 topic</p><p>48:30: Ressurection makes Death more impactful</p><p>53:00: Don't punish a player for their character dying</p><p>56:00: What to do after a TPK as a Group</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM we talk about our most recent new TTRPG experience, a Total Party Kill in one of our D&amp;D Games. So this episode talks about how to deal with a Player Character Death in D&amp;D and TTRPG as a Game Master and how you can make it an impactful story moment or as a player and how to deal with your PC dying. We also talk about how to use Ressurection in D&amp;D and what to do as a table when a TPK happens.</p><p>For more information check these timestamps:</p><p>17:00: How was our TPK?</p><p>25:00: TPKs can be so much fun!!</p><p>30:00: Death is an Integral Part of the Game</p><p>33:00: Processing the Feelings of a PC Death</p><p>38:00: Death will change your Story</p><p>41:00: Use Death as a Fuel for a Story</p><p>46:00: Death is a Session 0 topic</p><p>48:30: Ressurection makes Death more impactful</p><p>53:00: Don't punish a player for their character dying</p><p>56:00: What to do after a TPK as a Group</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Metagaming isn't bad in D&D!]]></title>
			<itunes:title><![CDATA[Metagaming isn't bad in D&D!]]></itunes:title>
			<pubDate>Mon, 03 Oct 2022 10:30:20 GMT</pubDate>
			<itunes:duration>54:05</itunes:duration>
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			<description><![CDATA[<p>Join us for this episode where we discuss why Metagaming isn't always bad in D&amp;D and TTRPG.&nbsp;</p><p>You will find tons of advice and insight on how to handle metagaming as a DM so it does not destroy the tables enjoyment or immersion. We even talk about how metagaming will elevate your game's immersion, engagement, and enjoyment.</p><p>For more information see these Timestamps:&nbsp;</p><p>13:00: let's chat about Metagaming</p><p>18:30: Worldbuilding as a Fix for Metagaming?</p><p>21:00: Metagaming with BBEGs</p><p>25:00: let's talk about Matthew Mercers/Critical Roles Metagaming</p><p>29:00: TTRPGs are about Chance</p><p>32:00: Metagaming will happen</p><p>37:00: What are TTRPGs?</p><p>39:00: Metagaming isn't bad and here's why</p><p>44:00: Using Metagaming to enhance the Gameplay</p><p>46:00: Metagaming is not a big deal</p><p>50:00: How can you stop Metagaming?</p><p><br></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join us for this episode where we discuss why Metagaming isn't always bad in D&amp;D and TTRPG.&nbsp;</p><p>You will find tons of advice and insight on how to handle metagaming as a DM so it does not destroy the tables enjoyment or immersion. We even talk about how metagaming will elevate your game's immersion, engagement, and enjoyment.</p><p>For more information see these Timestamps:&nbsp;</p><p>13:00: let's chat about Metagaming</p><p>18:30: Worldbuilding as a Fix for Metagaming?</p><p>21:00: Metagaming with BBEGs</p><p>25:00: let's talk about Matthew Mercers/Critical Roles Metagaming</p><p>29:00: TTRPGs are about Chance</p><p>32:00: Metagaming will happen</p><p>37:00: What are TTRPGs?</p><p>39:00: Metagaming isn't bad and here's why</p><p>44:00: Using Metagaming to enhance the Gameplay</p><p>46:00: Metagaming is not a big deal</p><p>50:00: How can you stop Metagaming?</p><p><br></p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How To Run A Premade Module</title>
			<itunes:title>How To Run A Premade Module</itunes:title>
			<pubDate>Mon, 26 Sep 2022 10:30:00 GMT</pubDate>
			<itunes:duration>52:16</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about running, preparing, and also writing Premade Modules for D&amp;D and TTRPG. We help with lots of advice and insight into how it is to run a premade campaign and what things to keep in mind while doing so. After this episode, you will have a better understanding of how premade modules want to run and played so you can pick one up from a store or website and be ready to run a game of TTRPG in no time.</p><p>For more Information, see these Timestamps:</p><p>13:00: What is a Premade Adventure?</p><p>17:00: Premade Adventures don't need Prep</p><p>23:00: How to adapt Premade Modules to your Game</p><p>31:00: Premades help you develop skills</p><p>33:00: What Premades do really well for you</p><p>38:00: Even Veteran GMs benefit from Premade Modules</p><p>41:00: Not all Modules are the same</p><p>47:00: Modules are a Baseline, not a Full Story</p><p>50:00: They help with structure</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about running, preparing, and also writing Premade Modules for D&amp;D and TTRPG. We help with lots of advice and insight into how it is to run a premade campaign and what things to keep in mind while doing so. After this episode, you will have a better understanding of how premade modules want to run and played so you can pick one up from a store or website and be ready to run a game of TTRPG in no time.</p><p>For more Information, see these Timestamps:</p><p>13:00: What is a Premade Adventure?</p><p>17:00: Premade Adventures don't need Prep</p><p>23:00: How to adapt Premade Modules to your Game</p><p>31:00: Premades help you develop skills</p><p>33:00: What Premades do really well for you</p><p>38:00: Even Veteran GMs benefit from Premade Modules</p><p>41:00: Not all Modules are the same</p><p>47:00: Modules are a Baseline, not a Full Story</p><p>50:00: They help with structure</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Why Your Game Master Attitude Matters!</title>
			<itunes:title>Why Your Game Master Attitude Matters!</itunes:title>
			<pubDate>Mon, 19 Sep 2022 10:30:18 GMT</pubDate>
			<itunes:duration>50:40</itunes:duration>
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			<description><![CDATA[<p>In this episode of DoubleDM we discuss TTRPG Game Master Attitudes and Mindsets.</p><p>By that, we mean your attitude towards running tabletop roleplaying games, the players and their characters, and the world you created. It's not about which Mindset is better than the others cause GM Mindsets are heavily dependent on a lot of factors like the group of players you have and even depend just on the person you are. Obviously, we can all agree that an Asshole shouldn't be a Game Master, right?</p><p>In this episode, however, you can still find a lot of interesting information about how you can make more conscious well-informed decisions as a Game Master for your Table to uphold fun, safety, and expectations. We talk about Adversarial GMing and Ironfist GMing in particular and what it means for us to think in a Player vs. GM Mindset. You will also find lots of advice on how to make sure you don't become an Adversarial Game Master. Don't worry you will mostly be fine.</p><p>You will also find some of our fun and interesting takes on Game Master Advise and why we think Game Mastering is an inherently weird thing to do.</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM we discuss TTRPG Game Master Attitudes and Mindsets.</p><p>By that, we mean your attitude towards running tabletop roleplaying games, the players and their characters, and the world you created. It's not about which Mindset is better than the others cause GM Mindsets are heavily dependent on a lot of factors like the group of players you have and even depend just on the person you are. Obviously, we can all agree that an Asshole shouldn't be a Game Master, right?</p><p>In this episode, however, you can still find a lot of interesting information about how you can make more conscious well-informed decisions as a Game Master for your Table to uphold fun, safety, and expectations. We talk about Adversarial GMing and Ironfist GMing in particular and what it means for us to think in a Player vs. GM Mindset. You will also find lots of advice on how to make sure you don't become an Adversarial Game Master. Don't worry you will mostly be fine.</p><p>You will also find some of our fun and interesting takes on Game Master Advise and why we think Game Mastering is an inherently weird thing to do.</p><p><br></p><p>This episode was Sponsored by: MasterScreen.App</p><p>Go to <a href="https://masterscreen.app/">https://masterscreen.app/</a> or to <a href="https://twitter.com/MasterScreenApp">Twitter</a> to check out this new Set of Tools to Manage your TTRPG Campaigns.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[How To Create Your Next Urban Adventure in D&D]]></title>
			<itunes:title><![CDATA[How To Create Your Next Urban Adventure in D&D]]></itunes:title>
			<pubDate>Mon, 12 Sep 2022 10:30:17 GMT</pubDate>
			<itunes:duration>56:16</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we discuss Urban Adventures in D&amp;D and TTRPGs and answer questions about creating, running, and planning Urban Adventures to create your next fun session of Roleplay and Action.&nbsp;</p><p>Urban Adventures are defined by two aspects that play together constantly, the city and the adventure. In this episode, we will discuss how to make these two parts play together to create a fun adventure inside a city. We talk about different story beats and tools you can use inside your city to create a better adventure and we talk about how to make your city an adventure-friendly environment to allow for Urban Adventures that engage with the city.</p><p>We offer tons of advice centered around making sure your adventure and city feel engaging and fun to your players and talk about different points that make a city interesting and ready for your next D&amp;D adventure.</p><p>For What is Roleplay Anyway? Click <a href="https://open.spotify.com/episode/1zWInORW3ksVgrU4r6REJ2">here</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we discuss Urban Adventures in D&amp;D and TTRPGs and answer questions about creating, running, and planning Urban Adventures to create your next fun session of Roleplay and Action.&nbsp;</p><p>Urban Adventures are defined by two aspects that play together constantly, the city and the adventure. In this episode, we will discuss how to make these two parts play together to create a fun adventure inside a city. We talk about different story beats and tools you can use inside your city to create a better adventure and we talk about how to make your city an adventure-friendly environment to allow for Urban Adventures that engage with the city.</p><p>We offer tons of advice centered around making sure your adventure and city feel engaging and fun to your players and talk about different points that make a city interesting and ready for your next D&amp;D adventure.</p><p>For What is Roleplay Anyway? Click <a href="https://open.spotify.com/episode/1zWInORW3ksVgrU4r6REJ2">here</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[OneD&D, The Good, The Bad, And the Ugly]]></title>
			<itunes:title><![CDATA[OneD&D, The Good, The Bad, And the Ugly]]></itunes:title>
			<pubDate>Mon, 05 Sep 2022 10:30:14 GMT</pubDate>
			<itunes:duration>58:33</itunes:duration>
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			<description><![CDATA[<p>It's finally time.&nbsp;</p><p>The future of D&amp;D is here. Well sort of... There was a big announcement Stream a few weeks ago that talked about the future of Dungeons &amp; Dragons.&nbsp;</p><p>It was revealed that the new "edition" of D&amp;D will be... still D&amp;D 5th Edition. Wizards are just gonna stop using the Edition Suffix from now on and wants us to do the same. But there were still some announcements and even a 21-page document released that give a picture of how D&amp;D will look in the future. In that Document, you will find the reworked Character Origins and a few Rule Changes and that is what will be discussed in today's episode of DoubleDM. We talk about what we like and what we dislike about the Announcements, Rules, and documents, we talk about what we think will come in the future, and talk about a few things we would have liked to see instead.&nbsp;</p><p>The Playtest Survey is out now btw. so if you have read the document yourself we also encourage you to fill out the survey to help shape the future of D&amp;D.&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It's finally time.&nbsp;</p><p>The future of D&amp;D is here. Well sort of... There was a big announcement Stream a few weeks ago that talked about the future of Dungeons &amp; Dragons.&nbsp;</p><p>It was revealed that the new "edition" of D&amp;D will be... still D&amp;D 5th Edition. Wizards are just gonna stop using the Edition Suffix from now on and wants us to do the same. But there were still some announcements and even a 21-page document released that give a picture of how D&amp;D will look in the future. In that Document, you will find the reworked Character Origins and a few Rule Changes and that is what will be discussed in today's episode of DoubleDM. We talk about what we like and what we dislike about the Announcements, Rules, and documents, we talk about what we think will come in the future, and talk about a few things we would have liked to see instead.&nbsp;</p><p>The Playtest Survey is out now btw. so if you have read the document yourself we also encourage you to fill out the survey to help shape the future of D&amp;D.&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How To Make Dungeon Crawls More Engaging</title>
			<itunes:title>How To Make Dungeon Crawls More Engaging</itunes:title>
			<pubDate>Mon, 29 Aug 2022 10:30:54 GMT</pubDate>
			<itunes:duration>50:21</itunes:duration>
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			<description><![CDATA[<p>In this episode of DoubleDM we discuss Dungeon Crawls and Exploring Dungeons in D&amp;D and other TTRPGs.&nbsp;</p><p>When it comes to Dungeon Crawls it's about exploring and mystery for us. Learning about an Unkown and often Hostile Environment and how to traverse and survive it. That's why Dungeon Masters should create an experience using their dungeons that is about exploration. In this episode, we discuss how we make our dungeons interesting and engaging to our players and how to make every dungeon crawl feel unique in its own way.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM we discuss Dungeon Crawls and Exploring Dungeons in D&amp;D and other TTRPGs.&nbsp;</p><p>When it comes to Dungeon Crawls it's about exploring and mystery for us. Learning about an Unkown and often Hostile Environment and how to traverse and survive it. That's why Dungeon Masters should create an experience using their dungeons that is about exploration. In this episode, we discuss how we make our dungeons interesting and engaging to our players and how to make every dungeon crawl feel unique in its own way.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[How To Make D&D Combats More Dramatic]]></title>
			<itunes:title><![CDATA[How To Make D&D Combats More Dramatic]]></itunes:title>
			<pubDate>Mon, 22 Aug 2022 10:30:29 GMT</pubDate>
			<itunes:duration>54:55</itunes:duration>
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			<description><![CDATA[<p>This episode of DoubleDM answers the Question: "How to make D&amp;D Combats more dramatic?"</p><p>We talk about the basis of drama and action sequences and how you can make them play together to create incredibly fun, interesting, and bone-chilling experiences in D&amp;D and TTRPG for your players to revel about weeks later. We discuss how you can use the dramatic question to elevate your storytelling and how that question is embedded in everything you do in a Game of D&amp;D and other TTRPG.</p><p>We present you with lots of advice on how you can use the inherent drama of the games you play and also how you can insert drama into your action sequences by creating Tension through Meaningful Loss and Failure will yield a much more dramatic experience or creating a meaningful variation in the combat strategies. There is a whole lot more to explore so join us on this episode.</p><p>For more information check these Timestamps:&nbsp;</p><p>13:30: Beginning of Episode</p><p>15:00: What Is Drama?</p><p>19:00: The Dramatic Question</p><p>23:00: What Is Action?</p><p>25:30: What Forms of Action Exist?</p><p>32:00: Combining Action and Drama</p><p>37:00: There Is Inherent Drama in Action</p><p>43:00: Make Everything Unique</p><p>46:30: Storytelling in Fights</p><p>49:30: Meaningful Tension</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This episode of DoubleDM answers the Question: "How to make D&amp;D Combats more dramatic?"</p><p>We talk about the basis of drama and action sequences and how you can make them play together to create incredibly fun, interesting, and bone-chilling experiences in D&amp;D and TTRPG for your players to revel about weeks later. We discuss how you can use the dramatic question to elevate your storytelling and how that question is embedded in everything you do in a Game of D&amp;D and other TTRPG.</p><p>We present you with lots of advice on how you can use the inherent drama of the games you play and also how you can insert drama into your action sequences by creating Tension through Meaningful Loss and Failure will yield a much more dramatic experience or creating a meaningful variation in the combat strategies. There is a whole lot more to explore so join us on this episode.</p><p>For more information check these Timestamps:&nbsp;</p><p>13:30: Beginning of Episode</p><p>15:00: What Is Drama?</p><p>19:00: The Dramatic Question</p><p>23:00: What Is Action?</p><p>25:30: What Forms of Action Exist?</p><p>32:00: Combining Action and Drama</p><p>37:00: There Is Inherent Drama in Action</p><p>43:00: Make Everything Unique</p><p>46:30: Storytelling in Fights</p><p>49:30: Meaningful Tension</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>How To Use Recurring NPCs in TTRPGs</title>
			<itunes:title>How To Use Recurring NPCs in TTRPGs</itunes:title>
			<pubDate>Mon, 15 Aug 2022 10:30:46 GMT</pubDate>
			<itunes:duration>52:47</itunes:duration>
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			<description><![CDATA[<p>In this episode, we are discussing the use of recurring non-player characters for your D&amp;D Game and talk about their functions for the story and worlds you create. This episode is less about creating these Important NPCs and more about how you can use them to create a more deeply connected world and narrative in your games.</p><p>In this episode, you will find lots of advice centered around how to use Important NPCs for your Story to help or antagonize your players to create a more engaging narrative for your players that shows a deeply connected world and story. These NPCs are there to further the story and give you the opportunity to connect your players to events and places too.</p><p>Check out the episode if you want to find out more about using recurring characters in D&amp;D and TTRPG and how they help you create deeper worlds and narratives.</p><p>For more information check these timestamps:&nbsp;</p><p>13:00: What is a Side Character</p><p>17:00: What do Recurring Characters do</p><p>25:00: Labeling Side Characters</p><p>34:00: Guest Players are Side Characters</p><p>38:00: Avoiding DMPCs</p><p>44:00: Qualities of a Good Side Character</p><p>47:00: How to get these Qualities</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we are discussing the use of recurring non-player characters for your D&amp;D Game and talk about their functions for the story and worlds you create. This episode is less about creating these Important NPCs and more about how you can use them to create a more deeply connected world and narrative in your games.</p><p>In this episode, you will find lots of advice centered around how to use Important NPCs for your Story to help or antagonize your players to create a more engaging narrative for your players that shows a deeply connected world and story. These NPCs are there to further the story and give you the opportunity to connect your players to events and places too.</p><p>Check out the episode if you want to find out more about using recurring characters in D&amp;D and TTRPG and how they help you create deeper worlds and narratives.</p><p>For more information check these timestamps:&nbsp;</p><p>13:00: What is a Side Character</p><p>17:00: What do Recurring Characters do</p><p>25:00: Labeling Side Characters</p><p>34:00: Guest Players are Side Characters</p><p>38:00: Avoiding DMPCs</p><p>44:00: Qualities of a Good Side Character</p><p>47:00: How to get these Qualities</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[How To Build Better Settlements in D&D]]></title>
			<itunes:title><![CDATA[How To Build Better Settlements in D&D]]></itunes:title>
			<pubDate>Mon, 08 Aug 2022 10:30:39 GMT</pubDate>
			<itunes:duration>1:00:32</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/How-To-Build-Better-Settlements-in-DD-e1m6up8</link>
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			<description><![CDATA[<p>Episode 79 of DoubleDM discusses the topic of creating Settlements and Cities for your D&amp;D and TTRPG Homebrew Worlds. This Episode focuses on the worldbuilding and developing aspects of Settlement creation. We have lots of advice geared towards creating believable, fantastical, engaging, and interesting settlements for your players to explore and fall in love with.</p><p>We talk at length about different aspects that shape the way a city will look, feel and work such as Geography, Economy, and Politics so you can ask yourself a few simple questions and make a few bullet points to make sure you get the creation process right. At the same time, we talk a lot about how to make a city interesting and engaging for your players to find secrets, mysteries, and adventure wherever they look.</p><p>For more information check these timestamps:</p><p>12:00: What is a Settlement?</p><p>14:30: What are Settlements good for?</p><p>17:00: Why do we have Settlements in D&amp;D?</p><p>25:00: Step 1: Geography of a Settlement</p><p>31:00: Step 2: Economy of a Settlement</p><p>33:00: Step 3: Politics of a Settlement</p><p>38:00: Intermission: Focus on one Step and do the others Baseline</p><p>40:00: Step 4: Demographics of a Settlement</p><p>44:00: Step 5: Cultural and Religious Sections of a Settlement</p><p>45:30: Step 6: History of a Settlement</p><p>48:00: Step 7: Planning of a Settlement</p><p>54:00: Add Incentives To Explore and Engage</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Episode 79 of DoubleDM discusses the topic of creating Settlements and Cities for your D&amp;D and TTRPG Homebrew Worlds. This Episode focuses on the worldbuilding and developing aspects of Settlement creation. We have lots of advice geared towards creating believable, fantastical, engaging, and interesting settlements for your players to explore and fall in love with.</p><p>We talk at length about different aspects that shape the way a city will look, feel and work such as Geography, Economy, and Politics so you can ask yourself a few simple questions and make a few bullet points to make sure you get the creation process right. At the same time, we talk a lot about how to make a city interesting and engaging for your players to find secrets, mysteries, and adventure wherever they look.</p><p>For more information check these timestamps:</p><p>12:00: What is a Settlement?</p><p>14:30: What are Settlements good for?</p><p>17:00: Why do we have Settlements in D&amp;D?</p><p>25:00: Step 1: Geography of a Settlement</p><p>31:00: Step 2: Economy of a Settlement</p><p>33:00: Step 3: Politics of a Settlement</p><p>38:00: Intermission: Focus on one Step and do the others Baseline</p><p>40:00: Step 4: Demographics of a Settlement</p><p>44:00: Step 5: Cultural and Religious Sections of a Settlement</p><p>45:30: Step 6: History of a Settlement</p><p>48:00: Step 7: Planning of a Settlement</p><p>54:00: Add Incentives To Explore and Engage</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #78: Personality vs. Stats, how they both create a Character</title>
			<itunes:title>DoubleDM #78: Personality vs. Stats, how they both create a Character</itunes:title>
			<pubDate>Mon, 01 Aug 2022 10:30:12 GMT</pubDate>
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			<description><![CDATA[<p>In this episode, we discuss Personality vs. Stats and what is more important for a D&amp;D and TTRPG Character. We discuss if there is a distinction between the two and why you will always need both to create a great TTRPG Character</p><p>We highlight the many different ways Stats can manifest into your character and how they can influence their Personality and at the same time highlight how the Personality of your Character will also have an influence on their stats. This episode also features a discussion around roleplaying stats and where the limits of your stats should be in dictating your roleplay.</p><p>In this episode, you will find lots of great advice centered around how you can create characters more in tune with the stats you have, how to let stats and personality influence each other, and how you can roleplay stats in a unique and new way for every character you create.</p><p>For more information see these Timestamps:</p><p>12:30: What is a Character Sheet?</p><p>18:00: What composes a character?</p><p>20:00: What is important in a Backstory?</p><p>24:00: How do Stats manifest into Personality?</p><p>28:30: Why You Always Have Both</p><p>33:30: What can a Character do that is not on the Sheet?</p><p>44:30: What Makes a Good Character Sheet?</p><p>49:00: Should Stats limit Roleplay?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss Personality vs. Stats and what is more important for a D&amp;D and TTRPG Character. We discuss if there is a distinction between the two and why you will always need both to create a great TTRPG Character</p><p>We highlight the many different ways Stats can manifest into your character and how they can influence their Personality and at the same time highlight how the Personality of your Character will also have an influence on their stats. This episode also features a discussion around roleplaying stats and where the limits of your stats should be in dictating your roleplay.</p><p>In this episode, you will find lots of great advice centered around how you can create characters more in tune with the stats you have, how to let stats and personality influence each other, and how you can roleplay stats in a unique and new way for every character you create.</p><p>For more information see these Timestamps:</p><p>12:30: What is a Character Sheet?</p><p>18:00: What composes a character?</p><p>20:00: What is important in a Backstory?</p><p>24:00: How do Stats manifest into Personality?</p><p>28:30: Why You Always Have Both</p><p>33:30: What can a Character do that is not on the Sheet?</p><p>44:30: What Makes a Good Character Sheet?</p><p>49:00: Should Stats limit Roleplay?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #77: How To Make Boss Battles Memorable</title>
