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		<title>Evolution Exchange Gaming Podcast</title>
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		<itunes:summary><![CDATA[Podcast by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[Podcast by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
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			<title>Evo Gaming #418 - Production Methodologies</title>
			<itunes:title>Evo Gaming #418 - Production Methodologies</itunes:title>
			<pubDate>Thu, 02 Apr 2026 09:16:21 GMT</pubDate>
			<itunes:duration>1:02:37</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Edward Sananikone...]]></itunes:subtitle>
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			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Edward Sananikone, Head of Production at Sloclap Video Game Studio, Alec Ten Brundel, Producer at Total Mayhem Games, Yana Esina, Cinematic Producer at Saber Interactive Spain S.L, and Elena-Raluca Matei, Producer at Ubisoft RedLynx. The conversation explores the various production methodologies in the video game industry, with insights from leading professionals across different studios. The guests highlight the challenges and innovations in managing complex game development projects, from cinematic production to hands-on game design. The exchange also delves into the evolving role of producers in the gaming sector and how effective methodologies contribute to the success of gaming projects. Listeners gain a deeper understanding of what goes into crafting high-quality video games, from the planning stages to the final release.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Edward Sananikone, Head of Production at Sloclap Video Game Studio, Alec Ten Brundel, Producer at Total Mayhem Games, Yana Esina, Cinematic Producer at Saber Interactive Spain S.L, and Elena-Raluca Matei, Producer at Ubisoft RedLynx. The conversation explores the various production methodologies in the video game industry, with insights from leading professionals across different studios. The guests highlight the challenges and innovations in managing complex game development projects, from cinematic production to hands-on game design. The exchange also delves into the evolving role of producers in the gaming sector and how effective methodologies contribute to the success of gaming projects. Listeners gain a deeper understanding of what goes into crafting high-quality video games, from the planning stages to the final release.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #417 - Passion Makes Great Games, Not Just Money</title>
			<itunes:title>Evo Gaming #417 - Passion Makes Great Games, Not Just Money</itunes:title>
			<pubDate>Fri, 27 Mar 2026 07:10:00 GMT</pubDate>
			<itunes:duration>1:13:18</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Nick Bondar, Creative Director at Cosmoscouts, Tamaz Murgulia, Founder at UXTM, Roberto Semprebene, Chief Operating Officer at Storm in a Teacup and Rufino (Roy) Acosta, Head of Technical Art at GSC Game World. The conversation explores game development and how passion plays a crucial role in creating engaging and successful games beyond financial investment. It examines creativity, collaboration and the importance of vision in shaping memorable gaming experiences. The exchange highlights how game development thrives on innovation, artistic direction and strong technical execution. It also reflects on balancing commercial realities with creative ambition to deliver high quality games that resonate with players.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Nick Bondar, Creative Director at Cosmoscouts, Tamaz Murgulia, Founder at UXTM, Roberto Semprebene, Chief Operating Officer at Storm in a Teacup and Rufino (Roy) Acosta, Head of Technical Art at GSC Game World. The conversation explores game development and how passion plays a crucial role in creating engaging and successful games beyond financial investment. It examines creativity, collaboration and the importance of vision in shaping memorable gaming experiences. The exchange highlights how game development thrives on innovation, artistic direction and strong technical execution. It also reflects on balancing commercial realities with creative ambition to deliver high quality games that resonate with players.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #416 - Identifying Great Games</title>
			<itunes:title>Evo Gaming #416 - Identifying Great Games</itunes:title>
			<pubDate>Mon, 23 Mar 2026 10:09:20 GMT</pubDate>
			<itunes:duration>49:27</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Elena Lobova, Head Of Strategic Partnerships at Burny Games, Aleks Cuk, Associate Producer at Ubisoft Paris Studio, James Older, Creative Director &amp; Co-Founder at Landmark Games and Minwoo Lee, GM New Games at Supercell. The conversation explores identifying great games, focusing on how industry professionals assess quality, creativity and long term player engagement. The exchange highlights key factors in game design, production and market success. The discussion also considers broader industry trends, including evolving player expectations, innovation in development and the challenges of identifying great games in a competitive market. Themes around strategy, scalability and audience appeal provide insight into what defines standout titles today.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Elena Lobova, Head Of Strategic Partnerships at Burny Games, Aleks Cuk, Associate Producer at Ubisoft Paris Studio, James Older, Creative Director &amp; Co-Founder at Landmark Games and Minwoo Lee, GM New Games at Supercell. The conversation explores identifying great games, focusing on how industry professionals assess quality, creativity and long term player engagement. The exchange highlights key factors in game design, production and market success. The discussion also considers broader industry trends, including evolving player expectations, innovation in development and the challenges of identifying great games in a competitive market. Themes around strategy, scalability and audience appeal provide insight into what defines standout titles today.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #415 - Setting Up Your Own Game</title>
			<itunes:title>Evo Gaming #415 - Setting Up Your Own Game</itunes:title>
			<pubDate>Mon, 23 Mar 2026 10:07:27 GMT</pubDate>
			<itunes:duration>56:01</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they a...]]></itunes:subtitle>
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			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Ali Collins, Founder at NeverSleep Games. The conversation explores setting up your own game, looking at how developers approach building a game studio and navigating the early stages of game development. The exchange highlights creative processes, technical considerations and the realities of launching within the gaming industry. The discussion also considers long term growth, touching on indie game success, publishing challenges and sustainable development strategies. Broader themes around innovation, entrepreneurship and setting up your own game reflect how creators bring ideas to life in a competitive market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Ali Collins, Founder at NeverSleep Games. The conversation explores setting up your own game, looking at how developers approach building a game studio and navigating the early stages of game development. The exchange highlights creative processes, technical considerations and the realities of launching within the gaming industry. The discussion also considers long term growth, touching on indie game success, publishing challenges and sustainable development strategies. Broader themes around innovation, entrepreneurship and setting up your own game reflect how creators bring ideas to life in a competitive market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #414 - The Importance Of UX</title>
			<itunes:title>Evo Gaming #414 - The Importance Of UX</itunes:title>
			<pubDate>Fri, 20 Mar 2026 07:05:00 GMT</pubDate>
			<itunes:duration>59:07</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they a...]]></itunes:subtitle>
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			<description><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Rafael Lima, Senior UX Designer at Supercell, Antony Guarda Marques, Lead UI/UX at Couch Heroes, Reinholds Berzins, Lead UX Designer at Bytro Labs GmbH and Andrea Serfaty, Principal UX Designer at King. The conversation explores the importance of UX in gaming, focusing on how user experience shapes player engagement, retention and overall satisfaction. The exchange highlights the role of intuitive design and usability in creating seamless and immersive gameplay. The discussion also touches on evolving design practices, player expectations and the balance between creativity and functionality. Broader themes include game development, interface design and how strong UX principles contribute to successful gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Rafael Lima, Senior UX Designer at Supercell, Antony Guarda Marques, Lead UI/UX at Couch Heroes, Reinholds Berzins, Lead UX Designer at Bytro Labs GmbH and Andrea Serfaty, Principal UX Designer at King. The conversation explores the importance of UX in gaming, focusing on how user experience shapes player engagement, retention and overall satisfaction. The exchange highlights the role of intuitive design and usability in creating seamless and immersive gameplay. The discussion also touches on evolving design practices, player expectations and the balance between creativity and functionality. Broader themes include game development, interface design and how strong UX principles contribute to successful gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #413 - The Evolution Of Mobile Games</title>
			<itunes:title>Evo Gaming #413 - The Evolution Of Mobile Games</itunes:title>
			<pubDate>Fri, 13 Mar 2026 09:59:00 GMT</pubDate>
			<itunes:duration>41:18</itunes:duration>
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			<acast:episodeUrl>evo-gaming-413-the-evolution-of-mobile-games</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Aaron Reeves and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Aaron Reeves and they are joined on the podcast by Adrian Haggqvist, Gameplay &amp; Game Health Lead at Supercell, Vera Zaitceva, Lead Game Designer at Offroad Games and Harshal Karvande, Principal Game/Product Design at Rovio. The conversation explores how mobile games have evolved over time, examining changes in game design, live service strategies and player engagement across the mobile gaming industry. The exchange highlights how studios adapt to shifting player expectations, monetisation models and the rapid growth of the global mobile games market. The discussion also considers the broader future of mobile games, including design innovation, player retention strategies and the role of product thinking in modern game development. The episode reflects on how mobile games continue to shape the wider games industry and influence how interactive entertainment is designed, developed and delivered.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Aaron Reeves and they are joined on the podcast by Adrian Haggqvist, Gameplay &amp; Game Health Lead at Supercell, Vera Zaitceva, Lead Game Designer at Offroad Games and Harshal Karvande, Principal Game/Product Design at Rovio. The conversation explores how mobile games have evolved over time, examining changes in game design, live service strategies and player engagement across the mobile gaming industry. The exchange highlights how studios adapt to shifting player expectations, monetisation models and the rapid growth of the global mobile games market. The discussion also considers the broader future of mobile games, including design innovation, player retention strategies and the role of product thinking in modern game development. The episode reflects on how mobile games continue to shape the wider games industry and influence how interactive entertainment is designed, developed and delivered.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #412 - Beyond The Hype - How AI Is Reshaping Game Art And Development</title>
			<itunes:title>Evo Gaming #412 - Beyond The Hype - How AI Is Reshaping Game Art And Development</itunes:title>
			<pubDate>Fri, 13 Mar 2026 08:01:00 GMT</pubDate>
			<itunes:duration>1:04:52</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Leigh Christian, Art Director at Hutch Games Ltd, Tomi Toivanen, Creative Art Director at DieNo Games Oy and Michail Iwanow, Art Director at GDEV. The conversation explores how AI in gaming is influencing the way art teams approach production, creativity and efficiency across modern game development pipelines. The exchange highlights how evolving tools, workflows and creative processes are reshaping the relationship between artists, technology and studio collaboration. The discussion also considers wider industry implications including generative art tools, changing production workflows and the future role of artists within studios. Throughout the episode, the guests reflect on how AI in gaming is transforming visual development, supporting experimentation and redefining how game art and design are created for interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Leigh Christian, Art Director at Hutch Games Ltd, Tomi Toivanen, Creative Art Director at DieNo Games Oy and Michail Iwanow, Art Director at GDEV. The conversation explores how AI in gaming is influencing the way art teams approach production, creativity and efficiency across modern game development pipelines. The exchange highlights how evolving tools, workflows and creative processes are reshaping the relationship between artists, technology and studio collaboration. The discussion also considers wider industry implications including generative art tools, changing production workflows and the future role of artists within studios. Throughout the episode, the guests reflect on how AI in gaming is transforming visual development, supporting experimentation and redefining how game art and design are created for interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #411 - Innovation in Gaming</title>
			<itunes:title>Evo Gaming #411 - Innovation in Gaming</itunes:title>
			<pubDate>Fri, 13 Mar 2026 08:00:00 GMT</pubDate>
			<itunes:duration>1:08:17</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1773378555223-83a87652-603e-4617-9db5-bae476af9de7.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Hamish Young, Game Director (Product Owner) at Avalanche Studios Group and Richard Franke, Founder at Magic Notion Ltd. The conversation explores innovation in gaming and how studios and independent creators approach experimentation, design thinking and evolving player expectations within the modern video game industry. The exchange highlights how technological progress, creative risk taking and collaborative studio culture influence the way new titles are developed and brought to market. The discussion also looks at broader trends shaping the sector, including emerging gaming technology, the role of product ownership in development teams and how studios maintain creativity while navigating commercial pressures. Throughout the episode, the guests reflect on how innovation in gaming continues to redefine interactive entertainment, shaping future gameplay experiences and the evolving landscape of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Hamish Young, Game Director (Product Owner) at Avalanche Studios Group and Richard Franke, Founder at Magic Notion Ltd. The conversation explores innovation in gaming and how studios and independent creators approach experimentation, design thinking and evolving player expectations within the modern video game industry. The exchange highlights how technological progress, creative risk taking and collaborative studio culture influence the way new titles are developed and brought to market. The discussion also looks at broader trends shaping the sector, including emerging gaming technology, the role of product ownership in development teams and how studios maintain creativity while navigating commercial pressures. Throughout the episode, the guests reflect on how innovation in gaming continues to redefine interactive entertainment, shaping future gameplay experiences and the evolving landscape of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #410 - A Human First Approach In The Games Industry</title>
			<itunes:title>Evo Gaming #410 - A Human First Approach In The Games Industry</itunes:title>
			<pubDate>Fri, 06 Mar 2026 11:13:44 GMT</pubDate>
			<itunes:duration>59:52</itunes:duration>
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			<acast:episodeId>69aab6e9b49eecc0b79bc59e</acast:episodeId>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1772795422234-672d3c1d-1a1c-4a61-894d-f1a7d183302b.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Katarzyna Kafis Zielińska, Associate Art Director at Techland, Michal Hubert, Head of Product at Dorado Games and Scott Davidson, Creative Director at PLAYERUNKNOWN Productions. The conversation explores a human first approach in the games industry, reflecting on how studio culture, leadership styles and team wellbeing influence creative collaboration and sustainable game development. The exchange highlights the importance of communication, trust and supportive working environments across multidisciplinary development teams. The discussion also touches on talent development, creative leadership and the broader evolution of workplace culture in modern game studios. By considering a human first approach in the games industry, the episode outlines how organisations balance creativity, productivity and long term team health within an increasingly competitive global gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Katarzyna Kafis Zielińska, Associate Art Director at Techland, Michal Hubert, Head of Product at Dorado Games and Scott Davidson, Creative Director at PLAYERUNKNOWN Productions. The conversation explores a human first approach in the games industry, reflecting on how studio culture, leadership styles and team wellbeing influence creative collaboration and sustainable game development. The exchange highlights the importance of communication, trust and supportive working environments across multidisciplinary development teams. The discussion also touches on talent development, creative leadership and the broader evolution of workplace culture in modern game studios. By considering a human first approach in the games industry, the episode outlines how organisations balance creativity, productivity and long term team health within an increasingly competitive global gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #409 - The Importance Of The Closing Phases Of Game Development</title>
			<itunes:title>Evo Gaming #409 - The Importance Of The Closing Phases Of Game Development</itunes:title>
			<pubDate>Fri, 06 Mar 2026 07:30:00 GMT</pubDate>
			<itunes:duration>48:40</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-409-the-importance-of-the-closing-phases-of-game</link>
			<acast:episodeId>69aa5ce77036d73902dcb746</acast:episodeId>
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			<acast:episodeUrl>evo-gaming-409-the-importance-of-the-closing-phases-of-game</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1772772447672-1929167e-f9ab-4846-941a-902a314d643a.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Karimane Gallad, Release Manager at Focus Entertainment, Polina Gladkikh, Release Manager at Red Rover Interactive and Lavanya Alamuri, Release Manager at Ubisoft Singapore. The conversation explores the closing phases of game development and why the final stretch of a project can be one of the most demanding and critical periods in the production pipeline. The exchange highlights how release management, cross-team coordination and production planning all come together to guide a project from late development through to launch readiness. The discussion also touches on the pressures surrounding certification, bug fixing, optimisation and final quality assurance. As the panel reflects on the closing phases of game development, the episode offers insight into how studios manage risk, maintain communication across teams and ensure that the final product meets both technical requirements and player expectations before release.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Karimane Gallad, Release Manager at Focus Entertainment, Polina Gladkikh, Release Manager at Red Rover Interactive and Lavanya Alamuri, Release Manager at Ubisoft Singapore. The conversation explores the closing phases of game development and why the final stretch of a project can be one of the most demanding and critical periods in the production pipeline. The exchange highlights how release management, cross-team coordination and production planning all come together to guide a project from late development through to launch readiness. The discussion also touches on the pressures surrounding certification, bug fixing, optimisation and final quality assurance. As the panel reflects on the closing phases of game development, the episode offers insight into how studios manage risk, maintain communication across teams and ensure that the final product meets both technical requirements and player expectations before release.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #408 - Game Changers - Maeva Sponbergs at Beyond Frames Entertainment</title>
			<itunes:title>Evo Gaming #408 - Game Changers - Maeva Sponbergs at Beyond Frames Entertainment</itunes:title>
			<pubDate>Fri, 27 Feb 2026 07:39:00 GMT</pubDate>
			<itunes:duration>33:43</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-408-game-changers-maeva-sponbergs-at-beyond-frame</link>
			<acast:episodeId>69a128339d923e5ce9074e05</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-408-game-changers-maeva-sponbergs-at-beyond-frame</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Melanie Lindsey and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1772169185601-313f37fb-fe3a-4cc7-b85b-bddae03bf68f.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Maeva Sponbergs, Chief Marketing Officer &amp; Head Of Publishing at Beyond Frames Entertainment AB. The conversation explores the evolving landscape of game publishing and how marketing strategy shapes commercial success in a competitive global market. It examines how leadership at executive level aligns creative vision with distribution, positioning and audience engagement across console, PC and VR platforms. The exchange highlights the growing importance of brand building, data driven decision making and community development within modern game publishing. Broader themes include go to market strategy, portfolio management and the challenges of scaling visibility in a crowded digital ecosystem, offering insight into how forward thinking studios approach sustainable growth in the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Maeva Sponbergs, Chief Marketing Officer &amp; Head Of Publishing at Beyond Frames Entertainment AB. The conversation explores the evolving landscape of game publishing and how marketing strategy shapes commercial success in a competitive global market. It examines how leadership at executive level aligns creative vision with distribution, positioning and audience engagement across console, PC and VR platforms. The exchange highlights the growing importance of brand building, data driven decision making and community development within modern game publishing. Broader themes include go to market strategy, portfolio management and the challenges of scaling visibility in a crowded digital ecosystem, offering insight into how forward thinking studios approach sustainable growth in the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #407 - Why Games Perform Poorly – Fidelity Or Something Else</title>
			<itunes:title>Evo Gaming #407 - Why Games Perform Poorly – Fidelity Or Something Else</itunes:title>
			<pubDate>Fri, 27 Feb 2026 07:38:00 GMT</pubDate>
			<itunes:duration>59:31</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-407-why-games-perform-poorly-fidelity-or-somethin</link>
			<acast:episodeId>69a127d0519334f049c28685</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-407-why-games-perform-poorly-fidelity-or-somethin</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they a...]]></itunes:subtitle>
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			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by James Schall, CPO/Founder at Secret Mode, Dawid Lubryka, Principal Gameplay Animator at CD Projekt Red Wrocław and Andrej Jagar, Animation Director at Starbreeze Studios. The conversation explores why games perform poorly and whether technical fidelity is truly the deciding factor in commercial and critical success. It examines the relationship between gameplay animation, optimisation, production priorities and player expectations within modern AAA and independent development environments. The exchange highlights how studios balance visual ambition with performance constraints, and how decisions across publishing strategy, animation pipelines and core game design fundamentals can influence overall game performance. Broader themes include player experience, development trade offs and the realities of delivering polished titles in a competitive global market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by James Schall, CPO/Founder at Secret Mode, Dawid Lubryka, Principal Gameplay Animator at CD Projekt Red Wrocław and Andrej Jagar, Animation Director at Starbreeze Studios. The conversation explores why games perform poorly and whether technical fidelity is truly the deciding factor in commercial and critical success. It examines the relationship between gameplay animation, optimisation, production priorities and player expectations within modern AAA and independent development environments. The exchange highlights how studios balance visual ambition with performance constraints, and how decisions across publishing strategy, animation pipelines and core game design fundamentals can influence overall game performance. Broader themes include player experience, development trade offs and the realities of delivering polished titles in a competitive global market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #406 - From Vision To Reality - Engaging Teams Around Creative Direction In Game Development </title>
			<itunes:title>Evo Gaming #406 - From Vision To Reality - Engaging Teams Around Creative Direction In Game Development </itunes:title>
			<pubDate>Fri, 27 Feb 2026 07:37:00 GMT</pubDate>
			<itunes:duration>1:04:39</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Michal Vlod, Marketing Creative Lead at Techland, Mallikarjunaiah Arjun, Art Manager at DPS Games and Alastair Brown, Lead Narrative Content Designer at Abrakam Entertainment. The conversation explores how creative direction in game development moves from early vision to practical execution, aligning multidisciplinary teams around a shared purpose. It examines how art, narrative and marketing functions collaborate within modern studios to translate high level ideas into cohesive player experiences. The exchange highlights the leadership approaches and communication frameworks that help bring creative direction in game development to life across departments. Broader themes include cross functional collaboration, storytelling, visual identity and production strategy, offering insight into how studios maintain clarity and momentum throughout the video game development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Michal Vlod, Marketing Creative Lead at Techland, Mallikarjunaiah Arjun, Art Manager at DPS Games and Alastair Brown, Lead Narrative Content Designer at Abrakam Entertainment. The conversation explores how creative direction in game development moves from early vision to practical execution, aligning multidisciplinary teams around a shared purpose. It examines how art, narrative and marketing functions collaborate within modern studios to translate high level ideas into cohesive player experiences. The exchange highlights the leadership approaches and communication frameworks that help bring creative direction in game development to life across departments. Broader themes include cross functional collaboration, storytelling, visual identity and production strategy, offering insight into how studios maintain clarity and momentum throughout the video game development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #405 - From Code to Culture</title>
			<itunes:title>Evo Gaming #405 - From Code to Culture</itunes:title>
			<pubDate>Fri, 27 Feb 2026 07:36:00 GMT</pubDate>
			<itunes:duration>1:09:59</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Grace Moody and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Grace Moody and they are joined on the podcast by Henry Lunabba, QA at Metacore, Pavlo Mezentsev, Senior Technical Producer at Playrix, Javier Garcia de la Cita, Ex Principal Game Developer at Voodoo and Anton Lapshin, Technical Producer at Playrix. The conversation explores how game development culture evolves from strong technical foundations to collaborative studio environments. It examines the relationship between engineering excellence, quality assurance and leadership within modern mobile and console teams, highlighting how processes and people shape long term success. The exchange highlights the shift from pure code delivery to sustainable game development culture, where communication, cross functional collaboration and clear production pipelines play a central role. Broader themes include technical production, team alignment and maintaining creative momentum in a competitive gaming industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Grace Moody and they are joined on the podcast by Henry Lunabba, QA at Metacore, Pavlo Mezentsev, Senior Technical Producer at Playrix, Javier Garcia de la Cita, Ex Principal Game Developer at Voodoo and Anton Lapshin, Technical Producer at Playrix. The conversation explores how game development culture evolves from strong technical foundations to collaborative studio environments. It examines the relationship between engineering excellence, quality assurance and leadership within modern mobile and console teams, highlighting how processes and people shape long term success. The exchange highlights the shift from pure code delivery to sustainable game development culture, where communication, cross functional collaboration and clear production pipelines play a central role. Broader themes include technical production, team alignment and maintaining creative momentum in a competitive gaming industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #404 - Engineering Mobile Fun</title>
			<itunes:title>Evo Gaming #404 - Engineering Mobile Fun</itunes:title>
			<pubDate>Fri, 27 Feb 2026 07:35:00 GMT</pubDate>
			<itunes:duration>1:07:10</itunes:duration>
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			<acast:episodeUrl>evo-gaming-404-engineering-mobile-fun</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Grace Moody and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1772168526206-2fb88b6a-4896-47f9-a4bd-2f59fd24eac1.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Grace Moody and they are joined on the podcast by Vitalii Ivanin, Game Producer at Kadka, Maxime Graux, Ex Head of Product Management at Wooga, Boris Sebbag, Producer at Voodoo and Luis Arias, Senior Game Developer at Voodoo. The conversation explores the evolving world of mobile game development, examining how studios design, test and scale engaging player experiences in a competitive global market. From rapid prototyping to live operations, the exchange highlights the balance between creativity and data-driven decision making that underpins sustainable growth in mobile gaming. The discussion also touches on product strategy, team structure and the technical foundations required to engineer lasting mobile fun. Broader themes include user acquisition, retention mechanics and the future direction of mobile game development as player expectations continue to rise across platforms.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Grace Moody and they are joined on the podcast by Vitalii Ivanin, Game Producer at Kadka, Maxime Graux, Ex Head of Product Management at Wooga, Boris Sebbag, Producer at Voodoo and Luis Arias, Senior Game Developer at Voodoo. The conversation explores the evolving world of mobile game development, examining how studios design, test and scale engaging player experiences in a competitive global market. From rapid prototyping to live operations, the exchange highlights the balance between creativity and data-driven decision making that underpins sustainable growth in mobile gaming. The discussion also touches on product strategy, team structure and the technical foundations required to engineer lasting mobile fun. Broader themes include user acquisition, retention mechanics and the future direction of mobile game development as player expectations continue to rise across platforms.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #403 - Creativity & Business]]></title>
			<itunes:title><![CDATA[Evo Gaming #403 - Creativity & Business]]></itunes:title>
			<pubDate>Fri, 20 Feb 2026 09:16:16 GMT</pubDate>
			<itunes:duration>1:08:55</itunes:duration>
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			<acast:episodeUrl>evo-gaming-403-creativity-business</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1771578756183-8c07f874-5ac8-4a80-b693-cace20a1d2c6.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Albert Casanelles Gili, Art Lead at Playvalve, Krishna Israney, Game Lead at StarBerry Games and Damian Damianov, Head of Product at Buddy.ai. The conversation explores creativity &amp; business and how studios balance artistic vision with commercial strategy in the gaming industry. The exchange highlights product leadership, art direction and the realities of aligning game design with market demands. It considers monetisation strategy, player engagement and sustainable growth. The discussion also reflects on innovation, cross functional collaboration and decision making in competitive markets. By examining creativity &amp; business in practice, the panel outline how studios can protect creative integrity while delivering strong commercial performance in the global video game industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Albert Casanelles Gili, Art Lead at Playvalve, Krishna Israney, Game Lead at StarBerry Games and Damian Damianov, Head of Product at Buddy.ai. The conversation explores creativity &amp; business and how studios balance artistic vision with commercial strategy in the gaming industry. The exchange highlights product leadership, art direction and the realities of aligning game design with market demands. It considers monetisation strategy, player engagement and sustainable growth. The discussion also reflects on innovation, cross functional collaboration and decision making in competitive markets. By examining creativity &amp; business in practice, the panel outline how studios can protect creative integrity while delivering strong commercial performance in the global video game industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #402 - Routes Into The Industry And How To Build A Career</title>
			<itunes:title>Evo Gaming #402 - Routes Into The Industry And How To Build A Career</itunes:title>
			<pubDate>Fri, 20 Feb 2026 09:11:59 GMT</pubDate>
			<itunes:duration>55:44</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-402-routes-into-the-industry-and-how-to-build-a-c</link>
			<acast:episodeId>6998255f4c238f5dcaa4746e</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-402-routes-into-the-industry-and-how-to-build-a-c</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1771578651707-77f4ee10-606a-4a0f-ab08-4659f7bdeb9f.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Gary Phelps, Delivery Lead at 10 Chambers, Ken Oshiro, QA Analyst Lead at Metacore and Sebastian Ojala, COO at Northify. The conversation explores routes into the gaming industry and the different pathways available to aspiring professionals. The exchange highlights career progression, transferable skills and the realities of starting out in game development. It considers QA, production, leadership and the importance of adaptability in a competitive market. The discussion also reflects on long term career development, networking and building experience across studios. By examining routes into the gaming industry from multiple perspectives, the panel outline practical considerations for those looking to build a sustainable and rewarding career in games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Gary Phelps, Delivery Lead at 10 Chambers, Ken Oshiro, QA Analyst Lead at Metacore and Sebastian Ojala, COO at Northify. The conversation explores routes into the gaming industry and the different pathways available to aspiring professionals. The exchange highlights career progression, transferable skills and the realities of starting out in game development. It considers QA, production, leadership and the importance of adaptability in a competitive market. The discussion also reflects on long term career development, networking and building experience across studios. By examining routes into the gaming industry from multiple perspectives, the panel outline practical considerations for those looking to build a sustainable and rewarding career in games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #401 - Managing Teams</title>
			<itunes:title>Evo Gaming #401 - Managing Teams</itunes:title>
			<pubDate>Fri, 20 Feb 2026 06:52:00 GMT</pubDate>
			<itunes:duration>1:15:41</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-401-managing-teams</link>
			<acast:episodeId>6997f4fce1d87731195001fb</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-401-managing-teams</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1771863314937-d59aae22-9d16-428b-bdb4-9bc88eec9ec8.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Edit Vinkler, Producer at Ubisoft Berlin and Tiina Makelaa, Senior Development Manager at Remedy Entertainment Plc. The conversation explores managing teams within the gaming industry and the practical realities of leading creative and technical professionals. The exchange highlights collaboration, communication and the structures that support effective team management in fast paced production environments. It considers studio culture, delivery pressures and aligning creative vision with operational goals. The discussion also reflects on leadership development, cross functional coordination and sustaining performance over long production cycles. By examining managing teams in practice, the panel share perspectives on building trust, maintaining clarity and supporting high performing game development teams in competitive global studios.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Edit Vinkler, Producer at Ubisoft Berlin and Tiina Makelaa, Senior Development Manager at Remedy Entertainment Plc. The conversation explores managing teams within the gaming industry and the practical realities of leading creative and technical professionals. The exchange highlights collaboration, communication and the structures that support effective team management in fast paced production environments. It considers studio culture, delivery pressures and aligning creative vision with operational goals. The discussion also reflects on leadership development, cross functional coordination and sustaining performance over long production cycles. By examining managing teams in practice, the panel share perspectives on building trust, maintaining clarity and supporting high performing game development teams in competitive global studios.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #400 - The Importance Of Good Leadership</title>
			<itunes:title>Evo Gaming #400 - The Importance Of Good Leadership</itunes:title>
			<pubDate>Fri, 20 Feb 2026 06:51:00 GMT</pubDate>
			<itunes:duration>1:10:33</itunes:duration>
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			<acast:episodeUrl>evo-gaming-400-the-importance-of-good-leadership</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1771565503466-7210e460-0784-43e8-92ce-37c821119d7c.jpeg"/>
			<description><![CDATA[<em>﻿</em>Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Martin Klima, Exec Producer &amp; Co-Founder at Warhorse Studios, Luca Uccellatori, Lead Game Designer at Lucid Games and Emma Frostebring Johnsson, Independent Consultant. The conversation explores the importance of good leadership within the gaming industry and how it shapes studio culture and long term success. The exchange highlights creative leadership, team management and the realities of guiding multidisciplinary game development teams. It considers communication, trust and decision making in fast paced production environments. The discussion also reflects on organisational culture, executive leadership and building resilient video game studios. By examining the importance of good leadership in practice, the panel outline how strong direction and clarity can support innovation, talent retention and sustainable growth across the gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<em>﻿</em>Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Martin Klima, Exec Producer &amp; Co-Founder at Warhorse Studios, Luca Uccellatori, Lead Game Designer at Lucid Games and Emma Frostebring Johnsson, Independent Consultant. The conversation explores the importance of good leadership within the gaming industry and how it shapes studio culture and long term success. The exchange highlights creative leadership, team management and the realities of guiding multidisciplinary game development teams. It considers communication, trust and decision making in fast paced production environments. The discussion also reflects on organisational culture, executive leadership and building resilient video game studios. By examining the importance of good leadership in practice, the panel outline how strong direction and clarity can support innovation, talent retention and sustainable growth across the gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #399 - Routes Into The Gaming Industry</title>
			<itunes:title>Evo Gaming #399 - Routes Into The Gaming Industry</itunes:title>
			<pubDate>Fri, 13 Feb 2026 08:03:00 GMT</pubDate>
			<itunes:duration>53:52</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770959997781-8d25280a-1cda-40ff-a896-a580d809716c.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Eugen Nicolae Ionica, Lead Level Designer at Gunzilla Games and Tom Batty, Lead Audio Designer at Avalanche Studios Group. The conversation explores routes into the gaming industry, examining career pathways across level design and audio design within modern game development. The exchange highlights different entry points, skills development and the realities of building long term careers in interactive entertainment. Listeners will gain insight into portfolio building, collaboration and professional growth, while the discussion also reflects on routes into the gaming industry from creative and technical perspectives within today’s competitive video game industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Eugen Nicolae Ionica, Lead Level Designer at Gunzilla Games and Tom Batty, Lead Audio Designer at Avalanche Studios Group. The conversation explores routes into the gaming industry, examining career pathways across level design and audio design within modern game development. The exchange highlights different entry points, skills development and the realities of building long term careers in interactive entertainment. Listeners will gain insight into portfolio building, collaboration and professional growth, while the discussion also reflects on routes into the gaming industry from creative and technical perspectives within today’s competitive video game industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #398 - Reviving Games Marketing</title>
			<itunes:title>Evo Gaming #398 - Reviving Games Marketing</itunes:title>
			<pubDate>Fri, 13 Feb 2026 08:02:00 GMT</pubDate>
			<itunes:duration>52:51</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-398-reviving-games-marketing</link>
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			<acast:episodeUrl>evo-gaming-398-reviving-games-marketing</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Melanie Lindsey and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770959890486-886e15df-09ba-41ce-921e-9e1e4f4dcbff.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Terra Clarke Olsen, Head of Growth at Tactile Games, Malin Castegren, Senior Marketing Manager at Coffee Stain Publishing and Cecilia Luna, Strategic Partnerships &amp; Marketing Project Manager at Twin Harbour Interactive. The conversation explores reviving games marketing in an increasingly competitive digital landscape, examining growth strategy, user acquisition and brand positioning. The exchange highlights how studios and publishers are adapting campaigns to changing player behaviour and platform trends. Listeners will gain insight into performance marketing, strategic partnerships and sustainable growth within modern game development. The discussion also touches on data driven decision making, community building and creative execution, offering practical perspectives on reviving games marketing in today’s global gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Terra Clarke Olsen, Head of Growth at Tactile Games, Malin Castegren, Senior Marketing Manager at Coffee Stain Publishing and Cecilia Luna, Strategic Partnerships &amp; Marketing Project Manager at Twin Harbour Interactive. The conversation explores reviving games marketing in an increasingly competitive digital landscape, examining growth strategy, user acquisition and brand positioning. The exchange highlights how studios and publishers are adapting campaigns to changing player behaviour and platform trends. Listeners will gain insight into performance marketing, strategic partnerships and sustainable growth within modern game development. The discussion also touches on data driven decision making, community building and creative execution, offering practical perspectives on reviving games marketing in today’s global gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #397 - Live Service</title>
			<itunes:title>Evo Gaming #397 - Live Service</itunes:title>
			<pubDate>Fri, 13 Feb 2026 08:01:00 GMT</pubDate>
			<itunes:duration>1:17:42</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-397-live-service</link>
			<acast:episodeId>698eb3ee8dc5f2047a91d19f</acast:episodeId>
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			<acast:episodeUrl>evo-gaming-397-live-service</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770959711372-a0e175ba-a02b-4815-a132-f8992b89f0d2.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Dan Pavel, Senior Game Producer at Star Stable Entertainment, Matthew Laurence, Engagement Director at Avalanche Studios Group, Scott Rhodes, Senior Producer at Avalanche Studios Group and Andrey Velkov, Lead Game Designer at Gunzilla Games. The conversation explores the evolving world of live service games, examining long term content planning, player engagement and sustainable development models. The exchange highlights the operational and creative challenges involved in delivering consistent updates while maintaining quality and community trust. Listeners will gain insight into live service strategy, retention mechanics and multiplayer ecosystems within modern game development. The discussion also touches on production workflows, cross functional collaboration and balancing innovation with commercial performance in competitive online markets.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Dan Pavel, Senior Game Producer at Star Stable Entertainment, Matthew Laurence, Engagement Director at Avalanche Studios Group, Scott Rhodes, Senior Producer at Avalanche Studios Group and Andrey Velkov, Lead Game Designer at Gunzilla Games. The conversation explores the evolving world of live service games, examining long term content planning, player engagement and sustainable development models. The exchange highlights the operational and creative challenges involved in delivering consistent updates while maintaining quality and community trust. Listeners will gain insight into live service strategy, retention mechanics and multiplayer ecosystems within modern game development. The discussion also touches on production workflows, cross functional collaboration and balancing innovation with commercial performance in competitive online markets.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #396 - How To Get Inspiration</title>
			<itunes:title>Evo Gaming #396 - How To Get Inspiration</itunes:title>
			<pubDate>Fri, 13 Feb 2026 08:00:00 GMT</pubDate>
			<itunes:duration>52:24</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-396-how-to-get-inspiration</link>
			<acast:episodeId>698eb3428dc5f2047a91af40</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-396-how-to-get-inspiration</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770959515402-235c2fde-3313-48d9-97cd-6acabd4c04b1.jpeg"/>
			<description><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Lea Schönfelder, Design Director at King, Janne Kuusela, Lead Artist at Playstack, Bernard Bachrach, Director of Operations at Binx Games and Sebastiaan van Asperen, Art Director at App Agent. The conversation explores how to get inspiration within the fast-moving games industry, examining creative processes, collaboration and the realities of working across design, art and operations. The exchange highlights how teams nurture originality while balancing commercial goals, production constraints and evolving player expectations. Listeners will gain insight into creative inspiration across game development, from early concept work to visual execution and studio leadership. The discussion also touches on artistic growth, innovation in digital entertainment and sustaining motivation in competitive markets, offering thoughtful perspectives on building a resilient and imaginative creative practice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Lea Schönfelder, Design Director at King, Janne Kuusela, Lead Artist at Playstack, Bernard Bachrach, Director of Operations at Binx Games and Sebastiaan van Asperen, Art Director at App Agent. The conversation explores how to get inspiration within the fast-moving games industry, examining creative processes, collaboration and the realities of working across design, art and operations. The exchange highlights how teams nurture originality while balancing commercial goals, production constraints and evolving player expectations. Listeners will gain insight into creative inspiration across game development, from early concept work to visual execution and studio leadership. The discussion also touches on artistic growth, innovation in digital entertainment and sustaining motivation in competitive markets, offering thoughtful perspectives on building a resilient and imaginative creative practice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #395 - Ensuring A Smooth Production</title>
			<itunes:title>Evo Gaming #395 - Ensuring A Smooth Production</itunes:title>
			<pubDate>Fri, 06 Feb 2026 08:03:00 GMT</pubDate>
			<itunes:duration>1:10:41</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-395-ensuring-a-smooth-production</link>
			<acast:episodeId>698577c0d4e01f1069a3c408</acast:episodeId>
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			<acast:episodeUrl>evo-gaming-395-ensuring-a-smooth-production</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Alix Taylor-Searle, Producer at Third Kind Games, Victoria Mackenzie, Senior Producer at Auroch Digital and Fernando Garcia Sabares, Lead Game Producer at Saber Interactive Spain. The conversation explores smooth production across modern game development, focusing on how teams align schedules, priorities and communication to keep projects on track. The exchange highlights broad approaches to planning, risk management and collaboration across disciplines within studios of varying sizes. Across the discussion, themes emerge around production workflows, stakeholder alignment and adapting processes as projects evolve. The panel reflects on balancing creative ambition with delivery realities while maintaining momentum and team morale. Later, the dialogue returns to smooth production through the lens of leadership, transparency and consistency, offering insight into how experienced producers support sustainable development, reduce friction and help teams deliver high-quality games in a fast-changing industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Alix Taylor-Searle, Producer at Third Kind Games, Victoria Mackenzie, Senior Producer at Auroch Digital and Fernando Garcia Sabares, Lead Game Producer at Saber Interactive Spain. The conversation explores smooth production across modern game development, focusing on how teams align schedules, priorities and communication to keep projects on track. The exchange highlights broad approaches to planning, risk management and collaboration across disciplines within studios of varying sizes. Across the discussion, themes emerge around production workflows, stakeholder alignment and adapting processes as projects evolve. The panel reflects on balancing creative ambition with delivery realities while maintaining momentum and team morale. Later, the dialogue returns to smooth production through the lens of leadership, transparency and consistency, offering insight into how experienced producers support sustainable development, reduce friction and help teams deliver high-quality games in a fast-changing industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #394 - The Role Of Art</title>
			<itunes:title>Evo Gaming #394 - The Role Of Art</itunes:title>
			<pubDate>Fri, 06 Feb 2026 08:02:00 GMT</pubDate>
			<itunes:duration>1:09:03</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770389767820-b2214016-db5f-4c5d-87b2-1fc5b948a959.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Hyo Chan, Art Lead at Offroad Games, Tom Hunt, Art Director at Magic Tavern, Albert Casanelles Gili, Art Lead at Playvalve and Ani Khanwelkar, Art Lead New Games at Gram Games. The conversation explores the role of art in shaping player perception, emotional connection and overall game identity. The exchange highlights how visual direction supports gameplay goals while working within technical, production and platform constraints. Across the discussion, broader themes emerge around collaboration between art and design teams, maintaining visual consistency and evolving styles over time. The panel reflects on how art leadership balances creativity with clarity across different genres and studio environments. Later, the dialogue returns to the role of art through considerations of scalability, iteration and long-term visual sustainability, offering insight into how strong art direction contributes to successful game development and lasting player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Hyo Chan, Art Lead at Offroad Games, Tom Hunt, Art Director at Magic Tavern, Albert Casanelles Gili, Art Lead at Playvalve and Ani Khanwelkar, Art Lead New Games at Gram Games. The conversation explores the role of art in shaping player perception, emotional connection and overall game identity. The exchange highlights how visual direction supports gameplay goals while working within technical, production and platform constraints. Across the discussion, broader themes emerge around collaboration between art and design teams, maintaining visual consistency and evolving styles over time. The panel reflects on how art leadership balances creativity with clarity across different genres and studio environments. Later, the dialogue returns to the role of art through considerations of scalability, iteration and long-term visual sustainability, offering insight into how strong art direction contributes to successful game development and lasting player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #393 - Level Design</title>
			<itunes:title>Evo Gaming #393 - Level Design</itunes:title>
			<pubDate>Fri, 06 Feb 2026 08:01:00 GMT</pubDate>
			<itunes:duration>1:16:24</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770632785165-b74e638c-a48e-41c6-8cfe-fc39bd9c7485.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Sergi Subirats, Lead Game Designer at DECA Games, Jonathan Engdahl, Level Designer at Sharkmob, Ruslan Akhmedzhanov, Lead Game Designer at Gunzilla Games and Francois Roughol, Lead Designer. The conversation explores level design as a core pillar of player experience, examining how designers shape flow, pacing and engagement across different genres and production environments. The exchange highlights broad approaches to building memorable spaces while aligning creative intent with technical and production constraints. Across the discussion, themes emerge around collaboration with other disciplines, iteration and the role of feedback in refining gameplay spaces. The panel reflects on how level design adapts to evolving player expectations and studio pipelines. Later, the dialogue returns to level design through the lens of consistency, readability and long-term scalability, offering insight into how experienced designers approach environments that support strong gameplay and lasting player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Sergi Subirats, Lead Game Designer at DECA Games, Jonathan Engdahl, Level Designer at Sharkmob, Ruslan Akhmedzhanov, Lead Game Designer at Gunzilla Games and Francois Roughol, Lead Designer. The conversation explores level design as a core pillar of player experience, examining how designers shape flow, pacing and engagement across different genres and production environments. The exchange highlights broad approaches to building memorable spaces while aligning creative intent with technical and production constraints. Across the discussion, themes emerge around collaboration with other disciplines, iteration and the role of feedback in refining gameplay spaces. The panel reflects on how level design adapts to evolving player expectations and studio pipelines. Later, the dialogue returns to level design through the lens of consistency, readability and long-term scalability, offering insight into how experienced designers approach environments that support strong gameplay and lasting player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #392 - Doing More With Less In Mobile Game Development</title>