			<itunes:title>DoubleDM #77: How To Make Boss Battles Memorable</itunes:title>
			<pubDate>Mon, 25 Jul 2022 10:30:04 GMT</pubDate>
			<itunes:duration>59:15</itunes:duration>
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			<description><![CDATA[<p>In this episode, we are discussing Boss Battles in D&amp;D and TTRPGs and especially how you can make them more memorable, interesting, and engaging for your players.</p><p>For us Boss Battles can and should do a lot of things for your Games, like give closure on certain parts of the story, reward your players for a victory, but also leave them on the edge of their seats for the whole fight. This is a big task and oftentimes can be achieved through so many different ways that you really are spoiled for choice. You do not have to use every single way but one to three are totally enough to make your battles memorable and engaging.</p><p>Boss Battles should also be dangerous and tipping points. You might not want your players to lose but some of the best bottles are the ones where it was felt the whole fight through that every decision, every action, and every dice roll could decide fate. You achieve this through the ways we will be discussing in this episode.</p><p>For more information see the Timestamps below:</p><p>12:00: What is a Boss Battle?</p><p>16:00: Why are Boss Battles important?</p><p>19:00: What makes a Boss Battle good?</p><p>26:00: How to make a Boss Battle good, memorable, and interesting?</p><p>26:00: Legendary Actions</p><p>27:30: Lair Actions</p><p>29:00: Environmental Effects</p><p>31:00: Build Up</p><p>34:00: Interaction</p><p>39:00: Stages or Phases</p><p>40:30: Ambiance</p><p>43:30: Uniqueness</p><p>44:30: History</p><p>48:00: Timers</p><p>49:30: Objectives</p><p>52:20: Minions</p><p>55:30: Once per Encounter Actions</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we are discussing Boss Battles in D&amp;D and TTRPGs and especially how you can make them more memorable, interesting, and engaging for your players.</p><p>For us Boss Battles can and should do a lot of things for your Games, like give closure on certain parts of the story, reward your players for a victory, but also leave them on the edge of their seats for the whole fight. This is a big task and oftentimes can be achieved through so many different ways that you really are spoiled for choice. You do not have to use every single way but one to three are totally enough to make your battles memorable and engaging.</p><p>Boss Battles should also be dangerous and tipping points. You might not want your players to lose but some of the best bottles are the ones where it was felt the whole fight through that every decision, every action, and every dice roll could decide fate. You achieve this through the ways we will be discussing in this episode.</p><p>For more information see the Timestamps below:</p><p>12:00: What is a Boss Battle?</p><p>16:00: Why are Boss Battles important?</p><p>19:00: What makes a Boss Battle good?</p><p>26:00: How to make a Boss Battle good, memorable, and interesting?</p><p>26:00: Legendary Actions</p><p>27:30: Lair Actions</p><p>29:00: Environmental Effects</p><p>31:00: Build Up</p><p>34:00: Interaction</p><p>39:00: Stages or Phases</p><p>40:30: Ambiance</p><p>43:30: Uniqueness</p><p>44:30: History</p><p>48:00: Timers</p><p>49:30: Objectives</p><p>52:20: Minions</p><p>55:30: Once per Encounter Actions</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #76: Why You Should Pay Attention To Environments</title>
			<itunes:title>DoubleDM #76: Why You Should Pay Attention To Environments</itunes:title>
			<pubDate>Mon, 18 Jul 2022 10:30:14 GMT</pubDate>
			<itunes:duration>51:51</itunes:duration>
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			<description><![CDATA[<p>Episode 76 of DoubleDM discusses the Topic of Using Environments for your D&amp;D and TTRPG Sessions and Campaigns.</p><p>We discuss a lot of different ways Environments can be used to create Immersion, Challenges, and so much more.</p><p>For Example, we discuss how they are Influential Factors in Worldbuilding and how you need to pay attention to a settlement's environment when creating it as it will have a lot of influence on its infrastructure, people, and appearance. Another way is how they are needed for great Encounter Design as not just a Backdrop for your great Boss Fight but also how they can be used in the combat by either side using Lair Actions or Area Effects.</p><p>As you can see they influence every scene and encounter you have in your games and are therefore an important topic to think about. This episode is focused on helping you understand how to make use of environments in the game and how to better play with them in the future.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Episode 76 of DoubleDM discusses the Topic of Using Environments for your D&amp;D and TTRPG Sessions and Campaigns.</p><p>We discuss a lot of different ways Environments can be used to create Immersion, Challenges, and so much more.</p><p>For Example, we discuss how they are Influential Factors in Worldbuilding and how you need to pay attention to a settlement's environment when creating it as it will have a lot of influence on its infrastructure, people, and appearance. Another way is how they are needed for great Encounter Design as not just a Backdrop for your great Boss Fight but also how they can be used in the combat by either side using Lair Actions or Area Effects.</p><p>As you can see they influence every scene and encounter you have in your games and are therefore an important topic to think about. This episode is focused on helping you understand how to make use of environments in the game and how to better play with them in the future.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #75: Theater of the Mind vs. Battlemaps, Which is better?</title>
			<itunes:title>DoubleDM #75: Theater of the Mind vs. Battlemaps, Which is better?</itunes:title>
			<pubDate>Mon, 11 Jul 2022 10:30:37 GMT</pubDate>
			<itunes:duration>53:35</itunes:duration>
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			<description><![CDATA[<p>In this upcoming episode, we discuss Theater of the Mind vs. Battlemaps for D&amp;D and TTRPGs and what the Advantages and Disadvantages of both are.</p><p>We have a lot of thoughts on the advantages and disadvantages of both and especially how both can be used together. Maps provide a certain Consistency and Accuracy for your games, while Theater of the Mind provides Freedom and Collaboration. Both however also have some Disadvantages that will influence which might be better for your situation.&nbsp;</p><p>As always remember that it's not about which of the two is actually better than the other and more about what fits the situation you have going on. so a lot of our talk is focused on identifying aspects of both that can help you understand which of the two you should go for</p><p>For more information see these Timestamps:</p><p>13:00: What do we mean when we say Theater of the Mind?</p><p>19:00: Why even use maps?</p><p>23:00: Accuracy in Combat</p><p>26:00: Maps keep Track for you</p><p>28:00: Benefits of Theater of the Mind</p><p>31:00: Theater of the Mind allows for Collaboration</p><p>35:00: Maps are static</p><p>40:00: What do you want to accomplish?</p><p>43:00: It's also about Fairness</p><p>48:00: Theater of the Mind has less and more Room for Error</p><p><br></p><p>You can find our friends at Snyders Return right here:</p><p><a href="https://twitter.com/ReturnSnyder">https://twitter.com/ReturnSnyder</a></p><p><a href="https://snydersreturn.squarespace.com/">https://snydersreturn.squarespace.com/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this upcoming episode, we discuss Theater of the Mind vs. Battlemaps for D&amp;D and TTRPGs and what the Advantages and Disadvantages of both are.</p><p>We have a lot of thoughts on the advantages and disadvantages of both and especially how both can be used together. Maps provide a certain Consistency and Accuracy for your games, while Theater of the Mind provides Freedom and Collaboration. Both however also have some Disadvantages that will influence which might be better for your situation.&nbsp;</p><p>As always remember that it's not about which of the two is actually better than the other and more about what fits the situation you have going on. so a lot of our talk is focused on identifying aspects of both that can help you understand which of the two you should go for</p><p>For more information see these Timestamps:</p><p>13:00: What do we mean when we say Theater of the Mind?</p><p>19:00: Why even use maps?</p><p>23:00: Accuracy in Combat</p><p>26:00: Maps keep Track for you</p><p>28:00: Benefits of Theater of the Mind</p><p>31:00: Theater of the Mind allows for Collaboration</p><p>35:00: Maps are static</p><p>40:00: What do you want to accomplish?</p><p>43:00: It's also about Fairness</p><p>48:00: Theater of the Mind has less and more Room for Error</p><p><br></p><p>You can find our friends at Snyders Return right here:</p><p><a href="https://twitter.com/ReturnSnyder">https://twitter.com/ReturnSnyder</a></p><p><a href="https://snydersreturn.squarespace.com/">https://snydersreturn.squarespace.com/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #74: How You Can Deal With Power Creep</title>
			<itunes:title>DoubleDM #74: How You Can Deal With Power Creep</itunes:title>
			<pubDate>Mon, 04 Jul 2022 10:30:06 GMT</pubDate>
			<itunes:duration>59:07</itunes:duration>
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			<description><![CDATA[<p>In this episode, we discuss Power Creep at your D&amp;D and TTRPGs Tables. We will describe a lot of different ways how you can identify and deal with different kinds of Power Escalation and Threat Levels and why Power Creep can come from both sides of the table. We highlight a lot of different ways how you can handle power escalations by creating different new challenges that will challenge your players more than their powers only.</p><p>Often times Power Creep can also creep into Storytelling where we are compelled to design greater and greater challenges that become more and more ridiculous for our players to deal with which pushes us to deal with a more and more increasingly hard challenge to come up with these challenges themself. We give guidance and advice on how to make sure you slow down on your threat development.</p><p>For more information check these timestamps:</p><p>16:20: What do we mean when we say Power Creep?</p><p>22:00: The Actual Problem of Power Creep</p><p>26:30: Why Power Creep is not Universal</p><p>29:00: The Many Ways to deal with Power Creep</p><p>36:00: Power Creep is not outright bad</p><p>40:00: How do you prevent ridiculous Threats</p><p>45:00: Slow Down in Escalation</p><p>50:00: Power Creep is a Perception Thing</p><p>54:00: You will need to change it up</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss Power Creep at your D&amp;D and TTRPGs Tables. We will describe a lot of different ways how you can identify and deal with different kinds of Power Escalation and Threat Levels and why Power Creep can come from both sides of the table. We highlight a lot of different ways how you can handle power escalations by creating different new challenges that will challenge your players more than their powers only.</p><p>Often times Power Creep can also creep into Storytelling where we are compelled to design greater and greater challenges that become more and more ridiculous for our players to deal with which pushes us to deal with a more and more increasingly hard challenge to come up with these challenges themself. We give guidance and advice on how to make sure you slow down on your threat development.</p><p>For more information check these timestamps:</p><p>16:20: What do we mean when we say Power Creep?</p><p>22:00: The Actual Problem of Power Creep</p><p>26:30: Why Power Creep is not Universal</p><p>29:00: The Many Ways to deal with Power Creep</p><p>36:00: Power Creep is not outright bad</p><p>40:00: How do you prevent ridiculous Threats</p><p>45:00: Slow Down in Escalation</p><p>50:00: Power Creep is a Perception Thing</p><p>54:00: You will need to change it up</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>TITANS CALL TRAILER</title>
			<itunes:title>TITANS CALL TRAILER</itunes:title>
			<pubDate>Wed, 29 Jun 2022 09:30:19 GMT</pubDate>
			<itunes:duration>2:09</itunes:duration>
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			<description><![CDATA[<p>This is the Trailer!</p><p><br></p><p>The Trailer for our very own D&amp;D 5e Actual Play Podcast called Titans Call.</p><p>A story of Angry Titans, Cunning Cultists, Dubious Magic, and 3 Humans having to find a way to uncover the Mysteries of Ages Past to maybe save their world.</p><p><br></p><p>Subscribe now to this Podcast Feed to stay up to date with Titans Call and DoubleDM News.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is the Trailer!</p><p><br></p><p>The Trailer for our very own D&amp;D 5e Actual Play Podcast called Titans Call.</p><p>A story of Angry Titans, Cunning Cultists, Dubious Magic, and 3 Humans having to find a way to uncover the Mysteries of Ages Past to maybe save their world.</p><p><br></p><p>Subscribe now to this Podcast Feed to stay up to date with Titans Call and DoubleDM News.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>DoubleDM 73: Why TTRPG Stories Are So Unique</title>
			<itunes:title>DoubleDM 73: Why TTRPG Stories Are So Unique</itunes:title>
			<pubDate>Mon, 27 Jun 2022 10:30:40 GMT</pubDate>
			<itunes:duration>1:04:34</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we are talking about Story Telling, especially Story Paths and Branches, and Why TTRPG Stories are so unique. We discuss different Storytelling Media How Storytelling works in each of them and how to use that to your advantage when telling a story in the respective medium. TTRPGs are a special medium that allows you to not just tell a story but rather experience a story while telling it. It combines all sides at the table into one experience and that comes with its own benefits and challenges. We give advice on taking advantage of the benefits and working with the challenges to create an incredible TTRPG Story with your Players around the table.</p><p>Join us as we discover what it means to have infinite Story Paths and Decision Outcomes, what this all means for a Story ending, and why it is great that your players have the agency to fully influence a story in their own way.</p><p>Check these Timestamps for more Information:</p><p>16:00: TITANS CALL TRAILER</p><p>19:00: What are Story Branches?</p><p>21:00: What is Linear Storytelling?</p><p>27:00: What is Image Storytelling?</p><p>30:00: What is Multiple Path Storytelling?</p><p>34:00: Multiple Endings&nbsp;</p><p>37:00: What is Non-Linear Storytelling?</p><p>40:00: Infinite Path Storytelling? The Open Field Story</p><p>46:00: How do you write a TTRPG Story?</p><p>51:00: Time as the Key Component</p><p>57:00: Listen to your Players</p><p>1:02:00: Create Events</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we are talking about Story Telling, especially Story Paths and Branches, and Why TTRPG Stories are so unique. We discuss different Storytelling Media How Storytelling works in each of them and how to use that to your advantage when telling a story in the respective medium. TTRPGs are a special medium that allows you to not just tell a story but rather experience a story while telling it. It combines all sides at the table into one experience and that comes with its own benefits and challenges. We give advice on taking advantage of the benefits and working with the challenges to create an incredible TTRPG Story with your Players around the table.</p><p>Join us as we discover what it means to have infinite Story Paths and Decision Outcomes, what this all means for a Story ending, and why it is great that your players have the agency to fully influence a story in their own way.</p><p>Check these Timestamps for more Information:</p><p>16:00: TITANS CALL TRAILER</p><p>19:00: What are Story Branches?</p><p>21:00: What is Linear Storytelling?</p><p>27:00: What is Image Storytelling?</p><p>30:00: What is Multiple Path Storytelling?</p><p>34:00: Multiple Endings&nbsp;</p><p>37:00: What is Non-Linear Storytelling?</p><p>40:00: Infinite Path Storytelling? The Open Field Story</p><p>46:00: How do you write a TTRPG Story?</p><p>51:00: Time as the Key Component</p><p>57:00: Listen to your Players</p><p>1:02:00: Create Events</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #72: Why Campaign Length Matters</title>
			<itunes:title>DoubleDM #72: Why Campaign Length Matters</itunes:title>
			<pubDate>Mon, 20 Jun 2022 10:30:16 GMT</pubDate>
			<itunes:duration>50:45</itunes:duration>
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			<description><![CDATA[<p>This week join us as we discuss Campaign Length and Why it Matters to have a defined Campaign Length. We discuss why you should have a defined length for your D&amp;D and TTRPG Campaigns before even playing and what a defined length can give you, like a more defined scope of the game.&nbsp;</p><p>A Defined Campaign Length can give you and your players a lot more visions for stories, characters, worlds and games that can actually fit that scope so you can have more fun at the table. By creating a better idea of scope for the game you allow everyone around the table to manage investment and expectations more easily which in turn will create a more rounded and fun experience at the D&amp;D and TTRPG Table.</p><p>For more Information see these Timestamps:</p><p><br></p><p>MARK YOUR CALENDARS FOR NEXT WEEK</p><p>15:30: What do we mean with Campaign Length</p><p>19:00: Ways to Define Length</p><p>24:00: Talk about it in Session 0</p><p>27:00: Why This also applies to Actual Plays</p><p>29:00: What are the Benefits of Campaign Length</p><p>32:00: This is not a Limitation</p><p>39:00: The System plays a big part</p><p>42:00: Balancing Pros and Cons</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week join us as we discuss Campaign Length and Why it Matters to have a defined Campaign Length. We discuss why you should have a defined length for your D&amp;D and TTRPG Campaigns before even playing and what a defined length can give you, like a more defined scope of the game.&nbsp;</p><p>A Defined Campaign Length can give you and your players a lot more visions for stories, characters, worlds and games that can actually fit that scope so you can have more fun at the table. By creating a better idea of scope for the game you allow everyone around the table to manage investment and expectations more easily which in turn will create a more rounded and fun experience at the D&amp;D and TTRPG Table.</p><p>For more Information see these Timestamps:</p><p><br></p><p>MARK YOUR CALENDARS FOR NEXT WEEK</p><p>15:30: What do we mean with Campaign Length</p><p>19:00: Ways to Define Length</p><p>24:00: Talk about it in Session 0</p><p>27:00: Why This also applies to Actual Plays</p><p>29:00: What are the Benefits of Campaign Length</p><p>32:00: This is not a Limitation</p><p>39:00: The System plays a big part</p><p>42:00: Balancing Pros and Cons</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #71: How You Can Present Your Lore To Players</title>
			<itunes:title>DoubleDM #71: How You Can Present Your Lore To Players</itunes:title>
			<pubDate>Mon, 13 Jun 2022 10:30:16 GMT</pubDate>
			<itunes:duration>53:21</itunes:duration>
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			<description><![CDATA[<p>In this episode, we will discuss presenting your TTRPG and D&amp;D Worlds lore to your players and how you can get your players to care about your setting as well as remember the lore you have presented in the past. We discuss all the different ways you can present lore and why you want to present lore in the first place. We talk about Loredumps and why Loredumps are badly executed most of the time and give guidance on how to create better more engaging lore dumps.&nbsp;</p><p>If you want to know more you can check out these timestamps:</p><p>18:00: What even is lore?</p><p>22:00: How can you present lore?</p><p>24:00: Written vs. Spoken</p><p>27:00: How does Lore Evolve?</p><p>31:30: The Driving Forces behind Lore Dumps</p><p>34:00: Why Lore Dumps are Bad?</p><p>36:30: When to Present Lore?</p><p>39:00: How to make Lore Dumps better</p><p>43:00: Passive vs. Active Presentation</p><p>49:00: Present the Lore easier</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we will discuss presenting your TTRPG and D&amp;D Worlds lore to your players and how you can get your players to care about your setting as well as remember the lore you have presented in the past. We discuss all the different ways you can present lore and why you want to present lore in the first place. We talk about Loredumps and why Loredumps are badly executed most of the time and give guidance on how to create better more engaging lore dumps.&nbsp;</p><p>If you want to know more you can check out these timestamps:</p><p>18:00: What even is lore?</p><p>22:00: How can you present lore?</p><p>24:00: Written vs. Spoken</p><p>27:00: How does Lore Evolve?</p><p>31:30: The Driving Forces behind Lore Dumps</p><p>34:00: Why Lore Dumps are Bad?</p><p>36:30: When to Present Lore?</p><p>39:00: How to make Lore Dumps better</p><p>43:00: Passive vs. Active Presentation</p><p>49:00: Present the Lore easier</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #70: How To Create Unique Content ft. HOMIEandTheDUDE</title>
			<itunes:title>DoubleDM #70: How To Create Unique Content ft. HOMIEandTheDUDE</itunes:title>
			<pubDate>Mon, 06 Jun 2022 10:30:15 GMT</pubDate>
			<itunes:duration>1:17:10</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk to Tom and Bodhi from HOMIEandTheDude a Father and Son MMA and D&amp;D Content Creator Duo &amp; Team. Tom and Bodhi talk to us about how you can create unique and exciting content for an audience and how you can connect to that audience.</p><p>We discuss creating a TTRPG Actual Play Show, conducting Interviews, and generally getting yourself out there and creating the content you want to see. All 4 of us give peaks behind the curtains of being a content creator and how hard it sometimes can be.</p><p>We talk about all the Steps of Content Creation, Coming up with Ideas, Executing those Ideas, Dealing with Problems, Connecting with a Community, Developing Content Further and so much more.</p><p>To top this off there is lots of great vibes to go around as we bounce the ball around between each other about how awesome the content is we produce and how we can learn from other creators.</p><p><br></p><p>HOMIEandTheDUDE:</p><p><a href="https://homieandthedude.com/">https://homieandthedude.com/</a></p><p><a href="https://www.youtube.com/c/HOMIEandTheDUDE">https://www.youtube.com/c/HOMIEandTheDUDE</a></p><p><a href="https://twitter.com/HomieandTheDude">https://twitter.com/HomieandTheDude</a></p><p><a href="https://discord.com/invite/rCu6H52Nwk">https://discord.com/invite/rCu6H52Nwk</a></p><p><br></p><p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk to Tom and Bodhi from HOMIEandTheDude a Father and Son MMA and D&amp;D Content Creator Duo &amp; Team. Tom and Bodhi talk to us about how you can create unique and exciting content for an audience and how you can connect to that audience.</p><p>We discuss creating a TTRPG Actual Play Show, conducting Interviews, and generally getting yourself out there and creating the content you want to see. All 4 of us give peaks behind the curtains of being a content creator and how hard it sometimes can be.</p><p>We talk about all the Steps of Content Creation, Coming up with Ideas, Executing those Ideas, Dealing with Problems, Connecting with a Community, Developing Content Further and so much more.</p><p>To top this off there is lots of great vibes to go around as we bounce the ball around between each other about how awesome the content is we produce and how we can learn from other creators.</p><p><br></p><p>HOMIEandTheDUDE:</p><p><a href="https://homieandthedude.com/">https://homieandthedude.com/</a></p><p><a href="https://www.youtube.com/c/HOMIEandTheDUDE">https://www.youtube.com/c/HOMIEandTheDUDE</a></p><p><a href="https://twitter.com/HomieandTheDude">https://twitter.com/HomieandTheDude</a></p><p><a href="https://discord.com/invite/rCu6H52Nwk">https://discord.com/invite/rCu6H52Nwk</a></p><p><br></p><p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #69: Why You Should Play More One-Shots ft. Navaar from SNP</title>
			<itunes:title>DoubleDM #69: Why You Should Play More One-Shots ft. Navaar from SNP</itunes:title>