			<itunes:title>Evo Gaming #392 - Doing More With Less In Mobile Game Development</itunes:title>
			<pubDate>Fri, 06 Feb 2026 08:00:00 GMT</pubDate>
			<itunes:duration>50:00</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Aaron Reeves and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1770353123109-22b76f11-e312-45e9-a715-4482fedb6b82.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Aaron Reeves and they are joined on the podcast by Robert Sillery, Head of Social Experience at King, Nikita Krasikov, Executive Producer at Nexters and Vincent Van Geel, Senior Game Producer at Raw Power Games. The conversation explores how mobile game development teams are adapting to tighter budgets, smaller teams and increasing player expectations. The exchange highlights practical approaches to prioritisation, collaboration and maintaining momentum while delivering engaging live service experiences. Across the discussion, broader themes emerge around production efficiency, sustainable workflows and balancing creative ambition with commercial realities. The panel reflects on how studios can refine processes, focus resources and make smarter decisions without sacrificing quality or long-term vision. Later, the dialogue returns to mobile game development through the lens of resilience and scalability, offering insight into how experienced leaders think about doing more with less in an evolving games industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Aaron Reeves and they are joined on the podcast by Robert Sillery, Head of Social Experience at King, Nikita Krasikov, Executive Producer at Nexters and Vincent Van Geel, Senior Game Producer at Raw Power Games. The conversation explores how mobile game development teams are adapting to tighter budgets, smaller teams and increasing player expectations. The exchange highlights practical approaches to prioritisation, collaboration and maintaining momentum while delivering engaging live service experiences. Across the discussion, broader themes emerge around production efficiency, sustainable workflows and balancing creative ambition with commercial realities. The panel reflects on how studios can refine processes, focus resources and make smarter decisions without sacrificing quality or long-term vision. Later, the dialogue returns to mobile game development through the lens of resilience and scalability, offering insight into how experienced leaders think about doing more with less in an evolving games industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #391 - Engineering Leadership In Games - Balancing People Process & Tech]]></title>
			<itunes:title><![CDATA[Evo Gaming #391 - Engineering Leadership In Games - Balancing People Process & Tech]]></itunes:title>
			<pubDate>Fri, 30 Jan 2026 08:11:00 GMT</pubDate>
			<itunes:duration>1:05:20</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Nina Fallows and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1769759332330-4f8dde32-d4ec-4563-8def-b99a632393e8.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Nina Fallows and they are joined on the podcast by Pim Kartner, Director of Engineering at Brink Labs, Tomasz Stanislawek, Director of Software Engineering at Huuuge Games, Tim Edmunds, Technical Director at Jagex Games Studio and Tomislav Rakic, Former Director of Engineering at Starting Own Venture. The conversation explores engineering leadership in games, focusing on how leaders balance people, process and technology in fast-moving studio environments. The exchange highlights the realities of scaling teams, aligning technical direction and maintaining healthy development cultures across different types of game organisations. Across the discussion, broader themes such as decision making, team empowerment and sustainable delivery are examined. The dialogue considers how engineering leadership evolves as studios grow, returning later to engineering leadership in games as a discipline shaped by creativity, constraints and constant change within modern game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Nina Fallows and they are joined on the podcast by Pim Kartner, Director of Engineering at Brink Labs, Tomasz Stanislawek, Director of Software Engineering at Huuuge Games, Tim Edmunds, Technical Director at Jagex Games Studio and Tomislav Rakic, Former Director of Engineering at Starting Own Venture. The conversation explores engineering leadership in games, focusing on how leaders balance people, process and technology in fast-moving studio environments. The exchange highlights the realities of scaling teams, aligning technical direction and maintaining healthy development cultures across different types of game organisations. Across the discussion, broader themes such as decision making, team empowerment and sustainable delivery are examined. The dialogue considers how engineering leadership evolves as studios grow, returning later to engineering leadership in games as a discipline shaped by creativity, constraints and constant change within modern game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #390 - Building A High Performing QA Team</title>
			<itunes:title>Evo Gaming #390 - Building A High Performing QA Team</itunes:title>
			<pubDate>Fri, 23 Jan 2026 08:08:00 GMT</pubDate>
			<itunes:duration>1:16:28</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-390-building-a-high-performing-qa-team</link>
			<acast:episodeId>69730915d284f5cd093b6f37</acast:episodeId>
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			<acast:episodeUrl>evo-gaming-390-building-a-high-performing-qa-team</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1769146520950-cb16df0f-324b-4418-89f6-11f736b599d8.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Bob Watson, QA Lead at a Stealth Mode Startup, Sergey Philippov, QA Manager at Guerrilla Games and Daniel Sjöberg, Managing QA Lead at Paradox Interactive. The conversation explores building a high performing QA team and how quality assurance fits into modern game development pipelines. The exchange highlights the importance of structure, communication and shared standards when supporting complex and evolving projects. Across the discussion, the panel considers how QA teams scale, collaborate with other disciplines and maintain consistency across large productions. Topics include leadership approaches, process improvement and balancing speed with stability in testing workflows. Later in the conversation, building a high performing QA team is framed as an ongoing practice shaped by people, tools and culture. The episode offers a broad perspective on how effective quality assurance contributes to better games, healthier teams and more reliable releases across the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Bob Watson, QA Lead at a Stealth Mode Startup, Sergey Philippov, QA Manager at Guerrilla Games and Daniel Sjöberg, Managing QA Lead at Paradox Interactive. The conversation explores building a high performing QA team and how quality assurance fits into modern game development pipelines. The exchange highlights the importance of structure, communication and shared standards when supporting complex and evolving projects. Across the discussion, the panel considers how QA teams scale, collaborate with other disciplines and maintain consistency across large productions. Topics include leadership approaches, process improvement and balancing speed with stability in testing workflows. Later in the conversation, building a high performing QA team is framed as an ongoing practice shaped by people, tools and culture. The episode offers a broad perspective on how effective quality assurance contributes to better games, healthier teams and more reliable releases across the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #389 - Innovation In Game Marketing</title>
			<itunes:title>Evo Gaming #389 - Innovation In Game Marketing</itunes:title>
			<pubDate>Fri, 23 Jan 2026 08:07:00 GMT</pubDate>
			<itunes:duration>1:15:38</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-389-innovation-in-game-marketing</link>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Nina Fallows and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1769145937331-576e235b-723e-43ec-b360-af88aa05a0e3.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Nina Fallows and they are joined on the podcast by Adina Surdu, Former Studio Head, Olga Grunina, Marketing Communication Services Team Lead at Wargaming Group Ltd, Stephen Hey, Head of Publishing at Radical Forge and Andrew Johnston, Senior Marketing Manager at 4J Studios. The conversation explores innovation in game marketing and how studios are adapting their approaches to reach players in a crowded and fast moving market. The exchange highlights how creative strategy, audience insight and platform awareness all contribute to more effective campaigns across the games industry. Across the discussion, the panel reflects on how marketing teams collaborate with development and publishing to align messaging with player expectations. Topics include evolving promotional channels, community focused thinking and the importance of flexibility when launching and sustaining games. Later in the conversation, innovation in game marketing is considered as an ongoing process shaped by experimentation, data and creativity rather than a single campaign driven idea. The episode offers a broad view of modern games marketing and the skills required to build meaningful visibility and engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Nina Fallows and they are joined on the podcast by Adina Surdu, Former Studio Head, Olga Grunina, Marketing Communication Services Team Lead at Wargaming Group Ltd, Stephen Hey, Head of Publishing at Radical Forge and Andrew Johnston, Senior Marketing Manager at 4J Studios. The conversation explores innovation in game marketing and how studios are adapting their approaches to reach players in a crowded and fast moving market. The exchange highlights how creative strategy, audience insight and platform awareness all contribute to more effective campaigns across the games industry. Across the discussion, the panel reflects on how marketing teams collaborate with development and publishing to align messaging with player expectations. Topics include evolving promotional channels, community focused thinking and the importance of flexibility when launching and sustaining games. Later in the conversation, innovation in game marketing is considered as an ongoing process shaped by experimentation, data and creativity rather than a single campaign driven idea. The episode offers a broad view of modern games marketing and the skills required to build meaningful visibility and engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #388 - What Level Of Fidelity Do Games Really Need</title>
			<itunes:title>Evo Gaming #388 - What Level Of Fidelity Do Games Really Need</itunes:title>
			<pubDate>Fri, 23 Jan 2026 08:06:00 GMT</pubDate>
			<itunes:duration>1:14:26</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Valentine Kozin, Lead Technical Artist at Rare Ltd, Matthew Higgins, Art Producer at Spectarium Games and Viktor Blanke, Art Director at Ubisoft Stockholm. The conversation explores what visual fidelity really means in modern game development and how teams decide when something is “good enough” to serve the player experience. Drawing on different studio perspectives, the exchange highlights how artistic intent, technical constraints and production realities shape final visual outcomes. Across the discussion, the panel considers how fidelity in games is balanced against performance, scope and creative clarity. Topics include stylisation versus realism, the role of technical art in bridging vision and execution and how expectations have evolved alongside new hardware and tools. The conversation also touches on collaboration between art and production disciplines and how visual decisions can support gameplay rather than distract from it. By examining fidelity in games from multiple angles, the episode offers a thoughtful look at how developers define quality and make informed visual choices throughout the development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Valentine Kozin, Lead Technical Artist at Rare Ltd, Matthew Higgins, Art Producer at Spectarium Games and Viktor Blanke, Art Director at Ubisoft Stockholm. The conversation explores what visual fidelity really means in modern game development and how teams decide when something is “good enough” to serve the player experience. Drawing on different studio perspectives, the exchange highlights how artistic intent, technical constraints and production realities shape final visual outcomes. Across the discussion, the panel considers how fidelity in games is balanced against performance, scope and creative clarity. Topics include stylisation versus realism, the role of technical art in bridging vision and execution and how expectations have evolved alongside new hardware and tools. The conversation also touches on collaboration between art and production disciplines and how visual decisions can support gameplay rather than distract from it. By examining fidelity in games from multiple angles, the episode offers a thoughtful look at how developers define quality and make informed visual choices throughout the development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #387 - AI and Automation Within LiveOps</title>
			<itunes:title>Evo Gaming #387 - AI and Automation Within LiveOps</itunes:title>
			<pubDate>Fri, 16 Jan 2026 10:02:46 GMT</pubDate>
			<itunes:duration>1:00:54</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1768557729841-8b41ecdf-cefd-48fe-87eb-535765e57fa0.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Georgiy Lesev, Head of Operations at Wargaming, Alexandru Constantin, Senior Manager, LiveOps &amp; GameOps at Scopely Games and Pratik Das, Associate Game Designer, Live Ops at EA DICE. The conversation explores how AI and automation are transforming LiveOps across the gaming industry. The exchange highlights how data-driven systems, intelligent tools and streamlined workflows are reshaping the way live services teams manage in-game events, updates and player engagement. The discussion also considers how automation supports faster decision-making, improved operational efficiency and more responsive content delivery. Broader themes include the use of analytics, optimisation of game operations and the role of technology in enhancing long-term player experiences.By examining the impact of AI and automation within LiveOps, the episode&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Georgiy Lesev, Head of Operations at Wargaming, Alexandru Constantin, Senior Manager, LiveOps &amp; GameOps at Scopely Games and Pratik Das, Associate Game Designer, Live Ops at EA DICE. The conversation explores how AI and automation are transforming LiveOps across the gaming industry. The exchange highlights how data-driven systems, intelligent tools and streamlined workflows are reshaping the way live services teams manage in-game events, updates and player engagement. The discussion also considers how automation supports faster decision-making, improved operational efficiency and more responsive content delivery. Broader themes include the use of analytics, optimisation of game operations and the role of technology in enhancing long-term player experiences.By examining the impact of AI and automation within LiveOps, the episode&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #386 - Evolving Roles And Lasting Passion In Games</title>
			<itunes:title>Evo Gaming #386 - Evolving Roles And Lasting Passion In Games</itunes:title>
			<pubDate>Fri, 16 Jan 2026 09:57:12 GMT</pubDate>
			<itunes:duration>1:10:00</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1768557317981-249a1b9e-df6f-4816-bcca-afc8605369e1.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by Francisco Casanova Parra, Senior Producer Racing Game at Natural Motion Games, Russell Anderson, Chief Executive Officer at KO Studios Games, Antonio Jesus Narvaez Corrales, Lead Unity Developer at Sandsoft Games and Andrey Selin, Lead Producer at Rovio Entertainment. The conversation explores how evolving roles shape long-term passion within the game development industry. The exchange highlights how professionals adapt their responsibilities over time while staying motivated in fast-paced, creative studio environments. The discussion also considers how leadership, technical expertise and collaboration influence career progression across different areas of game production. Broader themes include studio culture, creative direction and maintaining enthusiasm through changing industry demands. By examining how developers and leaders sustain passion while navigating shifting roles, the episode offers valuable perspectives for those working in game design, production and technical development within the modern gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by Francisco Casanova Parra, Senior Producer Racing Game at Natural Motion Games, Russell Anderson, Chief Executive Officer at KO Studios Games, Antonio Jesus Narvaez Corrales, Lead Unity Developer at Sandsoft Games and Andrey Selin, Lead Producer at Rovio Entertainment. The conversation explores how evolving roles shape long-term passion within the game development industry. The exchange highlights how professionals adapt their responsibilities over time while staying motivated in fast-paced, creative studio environments. The discussion also considers how leadership, technical expertise and collaboration influence career progression across different areas of game production. Broader themes include studio culture, creative direction and maintaining enthusiasm through changing industry demands. By examining how developers and leaders sustain passion while navigating shifting roles, the episode offers valuable perspectives for those working in game design, production and technical development within the modern gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #385 - How Passion Influences Game Development</title>
			<itunes:title>Evo Gaming #385 - How Passion Influences Game Development</itunes:title>
			<pubDate>Fri, 16 Jan 2026 08:08:00 GMT</pubDate>
			<itunes:duration>37:08</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by..]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1768540239708-8f551296-91dc-487f-83f7-9058a95c1809.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by Lyndsey Harries, Senior Engineering Manager at King, Gabriel Slomka, Tech Director at First Light Games and Henry Lunabba, Quality Assurance at Metacore. The conversation explores how passion influences game development and the role it plays in shaping creative processes across different studios. The exchange highlights how motivation, personal drive and team culture can affect everything from concept creation to technical execution in modern game production environments. The discussion also considers how passionate teams maintain quality, overcome development challenges and stay aligned with player expectations. Broader themes include leadership in engineering, collaboration between disciplines and the importance of strong quality assurance practices in delivering engaging gaming experiences. By examining how enthusiasm and commitment impact decision-making and innovation, the episode offers useful perspectives for developers, designers and industry professionals interested in the evolving world of game development and creative production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Dominic Wright and they are joined on the podcast by Lyndsey Harries, Senior Engineering Manager at King, Gabriel Slomka, Tech Director at First Light Games and Henry Lunabba, Quality Assurance at Metacore. The conversation explores how passion influences game development and the role it plays in shaping creative processes across different studios. The exchange highlights how motivation, personal drive and team culture can affect everything from concept creation to technical execution in modern game production environments. The discussion also considers how passionate teams maintain quality, overcome development challenges and stay aligned with player expectations. Broader themes include leadership in engineering, collaboration between disciplines and the importance of strong quality assurance practices in delivering engaging gaming experiences. By examining how enthusiasm and commitment impact decision-making and innovation, the episode offers useful perspectives for developers, designers and industry professionals interested in the evolving world of game development and creative production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #384 - How Games Tell Stories</title>
			<itunes:title>Evo Gaming #384 - How Games Tell Stories</itunes:title>
			<pubDate>Fri, 09 Jan 2026 08:04:00 GMT</pubDate>
			<itunes:duration>1:04:15</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-384-how-games-tell-stories</link>
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			<acast:episodeUrl>evo-gaming-384-how-games-tell-stories</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1768825124210-24ab42d4-cf6c-44b7-ba35-0f660551cd5e.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Moritz Lehr, Senior RPG Designer at Larian Studios and Daniel Regan, Lead Game Designer at CI Games. The conversation explores game storytelling and how interactive narratives differ from traditional film and literature. The exchange highlights the role of player choice, structure and pacing in shaping meaningful story experiences within modern video games. Across the discussion, broader themes such as quest design, emotional engagement and environmental storytelling are examined. The panel reflects on how gameplay systems and narrative design must work together to support immersion without disrupting player agency. Attention is also given to evolving audience expectations and the balance between authored stories and emergent moments. By looking at how games tell stories through mechanics, dialogue and world design, the episode offers insight into narrative gameplay and the creative processes behind story driven games. The discussion provides valuable perspective for anyone interested in narrative design, interactive storytelling and contemporary game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Moritz Lehr, Senior RPG Designer at Larian Studios and Daniel Regan, Lead Game Designer at CI Games. The conversation explores game storytelling and how interactive narratives differ from traditional film and literature. The exchange highlights the role of player choice, structure and pacing in shaping meaningful story experiences within modern video games. Across the discussion, broader themes such as quest design, emotional engagement and environmental storytelling are examined. The panel reflects on how gameplay systems and narrative design must work together to support immersion without disrupting player agency. Attention is also given to evolving audience expectations and the balance between authored stories and emergent moments. By looking at how games tell stories through mechanics, dialogue and world design, the episode offers insight into narrative gameplay and the creative processes behind story driven games. The discussion provides valuable perspective for anyone interested in narrative design, interactive storytelling and contemporary game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #383 - The Depth Of VR Gaming</title>
			<itunes:title>Evo Gaming #383 - The Depth Of VR Gaming</itunes:title>
			<pubDate>Fri, 09 Jan 2026 08:03:00 GMT</pubDate>
			<itunes:duration>55:58</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-383-the-depth-of-vr-gaming</link>
			<acast:episodeId>69609c628a20edf9ab854da7</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:episodeUrl>evo-gaming-383-the-depth-of-vr-gaming</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Ben Hinchliffe, Lead Game Designer at Just Add Water Development, William Besnard, Lead Game Designer at Warpfrog and Pelle Hallert, Producer at Cortopia Studios. The conversation explores the depth of VR gaming and how virtual reality is reshaping player immersion and interaction. The exchange highlights the design considerations that make VR experiences feel engaging, intuitive and emotionally impactful within modern game development. Across the discussion, broader themes such as spatial design, player agency and comfort are examined alongside the evolving expectations of VR audiences. The panel also reflects on how advances in hardware and creative tools are influencing the future of VR gaming, offering insight into how immersive gameplay, presence and interaction design continue to push the boundaries of virtual reality experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Ben Hinchliffe, Lead Game Designer at Just Add Water Development, William Besnard, Lead Game Designer at Warpfrog and Pelle Hallert, Producer at Cortopia Studios. The conversation explores the depth of VR gaming and how virtual reality is reshaping player immersion and interaction. The exchange highlights the design considerations that make VR experiences feel engaging, intuitive and emotionally impactful within modern game development. Across the discussion, broader themes such as spatial design, player agency and comfort are examined alongside the evolving expectations of VR audiences. The panel also reflects on how advances in hardware and creative tools are influencing the future of VR gaming, offering insight into how immersive gameplay, presence and interaction design continue to push the boundaries of virtual reality experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #382 - World Building</title>
			<itunes:title>Evo Gaming #382 - World Building</itunes:title>
			<pubDate>Fri, 09 Jan 2026 08:02:00 GMT</pubDate>
			<itunes:duration>1:18:21</itunes:duration>
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			<acast:episodeUrl>evo-gaming-382-world-building</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Harvey Anderson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1767940645055-0eed5f0a-f185-497b-8ae6-10125d5dc46c.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Dmytro Gudko, Senior Producer at Avalanche Studios Group, Denis Armand, Lead World Designer at Black Forest Games, Alfred Timmer, Associate Producer at Nimble Giant Entertainment and Ben Bauer, Level Design Director at YAGER. The conversation explores world building and how believable environments are crafted to support engaging gameplay and strong narrative foundations. The exchange highlights the importance of cohesion between level design, visual identity and player interaction in creating memorable game worlds. Across the discussion, broader themes such as immersion, consistency and collaboration across creative teams are examined. The panel reflects on how world building influences player emotion, exploration and long term engagement. Attention is also given to how scalable design systems and clear creative vision help developers build rich, compelling game environments that resonate with modern audiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Dmytro Gudko, Senior Producer at Avalanche Studios Group, Denis Armand, Lead World Designer at Black Forest Games, Alfred Timmer, Associate Producer at Nimble Giant Entertainment and Ben Bauer, Level Design Director at YAGER. The conversation explores world building and how believable environments are crafted to support engaging gameplay and strong narrative foundations. The exchange highlights the importance of cohesion between level design, visual identity and player interaction in creating memorable game worlds. Across the discussion, broader themes such as immersion, consistency and collaboration across creative teams are examined. The panel reflects on how world building influences player emotion, exploration and long term engagement. Attention is also given to how scalable design systems and clear creative vision help developers build rich, compelling game environments that resonate with modern audiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #381 - The Importance Of UX In Gaming</title>
			<itunes:title>Evo Gaming #381 - The Importance Of UX In Gaming</itunes:title>
			<pubDate>Fri, 09 Jan 2026 08:01:00 GMT</pubDate>
			<itunes:duration>47:00</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1767940576603-e8282e9a-ea33-4e18-943f-a92de9f3bd9e.jpeg"/>
			<description><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Christopher Grant, Senior Design Director at Lingokids, Smailing Ventura, Product Design Manager UX at King, Peter Diár Friman, Art Director at Ex Rovio Entertainment and Collin Helstien, Lead Game Designer at Mob Entertainment. The conversation explores UX in gaming and why thoughtful user experience design is essential to creating engaging and accessible games. The exchange highlights how design, art and gameplay systems combine to shape intuitive player journeys and lasting emotional connection. Across the discussion, broader themes such as player empathy, iteration and cross discipline collaboration are examined. The panel reflects on balancing creativity with usability and how UX in gaming supports immersion, accessibility and retention across platforms. The episode offers valuable insight into modern game development and the role of user centred design in delivering compelling interactive experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Christopher Grant, Senior Design Director at Lingokids, Smailing Ventura, Product Design Manager UX at King, Peter Diár Friman, Art Director at Ex Rovio Entertainment and Collin Helstien, Lead Game Designer at Mob Entertainment. The conversation explores UX in gaming and why thoughtful user experience design is essential to creating engaging and accessible games. The exchange highlights how design, art and gameplay systems combine to shape intuitive player journeys and lasting emotional connection. Across the discussion, broader themes such as player empathy, iteration and cross discipline collaboration are examined. The panel reflects on balancing creativity with usability and how UX in gaming supports immersion, accessibility and retention across platforms. The episode offers valuable insight into modern game development and the role of user centred design in delivering compelling interactive experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #380 - What Makes A Great Leader In The Gaming Industry</title>
			<itunes:title>Evo Gaming #380 - What Makes A Great Leader In The Gaming Industry</itunes:title>
			<pubDate>Wed, 10 Dec 2025 09:24:36 GMT</pubDate>
			<itunes:duration>55:26</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they are joined...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1765358445499-5f2bac3b-c6ca-463d-a61e-9eeea8fc8b97.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Dmytro Gudko, Senior Producer at Gunzilla Games, Maria Gillies, Product Director at Pixion Games, Javier Garcia-Lajara Herrero, Head of Art at CI Games and Ben Lavender, Tech Director at Kinetic Games. The conversation explores the qualities and behaviours that define strong leadership across modern studios, with attention to how vision, communication and adaptability support team performance. By looking broadly at motivation, trust building and cross-disciplinary collaboration, the exchange highlights the varied approaches that help leaders guide creative and technical teams through shifting production demands. The guests reflect on evolving expectations in an industry shaped by rapid growth, new technologies and increasing complexity, showing how consistent values can anchor effective practice. Later, the discussion considers how the main topic keyword shapes career development, organisational culture and long-term success. It touches on strategies that strengthen resilience, encourage accountability and cultivate environments where individuals and teams can thrive. Through a balanced view of practical and interpersonal skills, the episode offers listeners a wide perspective on what enables leaders to support sustainable, high-quality game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Dmytro Gudko, Senior Producer at Gunzilla Games, Maria Gillies, Product Director at Pixion Games, Javier Garcia-Lajara Herrero, Head of Art at CI Games and Ben Lavender, Tech Director at Kinetic Games. The conversation explores the qualities and behaviours that define strong leadership across modern studios, with attention to how vision, communication and adaptability support team performance. By looking broadly at motivation, trust building and cross-disciplinary collaboration, the exchange highlights the varied approaches that help leaders guide creative and technical teams through shifting production demands. The guests reflect on evolving expectations in an industry shaped by rapid growth, new technologies and increasing complexity, showing how consistent values can anchor effective practice. Later, the discussion considers how the main topic keyword shapes career development, organisational culture and long-term success. It touches on strategies that strengthen resilience, encourage accountability and cultivate environments where individuals and teams can thrive. Through a balanced view of practical and interpersonal skills, the episode offers listeners a wide perspective on what enables leaders to support sustainable, high-quality game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #379 - How QA Training Has Changed</title>
			<itunes:title>Evo Gaming #379 - How QA Training Has Changed</itunes:title>
			<pubDate>Wed, 10 Dec 2025 09:14:35 GMT</pubDate>
			<itunes:duration>58:19</itunes:duration>
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			<acast:episodeId>693939fc4f84d8410fedadd8</acast:episodeId>
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			<acast:episodeUrl>evo-gaming-379-how-qa-training-has-changed</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1765357952907-be8f93f2-11fd-4e9e-925e-62a858ca5ee5.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Cristian Girbea, Director of Quality Assurance at Rovio, Jason Szollosi, Head of QA and Founder at Isle Games, Chris Howell, Lead QA Manager at Gram Games Ltd and Emmanuel-Yvan Ofoé, QA Director at Eidos Montréal. The conversation explores how the landscape of QA training has evolved as studios adapt to new production demands, rapid content cycles and increasingly complex tools. By reflecting on shifts in methodology and expectations, the exchange highlights the broader practices that equip teams to manage modern testing workflows while ensuring high standards in game development. The guests discuss how approaches to mentorship, onboarding and long-term capability building continue to reshape the profession, particularly as automation and advanced testing frameworks become integral to everyday processes. Later, the discussion considers how the main topic keyword influences recruitment, progression pathways and cross-disciplinary collaboration. It emphasises the value of structured learning environments that support continuous improvement and strengthen overall studio performance. With attention to both technical and human factors, the episode offers a wide view of how QA functions are adapting to meet the challenges of contemporary game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by Cristian Girbea, Director of Quality Assurance at Rovio, Jason Szollosi, Head of QA and Founder at Isle Games, Chris Howell, Lead QA Manager at Gram Games Ltd and Emmanuel-Yvan Ofoé, QA Director at Eidos Montréal. The conversation explores how the landscape of QA training has evolved as studios adapt to new production demands, rapid content cycles and increasingly complex tools. By reflecting on shifts in methodology and expectations, the exchange highlights the broader practices that equip teams to manage modern testing workflows while ensuring high standards in game development. The guests discuss how approaches to mentorship, onboarding and long-term capability building continue to reshape the profession, particularly as automation and advanced testing frameworks become integral to everyday processes. Later, the discussion considers how the main topic keyword influences recruitment, progression pathways and cross-disciplinary collaboration. It emphasises the value of structured learning environments that support continuous improvement and strengthen overall studio performance. With attention to both technical and human factors, the episode offers a wide view of how QA functions are adapting to meet the challenges of contemporary game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #378 - How To Create & Identify Great Ideas]]></title>
			<itunes:title><![CDATA[Evo Gaming #378 - How To Create & Identify Great Ideas]]></itunes:title>
			<pubDate>Wed, 10 Dec 2025 06:39:00 GMT</pubDate>
			<itunes:duration>45:10</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-378-how-to-create-identify-great-ideas</link>
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			<acast:episodeUrl>evo-gaming-378-how-to-create-identify-great-ideas</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1765345852020-a55c7df2-4f01-4b65-a8b6-15ed60cc2c65.jpeg"/>
			<description><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Oleksii Yurchenko, Art Director at i Logos Games, Arran Topalian, Lead Game Designer at Outfit7 UK Limited, Sylvia Dybiec, Art Director at Wooga and Daniel Geron, Sr. Creative Lead for the Max Division at Scopely Games. The conversation explores how creative teams across the industry approach the challenge of generating and identifying great ideas in a fast-moving environment. The guests reflect on the importance of structure, intuition and experimentation, as well as the value of strong collaboration in shaping concepts that resonate with players. The exchange highlights how teams discover potential within early sketches while filtering concepts that lack long-term promise. Across the discussion the dialogue examines how idea generation evolves through iteration, clear communication and a willingness to challenge assumptions. With a focus on creativity within modern game development, the episode looks at how processes, people and diverse perspectives come together to refine ideas that can grow into successful projects.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Oleksii Yurchenko, Art Director at i Logos Games, Arran Topalian, Lead Game Designer at Outfit7 UK Limited, Sylvia Dybiec, Art Director at Wooga and Daniel Geron, Sr. Creative Lead for the Max Division at Scopely Games. The conversation explores how creative teams across the industry approach the challenge of generating and identifying great ideas in a fast-moving environment. The guests reflect on the importance of structure, intuition and experimentation, as well as the value of strong collaboration in shaping concepts that resonate with players. The exchange highlights how teams discover potential within early sketches while filtering concepts that lack long-term promise. Across the discussion the dialogue examines how idea generation evolves through iteration, clear communication and a willingness to challenge assumptions. With a focus on creativity within modern game development, the episode looks at how processes, people and diverse perspectives come together to refine ideas that can grow into successful projects.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #377 - Dovetail Games In-Person Interview</title>
			<itunes:title>Evo Gaming #377 - Dovetail Games In-Person Interview</itunes:title>
			<pubDate>Wed, 10 Dec 2025 06:38:00 GMT</pubDate>
			<itunes:duration>57:08</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Jamie Manton and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Rob O'Farrell, Co-CEO at Dovetail Games and Gemma Brown, Co-CEO at Dovetail Games. The conversation explores the evolving culture, creative direction and operational priorities shaping one of the industry's most recognisable simulation studios. The guests reflect on how collaboration, talent development and clear communication support long-term studio growth while maintaining the identity that defines the player experience. Their exchange highlights the balance between innovation and stability as the team adapts to new opportunities in game development. Across the discussion the dialogue examines the realities of leadership within modern games businesses, emphasising how strategic alignment and strong community relationships contribute to sustainable success. By looking at the people, processes and creative philosophy that drive Dovetail Games, the episode offers a broad perspective on how studios continue to evolve in a competitive landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Jamie Manton and they are joined on the podcast by Rob O'Farrell, Co-CEO at Dovetail Games and Gemma Brown, Co-CEO at Dovetail Games. The conversation explores the evolving culture, creative direction and operational priorities shaping one of the industry's most recognisable simulation studios. The guests reflect on how collaboration, talent development and clear communication support long-term studio growth while maintaining the identity that defines the player experience. Their exchange highlights the balance between innovation and stability as the team adapts to new opportunities in game development. Across the discussion the dialogue examines the realities of leadership within modern games businesses, emphasising how strategic alignment and strong community relationships contribute to sustainable success. By looking at the people, processes and creative philosophy that drive Dovetail Games, the episode offers a broad perspective on how studios continue to evolve in a competitive landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #376 - Outsourcing - Pros, Cons & Best Practices]]></title>
			<itunes:title><![CDATA[Evo Gaming #376 - Outsourcing - Pros, Cons & Best Practices]]></itunes:title>
			<pubDate>Wed, 10 Dec 2025 06:37:00 GMT</pubDate>
			<itunes:duration>51:11</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Javi Digiorgio, Associate Art Director at Socialpoint, Paul Alexandrescu, Art Director at Tribes Studio and Andiono Christanto, Global Outsourcing Manager at Gameloft. The conversation explores how modern game studios approach outsourcing as a strategic tool for scaling production, expanding creative capability and strengthening delivery timelines. The guests discuss the realities of balancing internal talent with external partners while navigating expectations, communication and workflow structure. Their reflections highlight how outsourcing can help teams remain agile and focused on core creative goals without compromising quality. Across the exchange the dialogue examines the pros, cons and evolving best practices shaping the gaming industry. The discussion also considers how clearer pipelines, shared standards and long-term partner relationships contribute to stronger outcomes. By looking at both operational challenges and collaborative opportunities, the episode offers a broad perspective on how outsourcing continues to influence game development in a rapidly shifting landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Javi Digiorgio, Associate Art Director at Socialpoint, Paul Alexandrescu, Art Director at Tribes Studio and Andiono Christanto, Global Outsourcing Manager at Gameloft. The conversation explores how modern game studios approach outsourcing as a strategic tool for scaling production, expanding creative capability and strengthening delivery timelines. The guests discuss the realities of balancing internal talent with external partners while navigating expectations, communication and workflow structure. Their reflections highlight how outsourcing can help teams remain agile and focused on core creative goals without compromising quality. Across the exchange the dialogue examines the pros, cons and evolving best practices shaping the gaming industry. The discussion also considers how clearer pipelines, shared standards and long-term partner relationships contribute to stronger outcomes. By looking at both operational challenges and collaborative opportunities, the episode offers a broad perspective on how outsourcing continues to influence game development in a rapidly shifting landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #375 - Diversity & Inclusion In Gaming]]></title>
			<itunes:title><![CDATA[Evo Gaming #375 - Diversity & Inclusion In Gaming]]></itunes:title>
			<pubDate>Mon, 08 Dec 2025 08:47:57 GMT</pubDate>
			<itunes:duration>1:14:25</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elijah Jenkins and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by David Jenkins, Release Manager at Aonic, Criselda Mora, QA Lead at Voodoo and Linh Dieu, CEO at Polynormal Games. The conversation explores how the games industry is strengthening its commitment to diversity and inclusion by fostering environments where varied perspectives and backgrounds shape more creative and accessible experiences. The guests reflect on the cultural, operational and community focused elements that support progress, highlighting why diversity and inclusion in gaming is essential for sustainable innovation. Later the discussion considers how studios can build inclusive practices into hiring, team structures and design processes. The exchange also examines how representation, equitable opportunities and open dialogue contribute to healthier workplaces and more engaging games. Through these insights the episode offers guidance for organisations aiming to embed diversity and inclusion in gaming and create spaces where all voices can contribute meaningfully.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elijah Jenkins and they are joined on the podcast by David Jenkins, Release Manager at Aonic, Criselda Mora, QA Lead at Voodoo and Linh Dieu, CEO at Polynormal Games. The conversation explores how the games industry is strengthening its commitment to diversity and inclusion by fostering environments where varied perspectives and backgrounds shape more creative and accessible experiences. The guests reflect on the cultural, operational and community focused elements that support progress, highlighting why diversity and inclusion in gaming is essential for sustainable innovation. Later the discussion considers how studios can build inclusive practices into hiring, team structures and design processes. The exchange also examines how representation, equitable opportunities and open dialogue contribute to healthier workplaces and more engaging games. Through these insights the episode offers guidance for organisations aiming to embed diversity and inclusion in gaming and create spaces where all voices can contribute meaningfully.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #374 – Inside Saudi Arabia's Steer Studios]]></title>
			<itunes:title><![CDATA[Evo Gaming #374 – Inside Saudi Arabia's Steer Studios]]></itunes:title>
			<pubDate>Mon, 08 Dec 2025 08:44:22 GMT</pubDate>
			<itunes:duration>1:04:31</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp, joined on the po...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1765183368445-0303a821-e81e-4501-8976-89ddba03359c.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elliot Tripp, joined on the podcast by Yannick Theler, CEO at Steer Studios. The conversation explores leadership, studio culture and content strategy across the gaming industry, touching on game development, live ops and player‑centred design. Across two segments the exchange highlights how clear communications frameworks support brand storytelling and community engagement, with practical insights for creators and teams. Listeners hear how cross‑functional collaboration shapes mobile games, improves player experience and aligns production with measurable outcomes. You will walk away with takeaways on content operations, narrative building and tactics that strengthen visibility in the gaming industry, including approaches to audience insight and post‑launch optimisation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp, joined on the podcast by Yannick Theler, CEO at Steer Studios. The conversation explores leadership, studio culture and content strategy across the gaming industry, touching on game development, live ops and player‑centred design. Across two segments the exchange highlights how clear communications frameworks support brand storytelling and community engagement, with practical insights for creators and teams. Listeners hear how cross‑functional collaboration shapes mobile games, improves player experience and aligns production with measurable outcomes. You will walk away with takeaways on content operations, narrative building and tactics that strengthen visibility in the gaming industry, including approaches to audience insight and post‑launch optimisation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #373 - The Relationship Between Studio & Publisher]]></title>
			<itunes:title><![CDATA[Evo Gaming #373 - The Relationship Between Studio & Publisher]]></itunes:title>
			<pubDate>Mon, 08 Dec 2025 06:16:00 GMT</pubDate>
			<itunes:duration>44:41</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Melanie Lindsey and they a...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1765174050746-0b7bea66-9556-43dc-bf68-d40f109a28f9.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Sonia Donaire García, Marketing Director at Tangelo Games Corp, Alexandre Arazaki, Head of Global Communications at MY.GAMES and Jukka Hilvonen, Senior Product Marketing Manager at Metamoki. The conversation explores how studios and publishers build effective partnerships that balance creative ambition with commercial needs. The guests discuss the structures, expectations and communication models that help both sides collaborate through changing market conditions. This opening exchange highlights why understanding the relationship between studio and publisher is essential for sustainable game development and long-term success. Later the discussion considers how teams strengthen alignment, refine marketing strategies and adapt to the evolving demands of the gaming industry. The exchange also reflects on how shared goals, transparency and trust contribute to smoother workflows and more impactful product launches. Through these perspectives the episode offers guidance for studios and publishers aiming to enhance collaboration and deliver high quality games in a competitive landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Melanie Lindsey and they are joined on the podcast by Sonia Donaire García, Marketing Director at Tangelo Games Corp, Alexandre Arazaki, Head of Global Communications at MY.GAMES and Jukka Hilvonen, Senior Product Marketing Manager at Metamoki. The conversation explores how studios and publishers build effective partnerships that balance creative ambition with commercial needs. The guests discuss the structures, expectations and communication models that help both sides collaborate through changing market conditions. This opening exchange highlights why understanding the relationship between studio and publisher is essential for sustainable game development and long-term success. Later the discussion considers how teams strengthen alignment, refine marketing strategies and adapt to the evolving demands of the gaming industry. The exchange also reflects on how shared goals, transparency and trust contribute to smoother workflows and more impactful product launches. Through these perspectives the episode offers guidance for studios and publishers aiming to enhance collaboration and deliver high quality games in a competitive landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #372 - Feedback & Communication]]></title>
			<itunes:title><![CDATA[Evo Gaming #372 - Feedback & Communication]]></itunes:title>
			<pubDate>Mon, 08 Dec 2025 06:15:00 GMT</pubDate>
			<itunes:duration>1:14:06</itunes:duration>
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			<link>https://shows.acast.com/evolution-exchange-gaming-podcast/episodes/evo-gaming-372-feedback-communication</link>
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			<acast:episodeUrl>evo-gaming-372-feedback-communication</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1764923590447-4ef0becc-46a1-4e45-9264-48d47aaa1ed2.jpeg"/>
			<description><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Anat Menaker, Art Team Leader at Playtika, Katsiaryna Shakal, Art Team Leader at Playtika, Larisa Percinlic, Art Director for Talking Tom World at Outfit7 UK Limited and Regina Tsygina, Marketing Delivery Manager at Kosmos. The conversation explores how creative teams can build stronger habits around feedback and communication to support smoother collaboration in the fast-paced gaming industry. The guests examine how structured dialogue, shared expectations and thoughtful processes help teams maintain clarity while navigating demanding production cycles. By highlighting the everyday challenges faced across art, marketing and cross-functional environments, the discussion reinforces the value of open communication as a driver of quality and efficiency.The exchange also considers how leaders can cultivate positive feedback culture by encouraging transparency, fostering trust and enabling teams to express ideas confidently. As game development continues to evolve, the episode underlines why effective feedback and communication remain central to both team wellbeing and long-term creative success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined on the podcast by Anat Menaker, Art Team Leader at Playtika, Katsiaryna Shakal, Art Team Leader at Playtika, Larisa Percinlic, Art Director for Talking Tom World at Outfit7 UK Limited and Regina Tsygina, Marketing Delivery Manager at Kosmos. The conversation explores how creative teams can build stronger habits around feedback and communication to support smoother collaboration in the fast-paced gaming industry. The guests examine how structured dialogue, shared expectations and thoughtful processes help teams maintain clarity while navigating demanding production cycles. By highlighting the everyday challenges faced across art, marketing and cross-functional environments, the discussion reinforces the value of open communication as a driver of quality and efficiency.The exchange also considers how leaders can cultivate positive feedback culture by encouraging transparency, fostering trust and enabling teams to express ideas confidently. As game development continues to evolve, the episode underlines why effective feedback and communication remain central to both team wellbeing and long-term creative success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #371 - Leading With Trust - Building Healthy, Creative Teams In Game Development </title>
			<itunes:title>Evo Gaming #371 - Leading With Trust - Building Healthy, Creative Teams In Game Development </itunes:title>
			<pubDate>Fri, 05 Dec 2025 10:24:14 GMT</pubDate>
			<itunes:duration>1:23:21</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by Elliot Tripp and they are joined...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by <strong>Elliot Tripp</strong> and they are joined on the podcast by <strong>Shana Vandercruysse, Art Producer and Character Art Lead at Snowprint Studios</strong>, <strong>Ho-Yee Li, Senior Producer at Trailmix Games</strong>, <strong>Shahaf Katzav, Head of Art at Candivore</strong> and <strong>Elena Yugay, Art Director at Gyreberg</strong>. The conversation explores how leaders can create environments where artists and developers feel confident, motivated and supported. The guests discuss the value of establishing clear communication, nurturing autonomy and building healthy structures that allow creative teams to thrive throughout the pressures of production. Their insights shed light on how trust shapes strong collaboration in modern game development. The exchange highlights practical approaches to maintaining sustainable workflows, strengthening cross-disciplinary cooperation and fostering a studio culture that encourages experimentation. With perspectives drawn from art direction, production and team leadership, the episode offers guidance for anyone aiming to cultivate resilient, inspired teams while navigating the evolving demands of the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by <strong>Elliot Tripp</strong> and they are joined on the podcast by <strong>Shana Vandercruysse, Art Producer and Character Art Lead at Snowprint Studios</strong>, <strong>Ho-Yee Li, Senior Producer at Trailmix Games</strong>, <strong>Shahaf Katzav, Head of Art at Candivore</strong> and <strong>Elena Yugay, Art Director at Gyreberg</strong>. The conversation explores how leaders can create environments where artists and developers feel confident, motivated and supported. The guests discuss the value of establishing clear communication, nurturing autonomy and building healthy structures that allow creative teams to thrive throughout the pressures of production. Their insights shed light on how trust shapes strong collaboration in modern game development. The exchange highlights practical approaches to maintaining sustainable workflows, strengthening cross-disciplinary cooperation and fostering a studio culture that encourages experimentation. With perspectives drawn from art direction, production and team leadership, the episode offers guidance for anyone aiming to cultivate resilient, inspired teams while navigating the evolving demands of the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #370 - How To Lead A Great Team To Success</title>
			<itunes:title>Evo Gaming #370 - How To Lead A Great Team To Success</itunes:title>
			<pubDate>Fri, 05 Dec 2025 08:43:00 GMT</pubDate>
			<itunes:duration>54:34</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Jousef Gabro, Founder at AmberWing, Anastasia Travova, Head of Art at Toya Play, Gašper Jager, Head of Creative Production at Ten Square Games S.A...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Jousef Gabro, Founder at AmberWing</strong>, <strong>Anastasia Travova, Head of Art at Toya Play</strong>, <strong>Gašper Jager, Head of Creative Production at Ten Square Games S.A</strong> and <strong>Christian Suárez Páramo, Marketing Art Director at App Agent</strong>. The conversation explores what effective leadership looks like within the gaming industry, focusing on how strong guidance, shared purpose and open communication influence a team's ability to achieve success. The guests discuss the foundations of building trust, shaping creative environments and navigating the pressures that arise during development cycles. Through broad reflections on practice and culture, the episode highlights the principles that contribute to resilient teams. The exchange highlights how leadership evolves alongside industry demands, drawing attention to approaches that foster adaptability, sustain motivation and support meaningful collaboration. By touching on team dynamics, long-term strategy and personal growth, the discussion provides a wide-ranging perspective on how to lead a great team to success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Jousef Gabro, Founder at AmberWing</strong>, <strong>Anastasia Travova, Head of Art at Toya Play</strong>, <strong>Gašper Jager, Head of Creative Production at Ten Square Games S.A</strong> and <strong>Christian Suárez Páramo, Marketing Art Director at App Agent</strong>. The conversation explores what effective leadership looks like within the gaming industry, focusing on how strong guidance, shared purpose and open communication influence a team's ability to achieve success. The guests discuss the foundations of building trust, shaping creative environments and navigating the pressures that arise during development cycles. Through broad reflections on practice and culture, the episode highlights the principles that contribute to resilient teams. The exchange highlights how leadership evolves alongside industry demands, drawing attention to approaches that foster adaptability, sustain motivation and support meaningful collaboration. By touching on team dynamics, long-term strategy and personal growth, the discussion provides a wide-ranging perspective on how to lead a great team to success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #369 - The Art Of Communication</title>
			<itunes:title>Evo Gaming #369 - The Art Of Communication</itunes:title>
			<pubDate>Fri, 05 Dec 2025 08:41:00 GMT</pubDate>
			<itunes:duration>51:17</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Daniel Alcaraz, Art Lead and Game Animation Director at Rovio, Renan Leser, Creative Art Director at Atlas Studios and Sudha Kumar Selvaraj, Lead Animator at Nolimit...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Daniel Alcaraz, Art Lead and Game Animation Director at Rovio</strong>, <strong>Renan Leser, Creative Art Director at Atlas Studios</strong> and <strong>Sudha Kumar Selvaraj, Lead Animator at Nolimit City</strong>. The conversation explores how communication shapes art direction, animation workflows and collaborative creativity across modern game development. By examining how ideas move between teams and disciplines, the discussion provides a broad view of how clarity and shared vision influence efficient production. The guests reflect on the relationship between communication and artistic problem solving, offering insight into how teams maintain cohesion through complex pipelines. The exchange highlights evolving practices within the gaming industry, drawing attention to the role of communication in fostering adaptability and supporting stronger visual storytelling. As the episode moves through themes of leadership, creative alignment and production culture, it underlines how intentional communication strengthens both artistic outcomes and long-term development strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Daniel Alcaraz, Art Lead and Game Animation Director at Rovio</strong>, <strong>Renan Leser, Creative Art Director at Atlas Studios</strong> and <strong>Sudha Kumar Selvaraj, Lead Animator at Nolimit City</strong>. The conversation explores how communication shapes art direction, animation workflows and collaborative creativity across modern game development. By examining how ideas move between teams and disciplines, the discussion provides a broad view of how clarity and shared vision influence efficient production. The guests reflect on the relationship between communication and artistic problem solving, offering insight into how teams maintain cohesion through complex pipelines. The exchange highlights evolving practices within the gaming industry, drawing attention to the role of communication in fostering adaptability and supporting stronger visual storytelling. As the episode moves through themes of leadership, creative alignment and production culture, it underlines how intentional communication strengthens both artistic outcomes and long-term development strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #368 - Game Design - Where To Begin</title>
			<itunes:title>Evo Gaming #368 - Game Design - Where To Begin</itunes:title>
			<pubDate>Fri, 05 Dec 2025 08:40:00 GMT</pubDate>
			<itunes:duration>51:48</itunes:duration>
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			<itunes:subtitle><![CDATA[Today's episode is hosted by William Thompson and they are joined on the podcast by Douglas Kaufman, Design Director, Dmitriy Temchenko, UI/UX Design Director at Spearsoft, Adrian Fuentes, Design Director at GSC Game World and Haz Dulull, Founder and...]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1764859238909-b486c611-e507-44a1-95c8-f4b734e81a7a.jpeg"/>
			<description><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Douglas Kaufman, Design Director</strong>, <strong>Dmitriy Temchenko, UI/UX Design Director at Spearsoft</strong>, <strong>Adrian Fuentes, Design Director at GSC Game World</strong> and <strong>Haz Dulull, Founder and Creative Game Director at Beyond the Pixels</strong>. The conversation explores how creative leaders think about game design at the earliest stages and what new designers should understand before starting their journey. The guests discuss the foundations of strong ideas, the importance of clarity in early prototypes and the collaborative nature of shaping interactive experiences. Listeners gain an overview of how vision, systems thinking and team communication intertwine during the formative stages of development. The exchange highlights evolving expectations across the gaming industry, including shifts in player behaviour, the growing relevance of UI and UX principles and the influence of emerging tools. By touching on production workflows and creative problem solving, the discussion offers a broad and practical introduction to game design while keeping focus on sustainable practices and long-term craft.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Douglas Kaufman, Design Director</strong>, <strong>Dmitriy Temchenko, UI/UX Design Director at Spearsoft</strong>, <strong>Adrian Fuentes, Design Director at GSC Game World</strong> and <strong>Haz Dulull, Founder and Creative Game Director at Beyond the Pixels</strong>. The conversation explores how creative leaders think about game design at the earliest stages and what new designers should understand before starting their journey. The guests discuss the foundations of strong ideas, the importance of clarity in early prototypes and the collaborative nature of shaping interactive experiences. Listeners gain an overview of how vision, systems thinking and team communication intertwine during the formative stages of development. The exchange highlights evolving expectations across the gaming industry, including shifts in player behaviour, the growing relevance of UI and UX principles and the influence of emerging tools. By touching on production workflows and creative problem solving, the discussion offers a broad and practical introduction to game design while keeping focus on sustainable practices and long-term craft.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #367 - Game As A Service</title>
			<itunes:title>Evo Gaming #367 - Game As A Service</itunes:title>
			<pubDate>Thu, 27 Nov 2025 18:45:00 GMT</pubDate>
			<itunes:duration>1:03:46</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-367---Game-As-A-Service-e3bi22f</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by <strong>Harvey Anderson</strong> and they are joined on the podcast by <strong>Jingna Zhu, Producer at Sharkmob</strong>, <strong>Thijs Schipper, Game Design Director at Total Mayhem Games</strong>, <strong>George Leonard Heim, Project Lead at Amber Studio</strong> and <strong>Aleksandar Filipov, Studio Lead Game Designer at Beast Burst</strong>.</p><p>The conversation explores how modern studios navigate shifting expectations around <em>game as a service</em>, touching on the evolving nature of player communities and the demands of continual content delivery. The guests outline how development teams balance creative ambition with long-term support while maintaining agility in an increasingly competitive market.</p><p>The exchange highlights trends shaping contemporary production workflows, including cross-disciplinary collaboration, live balancing and sustainable design strategies. As the discussion broadens, it offers insight into how studios manage scalability, integrate feedback loops and refine operational processes to keep games thriving post-launch. By considering both technical and creative perspectives, the episode sheds light on how service-driven models continue to influence the wider gaming landscape.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by <strong>Harvey Anderson</strong> and they are joined on the podcast by <strong>Jingna Zhu, Producer at Sharkmob</strong>, <strong>Thijs Schipper, Game Design Director at Total Mayhem Games</strong>, <strong>George Leonard Heim, Project Lead at Amber Studio</strong> and <strong>Aleksandar Filipov, Studio Lead Game Designer at Beast Burst</strong>.</p><p>The conversation explores how modern studios navigate shifting expectations around <em>game as a service</em>, touching on the evolving nature of player communities and the demands of continual content delivery. The guests outline how development teams balance creative ambition with long-term support while maintaining agility in an increasingly competitive market.</p><p>The exchange highlights trends shaping contemporary production workflows, including cross-disciplinary collaboration, live balancing and sustainable design strategies. As the discussion broadens, it offers insight into how studios manage scalability, integrate feedback loops and refine operational processes to keep games thriving post-launch. By considering both technical and creative perspectives, the episode sheds light on how service-driven models continue to influence the wider gaming landscape.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #366 - What Makes A Great Team Make Great Games</title>
			<itunes:title>Evo Gaming #366 - What Makes A Great Team Make Great Games</itunes:title>
			<pubDate>Thu, 27 Nov 2025 18:40:00 GMT</pubDate>
			<itunes:duration>56:37</itunes:duration>
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			<description><![CDATA[<p>Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Om Tandon, Senior Manager UX at Nordeus</strong>, <strong>Marco Furtado, Art Director at Wildlife Studios</strong> and <strong>Roman Herasymenko, Producer at Burny Games</strong>.</p><p>The conversation explores what enables strong teams to deliver exceptional games, focusing on the structures and behaviours that support creative collaboration. The guests reflect on how shared purpose, open communication and aligned values help teams navigate complex development cycles while maintaining a high standard of craft. This wider look at team culture is grounded in practical considerations relevant to studios of all sizes.</p><p>The exchange highlights approaches that foster mutual trust, collective problem solving and adaptive thinking. It also examines how leadership, workflow clarity and cross-disciplinary understanding contribute to long-term performance. With the topic of great teams running throughout, the episode offers a balanced perspective on building supportive environments where talent can thrive and ambitious game projects can succeed.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today's episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Om Tandon, Senior Manager UX at Nordeus</strong>, <strong>Marco Furtado, Art Director at Wildlife Studios</strong> and <strong>Roman Herasymenko, Producer at Burny Games</strong>.</p><p>The conversation explores what enables strong teams to deliver exceptional games, focusing on the structures and behaviours that support creative collaboration. The guests reflect on how shared purpose, open communication and aligned values help teams navigate complex development cycles while maintaining a high standard of craft. This wider look at team culture is grounded in practical considerations relevant to studios of all sizes.</p><p>The exchange highlights approaches that foster mutual trust, collective problem solving and adaptive thinking. It also examines how leadership, workflow clarity and cross-disciplinary understanding contribute to long-term performance. With the topic of great teams running throughout, the episode offers a balanced perspective on building supportive environments where talent can thrive and ambitious game projects can succeed.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #365 - How To Stop Fires Before They Start</title>
			<itunes:title>Evo Gaming #365 - How To Stop Fires Before They Start</itunes:title>
			<pubDate>Fri, 21 Nov 2025 06:15:38 GMT</pubDate>
			<itunes:duration>51:54</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Cenildon Muradi, Lead UX/UI Artist at Metamoki, Elvira Kucherenko, Art Manager </strong>and <strong>May Villani, UI/UX Director at Tiny Wizard Games, Thiago Parizi, Lead UX Designer.</strong></p><p>The conversation explores how game teams can strengthen their creative processes to anticipate challenges early and avoid production fires. By reflecting on communication patterns, workflow alignment and the importance of clear design intent, the guests unpack how strong UX and UI foundations contribute to smoother development cycles and a more reliable delivery environment.</p><p>The exchange highlights approaches that help teams stay adaptable while managing competing demands in fast-moving production settings. It also considers how consistent player experience principles, proactive planning and structured collaboration can prevent issues before they escalate. Throughout the discussion, the emphasis on reducing development fires sits within a broader look at sustainable game design and effective creative leadership.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by <strong>William Thompson</strong> and they are joined on the podcast by <strong>Cenildon Muradi, Lead UX/UI Artist at Metamoki, Elvira Kucherenko, Art Manager </strong>and <strong>May Villani, UI/UX Director at Tiny Wizard Games, Thiago Parizi, Lead UX Designer.</strong></p><p>The conversation explores how game teams can strengthen their creative processes to anticipate challenges early and avoid production fires. By reflecting on communication patterns, workflow alignment and the importance of clear design intent, the guests unpack how strong UX and UI foundations contribute to smoother development cycles and a more reliable delivery environment.</p><p>The exchange highlights approaches that help teams stay adaptable while managing competing demands in fast-moving production settings. It also considers how consistent player experience principles, proactive planning and structured collaboration can prevent issues before they escalate. Throughout the discussion, the emphasis on reducing development fires sits within a broader look at sustainable game design and effective creative leadership.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #364 - Doing More With Less - Designing With Limitations</title>
			<itunes:title>Evo Gaming #364 - Doing More With Less - Designing With Limitations</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:44:53 GMT</pubDate>
			<itunes:duration>1:08:24</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Luigi Fusco, Game Director at DR Studios, Vladimir Krasilnikov, Creative Director at MY.GAMES and Ben Morag, Director of Monetization at Whalo.</p><p>The conversation explores how teams approach designing with limitations, focusing on the balance between creativity, technical constraints and production realities. It highlights how working within boundaries can inspire sharper design thinking and more intentional decision-making, ultimately strengthening the development process. The theme of designing with limitations appears throughout as the guests discuss how constraints can refine priorities and improve player experience.</p><p>Later, the exchange highlights how resource management, cross-team collaboration and streamlined workflows shape more efficient and resilient projects. As the discussion develops, the idea of doing more with less surfaces again, showing how thoughtful planning and adaptable design strategies help teams deliver meaningful, engaging and sustainable gameplay in competitive industry environments.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Luigi Fusco, Game Director at DR Studios, Vladimir Krasilnikov, Creative Director at MY.GAMES and Ben Morag, Director of Monetization at Whalo.</p><p>The conversation explores how teams approach designing with limitations, focusing on the balance between creativity, technical constraints and production realities. It highlights how working within boundaries can inspire sharper design thinking and more intentional decision-making, ultimately strengthening the development process. The theme of designing with limitations appears throughout as the guests discuss how constraints can refine priorities and improve player experience.</p><p>Later, the exchange highlights how resource management, cross-team collaboration and streamlined workflows shape more efficient and resilient projects. As the discussion develops, the idea of doing more with less surfaces again, showing how thoughtful planning and adaptable design strategies help teams deliver meaningful, engaging and sustainable gameplay in competitive industry environments.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #363 - Level Up Leadership - The Production of Resilient Creative Teams</title>
			<itunes:title>Evo Gaming #363 - Level Up Leadership - The Production of Resilient Creative Teams</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:39:32 GMT</pubDate>
			<itunes:duration>49:51</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Nina Fallows and they are joined on the podcast by Dana Dorian, Freelance Creative Director at Narrative Worlds, Katie Reid, Production Director at Big Farmer and Nicholas Chambers, Chief Executive Officer and VFX Director at FX Chamber.</p><p>The conversation explores how leaders in the games industry cultivate resilient creative teams capable of adapting to shifting demands, increasing complexity and evolving production pipelines. It highlights approaches to leadership that focus on communication, trust and structured support, all essential for sustainable creative output. By grounding the discussion in practical experience, the guests reflect on how effective leadership strengthens team culture and long-term performance.</p><p>Later, the exchange highlights the habits and processes that underpin successful production environments, from prioritising clarity to nurturing problem-solving mindsets. As the discussion develops, the theme of leadership development reappears, emphasising how thoughtful management enables teams to grow, collaborate and deliver high-quality work in competitive studio landscapes.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Nina Fallows and they are joined on the podcast by Dana Dorian, Freelance Creative Director at Narrative Worlds, Katie Reid, Production Director at Big Farmer and Nicholas Chambers, Chief Executive Officer and VFX Director at FX Chamber.</p><p>The conversation explores how leaders in the games industry cultivate resilient creative teams capable of adapting to shifting demands, increasing complexity and evolving production pipelines. It highlights approaches to leadership that focus on communication, trust and structured support, all essential for sustainable creative output. By grounding the discussion in practical experience, the guests reflect on how effective leadership strengthens team culture and long-term performance.</p><p>Later, the exchange highlights the habits and processes that underpin successful production environments, from prioritising clarity to nurturing problem-solving mindsets. As the discussion develops, the theme of leadership development reappears, emphasising how thoughtful management enables teams to grow, collaborate and deliver high-quality work in competitive studio landscapes.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #362 - Designing For The Player</title>
			<itunes:title>Evo Gaming #362 - Designing For The Player</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:33:30 GMT</pubDate>
			<itunes:duration>1:15:19</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-362---Designing-For-The-Player-e3av56c</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Gabriel Chauri, Lead Game Designer at Dovetail Games, Kelvin Moore, Senior Design Director at Sumo Digital and Emil Esov, Game Director at Mad Head Games.</p><p>The conversation explores how studios approach designing for the player, focusing on clarity of intent, meaningful interaction and the craft behind shaping enjoyable experiences. It highlights how player-first thinking influences mechanics, pacing and usability, all of which contribute to stronger engagement and a more rewarding sense of play. The theme of designing for the player is woven throughout as the guests reflect on how teams adapt to shifting expectations.</p><p>Later, the exchange highlights the importance of iteration, communication and collaborative design as foundations for effective development. By examining evolving creative methods and the role of design leadership, the discussion returns to how understanding the player enables studios to deliver thoughtful, compelling and accessible gameplay experiences.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Gabriel Chauri, Lead Game Designer at Dovetail Games, Kelvin Moore, Senior Design Director at Sumo Digital and Emil Esov, Game Director at Mad Head Games.</p><p>The conversation explores how studios approach designing for the player, focusing on clarity of intent, meaningful interaction and the craft behind shaping enjoyable experiences. It highlights how player-first thinking influences mechanics, pacing and usability, all of which contribute to stronger engagement and a more rewarding sense of play. The theme of designing for the player is woven throughout as the guests reflect on how teams adapt to shifting expectations.</p><p>Later, the exchange highlights the importance of iteration, communication and collaborative design as foundations for effective development. By examining evolving creative methods and the role of design leadership, the discussion returns to how understanding the player enables studios to deliver thoughtful, compelling and accessible gameplay experiences.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #361 - What Makes Gaming Fun</title>
			<itunes:title>Evo Gaming #361 - What Makes Gaming Fun</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:25:04 GMT</pubDate>
			<itunes:duration>1:31:00</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-361---What-Makes-Gaming-Fun-e3av4u7</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Lino Claudius, Game Design Lead at Paradox Interactive, Marta Fijak, Lead Game Designer at Techland, Sergi Subirats, Lead Game Designer at DECA Games and Eugen Nicolae Ionica, Lead Level Designer at Gunzilla Games.</p><p>The conversation explores how teams approach designing for the player by aligning creative vision, gameplay systems and user-centred thinking. It highlights the importance of understanding player expectations and motivations, showing how thoughtful decision-making can elevate engagement and long-term enjoyment. By grounding the discussion in broad principles, the guests reflect on the influence of design philosophy on development workflows.</p><p>Later, the exchange highlights how iteration, collaboration and level design practice contribute to clearer communication and more meaningful player experience. As the discussion develops, the theme of designing for the player appears again, demonstrating how balanced mechanics, intuitive interactions and well-considered structure support accessible and rewarding gameplay.</p><p></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Lino Claudius, Game Design Lead at Paradox Interactive, Marta Fijak, Lead Game Designer at Techland, Sergi Subirats, Lead Game Designer at DECA Games and Eugen Nicolae Ionica, Lead Level Designer at Gunzilla Games.</p><p>The conversation explores how teams approach designing for the player by aligning creative vision, gameplay systems and user-centred thinking. It highlights the importance of understanding player expectations and motivations, showing how thoughtful decision-making can elevate engagement and long-term enjoyment. By grounding the discussion in broad principles, the guests reflect on the influence of design philosophy on development workflows.</p><p>Later, the exchange highlights how iteration, collaboration and level design practice contribute to clearer communication and more meaningful player experience. As the discussion develops, the theme of designing for the player appears again, demonstrating how balanced mechanics, intuitive interactions and well-considered structure support accessible and rewarding gameplay.</p><p></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #360 - Routes & Barriers Into The Gaming Industry]]></title>
			<itunes:title><![CDATA[Evo Gaming #360 - Routes & Barriers Into The Gaming Industry]]></itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:16:21 GMT</pubDate>
			<itunes:duration>1:03:23</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Niamh Loughran, Producer at Hyper Luminal Games, Ryan Butler, Producer at Jagex Games Studio, Kimberli Kuvaja, Development Coordinator at Remedy Entertainment Plc and Emanuele Ardolino, Producer at Bohemia Interactive.</p><p>The conversation explores what makes gaming fun by examining how studios craft meaningful play experiences through thoughtful mechanics, intuitive design and emotional connection. It highlights the balance between creativity and structure, showing how teams shape engagement by refining ideas, testing concepts and understanding the needs of diverse audiences. The theme of fun in games naturally anchors the discussion as the guests reflect on what keeps players invested.</p><p>Later, the exchange highlights how evolving technology, shifting expectations and collaborative development approaches influence the way fun is designed and delivered. As the industry grows more complex, the conversation returns to the central idea of crafting enjoyable experiences, emphasising how innovation, iteration and strong communication help teams create memorable and lasting moments for players.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Niamh Loughran, Producer at Hyper Luminal Games, Ryan Butler, Producer at Jagex Games Studio, Kimberli Kuvaja, Development Coordinator at Remedy Entertainment Plc and Emanuele Ardolino, Producer at Bohemia Interactive.</p><p>The conversation explores what makes gaming fun by examining how studios craft meaningful play experiences through thoughtful mechanics, intuitive design and emotional connection. It highlights the balance between creativity and structure, showing how teams shape engagement by refining ideas, testing concepts and understanding the needs of diverse audiences. The theme of fun in games naturally anchors the discussion as the guests reflect on what keeps players invested.</p><p>Later, the exchange highlights how evolving technology, shifting expectations and collaborative development approaches influence the way fun is designed and delivered. As the industry grows more complex, the conversation returns to the central idea of crafting enjoyable experiences, emphasising how innovation, iteration and strong communication help teams create memorable and lasting moments for players.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #359 - Building Teams That Last</title>
			<itunes:title>Evo Gaming #359 - Building Teams That Last</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:06:55 GMT</pubDate>
			<itunes:duration>1:04:49</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Jose Antonio Sanchez Kornfeld, Producer at Redcatpig Studios, Veera Wikström, Producer at Metacore and Veronika Guk, Producer at Tripledot Studios.</p><p>The conversation explores the varied routes that people take when entering the gaming industry, offering a broad look at how individuals navigate education, early experience and shifting professional expectations. It highlights how career pathways evolve with changing technology, studio demands and the growing need for diverse production skills. The theme of industry barriers appears naturally throughout the discussion, emphasising how applicants adapt and how studios respond to an increasingly competitive landscape.</p><p>Later, the exchange highlights the importance of visibility, opportunity and clear progression for those seeking meaningful roles. The guests reflect on how teams benefit from widening access, improving awareness of available roles and supporting people from different backgrounds. As the discussion unfolds, the focus returns to the idea of routes into the industry, showing how thoughtful structures, mentorship and evolving hiring practices contribute to a more inclusive future for game development.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Jose Antonio Sanchez Kornfeld, Producer at Redcatpig Studios, Veera Wikström, Producer at Metacore and Veronika Guk, Producer at Tripledot Studios.</p><p>The conversation explores the varied routes that people take when entering the gaming industry, offering a broad look at how individuals navigate education, early experience and shifting professional expectations. It highlights how career pathways evolve with changing technology, studio demands and the growing need for diverse production skills. The theme of industry barriers appears naturally throughout the discussion, emphasising how applicants adapt and how studios respond to an increasingly competitive landscape.</p><p>Later, the exchange highlights the importance of visibility, opportunity and clear progression for those seeking meaningful roles. The guests reflect on how teams benefit from widening access, improving awareness of available roles and supporting people from different backgrounds. As the discussion unfolds, the focus returns to the idea of routes into the industry, showing how thoughtful structures, mentorship and evolving hiring practices contribute to a more inclusive future for game development.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #358 - Leadership In Live Ops And Player Engagement</title>
			<itunes:title>Evo Gaming #358 - Leadership In Live Ops And Player Engagement</itunes:title>
			<pubDate>Fri, 14 Nov 2025 10:00:15 GMT</pubDate>
			<itunes:duration>57:53</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Sven Schetzke, Product Director at Gunzilla Games, Stanislav Stankovic, Senior Game Design Director at Electronic Arts (EA), Barbara Leal, Game Designer for LiveOps at Futureplay Games and Ivan Voranau, Lead Game Designer at Strikerz Inc.</p><p>The conversation explores how strong creative teams shape long-term success in the gaming industry, with a focus on collaboration, communication and production leadership. It highlights the importance of building teams that last by fostering supportive environments, encouraging experimentation and aligning diverse skills around shared goals. The discussion places particular emphasis on sustainable development practices, showing how they contribute to consistent quality and studio resilience.</p><p>Later, the exchange highlights how team building continues to evolve as the industry grows more competitive and technologically complex. The theme resurfaces as the guests consider how thoughtful structures, empowered designers and adaptive workflows help studios navigate emerging challenges and maintain creative momentum.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Sven Schetzke, Product Director at Gunzilla Games, Stanislav Stankovic, Senior Game Design Director at Electronic Arts (EA), Barbara Leal, Game Designer for LiveOps at Futureplay Games and Ivan Voranau, Lead Game Designer at Strikerz Inc.</p><p>The conversation explores how strong creative teams shape long-term success in the gaming industry, with a focus on collaboration, communication and production leadership. It highlights the importance of building teams that last by fostering supportive environments, encouraging experimentation and aligning diverse skills around shared goals. The discussion places particular emphasis on sustainable development practices, showing how they contribute to consistent quality and studio resilience.</p><p>Later, the exchange highlights how team building continues to evolve as the industry grows more competitive and technologically complex. The theme resurfaces as the guests consider how thoughtful structures, empowered designers and adaptive workflows help studios navigate emerging challenges and maintain creative momentum.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #357 - How AI Will Shape The Future Of Gaming</title>
			<itunes:title>Evo Gaming #357 - How AI Will Shape The Future Of Gaming</itunes:title>
			<pubDate>Fri, 14 Nov 2025 08:37:39 GMT</pubDate>
			<itunes:duration>58:58</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by William Thompson and they are joined on the podcast by Nadia Karroue, Art Director at Soba Studios, Jens Peter Kurup, Principal Product Designer at Raw Power Games, and Juan Pardo, Founder at Croqworks.</p><p>The conversation explores leadership in live operations and the strategies used to drive player engagement across games. The exchange highlights how effective management and creative decision making can enhance retention, optimise player experiences, and maintain high-quality content updates. Listeners will gain insights into balancing operational demands with innovation, while fostering strong teams capable of responding to dynamic player needs.</p><p>The discussion also touches on designing meaningful experiences, analysing player behaviour, and implementing feedback-driven improvements. Professionals and enthusiasts will find actionable guidance on leading live ops, improving engagement metrics, and sustaining long-term success in the gaming industry. The episode provides a practical perspective on combining leadership, creativity, and strategic planning in live game environments.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by William Thompson and they are joined on the podcast by Nadia Karroue, Art Director at Soba Studios, Jens Peter Kurup, Principal Product Designer at Raw Power Games, and Juan Pardo, Founder at Croqworks.</p><p>The conversation explores leadership in live operations and the strategies used to drive player engagement across games. The exchange highlights how effective management and creative decision making can enhance retention, optimise player experiences, and maintain high-quality content updates. Listeners will gain insights into balancing operational demands with innovation, while fostering strong teams capable of responding to dynamic player needs.</p><p>The discussion also touches on designing meaningful experiences, analysing player behaviour, and implementing feedback-driven improvements. Professionals and enthusiasts will find actionable guidance on leading live ops, improving engagement metrics, and sustaining long-term success in the gaming industry. The episode provides a practical perspective on combining leadership, creativity, and strategic planning in live game environments.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #356 - Design Dive - Art Gaming & The Creative Mindset Of Managing]]></title>
			<itunes:title><![CDATA[Evo Gaming #356 - Design Dive - Art Gaming & The Creative Mindset Of Managing]]></itunes:title>
			<pubDate>Fri, 14 Nov 2025 08:34:01 GMT</pubDate>
			<itunes:duration>1:03:46</itunes:duration>
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			<description><![CDATA[<p>Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Olga Marushchak, Head of Game / Executive Producer at Playrix, Maxim Garber, Studio and Design Leader at Amber and Ben Fisher, Studio Design Director at Rebellion Ltd.</p><p>The conversation explores how artificial intelligence is set to shape the future of gaming, from design and production to player experiences. The exchange highlights how AI tools can enhance creativity, streamline workflows, and introduce innovative mechanics that redefine game development. Listeners gain insights into integrating AI into studio processes while balancing technological potential with creative vision.</p><p>The discussion also touches on challenges and opportunities that AI presents for teams, including decision making, prototyping, and optimising engagement. Professionals and enthusiasts will discover strategies for adopting AI in gaming projects, fostering innovation, and maintaining quality while exploring new possibilities. The episode provides a forward-looking perspective on the evolving landscape of game development and creative design.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Olga Marushchak, Head of Game / Executive Producer at Playrix, Maxim Garber, Studio and Design Leader at Amber and Ben Fisher, Studio Design Director at Rebellion Ltd.</p><p>The conversation explores how artificial intelligence is set to shape the future of gaming, from design and production to player experiences. The exchange highlights how AI tools can enhance creativity, streamline workflows, and introduce innovative mechanics that redefine game development. Listeners gain insights into integrating AI into studio processes while balancing technological potential with creative vision.</p><p>The discussion also touches on challenges and opportunities that AI presents for teams, including decision making, prototyping, and optimising engagement. Professionals and enthusiasts will discover strategies for adopting AI in gaming projects, fostering innovation, and maintaining quality while exploring new possibilities. The episode provides a forward-looking perspective on the evolving landscape of game development and creative design.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #355 - From Idea to Implementation- Prototyping & Pre-Development Validation]]></title>
			<itunes:title><![CDATA[Evo Gaming #355 - From Idea to Implementation- Prototyping & Pre-Development Validation]]></itunes:title>
			<pubDate>Fri, 14 Nov 2025 08:26:18 GMT</pubDate>
			<itunes:duration>57:49</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-355---From-Idea-to-Implementation--Prototyping--Pre-Development-Validation-e3av1kb</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Dmitry Kravchenko, Lead Game Designer at Volmi, Cartic P, Associate Vice President at Juego Studios, and Ricardo Carretero Vila, Game Design Director ABF at Rovio.</p><p>The conversation explores the creative mindset required for managing art and design in gaming, highlighting the importance of nurturing innovation, guiding teams, and aligning artistic vision with overall project goals. The exchange highlights how effective leadership shapes production outcomes, drives collaboration, and encourages experimentation while maintaining creative integrity.</p><p>Listeners will gain insights into managing the creative process, balancing innovation with practical constraints, and fostering team cohesion in dynamic environments. The discussion also touches on strategies for optimising workflows, inspiring designers, and ensuring that artistic direction translates into engaging gameplay experiences. Professionals and enthusiasts will find practical guidance for enhancing creative output and leading design teams effectively.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Aaron Reeves and they are joined on the podcast by Dmitry Kravchenko, Lead Game Designer at Volmi, Cartic P, Associate Vice President at Juego Studios, and Ricardo Carretero Vila, Game Design Director ABF at Rovio.</p><p>The conversation explores the creative mindset required for managing art and design in gaming, highlighting the importance of nurturing innovation, guiding teams, and aligning artistic vision with overall project goals. The exchange highlights how effective leadership shapes production outcomes, drives collaboration, and encourages experimentation while maintaining creative integrity.</p><p>Listeners will gain insights into managing the creative process, balancing innovation with practical constraints, and fostering team cohesion in dynamic environments. The discussion also touches on strategies for optimising workflows, inspiring designers, and ensuring that artistic direction translates into engaging gameplay experiences. Professionals and enthusiasts will find practical guidance for enhancing creative output and leading design teams effectively.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #354 - How Does Data Drive Development</title>
			<itunes:title>Evo Gaming #354 - How Does Data Drive Development</itunes:title>
			<pubDate>Fri, 14 Nov 2025 07:39:24 GMT</pubDate>
			<itunes:duration>1:03:14</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-354---How-Does-Data-Drive-Development-e3av0ha</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Tejas Oza, Lead Game Designer at Double Eleven, Hans Emil, Lead Game Designer at Dynasty Studios, and Erik Brandtman Christersson, Project Manager at ELK Studios.</p><p>The conversation explores the journey from concept to implementation, focusing on prototyping and pre-development validation. The exchange highlights how early testing and iterative design ensure ideas are viable, align with creative goals, and reduce development risks. Listeners will gain insights into structured validation processes, efficient project planning, and maintaining team alignment during early stages of game development.</p><p>The discussion also touches on balancing creative vision with practical constraints, refining mechanics through experimentation, and leveraging feedback to optimise outcomes. Professionals and enthusiasts will discover actionable strategies for transforming ideas into polished, playable experiences while streamlining workflows and mitigating potential challenges in the production pipeline.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Harvey Anderson and they are joined on the podcast by Tejas Oza, Lead Game Designer at Double Eleven, Hans Emil, Lead Game Designer at Dynasty Studios, and Erik Brandtman Christersson, Project Manager at ELK Studios.</p><p>The conversation explores the journey from concept to implementation, focusing on prototyping and pre-development validation. The exchange highlights how early testing and iterative design ensure ideas are viable, align with creative goals, and reduce development risks. Listeners will gain insights into structured validation processes, efficient project planning, and maintaining team alignment during early stages of game development.</p><p>The discussion also touches on balancing creative vision with practical constraints, refining mechanics through experimentation, and leveraging feedback to optimise outcomes. Professionals and enthusiasts will discover actionable strategies for transforming ideas into polished, playable experiences while streamlining workflows and mitigating potential challenges in the production pipeline.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title><![CDATA[Evo Gaming #353 - The Highs & Lows Of Game Production]]></title>
			<itunes:title><![CDATA[Evo Gaming #353 - The Highs & Lows Of Game Production]]></itunes:title>
			<pubDate>Fri, 14 Nov 2025 07:27:59 GMT</pubDate>
			<itunes:duration>1:12:48</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Aarronn Campbell and they are joined on the podcast by Elena Bazina, Associate Producer at King, Erkan Karakoyunlu, Lead Producer at Sharkmob, Martin Sjölin, Lead Producer at The Gang, and Diego Prates de Andrade, Senior Technology Producer at Avalanche Studios.</p><p>The conversation explores how data drives development in the gaming industry, highlighting the role of analytics in shaping design decisions, improving workflows, and optimising player experiences. The exchange highlights the integration of data into production pipelines and how insights inform both creative and technical choices.</p><p>Listeners will gain an understanding of leveraging metrics for strategic planning, balancing innovation with data-driven decisions, and enhancing team efficiency. The discussion also touches on using analytics to refine gameplay, improve engagement, and manage development challenges effectively. Professionals and enthusiasts can take away practical insights into combining data and creativity to deliver successful game projects.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Aarronn Campbell and they are joined on the podcast by Elena Bazina, Associate Producer at King, Erkan Karakoyunlu, Lead Producer at Sharkmob, Martin Sjölin, Lead Producer at The Gang, and Diego Prates de Andrade, Senior Technology Producer at Avalanche Studios.</p><p>The conversation explores how data drives development in the gaming industry, highlighting the role of analytics in shaping design decisions, improving workflows, and optimising player experiences. The exchange highlights the integration of data into production pipelines and how insights inform both creative and technical choices.</p><p>Listeners will gain an understanding of leveraging metrics for strategic planning, balancing innovation with data-driven decisions, and enhancing team efficiency. The discussion also touches on using analytics to refine gameplay, improve engagement, and manage development challenges effectively. Professionals and enthusiasts can take away practical insights into combining data and creativity to deliver successful game projects.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #352 - Driving Inspiration</title>
			<itunes:title>Evo Gaming #352 - Driving Inspiration</itunes:title>
			<pubDate>Fri, 07 Nov 2025 09:01:49 GMT</pubDate>
			<itunes:duration>47:54</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by William Thompson and they are joined on the podcast by Mikita Fedarenka, Art Director and Founder at Moonlit Games Studio, and Emanuel Costan, Creative Director at Sandsoft Games. Together they share perspectives on nurturing creative environments that allow teams to operate independently while maintaining strong alignment with studio goals.</p><p>The conversation explores what it takes to build self sufficient teams capable of innovating without constant oversight. The guests discuss the delicate balance between creative freedom and structured direction, offering insights into how leadership styles evolve as studios scale and diversify.</p><p>The exchange highlights practical strategies for fostering autonomy, ownership and accountability within creative teams. From setting clear vision frameworks to empowering individuals, the discussion underscores how modern game studios are redefining leadership to enable sustainable, motivated and adaptable workforces that thrive in the ever-changing world of game development and creative collaboration.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by William Thompson and they are joined on the podcast by Mikita Fedarenka, Art Director and Founder at Moonlit Games Studio, and Emanuel Costan, Creative Director at Sandsoft Games. Together they share perspectives on nurturing creative environments that allow teams to operate independently while maintaining strong alignment with studio goals.</p><p>The conversation explores what it takes to build self sufficient teams capable of innovating without constant oversight. The guests discuss the delicate balance between creative freedom and structured direction, offering insights into how leadership styles evolve as studios scale and diversify.</p><p>The exchange highlights practical strategies for fostering autonomy, ownership and accountability within creative teams. From setting clear vision frameworks to empowering individuals, the discussion underscores how modern game studios are redefining leadership to enable sustainable, motivated and adaptable workforces that thrive in the ever-changing world of game development and creative collaboration.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[Evo Gaming #351 - Creativity & Originality]]></title>
			<itunes:title><![CDATA[Evo Gaming #351 - Creativity & Originality]]></itunes:title>
			<pubDate>Fri, 07 Nov 2025 08:57:58 GMT</pubDate>
			<itunes:duration>1:01:11</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Elliot Tripp and they are joined on the podcast by Afonso Ferreira, Art Manager at DECA Games, Olga Cherkashina, Head Of Art and Executive Art Director at ZeptoLab, and Maria Iartseva, Art Director at Nexters. Together they explore how creativity and leadership intersect within the gaming industry, revealing how artistic vision drives innovation and team synergy.</p><p>The conversation explores the importance of balancing visual storytelling with gameplay experience, and how collaborative cultures encourage artists to push creative limits. Listeners gain insight into how leading art teams cultivate originality and maintain consistency across diverse projects.</p><p>The exchange highlights how design inspiration can be both structured and spontaneous, influenced by evolving player expectations and technology. Through practical perspectives from each guest, the episode underscores how artistic direction fuels the heart of modern game development and continues to redefine what creativity means in the gaming world.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Elliot Tripp and they are joined on the podcast by Afonso Ferreira, Art Manager at DECA Games, Olga Cherkashina, Head Of Art and Executive Art Director at ZeptoLab, and Maria Iartseva, Art Director at Nexters. Together they explore how creativity and leadership intersect within the gaming industry, revealing how artistic vision drives innovation and team synergy.</p><p>The conversation explores the importance of balancing visual storytelling with gameplay experience, and how collaborative cultures encourage artists to push creative limits. Listeners gain insight into how leading art teams cultivate originality and maintain consistency across diverse projects.</p><p>The exchange highlights how design inspiration can be both structured and spontaneous, influenced by evolving player expectations and technology. Through practical perspectives from each guest, the episode underscores how artistic direction fuels the heart of modern game development and continues to redefine what creativity means in the gaming world.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #350 - Innovative Game Mechanics - The Balance Between Novelty & Usability]]></title>
			<itunes:title><![CDATA[Evo Gaming #350 - Innovative Game Mechanics - The Balance Between Novelty & Usability]]></itunes:title>
			<pubDate>Mon, 03 Nov 2025 15:02:44 GMT</pubDate>
			<itunes:duration>48:30</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by <strong>Aaron Reeves</strong> and they are joined on the podcast by <strong>Marian Gheorghe, Senior Level Designer at CI Games</strong>, <strong>Nadeem Ghanem, Game Design Lead at SocialPoint</strong>, and <strong>Carlos L. Hernando, Senior Game Designer at Mercury Steam</strong>.</p><p>The conversation explores how innovative game mechanics are conceived, refined and balanced to deliver both novelty and usability. The guests discuss how designers push creative boundaries while ensuring intuitive play experiences that resonate with players across genres and platforms.</p><p>The exchange highlights the art of translating ideas into engaging systems that feel fresh yet familiar. Listeners will hear how usability principles guide experimentation, how iteration strengthens player immersion, and how collaboration across teams shapes the final gameplay experience. This episode offers valuable insights into the evolving craft of game design and how innovation continues to redefine the relationship between creativity, mechanics and player enjoyment.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by <strong>Aaron Reeves</strong> and they are joined on the podcast by <strong>Marian Gheorghe, Senior Level Designer at CI Games</strong>, <strong>Nadeem Ghanem, Game Design Lead at SocialPoint</strong>, and <strong>Carlos L. Hernando, Senior Game Designer at Mercury Steam</strong>.</p><p>The conversation explores how innovative game mechanics are conceived, refined and balanced to deliver both novelty and usability. The guests discuss how designers push creative boundaries while ensuring intuitive play experiences that resonate with players across genres and platforms.</p><p>The exchange highlights the art of translating ideas into engaging systems that feel fresh yet familiar. Listeners will hear how usability principles guide experimentation, how iteration strengthens player immersion, and how collaboration across teams shapes the final gameplay experience. This episode offers valuable insights into the evolving craft of game design and how innovation continues to redefine the relationship between creativity, mechanics and player enjoyment.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #349 - Defining And Driving Vision - The Art Of Leadership In Game Design And Creativity</title>
			<itunes:title>Evo Gaming #349 - Defining And Driving Vision - The Art Of Leadership In Game Design And Creativity</itunes:title>
			<pubDate>Mon, 03 Nov 2025 14:57:16 GMT</pubDate>
			<itunes:duration>1:01:41</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by <strong>Aaron Reeves</strong> and they are joined on the podcast by <strong>Cristoffer Wiker, Creative Director at The Gang</strong>, <strong>Regina Rova, former Game Director at Thunderful</strong>, and <strong>Feras Musmar, Product Director at TTK Games</strong>.</p><p>The conversation explores how leaders in game development craft and communicate a creative vision that inspires teams and drives projects forward. The guests share insight into aligning design goals with innovation, maintaining clarity of purpose, and balancing creative ambition with production realities.</p><p>The exchange highlights the evolving expectations of leadership within the gaming industry, where collaboration, empathy and adaptability play as much of a role as technical skill. Together they discuss fostering creativity across disciplines, sustaining motivation in fast-paced environments and ensuring a shared sense of purpose. Listeners will gain valuable perspective on the art of leadership in game design and how visionary direction can transform both teams and the games they create.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by <strong>Aaron Reeves</strong> and they are joined on the podcast by <strong>Cristoffer Wiker, Creative Director at The Gang</strong>, <strong>Regina Rova, former Game Director at Thunderful</strong>, and <strong>Feras Musmar, Product Director at TTK Games</strong>.</p><p>The conversation explores how leaders in game development craft and communicate a creative vision that inspires teams and drives projects forward. The guests share insight into aligning design goals with innovation, maintaining clarity of purpose, and balancing creative ambition with production realities.</p><p>The exchange highlights the evolving expectations of leadership within the gaming industry, where collaboration, empathy and adaptability play as much of a role as technical skill. Together they discuss fostering creativity across disciplines, sustaining motivation in fast-paced environments and ensuring a shared sense of purpose. Listeners will gain valuable perspective on the art of leadership in game design and how visionary direction can transform both teams and the games they create.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #348 - Being Agile In Gaming</title>
			<itunes:title>Evo Gaming #348 - Being Agile In Gaming</itunes:title>
			<pubDate>Wed, 22 Oct 2025 06:05:59 GMT</pubDate>