			<pubDate>Mon, 30 May 2022 10:30:35 GMT</pubDate>
			<itunes:duration>1:02:23</itunes:duration>
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			<description><![CDATA[<p>In this episode, we are joined by Navaar from Secret Nerd Podcast to discuss One-Shots, the Joy of Playing, and just general TTRPG Goodness.</p><p>Navaar hosts an Interview Podcast called Secret Nerd Podcast, where he invites all kinds of folks to talk TTRPGs, Nerdom, and just general Fun Stories to showcase these Games and Nerdculture is for everyone.</p><p>But for this episode, he is talking to us about One-Shots and especially what they provide to you as a GM and as a Player and why you should play more One-Shots. We all 3 enjoy One.-Shots for the Care-Free Environment they provide and the Environment to be creative and zany but there are a lot more Benefits as we discuss in the episode.</p><p>Find Navaar and SNP:<br><a href="https://twitter.com/NavaarSNP">https://twitter.com/NavaarSNP</a> / <a href="https://twitter.com/SecretNrdSocial">https://twitter.com/SecretNrdSocial</a></p><p><a href="https://secretnerdpodcast.wordpress.com/">secretnerdpodcast.com</a></p><p><br></p><p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we are joined by Navaar from Secret Nerd Podcast to discuss One-Shots, the Joy of Playing, and just general TTRPG Goodness.</p><p>Navaar hosts an Interview Podcast called Secret Nerd Podcast, where he invites all kinds of folks to talk TTRPGs, Nerdom, and just general Fun Stories to showcase these Games and Nerdculture is for everyone.</p><p>But for this episode, he is talking to us about One-Shots and especially what they provide to you as a GM and as a Player and why you should play more One-Shots. We all 3 enjoy One.-Shots for the Care-Free Environment they provide and the Environment to be creative and zany but there are a lot more Benefits as we discuss in the episode.</p><p>Find Navaar and SNP:<br><a href="https://twitter.com/NavaarSNP">https://twitter.com/NavaarSNP</a> / <a href="https://twitter.com/SecretNrdSocial">https://twitter.com/SecretNrdSocial</a></p><p><a href="https://secretnerdpodcast.wordpress.com/">secretnerdpodcast.com</a></p><p><br></p><p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #68: How And When to Say No</title>
			<itunes:title>DoubleDM #68: How And When to Say No</itunes:title>
			<pubDate>Mon, 23 May 2022 10:30:08 GMT</pubDate>
			<itunes:duration>51:45</itunes:duration>
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			<description><![CDATA[<p>In this episode, we will discuss how Game Masters of TTRPGs will have to say No to Player Ideas and Suggestions. We give advice and insight on how you can identify those situations when they arise and what you can do to work with your players to achieve an outcome favored by all. We also talk about what a Game Master actually does for the table and why it is on you to shut down certain ideas. We talk about the ways we use to prevent moments of disruption and our experience with shutting down ideas. We want you to remember that saying No is not an Act of Disprution but rather an Action to prevent it. For more information check out these Timestamps:</p><p>14:00: What does Saying No even mean?</p><p>18:00: Saying Yes does not mean Success</p><p>21:00: The Considerations you need to make</p><p>25:00: How To Involve Creativity</p><p>31:00: What actually is the Job of a Game Master?</p><p>38:00: Leave a Table if you have to</p><p>41:00: Have an Explanation</p><p>45:00: Session 0 is your Foundation</p><p>49:00: You have nothing to worry about</p><p><br></p><p><strong>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: </strong><a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we will discuss how Game Masters of TTRPGs will have to say No to Player Ideas and Suggestions. We give advice and insight on how you can identify those situations when they arise and what you can do to work with your players to achieve an outcome favored by all. We also talk about what a Game Master actually does for the table and why it is on you to shut down certain ideas. We talk about the ways we use to prevent moments of disruption and our experience with shutting down ideas. We want you to remember that saying No is not an Act of Disprution but rather an Action to prevent it. For more information check out these Timestamps:</p><p>14:00: What does Saying No even mean?</p><p>18:00: Saying Yes does not mean Success</p><p>21:00: The Considerations you need to make</p><p>25:00: How To Involve Creativity</p><p>31:00: What actually is the Job of a Game Master?</p><p>38:00: Leave a Table if you have to</p><p>41:00: Have an Explanation</p><p>45:00: Session 0 is your Foundation</p><p>49:00: You have nothing to worry about</p><p><br></p><p><strong>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: </strong><a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights" rel="ugc noopener noreferrer" target="_blank">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #67: How You Can Incorporate Player Ideas Better</title>
			<itunes:title>DoubleDM #67: How You Can Incorporate Player Ideas Better</itunes:title>
			<pubDate>Mon, 16 May 2022 10:30:52 GMT</pubDate>
			<itunes:duration>50:14</itunes:duration>
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			<description><![CDATA[<p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>In this episode, we will discuss incorporating Player Ideas and what it means to be an active listener to your players and their ideas. If you asked yourself how your Player's Ideas can enhance the D&amp;D or TTRPG Experience, you are at the right stop. We discuss making room for those ideas and what it means to also shut down ideas if need be. We create extra time in this episode to talk about our Experience with Player Ideas big or small and how they shaped our games so far. After this episode, you will have a better understanding of how to find and encourage Player Ideas and how to incorporate them into your D&amp;D games without breaking anything. Check out these timestamps for more Information:</p><p>12:30: Why is this a topic?</p><p>17:00: Players enjoy gaming the system</p><p>20:00: Is Rule of Cool wrong?</p><p>24:30: Limits breed Creativity</p><p>27:30: Ideas are baked into all Games</p><p>29:00: "Yes and..." and "No, but..."</p><p>33:00: How to get new Players to ideas</p><p>36:00: Be an Active Listener</p><p>41:00: What about really small ideas?</p><p>46:30: Changing the Outcome depending on Ideas</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: <a href="https://itch.io/b/1375/ttrpgs-for-reproductive-rights">https://itch.io/b/1375/ttrpgs-for-reproductive-rights</a></p><p>In this episode, we will discuss incorporating Player Ideas and what it means to be an active listener to your players and their ideas. If you asked yourself how your Player's Ideas can enhance the D&amp;D or TTRPG Experience, you are at the right stop. We discuss making room for those ideas and what it means to also shut down ideas if need be. We create extra time in this episode to talk about our Experience with Player Ideas big or small and how they shaped our games so far. After this episode, you will have a better understanding of how to find and encourage Player Ideas and how to incorporate them into your D&amp;D games without breaking anything. Check out these timestamps for more Information:</p><p>12:30: Why is this a topic?</p><p>17:00: Players enjoy gaming the system</p><p>20:00: Is Rule of Cool wrong?</p><p>24:30: Limits breed Creativity</p><p>27:30: Ideas are baked into all Games</p><p>29:00: "Yes and..." and "No, but..."</p><p>33:00: How to get new Players to ideas</p><p>36:00: Be an Active Listener</p><p>41:00: What about really small ideas?</p><p>46:30: Changing the Outcome depending on Ideas</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #66: How To Create More Interesting NPCs</title>
			<itunes:title>DoubleDM #66: How To Create More Interesting NPCs</itunes:title>
			<pubDate>Sun, 08 May 2022 18:00:58 GMT</pubDate>
			<itunes:duration>50:41</itunes:duration>
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			<description><![CDATA[<p>Welcome to DoubleDMs Episode on D&amp;D and TTRPG Non-Player Character Creation. In this episode, we will discuss Creating interesting Non-Player Characters, how to make NPCs feel more alive and real; why and how you create NPC Templates and Categories that will help you in creating NPCs on the fly during a session or more easily in prep and we discuss Throwaway NPCs and why your Players always attach to the NPCs you didn't plan instead of the Believable NPC you wrote. So sit back and let's chat about making your TTRPGs better. For more information see the Following Timestamps:</p><p>14:30: What is an NPC?</p><p>20:00: NPC Categories</p><p>23:00: How to create NPCs?</p><p>27:40: A Baseline NPC</p><p>33:30: How to build Major NPCs?</p><p>40:00: How to make an NPC feel more alive?</p><p>44:30: How to play with Throwaway NPCs?</p><p>47:00: Let your Players Decide who is Major too!</p><p><br></p><p>Another Announcement: Starting next Episode all our Episodes will upload on Mondays instead of Sundays!</p><p><br></p><p>Go Hire Allie for Branding and Graphic Design Work:</p><p><a href="https://twitter.com/GameGoddessAlx">https://twitter.com/GameGoddessAlx</a></p><p><a href="https://www.atgstudiosgraphics.com/">https://www.atgstudiosgraphics.com/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Welcome to DoubleDMs Episode on D&amp;D and TTRPG Non-Player Character Creation. In this episode, we will discuss Creating interesting Non-Player Characters, how to make NPCs feel more alive and real; why and how you create NPC Templates and Categories that will help you in creating NPCs on the fly during a session or more easily in prep and we discuss Throwaway NPCs and why your Players always attach to the NPCs you didn't plan instead of the Believable NPC you wrote. So sit back and let's chat about making your TTRPGs better. For more information see the Following Timestamps:</p><p>14:30: What is an NPC?</p><p>20:00: NPC Categories</p><p>23:00: How to create NPCs?</p><p>27:40: A Baseline NPC</p><p>33:30: How to build Major NPCs?</p><p>40:00: How to make an NPC feel more alive?</p><p>44:30: How to play with Throwaway NPCs?</p><p>47:00: Let your Players Decide who is Major too!</p><p><br></p><p>Another Announcement: Starting next Episode all our Episodes will upload on Mondays instead of Sundays!</p><p><br></p><p>Go Hire Allie for Branding and Graphic Design Work:</p><p><a href="https://twitter.com/GameGoddessAlx">https://twitter.com/GameGoddessAlx</a></p><p><a href="https://www.atgstudiosgraphics.com/">https://www.atgstudiosgraphics.com/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>DoubleDM #65: How You Can Easily Create Better Voices</title>
			<itunes:title>DoubleDM #65: How You Can Easily Create Better Voices</itunes:title>
			<pubDate>Sun, 01 May 2022 18:00:55 GMT</pubDate>
			<itunes:duration>50:40</itunes:duration>
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			<description><![CDATA[<p>In this episode, we discuss the Topic of Voices in Tabletop Roleplaying. We discuss how you can create better voices for your Non-Player Characters and Player Characters. Character Voices can elevate your game's immersion and atmosphere for your players and allow them to connect better to your Characters. We present a lot of advice on how everyone can create a wide range of voices and how to decide on the perfect voice for your special NPCs. We touch on when you should create a voice for your characters and the many reasons why voice distinction can help you create a better experience for your players. For more information check the following Timestamps:</p><p>15:00: What is a Voice?</p><p>18:00: How to do voices?</p><p>26:00: Why do voices?</p><p>29:00: How to play with Voice Distinction</p><p>32:00: It's about Training your Voice</p><p>34:00: How to create better Voices?</p><p>38:30: When should you do voices?</p><p>44:50: How do I remember a Voice later on?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss the Topic of Voices in Tabletop Roleplaying. We discuss how you can create better voices for your Non-Player Characters and Player Characters. Character Voices can elevate your game's immersion and atmosphere for your players and allow them to connect better to your Characters. We present a lot of advice on how everyone can create a wide range of voices and how to decide on the perfect voice for your special NPCs. We touch on when you should create a voice for your characters and the many reasons why voice distinction can help you create a better experience for your players. For more information check the following Timestamps:</p><p>15:00: What is a Voice?</p><p>18:00: How to do voices?</p><p>26:00: Why do voices?</p><p>29:00: How to play with Voice Distinction</p><p>32:00: It's about Training your Voice</p><p>34:00: How to create better Voices?</p><p>38:30: When should you do voices?</p><p>44:50: How do I remember a Voice later on?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>DoubleDM #64: How To Adapt Your Game</title>
			<itunes:title>DoubleDM #64: How To Adapt Your Game</itunes:title>
			<pubDate>Sun, 24 Apr 2022 18:00:42 GMT</pubDate>
			<itunes:duration>57:45</itunes:duration>
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			<description><![CDATA[<p>In this episode, we discuss the process of adaptation and changing the game to fit the needs of your table. You will have to adapt your notes, the game, or the world at some point so with this episode we give advice and insight into how to prepare for adaptation and keep the effort of adaptation as low as possible. We talk about building Constructs instead of Structures and how you can make sure you are always ready for any curveball being thrown your way.&nbsp;</p><p>We also discuss the newest and fresh D&amp;D Direct, Spelljammer, Dragonlance and the Future of D&amp;D.</p><p>See the Timestamps for more Information:</p><p>20:00: What is Adaptation?</p><p>22:00: Adaptation can be scary</p><p>27:00: Let's Talk about Session Prep</p><p>33:30: Build Constructs Not Structures</p><p>37:30: Why you need to adapt</p><p>39:30: Adaptation Pro and Cons?</p><p>45:00: Build with Natural Orders</p><p>48:30: Cling to the Player Characters</p><p>54:30: Work with Streams of Thought</p><p><br></p><p><br></p><p><br></p><p>The Roll Play Grow Interview: <a href="https://www.lightheartadventures.com/rpg/episode49/">https://www.lightheartadventures.com/rpg/episode49/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss the process of adaptation and changing the game to fit the needs of your table. You will have to adapt your notes, the game, or the world at some point so with this episode we give advice and insight into how to prepare for adaptation and keep the effort of adaptation as low as possible. We talk about building Constructs instead of Structures and how you can make sure you are always ready for any curveball being thrown your way.&nbsp;</p><p>We also discuss the newest and fresh D&amp;D Direct, Spelljammer, Dragonlance and the Future of D&amp;D.</p><p>See the Timestamps for more Information:</p><p>20:00: What is Adaptation?</p><p>22:00: Adaptation can be scary</p><p>27:00: Let's Talk about Session Prep</p><p>33:30: Build Constructs Not Structures</p><p>37:30: Why you need to adapt</p><p>39:30: Adaptation Pro and Cons?</p><p>45:00: Build with Natural Orders</p><p>48:30: Cling to the Player Characters</p><p>54:30: Work with Streams of Thought</p><p><br></p><p><br></p><p><br></p><p>The Roll Play Grow Interview: <a href="https://www.lightheartadventures.com/rpg/episode49/">https://www.lightheartadventures.com/rpg/episode49/</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #63: You need to Ensure Player Comfort ft. Allie from Dice Drop</title>
			<itunes:title>DoubleDM #63: You need to Ensure Player Comfort ft. Allie from Dice Drop</itunes:title>
			<pubDate>Sun, 17 Apr 2022 18:00:00 GMT</pubDate>
			<itunes:duration>57:13</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk to Allie from Dice Drop Evolution, a Mutants &amp; Masterminds Podcast about Player Comfort and Safety. Allie and We agree that your Players and the Comfort should be a Top Priority in creating a fun and exciting Tabletop Roleplaying Experience. Everyone deserves to play TTRPGs and Comfort allows them to create, play and portray Characters. In this episode, we talk about how we ensure our player's comfort and what you can learn from us and our stories.&nbsp;&nbsp;</p><p>Timestamps for more Information:&nbsp;&nbsp;</p><p>11:30: Lets meet Allie&nbsp;</p><p>15:00: What does it mean to be Comfortable&nbsp;</p><p>18:00: A Heads Up is not a Spoiler&nbsp;</p><p>21:00: Know your Players&nbsp;</p><p>25:00: Player Comfort vs. Character Comfort&nbsp;</p><p>30:00: You will need to talk to your Players&nbsp;</p><p>35:00: Players are allowed to prepare&nbsp;</p><p>38:00: There isn't a game if someone is uncomfortable&nbsp;</p><p>45:00: It's a Privilege not a Right&nbsp;</p><p>50:00: How to make an Audience Comfortable with a Show&nbsp;</p><p><br></p><p>Allie and Dice Drop Links:&nbsp;</p><p><a href="https://twitter.com/gamegoddessalx">Allie Twitter</a>&nbsp;</p><p><a href="https://twitter.com/dice_drop">Dice Drop Twitter</a>&nbsp;</p><p><a href="https://www.dicedropblog.com/">Dice Drop Blog&nbsp;</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk to Allie from Dice Drop Evolution, a Mutants &amp; Masterminds Podcast about Player Comfort and Safety. Allie and We agree that your Players and the Comfort should be a Top Priority in creating a fun and exciting Tabletop Roleplaying Experience. Everyone deserves to play TTRPGs and Comfort allows them to create, play and portray Characters. In this episode, we talk about how we ensure our player's comfort and what you can learn from us and our stories.&nbsp;&nbsp;</p><p>Timestamps for more Information:&nbsp;&nbsp;</p><p>11:30: Lets meet Allie&nbsp;</p><p>15:00: What does it mean to be Comfortable&nbsp;</p><p>18:00: A Heads Up is not a Spoiler&nbsp;</p><p>21:00: Know your Players&nbsp;</p><p>25:00: Player Comfort vs. Character Comfort&nbsp;</p><p>30:00: You will need to talk to your Players&nbsp;</p><p>35:00: Players are allowed to prepare&nbsp;</p><p>38:00: There isn't a game if someone is uncomfortable&nbsp;</p><p>45:00: It's a Privilege not a Right&nbsp;</p><p>50:00: How to make an Audience Comfortable with a Show&nbsp;</p><p><br></p><p>Allie and Dice Drop Links:&nbsp;</p><p><a href="https://twitter.com/gamegoddessalx">Allie Twitter</a>&nbsp;</p><p><a href="https://twitter.com/dice_drop">Dice Drop Twitter</a>&nbsp;</p><p><a href="https://www.dicedropblog.com/">Dice Drop Blog&nbsp;</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #62: How to make Travel Interesting</title>
			<itunes:title>DoubleDM #62: How to make Travel Interesting</itunes:title>
			<pubDate>Sun, 10 Apr 2022 18:00:00 GMT</pubDate>
			<itunes:duration>48:47</itunes:duration>
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			<description><![CDATA[<p>In this episode, we discuss traveling in Tabletop Roleplaying Games and how you can make it interesting. We touch on our opinions on travel just being the connection between engaging Points of Interest and how it could be so much more. We give advice on how to make travel engaging for you and the players through showcasing different places and people, worldbuilding, and interesting challenges. We discuss how travel can become an Impactful Tool for you to use. For more see these timestamps:</p><p>14:00: What do we mean with Travelling</p><p>18:30: Exploration is a Pillar of the Game</p><p>23:00: Travel opens up Connections</p><p>27:20: Campfire by Abyssal Brews is great</p><p>30:30: Make the Days count</p><p>34:00: Skip the Travel</p><p>36:00: Video Games Parallels</p><p>43:20: Travel Challenges</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss traveling in Tabletop Roleplaying Games and how you can make it interesting. We touch on our opinions on travel just being the connection between engaging Points of Interest and how it could be so much more. We give advice on how to make travel engaging for you and the players through showcasing different places and people, worldbuilding, and interesting challenges. We discuss how travel can become an Impactful Tool for you to use. For more see these timestamps:</p><p>14:00: What do we mean with Travelling</p><p>18:30: Exploration is a Pillar of the Game</p><p>23:00: Travel opens up Connections</p><p>27:20: Campfire by Abyssal Brews is great</p><p>30:30: Make the Days count</p><p>34:00: Skip the Travel</p><p>36:00: Video Games Parallels</p><p>43:20: Travel Challenges</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Why Your World Matters, A TTRPG Worldbuilding Panel</title>
			<itunes:title>Why Your World Matters, A TTRPG Worldbuilding Panel</itunes:title>
			<pubDate>Wed, 06 Apr 2022 08:00:00 GMT</pubDate>
			<itunes:duration>2:02:58</itunes:duration>
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			<description><![CDATA[<p>Why Your World Matters is a TTRPG Worldbuilding Panel organized in part by DoubleDM aimed at encouraging and inspiring people to start creative writing and never stop creating. In this Panel Discussion, our Host Sage is joined by 5 creative, diverse, and simply amazing Content Creators creating their own worlds and content coming together to celebrate creativity and worldbuilding. This is a stream recording turned Podcast Episode and is therefore unedited.</p><p>Thank you all once again for the love and support for this project.</p><p>Check out the People that helped us make this Panel a Reality:</p><p>Our Guests:</p><p>Matt/DungeonGlitch: <a href="https://twitter.com/DungeonGlitch">Twitter</a> / <a href="https://dungeonglitch.com/">Website</a> / <a href="https://gemmedfirefly.com/">Gemmed Firefly</a></p><p>Mat/Role Play Chat: <a href="https://twitter.com/Role_Play_Chat">Twitter</a> / <a href="https://anchor.fm/roleplaychat">Podcast</a></p><p>Rie/RomeoIndigoEcho: <a href="https://twitter.com/romeoindigoecho">Twitter</a> / <a href="https://www.instagram.com/rie.created/">Instagram</a> / <a href="https://www.tiktok.com/@romeoindigoecho">TikTok</a></p><p>Allie/Dice Drop: <a href="https://twitter.com/dice_drop">Twitter</a> / <a href="https://www.dicedropblog.com/">Podcast</a></p><p>Tyler/Magic Missile RPG: <a href="https://twitter.com/MagicMissileRPG">Twitter</a> / <a href="https://themagicmissile.com/">Website</a></p><p>Our Host Sage: <a href="https://twitter.com/sage_steam">Twitter</a> / <a href="https://www.twitch.tv/steamsage1">Twitch</a></p><p>Our Organizers:</p><p>Jason Zollinger / ChillTouchRPG: <a href="https://twitter.com/ChillTouchRPG">Twitter</a> / <a href="https://www.dmsguild.com/browse.php?author=Jason%20Zollinger">DMsGuild</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Why Your World Matters is a TTRPG Worldbuilding Panel organized in part by DoubleDM aimed at encouraging and inspiring people to start creative writing and never stop creating. In this Panel Discussion, our Host Sage is joined by 5 creative, diverse, and simply amazing Content Creators creating their own worlds and content coming together to celebrate creativity and worldbuilding. This is a stream recording turned Podcast Episode and is therefore unedited.</p><p>Thank you all once again for the love and support for this project.</p><p>Check out the People that helped us make this Panel a Reality:</p><p>Our Guests:</p><p>Matt/DungeonGlitch: <a href="https://twitter.com/DungeonGlitch">Twitter</a> / <a href="https://dungeonglitch.com/">Website</a> / <a href="https://gemmedfirefly.com/">Gemmed Firefly</a></p><p>Mat/Role Play Chat: <a href="https://twitter.com/Role_Play_Chat">Twitter</a> / <a href="https://anchor.fm/roleplaychat">Podcast</a></p><p>Rie/RomeoIndigoEcho: <a href="https://twitter.com/romeoindigoecho">Twitter</a> / <a href="https://www.instagram.com/rie.created/">Instagram</a> / <a href="https://www.tiktok.com/@romeoindigoecho">TikTok</a></p><p>Allie/Dice Drop: <a href="https://twitter.com/dice_drop">Twitter</a> / <a href="https://www.dicedropblog.com/">Podcast</a></p><p>Tyler/Magic Missile RPG: <a href="https://twitter.com/MagicMissileRPG">Twitter</a> / <a href="https://themagicmissile.com/">Website</a></p><p>Our Host Sage: <a href="https://twitter.com/sage_steam">Twitter</a> / <a href="https://www.twitch.tv/steamsage1">Twitch</a></p><p>Our Organizers:</p><p>Jason Zollinger / ChillTouchRPG: <a href="https://twitter.com/ChillTouchRPG">Twitter</a> / <a href="https://www.dmsguild.com/browse.php?author=Jason%20Zollinger">DMsGuild</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>, <a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a>, <a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #61: You need to give your Players Agency</title>
			<itunes:title>DoubleDM #61: You need to give your Players Agency</itunes:title>
			<pubDate>Sun, 03 Apr 2022 18:00:00 GMT</pubDate>