			<itunes:duration>50:27</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Melanie Lindsey and they are joined on the podcast by Neha Rai, Principal Game Producer at Gunzilla Games, Alex Tereshchenko, Development Director at Remedy Entertainment Plc, and Ellen Lyse Einarsen, Founder and CEO at Radiant Swans AS.</p><p>The conversation explores how agile development principles are applied in game production to enhance collaboration, flexibility and creative delivery. It examines how studios are rethinking workflows to balance innovation with structure, helping teams adapt quickly to evolving goals and feedback.</p><p>The exchange highlights the challenges and successes of integrating agile practices within creative environments, from cross-discipline communication to iterative design. Listeners gain insight into how production leaders in gaming are driving efficiency, teamwork and quality through adaptive management approaches that keep both creativity and productivity at the heart of development.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Melanie Lindsey and they are joined on the podcast by Neha Rai, Principal Game Producer at Gunzilla Games, Alex Tereshchenko, Development Director at Remedy Entertainment Plc, and Ellen Lyse Einarsen, Founder and CEO at Radiant Swans AS.</p><p>The conversation explores how agile development principles are applied in game production to enhance collaboration, flexibility and creative delivery. It examines how studios are rethinking workflows to balance innovation with structure, helping teams adapt quickly to evolving goals and feedback.</p><p>The exchange highlights the challenges and successes of integrating agile practices within creative environments, from cross-discipline communication to iterative design. Listeners gain insight into how production leaders in gaming are driving efficiency, teamwork and quality through adaptive management approaches that keep both creativity and productivity at the heart of development.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #347 - What Is Game Production And How It's Changed]]></title>
			<itunes:title><![CDATA[Evo Gaming #347 - What Is Game Production And How It's Changed]]></itunes:title>
			<pubDate>Wed, 22 Oct 2025 06:02:52 GMT</pubDate>
			<itunes:duration>53:42</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-347---What-Is-Game-Production-And-How-Its-Changed-e39sjdi</link>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Jamie Manton and they are joined on the podcast by Carl Dalton, Head of Product at d3t Ltd, Grant Arthur, Game Director at Slitherine Ltd, and Ryan Wolfe, Producer at Kinetic Games.</p><p>The conversation explores how the role of game production has evolved over time, reflecting the growing complexity and collaboration within the video game industry. It looks at how producers balance creativity, communication and project management to deliver successful titles while supporting diverse development teams.</p><p>The exchange highlights the expanding responsibilities of producers in a global industry, from managing cross-studio workflows to integrating new tools and technologies. Listeners gain insight into the challenges and innovations shaping modern production practices, learning how effective coordination and adaptive leadership help teams bring ambitious gaming experiences to life.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Jamie Manton and they are joined on the podcast by Carl Dalton, Head of Product at d3t Ltd, Grant Arthur, Game Director at Slitherine Ltd, and Ryan Wolfe, Producer at Kinetic Games.</p><p>The conversation explores how the role of game production has evolved over time, reflecting the growing complexity and collaboration within the video game industry. It looks at how producers balance creativity, communication and project management to deliver successful titles while supporting diverse development teams.</p><p>The exchange highlights the expanding responsibilities of producers in a global industry, from managing cross-studio workflows to integrating new tools and technologies. Listeners gain insight into the challenges and innovations shaping modern production practices, learning how effective coordination and adaptive leadership help teams bring ambitious gaming experiences to life.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #346 - The Art Of Team Building - Strategies For Engaging & Managing Teams]]></title>
			<itunes:title><![CDATA[Evo Gaming #346 - The Art Of Team Building - Strategies For Engaging & Managing Teams]]></itunes:title>
			<pubDate>Wed, 22 Oct 2025 05:59:00 GMT</pubDate>
			<itunes:duration>1:15:45</itunes:duration>
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			<description><![CDATA[<p>Today&#39;s episode is hosted by Jamie Manton and they are joined on the podcast by Shachar Tzin, Animation Art Director at Moon Active, Stefan Ivanov, Founder at Eternal League LTD, Vuk Banovic, Art Director at Lav Games, and Yogi Patel, Managing Director at Rekindled Studios.</p><p>The conversation explores how leaders within the gaming industry approach the art of team building, balancing creativity, structure and collaboration to foster engaged and high-performing teams. It delves into leadership practices that enhance communication, motivate diverse groups and align creative vision with production goals.</p><p>The exchange highlights strategies for managing teams in dynamic environments, including remote collaboration, talent retention and nurturing innovation under pressure. Listeners gain practical insights into how gaming professionals build cohesive, inspired teams that thrive across artistic, technical and strategic disciplines, offering valuable takeaways for leaders across creative industries.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Today&#39;s episode is hosted by Jamie Manton and they are joined on the podcast by Shachar Tzin, Animation Art Director at Moon Active, Stefan Ivanov, Founder at Eternal League LTD, Vuk Banovic, Art Director at Lav Games, and Yogi Patel, Managing Director at Rekindled Studios.</p><p>The conversation explores how leaders within the gaming industry approach the art of team building, balancing creativity, structure and collaboration to foster engaged and high-performing teams. It delves into leadership practices that enhance communication, motivate diverse groups and align creative vision with production goals.</p><p>The exchange highlights strategies for managing teams in dynamic environments, including remote collaboration, talent retention and nurturing innovation under pressure. Listeners gain practical insights into how gaming professionals build cohesive, inspired teams that thrive across artistic, technical and strategic disciplines, offering valuable takeaways for leaders across creative industries.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #345 - Creativity & Originality]]></title>
			<itunes:title><![CDATA[Evo Gaming #345 - Creativity & Originality]]></itunes:title>
			<pubDate>Fri, 26 Sep 2025 09:27:09 GMT</pubDate>
			<itunes:duration>1:01:11</itunes:duration>
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			<description><![CDATA[Elliot Tripp hosts an inspiring discussion on creativity and originality in gaming with Afonso Ferreira, Art Manager at DECA Games, Olga Cherkashina, Head Of Art / Executive Art Director at ZeptoLab, and Maria Iartseva, Art Director at Nexters. The guests explore innovative approaches to game design, artistic direction, and fostering originality in modern games. Listeners gain actionable insights into creative processes, design strategies, and industry trends from leading companies like DECA Games, ZeptoLab, and Nexters, making this episode a must-listen for aspiring game developers and professionals seeking inspiration in video game innovation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Elliot Tripp hosts an inspiring discussion on creativity and originality in gaming with Afonso Ferreira, Art Manager at DECA Games, Olga Cherkashina, Head Of Art / Executive Art Director at ZeptoLab, and Maria Iartseva, Art Director at Nexters. The guests explore innovative approaches to game design, artistic direction, and fostering originality in modern games. Listeners gain actionable insights into creative processes, design strategies, and industry trends from leading companies like DECA Games, ZeptoLab, and Nexters, making this episode a must-listen for aspiring game developers and professionals seeking inspiration in video game innovation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #344 - What Makes A Great Producer</title>
			<itunes:title>Evo Gaming #344 - What Makes A Great Producer</itunes:title>
			<pubDate>Fri, 19 Sep 2025 08:58:08 GMT</pubDate>
			<itunes:duration>52:47</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-344---What-Makes-A-Great-Producer-e38ecp4</link>
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			<description><![CDATA[Host Jamie Manton explores what defines excellence in video game production with industry experts. Mariya Hristozova, Producer at Supermassive Games, shares her perspective on managing creative teams. Arjun Ratra, Game Producer at Supercell, highlights the unique challenges of mobile game production. Rob O&#39;Connor, (Ex) Senior Producer at Romero Games, reflects on lessons from his career. Arnaud David, Executive Producer at Black Shamrock, offers insights into leadership at a major studio. Together, they reveal the qualities and strategies behind successful game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton explores what defines excellence in video game production with industry experts. Mariya Hristozova, Producer at Supermassive Games, shares her perspective on managing creative teams. Arjun Ratra, Game Producer at Supercell, highlights the unique challenges of mobile game production. Rob O&#39;Connor, (Ex) Senior Producer at Romero Games, reflects on lessons from his career. Arnaud David, Executive Producer at Black Shamrock, offers insights into leadership at a major studio. Together, they reveal the qualities and strategies behind successful game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #343 - From Fun To Framework - How Game Development Got So Business Driven</title>
			<itunes:title>Evo Gaming #343 - From Fun To Framework - How Game Development Got So Business Driven</itunes:title>
			<pubDate>Fri, 19 Sep 2025 08:19:03 GMT</pubDate>
			<itunes:duration>1:05:59</itunes:duration>
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			<description><![CDATA[<p>Host Andrew Bargh welcomes an expert panel from the gaming industry to explore how creativity and business intersect in modern game development. Desirée Brathwaite, Head of Production at King, shares insights on managing large-scale projects. Nino Protic, Head of Studio at InnoGames, discusses leadership within fast-moving studios. Nijo Lawrance, Associate Executive Producer at Socialpoint, explains balancing innovation and deadlines. Martin Müller, Vice President of Games at Wooga, provides perspective on scaling creative teams. Together, they uncover the evolving business-driven framework of gaming.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Andrew Bargh welcomes an expert panel from the gaming industry to explore how creativity and business intersect in modern game development. Desirée Brathwaite, Head of Production at King, shares insights on managing large-scale projects. Nino Protic, Head of Studio at InnoGames, discusses leadership within fast-moving studios. Nijo Lawrance, Associate Executive Producer at Socialpoint, explains balancing innovation and deadlines. Martin Müller, Vice President of Games at Wooga, provides perspective on scaling creative teams. Together, they uncover the evolving business-driven framework of gaming.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[Evo Gaming #342 - Defining & Driving Vision]]></title>
			<itunes:title><![CDATA[Evo Gaming #342 - Defining & Driving Vision]]></itunes:title>
			<pubDate>Fri, 19 Sep 2025 07:30:03 GMT</pubDate>
			<itunes:duration>54:01</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-342---Defining--Driving-Vision-e38e9vl</link>
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			<description><![CDATA[<p>Host Aaron Reeves brings together leaders who shape the direction of modern game design. Christopher Goße, Lead Game Designer at DECA Games, discusses how clear vision guides engaging player experiences. Craig Morrison, Creative Director at Blue Scarab, shares the process of balancing creativity with structure. Eduardo Selvero Neto, Creative Director at Voodoo, explores how innovative thinking drives mass-market success. Together, they reveal how defining and driving vision influences creativity, team alignment, and long-term success within the ever-evolving gaming industry.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Aaron Reeves brings together leaders who shape the direction of modern game design. Christopher Goße, Lead Game Designer at DECA Games, discusses how clear vision guides engaging player experiences. Craig Morrison, Creative Director at Blue Scarab, shares the process of balancing creativity with structure. Eduardo Selvero Neto, Creative Director at Voodoo, explores how innovative thinking drives mass-market success. Together, they reveal how defining and driving vision influences creativity, team alignment, and long-term success within the ever-evolving gaming industry.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #341 - TA - The Unseen Game Developers</title>
			<itunes:title>Evo Gaming #341 - TA - The Unseen Game Developers</itunes:title>
			<pubDate>Fri, 19 Sep 2025 07:05:02 GMT</pubDate>
			<itunes:duration>59:55</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-341---TA---The-Unseen-Game-Developers-e38e9ap</link>
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			<description><![CDATA[<p>Host Jamie Manton leads a conversation on <em>TA – The Unseen Game Developers</em>, shining a light on the hidden roles and essential work that make video games possible. Joining him are Mariya Hristozova, Producer at Supermassive Games, Arjun Ratra, Game Producer at Supercell, Rob O’Connor, former Senior Producer at Black Shamrock, Arnaud David, Executive Producer at Black Shamrock, and Jonathon (JJ) Johnson-Linyard, Talent Acquisition Lead at Rebellion. Together they explore the often-overlooked areas of production, leadership, collaboration, and talent acquisition, uncovering what excellence truly looks like behind the scenes of game development.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Jamie Manton leads a conversation on <em>TA – The Unseen Game Developers</em>, shining a light on the hidden roles and essential work that make video games possible. Joining him are Mariya Hristozova, Producer at Supermassive Games, Arjun Ratra, Game Producer at Supercell, Rob O’Connor, former Senior Producer at Black Shamrock, Arnaud David, Executive Producer at Black Shamrock, and Jonathon (JJ) Johnson-Linyard, Talent Acquisition Lead at Rebellion. Together they explore the often-overlooked areas of production, leadership, collaboration, and talent acquisition, uncovering what excellence truly looks like behind the scenes of game development.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #340 - The Challenge And Opportunities Of New Studios</title>
			<itunes:title>Evo Gaming #340 - The Challenge And Opportunities Of New Studios</itunes:title>
			<pubDate>Fri, 19 Sep 2025 06:51:35 GMT</pubDate>
			<itunes:duration>1:12:03</itunes:duration>
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			<description><![CDATA[<p>Host Jamie Manton speaks with an expert panel on the evolving gaming landscape. Amanda Pradines, Lead UI/UX at Drest, shares insights into crafting player-friendly design. Jeferson Valadares, VP of Corporate Development at Fortis Games, explores growth strategies for emerging studios. Simon Ko, Lead Outsource Manager &amp; Business Development at Cloud Imperium Games, highlights collaboration and scalability. Jake Parker, TPP Game Producer at nDreams Ltd, discusses production challenges. Together, they uncover key opportunities and obstacles shaping the future of game development.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Jamie Manton speaks with an expert panel on the evolving gaming landscape. Amanda Pradines, Lead UI/UX at Drest, shares insights into crafting player-friendly design. Jeferson Valadares, VP of Corporate Development at Fortis Games, explores growth strategies for emerging studios. Simon Ko, Lead Outsource Manager &amp; Business Development at Cloud Imperium Games, highlights collaboration and scalability. Jake Parker, TPP Game Producer at nDreams Ltd, discusses production challenges. Together, they uncover key opportunities and obstacles shaping the future of game development.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #339 - From Recruitment To Retention - Growing Strong Art Teams</title>
			<itunes:title>Evo Gaming #339 - From Recruitment To Retention - Growing Strong Art Teams</itunes:title>
			<pubDate>Thu, 21 Aug 2025 06:30:33 GMT</pubDate>
			<itunes:duration>1:10:38</itunes:duration>
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			<description><![CDATA[Host Elliot Tripp welcomes four art leaders to discuss how gaming studios can successfully build and retain strong creative teams. Lora Tsvetkova, Art Director at Liquid Ice Studios, Shaun Yow, Studio Art Lead at Sandsoft, Anto Covi, Art Lead at DECA Games, and Simon Loche, Senior Art Director at King share strategies for recruitment, team growth, and retaining top talent. This conversation highlights leadership, career development, and culture within game art, offering practical insights for studios aiming to nurture creative excellence.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp welcomes four art leaders to discuss how gaming studios can successfully build and retain strong creative teams. Lora Tsvetkova, Art Director at Liquid Ice Studios, Shaun Yow, Studio Art Lead at Sandsoft, Anto Covi, Art Lead at DECA Games, and Simon Loche, Senior Art Director at King share strategies for recruitment, team growth, and retaining top talent. This conversation highlights leadership, career development, and culture within game art, offering practical insights for studios aiming to nurture creative excellence.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #338 - Outsourcing In Videogame Art - Pros, Cons & Best Practices]]></title>
			<itunes:title><![CDATA[Evo Gaming #338 - Outsourcing In Videogame Art - Pros, Cons & Best Practices]]></itunes:title>
			<pubDate>Thu, 21 Aug 2025 06:00:04 GMT</pubDate>
			<itunes:duration>1:04:33</itunes:duration>
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			<description><![CDATA[Host Elliot Tripp speaks with four leading voices in gaming art to uncover the realities of outsourcing in creative production. Fredrik Ekholm, Co-founder and Creative Director at Svep Studios, Sean Scott, Art Outsourcing Manager at Next Games, Artem Gansior, Art Director at Fun Crafters, and Dario Berruti, Head of Art at InnoGames GmbH share practical experiences, challenges, and strategies. From managing external teams to ensuring quality and creativity, this conversation offers valuable insights for studios navigating outsourcing within the video game development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp speaks with four leading voices in gaming art to uncover the realities of outsourcing in creative production. Fredrik Ekholm, Co-founder and Creative Director at Svep Studios, Sean Scott, Art Outsourcing Manager at Next Games, Artem Gansior, Art Director at Fun Crafters, and Dario Berruti, Head of Art at InnoGames GmbH share practical experiences, challenges, and strategies. From managing external teams to ensuring quality and creativity, this conversation offers valuable insights for studios navigating outsourcing within the video game development process.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #337 - Adapt And Thrive - Evolution Of Creative & Marketing Teams In Gaming]]></title>
			<itunes:title><![CDATA[Evo Gaming #337 - Adapt And Thrive - Evolution Of Creative & Marketing Teams In Gaming]]></itunes:title>
			<pubDate>Fri, 15 Aug 2025 09:44:07 GMT</pubDate>
			<itunes:duration>52:24</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-337---Adapt-And-Thrive---Evolution-Of-Creative--Marketing-Teams-In-Gaming-e36sqv9</link>
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			<description><![CDATA[<p>Host Dominic Wright is joined by Alexey Zhdanovich, Head of Production at Playsense, Jeremy Hout, Technical Supervisor at Crytek, and Edvin Granulo, Art Director at InnoGames, to explore how creative and marketing teams in the gaming industry evolve to meet new challenges. They discuss leadership, collaboration, and strategies for adapting to rapidly changing market trends. This episode delivers valuable insights for industry professionals, marketers, and creative leaders aiming to enhance team performance and drive innovation in video game development and promotion.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Dominic Wright is joined by Alexey Zhdanovich, Head of Production at Playsense, Jeremy Hout, Technical Supervisor at Crytek, and Edvin Granulo, Art Director at InnoGames, to explore how creative and marketing teams in the gaming industry evolve to meet new challenges. They discuss leadership, collaboration, and strategies for adapting to rapidly changing market trends. This episode delivers valuable insights for industry professionals, marketers, and creative leaders aiming to enhance team performance and drive innovation in video game development and promotion.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #336 - The Art Of Team Building - Strategies For Engaging And Managing Teams In Game Development</title>
			<itunes:title>Evo Gaming #336 - The Art Of Team Building - Strategies For Engaging And Managing Teams In Game Development</itunes:title>
			<pubDate>Fri, 15 Aug 2025 09:34:35 GMT</pubDate>
			<itunes:duration>1:15:31</itunes:duration>
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			<description><![CDATA[Host Jamie Manton is joined by Iain Harrison, Art Director at Stellar Entertainment Software, Phill Goddard, Founder &amp; Creative Director at Play XD, Matt Hancox, Art Director at REALTIME, and Duncan Brown Senior Director of Art, New Games at King to explore the art of building and managing creative teams in the gaming industry. The guests share insights on fostering collaboration, boosting team engagement, and leading projects that balance creativity and efficiency. Listeners will gain practical strategies to inspire innovation and enhance productivity in game development environments.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton is joined by Iain Harrison, Art Director at Stellar Entertainment Software, Phill Goddard, Founder &amp; Creative Director at Play XD, Matt Hancox, Art Director at REALTIME, and Duncan Brown Senior Director of Art, New Games at King to explore the art of building and managing creative teams in the gaming industry. The guests share insights on fostering collaboration, boosting team engagement, and leading projects that balance creativity and efficiency. Listeners will gain practical strategies to inspire innovation and enhance productivity in game development environments.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #335 - What Makes A Great Leader In Gaming (USA)</title>
			<itunes:title>Evo Gaming #335 - What Makes A Great Leader In Gaming (USA)</itunes:title>
			<pubDate>Fri, 15 Aug 2025 09:28:04 GMT</pubDate>
			<itunes:duration>54:08</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-335---What-Makes-A-Great-Leader-In-Gaming-USA-e36sqmi</link>
			<acast:episodeId>692d8580f8e2c46a8ce92d04</acast:episodeId>
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			<description><![CDATA[Host Jamie Manton speaks with Jo Drolet, Technical Design Director at DON&#39;T NOD Montreal, Dow Gong, Former Development Director at EA, and Raymond Soto, Co-founder &amp; Lead Producer at Loric Games, to uncover what defines exceptional leadership in the gaming industry. They discuss managing creative teams, balancing innovation with deadlines, and fostering collaboration across disciplines. This conversation offers practical insights and real-world stories for aspiring leaders, seasoned professionals, and anyone passionate about building successful projects in the ever-evolving world of video game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton speaks with Jo Drolet, Technical Design Director at DON&#39;T NOD Montreal, Dow Gong, Former Development Director at EA, and Raymond Soto, Co-founder &amp; Lead Producer at Loric Games, to uncover what defines exceptional leadership in the gaming industry. They discuss managing creative teams, balancing innovation with deadlines, and fostering collaboration across disciplines. This conversation offers practical insights and real-world stories for aspiring leaders, seasoned professionals, and anyone passionate about building successful projects in the ever-evolving world of video game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #334 – Game Changers – Diana Kalenova</title>
			<itunes:title>Evo Gaming #334 – Game Changers – Diana Kalenova</itunes:title>
			<pubDate>Fri, 15 Aug 2025 09:21:02 GMT</pubDate>
			<itunes:duration>33:20</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-334--Game-Changers--Diana-Kalenova-e36sqjf</link>
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			<description><![CDATA[Host Melanie Lindsey sits down with Diana Kalenova, Production Director at Next Games: A Netflix Studio, to explore the art and strategy behind modern game development. They discuss production leadership, creative collaboration, and delivering immersive player experiences in a fast-evolving industry. Listeners gain insight into how top studios manage teams, timelines, and technology to create standout titles. This episode is packed with valuable perspectives for game developers, industry professionals, and anyone passionate about the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Melanie Lindsey sits down with Diana Kalenova, Production Director at Next Games: A Netflix Studio, to explore the art and strategy behind modern game development. They discuss production leadership, creative collaboration, and delivering immersive player experiences in a fast-evolving industry. Listeners gain insight into how top studios manage teams, timelines, and technology to create standout titles. This episode is packed with valuable perspectives for game developers, industry professionals, and anyone passionate about the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #333 - Managing Art Teams</title>
			<itunes:title>Evo Gaming #333 - Managing Art Teams</itunes:title>
			<pubDate>Fri, 08 Aug 2025 08:37:33 GMT</pubDate>
			<itunes:duration>46:24</itunes:duration>
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			<description><![CDATA[Host Andrew Bargh is joined by Marc Martí Martínez, Senior Art Director at Social Point; Karl Mario Garibay Froede, Associate Art Director at Funcom; and Rita Sargsian, Art Producer at Supercell, to dive into the art of managing creative teams. They explore leadership in game art production, balancing creativity and deadlines, and building efficient workflows across studios. Whether you&#39;re an aspiring art director or seasoned producer, their insights into art direction, team collaboration, and production strategy aim to elevate how games are created.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andrew Bargh is joined by Marc Martí Martínez, Senior Art Director at Social Point; Karl Mario Garibay Froede, Associate Art Director at Funcom; and Rita Sargsian, Art Producer at Supercell, to dive into the art of managing creative teams. They explore leadership in game art production, balancing creativity and deadlines, and building efficient workflows across studios. Whether you&#39;re an aspiring art director or seasoned producer, their insights into art direction, team collaboration, and production strategy aim to elevate how games are created.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #332 - People & Culture In Gaming - Navigating Uncertain Times]]></title>
			<itunes:title><![CDATA[Evo Gaming #332 - People & Culture In Gaming - Navigating Uncertain Times]]></itunes:title>
			<pubDate>Fri, 01 Aug 2025 09:32:08 GMT</pubDate>
			<itunes:duration>1:01:55</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-332---People--Culture-In-Gaming---Navigating-Uncertain-Times-e36aknt</link>
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			<description><![CDATA[Host Nina Fallows speaks with Khally Saarman-Jones, People DirectorHR Consulant &amp; Former Director of Talent and Culture at Payload Studios; Katie Nurse, People Director at Netspeak Games; and Aaron Reading, Talent Director at Tripledot Studios. This episode explores how gaming companies navigate cultural challenges and support talent during uncertain times. From leadership strategies to HR best practices, the conversation covers building resilient studio cultures, employee well-being, and maintaining engagement in evolving environments. A valuable listen for game studio leaders, HR professionals, and anyone invested in the human side of the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows speaks with Khally Saarman-Jones, People DirectorHR Consulant &amp; Former Director of Talent and Culture at Payload Studios; Katie Nurse, People Director at Netspeak Games; and Aaron Reading, Talent Director at Tripledot Studios. This episode explores how gaming companies navigate cultural challenges and support talent during uncertain times. From leadership strategies to HR best practices, the conversation covers building resilient studio cultures, employee well-being, and maintaining engagement in evolving environments. A valuable listen for game studio leaders, HR professionals, and anyone invested in the human side of the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #331 - The Evolution Of The Gaming Industry</title>
			<itunes:title>Evo Gaming #331 - The Evolution Of The Gaming Industry</itunes:title>
			<pubDate>Fri, 01 Aug 2025 09:28:19 GMT</pubDate>
			<itunes:duration>45:36</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-331---The-Evolution-Of-The-Gaming-Industry-e36akl2</link>
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			<description><![CDATA[Host Aaron Reeves sits down with Yevhen Tarasenko, Senior ASO Manager at FunPlus; Marina Surdu, Global Employer Branding Manager at IO Interactive; and Jesse Ellonen, CEO at DieNo Games. Together, they examine the gaming industry&#39;s ongoing transformation—from mobile optimization and indie development to talent branding and market positioning. This conversation uncovers shifts in strategy, career dynamics, and innovation across studios. Gain expert perspectives on how the industry is adapting to new technologies, global competition, and evolving gamer expectations.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Aaron Reeves sits down with Yevhen Tarasenko, Senior ASO Manager at FunPlus; Marina Surdu, Global Employer Branding Manager at IO Interactive; and Jesse Ellonen, CEO at DieNo Games. Together, they examine the gaming industry&#39;s ongoing transformation—from mobile optimization and indie development to talent branding and market positioning. This conversation uncovers shifts in strategy, career dynamics, and innovation across studios. Gain expert perspectives on how the industry is adapting to new technologies, global competition, and evolving gamer expectations.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #330 - The Role Of Art In The Future Of Games</title>
			<itunes:title>Evo Gaming #330 - The Role Of Art In The Future Of Games</itunes:title>
			<pubDate>Fri, 01 Aug 2025 09:24:31 GMT</pubDate>
			<itunes:duration>1:03:36</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-330---The-Role-Of-Art-In-The-Future-Of-Games-e36akgu</link>
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			<description><![CDATA[Host Elliot Tripp is joined by Lenni Olinsson, Art Director at Avalanche; Maria lartseva, Art Director at Nexters ($GDEV); and Alex Storm, Studio Art Lead at SOFTGAMES. Together, they discuss the evolving influence of art in shaping the next generation of games. From visual storytelling to shifting aesthetics in both AAA and mobile gaming, this episode dives into the future of game design, creative leadership, and the vital role artists play in immersive game experiences. A must-listen for developers, artists, and visionaries.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Lenni Olinsson, Art Director at Avalanche; Maria lartseva, Art Director at Nexters ($GDEV); and Alex Storm, Studio Art Lead at SOFTGAMES. Together, they discuss the evolving influence of art in shaping the next generation of games. From visual storytelling to shifting aesthetics in both AAA and mobile gaming, this episode dives into the future of game design, creative leadership, and the vital role artists play in immersive game experiences. A must-listen for developers, artists, and visionaries.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #329 - Nurturing Talent - Building And Sustaining Creative Teams</title>
			<itunes:title>Evo Gaming #329 - Nurturing Talent - Building And Sustaining Creative Teams</itunes:title>
			<pubDate>Fri, 01 Aug 2025 09:18:47 GMT</pubDate>
			<itunes:duration>57:56</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-329---Nurturing-Talent---Building-And-Sustaining-Creative-Teams-e36akbn</link>
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			<description><![CDATA[Host Elliot Tripp sits down with Jamil Dar, Art Lead at Steer Studios; Boti Harko, Art Director at Tiny Wizard Games; and Martin Severn, Art Director at Spectarium. Together, they explore strategies for nurturing artistic talent, fostering team cohesion, and sustaining creativity within game development environments. Whether you&#39;re managing a team or aiming to break into the gaming industry, this conversation offers insights into creative leadership, studio culture, and the evolving demands of game production teams. A must-listen for aspiring and seasoned developers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp sits down with Jamil Dar, Art Lead at Steer Studios; Boti Harko, Art Director at Tiny Wizard Games; and Martin Severn, Art Director at Spectarium. Together, they explore strategies for nurturing artistic talent, fostering team cohesion, and sustaining creativity within game development environments. Whether you&#39;re managing a team or aiming to break into the gaming industry, this conversation offers insights into creative leadership, studio culture, and the evolving demands of game production teams. A must-listen for aspiring and seasoned developers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #328 - Art Of Team Building</title>
			<itunes:title>Evo Gaming #328 - Art Of Team Building</itunes:title>
			<pubDate>Fri, 25 Jul 2025 07:23:47 GMT</pubDate>
			<itunes:duration>1:03:34</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-328---Art-Of-Team-Building-e360de3</link>
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			<description><![CDATA[Host Nina Fallows dives into the strategies behind building high-performing art teams in the gaming industry. Joining the discussion are Nemo Filipovic (Principal Artist, Prodigy Games), Michael Penta (Art Director, Behaviour Interactive), Josh Hickey (Technical Animation Director, Eidos-Montréal), and Justin Coury (Principal Technical Environment Artist, Survios). Together, they explore team dynamics, cross-discipline collaboration, and the evolving roles within game development pipelines—insightful for anyone passionate about game art, production leadership, and studio culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows dives into the strategies behind building high-performing art teams in the gaming industry. Joining the discussion are Nemo Filipovic (Principal Artist, Prodigy Games), Michael Penta (Art Director, Behaviour Interactive), Josh Hickey (Technical Animation Director, Eidos-Montréal), and Justin Coury (Principal Technical Environment Artist, Survios). Together, they explore team dynamics, cross-discipline collaboration, and the evolving roles within game development pipelines—insightful for anyone passionate about game art, production leadership, and studio culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #327 - Crafting Emotion Through Music - The Role Of Composers In Game Narrative</title>
			<itunes:title>Evo Gaming #327 - Crafting Emotion Through Music - The Role Of Composers In Game Narrative</itunes:title>
			<pubDate>Fri, 25 Jul 2025 07:17:16 GMT</pubDate>
			<itunes:duration>44:30</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-327---Crafting-Emotion-Through-Music---The-Role-Of-Composers-In-Game-Narrative-e360dc1</link>
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			<description><![CDATA[Host Aaron Reeves explores how music shapes storytelling in video games through the insights of Alexander Espeseth (CEO/Audio Director, Lugn Games), Tommy Buckley (Audio Director, Romero Games), and Pete Ward (Audio Director, MachineGames). Together, they uncover how composers drive emotion, enhance player immersion, and elevate narrative depth through sound. Learn how creative direction and audio innovation come together in modern game development. Perfect for fans of sound design, immersive gaming, and narrative-driven experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Aaron Reeves explores how music shapes storytelling in video games through the insights of Alexander Espeseth (CEO/Audio Director, Lugn Games), Tommy Buckley (Audio Director, Romero Games), and Pete Ward (Audio Director, MachineGames). Together, they uncover how composers drive emotion, enhance player immersion, and elevate narrative depth through sound. Learn how creative direction and audio innovation come together in modern game development. Perfect for fans of sound design, immersive gaming, and narrative-driven experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #326 - Max Level - Veteran Voices Of The Game Industry</title>
			<itunes:title>Evo Gaming #326 - Max Level - Veteran Voices Of The Game Industry</itunes:title>
			<pubDate>Fri, 18 Jul 2025 10:34:13 GMT</pubDate>
			<itunes:duration>1:17:54</itunes:duration>
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			<description><![CDATA[Host Dominic Wright speaks with four veteran voices in the gaming industry: Ajith Ram, Senior Producer; Miguel Carter Tomas and Filip Prebeg, both Directors of Engineering; and Paolo Parrucci, Studio Director. This episode explores their unique journeys, leadership roles, and the evolution of game development from the inside. With decades of combined experience, the guests provide valuable insights on creative direction, engineering management, and the enduring passion that drives innovation in the gaming world. A must-listen for aspiring and seasoned professionals alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Dominic Wright speaks with four veteran voices in the gaming industry: Ajith Ram, Senior Producer; Miguel Carter Tomas and Filip Prebeg, both Directors of Engineering; and Paolo Parrucci, Studio Director. This episode explores their unique journeys, leadership roles, and the evolution of game development from the inside. With decades of combined experience, the guests provide valuable insights on creative direction, engineering management, and the enduring passion that drives innovation in the gaming world. A must-listen for aspiring and seasoned professionals alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #325 - Supporting Games Through Brand & Marketing]]></title>
			<itunes:title><![CDATA[Evo Gaming #325 - Supporting Games Through Brand & Marketing]]></itunes:title>
			<pubDate>Fri, 18 Jul 2025 10:05:06 GMT</pubDate>
			<itunes:duration>50:18</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-325---Supporting-Games-Through-Brand--Marketing-e35naq9</link>
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			<description><![CDATA[Melanie Lindsey hosts a deep-dive discussion into the role of marketing and brand strategy in supporting video game success. Joining her are Alex Pratt, Marketing Director at Crema; Emre Erdogan, Marketing Director at Arkadium; and Matteo Posanzini, Product Marketing Manager at Stillfront Games. Together, they unpack effective branding approaches, community engagement tactics, and data-driven marketing strategies that drive visibility and long-term success for game titles in a competitive landscape. A must-listen for those navigating the business of games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Melanie Lindsey hosts a deep-dive discussion into the role of marketing and brand strategy in supporting video game success. Joining her are Alex Pratt, Marketing Director at Crema; Emre Erdogan, Marketing Director at Arkadium; and Matteo Posanzini, Product Marketing Manager at Stillfront Games. Together, they unpack effective branding approaches, community engagement tactics, and data-driven marketing strategies that drive visibility and long-term success for game titles in a competitive landscape. A must-listen for those navigating the business of games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #324 - Game On - Transformations Of The Gaming Industry</title>
			<itunes:title>Evo Gaming #324 - Game On - Transformations Of The Gaming Industry</itunes:title>
			<pubDate>Fri, 18 Jul 2025 10:02:06 GMT</pubDate>
			<itunes:duration>1:13:51</itunes:duration>
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			<description><![CDATA[Nina Fallows is joined by Seamus Masterson, Executive Creative Director at Maverick Media; Roger Walkden, Video Game Consultant and Cofounder of Deep Etch Games; Lance Winter, Founder and Creative Director at Dulwich Castle; and Ian Dundore, CEO of Greathorn Games. Together, they explore how the gaming industry is evolving through innovation in design, storytelling, and creative strategy. This episode delivers insight into the dynamic transformation shaping modern video games, from independent studios to large-scale campaigns and immersive player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Nina Fallows is joined by Seamus Masterson, Executive Creative Director at Maverick Media; Roger Walkden, Video Game Consultant and Cofounder of Deep Etch Games; Lance Winter, Founder and Creative Director at Dulwich Castle; and Ian Dundore, CEO of Greathorn Games. Together, they explore how the gaming industry is evolving through innovation in design, storytelling, and creative strategy. This episode delivers insight into the dynamic transformation shaping modern video games, from independent studios to large-scale campaigns and immersive player engagement.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #323 - Keeping It Consistent - Navigating Style, Strategy & Stakeholders]]></title>
			<itunes:title><![CDATA[Evo Gaming #323 - Keeping It Consistent - Navigating Style, Strategy & Stakeholders]]></itunes:title>
			<pubDate>Fri, 11 Jul 2025 07:22:11 GMT</pubDate>
			<itunes:duration>52:04</itunes:duration>
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			<description><![CDATA[Host Elliot Tripp is joined by Michał Azarewicz (Brand Manager at One More Level S.A.), Lukas Meixner (Lead Community Manager at Rovio), and Kathrin Jedrys (Art Director at Tactile Games) to explore how game studios maintain creative consistency across branding, visuals, and community engagement. They dive into aligning stakeholder expectations, managing visual identity, and fostering loyal gaming communities. This episode offers key insights for game developers, brand strategists, and creative leads seeking sustainable strategies in today’s competitive gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Michał Azarewicz (Brand Manager at One More Level S.A.), Lukas Meixner (Lead Community Manager at Rovio), and Kathrin Jedrys (Art Director at Tactile Games) to explore how game studios maintain creative consistency across branding, visuals, and community engagement. They dive into aligning stakeholder expectations, managing visual identity, and fostering loyal gaming communities. This episode offers key insights for game developers, brand strategists, and creative leads seeking sustainable strategies in today’s competitive gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #322 - The Challenge & Opportunities Of New Studios]]></title>
			<itunes:title><![CDATA[Evo Gaming #322 - The Challenge & Opportunities Of New Studios]]></itunes:title>
			<pubDate>Fri, 04 Jul 2025 10:12:19 GMT</pubDate>
			<itunes:duration>1:05:35</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-322---The-Challenge--Opportunities-Of-New-Studios-e353kmq</link>
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			<description><![CDATA[Host Jamie Manton is joined by Zhefan Yeye (Business Development, Outright Games), Adam Kramarzewski (Game Manager, Madbox), David Luong (Art Director, Couch Heroes), and Marc Williamson (Former Head of Studio, Tag Games at Scopely). Together, they explore the unique hurdles and exciting possibilities facing emerging game studios—from team formation to publishing strategy and creative execution. Tune in for insights into navigating the competitive gaming landscape and launching successful studios in today’s evolving industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton is joined by Zhefan Yeye (Business Development, Outright Games), Adam Kramarzewski (Game Manager, Madbox), David Luong (Art Director, Couch Heroes), and Marc Williamson (Former Head of Studio, Tag Games at Scopely). Together, they explore the unique hurdles and exciting possibilities facing emerging game studios—from team formation to publishing strategy and creative execution. Tune in for insights into navigating the competitive gaming landscape and launching successful studios in today’s evolving industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Evo Gaming #321 - Pixel By Pixel - Where Inspiration Begins</title>
			<itunes:title>Evo Gaming #321 - Pixel By Pixel - Where Inspiration Begins</itunes:title>
			<pubDate>Fri, 04 Jul 2025 05:46:28 GMT</pubDate>
			<itunes:duration>49:09</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-321---Pixel-By-Pixel---Where-Inspiration-Begins-e353enh</link>
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			<description><![CDATA[<p>Host Dominic Wright explores the creative heartbeat of game development with Aaron Richards (Head of Studio, Escape Code Games), Jim Woods (Vice President, Sumo Digital), Emre Bugday (Game Designer, Wargaming), and Mark Sample (Head of Games, Portal One). This episode dives deep into the ideation process, studio culture, and innovation across indie and AAA gaming. Hear firsthand how today’s top minds bring immersive experiences to life. Perfect for fans of game design, development trends, and behind-the-scenes industry knowledge.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Dominic Wright explores the creative heartbeat of game development with Aaron Richards (Head of Studio, Escape Code Games), Jim Woods (Vice President, Sumo Digital), Emre Bugday (Game Designer, Wargaming), and Mark Sample (Head of Games, Portal One). This episode dives deep into the ideation process, studio culture, and innovation across indie and AAA gaming. Hear firsthand how today’s top minds bring immersive experiences to life. Perfect for fans of game design, development trends, and behind-the-scenes industry knowledge.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #320 - Game Plan Marketing - Levelling Up Your Brand</title>
			<itunes:title>Evo Gaming #320 - Game Plan Marketing - Levelling Up Your Brand</itunes:title>
			<pubDate>Mon, 30 Jun 2025 08:21:21 GMT</pubDate>
			<itunes:duration>1:07:15</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-320---Game-Plan-Marketing---Levelling-Up-Your-Brand-e34tcba</link>
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			<description><![CDATA[Host Nina Fallows leads a dynamic conversation on gaming brand strategy with Kevin Taylor, Marketing Director at ICHI Worldwide; Guy Perkins, Brand Director, International at Bethesda Softworks; and Malize Evans, Co-Founder, CEO &amp; CMO of Raftur Games. They dive into what it takes to craft compelling narratives, scale global awareness, and position gaming brands for success. From AAA franchises to indie studios, this episode unpacks real-world insights on marketing leadership, audience engagement, and leveling up brand impact in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows leads a dynamic conversation on gaming brand strategy with Kevin Taylor, Marketing Director at ICHI Worldwide; Guy Perkins, Brand Director, International at Bethesda Softworks; and Malize Evans, Co-Founder, CEO &amp; CMO of Raftur Games. They dive into what it takes to craft compelling narratives, scale global awareness, and position gaming brands for success. From AAA franchises to indie studios, this episode unpacks real-world insights on marketing leadership, audience engagement, and leveling up brand impact in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #319 - Building And Sustaining Creative Teams</title>
			<itunes:title>Evo Gaming #319 - Building And Sustaining Creative Teams</itunes:title>
			<pubDate>Mon, 30 Jun 2025 06:12:10 GMT</pubDate>
			<itunes:duration>56:24</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-319---Building-And-Sustaining-Creative-Teams-e34t93o</link>
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			<description><![CDATA[Host Elliot Tripp is joined by Mikhail Greuli, Associate Art Director at Ubisoft’s Massive Entertainment, Mariia Chekan, Lead Art Director at Evolution, Dmitriy Pastushenko, Senior Producer at Team From Earth, and Galina Levchenko, 3D Art Director at G5 Entertainment. Together, they explore the nuances of building and sustaining creative teams in the gaming industry. Learn how these experts nurture talent, manage cross-functional collaboration, and drive artistic vision across AAA studios and indie environments to deliver standout game experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Mikhail Greuli, Associate Art Director at Ubisoft’s Massive Entertainment, Mariia Chekan, Lead Art Director at Evolution, Dmitriy Pastushenko, Senior Producer at Team From Earth, and Galina Levchenko, 3D Art Director at G5 Entertainment. Together, they explore the nuances of building and sustaining creative teams in the gaming industry. Learn how these experts nurture talent, manage cross-functional collaboration, and drive artistic vision across AAA studios and indie environments to deliver standout game experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #318 - Managing Personal & Professional Growth In Game Development]]></title>
			<itunes:title><![CDATA[Evo Gaming #318 - Managing Personal & Professional Growth In Game Development]]></itunes:title>
			<pubDate>Fri, 20 Jun 2025 09:59:42 GMT</pubDate>
			<itunes:duration>57:36</itunes:duration>
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			<description><![CDATA[Host Andrew Bargh is joined by Krzysztof Mierzejewski, Senior Producer at Creepy Jar; Tiago Moutinho, Tech Director at King; Peter Hakestam, Development Manager at Sharkmob; and Ricardo Seligmann, Principal Producer at Scopely. Together, they discuss navigating personal and professional growth in the high-paced world of game development. From leadership challenges to team collaboration and career progression, this episode explores how seasoned industry professionals stay sharp, evolve in their roles, and support sustainable success in both life and game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andrew Bargh is joined by Krzysztof Mierzejewski, Senior Producer at Creepy Jar; Tiago Moutinho, Tech Director at King; Peter Hakestam, Development Manager at Sharkmob; and Ricardo Seligmann, Principal Producer at Scopely. Together, they discuss navigating personal and professional growth in the high-paced world of game development. From leadership challenges to team collaboration and career progression, this episode explores how seasoned industry professionals stay sharp, evolve in their roles, and support sustainable success in both life and game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #317 - Incorporating Narrative Through Sound - Storytelling In Audio Design</title>
			<itunes:title>Evo Gaming #317 - Incorporating Narrative Through Sound - Storytelling In Audio Design</itunes:title>
			<pubDate>Fri, 20 Jun 2025 09:48:08 GMT</pubDate>
			<itunes:duration>1:09:32</itunes:duration>
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			<description><![CDATA[Host Aaron Reeves dives into the art of storytelling through sound with Dan Wakefield, Audio Director at Rubarb AS; Arild Iversen, Audio Director at Funcom; Zevik Perry, Audio Director at Infinite Mana; and Hugo Bastien, Audio Director at Anchor Point Studios. This episode explores how sound design shapes narrative immersion in gaming, from environmental effects to emotional audio cues. Gain insight into the techniques and tools that these creative leads use to build compelling, story-rich experiences through audio in modern video game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Aaron Reeves dives into the art of storytelling through sound with Dan Wakefield, Audio Director at Rubarb AS; Arild Iversen, Audio Director at Funcom; Zevik Perry, Audio Director at Infinite Mana; and Hugo Bastien, Audio Director at Anchor Point Studios. This episode explores how sound design shapes narrative immersion in gaming, from environmental effects to emotional audio cues. Gain insight into the techniques and tools that these creative leads use to build compelling, story-rich experiences through audio in modern video game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #316 - Pixels & Prompts - AI’s Role In Game Art]]></title>
			<itunes:title><![CDATA[Evo Gaming #316 - Pixels & Prompts - AI’s Role In Game Art]]></itunes:title>
			<pubDate>Fri, 20 Jun 2025 09:32:44 GMT</pubDate>
			<itunes:duration>1:06:24</itunes:duration>
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			<description><![CDATA[Host Andy Bargh is joined by Nadia Karroue (Art Director, Soba), Ahmet Faruk Adıgüzel (Art Director, GAMEGAMI), and Tatu Petersen-Jessen (Senior Art Director, Rovio Entertainment) to explore how AI is revolutionising the creative side of game development. From enhancing concept art to streamlining design workflows, the guests share practical insights on integrating AI tools into the production pipeline. Discover how today’s art directors are blending traditional creativity with cutting-edge AI to redefine visual storytelling in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh is joined by Nadia Karroue (Art Director, Soba), Ahmet Faruk Adıgüzel (Art Director, GAMEGAMI), and Tatu Petersen-Jessen (Senior Art Director, Rovio Entertainment) to explore how AI is revolutionising the creative side of game development. From enhancing concept art to streamlining design workflows, the guests share practical insights on integrating AI tools into the production pipeline. Discover how today’s art directors are blending traditional creativity with cutting-edge AI to redefine visual storytelling in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #315 - Behind The Scenes - Day-To-Day Life Of A Game Producer</title>
			<itunes:title>Evo Gaming #315 - Behind The Scenes - Day-To-Day Life Of A Game Producer</itunes:title>
			<pubDate>Fri, 20 Jun 2025 09:16:12 GMT</pubDate>
			<itunes:duration>45:52</itunes:duration>
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			<description><![CDATA[Host Andrew Bargh explores the daily realities of game production with Bartłomiej Sawicki (Development Director, Codemasters), Xavier Figueras (Director of Game Production, Scopely) and Elisa Olmedo (Associate Production Director, King). From mobile gaming to AAA titles, the conversation dives into production workflows, team coordination, and career paths in the gaming industry. Learn how top producers manage complex projects and what it really takes to keep development moving from concept to launch in today’s fast-paced gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andrew Bargh explores the daily realities of game production with Bartłomiej Sawicki (Development Director, Codemasters), Xavier Figueras (Director of Game Production, Scopely) and Elisa Olmedo (Associate Production Director, King). From mobile gaming to AAA titles, the conversation dives into production workflows, team coordination, and career paths in the gaming industry. Learn how top producers manage complex projects and what it really takes to keep development moving from concept to launch in today’s fast-paced gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #314 - Women In Gaming - What Makes Great Studio Leaders</title>
			<itunes:title>Evo Gaming #314 - Women In Gaming - What Makes Great Studio Leaders</itunes:title>
			<pubDate>Fri, 13 Jun 2025 08:56:14 GMT</pubDate>
			<itunes:duration>48:13</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-314---Women-In-Gaming---What-Makes-Great-Studio-Leaders-e346e1a</link>
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			<description><![CDATA[<p>Host Jamie Manton sits down with Olivia Arnell, Associate Art Producer on <em>Sea of Thieves</em> at Rare Ltd; Susan Burns, Head of Studio at Skyhook Games; and Helen Kaur, UI Art Director at HundredStar Games. They share powerful insights into what makes effective, inclusive, and visionary studio leadership. With personal stories from inside top gaming studios, this episode explores how women are shaping the future of game development, championing creativity, and inspiring the next generation of industry leaders.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Jamie Manton sits down with Olivia Arnell, Associate Art Producer on <em>Sea of Thieves</em> at Rare Ltd; Susan Burns, Head of Studio at Skyhook Games; and Helen Kaur, UI Art Director at HundredStar Games. They share powerful insights into what makes effective, inclusive, and visionary studio leadership. With personal stories from inside top gaming studios, this episode explores how women are shaping the future of game development, championing creativity, and inspiring the next generation of industry leaders.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #313 - The Respawn - Reimagining Leadership In Games</title>
			<itunes:title>Evo Gaming #313 - The Respawn - Reimagining Leadership In Games</itunes:title>
			<pubDate>Fri, 13 Jun 2025 06:02:52 GMT</pubDate>
			<itunes:duration>1:10:31</itunes:duration>
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			<description><![CDATA[Host Dominic Wright engages with Terry Haynes (Business Development Manager, Tanglewood Games), Chris Pett (Business Development Manager, Testronic), Jamie O&#39;Flanagan (Director of Business Development, AccelByte), and Ed Gregory (Senior Publishing &amp; Publishing Dev Manager, Curveball) in this thought-provoking episode. Together, they explore how leadership roles in the gaming industry are being reshaped to align with today’s evolving creative and commercial demands. Tune in to uncover insights into strategic partnerships, publishing trends, and innovative leadership driving the next generation of gaming enterprises.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Dominic Wright engages with Terry Haynes (Business Development Manager, Tanglewood Games), Chris Pett (Business Development Manager, Testronic), Jamie O&#39;Flanagan (Director of Business Development, AccelByte), and Ed Gregory (Senior Publishing &amp; Publishing Dev Manager, Curveball) in this thought-provoking episode. Together, they explore how leadership roles in the gaming industry are being reshaped to align with today’s evolving creative and commercial demands. Tune in to uncover insights into strategic partnerships, publishing trends, and innovative leadership driving the next generation of gaming enterprises.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #312 - Defining And Driving Vision - Leadership In Balancing Creativity And Practicality</title>
			<itunes:title>Evo Gaming #312 - Defining And Driving Vision - Leadership In Balancing Creativity And Practicality</itunes:title>
			<pubDate>Fri, 13 Jun 2025 05:32:50 GMT</pubDate>
			<itunes:duration>1:06:44</itunes:duration>
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			<description><![CDATA[<p>Join host Aaron Reeves in a dynamic conversation with Valter Prette (Studio Director, Commodore), David Canela Lagunas (Design Director, Tequila Games), Guilherme Belotti (Associate Design Director, King), and Jordi Martín Sánchez (Design Director, Rovio). This episode dives into the critical balance between creative innovation and practical execution in the gaming industry. The panel of seasoned leaders explore how they define and communicate vision, manage cross-disciplinary teams, and drive development processes while nurturing creativity. Discover strategic leadership insights tailored for the fast-paced world of game design.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join host Aaron Reeves in a dynamic conversation with Valter Prette (Studio Director, Commodore), David Canela Lagunas (Design Director, Tequila Games), Guilherme Belotti (Associate Design Director, King), and Jordi Martín Sánchez (Design Director, Rovio). This episode dives into the critical balance between creative innovation and practical execution in the gaming industry. The panel of seasoned leaders explore how they define and communicate vision, manage cross-disciplinary teams, and drive development processes while nurturing creativity. Discover strategic leadership insights tailored for the fast-paced world of game design.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #311 - Bridging The Gap - How Game Directors & Publishers Align On Creative Vision]]></title>
			<itunes:title><![CDATA[Evo Gaming #311 - Bridging The Gap - How Game Directors & Publishers Align On Creative Vision]]></itunes:title>
			<pubDate>Fri, 30 May 2025 09:44:04 GMT</pubDate>
			<itunes:duration>55:35</itunes:duration>
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			<description><![CDATA[Host Andy Bargh brings together Batuhan Ertaş, Executive Producer at Paradox Interactive; Renata Einikis, Head of Business Development at Nitro Games; Natalia Grzywacz, Project Manager at Toplitz Productions; and Jacek Matecki, Creative Director at CreativeForge Games for a deep dive into how directors and publishers synchronize on creative vision. From balancing business goals to preserving artistic integrity, this conversation explores key strategies for alignment in game development. Ideal for professionals navigating the intersection of creativity and production in the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh brings together Batuhan Ertaş, Executive Producer at Paradox Interactive; Renata Einikis, Head of Business Development at Nitro Games; Natalia Grzywacz, Project Manager at Toplitz Productions; and Jacek Matecki, Creative Director at CreativeForge Games for a deep dive into how directors and publishers synchronize on creative vision. From balancing business goals to preserving artistic integrity, this conversation explores key strategies for alignment in game development. Ideal for professionals navigating the intersection of creativity and production in the games industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #310 - Leading Without Chaos - Clarity, Growth & Evolving Leadership Mindsets]]></title>
			<itunes:title><![CDATA[Evo Gaming #310 - Leading Without Chaos - Clarity, Growth & Evolving Leadership Mindsets]]></itunes:title>
			<pubDate>Fri, 30 May 2025 08:53:53 GMT</pubDate>
			<itunes:duration>57:06</itunes:duration>
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			<description><![CDATA[Host Elliot Tripp is joined by Peter de Vos, Lead Artist at Linx Interactive, Joachim Brüel Gerber, Art Director at Triband, and Yauhen Khvoshch, Associate Environment Art Director at Strikerz Inc. to explore how leaders in the gaming industry foster clarity and growth in their creative teams. The discussion offers valuable insights on modern leadership mindsets, creative alignment, and managing evolving team structures within the dynamic world of game development. Perfect for game dev professionals seeking sustainable team leadership strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Peter de Vos, Lead Artist at Linx Interactive, Joachim Brüel Gerber, Art Director at Triband, and Yauhen Khvoshch, Associate Environment Art Director at Strikerz Inc. to explore how leaders in the gaming industry foster clarity and growth in their creative teams. The discussion offers valuable insights on modern leadership mindsets, creative alignment, and managing evolving team structures within the dynamic world of game development. Perfect for game dev professionals seeking sustainable team leadership strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #309 - Gamer's Guide To UI & UX]]></title>
			<itunes:title><![CDATA[Evo Gaming #309 - Gamer's Guide To UI & UX]]></itunes:title>
			<pubDate>Fri, 16 May 2025 10:54:49 GMT</pubDate>
			<itunes:duration>1:12:28</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-309---Gamers-Guide-To-UI--UX-e32u7ts</link>
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			<description><![CDATA[Host Jamie Manton sits down with Jay Sikora, Former UX Manager at Ripstone; Imre Fülöp, UI/UX Design Director at Larian Studios; and Jason Cunninghum, Principal UI Artist and SSG Art Manager at nDreams. Together, they explore the evolving role of user interface and user experience in video game development. From intuitive navigation to immersive HUD design, these industry leaders share key principles and real-world techniques used to optimize gameplay through thoughtful, player-first design strategies across multiple gaming platforms.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton sits down with Jay Sikora, Former UX Manager at Ripstone; Imre Fülöp, UI/UX Design Director at Larian Studios; and Jason Cunninghum, Principal UI Artist and SSG Art Manager at nDreams. Together, they explore the evolving role of user interface and user experience in video game development. From intuitive navigation to immersive HUD design, these industry leaders share key principles and real-world techniques used to optimize gameplay through thoughtful, player-first design strategies across multiple gaming platforms.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #308 - Building & Sustaining Creative Teams]]></title>
			<itunes:title><![CDATA[Evo Gaming #308 - Building & Sustaining Creative Teams]]></itunes:title>
			<pubDate>Fri, 16 May 2025 10:40:19 GMT</pubDate>
			<itunes:duration>56:49</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-308---Building--Sustaining-Creative-Teams-e32u7d7</link>
			<acast:episodeId>692d8586f8e2c46a8ce92e29</acast:episodeId>
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			<description><![CDATA[Host Elliot Tripp is joined by Konrad Czernik, Art Director at Anshar Studios Inc; Sam King, Art Director at Artificial Core; and Ramon Acedo, Art Director at Vercors Games. Together, they discuss the dynamics of building and sustaining creative teams in the fast-paced world of game development. With insights into leadership, collaboration, and nurturing artistic talent, this episode explores what it takes to cultivate strong team culture and deliver high-quality visual content in today’s evolving game industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Konrad Czernik, Art Director at Anshar Studios Inc; Sam King, Art Director at Artificial Core; and Ramon Acedo, Art Director at Vercors Games. Together, they discuss the dynamics of building and sustaining creative teams in the fast-paced world of game development. With insights into leadership, collaboration, and nurturing artistic talent, this episode explores what it takes to cultivate strong team culture and deliver high-quality visual content in today’s evolving game industry landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #307 - The Role Of Art In Player Immersion - Visual Storytelling In Art</title>
			<itunes:title>Evo Gaming #307 - The Role Of Art In Player Immersion - Visual Storytelling In Art</itunes:title>
			<pubDate>Fri, 16 May 2025 10:32:44 GMT</pubDate>
			<itunes:duration>1:00:49</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-307---The-Role-Of-Art-In-Player-Immersion---Visual-Storytelling-In-Art-e32u75i</link>
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			<description><![CDATA[Host Elliot Tripp is joined by Dzianis Klimashonak, Senior Concept Artist at GSC Game World; Anton Guzeev, Character Art Supervisor at CI Games; Toni, Senior Concept Artist at Zynga; and Oskar Pettersson, Studio Manager at House of How Sweden. Together, they delve into how visual storytelling and artistic direction enhance player immersion in games. From concept design to character development, this episode explores how game art shapes narrative, atmosphere, and emotional connection in modern interactive experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp is joined by Dzianis Klimashonak, Senior Concept Artist at GSC Game World; Anton Guzeev, Character Art Supervisor at CI Games; Toni, Senior Concept Artist at Zynga; and Oskar Pettersson, Studio Manager at House of How Sweden. Together, they delve into how visual storytelling and artistic direction enhance player immersion in games. From concept design to character development, this episode explores how game art shapes narrative, atmosphere, and emotional connection in modern interactive experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #306 - The Value Of Live Service</title>
			<itunes:title>Evo Gaming #306 - The Value Of Live Service</itunes:title>
			<pubDate>Fri, 16 May 2025 10:26:02 GMT</pubDate>
			<itunes:duration>52:41</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-306---The-Value-Of-Live-Service-e32u6vq</link>
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			<description><![CDATA[Host Melanie Lindsey is joined by Matthieu Burleraux, Senior Director of Live Operations at Rovio Entertainment; Casey Al-Kaisy, Product Director at Brink Gaming; and Lauri Lapinleimu, Senior Producer at Next Games. This episode explores how live service models are shaping the gaming landscape. From managing player engagement to optimizing in-game experiences, these industry leaders share their expertise on real-time operations, content updates, and sustainable growth in the games-as-a-service era. A must-listen for professionals and enthusiasts in mobile and online game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Melanie Lindsey is joined by Matthieu Burleraux, Senior Director of Live Operations at Rovio Entertainment; Casey Al-Kaisy, Product Director at Brink Gaming; and Lauri Lapinleimu, Senior Producer at Next Games. This episode explores how live service models are shaping the gaming landscape. From managing player engagement to optimizing in-game experiences, these industry leaders share their expertise on real-time operations, content updates, and sustainable growth in the games-as-a-service era. A must-listen for professionals and enthusiasts in mobile and online game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #305 - What Makes A Great Leader In The Gaming Industry</title>
			<itunes:title>Evo Gaming #305 - What Makes A Great Leader In The Gaming Industry</itunes:title>
			<pubDate>Fri, 09 May 2025 11:19:20 GMT</pubDate>
			<itunes:duration>59:46</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-305---What-Makes-A-Great-Leader-In-The-Gaming-Industry-e32jtoq</link>
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			<description><![CDATA[Jamie Manton is joined by Gary Ashurst, Art Director at Sigtrap, Dayantha Walawwatta, Former Art Director at Steel City Interactive, and Chris Jones, Art Manager at Dlala Studios, to explore the essential qualities that define great leadership in the gaming world. From managing creative teams to fostering innovation and collaboration, they share hard-earned insights into what it takes to lead in this competitive industry. A must-listen for aspiring leaders in game design, development, and studio management.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Jamie Manton is joined by Gary Ashurst, Art Director at Sigtrap, Dayantha Walawwatta, Former Art Director at Steel City Interactive, and Chris Jones, Art Manager at Dlala Studios, to explore the essential qualities that define great leadership in the gaming world. From managing creative teams to fostering innovation and collaboration, they share hard-earned insights into what it takes to lead in this competitive industry. A must-listen for aspiring leaders in game design, development, and studio management.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #304 - Effective Leadership In Gaming</title>
			<itunes:title>Evo Gaming #304 - Effective Leadership In Gaming</itunes:title>
			<pubDate>Fri, 09 May 2025 09:10:34 GMT</pubDate>
			<itunes:duration>51:18</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-304---Effective-Leadership-In-Gaming-e32jq1k</link>
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			<description><![CDATA[Join host Nina Fallows as she explores the power of leadership in the gaming industry with Oliwer Svensson, Founder and Creative Director at Froströk, Stephanie Pecaoco, Executive Producer at Chamo Games, and John Chasoulidis Abela, Head of Studio at MetaverseME Ltd. This engaging conversation dives into creative direction, studio management, and building strong development teams. Learn how top gaming leaders navigate the evolving world of game design, production, and metaverse innovation to shape the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Nina Fallows as she explores the power of leadership in the gaming industry with Oliwer Svensson, Founder and Creative Director at Froströk, Stephanie Pecaoco, Executive Producer at Chamo Games, and John Chasoulidis Abela, Head of Studio at MetaverseME Ltd. This engaging conversation dives into creative direction, studio management, and building strong development teams. Learn how top gaming leaders navigate the evolving world of game design, production, and metaverse innovation to shape the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #303 - Structuring Success - Organising Teams For Maximum Creativity & Efficiency]]></title>
			<itunes:title><![CDATA[Evo Gaming #303 - Structuring Success - Organising Teams For Maximum Creativity & Efficiency]]></itunes:title>
			<pubDate>Fri, 02 May 2025 15:19:35 GMT</pubDate>
			<itunes:duration>54:41</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-303---Structuring-Success---Organising-Teams-For-Maximum-Creativity--Efficiency-e329r5j</link>
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			<description><![CDATA[Host Andy Bargh welcomes Andreas Feist, Technical Art Director at Black Forest Games GmbH; Martin Sjölin, Lead Producer at The Gang; and Clarisse Blondy, Game Producer at Resolution Games. Together, they explore how to structure game development teams to enhance creativity and productivity. The guests share real-world strategies on team collaboration, production workflows, and balancing technical precision with creative freedom. A must-listen for anyone involved in game production, leadership, or team organization in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh welcomes Andreas Feist, Technical Art Director at Black Forest Games GmbH; Martin Sjölin, Lead Producer at The Gang; and Clarisse Blondy, Game Producer at Resolution Games. Together, they explore how to structure game development teams to enhance creativity and productivity. The guests share real-world strategies on team collaboration, production workflows, and balancing technical precision with creative freedom. A must-listen for anyone involved in game production, leadership, or team organization in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #302 - Building Identity - Challenges In Establishing Style</title>
			<itunes:title>Evo Gaming #302 - Building Identity - Challenges In Establishing Style</itunes:title>
			<pubDate>Fri, 02 May 2025 15:11:05 GMT</pubDate>
			<itunes:duration>53:13</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-302---Building-Identity---Challenges-In-Establishing-Style-e329qs8</link>
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			<description><![CDATA[Elliot Tripp is joined by Alexander Dadaev, Creative Producer at Rovio Entertainment; David Wärnberg, Art Director of Den of Wolves; and Trym Johansen, Brand Art Director at SYBO Games to discuss the challenges of building a strong visual identity in game development. Together, they explore how to define and refine a game’s style, manage visual consistency across teams, and navigate the evolving demands of branding and player expectations in the competitive gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Elliot Tripp is joined by Alexander Dadaev, Creative Producer at Rovio Entertainment; David Wärnberg, Art Director of Den of Wolves; and Trym Johansen, Brand Art Director at SYBO Games to discuss the challenges of building a strong visual identity in game development. Together, they explore how to define and refine a game’s style, manage visual consistency across teams, and navigate the evolving demands of branding and player expectations in the competitive gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #301 - Balancing Passion & Productivity - The Art Of Working On Beloved IPs]]></title>
			<itunes:title><![CDATA[Evo Gaming #301 - Balancing Passion & Productivity - The Art Of Working On Beloved IPs]]></itunes:title>
			<pubDate>Fri, 02 May 2025 15:06:18 GMT</pubDate>
			<itunes:duration>59:26</itunes:duration>
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			<description><![CDATA[Host Elliot Tripp welcomes Mikhail Greuli, Art Director at Massive Entertainment – A Ubisoft Studio; Benedikt Podlesnigg, Art &amp; World Director at Massive Entertainment – A Ubisoft Studio; Alexander Dadaev, Creative Producer at Rovio Entertainment; and Yauhen Khvoshch, Associate Environment Art Director at Strikerz Inc, to explore the intersection of passion and productivity in game development. These industry leaders share insights on working with iconic franchises, creative leadership, and maintaining quality while managing complex development pipelines across beloved intellectual properties.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Elliot Tripp welcomes Mikhail Greuli, Art Director at Massive Entertainment – A Ubisoft Studio; Benedikt Podlesnigg, Art &amp; World Director at Massive Entertainment – A Ubisoft Studio; Alexander Dadaev, Creative Producer at Rovio Entertainment; and Yauhen Khvoshch, Associate Environment Art Director at Strikerz Inc, to explore the intersection of passion and productivity in game development. These industry leaders share insights on working with iconic franchises, creative leadership, and maintaining quality while managing complex development pipelines across beloved intellectual properties.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #300 - Game Dev's Guide To UI & UX]]></title>
			<itunes:title><![CDATA[Evo Gaming #300 - Game Dev's Guide To UI & UX]]></itunes:title>
			<pubDate>Fri, 02 May 2025 14:58:40 GMT</pubDate>
			<itunes:duration>47:38</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-300---Game-Devs-Guide-To-UI--UX-e329q8q</link>
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			<description><![CDATA[Join host Nina Fallow as she dives deep into the world of game interface design with Samad Iqbal, Lead UI/UX Artist at Revolving Games, Josh Allen, Director at Default Design, and Henry Ryder, Lead User Interface Artist at WBG Odyssey. This episode explores the craft of user interface and user experience in game development, offering expert insights into creating intuitive, immersive digital worlds. A must-listen for game designers, artists, and developers interested in cutting-edge UI/UX practices in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Nina Fallow as she dives deep into the world of game interface design with Samad Iqbal, Lead UI/UX Artist at Revolving Games, Josh Allen, Director at Default Design, and Henry Ryder, Lead User Interface Artist at WBG Odyssey. This episode explores the craft of user interface and user experience in game development, offering expert insights into creating intuitive, immersive digital worlds. A must-listen for game designers, artists, and developers interested in cutting-edge UI/UX practices in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #299 - Mastering Game Production</title>
			<itunes:title>Evo Gaming #299 - Mastering Game Production</itunes:title>
			<pubDate>Fri, 02 May 2025 10:05:39 GMT</pubDate>
			<itunes:duration>55:24</itunes:duration>
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			<description><![CDATA[Host Andy Bargh is joined by Alex Valls Torres, Producer at Piccolo Studio; Iban Nadal Novell, Producer at Ubisoft; Karol Żółcik, Head of Production at Reality Games; and Marilena Cassetta, Producer at Crytek. Together, they delve into the intricate world of game production—from managing creative teams to aligning timelines across complex pipelines. Listeners will gain practical insights into modern production workflows, leadership in high-pressure environments, and how top studios are mastering efficiency and innovation in today’s fast-evolving gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh is joined by Alex Valls Torres, Producer at Piccolo Studio; Iban Nadal Novell, Producer at Ubisoft; Karol Żółcik, Head of Production at Reality Games; and Marilena Cassetta, Producer at Crytek. Together, they delve into the intricate world of game production—from managing creative teams to aligning timelines across complex pipelines. Listeners will gain practical insights into modern production workflows, leadership in high-pressure environments, and how top studios are mastering efficiency and innovation in today’s fast-evolving gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #298 - A Human First Approach In The Gaming Industry</title>
			<itunes:title>Evo Gaming #298 - A Human First Approach In The Gaming Industry</itunes:title>
			<pubDate>Fri, 02 May 2025 09:58:48 GMT</pubDate>
			<itunes:duration>1:01:58</itunes:duration>
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			<description><![CDATA[Host Jamie Manton explores what it means to put people at the center of gaming culture with Ryan Taylor, Lead L&amp;D at Rare; Yasmina Fadel, Co-Director at Maximalist Ltd; and Graeme Monk, Executive Producer at Square Enix. Together, they dive into leadership strategies, inclusive development practices, and how studios can prioritize human experience in every aspect of game creation. This episode offers powerful insights into the evolving dynamics of the gaming industry and the future of people-first development strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton explores what it means to put people at the center of gaming culture with Ryan Taylor, Lead L&amp;D at Rare; Yasmina Fadel, Co-Director at Maximalist Ltd; and Graeme Monk, Executive Producer at Square Enix. Together, they dive into leadership strategies, inclusive development practices, and how studios can prioritize human experience in every aspect of game creation. This episode offers powerful insights into the evolving dynamics of the gaming industry and the future of people-first development strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #297 - What Makes A Great Producer</title>
			<itunes:title>Evo Gaming #297 - What Makes A Great Producer</itunes:title>
			<pubDate>Fri, 25 Apr 2025 09:45:40 GMT</pubDate>
			<itunes:duration>59:41</itunes:duration>
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			<description><![CDATA[Jamie Manton hosts an in-depth conversation on game production with Graeme Monk, Executive Producer at Square Enix; Dylan Beale, Studio Director at DPS Games; Sam De Roeck, Senior Producer at Playground Games; and Pete Hickman, Ex Senior Producer at Build A Rocket Boy. This episode dives into the nuances of what makes a truly impactful game producer, covering leadership, studio culture, team coordination, and the evolving responsibilities of producers in today’s fast-paced game development environment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Jamie Manton hosts an in-depth conversation on game production with Graeme Monk, Executive Producer at Square Enix; Dylan Beale, Studio Director at DPS Games; Sam De Roeck, Senior Producer at Playground Games; and Pete Hickman, Ex Senior Producer at Build A Rocket Boy. This episode dives into the nuances of what makes a truly impactful game producer, covering leadership, studio culture, team coordination, and the evolving responsibilities of producers in today’s fast-paced game development environment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #296 - The Animation Journey</title>
			<itunes:title>Evo Gaming #296 - The Animation Journey</itunes:title>
			<pubDate>Fri, 25 Apr 2025 09:36:47 GMT</pubDate>
			<itunes:duration>46:18</itunes:duration>
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			<description><![CDATA[Host Andy Bargh explores the world of animation in gaming with Oliver Acker, Art Director at King; Daniel Alcaraz, Art Lead and Game Animation Director at Rovio Entertainment; and Nicklas Andersson, Creative Animation Supervisor at Important Looking Pirates VFX. The discussion delves into the creative and technical journey of bringing characters and worlds to life in games. From visual storytelling to the evolution of animation pipelines, this episode is a must-listen for animation lovers, game developers, and digital artists.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh explores the world of animation in gaming with Oliver Acker, Art Director at King; Daniel Alcaraz, Art Lead and Game Animation Director at Rovio Entertainment; and Nicklas Andersson, Creative Animation Supervisor at Important Looking Pirates VFX. The discussion delves into the creative and technical journey of bringing characters and worlds to life in games. From visual storytelling to the evolution of animation pipelines, this episode is a must-listen for animation lovers, game developers, and digital artists.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #295 - Innovation In Game Marketing</title>
			<itunes:title>Evo Gaming #295 - Innovation In Game Marketing</itunes:title>
			<pubDate>Wed, 23 Apr 2025 11:41:30 GMT</pubDate>
			<itunes:duration>56:41</itunes:duration>
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			<description><![CDATA[In this episode, host Nina Fallows is joined by Piyush Mishra, Director of Growth at Product Madness, Marilena Papacosta, Director of Brand Marketing at Player 2, and Rob Bartholomew, Director at Bartle &amp; Wood. Together, they explore the latest innovations in game marketing, discussing growth strategies, brand management, and user acquisition in the gaming industry. Learn how these experts drive success through digital marketing, creative advertising, and data-driven approaches to elevate gaming brands in a competitive market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Nina Fallows is joined by Piyush Mishra, Director of Growth at Product Madness, Marilena Papacosta, Director of Brand Marketing at Player 2, and Rob Bartholomew, Director at Bartle &amp; Wood. Together, they explore the latest innovations in game marketing, discussing growth strategies, brand management, and user acquisition in the gaming industry. Learn how these experts drive success through digital marketing, creative advertising, and data-driven approaches to elevate gaming brands in a competitive market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #294 - Nurturing Talent - Helping Your Team & The Next Generation]]></title>
			<itunes:title><![CDATA[Evo Gaming #294 - Nurturing Talent - Helping Your Team & The Next Generation]]></itunes:title>
			<pubDate>Fri, 11 Apr 2025 13:35:03 GMT</pubDate>
			<itunes:duration>1:11:15</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-294---Nurturing-Talent---Helping-Your-Team--The-Next-Generation-e31dgjq</link>
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			<description><![CDATA[Elliot Tripp hosts an insightful conversation on growing and guiding creative talent in the gaming industry. Featuring Etienne Badia, Head of Art at Voodoo, Carlos Lidón, UX/UI Director at Mojang Studios, Remi Nowakowski, Art Director at CD Projekt Red, and Daniel Perez, Studio Art Director at Starbreeze Entertainment, the episode explores leadership strategies, mentorship, and building strong, collaborative teams. Learn how top studios are fostering the next generation of talent and enhancing studio culture through meaningful guidance and creative empowerment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Elliot Tripp hosts an insightful conversation on growing and guiding creative talent in the gaming industry. Featuring Etienne Badia, Head of Art at Voodoo, Carlos Lidón, UX/UI Director at Mojang Studios, Remi Nowakowski, Art Director at CD Projekt Red, and Daniel Perez, Studio Art Director at Starbreeze Entertainment, the episode explores leadership strategies, mentorship, and building strong, collaborative teams. Learn how top studios are fostering the next generation of talent and enhancing studio culture through meaningful guidance and creative empowerment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #293 - What Are The Many Facets Of Game Design</title>
			<itunes:title>Evo Gaming #293 - What Are The Many Facets Of Game Design</itunes:title>
			<pubDate>Fri, 28 Mar 2025 12:21:56 GMT</pubDate>
			<itunes:duration>1:08:28</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-293---What-Are-The-Many-Facets-Of-Game-Design-e30pj51</link>
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			<description><![CDATA[Join Jamie Manton as he sits down with Guillaume Muller, Lead Sound Designer at Rare Ltd, James Mouat, Prior Design Director at Sumo Digital, and Paul Coleman, Creative Director at iRacing.com, to explore the many facets of game design. From the intricacies of sound design to the creative direction that shapes player experiences, the discussion delves into the evolution and challenges of game development, offering insights into the crucial roles these industry leaders play in creating immersive video game worlds.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Jamie Manton as he sits down with Guillaume Muller, Lead Sound Designer at Rare Ltd, James Mouat, Prior Design Director at Sumo Digital, and Paul Coleman, Creative Director at iRacing.com, to explore the many facets of game design. From the intricacies of sound design to the creative direction that shapes player experiences, the discussion delves into the evolution and challenges of game development, offering insights into the crucial roles these industry leaders play in creating immersive video game worlds.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #292 - SYBO Exclusive Interview</title>
			<itunes:title>Evo Gaming #292 - SYBO Exclusive Interview</itunes:title>
			<pubDate>Fri, 21 Mar 2025 13:49:26 GMT</pubDate>
			<itunes:duration>58:47</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-292---SYBO-Exclusive-Interview-e30fpo8</link>
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			<description><![CDATA[<p>In this episode, Andy Bargh speaks with Mathias Gredal Nørvig, CEO of SYBO, about the company&#39;s success in the mobile gaming industry. They dive into SYBO&#39;s creative processes, the challenges of game development, and the strategies behind their hit games. Mathias shares valuable insights into leading a gaming company, navigating the mobile gaming landscape, and how SYBO continues to innovate and push the boundaries of mobile entertainment.</p><br><p>See the full video version of the podcast here: https://youtu.be/zIj9tZcOT4Y</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, Andy Bargh speaks with Mathias Gredal Nørvig, CEO of SYBO, about the company&#39;s success in the mobile gaming industry. They dive into SYBO&#39;s creative processes, the challenges of game development, and the strategies behind their hit games. Mathias shares valuable insights into leading a gaming company, navigating the mobile gaming landscape, and how SYBO continues to innovate and push the boundaries of mobile entertainment.</p><br><p>See the full video version of the podcast here: https://youtu.be/zIj9tZcOT4Y</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #291 - Design Dive - Art, Gaming & The Creative Mindset Of Managing]]></title>
			<itunes:title><![CDATA[Evo Gaming #291 - Design Dive - Art, Gaming & The Creative Mindset Of Managing]]></itunes:title>
			<pubDate>Fri, 21 Mar 2025 13:49:19 GMT</pubDate>
			<itunes:duration>1:13:50</itunes:duration>
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			<description><![CDATA[In this episode, Jamie Manton speaks with Ivelin G. Ivanov, former Executive Producer at Lab42 Games; Fasahat Salim, Design Director at Criterion Games; Hal Sandbach, Head of Design at d3t Ltd; and Laurence Oldham, Head of Design at Frontier Developments. They dive deep into the creative mindset of managing design teams in the gaming industry. The conversation covers leadership in game art, balancing creativity with management, and the strategies behind successful game design development across various studios.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Jamie Manton speaks with Ivelin G. Ivanov, former Executive Producer at Lab42 Games; Fasahat Salim, Design Director at Criterion Games; Hal Sandbach, Head of Design at d3t Ltd; and Laurence Oldham, Head of Design at Frontier Developments. They dive deep into the creative mindset of managing design teams in the gaming industry. The conversation covers leadership in game art, balancing creativity with management, and the strategies behind successful game design development across various studios.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #290 - Optimising Art Pipelines For Efficiency & Creativity]]></title>
			<itunes:title><![CDATA[Evo Gaming #290 - Optimising Art Pipelines For Efficiency & Creativity]]></itunes:title>
			<pubDate>Fri, 21 Mar 2025 13:49:11 GMT</pubDate>
			<itunes:duration>1:07:50</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-290---Optimising-Art-Pipelines-For-Efficiency--Creativity-e30fnab</link>
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			<description><![CDATA[In this episode, Elliot Tripp speaks with Alexander Preuss from Snowborn Games and Magic Media; Daniel Oloffson from Anshar Studios Inc. and The Fine Arc Nordics AB; Juho Salila from Plarium and Redhill Games; and Elyar Davaran from Buddy.ai and Magic Media. They discuss optimising art pipelines for both efficiency and creativity in game development. The conversation covers the challenges and strategies behind streamlining art production while maintaining high-quality creative output in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Elliot Tripp speaks with Alexander Preuss from Snowborn Games and Magic Media; Daniel Oloffson from Anshar Studios Inc. and The Fine Arc Nordics AB; Juho Salila from Plarium and Redhill Games; and Elyar Davaran from Buddy.ai and Magic Media. They discuss optimising art pipelines for both efficiency and creativity in game development. The conversation covers the challenges and strategies behind streamlining art production while maintaining high-quality creative output in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #289 - Leveraging Emerging Tech In Game Art - AI As A Tool</title>
			<itunes:title>Evo Gaming #289 - Leveraging Emerging Tech In Game Art - AI As A Tool</itunes:title>
			<pubDate>Fri, 21 Mar 2025 13:48:59 GMT</pubDate>
			<itunes:duration>1:14:15</itunes:duration>
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			<description><![CDATA[In this episode, Elliot Tripp speaks with Krister Karlsson, Art Director at Snowborn Games; Konrad Czernik, Art Director at Anshar Studios Inc.; Eugene Postebaylo, Art Director at Plarium; and Thierry Diozon, Art Director at Buddy.ai. They explore the growing impact of emerging technologies, particularly AI, on the world of game art. The discussion delves into how AI tools are revolutionising the creative process, providing artists with powerful new capabilities and changing the way video game art is created.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Elliot Tripp speaks with Krister Karlsson, Art Director at Snowborn Games; Konrad Czernik, Art Director at Anshar Studios Inc.; Eugene Postebaylo, Art Director at Plarium; and Thierry Diozon, Art Director at Buddy.ai. They explore the growing impact of emerging technologies, particularly AI, on the world of game art. The discussion delves into how AI tools are revolutionising the creative process, providing artists with powerful new capabilities and changing the way video game art is created.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #288 - Indie Insights - From Pitch To Publishing</title>
			<itunes:title>Evo Gaming #288 - Indie Insights - From Pitch To Publishing</itunes:title>
			<pubDate>Tue, 11 Mar 2025 07:19:10 GMT</pubDate>
			<itunes:duration>1:21:09</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-288---Indie-Insights---From-Pitch-To-Publishing-e300fuq</link>
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			<description><![CDATA[In this episode, Nina Fallows is joined by a panel of industry experts: Zac Antonaci, VP of Publishing and Marketing at Kepler Interactive, Patrick Johnson, Senior Discovery Scout at Playstack, Jasper Tanner-Barnes from Team 17 at Klarna, and Bobby Wertheim, Founder of Kando Factory. They discuss the journey of indie games from initial pitch to successful publishing, exploring the challenges, strategies, and opportunities in the indie game landscape. Gain valuable insights into game discovery, marketing, and publishing for indie developers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Nina Fallows is joined by a panel of industry experts: Zac Antonaci, VP of Publishing and Marketing at Kepler Interactive, Patrick Johnson, Senior Discovery Scout at Playstack, Jasper Tanner-Barnes from Team 17 at Klarna, and Bobby Wertheim, Founder of Kando Factory. They discuss the journey of indie games from initial pitch to successful publishing, exploring the challenges, strategies, and opportunities in the indie game landscape. Gain valuable insights into game discovery, marketing, and publishing for indie developers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #287 - Building Pixels On Rocky Ground</title>
			<itunes:title>Evo Gaming #287 - Building Pixels On Rocky Ground</itunes:title>
			<pubDate>Fri, 28 Feb 2025 13:14:24 GMT</pubDate>
			<itunes:duration>1:13:24</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-287---Building-Pixels-On-Rocky-Ground-e2vgri5</link>
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			<description><![CDATA[In this episode, Jamie Manton speaks with industry leaders in the gaming world. Claire Lily Squire, Chief Executive Officer of Smile More Productions, Thomas Morgan, Assistant Art Director at Cloud Imperium Games, Anthony O'Donnel from Flightradar24 - d3t Ltd and Coconut Lizard, and Gina Nelson, Co-CEO of Oxalis Games, share their experiences in navigating the challenges of game development. They discuss creative leadership, team collaboration, and the technical challenges of building engaging gaming experiences in a dynamic and evolving industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Jamie Manton speaks with industry leaders in the gaming world. Claire Lily Squire, Chief Executive Officer of Smile More Productions, Thomas Morgan, Assistant Art Director at Cloud Imperium Games, Anthony O'Donnel from Flightradar24 - d3t Ltd and Coconut Lizard, and Gina Nelson, Co-CEO of Oxalis Games, share their experiences in navigating the challenges of game development. They discuss creative leadership, team collaboration, and the technical challenges of building engaging gaming experiences in a dynamic and evolving industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #286 - Defying The Marketing Rule Book On Games</title>
			<itunes:title>Evo Gaming #286 - Defying The Marketing Rule Book On Games</itunes:title>
			<pubDate>Fri, 21 Feb 2025 12:28:59 GMT</pubDate>
			<itunes:duration>1:10:39</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-286---Defying-The-Marketing-Rule-Book-On-Games-e2v682a</link>
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			<description><![CDATA[Host Melanie Lindsey dives into the unconventional strategies redefining game marketing. Joining the discussion are <strong>Geoff van den Ouden</strong>, CEO &amp; Founder; <strong>Steve Porter</strong>, Product Marketing Lead at <strong>Metacore</strong>; and <strong>Artem Kadykov</strong>, Game Marketing Director at <strong>SYBO</strong>. They explore bold new approaches to player engagement, digital advertising, and community-driven campaigns. Discover how game studios are breaking traditional marketing norms, leveraging influencers, and crafting unique storytelling techniques to capture audiences in an ever-evolving gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Melanie Lindsey dives into the unconventional strategies redefining game marketing. Joining the discussion are <strong>Geoff van den Ouden</strong>, CEO &amp; Founder; <strong>Steve Porter</strong>, Product Marketing Lead at <strong>Metacore</strong>; and <strong>Artem Kadykov</strong>, Game Marketing Director at <strong>SYBO</strong>. They explore bold new approaches to player engagement, digital advertising, and community-driven campaigns. Discover how game studios are breaking traditional marketing norms, leveraging influencers, and crafting unique storytelling techniques to capture audiences in an ever-evolving gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #285 - Localisation Beyond Language - Adapting Games For Global Audiences</title>
			<itunes:title>Evo Gaming #285 - Localisation Beyond Language - Adapting Games For Global Audiences</itunes:title>
			<pubDate>Fri, 14 Feb 2025 12:28:52 GMT</pubDate>
			<itunes:duration>1:02:01</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-285---Localisation-Beyond-Language---Adapting-Games-For-Global-Audiences-e2us9im</link>
			<acast:episodeId>692d858e93c883b901da206f</acast:episodeId>
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			<description><![CDATA[Join Nina Fallows as she chats with Miriam Moyano Reifenrath, Senior Localization Program Manager at Riot Games, Tamara Tirjak, Head of Localization at Frontier Developments, and Alcir Marques, Localization Manager at Jagex. In this episode, these experts delve into the complexities of localizing games for global audiences. They explore how to adapt games beyond just language, focusing on cultural nuances, region-specific content, and delivering inclusive gaming experiences that resonate worldwide.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Nina Fallows as she chats with Miriam Moyano Reifenrath, Senior Localization Program Manager at Riot Games, Tamara Tirjak, Head of Localization at Frontier Developments, and Alcir Marques, Localization Manager at Jagex. In this episode, these experts delve into the complexities of localizing games for global audiences. They explore how to adapt games beyond just language, focusing on cultural nuances, region-specific content, and delivering inclusive gaming experiences that resonate worldwide.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #284 - Effective Marketing Strategies To Foster Game Communities</title>
			<itunes:title>Evo Gaming #284 - Effective Marketing Strategies To Foster Game Communities</itunes:title>
			<pubDate>Fri, 14 Feb 2025 12:05:54 GMT</pubDate>
			<itunes:duration>1:04:22</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-284---Effective-Marketing-Strategies-To-Foster-Game-Communities-e2us8s7</link>
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			<description><![CDATA[In this episode, Nina Fallows hosts an insightful discussion with industry leaders James Day, Director of Community at Dovetail Games, Victoria Bodungen, Head of Social Media &amp; Influencer Strategy at Plaion, and Grace Carroll, Lead Community Manager at Payload Studios. The experts share their effective marketing strategies for fostering and nurturing vibrant game communities. Listen in to learn valuable tips and tricks on community management, influencer engagement, and creating impactful social media campaigns to boost your gaming brand’s presence.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Nina Fallows hosts an insightful discussion with industry leaders James Day, Director of Community at Dovetail Games, Victoria Bodungen, Head of Social Media &amp; Influencer Strategy at Plaion, and Grace Carroll, Lead Community Manager at Payload Studios. The experts share their effective marketing strategies for fostering and nurturing vibrant game communities. Listen in to learn valuable tips and tricks on community management, influencer engagement, and creating impactful social media campaigns to boost your gaming brand’s presence.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #283 - Building A High Performance Team</title>
			<itunes:title>Evo Gaming #283 - Building A High Performance Team</itunes:title>
			<pubDate>Fri, 07 Feb 2025 06:35:49 GMT</pubDate>
			<itunes:duration>54:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-283---Building-A-High-Performance-Team-e2uhopv</link>
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			<description><![CDATA[Host Andy Bargh is joined by top industry professionals to explore the key elements of building high-performance teams in game development. Aleksandra Bralczyk (Producer, Tactile Games), Miika Tams (Senior Vice President, Puzzle Games, Rovio Entertainment), and Mika Porspakka (Development Lead, Metacore) share their insights on leadership, team collaboration, and optimizing workflows. Learn how top studios create successful game teams and deliver engaging experiences in the competitive gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh is joined by top industry professionals to explore the key elements of building high-performance teams in game development. Aleksandra Bralczyk (Producer, Tactile Games), Miika Tams (Senior Vice President, Puzzle Games, Rovio Entertainment), and Mika Porspakka (Development Lead, Metacore) share their insights on leadership, team collaboration, and optimizing workflows. Learn how top studios create successful game teams and deliver engaging experiences in the competitive gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #282 - The Art Of Team Building - Strategies For Engaging And Managing Teams</title>
			<itunes:title>Evo Gaming #282 - The Art Of Team Building - Strategies For Engaging And Managing Teams</itunes:title>
			<pubDate>Fri, 07 Feb 2025 06:27:24 GMT</pubDate>
			<itunes:duration>1:07:24</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton as he explores the nuances of team building in the gaming industry with top creative leaders. Wayne Billingham (Senior Art Producer, CI Games), Yaroslav Odnorogrov (Art Director, Splash Damage), Dan Vargas (Art Director, Ubisoft), and Alex Perkins (Art Director, Avalanche Studios Group) share their expertise on managing creative teams, fostering engagement, and balancing artistic vision with production goals. Whether you&#39;re an aspiring developer or a seasoned leader, this episode offers invaluable insights into effective leadership in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton as he explores the nuances of team building in the gaming industry with top creative leaders. Wayne Billingham (Senior Art Producer, CI Games), Yaroslav Odnorogrov (Art Director, Splash Damage), Dan Vargas (Art Director, Ubisoft), and Alex Perkins (Art Director, Avalanche Studios Group) share their expertise on managing creative teams, fostering engagement, and balancing artistic vision with production goals. Whether you&#39;re an aspiring developer or a seasoned leader, this episode offers invaluable insights into effective leadership in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Evo Gaming #281 - People & Culture Within Art Teams]]></title>
			<itunes:title><![CDATA[Evo Gaming #281 - People & Culture Within Art Teams]]></itunes:title>
			<pubDate>Fri, 31 Jan 2025 08:42:39 GMT</pubDate>
			<itunes:duration>38:03</itunes:duration>
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			<description><![CDATA[In this episode, Andy Bargh is joined by Henrik Sarimo, Marketing Art Lead at Metacore, Paolo Daolio, Lead Producer at King, and Lennie Hakola, Senior Development Manager at Remedy Entertainment. Together, they dive into the importance of fostering strong people and culture dynamics within art teams in the gaming industry. They explore leadership, team collaboration, and how culture influences creativity and success in game development. Tune in for insights on managing and inspiring creative talent in games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Andy Bargh is joined by Henrik Sarimo, Marketing Art Lead at Metacore, Paolo Daolio, Lead Producer at King, and Lennie Hakola, Senior Development Manager at Remedy Entertainment. Together, they dive into the importance of fostering strong people and culture dynamics within art teams in the gaming industry. They explore leadership, team collaboration, and how culture influences creativity and success in game development. Tune in for insights on managing and inspiring creative talent in games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #280 - Game Plan Marketing - Levelling Up Your Brand</title>
			<itunes:title>Evo Gaming #280 - Game Plan Marketing - Levelling Up Your Brand</itunes:title>
			<pubDate>Fri, 31 Jan 2025 08:42:22 GMT</pubDate>
			<itunes:duration>44:56</itunes:duration>
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			<description><![CDATA[In this episode, Nina Fallows is joined by Duncan Best, Publishing Director at Avid Games, Valentina Marchetti, Director of Product Strategy at Red Storm Entertainment, and Jennifer Dickinson, SVP of Marketing at Drest. The group explores the art of leveling up your game brand, sharing insights on marketing strategies, brand growth, and the importance of strong product positioning in the competitive gaming industry. Listen for tips on how to enhance your brand’s visibility and connect with gamers effectively.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Nina Fallows is joined by Duncan Best, Publishing Director at Avid Games, Valentina Marchetti, Director of Product Strategy at Red Storm Entertainment, and Jennifer Dickinson, SVP of Marketing at Drest. The group explores the art of leveling up your game brand, sharing insights on marketing strategies, brand growth, and the importance of strong product positioning in the competitive gaming industry. Listen for tips on how to enhance your brand’s visibility and connect with gamers effectively.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #279 - The Relationship Between Studio And Player</title>
			<itunes:title>Evo Gaming #279 - The Relationship Between Studio And Player</itunes:title>
			<pubDate>Fri, 31 Jan 2025 08:41:24 GMT</pubDate>
			<itunes:duration>59:13</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-279---The-Relationship-Between-Studio-And-Player-e2u7j3j</link>
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			<description><![CDATA[In this episode, Melanie Lindsey is joined by Fernando Ferri, Senior Community Manager at Supercell, Lise Bautier, Head of Community and Social Media at FunPlus, and Albert Paris, Social Media Lead, EMEA at Amazon Games. The group dives into the evolving relationship between game studios and their player communities, discussing how effective communication and engagement shape player experiences. Tune in to gain insights on building strong community ties and the role of social media in modern gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Melanie Lindsey is joined by Fernando Ferri, Senior Community Manager at Supercell, Lise Bautier, Head of Community and Social Media at FunPlus, and Albert Paris, Social Media Lead, EMEA at Amazon Games. The group dives into the evolving relationship between game studios and their player communities, discussing how effective communication and engagement shape player experiences. Tune in to gain insights on building strong community ties and the role of social media in modern gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #278 - The Future Of AAA Marketing</title>
			<itunes:title>Evo Gaming #278 - The Future Of AAA Marketing</itunes:title>
			<pubDate>Fri, 31 Jan 2025 08:35:44 GMT</pubDate>
			<itunes:duration>47:47</itunes:duration>
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			<description><![CDATA[In this episode, Melanie Lindsey is joined by Martin Hultberg, CMCO at Sharkmob, Mikael Haveri, Brand Director at Housemarque, and Melanie Zimmermann, Director of Brand and Marketing at Wooga. Together, they discuss the rapidly evolving landscape of AAA marketing, diving into strategies, trends, and the challenges faced by top gaming companies today. Whether you&#39;re an industry veteran or a fan of gaming, this episode offers valuable insights into the future of AAA game marketing.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Melanie Lindsey is joined by Martin Hultberg, CMCO at Sharkmob, Mikael Haveri, Brand Director at Housemarque, and Melanie Zimmermann, Director of Brand and Marketing at Wooga. Together, they discuss the rapidly evolving landscape of AAA marketing, diving into strategies, trends, and the challenges faced by top gaming companies today. Whether you&#39;re an industry veteran or a fan of gaming, this episode offers valuable insights into the future of AAA game marketing.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Evo Gaming #277 - The Impact Of Art In Player Immersion & Game Identity]]></title>
			<itunes:title><![CDATA[Evo Gaming #277 - The Impact Of Art In Player Immersion & Game Identity]]></itunes:title>
			<pubDate>Fri, 24 Jan 2025 09:58:44 GMT</pubDate>
			<itunes:duration>1:08:57</itunes:duration>
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			<description><![CDATA[Elliot Tripp hosts a dynamic discussion with leading art professionals shaping the gaming industry. Guests include Christian Weatherley (Art Director, FlatPonies), Rikard Ryberg (Art Department Manager, Tenstar Simulation), Lenni Olinsson (Art Director, Avalanche Studios Group), and Roman Mindek (Principal Artist, Sharkmob). Together, they explore how art influences player immersion and game identity. Discover the creative strategies behind crafting memorable gaming experiences and learn how art enhances storytelling and innovation in video games. Perfect for gamers, artists, and industry professionals alike!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Elliot Tripp hosts a dynamic discussion with leading art professionals shaping the gaming industry. Guests include Christian Weatherley (Art Director, FlatPonies), Rikard Ryberg (Art Department Manager, Tenstar Simulation), Lenni Olinsson (Art Director, Avalanche Studios Group), and Roman Mindek (Principal Artist, Sharkmob). Together, they explore how art influences player immersion and game identity. Discover the creative strategies behind crafting memorable gaming experiences and learn how art enhances storytelling and innovation in video games. Perfect for gamers, artists, and industry professionals alike!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #276 - Level Up Leadership - Constructing Effective Game Building Teams</title>
			<itunes:title>Evo Gaming #276 - Level Up Leadership - Constructing Effective Game Building Teams</itunes:title>
			<pubDate>Tue, 21 Jan 2025 10:44:06 GMT</pubDate>
			<itunes:duration>1:20:15</itunes:duration>
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			<description><![CDATA[Host Nina Fallows is joined by an incredible lineup of industry leaders to discuss what it takes to build and lead effective game development teams. Guests include David Bowman, COO at XR Games; Chris Walter, Production Director at d3t; Si Lumb, Technical Producer at Codemasters; and Lauren Wade, Head of Player Communications at Kolibri Games. Together, they share insights on fostering innovation, technical collaboration, production efficiency, and player-focused communication. This episode dives into the leadership strategies that shape successful teams and drive the creation of groundbreaking games—a must-listen for gaming professionals and enthusiasts alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows is joined by an incredible lineup of industry leaders to discuss what it takes to build and lead effective game development teams. Guests include David Bowman, COO at XR Games; Chris Walter, Production Director at d3t; Si Lumb, Technical Producer at Codemasters; and Lauren Wade, Head of Player Communications at Kolibri Games. Together, they share insights on fostering innovation, technical collaboration, production efficiency, and player-focused communication. This episode dives into the leadership strategies that shape successful teams and drive the creation of groundbreaking games—a must-listen for gaming professionals and enthusiasts alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #275 - Behind The Bugs - QA In Action</title>