			<itunes:duration>53:17</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk and discuss the topic of Player Agency and why it is so integral to the Collaborative Storytelling Experience of TTRPGs. We discuss what Player Agency even means, how you can give your Players Agency and how you do not fall into the trap of neglecting Player Agency. We give lots of advice and insight into preserving Agency at the Table and how you can create an experience your players think they are actually a part of and not just first-class viewers. For more information see these Timestamps:</p><p>11:30 What is Agency</p><p>18:30 What does it mean to give Agency to the Players</p><p>20:30 Agency is part of the Experience</p><p>27:30 The Playground Analysis</p><p>30:30 What does Agency Consist of?</p><p>34:00 How to give your Players Agency?</p><p>46:00 How Agency gets taken away?</p><p>48:30 Is there too much agency?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk and discuss the topic of Player Agency and why it is so integral to the Collaborative Storytelling Experience of TTRPGs. We discuss what Player Agency even means, how you can give your Players Agency and how you do not fall into the trap of neglecting Player Agency. We give lots of advice and insight into preserving Agency at the Table and how you can create an experience your players think they are actually a part of and not just first-class viewers. For more information see these Timestamps:</p><p>11:30 What is Agency</p><p>18:30 What does it mean to give Agency to the Players</p><p>20:30 Agency is part of the Experience</p><p>27:30 The Playground Analysis</p><p>30:30 What does Agency Consist of?</p><p>34:00 How to give your Players Agency?</p><p>46:00 How Agency gets taken away?</p><p>48:30 Is there too much agency?</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #60: Why You Should Leave Your Comfort Zone ft. The Dungeon Newb's Guide]]></title>
			<itunes:title><![CDATA[DoubleDM #60: Why You Should Leave Your Comfort Zone ft. The Dungeon Newb's Guide]]></itunes:title>
			<pubDate>Sun, 27 Mar 2022 18:00:00 GMT</pubDate>
			<itunes:duration>1:01:31</itunes:duration>
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			<description><![CDATA[<p>In this episode, we are joined by Klaus also known as The Dungeon Newb's Guide on YouTube. Klaus Content is focused on various different ways to play Tabletop Roleplaying Games so you can find new systems to play and love. That is also the topic of this episode, we talk about branching out of your comfort zone and finding new systems to play. We give a variety of systems you can try to expand your horizon and explore new possibilities and options to maybe find your new favorite game that isn't D&amp;D.</p><p>For more Info see these Timestamps:</p><p>15:00: D&amp;D is accessible for so many people</p><p>21:30: No system is perfect</p><p>28:00: You don't have to branch out&nbsp;</p><p>36:00: Playing and watching means learning</p><p>40:00: Get your friends to learn with you</p><p>44:00: You gotta make the game your own</p><p>48:00: It's never been easier</p><p><br></p><p>Klaus Links:</p><p><a href="https://www.youtube.com/c/TheDungeonNewbsGuide">YouTube</a>, <a href="https://twitter.com/KlausVonH">Twitter</a>, <a href="https://www.twitch.tv/klausvonh">Twitch</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we are joined by Klaus also known as The Dungeon Newb's Guide on YouTube. Klaus Content is focused on various different ways to play Tabletop Roleplaying Games so you can find new systems to play and love. That is also the topic of this episode, we talk about branching out of your comfort zone and finding new systems to play. We give a variety of systems you can try to expand your horizon and explore new possibilities and options to maybe find your new favorite game that isn't D&amp;D.</p><p>For more Info see these Timestamps:</p><p>15:00: D&amp;D is accessible for so many people</p><p>21:30: No system is perfect</p><p>28:00: You don't have to branch out&nbsp;</p><p>36:00: Playing and watching means learning</p><p>40:00: Get your friends to learn with you</p><p>44:00: You gotta make the game your own</p><p>48:00: It's never been easier</p><p><br></p><p>Klaus Links:</p><p><a href="https://www.youtube.com/c/TheDungeonNewbsGuide">YouTube</a>, <a href="https://twitter.com/KlausVonH">Twitter</a>, <a href="https://www.twitch.tv/klausvonh">Twitch</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a>, <a href="https://twitter.com/doubledmpod">Twitter</a>, <a href="https://www.instagram.com/doubledmpod/">Instagram</a>, <a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #59: How to create compelling Political Intrigue</title>
			<itunes:title>DoubleDM #59: How to create compelling Political Intrigue</itunes:title>
			<pubDate>Sun, 20 Mar 2022 19:00:00 GMT</pubDate>
			<itunes:duration>53:58</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-59-How-to-create-compelling-Political-Intrigue-e1fvm65</link>
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			<description><![CDATA[<p>This episode focuses on creating a good, compelling, interesting Political Intrigue game in D&amp;D and other TTRPG. We discuss steps in creating the intrigue, common pitfalls to avoid, and best practices in handling players and information for the game. Political Intrigue seems to be harder to pull off right than other types of TTRPG campaigns, but that is largely due to the need for player buy-in into the world, the game, and the characters as well as making sure your players have agency in their action. In this episode, we will explain everything so you can create the best political intrigue game and avoid all Pitfalls. See these Timestamps for more Information:</p><p>14:45 What is Political Intrigue</p><p>20:00 What Issues do you want in Political Intrigue</p><p>24:30 Player Buy-In</p><p>30:30 Players as active Participants</p><p>34:00 Action and Combat</p><p>41:00 PvP Intrigue</p><p>44:00 How to create a Political Intrigue Game a Step by Step</p><p><br></p><p>Tavernaut/RPG-A-Thon Information:</p><p>March 27th 6 am - 22 pm EST on <a href="https://www.twitch.tv/tavernaut">Twitch</a></p><p>For more Information: <a href="https://linktr.ee/Tavernaut">Linktree</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This episode focuses on creating a good, compelling, interesting Political Intrigue game in D&amp;D and other TTRPG. We discuss steps in creating the intrigue, common pitfalls to avoid, and best practices in handling players and information for the game. Political Intrigue seems to be harder to pull off right than other types of TTRPG campaigns, but that is largely due to the need for player buy-in into the world, the game, and the characters as well as making sure your players have agency in their action. In this episode, we will explain everything so you can create the best political intrigue game and avoid all Pitfalls. See these Timestamps for more Information:</p><p>14:45 What is Political Intrigue</p><p>20:00 What Issues do you want in Political Intrigue</p><p>24:30 Player Buy-In</p><p>30:30 Players as active Participants</p><p>34:00 Action and Combat</p><p>41:00 PvP Intrigue</p><p>44:00 How to create a Political Intrigue Game a Step by Step</p><p><br></p><p>Tavernaut/RPG-A-Thon Information:</p><p>March 27th 6 am - 22 pm EST on <a href="https://www.twitch.tv/tavernaut">Twitch</a></p><p>For more Information: <a href="https://linktr.ee/Tavernaut">Linktree</a></p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #58: How To Get The Feedback You Want</title>
			<itunes:title>DoubleDM #58: How To Get The Feedback You Want</itunes:title>
			<pubDate>Sun, 13 Mar 2022 19:00:00 GMT</pubDate>
			<itunes:duration>51:26</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-58-How-To-Get-The-Feedback-You-Want-e1fl3r9</link>
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			<description><![CDATA[<p>This week we talk about Feedback for Dungeon Masters / Game Masters. As Game Mastering a Tabletop Roleplaying Game is no one size fits all you rely heavily on feedback from your players to understand what to do better for them and how to improve your skills. We want to encourage people with this Episode to either ask for Feedback in a better way or to give their GMs better feedback with a clear goal of improvement.&nbsp;</p><p>In this Episode:</p><p>-We discuss how you can get the Feedback you want and how you can incorporate it best into your games to enhance the experience of playing. We give guidance in helping you spot the good feedback from the bad feedback so you focus on the feedback that will help you improve instead of the feedback that is just trying to tear you down.</p><p>-We talk about when you can and should ask for feedback for your game, as well as who you should ask for the feedback. While this may seem obvious that it's your players, it isn't that easy to get good feedback out of players sometimes, so using guided discussions to get the feedback you want is a great way we advise you to use to get the feedback you want.</p><p>-Lastly, we also discuss how to deal with "impossible" feedback, either feedback that isn't particularly good or feedback that is downright not feedback for you.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with latest content, schedules and more:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we talk about Feedback for Dungeon Masters / Game Masters. As Game Mastering a Tabletop Roleplaying Game is no one size fits all you rely heavily on feedback from your players to understand what to do better for them and how to improve your skills. We want to encourage people with this Episode to either ask for Feedback in a better way or to give their GMs better feedback with a clear goal of improvement.&nbsp;</p><p>In this Episode:</p><p>-We discuss how you can get the Feedback you want and how you can incorporate it best into your games to enhance the experience of playing. We give guidance in helping you spot the good feedback from the bad feedback so you focus on the feedback that will help you improve instead of the feedback that is just trying to tear you down.</p><p>-We talk about when you can and should ask for feedback for your game, as well as who you should ask for the feedback. While this may seem obvious that it's your players, it isn't that easy to get good feedback out of players sometimes, so using guided discussions to get the feedback you want is a great way we advise you to use to get the feedback you want.</p><p>-Lastly, we also discuss how to deal with "impossible" feedback, either feedback that isn't particularly good or feedback that is downright not feedback for you.</p><p><br></p><p>You can find the Show on Social Media and the Web to stay up to date with latest content, schedules and more:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>DoubleDM #57: Why Home Bases are so cool</title>
			<itunes:title>DoubleDM #57: Why Home Bases are so cool</itunes:title>
			<pubDate>Sun, 06 Mar 2022 19:00:00 GMT</pubDate>
			<itunes:duration>49:39</itunes:duration>
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			<description><![CDATA[<p>This week we talk about Home Bases in Tabletop Roleplaying Games and what they do, how they work, why we like them if they are necessary, and a whole lot more. Today we give guidance on how to use Home Bases to allow for better Roleplay, Character Development, and more Player Creativity, Freedom, and Agency.</p><p>We talk about why and how Home Bases promote Player Freedom, Agency, and Creativity through Downtime. We talk a lot about how Home Bases allow your players to work in small creative details around their character while using a Home Base as the Catalyst to create and discover a deeper context about characters. This all comes through the central Term for the Episode "Home" and how that affects Characters and the Game you are playing. How having a home changes a Characters behavior and how it will allow players to create something of their own in the World of the Game as well as how DMs can use Home Bases to their advantage in the story to create a more personalized and engaging story for your players to enjoy.</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we talk about Home Bases in Tabletop Roleplaying Games and what they do, how they work, why we like them if they are necessary, and a whole lot more. Today we give guidance on how to use Home Bases to allow for better Roleplay, Character Development, and more Player Creativity, Freedom, and Agency.</p><p>We talk about why and how Home Bases promote Player Freedom, Agency, and Creativity through Downtime. We talk a lot about how Home Bases allow your players to work in small creative details around their character while using a Home Base as the Catalyst to create and discover a deeper context about characters. This all comes through the central Term for the Episode "Home" and how that affects Characters and the Game you are playing. How having a home changes a Characters behavior and how it will allow players to create something of their own in the World of the Game as well as how DMs can use Home Bases to their advantage in the story to create a more personalized and engaging story for your players to enjoy.</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #56: You can beat Imposter Syndrome ft. MagicMissileRPG</title>
			<itunes:title>DoubleDM #56: You can beat Imposter Syndrome ft. MagicMissileRPG</itunes:title>
			<pubDate>Sun, 27 Feb 2022 19:00:00 GMT</pubDate>
			<itunes:duration>52:12</itunes:duration>
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			<description><![CDATA[<p>This week we are joined by Tyler from Magic Missile RPG, Tyler is a great friend of the show and has his own Podcast with his friends called Magic Missile but they get up to a lot more than Podcasting. Tyler has released 2 Games using Caltrops Core, Whispering City, a Noir Heist Game, and The Final Rose, a cheesy parody game of the Reality TV Show The Bachelor.</p><p>In this episode:</p><p>-Tyler is here to talk to us about Imposter Syndrome as a Content Creator, especially in the TTRPG Space. We talk a lot about how our Imposter Syndrome manifests and how we deal with it. Imposter Syndrome can come up in almost everything you do, be it DMing and Podcasting or more general content creation are just 2 examples we speak of.</p><p>-We discuss the influence of numbers and metrics and how you should stop obsessing over them. For us, it was very important to find a group of like-minded supportive creators in helping us silence imposter syndrome. We talk about the leap of faith you will have to do and that doing so is scary but necessary and try to encourage you to not be scared of not postponing the leap of faith.&nbsp;</p><p>-We try to give encouraging words we truly believe in but in the end, we can only say, the only one that can beat your imposter syndrome is you, and yes you can beat it!</p><p><br></p><p>Magic Missile RPG:&nbsp;</p><p><a href="https://twitter.com/MagicMissileRPG">Twitter</a></p><p><a href="https://themagicmissile.com/">Website</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we are joined by Tyler from Magic Missile RPG, Tyler is a great friend of the show and has his own Podcast with his friends called Magic Missile but they get up to a lot more than Podcasting. Tyler has released 2 Games using Caltrops Core, Whispering City, a Noir Heist Game, and The Final Rose, a cheesy parody game of the Reality TV Show The Bachelor.</p><p>In this episode:</p><p>-Tyler is here to talk to us about Imposter Syndrome as a Content Creator, especially in the TTRPG Space. We talk a lot about how our Imposter Syndrome manifests and how we deal with it. Imposter Syndrome can come up in almost everything you do, be it DMing and Podcasting or more general content creation are just 2 examples we speak of.</p><p>-We discuss the influence of numbers and metrics and how you should stop obsessing over them. For us, it was very important to find a group of like-minded supportive creators in helping us silence imposter syndrome. We talk about the leap of faith you will have to do and that doing so is scary but necessary and try to encourage you to not be scared of not postponing the leap of faith.&nbsp;</p><p>-We try to give encouraging words we truly believe in but in the end, we can only say, the only one that can beat your imposter syndrome is you, and yes you can beat it!</p><p><br></p><p>Magic Missile RPG:&nbsp;</p><p><a href="https://twitter.com/MagicMissileRPG">Twitter</a></p><p><a href="https://themagicmissile.com/">Website</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #55: The Value of Cloak and Dagger</title>
			<itunes:title>DoubleDM #55: The Value of Cloak and Dagger</itunes:title>
			<pubDate>Sun, 20 Feb 2022 19:00:00 GMT</pubDate>
			<itunes:duration>52:55</itunes:duration>
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			<description><![CDATA[<p>in this week's Episode of DoubleDM we discuss the value of Cloak and Dagger. Cloak and Dagger as a Term is defined here as a Stealth Adventure with a lot of Uncertainty but a Clear Goal in mind.&nbsp;</p><p>We use this to work our way through a handful of interesting talking points on how to work out a great Stealth Session for your next DnD or TTRPG Game.</p><p>In this episode, we will discuss how to fix Group Stealth Checks or more generally Group Checks to make them feel like those with higher values get to use their skills while those with low skills don't drag the group down.&nbsp;</p><p>We discuss the importance of level design for your session, how to build intricate levels that will intrigue your players to explore the hidden secrets of the place while still focusing on the objectives put in front of them, with a big look into video game level design and what you can learn from it.&nbsp;</p><p>The topic of failing is especially important for a cloak and dagger session since your primary objective just failed and we discuss what to do when that happens so you are prepared to run an awesome, engaging, and fun cloak and dagger session at your table.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a> / <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Infinity Odyssey Games Other Worlds: <a href="https://twitter.com/IOdysseygaming">Twitter</a> / <a href="https://www.kickstarter.com/projects/infiniteodyssey/other-earths">Kickstarter</a> / <a href="https://www.infiniteodysseygames.com/">Website</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>in this week's Episode of DoubleDM we discuss the value of Cloak and Dagger. Cloak and Dagger as a Term is defined here as a Stealth Adventure with a lot of Uncertainty but a Clear Goal in mind.&nbsp;</p><p>We use this to work our way through a handful of interesting talking points on how to work out a great Stealth Session for your next DnD or TTRPG Game.</p><p>In this episode, we will discuss how to fix Group Stealth Checks or more generally Group Checks to make them feel like those with higher values get to use their skills while those with low skills don't drag the group down.&nbsp;</p><p>We discuss the importance of level design for your session, how to build intricate levels that will intrigue your players to explore the hidden secrets of the place while still focusing on the objectives put in front of them, with a big look into video game level design and what you can learn from it.&nbsp;</p><p>The topic of failing is especially important for a cloak and dagger session since your primary objective just failed and we discuss what to do when that happens so you are prepared to run an awesome, engaging, and fun cloak and dagger session at your table.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a> / <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Infinity Odyssey Games Other Worlds: <a href="https://twitter.com/IOdysseygaming">Twitter</a> / <a href="https://www.kickstarter.com/projects/infiniteodyssey/other-earths">Kickstarter</a> / <a href="https://www.infiniteodysseygames.com/">Website</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #54: It's our Anniversary Episode]]></title>
			<itunes:title><![CDATA[DoubleDM #54: It's our Anniversary Episode]]></itunes:title>
			<pubDate>Sun, 13 Feb 2022 19:00:00 GMT</pubDate>
			<itunes:duration>38:59</itunes:duration>
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			<acast:episodeId>66d19a7198647d420ec3ae8f</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<description><![CDATA[<p>This Episode is the 1-year Anniversary Episode of DoubleDM, Emil and Nils talk about their first year as Podcasters and what they learned and saw over this whole year.</p><p>THANK YOU TO EVERYONE THAT SUPPORTED US IN THIS FIRST YEAR</p><p>We talk about what we learned, how we started out, thank a whole bunch of people for their help, support, guidance and so much more and look into the future of what is is the Stars for DoubleDM. We try to give advice we learned on how to do a Podcast, especially a Tabletop Roleplaying Games Podcast in this year.</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This Episode is the 1-year Anniversary Episode of DoubleDM, Emil and Nils talk about their first year as Podcasters and what they learned and saw over this whole year.</p><p>THANK YOU TO EVERYONE THAT SUPPORTED US IN THIS FIRST YEAR</p><p>We talk about what we learned, how we started out, thank a whole bunch of people for their help, support, guidance and so much more and look into the future of what is is the Stars for DoubleDM. We try to give advice we learned on how to do a Podcast, especially a Tabletop Roleplaying Games Podcast in this year.</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #53: Campaign Themes and how to find them ft. Charley from Negative Modifiers</title>
			<itunes:title>DoubleDM #53: Campaign Themes and how to find them ft. Charley from Negative Modifiers</itunes:title>
			<pubDate>Sun, 06 Feb 2022 19:00:00 GMT</pubDate>
			<itunes:duration>1:02:15</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we talk about Campaign Themes with Charley from Negative Modifiers, a TTRPG Podcast that has picked up a horror spin to it with a lot of content. Charley has a Theatre Background and uses this to create awesome stories for his players and audience. In that time of making the podcast and also before that he learned a lot about Themes for TTRPGs and how Campaign Themes give an overarching Structure or Backbone to your Campaigns.</p><p>We discuss what a Theme is and how to find them, what and how it will help you understand the deeper meaning of your Game, and how finding a good theme will help you and your players manage expectations, roleplay, and a lot more. We also discuss a few other things around sending messages to your players through your theme and the actions you take.</p><p>You can find Charley/Negative Modifiers here: <a href="https://twitter.com/NegModPod">Twitter</a>/<a href="//negativemodifier.com">Website</a></p><p><a href="//negativemodifier.com">&nbsp;</a></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a> / <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Infinity Odyssey Games Other Worlds: <a href="https://twitter.com/IOdysseygaming">Twitter</a> / <a href="https://www.kickstarter.com/projects/infiniteodyssey/other-earths">Kickstarter</a> / <a href="https://www.infiniteodysseygames.com/">Website</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we talk about Campaign Themes with Charley from Negative Modifiers, a TTRPG Podcast that has picked up a horror spin to it with a lot of content. Charley has a Theatre Background and uses this to create awesome stories for his players and audience. In that time of making the podcast and also before that he learned a lot about Themes for TTRPGs and how Campaign Themes give an overarching Structure or Backbone to your Campaigns.</p><p>We discuss what a Theme is and how to find them, what and how it will help you understand the deeper meaning of your Game, and how finding a good theme will help you and your players manage expectations, roleplay, and a lot more. We also discuss a few other things around sending messages to your players through your theme and the actions you take.</p><p>You can find Charley/Negative Modifiers here: <a href="https://twitter.com/NegModPod">Twitter</a>/<a href="//negativemodifier.com">Website</a></p><p><a href="//negativemodifier.com">&nbsp;</a></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a> / <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Infinity Odyssey Games Other Worlds: <a href="https://twitter.com/IOdysseygaming">Twitter</a> / <a href="https://www.kickstarter.com/projects/infiniteodyssey/other-earths">Kickstarter</a> / <a href="https://www.infiniteodysseygames.com/">Website</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #52: Rewards and why you need them</title>
			<itunes:title>DoubleDM #52: Rewards and why you need them</itunes:title>
			<pubDate>Sun, 30 Jan 2022 19:00:00 GMT</pubDate>
			<itunes:duration>59:34</itunes:duration>
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			<description><![CDATA[<p>Thank you so much everyone for 3000 Listens!!!</p><p><br></p><p>In this week's episode, we discuss the topic of Rewards in Dungeons &amp; Dragons and other Tabletop Roleplaying Games, especially how they work and why you need them at your Table/in your Games.</p><p>We delve into the many types of Rewards you can use to reward your Players and their Characters and especially how important it is to fit the rewards you hand out to your Players and their Characters. Rewards are a necessary part of the games, as Rewards secure the fun of the Game and make Players feel the Advancement in their Characters, the Story, and the World.</p><p>You should know when and how to hand out rewards and be aware of the influence rewards will have over your game, which means the rewards should be felt in the game and not be worked against by you, the GM. We also discuss the topic of Generosity with Rewards and how you can balance how many rewards you hand out at times and also how to handle power creep.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Thank you so much everyone for 3000 Listens!!!</p><p><br></p><p>In this week's episode, we discuss the topic of Rewards in Dungeons &amp; Dragons and other Tabletop Roleplaying Games, especially how they work and why you need them at your Table/in your Games.</p><p>We delve into the many types of Rewards you can use to reward your Players and their Characters and especially how important it is to fit the rewards you hand out to your Players and their Characters. Rewards are a necessary part of the games, as Rewards secure the fun of the Game and make Players feel the Advancement in their Characters, the Story, and the World.</p><p>You should know when and how to hand out rewards and be aware of the influence rewards will have over your game, which means the rewards should be felt in the game and not be worked against by you, the GM. We also discuss the topic of Generosity with Rewards and how you can balance how many rewards you hand out at times and also how to handle power creep.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #51: DM Tools and what they do</title>
			<itunes:title>DoubleDM #51: DM Tools and what they do</itunes:title>
			<pubDate>Sun, 23 Jan 2022 19:00:00 GMT</pubDate>
			<itunes:duration>55:36</itunes:duration>
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			<description><![CDATA[<p>Please excuse any irregularities and problems with the Editing of this Episode as we are trying a lot of new Techniques and Software.</p><p>In this episode we talk about DM Tools and what they do, DMs and GMs use a lot of tools to help us run, prep, and enjoy our Games, and in this episode Nils and I highlight the Tools we use, how we use them, for what reason we use them and how they help us improve the Quality of our Games.</p><p>We talk about the process of finding the right tools for the job you do. Your DM Style will be different from ours and you might therefore use different Tools than us, it is about the effect the Tools hold for us, how they help to create immersion, make preparing a game more easily, organize your notes or simply support you in the way you work.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Please excuse any irregularities and problems with the Editing of this Episode as we are trying a lot of new Techniques and Software.</p><p>In this episode we talk about DM Tools and what they do, DMs and GMs use a lot of tools to help us run, prep, and enjoy our Games, and in this episode Nils and I highlight the Tools we use, how we use them, for what reason we use them and how they help us improve the Quality of our Games.</p><p>We talk about the process of finding the right tools for the job you do. Your DM Style will be different from ours and you might therefore use different Tools than us, it is about the effect the Tools hold for us, how they help to create immersion, make preparing a game more easily, organize your notes or simply support you in the way you work.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #50: Adventure Hooks and why they help</title>
			<itunes:title>DoubleDM #50: Adventure Hooks and why they help</itunes:title>
			<pubDate>Sun, 16 Jan 2022 19:00:00 GMT</pubDate>
			<itunes:duration>53:40</itunes:duration>
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			<description><![CDATA[<p>In today's episode, we discuss Story/Adventure Hooks and especially what they are used for, how they help, and why they help.</p><p>This episode discusses a wide range of topics connected to Hooks meant to reel your players into a story but that often depicts the Image of a DM forcing their Players to play a certain Narrative or Game instead of letting them decide which Story work for the game. We discuss what a Story Hook actually is for us and why everything is a Story Hook and why they actually aren't there to force your Players to adhere to your Narrative.</p><p>There are many reasons why players want to go in certain directions of play but all of them can be summed up as: Players want to do something and a Story Hook that presents them with an Interesting and Engaging Opportunity to do something will reel them in. Often your Players will present you with enough Story and Adventure Opportunities in the Game and you should follow these directions as well cause they often open up to engaging and intriguing adventures.</p><p><br></p><p>Find us on The Dungeon Newbs Guides Cannel: <a href="https://www.youtube.com/watch?v=U9kZxQ1PtJg">here</a></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In today's episode, we discuss Story/Adventure Hooks and especially what they are used for, how they help, and why they help.</p><p>This episode discusses a wide range of topics connected to Hooks meant to reel your players into a story but that often depicts the Image of a DM forcing their Players to play a certain Narrative or Game instead of letting them decide which Story work for the game. We discuss what a Story Hook actually is for us and why everything is a Story Hook and why they actually aren't there to force your Players to adhere to your Narrative.</p><p>There are many reasons why players want to go in certain directions of play but all of them can be summed up as: Players want to do something and a Story Hook that presents them with an Interesting and Engaging Opportunity to do something will reel them in. Often your Players will present you with enough Story and Adventure Opportunities in the Game and you should follow these directions as well cause they often open up to engaging and intriguing adventures.</p><p><br></p><p>Find us on The Dungeon Newbs Guides Cannel: <a href="https://www.youtube.com/watch?v=U9kZxQ1PtJg">here</a></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Welcome to the DoubleDM Podcast | DoubleDM Trailer and Highlights</title>
			<itunes:title>Welcome to the DoubleDM Podcast | DoubleDM Trailer and Highlights</itunes:title>
			<pubDate>Wed, 12 Jan 2022 14:42:10 GMT</pubDate>
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			<description><![CDATA[This is the Trailer for the DoubleDM Discussion Podcast, where Nils and Emil discuss GM Practices and give Guidance, Advice, and Inspiration so you can grow your own style.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This is the Trailer for the DoubleDM Discussion Podcast, where Nils and Emil discuss GM Practices and give Guidance, Advice, and Inspiration so you can grow your own style.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #49: Dungeons and what they are</title>
			<itunes:title>DoubleDM #49: Dungeons and what they are</itunes:title>
			<pubDate>Sun, 09 Jan 2022 19:00:00 GMT</pubDate>
			<itunes:duration>51:06</itunes:duration>
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			<description><![CDATA[<p>Why Your World Matters 3 is on the 15th of January on <a href="https://www.twitch.tv/steamsage1">Sages Twitch</a></p><p><br></p><p>In this week's episode, we talk about Dungeons, which are an integral part of the History of Roleplaying Games, when you look at the "Grandfather" of all Roleplaying Games. A Dungeon is a term that hasn't been thoroughly defined for TTRPGs which was kinda odd to us as it is a term with a lot of History.&nbsp;</p><p>We talk about what a Dungeon actually is and how important they are for TTRPG, we discuss Dungeon Themes and how they can give you a lot of insight into how to design your next dungeon. A Dungeon always comes with a Hook to get your Players interested in exploring the Mysteries and Challenges the Dungeon holds, we talk about how important it is to make this Hook align with the Dungeon Theme and your Players Characters.</p><p>Your Dungeon is also just a connected system of smaller Parts, its Rooms, Dungeons are a lot about Exploration for us and that should reflect in its design and its Rooms and we talk about Individual Room Design and how every Room should be an interesting Place for your Players and pose Challenges, Rewards, Mysteries, or Progression of some other kind.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Why Your World Matters 3 is on the 15th of January on <a href="https://www.twitch.tv/steamsage1">Sages Twitch</a></p><p><br></p><p>In this week's episode, we talk about Dungeons, which are an integral part of the History of Roleplaying Games, when you look at the "Grandfather" of all Roleplaying Games. A Dungeon is a term that hasn't been thoroughly defined for TTRPGs which was kinda odd to us as it is a term with a lot of History.&nbsp;</p><p>We talk about what a Dungeon actually is and how important they are for TTRPG, we discuss Dungeon Themes and how they can give you a lot of insight into how to design your next dungeon. A Dungeon always comes with a Hook to get your Players interested in exploring the Mysteries and Challenges the Dungeon holds, we talk about how important it is to make this Hook align with the Dungeon Theme and your Players Characters.</p><p>Your Dungeon is also just a connected system of smaller Parts, its Rooms, Dungeons are a lot about Exploration for us and that should reflect in its design and its Rooms and we talk about Individual Room Design and how every Room should be an interesting Place for your Players and pose Challenges, Rewards, Mysteries, or Progression of some other kind.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #48: Puzzles and how to deal with them</title>
			<itunes:title>DoubleDM #48: Puzzles and how to deal with them</itunes:title>
			<pubDate>Sun, 02 Jan 2022 19:00:00 GMT</pubDate>
			<itunes:duration>55:08</itunes:duration>
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			<description><![CDATA[<p>Happy New Year!!!!!!!</p><p>In this episode, we talk about Puzzles in Tabletop Roleplaying and what Puzzles mean for us. After our Trap Episode, we felt the need to talk about Puzzles since both get put into the same boxes for TTRPGs which is totally justified. They check mostly the same boxes as the other and fulfill the same purpose at the table. However, there are some differences you should be mindful of.</p><p>Puzzles sometimes get a bad rep for their Problem of challenging Players more than their Characters and while that can be true it is far from strictly true and we try to help you understand how to bridge the Player - Character Gap to mitigate the disconnect when it comes to puzzles. We also talk about what types of puzzles there are, how they work, how puzzles are their own reward, and a lot of things from Episode 46 get revisited here too.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Happy New Year!!!!!!!</p><p>In this episode, we talk about Puzzles in Tabletop Roleplaying and what Puzzles mean for us. After our Trap Episode, we felt the need to talk about Puzzles since both get put into the same boxes for TTRPGs which is totally justified. They check mostly the same boxes as the other and fulfill the same purpose at the table. However, there are some differences you should be mindful of.</p><p>Puzzles sometimes get a bad rep for their Problem of challenging Players more than their Characters and while that can be true it is far from strictly true and we try to help you understand how to bridge the Player - Character Gap to mitigate the disconnect when it comes to puzzles. We also talk about what types of puzzles there are, how they work, how puzzles are their own reward, and a lot of things from Episode 46 get revisited here too.</p><p><br></p><p>Sponsor Links:</p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #47: All the Answers</title>
			<itunes:title>DoubleDM #47: All the Answers</itunes:title>
			<pubDate>Sun, 26 Dec 2021 19:00:00 GMT</pubDate>
			<itunes:duration>57:03</itunes:duration>
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			<description><![CDATA[<p>Merry Christmas dear Listener.</p><p>This is the long-promised DoubleDM Q&amp;A, where Nils and Emil discuss themselves and their Opinions on different Subjects. This was part of our 2000 Twitter Follower Celebration and now it's finally out... when we have reached 3500... it takes time okay??</p><p>Next week you will once again have a regular scheduled DDM Episode as usual but this week because of Holiday Preparations we did not have the time to edit a full episode of DoubleDM</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Merry Christmas dear Listener.</p><p>This is the long-promised DoubleDM Q&amp;A, where Nils and Emil discuss themselves and their Opinions on different Subjects. This was part of our 2000 Twitter Follower Celebration and now it's finally out... when we have reached 3500... it takes time okay??</p><p>Next week you will once again have a regular scheduled DDM Episode as usual but this week because of Holiday Preparations we did not have the time to edit a full episode of DoubleDM</p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #46: Traps and how to make them good</title>
			<itunes:title>DoubleDM #46: Traps and how to make them good</itunes:title>
			<pubDate>Sun, 19 Dec 2021 19:00:00 GMT</pubDate>
			<itunes:duration>49:52</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we talk about Traps in Dungeons &amp; Dragons and Tabletop Roleplaying Games and how to use them.</p><p>Traps are unique challenges for your Players to deal with but can sometimes become "Gotcha" Moments since they are meant to surprise Players. We talk about how to keep that Surprise Element without making Traps boring and pure Ressource Drains. One word is key in this Instance and that is "Engagement". We talk about the actual engagement Traps can yield via Disarming, Avoiding, Rebuilding, and Detecting.</p><p>We talk about how to build an engaging and fun trap using unique Triggers and Effects to create different Challenges while still keeping the Core Purpose of Traps alive. We discuss the Importance of Reason behind a trap, where it is placed, how it works, and who built it. We give advice on how to make the trap more engaging and intriguing for your players and how you can use them not only as a Trap but also as a Test of Ingenuity and a Worldbuilding Tool.</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we talk about Traps in Dungeons &amp; Dragons and Tabletop Roleplaying Games and how to use them.</p><p>Traps are unique challenges for your Players to deal with but can sometimes become "Gotcha" Moments since they are meant to surprise Players. We talk about how to keep that Surprise Element without making Traps boring and pure Ressource Drains. One word is key in this Instance and that is "Engagement". We talk about the actual engagement Traps can yield via Disarming, Avoiding, Rebuilding, and Detecting.</p><p>We talk about how to build an engaging and fun trap using unique Triggers and Effects to create different Challenges while still keeping the Core Purpose of Traps alive. We discuss the Importance of Reason behind a trap, where it is placed, how it works, and who built it. We give advice on how to make the trap more engaging and intriguing for your players and how you can use them not only as a Trap but also as a Test of Ingenuity and a Worldbuilding Tool.</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #45: Social Hubs</title>
			<itunes:title>DoubleDM #45: Social Hubs</itunes:title>
			<pubDate>Sun, 12 Dec 2021 19:00:00 GMT</pubDate>
			<itunes:duration>51:24</itunes:duration>
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			<description><![CDATA[<p>You can vote for DoubleDM here: <a href="https://anchor.fm/doubledm/episodes/DoubleDM-44-GM-Tricks-e1b92tq">EnWorld</a></p><p>In this week's episode, we talk about Social Hubs and why they are needed in TTRPGs.</p><p>Social Hubs are all the Places people go to socialize and meet. This can be the sole reason for that place to exist or just one of many, but that is exactly the reason why you will need them in TTRPGs, because we need them in our real world as well. A Social Hub can be many things but the favorites include a Tavern, a Market Place or a Temple.</p><p>We give advice on how to build social hubs and what you should pay attention to when building them, while also talking about how social hubs reflect on their patrons and how you will also build a lot for them with your social hub.&nbsp;</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>You can vote for DoubleDM here: <a href="https://anchor.fm/doubledm/episodes/DoubleDM-44-GM-Tricks-e1b92tq">EnWorld</a></p><p>In this week's episode, we talk about Social Hubs and why they are needed in TTRPGs.</p><p>Social Hubs are all the Places people go to socialize and meet. This can be the sole reason for that place to exist or just one of many, but that is exactly the reason why you will need them in TTRPGs, because we need them in our real world as well. A Social Hub can be many things but the favorites include a Tavern, a Market Place or a Temple.</p><p>We give advice on how to build social hubs and what you should pay attention to when building them, while also talking about how social hubs reflect on their patrons and how you will also build a lot for them with your social hub.&nbsp;</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #44: GM Tricks</title>
			<itunes:title>DoubleDM #44: GM Tricks</itunes:title>
			<pubDate>Sun, 05 Dec 2021 19:00:00 GMT</pubDate>
			<itunes:duration>54:12</itunes:duration>
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			<description><![CDATA[<p>You can vote for DoubleDM here: <a href="https://anchor.fm/doubledm/episodes/DoubleDM-44-GM-Tricks-e1b92tq">EnWorld</a></p><p><br></p><p>In this week's episode, we talk about GM Tricks. Tricks we like to use to achieve certain outcomes at the table, certain things we do to convey a certain feeling for a scene or Character. Having eye contact with a certain player while talking, pausing while talking, or anything else can be considered a trick. Often it's the things we don't think about too much and with this episode, we want to make you aware of what you already do or what you can do to create certain feelings and elevate your play.</p><p>What we don't want to do is tell you that you have to use these tricks or that they are necessary to play the games, everything you can do could become a trick, we don't want you to think about every implication of everything you do but just make you think about a few things you already do or can do and help you understand why these things have a certain outcome. In the end, these games are social games and therefore require communication from us which is more than just the words we use.&nbsp;</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>/<a href="https://www.patreon.com/Gallipae" rel="ugc noopener noreferrer" target="_blank">Patreon</a></p><p>Of Gods and Game Masters: <a href="https://ofgodsandgamemasters.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>/<a href="https://linktr.ee/of_gods_and_gamemasters" rel="ugc noopener noreferrer" target="_blank">Linktree</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>You can vote for DoubleDM here: <a href="https://anchor.fm/doubledm/episodes/DoubleDM-44-GM-Tricks-e1b92tq">EnWorld</a></p><p><br></p><p>In this week's episode, we talk about GM Tricks. Tricks we like to use to achieve certain outcomes at the table, certain things we do to convey a certain feeling for a scene or Character. Having eye contact with a certain player while talking, pausing while talking, or anything else can be considered a trick. Often it's the things we don't think about too much and with this episode, we want to make you aware of what you already do or what you can do to create certain feelings and elevate your play.</p><p>What we don't want to do is tell you that you have to use these tricks or that they are necessary to play the games, everything you can do could become a trick, we don't want you to think about every implication of everything you do but just make you think about a few things you already do or can do and help you understand why these things have a certain outcome. In the end, these games are social games and therefore require communication from us which is more than just the words we use.&nbsp;</p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>/<a href="https://www.patreon.com/Gallipae" rel="ugc noopener noreferrer" target="_blank">Patreon</a></p><p>Of Gods and Game Masters: <a href="https://ofgodsandgamemasters.com/" rel="ugc noopener noreferrer" target="_blank">Website</a>/<a href="https://linktr.ee/of_gods_and_gamemasters" rel="ugc noopener noreferrer" target="_blank">Linktree</a></p><p>GemmedFirefly: <a href="https://gemmedfirefly.com/">Store</a>/ <a href="https://dungeonglitch.com/">RPG For Free</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #43: Pitching ft. Nathan from Reckless Attack</title>
			<itunes:title>DoubleDM #43: Pitching ft. Nathan from Reckless Attack</itunes:title>
			<pubDate>Sun, 28 Nov 2021 19:00:00 GMT</pubDate>
			<itunes:duration>58:56</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about Pitching with Nathan from the Reckless Attack Actual Play Podcast. A Good Pitch is a short synopsis of your Product that gets new people interested in your Product.</p><p>We talk about what makes a good Pitch, what you should never do when pitching, how to make a good pitch, and a lot more. We talk about how important it is to know your audience, to know your product and all its facets, and how important it is to be genuine and truthful. Nathan has expertise on the subject of drawing what is interesting from a Story and condensing it into the interesting and relevant bits that people need to hear for them to become interested in a certain topic.</p><p>Nathan/Reckless Attack Links:</p><p><a href="https://linktr.ee/reckless_attack">Linktree</a></p><p><a href="https://www.recklessattack.com/">Website</a></p><p><a href="https://twitter.com/Reckless_Attack">Twitter</a></p><p><a href="https://www.youtube.com/channel/UC05hDHhvPQFce1eu_BZFGww">YouTube</a></p><p><a href="https://www.patreon.com/recklessattack">Patreon</a></p><p><a href="https://ko-fi.com/recklessattack">Ko-Fi</a></p><p><a href="https://open.spotify.com/show/5ef5tMcqlWPmCeGqb4SzzU">Podcast</a></p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>Of Gods and Game Masters: <a href="//ofgodsandgamemasters.com">Website</a>/<a href="https://linktr.ee/of_gods_and_gamemasters">Linktree</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about Pitching with Nathan from the Reckless Attack Actual Play Podcast. A Good Pitch is a short synopsis of your Product that gets new people interested in your Product.</p><p>We talk about what makes a good Pitch, what you should never do when pitching, how to make a good pitch, and a lot more. We talk about how important it is to know your audience, to know your product and all its facets, and how important it is to be genuine and truthful. Nathan has expertise on the subject of drawing what is interesting from a Story and condensing it into the interesting and relevant bits that people need to hear for them to become interested in a certain topic.</p><p>Nathan/Reckless Attack Links:</p><p><a href="https://linktr.ee/reckless_attack">Linktree</a></p><p><a href="https://www.recklessattack.com/">Website</a></p><p><a href="https://twitter.com/Reckless_Attack">Twitter</a></p><p><a href="https://www.youtube.com/channel/UC05hDHhvPQFce1eu_BZFGww">YouTube</a></p><p><a href="https://www.patreon.com/recklessattack">Patreon</a></p><p><a href="https://ko-fi.com/recklessattack">Ko-Fi</a></p><p><a href="https://open.spotify.com/show/5ef5tMcqlWPmCeGqb4SzzU">Podcast</a></p><p><br></p><p>Sponsor Links:</p><p>Lords of Gallipae: <a href="https://www.gallipae.com/">Website</a>/<a href="https://www.patreon.com/Gallipae">Patreon</a></p><p>Of Gods and Game Masters: <a href="//ofgodsandgamemasters.com">Website</a>/<a href="https://linktr.ee/of_gods_and_gamemasters">Linktree</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #42: Player Influence ft. DMDMStudios</title>
			<itunes:title>DoubleDM #42: Player Influence ft. DMDMStudios</itunes:title>
			<pubDate>Sun, 21 Nov 2021 19:00:00 GMT</pubDate>
			<itunes:duration>53:51</itunes:duration>
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			<description><![CDATA[<p>In this episode, we are joined by Derek from DMDM Studios to talk about Player Influence on your Setting.&nbsp;</p><p>People sometimes treat their setting as sacred grounds for their stories while it should be a Playground for your Players to run around in. We talk about how to make sure you accommodate for your players while also making sure you get to have your ideas and stories in that same world. We talk about how to make it easier to let their Actions and Ideas Influence the Setting. We throw advice around on how to deal with change to your setting and having to throw away some of your content. TTRPGs are a collaborative experience and we tell you how to make sure you all have fun together!</p><p>Derek:</p><p><a href="https://twitter.com/DMDMStudios">Twitter</a>&nbsp;</p><p><a href="https://www.twitch.tv/dmdm_studios">Stream</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we are joined by Derek from DMDM Studios to talk about Player Influence on your Setting.&nbsp;</p><p>People sometimes treat their setting as sacred grounds for their stories while it should be a Playground for your Players to run around in. We talk about how to make sure you accommodate for your players while also making sure you get to have your ideas and stories in that same world. We talk about how to make it easier to let their Actions and Ideas Influence the Setting. We throw advice around on how to deal with change to your setting and having to throw away some of your content. TTRPGs are a collaborative experience and we tell you how to make sure you all have fun together!</p><p>Derek:</p><p><a href="https://twitter.com/DMDMStudios">Twitter</a>&nbsp;</p><p><a href="https://www.twitch.tv/dmdm_studios">Stream</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #41: Murder Mysteries</title>
			<itunes:title>DoubleDM #41: Murder Mysteries</itunes:title>
			<pubDate>Sun, 14 Nov 2021 19:00:00 GMT</pubDate>