			<itunes:title>Evo Gaming #275 - Behind The Bugs - QA In Action</itunes:title>
			<pubDate>Fri, 17 Jan 2025 10:41:17 GMT</pubDate>
			<itunes:duration>57:13</itunes:duration>
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			<description><![CDATA[Host Jamie Manton leads a dynamic discussion on the pivotal role of quality assurance in game development. Cristian Girbea, Director of QA at Rovio, delves into ensuring top-tier gaming experiences. Suzy Hampson, QA Manager at Lucid Games, shares insights on collaborative testing strategies. Damien Peter, QA Manager at Trailmix, highlights the nuances of bug tracking. Mike Zannetou, QA Manager at Take-Two Interactive, explores innovative QA solutions in AAA gaming. Discover the critical processes behind polished, engaging video games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton leads a dynamic discussion on the pivotal role of quality assurance in game development. Cristian Girbea, Director of QA at Rovio, delves into ensuring top-tier gaming experiences. Suzy Hampson, QA Manager at Lucid Games, shares insights on collaborative testing strategies. Damien Peter, QA Manager at Trailmix, highlights the nuances of bug tracking. Mike Zannetou, QA Manager at Take-Two Interactive, explores innovative QA solutions in AAA gaming. Discover the critical processes behind polished, engaging video games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #274 - From Concept To Playability - The Game Designer’s Workflow</title>
			<itunes:title>Evo Gaming #274 - From Concept To Playability - The Game Designer’s Workflow</itunes:title>
			<pubDate>Wed, 18 Dec 2024 03:46:31 GMT</pubDate>
			<itunes:duration>1:12:49</itunes:duration>
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			<description><![CDATA[Join Aaron Reeves as he sits down with game design experts Oliwer Svensson (Founder at Froströk), Alfred Nguyen (CEO/Creative Director at ThroughLine Games), and Ulf Hartelius (Technical Director at Thunderful Games) to explore the journey from concept to playability. This discussion dives into the game designer’s workflow, covering prototyping, creative direction, and technical strategy. Learn how these seasoned professionals shape innovative game mechanics and bring player experiences to life through collaboration, design, and technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Aaron Reeves as he sits down with game design experts Oliwer Svensson (Founder at Froströk), Alfred Nguyen (CEO/Creative Director at ThroughLine Games), and Ulf Hartelius (Technical Director at Thunderful Games) to explore the journey from concept to playability. This discussion dives into the game designer’s workflow, covering prototyping, creative direction, and technical strategy. Learn how these seasoned professionals shape innovative game mechanics and bring player experiences to life through collaboration, design, and technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #273 - What Makes A Great Producer!</title>
			<itunes:title>Evo Gaming #273 - What Makes A Great Producer!</itunes:title>
			<pubDate>Tue, 17 Dec 2024 04:49:40 GMT</pubDate>
			<itunes:duration>1:15:09</itunes:duration>
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			<description><![CDATA[Join Jamie Manton as he dives deep into the gaming world with Bevan Davies (Ex-Executive Producer, Bossa Games), Christina Begerska (Senior Product Manager, Tencent), Daniel Castellanos (Senior Producer, Sumo Digital), and Jonny Coelho (Ex-Lead Game Producer, Karta). They explore what it takes to excel as a producer in the competitive gaming industry, sharing insights into product management, leadership, and creative problem-solving. Gain invaluable perspectives from industry veterans shaping the future of game development and production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Jamie Manton as he dives deep into the gaming world with Bevan Davies (Ex-Executive Producer, Bossa Games), Christina Begerska (Senior Product Manager, Tencent), Daniel Castellanos (Senior Producer, Sumo Digital), and Jonny Coelho (Ex-Lead Game Producer, Karta). They explore what it takes to excel as a producer in the competitive gaming industry, sharing insights into product management, leadership, and creative problem-solving. Gain invaluable perspectives from industry veterans shaping the future of game development and production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #272 - Games Production In Finland</title>
			<itunes:title>Evo Gaming #272 - Games Production In Finland</itunes:title>
			<pubDate>Tue, 17 Dec 2024 04:37:14 GMT</pubDate>
			<itunes:duration>48:32</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-272---Games-Production-In-Finland-e2sd388</link>
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			<description><![CDATA[Host Melanie Lindsey speaks with leading professionals from the Finnish game industry to explore the evolving world of game production in Finland. Guests include Mateusz Janczewski, Senior Producer at <em>Next Games: A Netflix Studio</em>; Maria Maunula, Producer at <em>Supercell</em>; Vincent Rouilhac, Development Director at <em>Remedy Entertainment</em>; and Suvi Jarvinen, Senior Producer at <em>Housemarque</em>. This conversation covers the challenges, trends, and leadership shaping the future of game production in one of the most innovative gaming regions in the world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Melanie Lindsey speaks with leading professionals from the Finnish game industry to explore the evolving world of game production in Finland. Guests include Mateusz Janczewski, Senior Producer at <em>Next Games: A Netflix Studio</em>; Maria Maunula, Producer at <em>Supercell</em>; Vincent Rouilhac, Development Director at <em>Remedy Entertainment</em>; and Suvi Jarvinen, Senior Producer at <em>Housemarque</em>. This conversation covers the challenges, trends, and leadership shaping the future of game production in one of the most innovative gaming regions in the world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #271 - Engineering Innovations</title>
			<itunes:title>Evo Gaming #271 - Engineering Innovations</itunes:title>
			<pubDate>Wed, 11 Dec 2024 15:00:16 GMT</pubDate>
			<itunes:duration>1:27:59</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-271---Engineering-Innovations-e2s6p0d</link>
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			<description><![CDATA[Join Aarronn Campbell as he talks with Alessandro Monopoli, Associate Technical Director at Creative Assembly, Kevin Van Nerum, Lead Tools at Larian Studios, Marcus Pettersson, Engineering Manager at Lurkit, and Paul Marrable, Director of Engineering at EA. The group explores engineering innovations in game development, from leadership to technical advancements. They discuss the role of engineering in game development, tools used in the industry, and how technical teams drive success in creating groundbreaking games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Aarronn Campbell as he talks with Alessandro Monopoli, Associate Technical Director at Creative Assembly, Kevin Van Nerum, Lead Tools at Larian Studios, Marcus Pettersson, Engineering Manager at Lurkit, and Paul Marrable, Director of Engineering at EA. The group explores engineering innovations in game development, from leadership to technical advancements. They discuss the role of engineering in game development, tools used in the industry, and how technical teams drive success in creating groundbreaking games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #270 - Fostering Areas Of Excellence Inside A Development Team</title>
			<itunes:title>Evo Gaming #270 - Fostering Areas Of Excellence Inside A Development Team</itunes:title>
			<pubDate>Wed, 11 Dec 2024 14:47:41 GMT</pubDate>
			<itunes:duration>44:29</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-270---Fostering-Areas-Of-Excellence-Inside-A-Development-Team-e2s6oir</link>
			<acast:episodeId>692d858e93c883b901da2061</acast:episodeId>
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			<description><![CDATA[In this episode, Melanie Lindsey is joined by Florian Schwarzer, Production Consultant at Long Stride Game Production, Gustav Stenmark, Game Director at Resolution, and Amirhossein Erfani, Executive Producer at Phantom Coast. They discuss strategies for fostering areas of excellence within a game development team. The conversation covers leadership, team dynamics, and best practices for building a high-performing team in the competitive game industry, providing insights into how to create a successful and collaborative development environment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Melanie Lindsey is joined by Florian Schwarzer, Production Consultant at Long Stride Game Production, Gustav Stenmark, Game Director at Resolution, and Amirhossein Erfani, Executive Producer at Phantom Coast. They discuss strategies for fostering areas of excellence within a game development team. The conversation covers leadership, team dynamics, and best practices for building a high-performing team in the competitive game industry, providing insights into how to create a successful and collaborative development environment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #269 - What It Takes To Be A Great Producer</title>
			<itunes:title>Evo Gaming #269 - What It Takes To Be A Great Producer</itunes:title>
			<pubDate>Wed, 11 Dec 2024 14:39:48 GMT</pubDate>
			<itunes:duration>55:27</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-269---What-It-Takes-To-Be-A-Great-Producer-e2s6ntc</link>
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			<description><![CDATA[In this episode, Aarronn Campbell is joined by Diego Prates de Andrade, Senior Producer at Thunderful, Fanny Vaudour, Producer at Chamo Games, and Ryan Cloono, Senior Producer at Avalanche. They share insights into what it takes to be a great producer in the game industry. Discover the core responsibilities of a producer, essential leadership skills, and strategies for effective management of game development projects, as well as the challenges faced in bringing a game to life.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Aarronn Campbell is joined by Diego Prates de Andrade, Senior Producer at Thunderful, Fanny Vaudour, Producer at Chamo Games, and Ryan Cloono, Senior Producer at Avalanche. They share insights into what it takes to be a great producer in the game industry. Discover the core responsibilities of a producer, essential leadership skills, and strategies for effective management of game development projects, as well as the challenges faced in bringing a game to life.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #268 - Challenges And Strategies For Growing Game Development Teams</title>
			<itunes:title>Evo Gaming #268 - Challenges And Strategies For Growing Game Development Teams</itunes:title>
			<pubDate>Wed, 11 Dec 2024 14:20:33 GMT</pubDate>
			<itunes:duration>1:01:40</itunes:duration>
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			<description><![CDATA[In this episode, Sol Bate is joined by Lauri Lapinleimu, Senior Producer at Next Games, Michael Movel, Design Director at Rovio, and Miguel Pastor, CTO at Halfbrick. They discuss the challenges of growing game development teams, from team structure to scaling production effectively. Tune in to hear expert insights on leadership, managing growth in game studios, and strategies to handle the evolving needs of teams while maintaining creative quality and innovation in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Sol Bate is joined by Lauri Lapinleimu, Senior Producer at Next Games, Michael Movel, Design Director at Rovio, and Miguel Pastor, CTO at Halfbrick. They discuss the challenges of growing game development teams, from team structure to scaling production effectively. Tune in to hear expert insights on leadership, managing growth in game studios, and strategies to handle the evolving needs of teams while maintaining creative quality and innovation in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #267 - Finding Balance Between Innovation And Stability In Game Development</title>
			<itunes:title>Evo Gaming #267 - Finding Balance Between Innovation And Stability In Game Development</itunes:title>
			<pubDate>Wed, 11 Dec 2024 14:04:16 GMT</pubDate>
			<itunes:duration>51:04</itunes:duration>
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			<description><![CDATA[In this episode, host Sol Bate talks to Paolo Oranges, Principal Game Engineer at SYBO, Markus Levander, Senior Producer at Rovio, and Svetlana Lisik, Producer at Bossa. They explore the delicate balance between driving innovation and maintaining stability in game development. Tune in for insights into how industry professionals navigate challenges in game production, the roles of engineers and producers, and strategies to keep game development on track while staying innovative.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Sol Bate talks to Paolo Oranges, Principal Game Engineer at SYBO, Markus Levander, Senior Producer at Rovio, and Svetlana Lisik, Producer at Bossa. They explore the delicate balance between driving innovation and maintaining stability in game development. Tune in for insights into how industry professionals navigate challenges in game production, the roles of engineers and producers, and strategies to keep game development on track while staying innovative.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #266 - The Evolution Of Game & Level Design]]></title>
			<itunes:title><![CDATA[Evo Gaming #266 - The Evolution Of Game & Level Design]]></itunes:title>
			<pubDate>Wed, 11 Dec 2024 13:17:05 GMT</pubDate>
			<itunes:duration>38:28</itunes:duration>
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			<description><![CDATA[Host Andy Bargh explores the art and science of game and level design with Jeroen Coessens, Senior Game Designer at Ubisoft RedLynx, Misha Novomotu, Lead Game Designer at Rovio, and Tobias Dorrich, Lead Level Designer at Yager. Discover how these experts shape immersive gaming experiences, from conceptual design to crafting compelling levels. Learn about the latest trends in player engagement, creative challenges, and the evolution of design methodologies that define the modern gaming landscape. Essential insights for game developers and enthusiasts alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh explores the art and science of game and level design with Jeroen Coessens, Senior Game Designer at Ubisoft RedLynx, Misha Novomotu, Lead Game Designer at Rovio, and Tobias Dorrich, Lead Level Designer at Yager. Discover how these experts shape immersive gaming experiences, from conceptual design to crafting compelling levels. Learn about the latest trends in player engagement, creative challenges, and the evolution of design methodologies that define the modern gaming landscape. Essential insights for game developers and enthusiasts alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #265 - Managing Outsourced Vs In-House Art</title>
			<itunes:title>Evo Gaming #265 - Managing Outsourced Vs In-House Art</itunes:title>
			<pubDate>Wed, 11 Dec 2024 13:04:23 GMT</pubDate>
			<itunes:duration>46:41</itunes:duration>
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			<description><![CDATA[Host Andy Bargh discusses the pros and cons of outsourcing versus in-house art production with Pedro Dias, Animation Producer at Funcom, Héctor Teruel Subirá, Art Manager at CI Games, and Syed Safeer Abbas Rizvi, Associate Environment Art Lead at Redhill Games. This episode offers valuable insights into managing art pipelines, fostering collaboration between teams, and optimizing resources for visually stunning games. Learn how these experts balance creative vision and production efficiency in the fast-paced gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh discusses the pros and cons of outsourcing versus in-house art production with Pedro Dias, Animation Producer at Funcom, Héctor Teruel Subirá, Art Manager at CI Games, and Syed Safeer Abbas Rizvi, Associate Environment Art Lead at Redhill Games. This episode offers valuable insights into managing art pipelines, fostering collaboration between teams, and optimizing resources for visually stunning games. Learn how these experts balance creative vision and production efficiency in the fast-paced gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #264 - Being A Jack-Of-All-Trades</title>
			<itunes:title>Evo Gaming #264 - Being A Jack-Of-All-Trades</itunes:title>
			<pubDate>Wed, 11 Dec 2024 12:42:34 GMT</pubDate>
			<itunes:duration>1:05:22</itunes:duration>
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			<description><![CDATA[Host Adam Miller-Bettridge engages with Tobias "Toby" Karlsson, Lead Artist at Mirage Game Studio, Alex May, CEO of Moon Mode, Alexander Frohs, Project Lead at Jumpgate AB, and Mikhail Greuli, Associate Art Director at Ubisoft Massive Entertainment. This episode explores the value of versatility in the gaming industry, from leading creative teams to managing intricate projects. Gain insights into how these experts navigate diverse roles, foster innovation, and contribute to groundbreaking gaming projects. A must-listen for aspiring game developers and industry professionals alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Adam Miller-Bettridge engages with Tobias "Toby" Karlsson, Lead Artist at Mirage Game Studio, Alex May, CEO of Moon Mode, Alexander Frohs, Project Lead at Jumpgate AB, and Mikhail Greuli, Associate Art Director at Ubisoft Massive Entertainment. This episode explores the value of versatility in the gaming industry, from leading creative teams to managing intricate projects. Gain insights into how these experts navigate diverse roles, foster innovation, and contribute to groundbreaking gaming projects. A must-listen for aspiring game developers and industry professionals alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #263 - Game Plan Marketing - Levelling Up Your Brand</title>
			<itunes:title>Evo Gaming #263 - Game Plan Marketing - Levelling Up Your Brand</itunes:title>
			<pubDate>Wed, 11 Dec 2024 12:26:48 GMT</pubDate>
			<itunes:duration>59:45</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-263---Game-Plan-Marketing---Levelling-Up-Your-Brand-e2s6j4n</link>
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			<description><![CDATA[Host Nina Fallows explores marketing expertise with Adam Whiles, Senior Brand Marketing Manager at Team17 Digital, Jonathan Lacaille, Global Marketing Director at IO Interactive, and Rachael Grant, Brand Director at Big Fish Games. Discover the strategies behind successful branding in the gaming industry, insights on crafting impactful campaigns, and innovative approaches to player engagement. These experts share invaluable tips to elevate your gaming brand, drive engagement, and establish a lasting presence in the competitive gaming marketplace. Perfect for game developers and marketers alike<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows explores marketing expertise with Adam Whiles, Senior Brand Marketing Manager at Team17 Digital, Jonathan Lacaille, Global Marketing Director at IO Interactive, and Rachael Grant, Brand Director at Big Fish Games. Discover the strategies behind successful branding in the gaming industry, insights on crafting impactful campaigns, and innovative approaches to player engagement. These experts share invaluable tips to elevate your gaming brand, drive engagement, and establish a lasting presence in the competitive gaming marketplace. Perfect for game developers and marketers alike<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #262 - Effective Marketing Strategies To Foster Game Communities</title>
			<itunes:title>Evo Gaming #262 - Effective Marketing Strategies To Foster Game Communities</itunes:title>
			<pubDate>Wed, 11 Dec 2024 12:07:34 GMT</pubDate>
			<itunes:duration>1:01:03</itunes:duration>
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			<description><![CDATA[Host Nina Fallows dives into the art of community building with Stephanie Lord, Senior Global Community Manager at Deep Silver, Katya Prikhodko, Senior Marketing Manager at Unfrozen Studios, Alankrith Shankar, Technical Product Manager at Kwalee, and Marta Camilo, Gaming Community Manager at The LEGO Group. This episode unpacks effective marketing strategies, techniques to foster player engagement, and actionable tips for nurturing vibrant gaming communities. Learn from these experts how to harness community management for stronger brand loyalty and player retention in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Nina Fallows dives into the art of community building with Stephanie Lord, Senior Global Community Manager at Deep Silver, Katya Prikhodko, Senior Marketing Manager at Unfrozen Studios, Alankrith Shankar, Technical Product Manager at Kwalee, and Marta Camilo, Gaming Community Manager at The LEGO Group. This episode unpacks effective marketing strategies, techniques to foster player engagement, and actionable tips for nurturing vibrant gaming communities. Learn from these experts how to harness community management for stronger brand loyalty and player retention in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #261 - The Role Of A Game Producer</title>
			<itunes:title>Evo Gaming #261 - The Role Of A Game Producer</itunes:title>
			<pubDate>Fri, 06 Dec 2024 15:17:08 GMT</pubDate>
			<itunes:duration>1:34:35</itunes:duration>
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			<description><![CDATA[Host Aarronn Campbell dives into the crucial responsibilities of game producers with Philip Hilal from GRIP Studios, Dorota Rutkowska of People Can Fly Studio, Chris Panas-Galloway of Flying Wild Hog, and Laura Mazgaj of Lively Studio. This episode explores project management, team coordination, and blending technical and creative leadership in game production. Perfect for aspiring producers and industry veterans alike, this conversation offers actionable advice and behind-the-scenes insights into creating successful indie and AAA video games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Aarronn Campbell dives into the crucial responsibilities of game producers with Philip Hilal from GRIP Studios, Dorota Rutkowska of People Can Fly Studio, Chris Panas-Galloway of Flying Wild Hog, and Laura Mazgaj of Lively Studio. This episode explores project management, team coordination, and blending technical and creative leadership in game production. Perfect for aspiring producers and industry veterans alike, this conversation offers actionable advice and behind-the-scenes insights into creating successful indie and AAA video games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #260 - What Makes A Great Game Producer</title>
			<itunes:title>Evo Gaming #260 - What Makes A Great Game Producer</itunes:title>
			<pubDate>Fri, 06 Dec 2024 14:59:24 GMT</pubDate>
			<itunes:duration>1:16:23</itunes:duration>
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			<description><![CDATA[Join host Aarronn Campbell as he dives into the art of game production with Gwladys Salou of Omeda Studios, Natalia Agafonova from Bohemia Interactive, Aga Kaczmarek of Jagex, and Artur Grochowski of 11 bit studios. This episode explores the roles of producers in bringing creative visions to life, managing complex game projects, and navigating challenges in both indie and AAA gaming environments. Perfect for aspiring producers and industry veterans, it’s a behind-the-scenes look into exceptional game production strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Aarronn Campbell as he dives into the art of game production with Gwladys Salou of Omeda Studios, Natalia Agafonova from Bohemia Interactive, Aga Kaczmarek of Jagex, and Artur Grochowski of 11 bit studios. This episode explores the roles of producers in bringing creative visions to life, managing complex game projects, and navigating challenges in both indie and AAA gaming environments. Perfect for aspiring producers and industry veterans, it’s a behind-the-scenes look into exceptional game production strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #259 - Life At Tripledot</title>
			<itunes:title>Evo Gaming #259 - Life At Tripledot</itunes:title>
			<pubDate>Mon, 18 Nov 2024 09:45:48 GMT</pubDate>
			<itunes:duration>54:19</itunes:duration>
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			<description><![CDATA[In this episode, Jamie Manton is joined by a talented group from Tripledot Studios, including Andriy Matviychuk (Vice President of Creative), Pavinia Cotton (Senior Product Manager), Kazimierz Łuska (VP of Game Engineering), and Jan Sawicki-Hughes (VP of Growth). They discuss the inner workings of Tripledot Studios, diving into game development, product management, and growth strategies that have led to the studio's success in mobile gaming. Gain insights into the creative and engineering processes behind their innovative gaming titles.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Jamie Manton is joined by a talented group from Tripledot Studios, including Andriy Matviychuk (Vice President of Creative), Pavinia Cotton (Senior Product Manager), Kazimierz Łuska (VP of Game Engineering), and Jan Sawicki-Hughes (VP of Growth). They discuss the inner workings of Tripledot Studios, diving into game development, product management, and growth strategies that have led to the studio's success in mobile gaming. Gain insights into the creative and engineering processes behind their innovative gaming titles.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #258 - A Human First Approach In The Gaming Industry</title>
			<itunes:title>Evo Gaming #258 - A Human First Approach In The Gaming Industry</itunes:title>
			<pubDate>Fri, 15 Nov 2024 14:37:38 GMT</pubDate>
			<itunes:duration>47:34</itunes:duration>
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			<description><![CDATA[In this episode, Heather Nicholls is joined by Andy Whalley, Head of Art at Uplift Games, Gareth Miller, Operations Director at Junkfish, and Nicole Nissola, Product Art Director at Product Madness. Together, they discuss the importance of a human-first approach in the gaming industry. The conversation explores how prioritising people, both players and developers, can drive innovation, foster creativity, and create better gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Heather Nicholls is joined by Andy Whalley, Head of Art at Uplift Games, Gareth Miller, Operations Director at Junkfish, and Nicole Nissola, Product Art Director at Product Madness. Together, they discuss the importance of a human-first approach in the gaming industry. The conversation explores how prioritising people, both players and developers, can drive innovation, foster creativity, and create better gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #257 - Level Up Insights From Game World Architects</title>
			<itunes:title>Evo Gaming #257 - Level Up Insights From Game World Architects</itunes:title>
			<pubDate>Fri, 08 Nov 2024 11:49:25 GMT</pubDate>
			<itunes:duration>54:57</itunes:duration>
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			<description><![CDATA[In this episode, we explore the evolving role of game world architects with insights from industry leaders. Host Jamie Manton sits down with Alastair Brown, Lead Narrative Content Designer at Abrakam Entertainment, Jack Dibden, Principle Level Designer and Movement Designer at Ex-Ironbird Creations, and Jodie Donovan, CEO &amp; Art Director at Chokepoint Creative. Together, they dive deep into the challenges of designing engaging game environments, crafting immersive narratives, and the artistry behind level and movement design in today’s games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, we explore the evolving role of game world architects with insights from industry leaders. Host Jamie Manton sits down with Alastair Brown, Lead Narrative Content Designer at Abrakam Entertainment, Jack Dibden, Principle Level Designer and Movement Designer at Ex-Ironbird Creations, and Jodie Donovan, CEO &amp; Art Director at Chokepoint Creative. Together, they dive deep into the challenges of designing engaging game environments, crafting immersive narratives, and the artistry behind level and movement design in today’s games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #256 - Behind The Scenes With Gaming Infrastructure Leaders</title>
			<itunes:title>Evo Gaming #256 - Behind The Scenes With Gaming Infrastructure Leaders</itunes:title>
			<pubDate>Fri, 25 Oct 2024 13:53:39 GMT</pubDate>
			<itunes:duration>1:00:42</itunes:duration>
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			<description><![CDATA[Join host Heather Nicholls as she interviews industry leaders Francesco Rifugio, Lead LiveOps Engineer at Sports Interactive, Dishan Philips, Lead Server Engineer at Rovio, Jonas Tageman, Director of Technology at Hiber, and Daniel Heeris, DevOps Lead at Omeda Studios. They discuss the intricacies of gaming infrastructure, exploring the vital roles these experts play in maintaining seamless gameplay and innovative technology. Tune in for insights into LiveOps, server management, and the future of gaming infrastructure.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Heather Nicholls as she interviews industry leaders Francesco Rifugio, Lead LiveOps Engineer at Sports Interactive, Dishan Philips, Lead Server Engineer at Rovio, Jonas Tageman, Director of Technology at Hiber, and Daniel Heeris, DevOps Lead at Omeda Studios. They discuss the intricacies of gaming infrastructure, exploring the vital roles these experts play in maintaining seamless gameplay and innovative technology. Tune in for insights into LiveOps, server management, and the future of gaming infrastructure.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #255 - How To Create A Successful And Effective Gaming Team</title>
			<itunes:title>Evo Gaming #255 - How To Create A Successful And Effective Gaming Team</itunes:title>
			<pubDate>Fri, 25 Oct 2024 13:41:53 GMT</pubDate>
			<itunes:duration>52:11</itunes:duration>
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			<description><![CDATA[In this episode, host Heather Nicholls converses with Tomas Gonzalez Saavedra, Senior Game Manager at Tilting Point, Tobias Weber, Head Product at Bigpoint, and Kacper Wojewodzik, Team Lead at Techland. They explore the key elements of creating a successful and effective gaming team, discussing strategies for team dynamics, leadership, and collaboration in game development. Join us for insights that can transform team performance and drive innovation in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Heather Nicholls converses with Tomas Gonzalez Saavedra, Senior Game Manager at Tilting Point, Tobias Weber, Head Product at Bigpoint, and Kacper Wojewodzik, Team Lead at Techland. They explore the key elements of creating a successful and effective gaming team, discussing strategies for team dynamics, leadership, and collaboration in game development. Join us for insights that can transform team performance and drive innovation in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #254 - What Makes A Great Leader In The Gaming Industry</title>
			<itunes:title>Evo Gaming #254 - What Makes A Great Leader In The Gaming Industry</itunes:title>
			<pubDate>Fri, 25 Oct 2024 13:11:48 GMT</pubDate>
			<itunes:duration>50:48</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton as he speaks with Benn Wiebe, Producer at HF Productions, Nicolas Pessina, Art Director at Rebellion, and Declan Dowling, Senior Manager of Creative Technology at 2K. This episode dives into what makes a great leader in the gaming industry, covering essential leadership skills, creative management strategies, and the impact of technology in game development. Discover valuable insights that shape successful teams and innovative projects in the ever-evolving gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton as he speaks with Benn Wiebe, Producer at HF Productions, Nicolas Pessina, Art Director at Rebellion, and Declan Dowling, Senior Manager of Creative Technology at 2K. This episode dives into what makes a great leader in the gaming industry, covering essential leadership skills, creative management strategies, and the impact of technology in game development. Discover valuable insights that shape successful teams and innovative projects in the ever-evolving gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #253 - The State Of AI In The Gaming Industry</title>
			<itunes:title>Evo Gaming #253 - The State Of AI In The Gaming Industry</itunes:title>
			<pubDate>Fri, 25 Oct 2024 12:46:36 GMT</pubDate>
			<itunes:duration>1:10:39</itunes:duration>
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			<description><![CDATA[In this episode, host Jamie Manton engages with Andriy Matviychuk, VP Creative at Tripledot, Roberto Santaniello, Quality Assurance Project Lead at Rebellion, and Gene Rozenberg, Studio Director of Audio at Jagex. Together, they explore the transformative impact of AI in the gaming industry, discussing innovative design practices, quality assurance challenges, and advancements in audio engineering. Join us for an insightful conversation that delves into the future of game development and AI technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Jamie Manton engages with Andriy Matviychuk, VP Creative at Tripledot, Roberto Santaniello, Quality Assurance Project Lead at Rebellion, and Gene Rozenberg, Studio Director of Audio at Jagex. Together, they explore the transformative impact of AI in the gaming industry, discussing innovative design practices, quality assurance challenges, and advancements in audio engineering. Join us for an insightful conversation that delves into the future of game development and AI technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #252 - The Game Storyteller - Balancing Written And Woven Narratives</title>
			<itunes:title>Evo Gaming #252 - The Game Storyteller - Balancing Written And Woven Narratives</itunes:title>
			<pubDate>Sat, 12 Oct 2024 06:09:12 GMT</pubDate>
			<itunes:duration>57:18</itunes:duration>
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			<description><![CDATA[Host Andy Bargh leads a discussion on balancing written and woven narratives in video game storytelling. Featuring Chris Lovick, Story Director at Tactile Games, Bendik Stang, Creative Director at Snowcastle Games, and Olivier Henriot, Principal Writer at Tencent Games, the conversation delves into the challenges of creating compelling stories that integrate seamlessly with gameplay. These experts share insights into their creative processes, from writing scripts to weaving narratives into game mechanics, offering valuable perspectives on crafting immersive story-driven games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh leads a discussion on balancing written and woven narratives in video game storytelling. Featuring Chris Lovick, Story Director at Tactile Games, Bendik Stang, Creative Director at Snowcastle Games, and Olivier Henriot, Principal Writer at Tencent Games, the conversation delves into the challenges of creating compelling stories that integrate seamlessly with gameplay. These experts share insights into their creative processes, from writing scripts to weaving narratives into game mechanics, offering valuable perspectives on crafting immersive story-driven games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #251 - Leading Creative Teams</title>
			<itunes:title>Evo Gaming #251 - Leading Creative Teams</itunes:title>
			<pubDate>Sat, 12 Oct 2024 06:05:10 GMT</pubDate>
			<itunes:duration>57:35</itunes:duration>
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			<description><![CDATA[Host Andy Bargh explores leadership and creativity in game development with an esteemed panel of experts. Etienne Corbaux, Art Director at King, Bergur Finnbogason, Creative Director at CCP, Andreas Öjerfors, Design Director at MachineGames, and Kalvin Lyle, Art Lead at Supercell, discuss their roles in guiding creative teams through the challenges of game production. Learn how these industry leaders foster innovation, manage talent, and deliver visually stunning and engaging games, all while navigating the dynamic world of game design and development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Andy Bargh explores leadership and creativity in game development with an esteemed panel of experts. Etienne Corbaux, Art Director at King, Bergur Finnbogason, Creative Director at CCP, Andreas Öjerfors, Design Director at MachineGames, and Kalvin Lyle, Art Lead at Supercell, discuss their roles in guiding creative teams through the challenges of game production. Learn how these industry leaders foster innovation, manage talent, and deliver visually stunning and engaging games, all while navigating the dynamic world of game design and development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #250 - Gamechangers - Women In Gaming</title>
			<itunes:title>Evo Gaming #250 - Gamechangers - Women In Gaming</itunes:title>
			<pubDate>Sat, 12 Oct 2024 06:01:09 GMT</pubDate>
			<itunes:duration>54:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-250---Gamechangers---Women-In-Gaming-e2pib6k</link>
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			<description><![CDATA[Host Jamie Manton brings together four influential women in the gaming industry to explore career development and recruitment strategies in the gaming world. Rose Horton, Talent Acquisition Manager at Dambuster Studios, Lauren Sears, Senior Talent Acquisition Specialist at Wushu Studios, Bethany Browne, Recruitment Specialist at Stellar Entertainment Software, and Donna Cunningham, Talent Acquisition Partner at Lucid Games Ltd, share their experiences and insights on the evolving role of women in gaming. Discover how they're shaping the industry and empowering the next generation of talent.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Jamie Manton brings together four influential women in the gaming industry to explore career development and recruitment strategies in the gaming world. Rose Horton, Talent Acquisition Manager at Dambuster Studios, Lauren Sears, Senior Talent Acquisition Specialist at Wushu Studios, Bethany Browne, Recruitment Specialist at Stellar Entertainment Software, and Donna Cunningham, Talent Acquisition Partner at Lucid Games Ltd, share their experiences and insights on the evolving role of women in gaming. Discover how they're shaping the industry and empowering the next generation of talent.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #249 - The Gaming Industry As A Business</title>
			<itunes:title>Evo Gaming #249 - The Gaming Industry As A Business</itunes:title>
			<pubDate>Fri, 04 Oct 2024 06:50:11 GMT</pubDate>
			<itunes:duration>55:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-249---The-Gaming-Industry-As-A-Business-e2p7edr</link>
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			<description><![CDATA[<p>Host Melanie Lindsey discusses the gaming industry as a business with prominent leaders. Magnus Lysell, CEO of Light Up Games, explores the dynamics of running a successful gaming company. Adnaan Ebrahim, Gaming &amp; Product Director at Wooga, shares insights into product management within the gaming world. Anthony Mauricia, Production Director at Massive, talks about large-scale game production. This episode delves into leadership, innovation, and the strategic side of the gaming industry, offering a comprehensive view of how games evolve from ideas to profitable ventures.</p><p><br /></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Host Melanie Lindsey discusses the gaming industry as a business with prominent leaders. Magnus Lysell, CEO of Light Up Games, explores the dynamics of running a successful gaming company. Adnaan Ebrahim, Gaming &amp; Product Director at Wooga, shares insights into product management within the gaming world. Anthony Mauricia, Production Director at Massive, talks about large-scale game production. This episode delves into leadership, innovation, and the strategic side of the gaming industry, offering a comprehensive view of how games evolve from ideas to profitable ventures.</p><p><br /></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #248- Monetisation Strategies And The Role Of Performance Marketing</title>
			<itunes:title>Evo Gaming #248- Monetisation Strategies And The Role Of Performance Marketing</itunes:title>
			<pubDate>Thu, 19 Sep 2024 12:11:12 GMT</pubDate>
			<itunes:duration>47:33</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-248--Monetisation-Strategies-And-The-Role-Of-Performance-Marketing-e2ojh8u</link>
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			<description><![CDATA[<p>In this episode, Heather Nicholls dives into the world of monetization strategies and the role of performance marketing in gaming. Joining the conversation are Davide Sinigaglia, Lead Performance Marketing at Stillfront Games; Maciej Jalowiec, Associate Marketing Operations Director at Techland; and Jussi Oja, Senior User Acquisition Manager at Futureplay Games. They discuss user acquisition techniques, in-game advertising, and how performance marketing drives revenue in modern games. This episode explores cutting-edge tactics for gaming companies to thrive in an increasingly competitive landscape.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this episode, Heather Nicholls dives into the world of monetization strategies and the role of performance marketing in gaming. Joining the conversation are Davide Sinigaglia, Lead Performance Marketing at Stillfront Games; Maciej Jalowiec, Associate Marketing Operations Director at Techland; and Jussi Oja, Senior User Acquisition Manager at Futureplay Games. They discuss user acquisition techniques, in-game advertising, and how performance marketing drives revenue in modern games. This episode explores cutting-edge tactics for gaming companies to thrive in an increasingly competitive landscape.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #247 - Old School Vs New School Marketing</title>
			<itunes:title>Evo Gaming #247 - Old School Vs New School Marketing</itunes:title>
			<pubDate>Thu, 19 Sep 2024 06:32:02 GMT</pubDate>
			<itunes:duration>44:45</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-247---Old-School-Vs-New-School-Marketing-e2oj8rt</link>
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			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[In this episode, host Melanie Lindsey dives into the dynamic world of marketing with expert guests. Bonnie Wui, Marketing Director at The GD Studio, Ignacio della Maggiora, Marketing Live Operations Specialist at Fatshark, and Lion Martinez, Strategic Partnership Manager at Heroic Signatures/Funcom, discuss the contrasts between traditional and modern marketing approaches. Tune in as they explore the evolution of strategies across the gaming industry, covering everything from consumer engagement to brand partnerships. Gain insights into how marketers are adapting to the fast-paced digital world while leveraging tried-and-true tactics.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Melanie Lindsey dives into the dynamic world of marketing with expert guests. Bonnie Wui, Marketing Director at The GD Studio, Ignacio della Maggiora, Marketing Live Operations Specialist at Fatshark, and Lion Martinez, Strategic Partnership Manager at Heroic Signatures/Funcom, discuss the contrasts between traditional and modern marketing approaches. Tune in as they explore the evolution of strategies across the gaming industry, covering everything from consumer engagement to brand partnerships. Gain insights into how marketers are adapting to the fast-paced digital world while leveraging tried-and-true tactics.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #246 - What Makes A Great Leader In 2024</title>
			<itunes:title>Evo Gaming #246 - What Makes A Great Leader In 2024</itunes:title>
			<pubDate>Fri, 13 Sep 2024 11:18:45 GMT</pubDate>
			<itunes:duration>1:06:32</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-246---What-Makes-A-Great-Leader-In-2024-e2obl55</link>
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			<itunes:episodeType>full</itunes:episodeType>
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			<description><![CDATA[<p>Join Aarronn Campbell as he dives deep into leadership in the gaming industry with top professionals from leading studios. Tzahi Shruber, Director of Growth at Drest, shares insights on scaling success, while Kelvin Plomer, Senior Director of Game Operations at Jagex, explores operational excellence. Imre Fulop, UI/UX Design Director at Larian Studios, discusses innovation in design, and Filip Prebeg, Director of Engineering at Abstraction Games, highlights technical leadership. Discover the essential qualities for great leadership in 2024’s dynamic gaming landscape.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join Aarronn Campbell as he dives deep into leadership in the gaming industry with top professionals from leading studios. Tzahi Shruber, Director of Growth at Drest, shares insights on scaling success, while Kelvin Plomer, Senior Director of Game Operations at Jagex, explores operational excellence. Imre Fulop, UI/UX Design Director at Larian Studios, discusses innovation in design, and Filip Prebeg, Director of Engineering at Abstraction Games, highlights technical leadership. Discover the essential qualities for great leadership in 2024’s dynamic gaming landscape.</p><p></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #245 - Innovations In Gaming Analytics</title>
			<itunes:title>Evo Gaming #245 - Innovations In Gaming Analytics</itunes:title>
			<pubDate>Fri, 13 Sep 2024 09:19:37 GMT</pubDate>
			<itunes:duration>1:22:32</itunes:duration>
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			<description><![CDATA[Join Heather Nicholls as she converses with Moritz Schone, Head of Data Science at Lessmore, Philip Selivanov, Head of Data Analytics at FRVR, and Oleh Yermilov, Lead Architect at Playtika. This episode delves into the latest innovations in gaming analytics, exploring how advanced data science and analytics are transforming the gaming industry. Discover insights into the methodologies and technologies driving performance metrics and data-driven decision-making in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Heather Nicholls as she converses with Moritz Schone, Head of Data Science at Lessmore, Philip Selivanov, Head of Data Analytics at FRVR, and Oleh Yermilov, Lead Architect at Playtika. This episode delves into the latest innovations in gaming analytics, exploring how advanced data science and analytics are transforming the gaming industry. Discover insights into the methodologies and technologies driving performance metrics and data-driven decision-making in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Evo Gaming #244 - Metacore's CEO Interview]]></title>
			<itunes:title><![CDATA[Evo Gaming #244 - Metacore's CEO Interview]]></itunes:title>
			<pubDate>Tue, 10 Sep 2024 09:46:59 GMT</pubDate>
			<itunes:duration>44:52</itunes:duration>
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			<description><![CDATA[<p>Andy Bargh sits down with Mika Tammenkoski, CEO of Metacore, to explore the dynamic world of mobile gaming. In this episode, Mika shares his insights into the gaming industry, discusses Metacore’s strategies for success, and delves into emerging trends shaping the future of mobile games. Discover how leadership and innovation drive success in the competitive gaming sector and gain valuable perspectives on navigating the ever-evolving gaming landscape.</p><p>Watch this full episode as a video here: https://youtu.be/--8EIV5qg54</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Andy Bargh sits down with Mika Tammenkoski, CEO of Metacore, to explore the dynamic world of mobile gaming. In this episode, Mika shares his insights into the gaming industry, discusses Metacore’s strategies for success, and delves into emerging trends shaping the future of mobile games. Discover how leadership and innovation drive success in the competitive gaming sector and gain valuable perspectives on navigating the ever-evolving gaming landscape.</p><p>Watch this full episode as a video here: https://youtu.be/--8EIV5qg54</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Evo Gaming #243 - The Gamers Guide To UX & UI]]></title>
			<itunes:title><![CDATA[Evo Gaming #243 - The Gamers Guide To UX & UI]]></itunes:title>
			<pubDate>Tue, 03 Sep 2024 09:29:41 GMT</pubDate>
			<itunes:duration>53:42</itunes:duration>
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			<description><![CDATA[Join Andy Bargh as he explores the intricacies of UX and UI design in gaming with Larisa Schmidt, Associate Art &amp; UI Craft Director at King, Rafael Lima, Senior UX/UI Designer at Supercell, and Csaba Felvegi, UX/UI Director at Ritz Deli. Gain insights into how these professionals approach user experience and interface design to enhance player engagement and game quality. Discover essential strategies and trends shaping the future of game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Andy Bargh as he explores the intricacies of UX and UI design in gaming with Larisa Schmidt, Associate Art &amp; UI Craft Director at King, Rafael Lima, Senior UX/UI Designer at Supercell, and Csaba Felvegi, UX/UI Director at Ritz Deli. Gain insights into how these professionals approach user experience and interface design to enhance player engagement and game quality. Discover essential strategies and trends shaping the future of game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #242 - Cultivating Creativity Leadership Lessons From Game Industry Innovators</title>
			<itunes:title>Evo Gaming #242 - Cultivating Creativity Leadership Lessons From Game Industry Innovators</itunes:title>
			<pubDate>Tue, 03 Sep 2024 09:10:30 GMT</pubDate>
			<itunes:duration>1:27:48</itunes:duration>
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			<description><![CDATA[Join Jamie Manton as he dives into the world of game industry innovation with Luke Davis, Executive Producer at Pixagon Games, Bryn Smith, Production Coordinator at VOID Interactive, Sam Denney, Art Director at nDreams, and Roman Bachilo, UX Director at Scopely. Explore how these experts cultivate creativity and lead teams to success in the fast-paced gaming world. Discover valuable leadership lessons and creative strategies that drive innovation in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Jamie Manton as he dives into the world of game industry innovation with Luke Davis, Executive Producer at Pixagon Games, Bryn Smith, Production Coordinator at VOID Interactive, Sam Denney, Art Director at nDreams, and Roman Bachilo, UX Director at Scopely. Explore how these experts cultivate creativity and lead teams to success in the fast-paced gaming world. Discover valuable leadership lessons and creative strategies that drive innovation in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Evo Gaming #241 - Nitro Games' CEO Interview]]></title>
			<itunes:title><![CDATA[Evo Gaming #241 - Nitro Games' CEO Interview]]></itunes:title>
			<pubDate>Fri, 23 Aug 2024 11:59:35 GMT</pubDate>
			<itunes:duration>44:21</itunes:duration>
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			<description><![CDATA[<p>Join host Andy Bargh as he interviews Jussi Tähtinen, CEO of Nitro, for an in-depth discussion on the gaming industry. Explore the strategies behind leading a successful game development company, the challenges of the mobile gaming market, and the future of game design. Jussi shares his experiences and insights, offering valuable advice for aspiring game developers and industry professionals alike. Whether you&#39;re interested in leadership, game development, or industry trends, this episode provides essential knowledge from a top executive in the gaming world.</p><p>Watch this full episode as a video here: https://youtu.be/qDMSmAuELKw</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join host Andy Bargh as he interviews Jussi Tähtinen, CEO of Nitro, for an in-depth discussion on the gaming industry. Explore the strategies behind leading a successful game development company, the challenges of the mobile gaming market, and the future of game design. Jussi shares his experiences and insights, offering valuable advice for aspiring game developers and industry professionals alike. Whether you&#39;re interested in leadership, game development, or industry trends, this episode provides essential knowledge from a top executive in the gaming world.</p><p>Watch this full episode as a video here: https://youtu.be/qDMSmAuELKw</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #240 - The Art Of Team Building - Strategies For Engaging And Managing Talent</title>
			<itunes:title>Evo Gaming #240 - The Art Of Team Building - Strategies For Engaging And Managing Talent</itunes:title>
			<pubDate>Fri, 23 Aug 2024 06:11:14 GMT</pubDate>
			<itunes:duration>1:03:08</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton in a deep dive into the art of team building within the gaming industry. Hear from Jonathan Bygrave, Animation Director at Paper Snake, Matthew Horsman, Head of Studio at Beyond Creative, and Rob Hewson, CEO &amp; Creative Director at Huey Games, as they share valuable strategies for engaging and managing talent. Discover insights into leading creative teams, fostering innovation, and navigating the unique challenges of game development. This episode offers expert advice for anyone looking to enhance their leadership and team-building skills in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton in a deep dive into the art of team building within the gaming industry. Hear from Jonathan Bygrave, Animation Director at Paper Snake, Matthew Horsman, Head of Studio at Beyond Creative, and Rob Hewson, CEO &amp; Creative Director at Huey Games, as they share valuable strategies for engaging and managing talent. Discover insights into leading creative teams, fostering innovation, and navigating the unique challenges of game development. This episode offers expert advice for anyone looking to enhance their leadership and team-building skills in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #239 - The Danish Gaming Scene</title>
			<itunes:title>Evo Gaming #239 - The Danish Gaming Scene</itunes:title>
			<pubDate>Wed, 14 Aug 2024 08:45:28 GMT</pubDate>
			<itunes:duration>55:34</itunes:duration>
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			<description><![CDATA[Join host Paul Hackett as he explores the Danish gaming scene with Michael Flarup, CEO of Northplay, Benjamin Lund, Chairperson of the Board at Hutlihut Games, Sofie Filt Læntver, VP of Value Creation at Nordisk Games, and Dino Patti, CEO &amp; Founder. They discuss the dynamic landscape of game development in Denmark, the role of leadership in gaming startups, and the innovative trends shaping the Nordic gaming market. This episode provides valuable insights into the evolving world of Danish game development and entrepreneurship.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Paul Hackett as he explores the Danish gaming scene with Michael Flarup, CEO of Northplay, Benjamin Lund, Chairperson of the Board at Hutlihut Games, Sofie Filt Læntver, VP of Value Creation at Nordisk Games, and Dino Patti, CEO &amp; Founder. They discuss the dynamic landscape of game development in Denmark, the role of leadership in gaming startups, and the innovative trends shaping the Nordic gaming market. This episode provides valuable insights into the evolving world of Danish game development and entrepreneurship.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #238 - Game Dev Culture - Keeping Talent Engaged In The Art And Design Sector</title>
			<itunes:title>Evo Gaming #238 - Game Dev Culture - Keeping Talent Engaged In The Art And Design Sector</itunes:title>
			<pubDate>Fri, 09 Aug 2024 07:03:32 GMT</pubDate>
			<itunes:duration>1:14:26</itunes:duration>
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			<description><![CDATA[<p>Join host Jamie Manton as he dives into the world of game development with leading industry figures. Benjamin Penrose, Art Director and Co-founder of Maverick Games, Iki Ikram, former Studio Art Director at Firesprite, and Martin Severn, Art Director at SPECTARIUM, share insights on keeping talent engaged in the competitive art and design sector. Explore strategies to maintain creative passion, the evolution of studio cultures, and the challenges faced by art directors in a rapidly evolving industry. A must-listen for anyone interested in the intersection of art and game design.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Join host Jamie Manton as he dives into the world of game development with leading industry figures. Benjamin Penrose, Art Director and Co-founder of Maverick Games, Iki Ikram, former Studio Art Director at Firesprite, and Martin Severn, Art Director at SPECTARIUM, share insights on keeping talent engaged in the competitive art and design sector. Explore strategies to maintain creative passion, the evolution of studio cultures, and the challenges faced by art directors in a rapidly evolving industry. A must-listen for anyone interested in the intersection of art and game design.</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #237 - Recruiting Strategies For The Evolving Gaming Sector</title>
			<itunes:title>Evo Gaming #237 - Recruiting Strategies For The Evolving Gaming Sector</itunes:title>
			<pubDate>Mon, 15 Jul 2024 15:20:05 GMT</pubDate>
			<itunes:duration>55:02</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-237---Recruiting-Strategies-For-The-Evolving-Gaming-Sector-e2mekbk</link>