			<itunes:duration>52:36</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about Murder Mysteries in TTRPGs. How they work, What is integral to them, What makes them good, How to play them from both sides, and a lot more.</p><p>We talk about our preparation process, what we think works well, and a lot more so you can have a better understanding of what makes Murder Mysteries so compelling and fun to many. We talk about Problems the standard Murder Mystery has in TTRPG and how to work around that too.</p><p>All in all Murder Mysteries are fun and when you understand how they work you can create a great Adventure for your friends.</p><p><a href="https://open.spotify.com/track/2dKUIvRYtY92zzfn7Arevl?si=d3acc9412e724d1c">Screwdiver - Powder Link</a></p><p>Sponsor Link:</p><p>The Contract: <a href="https://www.thecontractrpg.com/" rel="ugc noopener noreferrer" target="_blank">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy" rel="ugc noopener noreferrer" target="_blank">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about Murder Mysteries in TTRPGs. How they work, What is integral to them, What makes them good, How to play them from both sides, and a lot more.</p><p>We talk about our preparation process, what we think works well, and a lot more so you can have a better understanding of what makes Murder Mysteries so compelling and fun to many. We talk about Problems the standard Murder Mystery has in TTRPG and how to work around that too.</p><p>All in all Murder Mysteries are fun and when you understand how they work you can create a great Adventure for your friends.</p><p><a href="https://open.spotify.com/track/2dKUIvRYtY92zzfn7Arevl?si=d3acc9412e724d1c">Screwdiver - Powder Link</a></p><p>Sponsor Link:</p><p>The Contract: <a href="https://www.thecontractrpg.com/" rel="ugc noopener noreferrer" target="_blank">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy" rel="ugc noopener noreferrer" target="_blank">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #40: Failing</title>
			<itunes:title>DoubleDM #40: Failing</itunes:title>
			<pubDate>Sun, 07 Nov 2021 19:00:00 GMT</pubDate>
			<itunes:duration>57:54</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we talk about Failing in TTRPGs.&nbsp;</p><p>We talk about what Failure actually means and how it is different from Mistakes. We talk about the Fear of Failing and how to eliminate it so you don't have to fear playing the games we play for fun, we talk about the 3 different groups that can fail, the GM, the Players, the Characters, and what Failure means for all of them.</p><p>We talk about Single Point of Failures and why they are bad for your game and one little secret discussion at the end of the episode.</p><p>We give advice on how to eliminate the Fear of Failing and how to use Character Failure to level up your own enjoyment of the Games we play.</p><p><br></p><p>Sponsor Links:</p><p>RodInFlagons: <a href="https://rodinflagon.com/" rel="ugc noopener noreferrer" target="_blank">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/" rel="ugc noopener noreferrer" target="_blank">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy" rel="ugc noopener noreferrer" target="_blank">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we talk about Failing in TTRPGs.&nbsp;</p><p>We talk about what Failure actually means and how it is different from Mistakes. We talk about the Fear of Failing and how to eliminate it so you don't have to fear playing the games we play for fun, we talk about the 3 different groups that can fail, the GM, the Players, the Characters, and what Failure means for all of them.</p><p>We talk about Single Point of Failures and why they are bad for your game and one little secret discussion at the end of the episode.</p><p>We give advice on how to eliminate the Fear of Failing and how to use Character Failure to level up your own enjoyment of the Games we play.</p><p><br></p><p>Sponsor Links:</p><p>RodInFlagons: <a href="https://rodinflagon.com/" rel="ugc noopener noreferrer" target="_blank">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/" rel="ugc noopener noreferrer" target="_blank">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy" rel="ugc noopener noreferrer" target="_blank">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/" rel="ugc noopener noreferrer" target="_blank">Website</a></p><p><a href="https://twitter.com/doubledmpod" rel="ugc noopener noreferrer" target="_blank">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/" rel="ugc noopener noreferrer" target="_blank">Instagram</a></p><p><a href="https://ko-fi.com/doubledm" rel="ugc noopener noreferrer" target="_blank">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #39: Horror ft. Sergio from MDRP</title>
			<itunes:title>DoubleDM #39: Horror ft. Sergio from MDRP</itunes:title>
			<pubDate>Sun, 31 Oct 2021 19:00:00 GMT</pubDate>
			<itunes:duration>1:02:58</itunes:duration>
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			<description><![CDATA[<p>In this Halloween Episode of DoubleDM we talk to Sergio from Mayday Roleplay about Horror, Tension, and Suspense. Sergio is the Handler for MaydayRoleplays Doomed 2 Repeat Delta Green Campaign a Campaign dealing with Horror and Tension and Sergio is an expert at making his Players and his Audience feel shivers run down their spines.</p><p>In this episode, we talk about how to gamemaster horror elements in your games, what practices are best for it and what preparations you need to make. We talk about that you can't constantly try to scare your players but also have to hit different notes in this play of emotions to elevate the horror itself. We talk about levity in Horror Games and we also talk about how important it is to know your players and their characters. Sergio gives you advice on how to write Horror and combine all the different tools into one big pot of great storytelling.&nbsp;</p><p>Mayday Roleplay:</p><p><a href="https://maydayroleplay.com/">Website</a></p><p><a href="https://twitter.com/MaydayRoleplay">Twitter</a></p><p><a href="https://open.spotify.com/show/5vdTgXoqpSpMssSP9Vka3Z?si=O5AohFOdSeyrQCLyC8e84Q&amp;nd=1">Doomed 2 Repeat Episode 11</a></p><p><br></p><p>Sponsor Links:</p><p>RodInFlagons: <a href="https://rodinflagon.com/">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this Halloween Episode of DoubleDM we talk to Sergio from Mayday Roleplay about Horror, Tension, and Suspense. Sergio is the Handler for MaydayRoleplays Doomed 2 Repeat Delta Green Campaign a Campaign dealing with Horror and Tension and Sergio is an expert at making his Players and his Audience feel shivers run down their spines.</p><p>In this episode, we talk about how to gamemaster horror elements in your games, what practices are best for it and what preparations you need to make. We talk about that you can't constantly try to scare your players but also have to hit different notes in this play of emotions to elevate the horror itself. We talk about levity in Horror Games and we also talk about how important it is to know your players and their characters. Sergio gives you advice on how to write Horror and combine all the different tools into one big pot of great storytelling.&nbsp;</p><p>Mayday Roleplay:</p><p><a href="https://maydayroleplay.com/">Website</a></p><p><a href="https://twitter.com/MaydayRoleplay">Twitter</a></p><p><a href="https://open.spotify.com/show/5vdTgXoqpSpMssSP9Vka3Z?si=O5AohFOdSeyrQCLyC8e84Q&amp;nd=1">Doomed 2 Repeat Episode 11</a></p><p><br></p><p>Sponsor Links:</p><p>RodInFlagons: <a href="https://rodinflagon.com/">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy">Discord</a></p><p><br></p><p>Our Links:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #38: Expectation Management</title>
			<itunes:title>DoubleDM #38: Expectation Management</itunes:title>
			<pubDate>Sun, 24 Oct 2021 18:00:00 GMT</pubDate>
			<itunes:duration>54:15</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about Expectation Management and why we think it's such an important topic to talk about. Expectations are the fuel TTRPG Tables run on if they are not met people might feel disappointed and unsatisfied, if they are met however people will feel happy and will come back happily. This is why it's so important to talk about Expectations before you even dive into playing and this is exactly what we will be focusing on today.</p><p>We talk about how to manage expectations, how to talk about them in Session 0, why it is important to always keep an open line of communication to players and DMs, and what to do when expectations change. We give you practical advice on how to manage that discussion, how to navigate it and make sure everyone gets a say in it (that includes DMs), we tell you what to do if you feel like Expectations are not met or missed and how all this can help your table become better for everyone involved.</p><p><br></p><p>Sponsor Links:</p><p>Rod in Flagons: <a href="//rodinflagon.com" target="_blank">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy">Discord</a></p><p><br></p><p>Our Socials:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about Expectation Management and why we think it's such an important topic to talk about. Expectations are the fuel TTRPG Tables run on if they are not met people might feel disappointed and unsatisfied, if they are met however people will feel happy and will come back happily. This is why it's so important to talk about Expectations before you even dive into playing and this is exactly what we will be focusing on today.</p><p>We talk about how to manage expectations, how to talk about them in Session 0, why it is important to always keep an open line of communication to players and DMs, and what to do when expectations change. We give you practical advice on how to manage that discussion, how to navigate it and make sure everyone gets a say in it (that includes DMs), we tell you what to do if you feel like Expectations are not met or missed and how all this can help your table become better for everyone involved.</p><p><br></p><p>Sponsor Links:</p><p>Rod in Flagons: <a href="//rodinflagon.com" target="_blank">rodinflagon.com</a></p><p>The Contract: <a href="https://www.thecontractrpg.com/">thecontractrpg.com</a> / <a href="https://discord.com/invite/xUZZegYNNy">Discord</a></p><p><br></p><p>Our Socials:</p><p><a href="http://doubledm.com/">Website</a></p><p><a href="https://twitter.com/doubledmpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #37: Progression</title>
			<itunes:title>DoubleDM #37: Progression</itunes:title>
			<pubDate>Sun, 17 Oct 2021 18:00:00 GMT</pubDate>
			<itunes:duration>52:58</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about Progression and everything around it.</p><p>Progression is used to showcase to your Players that they are actually moving in a Story, they uncover Clues, they reach stronger Enemies, their Names become known to People are all ways of Progression and especially Showcasing Progression. You need to Showcase Progression to your Players and in this Episode, we will give you an overview of how to do that.&nbsp;</p><p>We talk about Threat Level, Class Or Experience Point Progression, Story Progression and Pacing, Character Development and the Difference between Hidden and Obvious Progression.</p><p>Sponsor Links:</p><p>Ecopunk 2044:</p><p><a href="https://kickstarter.com/projects/dicekapital/ecopunk-2044…">Kickstarter</a></p><p><a href="https://dicekapital.itch.io/ecopunk-free">Itch.io</a></p><p><br></p><p>RodInFlagons:</p><p><a href="//rodinflagon.com" target="_blank">rodinflagon.com</a></p><p><br></p><p>Our Social Media:</p><p><a href="https://twitter.com/DoubleDMpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="http://doubledm.com/">doubledm.com</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about Progression and everything around it.</p><p>Progression is used to showcase to your Players that they are actually moving in a Story, they uncover Clues, they reach stronger Enemies, their Names become known to People are all ways of Progression and especially Showcasing Progression. You need to Showcase Progression to your Players and in this Episode, we will give you an overview of how to do that.&nbsp;</p><p>We talk about Threat Level, Class Or Experience Point Progression, Story Progression and Pacing, Character Development and the Difference between Hidden and Obvious Progression.</p><p>Sponsor Links:</p><p>Ecopunk 2044:</p><p><a href="https://kickstarter.com/projects/dicekapital/ecopunk-2044…">Kickstarter</a></p><p><a href="https://dicekapital.itch.io/ecopunk-free">Itch.io</a></p><p><br></p><p>RodInFlagons:</p><p><a href="//rodinflagon.com" target="_blank">rodinflagon.com</a></p><p><br></p><p>Our Social Media:</p><p><a href="https://twitter.com/DoubleDMpod">Twitter</a></p><p><a href="https://www.instagram.com/doubledmpod/">Instagram</a></p><p><a href="http://doubledm.com/">doubledm.com</a></p><p><a href="https://ko-fi.com/doubledm">Ko-Fi</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #36: Taking Notes</title>
			<itunes:title>DoubleDM #36: Taking Notes</itunes:title>
			<pubDate>Sun, 10 Oct 2021 18:00:00 GMT</pubDate>
			<itunes:duration>58:48</itunes:duration>
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			<description><![CDATA[<p>This week we talk about taking Notes for TTRPGs. Notes help people remember Information and paint Mental Images for themselves, They are pretty useful in a lot of Aspects for TTRPGs, but there is one Major caveat there: Note Taking shouldn't be a barrier to play TTRPGs for us.</p><p>Note Taking is not necessarily for everyone but this Episode talks at length about what we use our Notes for as DMs and as Players, how we take them and how to get better at taking notes, while always remembering that Notes are a tool to help you not a barrier to hinder you from having fun or even playing.&nbsp;</p><p>Sponsor Links:&nbsp;</p><p>Get Campfire right here: <a href="https://ko-fi.com/s/0a5b5e6207">https://ko-fi.com/s/0a5b5e6207</a></p><p><br></p><p>Our Social Media Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/">https://www.instagram.com/doubledmpod/</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we talk about taking Notes for TTRPGs. Notes help people remember Information and paint Mental Images for themselves, They are pretty useful in a lot of Aspects for TTRPGs, but there is one Major caveat there: Note Taking shouldn't be a barrier to play TTRPGs for us.</p><p>Note Taking is not necessarily for everyone but this Episode talks at length about what we use our Notes for as DMs and as Players, how we take them and how to get better at taking notes, while always remembering that Notes are a tool to help you not a barrier to hinder you from having fun or even playing.&nbsp;</p><p>Sponsor Links:&nbsp;</p><p>Get Campfire right here: <a href="https://ko-fi.com/s/0a5b5e6207">https://ko-fi.com/s/0a5b5e6207</a></p><p><br></p><p>Our Social Media Links:</p><p><a href="https://www.doubledm.com/">https://www.doubledm.com/</a></p><p><a href="https://twitter.com/DoubleDMpod">https://twitter.com/DoubleDMpod</a></p><p><a href="https://www.instagram.com/doubledmpod/">https://www.instagram.com/doubledmpod/</a></p><p><a href="https://ko-fi.com/doubledm">https://ko-fi.com/doubledm</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #35: Creating a Show ft. Russell from Spawn of Chaos</title>
			<itunes:title>DoubleDM #35: Creating a Show ft. Russell from Spawn of Chaos</itunes:title>
			<pubDate>Sun, 03 Oct 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:10:05</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk to Russell E Welch III about producing a Show in DnD (and general TTRPG), Russell is a Producer and decided one day to use that knowledge to create an Immersive DnD Show. He also is the DM for Spawn of Chaos and the CEO of the Company behind the Show and is with us today to share his knowledge from his Background and from the Show.</p><p>Russell talks to us about, the Work that goes into one single Episode, what is important to actually produce a TTRPG/DnD Show, and the Challenges he and his Team faced, and gives some incredible insightful Advice to people looking to start out as well. He was not only insightful and fun to talk to but also Inspirational for us and hopefully many others.</p><p><br></p><p>You can check out Spawn of Chaos under these Links:</p><p>https://www.chaosawaits.com/</p><p>https://www.youtube.com/channel/UCYwZ9fegJyyHqUasBvnlqOQ</p><p>https://www.twitch.tv/spawnofchaosdnd</p><p>https://twitter.com/SpawnofChaosDnD</p><p>https://discord.com/invite/MygahdwKJR</p><p><br></p><p>You can check out us at these Links:</p><p>https://www.doubledm.com/</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p>https://ko-fi.com/doubledm</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk to Russell E Welch III about producing a Show in DnD (and general TTRPG), Russell is a Producer and decided one day to use that knowledge to create an Immersive DnD Show. He also is the DM for Spawn of Chaos and the CEO of the Company behind the Show and is with us today to share his knowledge from his Background and from the Show.</p><p>Russell talks to us about, the Work that goes into one single Episode, what is important to actually produce a TTRPG/DnD Show, and the Challenges he and his Team faced, and gives some incredible insightful Advice to people looking to start out as well. He was not only insightful and fun to talk to but also Inspirational for us and hopefully many others.</p><p><br></p><p>You can check out Spawn of Chaos under these Links:</p><p>https://www.chaosawaits.com/</p><p>https://www.youtube.com/channel/UCYwZ9fegJyyHqUasBvnlqOQ</p><p>https://www.twitch.tv/spawnofchaosdnd</p><p>https://twitter.com/SpawnofChaosDnD</p><p>https://discord.com/invite/MygahdwKJR</p><p><br></p><p>You can check out us at these Links:</p><p>https://www.doubledm.com/</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p>https://ko-fi.com/doubledm</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #34: Everyone Games Charity Event</title>
			<itunes:title>DoubleDM #34: Everyone Games Charity Event</itunes:title>
			<pubDate>Sun, 26 Sep 2021 18:00:00 GMT</pubDate>
			<itunes:duration>48:40</itunes:duration>
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			<description><![CDATA[<p>In this episode, Sam and Phil join us to talk with us about the Everyone Games Charity Event and Accessibility in Gaming. The event is meant to highlight that every one games, we are all One Community, everyone here games while raising money for Charities that help further the Accessibility in Gaming. Sam and Phil also talk about what we as People, Shows, and Publishers can do to help make our Tables, Games and Documents accessible to more people.</p><p>Check out the Everyone Games Event using these Links:</p><p>Everyone Games Website: https://everyone-games.com/schedule/</p><p>Everyone Games Twitter: https://twitter.com/EveryoneGames2</p><p>Donation Link: <a href="https://tiltify.com/+everyone-games/profile" rel="noreferrer noopener" target="_blank" title="https://tiltify.com/+everyone-games/profile">https://tiltify.com/+everyone-games/profile</a></p><p>Knights of the Braille: <a href="https://knightsofthebraille.com/" rel="noreferrer noopener" target="_blank" title="https://knightsofthebraille.com/">https://knightsofthebraille.com/</a></p><p>Jennifer Kretschmers Accessibility in Gaming Ressources: <a href="https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit" rel="noreferrer noopener" target="_blank" title="https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit">https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit</a></p><p>Warlock Returns Discord: <a href="https://discord.gg/sPxRYnK" rel="noreferrer noopener" target="_blank" title="https://discord.gg/sPxRYnK">https://discord.gg/sPxRYnK</a></p><p>White hare Games: <a href="http://whiteharegames.uk/" rel="noreferrer noopener" target="_blank" title="http://whiteharegames.uk/">http://whiteharegames.uk/</a></p><p>Accessible Games: <a href="https://www.accessiblegames.biz/news/" rel="noreferrer noopener" target="_blank" title="https://www.accessiblegames.biz/news/">https://www.accessiblegames.biz/news/</a></p><p><br></p><p>Our Links:</p><p>Website: https://www.doubledm.com/</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi:https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, Sam and Phil join us to talk with us about the Everyone Games Charity Event and Accessibility in Gaming. The event is meant to highlight that every one games, we are all One Community, everyone here games while raising money for Charities that help further the Accessibility in Gaming. Sam and Phil also talk about what we as People, Shows, and Publishers can do to help make our Tables, Games and Documents accessible to more people.</p><p>Check out the Everyone Games Event using these Links:</p><p>Everyone Games Website: https://everyone-games.com/schedule/</p><p>Everyone Games Twitter: https://twitter.com/EveryoneGames2</p><p>Donation Link: <a href="https://tiltify.com/+everyone-games/profile" rel="noreferrer noopener" target="_blank" title="https://tiltify.com/+everyone-games/profile">https://tiltify.com/+everyone-games/profile</a></p><p>Knights of the Braille: <a href="https://knightsofthebraille.com/" rel="noreferrer noopener" target="_blank" title="https://knightsofthebraille.com/">https://knightsofthebraille.com/</a></p><p>Jennifer Kretschmers Accessibility in Gaming Ressources: <a href="https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit" rel="noreferrer noopener" target="_blank" title="https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit">https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/edit</a></p><p>Warlock Returns Discord: <a href="https://discord.gg/sPxRYnK" rel="noreferrer noopener" target="_blank" title="https://discord.gg/sPxRYnK">https://discord.gg/sPxRYnK</a></p><p>White hare Games: <a href="http://whiteharegames.uk/" rel="noreferrer noopener" target="_blank" title="http://whiteharegames.uk/">http://whiteharegames.uk/</a></p><p>Accessible Games: <a href="https://www.accessiblegames.biz/news/" rel="noreferrer noopener" target="_blank" title="https://www.accessiblegames.biz/news/">https://www.accessiblegames.biz/news/</a></p><p><br></p><p>Our Links:</p><p>Website: https://www.doubledm.com/</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi:https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM Bonus: Role Play Chat Recording</title>
			<itunes:title>DoubleDM Bonus: Role Play Chat Recording</itunes:title>
			<pubDate>Wed, 22 Sep 2021 15:19:27 GMT</pubDate>
			<itunes:duration>1:07:59</itunes:duration>
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			<description><![CDATA[<p>This is a Bonus Episode and the recording of our Episode with Role Play Chat about One-Shots in TTRPG. What makes them different, what makes them unique, what makes them interesting, and much more get's answered in this Episode!!</p><p>Also, check out Role Play Chat for more Episodes like this one!</p><p>Role Play Chat: https://twitter.com/Role_Play_Chat</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a Bonus Episode and the recording of our Episode with Role Play Chat about One-Shots in TTRPG. What makes them different, what makes them unique, what makes them interesting, and much more get's answered in this Episode!!</p><p>Also, check out Role Play Chat for more Episodes like this one!</p><p>Role Play Chat: https://twitter.com/Role_Play_Chat</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #33: Character Creation ft. CCdotdot</title>
			<itunes:title>DoubleDM #33: Character Creation ft. CCdotdot</itunes:title>
			<pubDate>Sun, 19 Sep 2021 18:00:00 GMT</pubDate>
			<itunes:duration>59:34</itunes:duration>
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			<description><![CDATA[<p>In this week's episode, we talk about Character Creation with our Guest CCdotdot but especially focused on the Gesture-forward way of creating characters. If you do not know what this means, give the Episode a listen, CC goes in-depth into how Gestures create a Character instead of how people "normally" or "traditionally" create Characters with a Historical Background.</p><p>CC talks about his Session 0 System-agnostic Mini-Game: The DMPC is dead, which is supposed to help players understand and discover impressions of fateful moments in their past adventures and how that ties into Gestures creating a Character.</p><p>We also go into how this way of discovering what the Character is like through their Gestures revealing their Essence is for Players and GMs new and old alike.</p><p><br></p><p>CC Twitter: https://twitter.com/CCdotdot</p><p>The DMPC is Dead: https://ccrpg.itch.io/the-dmpc-is-dead</p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi: https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, we talk about Character Creation with our Guest CCdotdot but especially focused on the Gesture-forward way of creating characters. If you do not know what this means, give the Episode a listen, CC goes in-depth into how Gestures create a Character instead of how people "normally" or "traditionally" create Characters with a Historical Background.</p><p>CC talks about his Session 0 System-agnostic Mini-Game: The DMPC is dead, which is supposed to help players understand and discover impressions of fateful moments in their past adventures and how that ties into Gestures creating a Character.</p><p>We also go into how this way of discovering what the Character is like through their Gestures revealing their Essence is for Players and GMs new and old alike.</p><p><br></p><p>CC Twitter: https://twitter.com/CCdotdot</p><p>The DMPC is Dead: https://ccrpg.itch.io/the-dmpc-is-dead</p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi: https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #32: Downtime ft. Role Play Chat</title>
			<itunes:title>DoubleDM #32: Downtime ft. Role Play Chat</itunes:title>
			<pubDate>Sun, 12 Sep 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:10:02</itunes:duration>