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			<description><![CDATA[Join host Heather Nicholls as she delves into effective recruiting strategies for the gaming sector with Andy Greer, Lead Talent Acquisition Manager at Klang Games, Aleksandra Grozdanovic, Talent Acquisition Specialist at Fatshark, Yoel Zubizarreta, HR Director at Kolibri Games, and Frederico Machado de Campos, Talent Acquisition Manager at Yager. Discover insights on talent acquisition, HR practices, and industry trends shaping the future of gaming. Perfect for HR professionals, recruiters, and gaming industry enthusiasts seeking to stay ahead in a dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Heather Nicholls as she delves into effective recruiting strategies for the gaming sector with Andy Greer, Lead Talent Acquisition Manager at Klang Games, Aleksandra Grozdanovic, Talent Acquisition Specialist at Fatshark, Yoel Zubizarreta, HR Director at Kolibri Games, and Frederico Machado de Campos, Talent Acquisition Manager at Yager. Discover insights on talent acquisition, HR practices, and industry trends shaping the future of gaming. Perfect for HR professionals, recruiters, and gaming industry enthusiasts seeking to stay ahead in a dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #236 - World Building</title>
			<itunes:title>Evo Gaming #236 - World Building</itunes:title>
			<pubDate>Mon, 15 Jul 2024 12:05:57 GMT</pubDate>
			<itunes:duration>51:22</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-236---World-Building-e2mekeu</link>
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			<description><![CDATA[Join host Adam Miller-Bettridge in exploring the art and craft of world building in gaming, featuring prominent industry Art Directors. This episode welcomes Damjan Gjorgievski, Simon Lindwall from Apog Labs, and Floris Didden from Karakter. Dive into discussions on the intricacies of visual storytelling, the creative process behind building virtual worlds, and the impact of art direction on immersive gaming experiences. Whether you're a gamer or a game developer, gain insights into the artistic vision shaping the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Adam Miller-Bettridge in exploring the art and craft of world building in gaming, featuring prominent industry Art Directors. This episode welcomes Damjan Gjorgievski, Simon Lindwall from Apog Labs, and Floris Didden from Karakter. Dive into discussions on the intricacies of visual storytelling, the creative process behind building virtual worlds, and the impact of art direction on immersive gaming experiences. Whether you're a gamer or a game developer, gain insights into the artistic vision shaping the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #235 - Design Dive - Art, Gaming & The Creative Mindset Of Managing]]></title>
			<itunes:title><![CDATA[Evo Gaming #235 - Design Dive - Art, Gaming & The Creative Mindset Of Managing]]></itunes:title>
			<pubDate>Mon, 15 Jul 2024 12:00:30 GMT</pubDate>
			<itunes:duration>1:26:42</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-235---Design-Dive---Art--Gaming--The-Creative-Mindset-Of-Managing-e2mekcq</link>
			<acast:episodeId>692d859ee25b87d6bd5e1482</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Jamie Manton in a deep dive into the art, gaming, and creative mindset of managing with industry leaders. This episode features Sho Roy, Ex Game Director at Supermassive Games; Bruno Julien, Executive Producer at The Chinese Room Ltd; Liam Robinson, Art Director at Carry1st; and David Fernández Huerta, Game Director at ustwo games. Gain insights into the evolving landscape of game development, artistic direction, and leadership strategies that drive innovation in gaming. Whether you're a gaming enthusiast or industry professional, this discussion offers valuable perspectives on navigating creative challenges.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton in a deep dive into the art, gaming, and creative mindset of managing with industry leaders. This episode features Sho Roy, Ex Game Director at Supermassive Games; Bruno Julien, Executive Producer at The Chinese Room Ltd; Liam Robinson, Art Director at Carry1st; and David Fernández Huerta, Game Director at ustwo games. Gain insights into the evolving landscape of game development, artistic direction, and leadership strategies that drive innovation in gaming. Whether you're a gaming enthusiast or industry professional, this discussion offers valuable perspectives on navigating creative challenges.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #234 - The Art Of Balancing Challenge And Fun As A Leader</title>
			<itunes:title>Evo Gaming #234 - The Art Of Balancing Challenge And Fun As A Leader</itunes:title>
			<pubDate>Tue, 02 Jul 2024 09:52:31 GMT</pubDate>
			<itunes:duration>59:02</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-234---The-Art-Of-Balancing-Challenge-And-Fun-As-A-Leader-e2mekbs</link>
			<acast:episodeId>692d859293c883b901da2159</acast:episodeId>
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			<description><![CDATA[Join host Mia Elizabeth as she explores the art of balancing challenge and fun in game design with top industry leaders. Viva Ivarsson from Toca Boca, Deborah B. Lygonis from Friendbase AB, and Pietro Amaral from King share their insights on creating engaging and enjoyable games. Discover the strategies these experts use to design compelling play experiences, lead innovative teams, and drive success in the gaming industry. Learn how to navigate the complexities of game design to keep players entertained and challenged.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Mia Elizabeth as she explores the art of balancing challenge and fun in game design with top industry leaders. Viva Ivarsson from Toca Boca, Deborah B. Lygonis from Friendbase AB, and Pietro Amaral from King share their insights on creating engaging and enjoyable games. Discover the strategies these experts use to design compelling play experiences, lead innovative teams, and drive success in the gaming industry. Learn how to navigate the complexities of game design to keep players entertained and challenged.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #233 - Enforcing Brand Through Community</title>
			<itunes:title>Evo Gaming #233 - Enforcing Brand Through Community</itunes:title>
			<pubDate>Thu, 27 Jun 2024 12:14:11 GMT</pubDate>
			<itunes:duration>45:18</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-233---Enforcing-Brand-Through-Community-e2mekba</link>
			<acast:episodeId>692d858ee25b87d6bd5e0ff8</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Melanie Lindsey as she explores the strategies behind enforcing brand identity through community engagement in the gaming industry. Marc Skouborg, VP Marketing at Raw Power Games, Oscar Ramirez, Senior Brand Manager at Ubisoft, and Antti Nguyen, Head of Community at Kitka, share their insights and experiences in leveraging community interactions to strengthen gaming brands. This episode delves into effective marketing tactics and the pivotal role of community management in shaping gaming brand perceptions.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey as she explores the strategies behind enforcing brand identity through community engagement in the gaming industry. Marc Skouborg, VP Marketing at Raw Power Games, Oscar Ramirez, Senior Brand Manager at Ubisoft, and Antti Nguyen, Head of Community at Kitka, share their insights and experiences in leveraging community interactions to strengthen gaming brands. This episode delves into effective marketing tactics and the pivotal role of community management in shaping gaming brand perceptions.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #232 - Animate To Play - The Gaming Animation Workshop</title>
			<itunes:title>Evo Gaming #232 - Animate To Play - The Gaming Animation Workshop</itunes:title>
			<pubDate>Wed, 26 Jun 2024 11:40:15 GMT</pubDate>
			<itunes:duration>48:06</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-232---Animate-To-Play---The-Gaming-Animation-Workshop-e2mekeg</link>
			<acast:episodeId>692d859d93c883b901da24a5</acast:episodeId>
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			<description><![CDATA[Join host Andy Bargh in "Evo Gaming #232 - Animate To Play - The Gaming Animation Workshop" as he dives into the world of gaming animation. Wade Konowalchuk from Avalanche Studios Group, Alexandra Zühlke from Klang Gaming, Mika Rantala from Metacore, and Anna-Laura Guld from SYBO share their expertise as animation leaders in the gaming industry. Discover insights into animation techniques, studio dynamics, and the creative process behind some of your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in "Evo Gaming #232 - Animate To Play - The Gaming Animation Workshop" as he dives into the world of gaming animation. Wade Konowalchuk from Avalanche Studios Group, Alexandra Zühlke from Klang Gaming, Mika Rantala from Metacore, and Anna-Laura Guld from SYBO share their expertise as animation leaders in the gaming industry. Discover insights into animation techniques, studio dynamics, and the creative process behind some of your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #231 - Development Leadership - Balancing Technical Expertise & Managerial Duties]]></title>
			<itunes:title><![CDATA[Evo Gaming #231 - Development Leadership - Balancing Technical Expertise & Managerial Duties]]></itunes:title>
			<pubDate>Tue, 11 Jun 2024 14:32:34 GMT</pubDate>
			<itunes:duration>1:22:59</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-231---Development-Leadership---Balancing-Technical-Expertise--Managerial-Duties-e2mekdh</link>
			<acast:episodeId>692d8596e25b87d6bd5e1284</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Sol Bate as he dives into the world of game development leadership with an expert panel. Arvydas Žemaitis, Team Lead at Estoty Vilinius, shares insights on guiding teams with precision. Johanny Clerc-Renaud, Technical Director at Madfinger Games, discusses the challenges of maintaining technical excellence. Juhana Mäntymaa, Development Manager at Metacore, explores strategies for effective team management. Finally, Siarhei Khalandachou, Principal Engineer at Playtika, delves into the balance of technical and managerial responsibilities in the gaming industry. This episode is packed with valuable expertise for aspiring leaders in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate as he dives into the world of game development leadership with an expert panel. Arvydas Žemaitis, Team Lead at Estoty Vilinius, shares insights on guiding teams with precision. Johanny Clerc-Renaud, Technical Director at Madfinger Games, discusses the challenges of maintaining technical excellence. Juhana Mäntymaa, Development Manager at Metacore, explores strategies for effective team management. Finally, Siarhei Khalandachou, Principal Engineer at Playtika, delves into the balance of technical and managerial responsibilities in the gaming industry. This episode is packed with valuable expertise for aspiring leaders in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #230 - Leading Through Turbulence And Building Resilience</title>
			<itunes:title>Evo Gaming #230 - Leading Through Turbulence And Building Resilience</itunes:title>
			<pubDate>Tue, 11 Jun 2024 08:36:41 GMT</pubDate>
			<itunes:duration>1:11:40</itunes:duration>
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			<description><![CDATA[Join host Sol Bate in this episode as he delves into the world of evolutionary gaming, leadership, and resilience. Our guests, Kai Wegner from Edurino, Kazimierz Luska from Tripledot Studios, Patrick Moran from Look North World, and Tom Ketola from Kongregate, share their insights and experiences in navigating through turbulence and building resilience in the gaming industry. From technical direction to client engineering and entrepreneurship, discover valuable lessons and strategies for success in this dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in this episode as he delves into the world of evolutionary gaming, leadership, and resilience. Our guests, Kai Wegner from Edurino, Kazimierz Luska from Tripledot Studios, Patrick Moran from Look North World, and Tom Ketola from Kongregate, share their insights and experiences in navigating through turbulence and building resilience in the gaming industry. From technical direction to client engineering and entrepreneurship, discover valuable lessons and strategies for success in this dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #229 - Leveling Up Through Outsourcing</title>
			<itunes:title>Evo Gaming #229 - Leveling Up Through Outsourcing</itunes:title>
			<pubDate>Mon, 10 Jun 2024 12:07:13 GMT</pubDate>
			<itunes:duration>54:56</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-229---Leveling-Up-Through-Outsourcing-e2mekh2</link>
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			<description><![CDATA[Today's episode dives deep into the world of gaming development outsourcing, exploring strategies to level up game production efficiency. Hosted by Andy Bargh, industry experts Lasse Seppänen from Supercell, Kristofer Ling from Sharkmob, Eloy Montemayor from Avalanche Studios, and Sean Scott from Next Games share insights on leveraging external resources for game development. Tune in for a discussion on optimizing processes, managing art outsourcing, and collaborating effectively with external teams in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's episode dives deep into the world of gaming development outsourcing, exploring strategies to level up game production efficiency. Hosted by Andy Bargh, industry experts Lasse Seppänen from Supercell, Kristofer Ling from Sharkmob, Eloy Montemayor from Avalanche Studios, and Sean Scott from Next Games share insights on leveraging external resources for game development. Tune in for a discussion on optimizing processes, managing art outsourcing, and collaborating effectively with external teams in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #228 - Building High-Performing Art Design Teams - Managing Remote Hybrid Teams</title>
			<itunes:title>Evo Gaming #228 - Building High-Performing Art Design Teams - Managing Remote Hybrid Teams</itunes:title>
			<pubDate>Mon, 10 Jun 2024 08:03:03 GMT</pubDate>
			<itunes:duration>57:01</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton as he delves into the intricacies of building high-performing art design teams with industry leaders. Andrea Cammarata, Associate Art Director at Tripledot Studios, shares insights on fostering creativity remotely. Victória Oliveira, Co-founder and Creative Director at ArtCode Productions, discusses innovative management techniques. Paolo Parrucci, Studio Director at Atomhawk Advance, provides strategies for studio success. Kristjan Zadziuk, Animation Director at Lucid Games Ltd, explores effective animation direction. Discover key strategies for managing remote hybrid teams in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton as he delves into the intricacies of building high-performing art design teams with industry leaders. Andrea Cammarata, Associate Art Director at Tripledot Studios, shares insights on fostering creativity remotely. Victória Oliveira, Co-founder and Creative Director at ArtCode Productions, discusses innovative management techniques. Paolo Parrucci, Studio Director at Atomhawk Advance, provides strategies for studio success. Kristjan Zadziuk, Animation Director at Lucid Games Ltd, explores effective animation direction. Discover key strategies for managing remote hybrid teams in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #227 - Trophy Games - CEO Exclusive Interview</title>
			<itunes:title>Evo Gaming #227 - Trophy Games - CEO Exclusive Interview</itunes:title>
			<pubDate>Wed, 05 Jun 2024 13:22:46 GMT</pubDate>
			<itunes:duration>40:36</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-227---Trophy-Games---CEO-Exclusive-Interview-e2mek9u</link>
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			<description><![CDATA[Join host Andy Bargh in an exclusive CEO interview with Søren Gleie, CEO of Trophy Games, as they delve into the latest trends in the gaming industry. From the evolution of gaming to the rise of esports, explore the insights and innovations shaping the future of gaming. Don't miss this deep dive into the world of gaming development and discover what it takes to lead a successful gaming company.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in an exclusive CEO interview with Søren Gleie, CEO of Trophy Games, as they delve into the latest trends in the gaming industry. From the evolution of gaming to the rise of esports, explore the insights and innovations shaping the future of gaming. Don't miss this deep dive into the world of gaming development and discover what it takes to lead a successful gaming company.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #226 - How To Manage An Effective Art Team</title>
			<itunes:title>Evo Gaming #226 - How To Manage An Effective Art Team</itunes:title>
			<pubDate>Tue, 04 Jun 2024 11:48:04 GMT</pubDate>
			<itunes:duration>1:07:03</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-226---How-To-Manage-An-Effective-Art-Team-e2mekhu</link>
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			<description><![CDATA[Join host Adam Miller-Bettridge in an insightful discussion on managing an effective art team. Dive deep into the world of game development with industry experts. Afonso Ferreira, Art Manager at DECA Games, Vendela Snitt, Art Manager & UI Artist at Aurora Punks, Jevgeni Laur, Lead Character Artist at Massive Entertainment, and Lars Bundvad-Åmodt, Former Lead Character Artist at Slipgate Ironworks ApS, share invaluable insights into optimizing art production processes and fostering creativity in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Adam Miller-Bettridge in an insightful discussion on managing an effective art team. Dive deep into the world of game development with industry experts. Afonso Ferreira, Art Manager at DECA Games, Vendela Snitt, Art Manager & UI Artist at Aurora Punks, Jevgeni Laur, Lead Character Artist at Massive Entertainment, and Lars Bundvad-Åmodt, Former Lead Character Artist at Slipgate Ironworks ApS, share invaluable insights into optimizing art production processes and fostering creativity in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #225 - AI In Gaming</title>
			<itunes:title>Evo Gaming #225 - AI In Gaming</itunes:title>
			<pubDate>Thu, 30 May 2024 08:38:10 GMT</pubDate>
			<itunes:duration>50:09</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-225---AI-In-Gaming-e2mekf9</link>
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			<description><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming as she dives into the fascinating world of AI in gaming. Ronny Scherer, Director of Production at Bright Star Studios, Juuso Turtiainen, Head of Legal, Compliance & Business Support Operations at Spectarium, and Gus Viegas, VP Marketing at Cosmic Lounge, share their insights on how AI is shaping the gaming landscape. Discover the latest trends, challenges, and innovations in this dynamic intersection of technology and entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming as she dives into the fascinating world of AI in gaming. Ronny Scherer, Director of Production at Bright Star Studios, Juuso Turtiainen, Head of Legal, Compliance & Business Support Operations at Spectarium, and Gus Viegas, VP Marketing at Cosmic Lounge, share their insights on how AI is shaping the gaming landscape. Discover the latest trends, challenges, and innovations in this dynamic intersection of technology and entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #224 - Creating Success Through Effective Feedback</title>
			<itunes:title>Evo Gaming #224 - Creating Success Through Effective Feedback</itunes:title>
			<pubDate>Fri, 24 May 2024 16:33:11 GMT</pubDate>
			<itunes:duration>56:50</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-224---Creating-Success-Through-Effective-Feedback-e2mekhs</link>
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			<description><![CDATA[Join host Sol Bate as he delves into the role of feedback in creating success within the gaming industry. Featuring insights from Nino Protic, Head of Studio at Innogames, Maria Maunula, Producer at Supercell, Bhavya Omkarappa, Technical Development Manager at Metacore Games, and Tanja Turunen, COO & Co-Founder of pnkfrg. Discover how effective feedback drives innovation and success in game development, enhancing team collaboration and project outcomes in leading gaming companies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate as he delves into the role of feedback in creating success within the gaming industry. Featuring insights from Nino Protic, Head of Studio at Innogames, Maria Maunula, Producer at Supercell, Bhavya Omkarappa, Technical Development Manager at Metacore Games, and Tanja Turunen, COO & Co-Founder of pnkfrg. Discover how effective feedback drives innovation and success in game development, enhancing team collaboration and project outcomes in leading gaming companies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #223 - Navigating Challenges - Resilience And Problem-Solving In Gaming Leadership</title>
			<itunes:title>Evo Gaming #223 - Navigating Challenges - Resilience And Problem-Solving In Gaming Leadership</itunes:title>
			<pubDate>Thu, 23 May 2024 08:56:37 GMT</pubDate>
			<itunes:duration>53:58</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-223---Navigating-Challenges---Resilience-And-Problem-Solving-In-Gaming-Leadership-e2mekhi</link>
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			<description><![CDATA[Join host Mia Elizabeth for an insightful exploration into the gaming industry's latest trends and strategies. Our panel of experts includes Egil Strunke, Chief Strategy Officer at Starbreeze; Craig Morrison, Creative Director at Blue Scarab Entertainment; Mattias Wiking, CEO of Turborilla; and Yoni Rabinowitz, Design Director at Fall Damage. Gain valuable insights into strategy development, creative direction, and CEO perspectives in game development. Stay updated with the latest trends and innovations shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Mia Elizabeth for an insightful exploration into the gaming industry's latest trends and strategies. Our panel of experts includes Egil Strunke, Chief Strategy Officer at Starbreeze; Craig Morrison, Creative Director at Blue Scarab Entertainment; Mattias Wiking, CEO of Turborilla; and Yoni Rabinowitz, Design Director at Fall Damage. Gain valuable insights into strategy development, creative direction, and CEO perspectives in game development. Stay updated with the latest trends and innovations shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #222 - Design Dynamics - Energizing Teams For Success Through Creativity & Collaboration]]></title>
			<itunes:title><![CDATA[Evo Gaming #222 - Design Dynamics - Energizing Teams For Success Through Creativity & Collaboration]]></itunes:title>
			<pubDate>Wed, 22 May 2024 11:35:53 GMT</pubDate>
			<itunes:duration>57:46</itunes:duration>
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			<description><![CDATA[Join Jamie Manton as he delves into the world of gaming design dynamics, energizing teams for success through creativity and collaboration. In this episode, Jamie hosts Syed Assad Bokhari, Audio Director at Arrogant Pixel; George Mathew, Lead Artist at Alter Learning; and Daniel Murdoch, Audio Director at Playtonic. Explore the fusion of artistry and technology, uncovering insights to empower gaming teams for unparalleled success. Tune in for a riveting discussion on game development, audio design, and leadership strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Jamie Manton as he delves into the world of gaming design dynamics, energizing teams for success through creativity and collaboration. In this episode, Jamie hosts Syed Assad Bokhari, Audio Director at Arrogant Pixel; George Mathew, Lead Artist at Alter Learning; and Daniel Murdoch, Audio Director at Playtonic. Explore the fusion of artistry and technology, uncovering insights to empower gaming teams for unparalleled success. Tune in for a riveting discussion on game development, audio design, and leadership strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #221 - Building And Structuring Developer Dream Teams</title>
			<itunes:title>Evo Gaming #221 - Building And Structuring Developer Dream Teams</itunes:title>
			<pubDate>Mon, 20 May 2024 14:39:21 GMT</pubDate>
			<itunes:duration>53:43</itunes:duration>
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			<description><![CDATA[In this episode, host Heather Nicholls explores the intricacies of building and structuring successful developer teams in the gaming industry. She is joined by Julio Valdivielso, Senior Engineering Manager at King; Deniz Okcu, Technical Product Lead at InnoGames; Minwoo Lee, Studio Head / GM at Pixel United; and Pasquale Franzese, Technical Director at Fast Travel Games. They share insights on team dynamics, leadership strategies, and fostering innovation in game development to create top-performing teams.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Heather Nicholls explores the intricacies of building and structuring successful developer teams in the gaming industry. She is joined by Julio Valdivielso, Senior Engineering Manager at King; Deniz Okcu, Technical Product Lead at InnoGames; Minwoo Lee, Studio Head / GM at Pixel United; and Pasquale Franzese, Technical Director at Fast Travel Games. They share insights on team dynamics, leadership strategies, and fostering innovation in game development to create top-performing teams.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #220 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #220 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Wed, 15 May 2024 14:12:09 GMT</pubDate>
			<itunes:duration>50:18</itunes:duration>
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			<description><![CDATA[Join Adam Miller-Bettridge as he delves into the intricacies of cultivating a thriving work environment within gaming studios. In this episode, Adam hosts Pavel Osminin, Game and Art Director at Slipgate Ironworks; Nadia Karroue, Art Director at Soba; and Tim Karsten, Producer at Yager. They discuss strategies for fostering a healthy culture in the gaming industry, emphasizing the importance of collaboration, creativity, and effective leadership. Tune in to gain insights into building a successful gaming studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Adam Miller-Bettridge as he delves into the intricacies of cultivating a thriving work environment within gaming studios. In this episode, Adam hosts Pavel Osminin, Game and Art Director at Slipgate Ironworks; Nadia Karroue, Art Director at Soba; and Tim Karsten, Producer at Yager. They discuss strategies for fostering a healthy culture in the gaming industry, emphasizing the importance of collaboration, creativity, and effective leadership. Tune in to gain insights into building a successful gaming studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #219 - What Makes A Great Leader</title>
			<itunes:title>Evo Gaming #219 - What Makes A Great Leader</itunes:title>
			<pubDate>Fri, 03 May 2024 12:57:42 GMT</pubDate>
			<itunes:duration>50:24</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton as he delves into the world of leadership in the gaming industry with insightful discussions from industry experts. In this episode, Jamie is joined by Graham Mills, Associate Technical Director at Sumo Leamington; Anna Yukhtenko, Head of Analytics at Hutch; and Sergio De Vita, Engineering Manager at Trailmix Games. Explore what qualities make a great leader, the importance of analytics in decision-making, and strategies for success in the fast-paced gaming sector. Tune in for expert insights and actionable advice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton as he delves into the world of leadership in the gaming industry with insightful discussions from industry experts. In this episode, Jamie is joined by Graham Mills, Associate Technical Director at Sumo Leamington; Anna Yukhtenko, Head of Analytics at Hutch; and Sergio De Vita, Engineering Manager at Trailmix Games. Explore what qualities make a great leader, the importance of analytics in decision-making, and strategies for success in the fast-paced gaming sector. Tune in for expert insights and actionable advice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #218 - How To Create An Effective Data Team</title>
			<itunes:title>Evo Gaming #218 - How To Create An Effective Data Team</itunes:title>
			<pubDate>Fri, 03 May 2024 12:53:27 GMT</pubDate>
			<itunes:duration>58:00</itunes:duration>
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			<description><![CDATA[In this episode, host Heather Nicholls leads a discussion with distinguished guests Anthony Generoso Pascale, Head of Data at Supersonic Software Ltd.; Andrea Clerico, Senior Analytics Manager at Scopely; and Gjorgji Miteski, Head of User Acquisition and Data Science at Crazy Labs. They delve into the strategies and challenges of creating effective data teams within the gaming industry, offering valuable insights for professionals seeking to leverage data for success. Tune in to gain expert perspectives on gaming analytics, data-driven decision-making, and optimizing user acquisition strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Heather Nicholls leads a discussion with distinguished guests Anthony Generoso Pascale, Head of Data at Supersonic Software Ltd.; Andrea Clerico, Senior Analytics Manager at Scopely; and Gjorgji Miteski, Head of User Acquisition and Data Science at Crazy Labs. They delve into the strategies and challenges of creating effective data teams within the gaming industry, offering valuable insights for professionals seeking to leverage data for success. Tune in to gain expert perspectives on gaming analytics, data-driven decision-making, and optimizing user acquisition strategies.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #217 - Creating Great Leadership</title>
			<itunes:title>Evo Gaming #217 - Creating Great Leadership</itunes:title>
			<pubDate>Thu, 25 Apr 2024 12:30:01 GMT</pubDate>
			<itunes:duration>54:52</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-217---Creating-Great-Leadership-e2mekc6</link>
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			<description><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey explores the realm of gaming leadership and management. Joining her are industry experts Jonas Åman, Production Manager at Avalanche Studios Group; Thorsten Küchler, Director Regional PR EMEA at Square Enix; and Dan Pavel, Senior Game Producer at Star Stable. Discover valuable insights into game development, leadership strategies, and the dynamic landscape of the gaming industry from these seasoned professionals<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey explores the realm of gaming leadership and management. Joining her are industry experts Jonas Åman, Production Manager at Avalanche Studios Group; Thorsten Küchler, Director Regional PR EMEA at Square Enix; and Dan Pavel, Senior Game Producer at Star Stable. Discover valuable insights into game development, leadership strategies, and the dynamic landscape of the gaming industry from these seasoned professionals<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #216 - Cultivating Creativity - Leadership Lessons From Game Design Innovators</title>
			<itunes:title>Evo Gaming #216 - Cultivating Creativity - Leadership Lessons From Game Design Innovators</itunes:title>
			<pubDate>Wed, 24 Apr 2024 10:07:01 GMT</pubDate>
			<itunes:duration>40:24</itunes:duration>
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			<description><![CDATA[Join Jamie Manton as he explores the intersection of gaming and leadership on this episode of Evo Gaming. Delve into the minds of industry innovators Tanguy Dewavrin, Creative Director at Atom Stars; Yang (Ellie) Hong, Co-founder/Director of Eventide Birds; and Philip Meredith, Head of Games at Escape Studios. Discover how these gaming visionaries cultivate creativity and extract valuable leadership lessons from the world of game design. Gain insights into the ever-evolving landscape of gaming and unlock strategies for success in this dynamic industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Jamie Manton as he explores the intersection of gaming and leadership on this episode of Evo Gaming. Delve into the minds of industry innovators Tanguy Dewavrin, Creative Director at Atom Stars; Yang (Ellie) Hong, Co-founder/Director of Eventide Birds; and Philip Meredith, Head of Games at Escape Studios. Discover how these gaming visionaries cultivate creativity and extract valuable leadership lessons from the world of game design. Gain insights into the ever-evolving landscape of gaming and unlock strategies for success in this dynamic industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #215 - The Art Of Team Building - Strategies For Recruiting & Managing Talent]]></title>
			<itunes:title><![CDATA[Evo Gaming #215 - The Art Of Team Building - Strategies For Recruiting & Managing Talent]]></itunes:title>
			<pubDate>Mon, 15 Apr 2024 12:22:17 GMT</pubDate>
			<itunes:duration>57:43</itunes:duration>
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			<description><![CDATA[Join host Jamie Manton in Evo Gaming as we explore the art of team building and strategies for recruiting and managing talent in game development. Today, we're joined by Tom McDowell, Art Director at Splash Damage, Hernán Bórquez, Lead UI Designer at Sumo Leamington Collective, and John Dwyer, Art Director at Collective Anvil. Gain valuable insights into building effective teams and fostering creativity in the dynamic world of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Jamie Manton in Evo Gaming as we explore the art of team building and strategies for recruiting and managing talent in game development. Today, we're joined by Tom McDowell, Art Director at Splash Damage, Hernán Bórquez, Lead UI Designer at Sumo Leamington Collective, and John Dwyer, Art Director at Collective Anvil. Gain valuable insights into building effective teams and fostering creativity in the dynamic world of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #214 - Housemarque Exclusive Interview</title>
			<itunes:title>Evo Gaming #214 - Housemarque Exclusive Interview</itunes:title>
			<pubDate>Tue, 26 Mar 2024 06:19:31 GMT</pubDate>
			<itunes:duration>35:24</itunes:duration>
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			<description><![CDATA[Dive into the world of gaming evolution with Evo Gaming's latest episode, featuring a captivating exclusive interview with Housemarque's Senior Brand Producer, Noemi Cugudda, Senior Producer Suvi Jarvinen, and HR Coordinator Milla Sairanen. Hosted by Melanie Lindsey, this episode delves deep into the gaming industry's forefront, discussing brand production strategies, senior production insights, and HR dynamics within Housemarque. Tune in for an insightful exploration of gaming's future!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Dive into the world of gaming evolution with Evo Gaming's latest episode, featuring a captivating exclusive interview with Housemarque's Senior Brand Producer, Noemi Cugudda, Senior Producer Suvi Jarvinen, and HR Coordinator Milla Sairanen. Hosted by Melanie Lindsey, this episode delves deep into the gaming industry's forefront, discussing brand production strategies, senior production insights, and HR dynamics within Housemarque. Tune in for an insightful exploration of gaming's future!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #212 - CEO Roundtable</title>
			<itunes:title>Evo Gaming #212 - CEO Roundtable</itunes:title>
			<pubDate>Wed, 13 Mar 2024 09:49:07 GMT</pubDate>
			<itunes:duration>58:20</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-212---CEO-Roundtable-e2mekid</link>
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			<description><![CDATA[Listen into this dynamic discussion on the evolution of gaming with industry leaders Natasha Skult, Founder and CEO of MiTale Ltd., Isak Wahl, CEO of Snow Leaf Studios, and Tobias Fossheim, CEO of Krillbite Studio. Discover insights into gaming entrepreneurship, industry trends, and the development landscape. Dive deep into the CEO roundtable as they share their experiences and vision for the gaming sector. Tune in for invaluable perspectives and expert analysis.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Listen into this dynamic discussion on the evolution of gaming with industry leaders Natasha Skult, Founder and CEO of MiTale Ltd., Isak Wahl, CEO of Snow Leaf Studios, and Tobias Fossheim, CEO of Krillbite Studio. Discover insights into gaming entrepreneurship, industry trends, and the development landscape. Dive deep into the CEO roundtable as they share their experiences and vision for the gaming sector. Tune in for invaluable perspectives and expert analysis.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #211 - Future Of Recruitment In Games</title>
			<itunes:title>Evo Gaming #211 - Future Of Recruitment In Games</itunes:title>
			<pubDate>Mon, 04 Mar 2024 11:47:37 GMT</pubDate>
			<itunes:duration>1:06:30</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-211---Future-Of-Recruitment-In-Games-e2mekht</link>
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			<description><![CDATA[Join host Harry Phokou in exploring the future of recruitment within the gaming industry on this episode of Evo Gaming. Featuring insights from Charlotte Pook, Talent Acquisition Manager at Electric Square & Lively, Sol Argüeso, Lead Recruiter at SEGA HARDlight, Michael Williams, Senior Talent Acquisition Specialist at Build a Rocket Boy, and Shane Barnfield, Global Head of Talent Acquisition (Create) at Keywords Studios. Discover the latest trends and strategies shaping the gaming job market, from innovative hiring techniques to navigating the evolving landscape of game development careers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in exploring the future of recruitment within the gaming industry on this episode of Evo Gaming. Featuring insights from Charlotte Pook, Talent Acquisition Manager at Electric Square & Lively, Sol Argüeso, Lead Recruiter at SEGA HARDlight, Michael Williams, Senior Talent Acquisition Specialist at Build a Rocket Boy, and Shane Barnfield, Global Head of Talent Acquisition (Create) at Keywords Studios. Discover the latest trends and strategies shaping the gaming job market, from innovative hiring techniques to navigating the evolving landscape of game development careers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #210 - Rovio CEO Exclusive Live Interview</title>
			<itunes:title>Evo Gaming #210 - Rovio CEO Exclusive Live Interview</itunes:title>
			<pubDate>Mon, 26 Feb 2024 12:46:31 GMT</pubDate>
			<itunes:duration>35:12</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-210---Rovio-CEO-Exclusive-Live-Interview-e2mekdk</link>
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			<description><![CDATA[Join host Andy Bargh for an exclusive live interview with Alexandre Pelletier-Normand, CEO of Rovio. Dive into the world of gaming with insights from one of the industry's key players. Discover strategies for success, innovative gaming trends, and Rovio's latest developments. Gain valuable perspectives from the forefront of gaming technology and leadership. Tune in to Evo Gaming for an engaging discussion that explores the future of gaming and Rovio's role in shaping it.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh for an exclusive live interview with Alexandre Pelletier-Normand, CEO of Rovio. Dive into the world of gaming with insights from one of the industry's key players. Discover strategies for success, innovative gaming trends, and Rovio's latest developments. Gain valuable perspectives from the forefront of gaming technology and leadership. Tune in to Evo Gaming for an engaging discussion that explores the future of gaming and Rovio's role in shaping it.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #208 - Supporting Games Through Branding And Marketing</title>
			<itunes:title>Evo Gaming #208 - Supporting Games Through Branding And Marketing</itunes:title>
			<pubDate>Thu, 15 Feb 2024 09:18:31 GMT</pubDate>
			<itunes:duration>48:05</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-208---Supporting-Games-Through-Branding-And-Marketing-e2mekhk</link>
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			<description><![CDATA[Join host Melanie Lindsey in an engaging discussion on supporting games through branding and marketing in the gaming industry. Melanie welcomes esteemed guests from leading gaming companies: Martin Hultberg, CMCO at Sharkmob; Jukka Hilvonen, Head of Publishing at Nitro; and Jukka-Pekka Savolainen, Creative Producer at Rovio. Explore innovative strategies and trends in game branding and marketing, and discover how top gaming companies are leveraging their brands for success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in an engaging discussion on supporting games through branding and marketing in the gaming industry. Melanie welcomes esteemed guests from leading gaming companies: Martin Hultberg, CMCO at Sharkmob; Jukka Hilvonen, Head of Publishing at Nitro; and Jukka-Pekka Savolainen, Creative Producer at Rovio. Explore innovative strategies and trends in game branding and marketing, and discover how top gaming companies are leveraging their brands for success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #207 - Leading Happy Teams (Live Event)</title>
			<itunes:title>Evo Gaming #207 - Leading Happy Teams (Live Event)</itunes:title>
			<pubDate>Thu, 08 Feb 2024 11:45:03 GMT</pubDate>
			<itunes:duration>1:03:06</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-207---Leading-Happy-Teams-Live-Event-e2mekgc</link>
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			<description><![CDATA[Join host Harry Phokou in this episode of Evo Gaming as he delves into the intricacies of leading happy teams within the gaming industry. Featuring Aïda Figuerola, Senior Engagement Manager , New Games at King, this live event explores the evolution of gaming culture, effective team leadership strategies, and fostering happiness within gaming teams. Tune in for insightful discussions on team dynamics, innovation in gaming, and practical tips for cultivating a positive work environment in the ever-evolving gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in this episode of Evo Gaming as he delves into the intricacies of leading happy teams within the gaming industry. Featuring Aïda Figuerola, Senior Engagement Manager , New Games at King, this live event explores the evolution of gaming culture, effective team leadership strategies, and fostering happiness within gaming teams. Tune in for insightful discussions on team dynamics, innovation in gaming, and practical tips for cultivating a positive work environment in the ever-evolving gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #206 - How To Win Remotely In The Gaming Industry</title>
			<itunes:title>Evo Gaming #206 - How To Win Remotely In The Gaming Industry</itunes:title>
			<pubDate>Fri, 02 Feb 2024 15:09:31 GMT</pubDate>
			<itunes:duration>1:10:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-206---How-To-Win-Remotely-In-The-Gaming-Industry-e2mekkh</link>
			<acast:episodeId>692d859368ea3a349316007e</acast:episodeId>
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			<description><![CDATA[Join host Harry Phokou in exploring the remote dynamics of the gaming industry with industry experts David Jenkins, Head of QA at Roll7; Tarak Ford, Head of Development at Kwalee; Bryce Bauer, Game Director at Supermassive Games; and Doug Pennant, Senior Producer. Learn strategies to triumph in remote gaming environments, delve into industry insights, and discover the latest trends shaping the gaming landscape. Dive into the world of remote gaming success with this insightful discussion!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in exploring the remote dynamics of the gaming industry with industry experts David Jenkins, Head of QA at Roll7; Tarak Ford, Head of Development at Kwalee; Bryce Bauer, Game Director at Supermassive Games; and Doug Pennant, Senior Producer. Learn strategies to triumph in remote gaming environments, delve into industry insights, and discover the latest trends shaping the gaming landscape. Dive into the world of remote gaming success with this insightful discussion!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #205 - Creativity vs. Inspiration vs. Intellectual Theft</title>
			<itunes:title>Evo Gaming #205 - Creativity vs. Inspiration vs. Intellectual Theft</itunes:title>
			<pubDate>Thu, 25 Jan 2024 11:44:14 GMT</pubDate>
			<itunes:duration>52:17</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-205---Creativity-vs--Inspiration-vs--Intellectual-Theft-e2mekc3</link>
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			<description><![CDATA[Explore the dynamics of creativity, inspiration, and intellectual property in the gaming industry with host Adam Miller-Bettridge. Joining him are Thorsten Küchler, Director Regional PR EMEA at Square Enix; Matthew Laurence, Engagement Director at Avalanche Studios; Olivier Henriot, Principal Writer at Tencent Games; and Ido Yehieli, Founding Member of Stellar Cartography Interactive. Gain insights into game development, storytelling, and the challenges of balancing originality with industry trends in this insightful conversation about the evolving landscape of gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Explore the dynamics of creativity, inspiration, and intellectual property in the gaming industry with host Adam Miller-Bettridge. Joining him are Thorsten Küchler, Director Regional PR EMEA at Square Enix; Matthew Laurence, Engagement Director at Avalanche Studios; Olivier Henriot, Principal Writer at Tencent Games; and Ido Yehieli, Founding Member of Stellar Cartography Interactive. Gain insights into game development, storytelling, and the challenges of balancing originality with industry trends in this insightful conversation about the evolving landscape of gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #204 - User Researcher's Guide to Crafting Amazing Games]]></title>
			<itunes:title><![CDATA[Evo Gaming #204 - User Researcher's Guide to Crafting Amazing Games]]></itunes:title>
			<pubDate>Thu, 18 Jan 2024 09:55:30 GMT</pubDate>
			<itunes:duration>53:14</itunes:duration>
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			<description><![CDATA[Join host Andy Bargh as he explores the world of gaming in episode #204 of Evo Gaming. Today, our guests—Francesca Giorgia Zaninotto, Navot Naor, Sanna Egeberg, and Josh Marchand—share insights into crafting amazing games through user research. Francesca, a Lead Game UX Researcher at King, and Navot, Playtika's Behavioral Science Lead, delve into the intricacies. Sanna, UX Research Team Manager at Rovio, and Josh, Director of AI Labs at Paradox Interactive, contribute valuable perspectives. Discover the secrets to enhancing gaming experiences with this expert panel.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh as he explores the world of gaming in episode #204 of Evo Gaming. Today, our guests—Francesca Giorgia Zaninotto, Navot Naor, Sanna Egeberg, and Josh Marchand—share insights into crafting amazing games through user research. Francesca, a Lead Game UX Researcher at King, and Navot, Playtika's Behavioral Science Lead, delve into the intricacies. Sanna, UX Research Team Manager at Rovio, and Josh, Director of AI Labs at Paradox Interactive, contribute valuable perspectives. Discover the secrets to enhancing gaming experiences with this expert panel.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #203 - Scaling A Remote 50+ Person AAA VR Studio</title>
			<itunes:title>Evo Gaming #203 - Scaling A Remote 50+ Person AAA VR Studio</itunes:title>
			<pubDate>Tue, 16 Jan 2024 11:35:10 GMT</pubDate>
			<itunes:duration>1:26:25</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-203---Scaling-A-Remote-50-Person-AAA-VR-Studio-e2mekb5</link>
			<acast:episodeId>692d8594e25b87d6bd5e11ce</acast:episodeId>
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			<description><![CDATA[Join Harry Phokou as he dives into the world of gaming on Evo Gaming #203. In this episode, Harry hosts Glenn Brace, the Head of Studio at nDreams Elevation, discussing the challenges and strategies in scaling a remote AAA VR studio with over 50 talented individuals. Gain insights into the evolving landscape of virtual reality development and the key role played by nDreams Elevation. Tune in for a captivating conversation filled with industry expertise and innovative approaches to gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Harry Phokou as he dives into the world of gaming on Evo Gaming #203. In this episode, Harry hosts Glenn Brace, the Head of Studio at nDreams Elevation, discussing the challenges and strategies in scaling a remote AAA VR studio with over 50 talented individuals. Gain insights into the evolving landscape of virtual reality development and the key role played by nDreams Elevation. Tune in for a captivating conversation filled with industry expertise and innovative approaches to gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #202 - Creating An Efficient Creative Process</title>
			<itunes:title>Evo Gaming #202 - Creating An Efficient Creative Process</itunes:title>
			<pubDate>Tue, 09 Jan 2024 10:38:03 GMT</pubDate>
			<itunes:duration>1:05:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-202---Creating-An-Efficient-Creative-Process-e2mekbt</link>
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			<description><![CDATA[Tune in to Evo Gaming #202 with host Harry Phokou as he explores the secrets behind "Creating an Efficient Creative Process" in the gaming industry. Joining the conversation are creative visionaries Dom Clubb (Creative Director at Deadwood Games), Patrik Rosander (Associate Art Director at Remedy Entertainment), and James Mouat (Design Director at SumoDigital). Discover the strategies and insights these industry leaders share to enhance the creative workflow, shaping the future of game design. Elevate your understanding of efficient creativity in the dynamic world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Tune in to Evo Gaming #202 with host Harry Phokou as he explores the secrets behind "Creating an Efficient Creative Process" in the gaming industry. Joining the conversation are creative visionaries Dom Clubb (Creative Director at Deadwood Games), Patrik Rosander (Associate Art Director at Remedy Entertainment), and James Mouat (Design Director at SumoDigital). Discover the strategies and insights these industry leaders share to enhance the creative workflow, shaping the future of game design. Elevate your understanding of efficient creativity in the dynamic world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #201 - Future of Recruitment in Games</title>
			<itunes:title>Evo Gaming #201 - Future of Recruitment in Games</itunes:title>
			<pubDate>Tue, 09 Jan 2024 10:16:59 GMT</pubDate>
			<itunes:duration>52:26</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-201---Future-of-Recruitment-in-Games-e2mekbh</link>
			<acast:episodeId>692d859693c883b901da22b6</acast:episodeId>
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			<description><![CDATA[Join host Harry Phokou in Evo Gaming #201 as he explores the Future of Recruitment in the dynamic gaming industry. Featuring experts Lauren Sears (Senior Talent Acquisition Specialist at Wushu Studios), Lisa Steele (Talent Acquisition Director at Gunzilla Games), Fiona Turner (Talent Acquisition Manager at Dovetail Games), and Hollie Lapworth (Head of Talent at Lucid Games), the episode delves into trends, challenges, and strategies in gaming talent acquisition. Gain valuable insights into shaping the future of gaming workforce and industry growth.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in Evo Gaming #201 as he explores the Future of Recruitment in the dynamic gaming industry. Featuring experts Lauren Sears (Senior Talent Acquisition Specialist at Wushu Studios), Lisa Steele (Talent Acquisition Director at Gunzilla Games), Fiona Turner (Talent Acquisition Manager at Dovetail Games), and Hollie Lapworth (Head of Talent at Lucid Games), the episode delves into trends, challenges, and strategies in gaming talent acquisition. Gain valuable insights into shaping the future of gaming workforce and industry growth.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #200 - Death Of A Thousand Cuts - Storytelling In Gaming</title>
			<itunes:title>Evo Gaming #200 - Death Of A Thousand Cuts - Storytelling In Gaming</itunes:title>
			<pubDate>Wed, 13 Dec 2023 15:43:54 GMT</pubDate>
			<itunes:duration>55:33</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-200---Death-Of-A-Thousand-Cuts---Storytelling-In-Gaming-e2mekbv</link>
			<acast:episodeId>692d859468ea3a34931600e5</acast:episodeId>
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			<description><![CDATA[Host Adam Miller-Bettridge is joined by Narrative leaders from across the games industry to discuss storytelling in games. A super interesting and insightful discussion for anyone who loves storytelling through games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host Adam Miller-Bettridge is joined by Narrative leaders from across the games industry to discuss storytelling in games. A super interesting and insightful discussion for anyone who loves storytelling through games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #199 - Women in Gaming and Female Talent Acquisition</title>
			<itunes:title>Evo Gaming #199 - Women in Gaming and Female Talent Acquisition</itunes:title>
			<pubDate>Wed, 13 Dec 2023 13:10:23 GMT</pubDate>
			<itunes:duration>1:01:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-199---Women-in-Gaming-and-Female-Talent-Acquisition-e2mekca</link>
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			<description><![CDATA[Join host Sol Bate in the 199th episode of Evo Gaming as she engages in a compelling discussion with distinguished guests in the gaming industry. Renata Tilmantaite, Global TA at Wargaming, Jesal Jain, Head TA at Limbic, and Arna Kristín Sigurðardóttir, TA Specialist at CCP, share insights on women in gaming and female talent acquisition. Explore the dynamic landscape of the gaming world, focusing on diversity, global talent, and the strategies employed by leading companies such as Wargaming, Limbic, and CCP. Dive into this enriching conversation that delves deep into the heart of gaming and talent development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in the 199th episode of Evo Gaming as she engages in a compelling discussion with distinguished guests in the gaming industry. Renata Tilmantaite, Global TA at Wargaming, Jesal Jain, Head TA at Limbic, and Arna Kristín Sigurðardóttir, TA Specialist at CCP, share insights on women in gaming and female talent acquisition. Explore the dynamic landscape of the gaming world, focusing on diversity, global talent, and the strategies employed by leading companies such as Wargaming, Limbic, and CCP. Dive into this enriching conversation that delves deep into the heart of gaming and talent development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #198 - Relationship Management - Team Communication and Managing Upwards</title>
			<itunes:title>Evo Gaming #198 - Relationship Management - Team Communication and Managing Upwards</itunes:title>
			<pubDate>Tue, 12 Dec 2023 10:45:38 GMT</pubDate>
			<itunes:duration>1:12:29</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-198---Relationship-Management---Team-Communication-and-Managing-Upwards-e2mekft</link>
			<acast:episodeId>692d859d93c883b901da2482</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Explore the dynamic world of gaming with host Harry Phokou as he engages with industry leaders in this Evo Gaming episode. Joining the conversation are Jordan Wright, Production Manager at Splash Damage; Mariusz Szlanta, Associate Executive Producer at Natural Motion; Arthur Mostovoy, Head of Studio UK at Larian Studios; and Joanna Skorupa, Senior Producer at Sumo Digital. Gain insights into production management, executive producing, studio leadership, and the intricacies of game development. Don't miss this insightful discussion with key players shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Explore the dynamic world of gaming with host Harry Phokou as he engages with industry leaders in this Evo Gaming episode. Joining the conversation are Jordan Wright, Production Manager at Splash Damage; Mariusz Szlanta, Associate Executive Producer at Natural Motion; Arthur Mostovoy, Head of Studio UK at Larian Studios; and Joanna Skorupa, Senior Producer at Sumo Digital. Gain insights into production management, executive producing, studio leadership, and the intricacies of game development. Don't miss this insightful discussion with key players shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #197 - Leading the Pack Strategies for Vision Alignment</title>
			<itunes:title>Evo Gaming #197 - Leading the Pack Strategies for Vision Alignment</itunes:title>
			<pubDate>Tue, 12 Dec 2023 10:28:43 GMT</pubDate>
			<itunes:duration>54:20</itunes:duration>
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			<description><![CDATA[Join host Harry Phokou in this episode of Evo Gaming as he delves into the strategies for vision alignment in the gaming industry. The conversation features insights from Eric Lagel, Senior Game Investment Manager at NetEase; Bruno Julien, Executive Producer at THE CHINESE ROOM; and Stefan Wittelsburger, Executive Producer at Supermassive Games. Gain valuable perspectives on game investment, production, and the innovative approaches of industry leaders. Stay tuned for a deep dive into the evolving landscape of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in this episode of Evo Gaming as he delves into the strategies for vision alignment in the gaming industry. The conversation features insights from Eric Lagel, Senior Game Investment Manager at NetEase; Bruno Julien, Executive Producer at THE CHINESE ROOM; and Stefan Wittelsburger, Executive Producer at Supermassive Games. Gain valuable perspectives on game investment, production, and the innovative approaches of industry leaders. Stay tuned for a deep dive into the evolving landscape of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #196 - KING Exclusive Interview</title>