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			<description><![CDATA[<p>In this episode we talk to Mat from Role Play Chat about Downtime, especially the roleplay aspect of Downtime, what possibilities does downtime provide to GMs and Players to further enhance their Roleplay? We talk at length about how Downtime changes the Stakes of the Game to help newer players or shy players to get a better grip of roleplaying, we talk about how it can also help your players and their characters process the dangers of the Adventure.</p><p>We also talk a lot about the Changing Environment of the Hobby itself and about Ammo Tracking</p><p><br></p><p>Role Play Chat Twitter: https://twitter.com/Role_Play_Chat</p><p>Our Social Media:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi: https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode we talk to Mat from Role Play Chat about Downtime, especially the roleplay aspect of Downtime, what possibilities does downtime provide to GMs and Players to further enhance their Roleplay? We talk at length about how Downtime changes the Stakes of the Game to help newer players or shy players to get a better grip of roleplaying, we talk about how it can also help your players and their characters process the dangers of the Adventure.</p><p>We also talk a lot about the Changing Environment of the Hobby itself and about Ammo Tracking</p><p><br></p><p>Role Play Chat Twitter: https://twitter.com/Role_Play_Chat</p><p>Our Social Media:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: https://www.instagram.com/doubledmpod/</p><p>Ko-Fi: https://ko-fi.com/doubledm</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #31: The Prep Process</title>
			<itunes:title>DoubleDM #31: The Prep Process</itunes:title>
			<pubDate>Sun, 05 Sep 2021 18:00:00 GMT</pubDate>
			<itunes:duration>44:10</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-31-The-Prep-Process-e16u9p3</link>
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			<description><![CDATA[<p>In this episode of DoubleDM, we talk about our Prep Process and what it means to do good prep. Prep is done so a DM can run a game comfortably, that's mostly why newer DMs do more Prep than experienced DMs, but even Experienced DMs have highly different Levels and Ways of Prep all going back to them being able to run the game comfortably.</p><p>We answer questions in what helps us do our Prep, what we actually Prep, and what we think of the Quantum Challenge, if you don't know what the Quantum Challenge is, you should stay tuned throughout the Episode cause I am sure you know exactly what we are talking about.</p><p>We give advice on how to do Prep more effectively and how different Prep Levels work for different People</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode of DoubleDM, we talk about our Prep Process and what it means to do good prep. Prep is done so a DM can run a game comfortably, that's mostly why newer DMs do more Prep than experienced DMs, but even Experienced DMs have highly different Levels and Ways of Prep all going back to them being able to run the game comfortably.</p><p>We answer questions in what helps us do our Prep, what we actually Prep, and what we think of the Quantum Challenge, if you don't know what the Quantum Challenge is, you should stay tuned throughout the Episode cause I am sure you know exactly what we are talking about.</p><p>We give advice on how to do Prep more effectively and how different Prep Levels work for different People</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #30: The Witcher TRPG</title>
			<itunes:title>DoubleDM #30: The Witcher TRPG</itunes:title>
			<pubDate>Sun, 29 Aug 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:01:38</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-30-The-Witcher-TRPG-e16k0tk</link>
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			<description><![CDATA[<p>In this episode, we discuss our Experience with the Witcher TRPG from R. Talsorian Games and what we think of it. We played a 10 part Campaign in it and loved our experience with it. We discuss the Combat, the World Section, the Mechanics of Crafting, and everything in between. We also discuss what we learned from the System going forward in DMing, how complex and hard the System is, and what it generally provides to GMs and Players.</p><p>We also want to thank all our Listeners and Social Media Followers for 2,000 Followers on Twitter, stay tuned for a Giveaway, an AMA Special Episode, and a lot more Stuff!!</p><p><br></p><p>**We are not in any way affiliated with R. Talsorian Games, this Episode only reflects our Opinion as simple consumers of a Product**</p><p>R. Talsorian Games Website: https://rtalsoriangames.com/</p><p><br></p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss our Experience with the Witcher TRPG from R. Talsorian Games and what we think of it. We played a 10 part Campaign in it and loved our experience with it. We discuss the Combat, the World Section, the Mechanics of Crafting, and everything in between. We also discuss what we learned from the System going forward in DMing, how complex and hard the System is, and what it generally provides to GMs and Players.</p><p>We also want to thank all our Listeners and Social Media Followers for 2,000 Followers on Twitter, stay tuned for a Giveaway, an AMA Special Episode, and a lot more Stuff!!</p><p><br></p><p>**We are not in any way affiliated with R. Talsorian Games, this Episode only reflects our Opinion as simple consumers of a Product**</p><p>R. Talsorian Games Website: https://rtalsoriangames.com/</p><p><br></p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #29: Trail of Heroes Interview</title>
			<itunes:title>DoubleDM #29: Trail of Heroes Interview</itunes:title>
			<pubDate>Sun, 22 Aug 2021 18:00:00 GMT</pubDate>
			<itunes:duration>49:04</itunes:duration>
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			<description><![CDATA[<p>Today we talk to Andrew and Thomas of Lords of Gallipae Games LLC about Trail of Heroes the Game they are developing. They grant us insight into how the Game came to be, what makes it unique and what it provides to players and Game Masters. They also give great insight into the TTRPG Theory behind the Design Choices of the Game.</p><p>Their Twitter: https://twitter.com/LordsLlc</p><p>Their Website: www.gallipae.com&nbsp;</p><p>Their upcoming Patreon: www.patreon.com/gallipae</p><p>And their Discord Server <a href="https://discord.gg/x8m8AVXZ5V" rel="noreferrer noopener" target="_blank" title="https://discord.gg/x8m8AVXZ5V">https://discord.gg/x8m8AVXZ5V</a></p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk to Andrew and Thomas of Lords of Gallipae Games LLC about Trail of Heroes the Game they are developing. They grant us insight into how the Game came to be, what makes it unique and what it provides to players and Game Masters. They also give great insight into the TTRPG Theory behind the Design Choices of the Game.</p><p>Their Twitter: https://twitter.com/LordsLlc</p><p>Their Website: www.gallipae.com&nbsp;</p><p>Their upcoming Patreon: www.patreon.com/gallipae</p><p>And their Discord Server <a href="https://discord.gg/x8m8AVXZ5V" rel="noreferrer noopener" target="_blank" title="https://discord.gg/x8m8AVXZ5V">https://discord.gg/x8m8AVXZ5V</a></p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #28: The Ultimate Games Master App</title>
			<itunes:title>DoubleDM #28: The Ultimate Games Master App</itunes:title>
			<pubDate>Sun, 15 Aug 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:08:23</itunes:duration>
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			<description><![CDATA[<p>In this episode we talk to Justin from the Ultimate Games Master App about the App they have been developing for some time now!</p><p>The App is designed to give every DM of every Skill Level a great Tool to build their Campaigns, Manage their Notes and create while cutting down on the time needed for prep. It also has a Player Mode with a Character Sheet where Players can manage their Characters and even a Streamer mode for Streamers to engage and immerse their Audience in the Game played on screen!</p><p>The Ultimate Games Master App is still live on Kickstarter for you to back, go to: https://www.ultimategamesmaster.com/ for that.</p><p>The Dev Team can also be found on Twitter: https://twitter.com/TheUltimateGM</p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode we talk to Justin from the Ultimate Games Master App about the App they have been developing for some time now!</p><p>The App is designed to give every DM of every Skill Level a great Tool to build their Campaigns, Manage their Notes and create while cutting down on the time needed for prep. It also has a Player Mode with a Character Sheet where Players can manage their Characters and even a Streamer mode for Streamers to engage and immerse their Audience in the Game played on screen!</p><p>The Ultimate Games Master App is still live on Kickstarter for you to back, go to: https://www.ultimategamesmaster.com/ for that.</p><p>The Dev Team can also be found on Twitter: https://twitter.com/TheUltimateGM</p><p><br></p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #27: Plot Twists</title>
			<itunes:title>DoubleDM #27: Plot Twists</itunes:title>
			<pubDate>Sun, 08 Aug 2021 18:00:00 GMT</pubDate>
			<itunes:duration>46:32</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about plot twists. They are shocking Moments your players will be caught off guard by and make them think about their next move.</p><p>We talk about how to set them up, what you need for them to work, and about how subtlety plays a big role in making them way more impactful that the Information you do reveal to your players might be. These Moments are turning points in Stories that we don't want to forget so having them Matter is one of the most important Keystones for that.</p><p><br></p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about plot twists. They are shocking Moments your players will be caught off guard by and make them think about their next move.</p><p>We talk about how to set them up, what you need for them to work, and about how subtlety plays a big role in making them way more impactful that the Information you do reveal to your players might be. These Moments are turning points in Stories that we don't want to forget so having them Matter is one of the most important Keystones for that.</p><p><br></p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #26: Villains</title>
			<itunes:title>DoubleDM #26: Villains</itunes:title>
			<pubDate>Sun, 01 Aug 2021 18:00:00 GMT</pubDate>
			<itunes:duration>51:28</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-26-Villains-e15a708</link>
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			<description><![CDATA[<p>This week we talk about Villains in a Story.</p><p>In a Story a Villain is one of the Main Driving Forces of that Story, second only to the Players and their Characters, the Villains create the Triggers your Players will react to and the Problems they will have to solve. We talk about how to make a good Villain in a few easy Steps while also answering what makes a Villain actually Compelling for your Players, how to play out a good villain and what it means to Fix a Villain.</p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod&nbsp;</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we talk about Villains in a Story.</p><p>In a Story a Villain is one of the Main Driving Forces of that Story, second only to the Players and their Characters, the Villains create the Triggers your Players will react to and the Problems they will have to solve. We talk about how to make a good Villain in a few easy Steps while also answering what makes a Villain actually Compelling for your Players, how to play out a good villain and what it means to Fix a Villain.</p><p>Our Socials:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod&nbsp;</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #25: Nostalgia</title>
			<itunes:title>DoubleDM #25: Nostalgia</itunes:title>
			<pubDate>Sun, 25 Jul 2021 18:00:00 GMT</pubDate>
			<itunes:duration>55:54</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-25-Nostalgia-e14vknv</link>
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			<description><![CDATA[<p>This week's episode focuses on our past lived Stories, Memories we hold dear in our Hearts of our time playing TTRPGs. What was your first memorable moment, where you had to just sit back and look around you realizing how amazing this is.&nbsp;</p><p>Nostalgia plays an important part in our TTRPG Lifes, more than one might think, cause Nostalgia influences us, it shapes our Expectations and our Experience of the games we play, which is why it is good to look back once in a while to see from where you came.</p><p><br></p><p>Our Social Media:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week's episode focuses on our past lived Stories, Memories we hold dear in our Hearts of our time playing TTRPGs. What was your first memorable moment, where you had to just sit back and look around you realizing how amazing this is.&nbsp;</p><p>Nostalgia plays an important part in our TTRPG Lifes, more than one might think, cause Nostalgia influences us, it shapes our Expectations and our Experience of the games we play, which is why it is good to look back once in a while to see from where you came.</p><p><br></p><p>Our Social Media:&nbsp;</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Instagram: https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #24: The Heist</title>
			<itunes:title>DoubleDM #24: The Heist</itunes:title>
			<pubDate>Sun, 11 Jul 2021 18:00:00 GMT</pubDate>
			<itunes:duration>48:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-24-The-Heist-e1490j4</link>
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			<description><![CDATA[<p>In this Episode we talk about the widely-known Session Type of the Heist Scenario.</p><p>A Highly Planned Robbery, to achieve Riches, Fame and Prove yourself to the Criminal Underworld as the best Thief there is.</p><p>Heists work great in TTRPGs because they are High Stakes Scenarios, require Teamwork and Problem-solving.&nbsp;</p><p>We talk about what Elements make up a Heist, how they play together, what a GM and a Player need to keep their eyes out when prepping and playing the Heist itself as well try building a short thought experiment Heist.&nbsp;</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this Episode we talk about the widely-known Session Type of the Heist Scenario.</p><p>A Highly Planned Robbery, to achieve Riches, Fame and Prove yourself to the Criminal Underworld as the best Thief there is.</p><p>Heists work great in TTRPGs because they are High Stakes Scenarios, require Teamwork and Problem-solving.&nbsp;</p><p>We talk about what Elements make up a Heist, how they play together, what a GM and a Player need to keep their eyes out when prepping and playing the Heist itself as well try building a short thought experiment Heist.&nbsp;</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #23: Improv in TTRPG</title>
			<itunes:title>DoubleDM #23: Improv in TTRPG</itunes:title>
			<pubDate>Sun, 04 Jul 2021 19:19:31 GMT</pubDate>
			<itunes:duration>56:51</itunes:duration>
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			<description><![CDATA[<p>In this episode, we talk about how Important Improv is to the Core of how TTRPGs work. TTRPGs work on the Engine of Improv and without it would just be scripted Plays or Video Games but Improv from both Sides of the GM Screen makes these Games a Fountain of Endless Possibilities.&nbsp;</p><p>We talk about how Improv changed for us over the Years, how important it is to our Style, and how we got our Players to Improv more and therefore Roleplay more.</p><p>We try to give advice on how you can get players more into improv and roleplay, how to improve your own improv and how improv can make these games better.</p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about how Important Improv is to the Core of how TTRPGs work. TTRPGs work on the Engine of Improv and without it would just be scripted Plays or Video Games but Improv from both Sides of the GM Screen makes these Games a Fountain of Endless Possibilities.&nbsp;</p><p>We talk about how Improv changed for us over the Years, how important it is to our Style, and how we got our Players to Improv more and therefore Roleplay more.</p><p>We try to give advice on how you can get players more into improv and roleplay, how to improve your own improv and how improv can make these games better.</p><p>Our Social Media:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>DoubleDM #22: Importance of Player Composition</title>
			<itunes:title>DoubleDM #22: Importance of Player Composition</itunes:title>
			<pubDate>Sun, 27 Jun 2021 21:54:08 GMT</pubDate>
			<itunes:duration>58:11</itunes:duration>
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			<itunes:episode>22</itunes:episode>
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			<description><![CDATA[<p>On Todays Episode we talk about the Importance of Player Compositions, What does that mean? Well, we understand this as, the Importance of People having fun together at the table working together to solve problems and create stories.</p><p>So yeah we talk about how important it is to play together, to have fun together, and to find the right group for yourself.</p><p>We also touch on the Thing that a usual Party in any ttrpg should fill all the roles that ttrpg needs you to fill but we also talk about the awesomeness that comes from not filling roles in the first place.</p><p>Nils is now on Vacation, the next Episodes will all be a little shorter, scuffed, and maybe unorganized, we had to prerecord to not stop creating for you guys.</p><p>Our Social Medias:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>On Todays Episode we talk about the Importance of Player Compositions, What does that mean? Well, we understand this as, the Importance of People having fun together at the table working together to solve problems and create stories.</p><p>So yeah we talk about how important it is to play together, to have fun together, and to find the right group for yourself.</p><p>We also touch on the Thing that a usual Party in any ttrpg should fill all the roles that ttrpg needs you to fill but we also talk about the awesomeness that comes from not filling roles in the first place.</p><p>Nils is now on Vacation, the next Episodes will all be a little shorter, scuffed, and maybe unorganized, we had to prerecord to not stop creating for you guys.</p><p>Our Social Medias:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>DoubleDM #21: Fixing GM Mistakes</title>
			<itunes:title>DoubleDM #21: Fixing GM Mistakes</itunes:title>
			<pubDate>Sun, 20 Jun 2021 18:00:00 GMT</pubDate>
			<itunes:duration>56:16</itunes:duration>
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			<itunes:episode>21</itunes:episode>
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			<description><![CDATA[<p>In this episode, we talk about our GM Mistakes and how we fixed them. We talk about that not all Mistakes actually are Mistakes, a lot of Stories can be written from things that might seem to be mistakes at first.</p><p>A lot of us do Mistakes and that is also not the Problem, the Handling of those mistakes should be the focus of it and this is what we are talking about in this Episode.</p><p>We hope our Experiences on how to Deal with our Mistakes can give you any advice on how to handle them in the future.&nbsp;</p><p>Our Socials:&nbsp;</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we talk about our GM Mistakes and how we fixed them. We talk about that not all Mistakes actually are Mistakes, a lot of Stories can be written from things that might seem to be mistakes at first.</p><p>A lot of us do Mistakes and that is also not the Problem, the Handling of those mistakes should be the focus of it and this is what we are talking about in this Episode.</p><p>We hope our Experiences on how to Deal with our Mistakes can give you any advice on how to handle them in the future.&nbsp;</p><p>Our Socials:&nbsp;</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #20: One-Shot vs. Campaign Design</title>
			<itunes:title>DoubleDM #20: One-Shot vs. Campaign Design</itunes:title>
			<pubDate>Sun, 13 Jun 2021 18:45:22 GMT</pubDate>
			<itunes:duration>59:40</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-20-One-Shot-vs--Campaign-Design-e12bktg</link>
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			<itunes:episode>20</itunes:episode>
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			<description><![CDATA[<p>In this Episode of DoubleDM we talk about One-Shots and Campaigns.</p><p>How do both differ from each other in Play, Prep, and Design. The Discussion focuses on Major Differences we see between the two.</p><p>What are the Strongsuits of both Sides and what are their Weaknesses, what they allow you to do as a DM, and what as a Player.</p><p>How One-Shots provide a Training and Test Ground for a lot of Things, like new Systems, new Rules, or new People while Campaigns give you the time to develop Stories, Characters, and Twists.</p><p>Campaigns need a long-term commitment while One-Shots need to be done in the given timeframe.</p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this Episode of DoubleDM we talk about One-Shots and Campaigns.</p><p>How do both differ from each other in Play, Prep, and Design. The Discussion focuses on Major Differences we see between the two.</p><p>What are the Strongsuits of both Sides and what are their Weaknesses, what they allow you to do as a DM, and what as a Player.</p><p>How One-Shots provide a Training and Test Ground for a lot of Things, like new Systems, new Rules, or new People while Campaigns give you the time to develop Stories, Characters, and Twists.</p><p>Campaigns need a long-term commitment while One-Shots need to be done in the given timeframe.</p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #19: Drawing Inspiration 2: Video Games</title>
			<itunes:title>DoubleDM #19: Drawing Inspiration 2: Video Games</itunes:title>
			<pubDate>Sun, 06 Jun 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:08:44</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-19-Drawing-Inspiration-2-Video-Games-e123733</link>
			<acast:episodeId>66d19a7198647d420ec3aeb4</acast:episodeId>
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			<itunes:episode>19</itunes:episode>
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			<description><![CDATA[<p>This Episode of the DoubleDM Podcast focuses on Drawing Inspiration as part of our Mini-Series on how and where we find Inspiration.</p><p>This time we talk about the Inspiration we found from 2 Videogames: Greenhell and Greedfall. Both are very good Video Games on their own but we talk about how to draw Inspiration from them for a TTRPG Campaign, One-Shot, or even a System.</p><p>We talk about what the Games actually are, what the Key Aspects from those Games are, and how to portrait them in a TTRPG, we talk about what of the Game to drop for the Enjoyment of Player and GMs and what the Key Points a System would need to have to support such a Game and Story.</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This Episode of the DoubleDM Podcast focuses on Drawing Inspiration as part of our Mini-Series on how and where we find Inspiration.</p><p>This time we talk about the Inspiration we found from 2 Videogames: Greenhell and Greedfall. Both are very good Video Games on their own but we talk about how to draw Inspiration from them for a TTRPG Campaign, One-Shot, or even a System.</p><p>We talk about what the Games actually are, what the Key Aspects from those Games are, and how to portrait them in a TTRPG, we talk about what of the Game to drop for the Enjoyment of Player and GMs and what the Key Points a System would need to have to support such a Game and Story.</p><p><br></p><p>Our Socials:</p><p>https://twitter.com/DoubleDMpod</p><p>https://www.instagram.com/doubledmpod/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #18: Battlemaps ft. Maps 'N' Quests]]></title>
			<itunes:title><![CDATA[DoubleDM #18: Battlemaps ft. Maps 'N' Quests]]></itunes:title>
			<pubDate>Sun, 30 May 2021 18:03:19 GMT</pubDate>
			<itunes:duration>1:20:43</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-18-Battlemaps-ft--Maps-N-Quests-e11msdr</link>
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			<itunes:episode>18</itunes:episode>
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			<description><![CDATA[<p>In this episode, we discuss how to Enhance your Game using Battle/Encounter Maps</p><p>To help us do that we have a guest this week. Eric from Maps’n’Quests. With him, we talk about the pros and cons of using battle maps, their general effect on the game, &nbsp;what to keep in mind during their design and compare battle maps to the theater of Mind.</p><p>We talk extensively about how and why Eric became a Mapmaker and what Programs he uses to make his Maps. Eric does Large Battlemaps that you can use to plan big tactical Combats with a lot of Environment around you.</p><p>Eric’s Socials:</p><p>Twitter: https://twitter.com/n_quests</p><p>Patreon: https://www.patreon.com/Maps_N_Quests</p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubledmpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, we discuss how to Enhance your Game using Battle/Encounter Maps</p><p>To help us do that we have a guest this week. Eric from Maps’n’Quests. With him, we talk about the pros and cons of using battle maps, their general effect on the game, &nbsp;what to keep in mind during their design and compare battle maps to the theater of Mind.</p><p>We talk extensively about how and why Eric became a Mapmaker and what Programs he uses to make his Maps. Eric does Large Battlemaps that you can use to plan big tactical Combats with a lot of Environment around you.</p><p>Eric’s Socials:</p><p>Twitter: https://twitter.com/n_quests</p><p>Patreon: https://www.patreon.com/Maps_N_Quests</p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubledmpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #17: Railroad vs. Improv</title>
			<itunes:title>DoubleDM #17: Railroad vs. Improv</itunes:title>
			<pubDate>Sun, 23 May 2021 18:07:39 GMT</pubDate>
			<itunes:duration>1:05:15</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-17-Railroad-vs--Improv-e11c4as</link>
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			<itunes:episode>17</itunes:episode>
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			<description><![CDATA[<p>Today we talk about something a lot of DMs talk about in Online Discourse: Improv vs. Railroad.</p><p>We want to shine a light on both sides and how both sides are not only a valid Style to DM a Game but also how they work combined.</p><p>We talk about what Planning we do for our Games, what we want to achieve with the Planning and where we Improvise, and how we do it.</p><p>We talk about what we find easy to plan, and what is easy to improv, and the other way around, what is Hard on both sides of the Camp.</p><p>We want to show that even if a lot of People often say one is better than the other that for us the Mix is the perfect Way.</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubledmpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today we talk about something a lot of DMs talk about in Online Discourse: Improv vs. Railroad.</p><p>We want to shine a light on both sides and how both sides are not only a valid Style to DM a Game but also how they work combined.</p><p>We talk about what Planning we do for our Games, what we want to achieve with the Planning and where we Improvise, and how we do it.</p><p>We talk about what we find easy to plan, and what is easy to improv, and the other way around, what is Hard on both sides of the Camp.</p><p>We want to show that even if a lot of People often say one is better than the other that for us the Mix is the perfect Way.</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubledmpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #16: Ending a Story ft. Hamilton from Dragons Duel</title>
			<itunes:title>DoubleDM #16: Ending a Story ft. Hamilton from Dragons Duel</itunes:title>
			<pubDate>Sun, 16 May 2021 18:00:00 GMT</pubDate>
			<itunes:duration>1:12:26</itunes:duration>
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			<itunes:episode>16</itunes:episode>
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			<description><![CDATA[<p>This episode focuses on the topic of Ending Stories on TTRPGs and How Stories End.</p><p>Our Guest this Week is Hamilton from Dragons Duel who is here to talk with us about how he thinks Stories in TTRPGs differ from other Media.</p><p>We talk about what we can Adapt from Media for TTRPGs, What makes a Good Ending to a Campaign or Story, and also what Endings we already had in the past and what we plan to do in the future. We discuss how Endings come to be and what Endings can be if used right.</p><p>Hamilton is the DM of Dragons Duel, the D&amp;D Gameshow where you play 6 Rounds vaguely related to the 6 Ability Scores. We appreciate so much that Hamilton took the Time to talk with us since this Week was also the Season Finale of Dragons Duel Season 1. Season 2 will start in June and maybe even Nils and Emil will be on the Show.</p><p><br></p><p>Hamilton &amp; Dragons Duel Games Socials:</p><p>Twitter: https://twitter.com/dragonsduel</p><p>Insta: @dragons_duel</p><p>Twitter: https://twitter.com/DM_Doesnt</p><p>Insta: @dm_doesnt</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This episode focuses on the topic of Ending Stories on TTRPGs and How Stories End.</p><p>Our Guest this Week is Hamilton from Dragons Duel who is here to talk with us about how he thinks Stories in TTRPGs differ from other Media.</p><p>We talk about what we can Adapt from Media for TTRPGs, What makes a Good Ending to a Campaign or Story, and also what Endings we already had in the past and what we plan to do in the future. We discuss how Endings come to be and what Endings can be if used right.</p><p>Hamilton is the DM of Dragons Duel, the D&amp;D Gameshow where you play 6 Rounds vaguely related to the 6 Ability Scores. We appreciate so much that Hamilton took the Time to talk with us since this Week was also the Season Finale of Dragons Duel Season 1. Season 2 will start in June and maybe even Nils and Emil will be on the Show.</p><p><br></p><p>Hamilton &amp; Dragons Duel Games Socials:</p><p>Twitter: https://twitter.com/dragonsduel</p><p>Insta: @dragons_duel</p><p>Twitter: https://twitter.com/DM_Doesnt</p><p>Insta: @dm_doesnt</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>DoubleDM #15: TTRPG Setting Design ft. Jon Hodgson</title>
			<itunes:title>DoubleDM #15: TTRPG Setting Design ft. Jon Hodgson</itunes:title>
			<pubDate>Sun, 09 May 2021 18:06:36 GMT</pubDate>
			<itunes:duration>1:20:14</itunes:duration>
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			<itunes:episode>15</itunes:episode>
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			<description><![CDATA[<p>This episode focuses on the topic of Designing a TTRPG Setting Book. Specifically the DnD 5e Setting Book, BEOWULF Age of Heroes from Handiwork Games.</p><p>Jon Hodgson one of the Writers and the Owner of Handiwork Games talks about the challenges of designing such a Book, What the Creative Process looks like, and his best advice for people looking to do the same. He talks about the Importance of Passion for a Project and how important it is to do something accomplishable.</p><p>Jon has worked a lot in the TTRPG Industry, for example, he was an Artist on the Adventures in Middle Earth by Cubicle 7 and also the Writer on the Loremasters Guide to the Adventures on Middle Earth Setting.</p><p>He talks about his Past Experiences in TTRPG Design and What BEOWULF is all about.</p><p>BEOWULF Age of Heroes is a 5e Setting inspired by the BEOWULF Saga, adapted for DnD 5e Duet Play (meaning 1 GM and 1 Player) diving deep into the Beowulf Mythos of besting Epic Monsters and Saving the Lands. The Book includes interesting Mechanics and Additions to DnD 5e, like the Hero Class which is adapted to make Duet Play in DnD work, or the Followers which are NPCs that work with the Hero to best Monsters and other Problems.&nbsp;</p><p><br></p><p>Jon &amp; Handiwork Games Socials:</p><p>Twitter: https://twitter.com/GamesHandiwork&nbsp;</p><p>Insta: @handiworkgames</p><p>https://twitter.com/JonnyHodgsonArt&nbsp;</p><p>Insta: @jonnyhodgsonart</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This episode focuses on the topic of Designing a TTRPG Setting Book. Specifically the DnD 5e Setting Book, BEOWULF Age of Heroes from Handiwork Games.</p><p>Jon Hodgson one of the Writers and the Owner of Handiwork Games talks about the challenges of designing such a Book, What the Creative Process looks like, and his best advice for people looking to do the same. He talks about the Importance of Passion for a Project and how important it is to do something accomplishable.</p><p>Jon has worked a lot in the TTRPG Industry, for example, he was an Artist on the Adventures in Middle Earth by Cubicle 7 and also the Writer on the Loremasters Guide to the Adventures on Middle Earth Setting.</p><p>He talks about his Past Experiences in TTRPG Design and What BEOWULF is all about.</p><p>BEOWULF Age of Heroes is a 5e Setting inspired by the BEOWULF Saga, adapted for DnD 5e Duet Play (meaning 1 GM and 1 Player) diving deep into the Beowulf Mythos of besting Epic Monsters and Saving the Lands. The Book includes interesting Mechanics and Additions to DnD 5e, like the Hero Class which is adapted to make Duet Play in DnD work, or the Followers which are NPCs that work with the Hero to best Monsters and other Problems.&nbsp;</p><p><br></p><p>Jon &amp; Handiwork Games Socials:</p><p>Twitter: https://twitter.com/GamesHandiwork&nbsp;</p><p>Insta: @handiworkgames</p><p>https://twitter.com/JonnyHodgsonArt&nbsp;</p><p>Insta: @jonnyhodgsonart</p><p><br></p><p>Our Socials:</p><p>Twitter: https://twitter.com/DoubleDMpod</p><p>Insta: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[DoubleDM #14: The In's and Out's of Combat]]></title>
			<itunes:title><![CDATA[DoubleDM #14: The In's and Out's of Combat]]></itunes:title>
			<pubDate>Sun, 02 May 2021 17:58:07 GMT</pubDate>
			<itunes:duration>1:15:39</itunes:duration>
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			<itunes:episode>14</itunes:episode>
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			<description><![CDATA[<p>This Episode answers the Question: What actually is Combat? Combat isn't just 1 Dimensional but rather an Intricate Multi Dimensional Puzzle that can get way to complex for 1 Mind to handle, so let us take you on a Journey where we help you understand what Combat is all about.</p><p>What Things do you need to prepare before Combat, what do you need to keep track of while in Combat, what happens after Combat?&nbsp;</p><p>We give Ideas on how to Start Combat and a lot of different Things that matter when starting Combat.</p><p>We talk about different Challenges and Types of Combat and we also talk about how to make Combat more Cinematic.</p><p><br></p><p>Socials:&nbsp;</p><p>Insta/Twitter: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This Episode answers the Question: What actually is Combat? Combat isn't just 1 Dimensional but rather an Intricate Multi Dimensional Puzzle that can get way to complex for 1 Mind to handle, so let us take you on a Journey where we help you understand what Combat is all about.</p><p>What Things do you need to prepare before Combat, what do you need to keep track of while in Combat, what happens after Combat?&nbsp;</p><p>We give Ideas on how to Start Combat and a lot of different Things that matter when starting Combat.</p><p>We talk about different Challenges and Types of Combat and we also talk about how to make Combat more Cinematic.</p><p><br></p><p>Socials:&nbsp;</p><p>Insta/Twitter: @doubleDMpod</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #13: The West Marches Playstyle ft. DnD Worlds FG</title>
			<itunes:title>DoubleDM #13: The West Marches Playstyle ft. DnD Worlds FG</itunes:title>
			<pubDate>Sun, 25 Apr 2021 17:59:49 GMT</pubDate>
			<itunes:duration>1:05:47</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-13-The-West-Marches-Playstyle-ft--DnD-Worlds-FG-evbhau</link>
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			<itunes:episode>13</itunes:episode>
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			<description><![CDATA[<p>This week we got another incredible guest with us FG, the Server Owner of DnD World. Which is the biggest West Marches Text-based Discord server of the World&nbsp;</p><p>This Episode we talk with FG about the Experiences of running such a Big DnD Community, what Challenges she and her team faced, and what happens behind the scenes. We also talk alot about the West Marches Playstyle of DnD and its Key Differences to "Traditional" DnD. What can one adapt from the West marches Style for their own Playstyle? What makes West Marches what it is? We also talk about Text-based Play and how its Advantages and Disadvantages Shape the World and Feel of Play.&nbsp;</p><p>Our Social Medias:</p><p>Twitter/Insta: @doubledmpod</p><p>DnD Social Medias:</p><p>Twitter: @dndworldtweets</p><p>FG will also be heard on the Star Wars Campaign on the Check D's Out Podcast Channel: <a href="https://anchor.fm/check-ds-out" rel="ugc noopener noreferrer" target="_blank">https://anchor.fm/check-ds-out</a>&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This week we got another incredible guest with us FG, the Server Owner of DnD World. Which is the biggest West Marches Text-based Discord server of the World&nbsp;</p><p>This Episode we talk with FG about the Experiences of running such a Big DnD Community, what Challenges she and her team faced, and what happens behind the scenes. We also talk alot about the West Marches Playstyle of DnD and its Key Differences to "Traditional" DnD. What can one adapt from the West marches Style for their own Playstyle? What makes West Marches what it is? We also talk about Text-based Play and how its Advantages and Disadvantages Shape the World and Feel of Play.&nbsp;</p><p>Our Social Medias:</p><p>Twitter/Insta: @doubledmpod</p><p>DnD Social Medias:</p><p>Twitter: @dndworldtweets</p><p>FG will also be heard on the Star Wars Campaign on the Check D's Out Podcast Channel: <a href="https://anchor.fm/check-ds-out" rel="ugc noopener noreferrer" target="_blank">https://anchor.fm/check-ds-out</a>&nbsp;</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #11: How to start a Campaign</title>
			<itunes:title>DoubleDM #11: How to start a Campaign</itunes:title>
			<pubDate>Sun, 11 Apr 2021 18:24:46 GMT</pubDate>
			<itunes:duration>1:12:19</itunes:duration>
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			<itunes:episode>11</itunes:episode>
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			<description><![CDATA[This one is a bit chaotic even for us, but nevertheless, we talk about how we start our campaigns. We answer the big questions of what do you need? What steps do we take? What steps are important? How you actually go on after you have done your first session and also what we mean when we say you need good players for a campaign.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This one is a bit chaotic even for us, but nevertheless, we talk about how we start our campaigns. We answer the big questions of what do you need? What steps do we take? What steps are important? How you actually go on after you have done your first session and also what we mean when we say you need good players for a campaign.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>DoubleDM #10: Inspiration from German Folklore</title>
			<itunes:title>DoubleDM #10: Inspiration from German Folklore</itunes:title>
			<pubDate>Sun, 04 Apr 2021 18:10:51 GMT</pubDate>
			<itunes:duration>1:17:55</itunes:duration>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>10</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aebc.jpg"/>
			<description><![CDATA[This Episode is the start of our 2nd mini-series, this one is all about drawing inspiration. Where from, for what, etc.. We figured it would be best to start with a topic very familiar to us, German Folklore. You will hear that this Topic is one that is very close to our hearts. We hope you can enjoy our chaoticness and take away one or two things for your games. Hear you on the next one.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This Episode is the start of our 2nd mini-series, this one is all about drawing inspiration. Where from, for what, etc.. We figured it would be best to start with a topic very familiar to us, German Folklore. You will hear that this Topic is one that is very close to our hearts. We hope you can enjoy our chaoticness and take away one or two things for your games. Hear you on the next one.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #9: Music & Ambience ft. Eli from MaydayRolePlay]]></title>
			<itunes:title><![CDATA[DoubleDM #9: Music & Ambience ft. Eli from MaydayRolePlay]]></itunes:title>
			<pubDate>Sun, 28 Mar 2021 17:59:21 GMT</pubDate>
			<itunes:duration>1:06:49</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-9-Music--Ambience-ft--Eli-from-MaydayRolePlay-etfa9p</link>
			<acast:episodeId>66d19a7198647d420ec3aebd</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episode>9</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aebd.jpg"/>
			<description><![CDATA[<p>This Episode is all about Music &amp; Ambience. &nbsp;</p><p>Our Guest this Week is @aGhostofeli from maydayroleplay.com</p><p>We talk about Music for TTRPGs, What Kind of Music we like to use, what Music can do for TTRPGs, how it helps and how to use it to the best of its effect. We also talk about Sound Effects, Ambience Sounds and how they work a lot to make your Players feel immersed. We talk about the Effect Music and Ambience has on the Game and how to get the most out of the Effect. how Music changes in Settings, or Places in your World or for People in your World.&nbsp;</p><p>Thanks again to Eli for talking with us.</p><p>Elis Social: https://twitter.com/aGhostofeli</p><p>MaydayRoleplay: https://twitter.com/MaydayRoleplay</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This Episode is all about Music &amp; Ambience. &nbsp;</p><p>Our Guest this Week is @aGhostofeli from maydayroleplay.com</p><p>We talk about Music for TTRPGs, What Kind of Music we like to use, what Music can do for TTRPGs, how it helps and how to use it to the best of its effect. We also talk about Sound Effects, Ambience Sounds and how they work a lot to make your Players feel immersed. We talk about the Effect Music and Ambience has on the Game and how to get the most out of the Effect. how Music changes in Settings, or Places in your World or for People in your World.&nbsp;</p><p>Thanks again to Eli for talking with us.</p><p>Elis Social: https://twitter.com/aGhostofeli</p><p>MaydayRoleplay: https://twitter.com/MaydayRoleplay</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #8: Homebrew- & Houserules]]></title>
			<itunes:title><![CDATA[DoubleDM #8: Homebrew- & Houserules]]></itunes:title>
			<pubDate>Sun, 21 Mar 2021 19:51:31 GMT</pubDate>
			<itunes:duration>1:14:04</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-8-Homebrew---Houserules-et5thv</link>
			<acast:episodeId>66d19a7198647d420ec3aebe</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>8</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aebe.jpg"/>
			<description><![CDATA[This Epsiode is all about our House- &amp; Homebrewrules we use in our games, and why we use them.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This Epsiode is all about our House- &amp; Homebrewrules we use in our games, and why we use them.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #7: Story Arcs</title>
			<itunes:title>DoubleDM #7: Story Arcs</itunes:title>
			<pubDate>Sun, 14 Mar 2021 19:10:45 GMT</pubDate>
			<itunes:duration>1:05:03</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-7-Story-Arcs-esib30</link>
			<acast:episodeId>66d19a7198647d420ec3aebf</acast:episodeId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>7</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aebf.jpg"/>
			<description><![CDATA[This time we talk about story arcs, what they mean regarding TTRPG's what we think about them and how we do them.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This time we talk about story arcs, what they mean regarding TTRPG's what we think about them and how we do them.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #6: Session Zero</title>
			<itunes:title>DoubleDM #6: Session Zero</itunes:title>
			<pubDate>Sun, 07 Mar 2021 20:32:45 GMT</pubDate>
			<itunes:duration>1:13:48</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-6-Session-Zero-ertftv</link>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>6</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aec0.jpg"/>
			<description><![CDATA[Todays Epsiode is all about the Session 0 we mentioned so often in other episodes.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Todays Epsiode is all about the Session 0 we mentioned so often in other episodes.&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #5: Character Backstories</title>
			<itunes:title>DoubleDM #5: Character Backstories</itunes:title>
			<pubDate>Mon, 01 Mar 2021 19:38:28 GMT</pubDate>
			<itunes:duration>1:24:12</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-5-Character-Backstories-er9ocp</link>
			<acast:episodeId>66d19a7198647d420ec3aec1</acast:episodeId>
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			<itunes:episode>5</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aec1.jpg"/>
			<description><![CDATA[This Episode is all about Character backstory. What we look for in them and some tips we use to craft our own.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This Episode is all about Character backstory. What we look for in them and some tips we use to craft our own.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[DoubleDM #4: PC Interactions & Relationships]]></title>
			<itunes:title><![CDATA[DoubleDM #4: PC Interactions & Relationships]]></itunes:title>
			<pubDate>Sun, 21 Feb 2021 19:00:31 GMT</pubDate>
			<itunes:duration>1:11:12</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-4-PC-Interactions--Relationships-eqni5n</link>
			<acast:episodeId>66d19a7198647d420ec3aec2</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>4</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aec2.jpg"/>
			<description><![CDATA[In this episode we have a guest helping us discuss and talk about our experience with inner party relationships and romantic party relationships.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode we have a guest helping us discuss and talk about our experience with inner party relationships and romantic party relationships.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #3: TTRPGs in Quarantine</title>
			<itunes:title>DoubleDM #3: TTRPGs in Quarantine</itunes:title>
			<pubDate>Sun, 14 Feb 2021 18:59:47 GMT</pubDate>
			<itunes:duration>1:40:23</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-3-TTRPGs-in-Quarantine-eqd518</link>
			<acast:episodeId>66d19a7198647d420ec3aec3</acast:episodeId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>3</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aec3.jpg"/>
			<description><![CDATA[Discussion about Covid-19, Quarantine, and the Pandemic. Today we talk with 2 of our friends about how we play during the quarantine/lockdown, what are pros &amp; cons of Playing Online and how the whole Situation of Playing Online changed the way we play, and how we view the Game. We would like to emphasize, that if you don't feel ready to talk or hear about this very Sensitive Topic, that you should skip this Episode before next Week we dive into PC Interaction and "The Naughty Stuff"<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Discussion about Covid-19, Quarantine, and the Pandemic. Today we talk with 2 of our friends about how we play during the quarantine/lockdown, what are pros &amp; cons of Playing Online and how the whole Situation of Playing Online changed the way we play, and how we view the Game. We would like to emphasize, that if you don't feel ready to talk or hear about this very Sensitive Topic, that you should skip this Episode before next Week we dive into PC Interaction and "The Naughty Stuff"<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #2: New Players at the table</title>
			<itunes:title>DoubleDM #2: New Players at the table</itunes:title>
			<pubDate>Sun, 07 Feb 2021 20:02:45 GMT</pubDate>
			<itunes:duration>1:18:15</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-2-New-Players-at-the-table-eq2ttf</link>
			<acast:episodeId>66d19a7198647d420ec3aec4</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>2</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/66d19a6c1b25128b67b0d393/66d19a7198647d420ec3aec4.jpg"/>
			<description><![CDATA[On this episode we talk about our experience with new players at our tables and give some tips for new DM's, DM's engaging with new players and for new players in general.<br><br>Still very early into our Podcast career, so please excuse any issues we have. Feedback is welcome and appreciated!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[On this episode we talk about our experience with new players at our tables and give some tips for new DM's, DM's engaging with new players and for new players in general.<br><br>Still very early into our Podcast career, so please excuse any issues we have. Feedback is welcome and appreciated!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>DoubleDM #1: How it all began!</title>
			<itunes:title>DoubleDM #1: How it all began!</itunes:title>
			<pubDate>Sun, 07 Feb 2021 18:59:07 GMT</pubDate>
			<itunes:duration>1:08:45</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/doubledm/episodes/DoubleDM-1-How-it-all-began-eq2tcc</link>
			<acast:episodeId>66d19a7198647d420ec3aec5</acast:episodeId>
			<acast:showId>66d19a6c1b25128b67b0d393</acast:showId>
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			<itunes:episode>1</itunes:episode>
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			<description><![CDATA[This is the very first Episode ever of Double DM. A Podcast, from two DM's talking about everything TTRPG related. The topic of this Episode is an introduction to ourselves, how we began playing TTRPG's and some funny stories we had in some of our games. Please Excuse any audio issues in the first few episodes, because we still try to figure out how all of this works. Feedback is very welcome!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This is the very first Episode ever of Double DM. A Podcast, from two DM's talking about everything TTRPG related. The topic of this Episode is an introduction to ourselves, how we began playing TTRPG's and some funny stories we had in some of our games. Please Excuse any audio issues in the first few episodes, because we still try to figure out how all of this works. Feedback is very welcome!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<itunes:category text="Leisure">
			<itunes:category text="Games"/>
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