			<itunes:title>Evo Gaming #196 - KING Exclusive Interview</itunes:title>
			<pubDate>Thu, 07 Dec 2023 04:57:20 GMT</pubDate>
			<itunes:duration>53:31</itunes:duration>
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			<description><![CDATA[Embark on an exclusive journey into the gaming realm with Evo Gaming's 196th episode. Host Andy Bargh engages in a captivating dialogue with industry luminaries: Olga Marushchak, King's UX/UI and Game Design Director; Abigail Rindo, VP and Creative Head of Candy Crush Soda; Karin Bergvall, Product Director of Candy Crush; and Sahar Asadi, Director of AI Labs at King. Gain insights into cutting-edge game design, user experience strategies, and the innovative world of AI in gaming. Don't miss this deep dive into KING's expansive gaming universe.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Embark on an exclusive journey into the gaming realm with Evo Gaming's 196th episode. Host Andy Bargh engages in a captivating dialogue with industry luminaries: Olga Marushchak, King's UX/UI and Game Design Director; Abigail Rindo, VP and Creative Head of Candy Crush Soda; Karin Bergvall, Product Director of Candy Crush; and Sahar Asadi, Director of AI Labs at King. Gain insights into cutting-edge game design, user experience strategies, and the innovative world of AI in gaming. Don't miss this deep dive into KING's expansive gaming universe.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #195 - Frame by Frame - Inside Game Animation</title>
			<itunes:title>Evo Gaming #195 - Frame by Frame - Inside Game Animation</itunes:title>
			<pubDate>Thu, 07 Dec 2023 04:45:06 GMT</pubDate>
			<itunes:duration>51:41</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-195---Frame-by-Frame---Inside-Game-Animation-e2mekad</link>
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			<description><![CDATA[Join host Andy Bargh in the 195th episode of Evo Gaming as he dives into the fascinating world of game animation. This episode features industry experts, including Matt Karpinski, Animation Director at Star Wars Outlaws, Massive Entertainment – A Ubisoft Studio; Zsolt Avery-Tierney, Animation Director at 10 Interactive; and Martin Jilsmark, Animation Director at Sharkmob. Explore the intricacies of frame-by-frame animation, discover innovative techniques, and gain insights into the evolving landscape of game design. Don't miss this engaging conversation with key players shaping the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in the 195th episode of Evo Gaming as he dives into the fascinating world of game animation. This episode features industry experts, including Matt Karpinski, Animation Director at Star Wars Outlaws, Massive Entertainment – A Ubisoft Studio; Zsolt Avery-Tierney, Animation Director at 10 Interactive; and Martin Jilsmark, Animation Director at Sharkmob. Explore the intricacies of frame-by-frame animation, discover innovative techniques, and gain insights into the evolving landscape of game design. Don't miss this engaging conversation with key players shaping the future of interactive entertainment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #194 - How do we integrate AI into the gaming industry</title>
			<itunes:title>Evo Gaming #194 - How do we integrate AI into the gaming industry</itunes:title>
			<pubDate>Wed, 06 Dec 2023 15:13:48 GMT</pubDate>
			<itunes:duration>55:37</itunes:duration>
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			<description><![CDATA[Join Heather Nicholls as she explores the integration of AI into the gaming industry with insightful guests. Jari-Pekka Kaleva, Managing Director of the European Games Development Foundation, James Cramer, CEO of Stealth Mode, Yahsir Qureshi, VP at Sand Soft, and Sara Saber, Technical Director at Seedify, share their expertise. Dive into discussions on cutting-edge gaming technology, AI advancements, and industry insights. Stay tuned for a deep dive into the future of gaming with these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Heather Nicholls as she explores the integration of AI into the gaming industry with insightful guests. Jari-Pekka Kaleva, Managing Director of the European Games Development Foundation, James Cramer, CEO of Stealth Mode, Yahsir Qureshi, VP at Sand Soft, and Sara Saber, Technical Director at Seedify, share their expertise. Dive into discussions on cutting-edge gaming technology, AI advancements, and industry insights. Stay tuned for a deep dive into the future of gaming with these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #193 - Recruitment Challenges in Gaming</title>
			<itunes:title>Evo Gaming #193 - Recruitment Challenges in Gaming</itunes:title>
			<pubDate>Wed, 06 Dec 2023 07:23:43 GMT</pubDate>
			<itunes:duration>50:41</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-193---Recruitment-Challenges-in-Gaming-e2mekgu</link>
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			<description><![CDATA[Dive into the dynamic world of gaming recruitment challenges in Evo Gaming #193, hosted by Melanie Lindsey. Join the conversation with industry experts: Aurélie Lamy-Ducasse, Senior Talent Acquisition at Voodoo; Araken dos Santos, People & Culture Manager at Toadman; and Carl Morris, Recruiter at Electronic Arts (EA) - Codemasters. Gain insights into talent acquisition strategies, culture management, and the unique challenges faced by recruiters in the gaming industry. Explore the evolving landscape of HR within gaming giants and innovative studios, unlocking the secrets to successful recruitment in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Dive into the dynamic world of gaming recruitment challenges in Evo Gaming #193, hosted by Melanie Lindsey. Join the conversation with industry experts: Aurélie Lamy-Ducasse, Senior Talent Acquisition at Voodoo; Araken dos Santos, People & Culture Manager at Toadman; and Carl Morris, Recruiter at Electronic Arts (EA) - Codemasters. Gain insights into talent acquisition strategies, culture management, and the unique challenges faced by recruiters in the gaming industry. Explore the evolving landscape of HR within gaming giants and innovative studios, unlocking the secrets to successful recruitment in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #192 - Championing Teams Strategies for Cultures that Win</title>
			<itunes:title>Evo Gaming #192 - Championing Teams Strategies for Cultures that Win</itunes:title>
			<pubDate>Wed, 29 Nov 2023 14:37:57 GMT</pubDate>
			<itunes:duration>1:04:20</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-192---Championing-Teams-Strategies-for-Cultures-that-Win-e2mekel</link>
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			<description><![CDATA[Explore winning team strategies in gaming on Evo Gaming #192. Hosted by Harry Phokou, this episode features experts Andy Stewart (Development Manager at Splash Damage), Callum Godfrey (Head of Third Party Publishing at nDreams), Johnathan Rowlands (General Manager at Beatstar - Space Ape Games), and Gareth Wilson (VP of Games at MetaGravity). Dive into the world of gaming cultures, development insights, and strategies for success. Join the conversation and level up your gaming knowledge with valuable tips from industry champions.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Explore winning team strategies in gaming on Evo Gaming #192. Hosted by Harry Phokou, this episode features experts Andy Stewart (Development Manager at Splash Damage), Callum Godfrey (Head of Third Party Publishing at nDreams), Johnathan Rowlands (General Manager at Beatstar - Space Ape Games), and Gareth Wilson (VP of Games at MetaGravity). Dive into the world of gaming cultures, development insights, and strategies for success. Join the conversation and level up your gaming knowledge with valuable tips from industry champions.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #191 - Setting Up A New Studio - Moon Rover Games Exclusive</title>
			<itunes:title>Evo Gaming #191 - Setting Up A New Studio - Moon Rover Games Exclusive</itunes:title>
			<pubDate>Thu, 23 Nov 2023 05:59:36 GMT</pubDate>
			<itunes:duration>1:02:05</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-191---Setting-Up-A-New-Studio---Moon-Rover-Games-Exclusive-e2meked</link>
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			<description><![CDATA[Join host Paul Hackett in an exclusive Evo Gaming #191 episode featuring the minds behind Moon Rover Games. Julien Wera, CEO & Co-Founder, Jamie Keen, Creative Director, and Ben Keen, Technical Director, share their insights on setting up a new gaming studio. Explore the challenges and triumphs as they delve into the intricacies of the gaming industry. This is your chance to gain valuable perspectives from the leaders of Moon Rover Games, pioneers in creating immersive gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Paul Hackett in an exclusive Evo Gaming #191 episode featuring the minds behind Moon Rover Games. Julien Wera, CEO & Co-Founder, Jamie Keen, Creative Director, and Ben Keen, Technical Director, share their insights on setting up a new gaming studio. Explore the challenges and triumphs as they delve into the intricacies of the gaming industry. This is your chance to gain valuable perspectives from the leaders of Moon Rover Games, pioneers in creating immersive gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #190 - How To Build a Great Studio Culture with Callum Godfrey</title>
			<itunes:title>Evo Gaming #190 - How To Build a Great Studio Culture with Callum Godfrey</itunes:title>
			<pubDate>Thu, 23 Nov 2023 05:55:09 GMT</pubDate>
			<itunes:duration>1:21:23</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-190---How-To-Build-a-Great-Studio-Culture-with-Callum-Godfrey-e2mekkj</link>
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			<description><![CDATA[In this episode of Evo Gaming #190, host Harry Phokou engages in a compelling discussion with Callum Godfrey, the Head of Third Party Publishing at nDreams. Explore the secrets of building a thriving studio culture in the gaming industry. Gain insights into fostering creativity, collaboration, and success. Don't miss the opportunity to learn from Callum's expertise and discover the key elements that contribute to a great studio culture in the dynamic world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming #190, host Harry Phokou engages in a compelling discussion with Callum Godfrey, the Head of Third Party Publishing at nDreams. Explore the secrets of building a thriving studio culture in the gaming industry. Gain insights into fostering creativity, collaboration, and success. Don't miss the opportunity to learn from Callum's expertise and discover the key elements that contribute to a great studio culture in the dynamic world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #189 - Taking Games to Market Freelancers Discuss</title>
			<itunes:title>Evo Gaming #189 - Taking Games to Market Freelancers Discuss</itunes:title>
			<pubDate>Thu, 23 Nov 2023 05:49:02 GMT</pubDate>
			<itunes:duration>56:59</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-189---Taking-Games-to-Market-Freelancers-Discuss-e2mekc2</link>
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			<description><![CDATA[Join host Melanie Lindsey in an insightful conversation with industry experts on Evo Gaming #189. Vilius Lampickas, Product Marketing Manager at Expansive Worlds (ASG), and Martyna Neumann, Product Marketing Manager at Systemic Reaction (ASG), share their experiences taking games to market as freelancers. André Persson, Co-Founder & Managing Director of Project 365 Group, offers valuable insights. Dive into the world of gaming, marketing strategies, and freelance success. Don't miss this episode filled with industry wisdom and actionable tips for gaming enthusiasts and freelancers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in an insightful conversation with industry experts on Evo Gaming #189. Vilius Lampickas, Product Marketing Manager at Expansive Worlds (ASG), and Martyna Neumann, Product Marketing Manager at Systemic Reaction (ASG), share their experiences taking games to market as freelancers. André Persson, Co-Founder & Managing Director of Project 365 Group, offers valuable insights. Dive into the world of gaming, marketing strategies, and freelance success. Don't miss this episode filled with industry wisdom and actionable tips for gaming enthusiasts and freelancers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #188- The Art of Risk-Taking</title>
			<itunes:title>Evo Gaming #188- The Art of Risk-Taking</itunes:title>
			<pubDate>Thu, 09 Nov 2023 11:13:27 GMT</pubDate>
			<itunes:duration>51:22</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-188--The-Art-of-Risk-Taking-e2mekiu</link>
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			<description><![CDATA[Join host Andy Bargh in an insightful episode exploring the intricate world of gaming and creativity. Our guests, Giorgio Giussani from Rovio, Riana McKeith from TreesPlease, and Jens Peter Kurup Creative Director  (consulting for Lego ao), share their expertise as Creative and Art Directors. Delve into the art of risk-taking in game development, innovation, and design. Gain valuable insights from industry leaders shaping the future of gaming. Don't miss this engaging conversation that offers a glimpse into the gaming industry's vibrant landscape and the minds behind your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in an insightful episode exploring the intricate world of gaming and creativity. Our guests, Giorgio Giussani from Rovio, Riana McKeith from TreesPlease, and Jens Peter Kurup Creative Director  (consulting for Lego ao), share their expertise as Creative and Art Directors. Delve into the art of risk-taking in game development, innovation, and design. Gain valuable insights from industry leaders shaping the future of gaming. Don't miss this engaging conversation that offers a glimpse into the gaming industry's vibrant landscape and the minds behind your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #187 - Modernising the Gaming Industry</title>
			<itunes:title>Evo Gaming #187 - Modernising the Gaming Industry</itunes:title>
			<pubDate>Thu, 09 Nov 2023 05:08:19 GMT</pubDate>
			<itunes:duration>39:34</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-187---Modernising-the-Gaming-Industry-e2mekf4</link>
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			<description><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming, where industry experts Emma Kujansuu (Production Developer at Embark), Scott Ginyard (Product Marketing Manager at Star Stable), and Pontus Rundqvist (Brand Manager at Raw Fury) discuss the cutting-edge advancements modernizing the gaming industry. Dive into insightful conversations about game development, production strategies, and innovative marketing techniques reshaping the gaming landscape. Stay ahead of the curve with expert insights from professionals driving change in the gaming world. Tune in for an engaging discussion that explores the future of gaming technology and industry trends.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming, where industry experts Emma Kujansuu (Production Developer at Embark), Scott Ginyard (Product Marketing Manager at Star Stable), and Pontus Rundqvist (Brand Manager at Raw Fury) discuss the cutting-edge advancements modernizing the gaming industry. Dive into insightful conversations about game development, production strategies, and innovative marketing techniques reshaping the gaming landscape. Stay ahead of the curve with expert insights from professionals driving change in the gaming world. Tune in for an engaging discussion that explores the future of gaming technology and industry trends.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #186 - Migrating to Unreal 5</title>
			<itunes:title>Evo Gaming #186 - Migrating to Unreal 5</itunes:title>
			<pubDate>Wed, 01 Nov 2023 15:58:49 GMT</pubDate>
			<itunes:duration>1:11:43</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-186---Migrating-to-Unreal-5-e2mekjb</link>
			<acast:episodeId>692d8592f5723fa274b41738</acast:episodeId>
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			<description><![CDATA[In this episode of 'Evo Gaming,' host Harry Phokou delves into the fascinating topic of 'Migrating to Unreal 5' with an expert panel. Joining the conversation are Ömrüm Çetin, Director of Technical Development and Co-Founder of MITA Game Studios; Juris Zebnickis, a Senior Unreal Developer with freelance experience; and Matt Edmonds, the Founder of Other5 Games Ltd. They provide valuable insights into the challenges and opportunities of migrating to Unreal Engine 5, offering valuable advice for game developers looking to make the leap into cutting-edge technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of 'Evo Gaming,' host Harry Phokou delves into the fascinating topic of 'Migrating to Unreal 5' with an expert panel. Joining the conversation are Ömrüm Çetin, Director of Technical Development and Co-Founder of MITA Game Studios; Juris Zebnickis, a Senior Unreal Developer with freelance experience; and Matt Edmonds, the Founder of Other5 Games Ltd. They provide valuable insights into the challenges and opportunities of migrating to Unreal Engine 5, offering valuable advice for game developers looking to make the leap into cutting-edge technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #185- What Makes A Great Producer In Each Stage</title>
			<itunes:title>Evo Gaming #185- What Makes A Great Producer In Each Stage</itunes:title>
			<pubDate>Wed, 01 Nov 2023 15:52:36 GMT</pubDate>
			<itunes:duration>1:06:49</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-185--What-Makes-A-Great-Producer-In-Each-Stage-e2meken</link>
			<acast:episodeId>692d8593f5723fa274b41743</acast:episodeId>
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			<description><![CDATA[In this episode of 'Evo Gaming,' host Aarronn Campbell explores the role of producers in the gaming industry and what it takes to be a great producer in each stage of game development. Joining the conversation are seasoned professionals, including Markus Levander, Producer at Moomin Project - Rovio; Eduarado Amaral, Content Producer at Sharkmob; Eric Lagel, Production Director at Splash Damage; and Mikhail Shmakov, Production Director at Funcom. They provide valuable insights into the world of game production and share their experiences in delivering successful games to the market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of 'Evo Gaming,' host Aarronn Campbell explores the role of producers in the gaming industry and what it takes to be a great producer in each stage of game development. Joining the conversation are seasoned professionals, including Markus Levander, Producer at Moomin Project - Rovio; Eduarado Amaral, Content Producer at Sharkmob; Eric Lagel, Production Director at Splash Damage; and Mikhail Shmakov, Production Director at Funcom. They provide valuable insights into the world of game production and share their experiences in delivering successful games to the market.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #184 - Must-Have Tools and Features in Unity Development</title>
			<itunes:title>Evo Gaming #184 - Must-Have Tools and Features in Unity Development</itunes:title>
			<pubDate>Wed, 01 Nov 2023 15:49:06 GMT</pubDate>
			<itunes:duration>55:31</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-184---Must-Have-Tools-and-Features-in-Unity-Development-e2mekbr</link>
			<acast:episodeId>692d859468ea3a34931600d2</acast:episodeId>
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			<description><![CDATA[In this episode of 'Evo Gaming,' host Sol Bate explores 'Must-Have Tools and Features in Unity Development.' Joining the discussion are industry experts, including Jousef Gabro, Founder of AmberWing; Roy Theunissen, a Freelance Game Developer; and Shime Tadic, a Senior Unity Developer at Nørdlight Games. They share valuable insights into the world of Unity game development, discussing essential tools and features that every developer should consider. Whether you're an aspiring game developer or a seasoned pro, this episode offers key takeaways for success in the gaming industry<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of 'Evo Gaming,' host Sol Bate explores 'Must-Have Tools and Features in Unity Development.' Joining the discussion are industry experts, including Jousef Gabro, Founder of AmberWing; Roy Theunissen, a Freelance Game Developer; and Shime Tadic, a Senior Unity Developer at Nørdlight Games. They share valuable insights into the world of Unity game development, discussing essential tools and features that every developer should consider. Whether you're an aspiring game developer or a seasoned pro, this episode offers key takeaways for success in the gaming industry<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #183 - The Art of Art Management</title>
			<itunes:title>Evo Gaming #183 - The Art of Art Management</itunes:title>
			<pubDate>Wed, 01 Nov 2023 15:46:02 GMT</pubDate>
			<itunes:duration>1:09:11</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-183---The-Art-of-Art-Management-e2mekgd</link>
			<acast:episodeId>692d859468ea3a34931600e0</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[In this episode of 'Evo Gaming,' host Adam Miller-Bettridge delves into 'The Art of Art Management' with a panel of experts from the gaming industry. Joining us are Simon Loche, Senior Art Director at King; Damien Lappas, Lead Level Artist at Housemarque; Jarrod Clardie, Art Director at Palindrome Interactive; and Jacob Claussen, Environment Art Director at Fall Damage. They share insights into creative management, game art, and the challenges of the gaming world, offering valuable perspectives for both enthusiasts and professionals<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of 'Evo Gaming,' host Adam Miller-Bettridge delves into 'The Art of Art Management' with a panel of experts from the gaming industry. Joining us are Simon Loche, Senior Art Director at King; Damien Lappas, Lead Level Artist at Housemarque; Jarrod Clardie, Art Director at Palindrome Interactive; and Jacob Claussen, Environment Art Director at Fall Damage. They share insights into creative management, game art, and the challenges of the gaming world, offering valuable perspectives for both enthusiasts and professionals<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #182 - Art Direction Originality vs Mainstream</title>
			<itunes:title>Evo Gaming #182 - Art Direction Originality vs Mainstream</itunes:title>
			<pubDate>Wed, 25 Oct 2023 12:17:42 GMT</pubDate>
			<itunes:duration>55:55</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-182---Art-Direction-Originality-vs-Mainstream-e2mekj3</link>
			<acast:episodeId>692d8592f8e2c46a8ce930d3</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Dive into the dynamic world of game design on Evo Gaming #182. Host Adam Miller-Bettridge explores the intricate balance between Art Direction Originality and Mainstream appeal. Joining the conversation are industry luminaries: Anton Guzeev, Lead Character Artist at Black Forest Games; Matan Gantz, Art Director at MobX; Max Schulz, Senior Concept Artist at InnoGames; and Botond “Boti” Harko, Art Director at Room8. Together, they unravel the complexities of creative expression in gaming. Discover insights into character design, visual storytelling, and the challenges of blending originality with mainstream trends. Don't miss this insightful discussion shaping the future of gaming aesthetics.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Dive into the dynamic world of game design on Evo Gaming #182. Host Adam Miller-Bettridge explores the intricate balance between Art Direction Originality and Mainstream appeal. Joining the conversation are industry luminaries: Anton Guzeev, Lead Character Artist at Black Forest Games; Matan Gantz, Art Director at MobX; Max Schulz, Senior Concept Artist at InnoGames; and Botond “Boti” Harko, Art Director at Room8. Together, they unravel the complexities of creative expression in gaming. Discover insights into character design, visual storytelling, and the challenges of blending originality with mainstream trends. Don't miss this insightful discussion shaping the future of gaming aesthetics.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #181 - The Passions and Challenges of Audio Direction</title>
			<itunes:title>Evo Gaming #181 - The Passions and Challenges of Audio Direction</itunes:title>
			<pubDate>Wed, 27 Sep 2023 07:30:02 GMT</pubDate>
			<itunes:duration>1:24:08</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-181---The-Passions-and-Challenges-of-Audio-Direction-e2mekk1</link>
			<acast:episodeId>692d8597e25b87d6bd5e129f</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Sol Bate in this exciting episode of Evo Gaming as he explores the passions and challenges of audio direction in the gaming industry. Sol is joined by a panel of experts, including Chris Green from Crytek, Stefan Randelshofer from Larian Studios, Franco Freda from Paradox Interactive, and Richard Lapington from Remedy Entertainment. They delve into the world of gaming audio, sharing their insights and experiences. Discover how these professionals shape the immersive audio experiences in your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in this exciting episode of Evo Gaming as he explores the passions and challenges of audio direction in the gaming industry. Sol is joined by a panel of experts, including Chris Green from Crytek, Stefan Randelshofer from Larian Studios, Franco Freda from Paradox Interactive, and Richard Lapington from Remedy Entertainment. They delve into the world of gaming audio, sharing their insights and experiences. Discover how these professionals shape the immersive audio experiences in your favorite games.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #180 - What Are The Expectations From QA</title>
			<itunes:title>Evo Gaming #180 - What Are The Expectations From QA</itunes:title>
			<pubDate>Thu, 21 Sep 2023 11:46:06 GMT</pubDate>
			<itunes:duration>33:52</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-180---What-Are-The-Expectations-From-QA-e2mekbu</link>
			<acast:episodeId>692d8590e25b87d6bd5e10b3</acast:episodeId>
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			<description><![CDATA[Heather Nicholls hosts Episode 180 of Evo Gaming, diving deep into the world of quality assurance in gaming. Joining her are industry experts Joseph Gardener, QA Lead at Paradox Interactive; Christopher Widell, QC Manager at Massive Entertainment; and Sehar Fatima, Quality Assurance Manager at Kolibri Games. They discuss the expectations and challenges QA faces in the dynamic gaming landscape. Discover insights into ensuring top-notch game quality. Tune in to explore the evolving gaming industry and its rigorous quality standards.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Heather Nicholls hosts Episode 180 of Evo Gaming, diving deep into the world of quality assurance in gaming. Joining her are industry experts Joseph Gardener, QA Lead at Paradox Interactive; Christopher Widell, QC Manager at Massive Entertainment; and Sehar Fatima, Quality Assurance Manager at Kolibri Games. They discuss the expectations and challenges QA faces in the dynamic gaming landscape. Discover insights into ensuring top-notch game quality. Tune in to explore the evolving gaming industry and its rigorous quality standards.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #179 - Intro to Modoyo - Building Our Dreamhouse</title>
			<itunes:title>Evo Gaming #179 - Intro to Modoyo - Building Our Dreamhouse</itunes:title>
			<pubDate>Wed, 20 Sep 2023 12:00:18 GMT</pubDate>
			<itunes:duration>1:03:25</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-179---Intro-to-Modoyo---Building-Our-Dreamhouse-e2mekc7</link>
			<acast:episodeId>692d8590f5723fa274b4166c</acast:episodeId>
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			<description><![CDATA[Join host Harry Phokou in this exciting episode as he introduces you to Modoyo, the company behind your gaming dreams. Harry is joined by Modoyo's Chief Creative Officer, Harlis Ounapuu, and CEO & Co-founder, Peter Stahl, to discuss their innovative approach to game development. Learn about their vision for the future of gaming and how they're building a dreamhouse of experiences for gamers worldwide. Explore the intersection of creativity and technology in the gaming industry with insights from these industry leaders. Get ready to level up your gaming knowledge!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in this exciting episode as he introduces you to Modoyo, the company behind your gaming dreams. Harry is joined by Modoyo's Chief Creative Officer, Harlis Ounapuu, and CEO & Co-founder, Peter Stahl, to discuss their innovative approach to game development. Learn about their vision for the future of gaming and how they're building a dreamhouse of experiences for gamers worldwide. Explore the intersection of creativity and technology in the gaming industry with insights from these industry leaders. Get ready to level up your gaming knowledge!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #178 - AI Art Why People are Here to Stay</title>
			<itunes:title>Evo Gaming #178 - AI Art Why People are Here to Stay</itunes:title>
			<pubDate>Wed, 20 Sep 2023 11:31:17 GMT</pubDate>
			<itunes:duration>48:30</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-178---AI-Art-Why-People-are-Here-to-Stay-e2mekib</link>
			<acast:episodeId>692d859c93c883b901da242b</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Adam Miller-Bettridge in an enlightening episode of Evo Gaming as he explores the captivating world of AI Art and its enduring impact on the gaming industry. Adam engages in insightful conversations with industry experts Mikael Karnell, Lead Environment Artist at EA DICE; Carlos Villarreal Kwasek, Artist & Co-Founder of Wild Games; and Daniel Johnsen, Chief Creative Officer at Playchain. Discover how AI is reshaping gaming creativity and its role in the future. Don't miss this engaging discussion with these influential figures from EA DICE, Wild Games, and Playchain.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Adam Miller-Bettridge in an enlightening episode of Evo Gaming as he explores the captivating world of AI Art and its enduring impact on the gaming industry. Adam engages in insightful conversations with industry experts Mikael Karnell, Lead Environment Artist at EA DICE; Carlos Villarreal Kwasek, Artist & Co-Founder of Wild Games; and Daniel Johnsen, Chief Creative Officer at Playchain. Discover how AI is reshaping gaming creativity and its role in the future. Don't miss this engaging discussion with these influential figures from EA DICE, Wild Games, and Playchain.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #177 - The Future Of AI In Games</title>
			<itunes:title>Evo Gaming #177 - The Future Of AI In Games</itunes:title>
			<pubDate>Mon, 18 Sep 2023 09:32:00 GMT</pubDate>
			<itunes:duration>57:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-177---The-Future-Of-AI-In-Games-e2mekc1</link>
			<acast:episodeId>692d859c68ea3a3493160383</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Aarronn Campbell as he delves into the exciting realm of AI in the gaming industry. In this episode, Aarronn is joined by a trio of distinguished guests, including Anders Holmquist, CTO at Sharkmob; Kristoffer Benjaminsson, CTO at Fast Travel Games; and Cosmin Barau, CTO at DreamLit Games. Together, they explore the cutting-edge developments and the future potential of AI in games. Dive into this insightful conversation with industry leaders to uncover the trends shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Aarronn Campbell as he delves into the exciting realm of AI in the gaming industry. In this episode, Aarronn is joined by a trio of distinguished guests, including Anders Holmquist, CTO at Sharkmob; Kristoffer Benjaminsson, CTO at Fast Travel Games; and Cosmin Barau, CTO at DreamLit Games. Together, they explore the cutting-edge developments and the future potential of AI in games. Dive into this insightful conversation with industry leaders to uncover the trends shaping the gaming landscape.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #176 - What Makes A Great Producer</title>
			<itunes:title>Evo Gaming #176 - What Makes A Great Producer</itunes:title>
			<pubDate>Mon, 11 Sep 2023 11:43:39 GMT</pubDate>
			<itunes:duration>47:08</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-176---What-Makes-A-Great-Producer-e2mekfd</link>
			<acast:episodeId>692d859893c883b901da2330</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Adam Miller-Bettridge for an engaging discussion on "What Makes A Great Producer" in the 176th episode of Evo Gaming. In this episode, we have a panel of accomplished guests in the gaming industry: Jordan Petersen, Lead Producer at Avalanche; Nika J. Bender, Live Service Producer at DICE; and Niko Pyrhönen, Executive Producer at Psyon Games. Gain insights into the world of game production, learn what it takes to excel in this field, and explore the dynamics of game development. Don't miss this fascinating conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Adam Miller-Bettridge for an engaging discussion on "What Makes A Great Producer" in the 176th episode of Evo Gaming. In this episode, we have a panel of accomplished guests in the gaming industry: Jordan Petersen, Lead Producer at Avalanche; Nika J. Bender, Live Service Producer at DICE; and Niko Pyrhönen, Executive Producer at Psyon Games. Gain insights into the world of game production, learn what it takes to excel in this field, and explore the dynamics of game development. Don't miss this fascinating conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #175 - The Ups and Downs of Start Ups</title>
			<itunes:title>Evo Gaming #175 - The Ups and Downs of Start Ups</itunes:title>
			<pubDate>Tue, 05 Sep 2023 14:54:02 GMT</pubDate>
			<itunes:duration>40:52</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-175---The-Ups-and-Downs-of-Start-Ups-e2mekil</link>
			<acast:episodeId>692d8593f5723fa274b41782</acast:episodeId>
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			<description><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming as she explores the rollercoaster journey of gaming startups. Melanie is joined by distinguished guests Sally Blake, CEO of Silent Games, Viktor Maisey, CEO of E-GO APP, and Markus Vahtola, Chief Marketing Officer at Fingersoft. Dive into the world of gaming entrepreneurship, learning about the ups and downs, strategies for success, and valuable insights from these industry leaders. Whether you're a gaming enthusiast or an aspiring entrepreneur, this episode provides a wealth of knowledge on navigating the dynamic gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in this episode of Evo Gaming as she explores the rollercoaster journey of gaming startups. Melanie is joined by distinguished guests Sally Blake, CEO of Silent Games, Viktor Maisey, CEO of E-GO APP, and Markus Vahtola, Chief Marketing Officer at Fingersoft. Dive into the world of gaming entrepreneurship, learning about the ups and downs, strategies for success, and valuable insights from these industry leaders. Whether you're a gaming enthusiast or an aspiring entrepreneur, this episode provides a wealth of knowledge on navigating the dynamic gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #174 - Making a Good Pitch</title>
			<itunes:title>Evo Gaming #174 - Making a Good Pitch</itunes:title>
			<pubDate>Fri, 01 Sep 2023 08:53:56 GMT</pubDate>
			<itunes:duration>50:49</itunes:duration>
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			<description><![CDATA[Join host Melanie Lindsey in Episode 174 of Evo Gaming for a deep dive into the art of "Making a Good Pitch." Melanie's expert guests, Mari Wallgren, from Moonloot - a Netflix Studio, Garnett Lee, Portfolio Manager at Amplifier Game Invest, and Nayomi Arvell, Former Producer at Kinda Brave, share invaluable insights into the world of game pitching. Learn effective strategies and gain a competitive edge in the gaming industry. Explore the key elements of successful pitches and the latest trends in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in Episode 174 of Evo Gaming for a deep dive into the art of "Making a Good Pitch." Melanie's expert guests, Mari Wallgren, from Moonloot - a Netflix Studio, Garnett Lee, Portfolio Manager at Amplifier Game Invest, and Nayomi Arvell, Former Producer at Kinda Brave, share invaluable insights into the world of game pitching. Learn effective strategies and gain a competitive edge in the gaming industry. Explore the key elements of successful pitches and the latest trends in game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #173 - The Race to Sustainability - Can We Make It Without Sacrificing Speed</title>
			<itunes:title>Evo Gaming #173 - The Race to Sustainability - Can We Make It Without Sacrificing Speed</itunes:title>
			<pubDate>Fri, 01 Sep 2023 08:49:45 GMT</pubDate>
			<itunes:duration>56:47</itunes:duration>
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			<description><![CDATA[Join host Harry Phokou in Episode 173 of Evo Gaming as he delves into "The Race to Sustainability." Discover how the gaming industry is striving for environmental responsibility without compromising speed. Harry's guests, Per Malmen, Tech Director at Nördlight, Sina Tavakoli, Technical Lead at Rovio, and Edgard Damiani, Studio Tech Lead at MAG Interactive, share insights on sustainable practices in gaming. Explore the tech innovations making this possible. Dive into the intersection of gaming and eco-consciousness in this exciting episode.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in Episode 173 of Evo Gaming as he delves into "The Race to Sustainability." Discover how the gaming industry is striving for environmental responsibility without compromising speed. Harry's guests, Per Malmen, Tech Director at Nördlight, Sina Tavakoli, Technical Lead at Rovio, and Edgard Damiani, Studio Tech Lead at MAG Interactive, share insights on sustainable practices in gaming. Explore the tech innovations making this possible. Dive into the intersection of gaming and eco-consciousness in this exciting episode.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #172 - Embracing Gaming Culture with YAGER</title>
			<itunes:title>Evo Gaming #172 - Embracing Gaming Culture with YAGER</itunes:title>
			<pubDate>Tue, 22 Aug 2023 12:41:21 GMT</pubDate>
			<itunes:duration>50:56</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-172---Embracing-Gaming-Culture-with-YAGER-e2mekfe</link>
			<acast:episodeId>692d859768ea3a34931601c1</acast:episodeId>
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			<description><![CDATA[Join host Sol Bate in this episode of Evo Gaming as he dives into the world of gaming culture alongside special guest Frederico Machado de Campos, Talent Acquisition Manager at YAGER. Explore the intricacies of gaming culture, its influence on the gaming industry, and how YAGER embraces and contributes to this dynamic community. Discover how gaming transcends entertainment and resonates with a global audience. Gain insights into talent acquisition in the gaming sector and how YAGER shapes its team to create immersive gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in this episode of Evo Gaming as he dives into the world of gaming culture alongside special guest Frederico Machado de Campos, Talent Acquisition Manager at YAGER. Explore the intricacies of gaming culture, its influence on the gaming industry, and how YAGER embraces and contributes to this dynamic community. Discover how gaming transcends entertainment and resonates with a global audience. Gain insights into talent acquisition in the gaming sector and how YAGER shapes its team to create immersive gaming experiences.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #171 - The Importance of Game Design</title>
			<itunes:title>Evo Gaming #171 - The Importance of Game Design</itunes:title>
			<pubDate>Tue, 15 Aug 2023 14:34:20 GMT</pubDate>
			<itunes:duration>1:17:26</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-171---The-Importance-of-Game-Design-e2meke1</link>
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			<description><![CDATA[Join host Sol Bate in this episode of Evo Gaming as he delves into the significance of game design in the world of interactive entertainment. Gain insights from renowned experts Jérémy Hartvick, Game Director at DECK13 Interactive GmbH, Marcel Zons, Lead Game Designer at Hyperion Realms, Kjell 't Hoen, Lead Game Designer at SOFTGAMES, and Adrian Wüst, Lead Game Designer at Stratosphere Games GmbH. Discover the pivotal role these professionals play in shaping immersive gaming experiences and driving innovation within the industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in this episode of Evo Gaming as he delves into the significance of game design in the world of interactive entertainment. Gain insights from renowned experts Jérémy Hartvick, Game Director at DECK13 Interactive GmbH, Marcel Zons, Lead Game Designer at Hyperion Realms, Kjell 't Hoen, Lead Game Designer at SOFTGAMES, and Adrian Wüst, Lead Game Designer at Stratosphere Games GmbH. Discover the pivotal role these professionals play in shaping immersive gaming experiences and driving innovation within the industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #170 - Overcoming Recruitment Challenges in the Gaming Industry</title>
			<itunes:title>Evo Gaming #170 - Overcoming Recruitment Challenges in the Gaming Industry</itunes:title>
			<pubDate>Tue, 15 Aug 2023 14:31:26 GMT</pubDate>
			<itunes:duration>51:08</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-170---Overcoming-Recruitment-Challenges-in-the-Gaming-Industry-e2mekd8</link>
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			<description><![CDATA[Join host Andy Bargh in this episode of Evo Gaming as he delves into the world of overcoming recruitment challenges within the gaming industry. Gain insights from industry experts Josh Walker, Senior Talent Acquisition Advisor at Frontier Developments, Andy Driver, Senior Talent Acquisition at XR Games, and Kasper Abrahamsen, Lead Talent Acquisition Specialist at IO Interactive. Discover how these professionals navigate the unique landscape of talent acquisition in the dynamic and evolving gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in this episode of Evo Gaming as he delves into the world of overcoming recruitment challenges within the gaming industry. Gain insights from industry experts Josh Walker, Senior Talent Acquisition Advisor at Frontier Developments, Andy Driver, Senior Talent Acquisition at XR Games, and Kasper Abrahamsen, Lead Talent Acquisition Specialist at IO Interactive. Discover how these professionals navigate the unique landscape of talent acquisition in the dynamic and evolving gaming sector.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #169 - Kolibri Games Exclusive Interview</title>
			<itunes:title>Evo Gaming #169 - Kolibri Games Exclusive Interview</itunes:title>
			<pubDate>Wed, 09 Aug 2023 12:15:21 GMT</pubDate>
			<itunes:duration>1:07:32</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-169---Kolibri-Games-Exclusive-Interview-e2mekh8</link>
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			<description><![CDATA[Join host James Bullard for an exclusive interview with key figures from Kolibri Games in this episode. Discover insights into the gaming industry as James talks to Jonas Hartmann, VP Engineering, Chris Ling, Director of Data Platform and Analytics, Lauren Wade, Head of Player Communications, and Yoel Zubizarreta, Director of People, Culture & Operations at Kolibri Games. Gain a unique perspective on game development, data analytics, player engagement, and the cultural dynamics that shape the gaming experience from these experts within the company.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host James Bullard for an exclusive interview with key figures from Kolibri Games in this episode. Discover insights into the gaming industry as James talks to Jonas Hartmann, VP Engineering, Chris Ling, Director of Data Platform and Analytics, Lauren Wade, Head of Player Communications, and Yoel Zubizarreta, Director of People, Culture & Operations at Kolibri Games. Gain a unique perspective on game development, data analytics, player engagement, and the cultural dynamics that shape the gaming experience from these experts within the company.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #168 - Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #168 - Culture In A Gaming Studio</itunes:title>
			<pubDate>Wed, 09 Aug 2023 12:03:56 GMT</pubDate>
			<itunes:duration>1:00:02</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-168---Culture-In-A-Gaming-Studio-e2mekd2</link>
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			<description><![CDATA[Step into the world of gaming studio culture with host Rachel Owen in this episode. Rachel delves into the intricacies of cultivating a vibrant environment within gaming studios. Engaging in insightful conversations are Christoffer Groot, Lead Product Owner at Gaming Innovation Group, Jessica Dellow, HR & Office Manager at Betsson Group, Ali Farha, Senior Technical Producer at Star Stable Entertainment, and Ekaterina Dolgova, COO at Redhill Games. Gain valuable insights into how culture influences creativity and success within the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Step into the world of gaming studio culture with host Rachel Owen in this episode. Rachel delves into the intricacies of cultivating a vibrant environment within gaming studios. Engaging in insightful conversations are Christoffer Groot, Lead Product Owner at Gaming Innovation Group, Jessica Dellow, HR & Office Manager at Betsson Group, Ali Farha, Senior Technical Producer at Star Stable Entertainment, and Ekaterina Dolgova, COO at Redhill Games. Gain valuable insights into how culture influences creativity and success within the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #167 - How Feedback Fuels Growth The Power of a Positive Feedback Culture</title>
			<itunes:title>Evo Gaming #167 - How Feedback Fuels Growth The Power of a Positive Feedback Culture</itunes:title>
			<pubDate>Wed, 26 Jul 2023 12:18:51 GMT</pubDate>
			<itunes:duration>1:00:31</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-167---How-Feedback-Fuels-Growth-The-Power-of-a-Positive-Feedback-Culture-e2mekdb</link>
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			<description><![CDATA[Join host Sol Bate on Evo Gaming #167 as he explores "How Feedback Fuels Growth: The Power of a Positive Feedback Culture." In this episode, Sol sits down with gaming industry experts to discuss the significance of constructive feedback in propelling development and fostering growth. Meet the talented guests, including Alexander Frohs, Art Director at Piranha Bytes; Dario Furlan, Lead Character Artist at FISHLABS; Kamil Redestowicz, Marketing Creative Director at Crytek; and Marcela Versiani, Lead Artist at Bigpoint GmbH. Learn from their experiences and gain valuable insights into the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate on Evo Gaming #167 as he explores "How Feedback Fuels Growth: The Power of a Positive Feedback Culture." In this episode, Sol sits down with gaming industry experts to discuss the significance of constructive feedback in propelling development and fostering growth. Meet the talented guests, including Alexander Frohs, Art Director at Piranha Bytes; Dario Furlan, Lead Character Artist at FISHLABS; Kamil Redestowicz, Marketing Creative Director at Crytek; and Marcela Versiani, Lead Artist at Bigpoint GmbH. Learn from their experiences and gain valuable insights into the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #166 - Behind the Curtain The World of Game Development</title>
			<itunes:title>Evo Gaming #166 - Behind the Curtain The World of Game Development</itunes:title>
			<pubDate>Wed, 26 Jul 2023 11:20:14 GMT</pubDate>
			<itunes:duration>49:46</itunes:duration>
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			<description><![CDATA[Join host Heather Nicholls in the latest episode of Evo Gaming as she takes you "Behind the Curtain: The World of Game Development." In this insightful discussion, Heather is joined by three prominent guests from the gaming industry. Marcus Levick, Head of QA at Rennsport, Ionut Caravan, Associate Producer at Massive Entertainment, and Paul Depre, Game Designer at Paradox Interactive, share their experiences and expertise, offering a glimpse into the intricate and fascinating world of creating video games. Don't miss this exciting peek into the minds behind your favorite games!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Heather Nicholls in the latest episode of Evo Gaming as she takes you "Behind the Curtain: The World of Game Development." In this insightful discussion, Heather is joined by three prominent guests from the gaming industry. Marcus Levick, Head of QA at Rennsport, Ionut Caravan, Associate Producer at Massive Entertainment, and Paul Depre, Game Designer at Paradox Interactive, share their experiences and expertise, offering a glimpse into the intricate and fascinating world of creating video games. Don't miss this exciting peek into the minds behind your favorite games!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #165 - Exploring the Impact of Audio & Sound in Gaming]]></title>
			<itunes:title><![CDATA[Evo Gaming #165 - Exploring the Impact of Audio & Sound in Gaming]]></itunes:title>
			<pubDate>Mon, 24 Jul 2023 06:07:49 GMT</pubDate>
			<itunes:duration>55:54</itunes:duration>
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			<description><![CDATA[Join host Sol Bate on episode 165 of Evo Gaming as he delves into the captivating realm of game audio and its profound impact on the gaming experience. Featuring esteemed guests Florian Jensen, Audio Director at Ubisoft Dusseldorf, David Magnusson, Audio Director at Kiang Games, Craig Owen, Lead Sound Designer at YAGER, and Numael Mendez, Audio Director at Ubisoft Dusseldorf, this episode explores the cutting-edge innovations in game audio, the creative process behind immersive soundscapes, and the pivotal role audio directors play in shaping the interactive entertainment we love. Don't miss this enlightening conversation that unravels the secrets of gaming's auditory world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate on episode 165 of Evo Gaming as he delves into the captivating realm of game audio and its profound impact on the gaming experience. Featuring esteemed guests Florian Jensen, Audio Director at Ubisoft Dusseldorf, David Magnusson, Audio Director at Kiang Games, Craig Owen, Lead Sound Designer at YAGER, and Numael Mendez, Audio Director at Ubisoft Dusseldorf, this episode explores the cutting-edge innovations in game audio, the creative process behind immersive soundscapes, and the pivotal role audio directors play in shaping the interactive entertainment we love. Don't miss this enlightening conversation that unravels the secrets of gaming's auditory world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #164 - Guiding Game Development as a Leader</title>
			<itunes:title>Evo Gaming #164 - Guiding Game Development as a Leader</itunes:title>
			<pubDate>Wed, 12 Jul 2023 10:13:24 GMT</pubDate>
			<itunes:duration>1:03:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-164---Guiding-Game-Development-as-a-Leader-e2mekch</link>
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			<description><![CDATA[In this exciting episode of Evo Gaming, host James Bullard dives into the world of game development and the role of leadership in guiding the process. Joining James are distinguished guests Kevin Hagen, CTO & Gameplay Programmer at THREAKS; Christopher Goile, Lead Game/MTX Designer at DECA Games; Karla Theilhaber, Creative Game Producer at SOFTGAMES; and Chris Sykora, Senior Producer at YAGER. Together, they explore the intricacies of game development, sharing their insights and experiences as leaders in the gaming industry. Don't miss this engaging discussion as they unravel the secrets to successful game creation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this exciting episode of Evo Gaming, host James Bullard dives into the world of game development and the role of leadership in guiding the process. Joining James are distinguished guests Kevin Hagen, CTO & Gameplay Programmer at THREAKS; Christopher Goile, Lead Game/MTX Designer at DECA Games; Karla Theilhaber, Creative Game Producer at SOFTGAMES; and Chris Sykora, Senior Producer at YAGER. Together, they explore the intricacies of game development, sharing their insights and experiences as leaders in the gaming industry. Don't miss this engaging discussion as they unravel the secrets to successful game creation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #163 - Diversity and Inclusion in the Gaming Industry</title>
			<itunes:title>Evo Gaming #163 - Diversity and Inclusion in the Gaming Industry</itunes:title>
			<pubDate>Fri, 07 Jul 2023 09:00:05 GMT</pubDate>
			<itunes:duration>43:14</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-163---Diversity-and-Inclusion-in-the-Gaming-Industry-e2meki9</link>
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			<description><![CDATA[Join host Heather Nicholls in this episode of Evo Gaming as she explores the vital topic of diversity and inclusion in the gaming industry. Heather is joined by a distinguished panel of guests, including Mahitha Payardha, Director of Engineering at King, Tulay McNally, Global Director of Inclusive Design & Product Development, and Sandra Ferroni, Release Manager at Fast Travel Games. Together, they discuss the importance of diversity, inclusive design practices, and share their experiences in driving positive change within their respective organizations. Don't miss out on this insightful conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Heather Nicholls in this episode of Evo Gaming as she explores the vital topic of diversity and inclusion in the gaming industry. Heather is joined by a distinguished panel of guests, including Mahitha Payardha, Director of Engineering at King, Tulay McNally, Global Director of Inclusive Design & Product Development, and Sandra Ferroni, Release Manager at Fast Travel Games. Together, they discuss the importance of diversity, inclusive design practices, and share their experiences in driving positive change within their respective organizations. Don't miss out on this insightful conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #162- What Makes A Great Producer</title>
			<itunes:title>Evo Gaming #162- What Makes A Great Producer</itunes:title>
			<pubDate>Fri, 07 Jul 2023 08:57:41 GMT</pubDate>
			<itunes:duration>1:01:35</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-162--What-Makes-A-Great-Producer-e2mekfi</link>
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			<description><![CDATA[In this episode of Evo Gaming, host Harry Phokou delves into the topic of what makes a great producer in the gaming industry. Joining him are a panel of experienced professionals, including Zachary Boasberg, Live Ops Producer at Rovio, Lloyd Craske, Senior Producer at Nitro Games, Arnaud David, Production Consultant, and Nicola Borasinski, Senior Producer at PRELOADED. Together, they share insights, strategies, and discuss the crucial role of producers in game development. Tune in to gain valuable knowledge and learn from the expertise of these industry veterans.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Harry Phokou delves into the topic of what makes a great producer in the gaming industry. Joining him are a panel of experienced professionals, including Zachary Boasberg, Live Ops Producer at Rovio, Lloyd Craske, Senior Producer at Nitro Games, Arnaud David, Production Consultant, and Nicola Borasinski, Senior Producer at PRELOADED. Together, they share insights, strategies, and discuss the crucial role of producers in game development. Tune in to gain valuable knowledge and learn from the expertise of these industry veterans.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #161 - Insights Driven Marketing -  Learning To Market Games Better</title>
			<itunes:title>Evo Gaming #161 - Insights Driven Marketing -  Learning To Market Games Better</itunes:title>
			<pubDate>Wed, 05 Jul 2023 09:06:48 GMT</pubDate>
			<itunes:duration>52:17</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-161---Insights-Driven-Marketing----Learning-To-Market-Games-Better-e2mekd6</link>
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			<description><![CDATA[Join host Melanie Lindsey in Evo Gaming #161 as she explores the world of marketing games better with industry experts. In this episode, we delve into insights driven marketing and learn valuable strategies to excel in the competitive gaming industry. Our esteemed guests include Tomas Wahlstrom, Head of Marketing at Systemic Reaction (Avalanche Studios Group), Felipe Briones Ahlen, Head of Brand Marketing at 10 Chambers, and Carlos Moreno Bruzon, Content and Community Team Manager at King. Gain valuable insights and discover innovative approaches to elevate your game marketing efforts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in Evo Gaming #161 as she explores the world of marketing games better with industry experts. In this episode, we delve into insights driven marketing and learn valuable strategies to excel in the competitive gaming industry. Our esteemed guests include Tomas Wahlstrom, Head of Marketing at Systemic Reaction (Avalanche Studios Group), Felipe Briones Ahlen, Head of Brand Marketing at 10 Chambers, and Carlos Moreno Bruzon, Content and Community Team Manager at King. Gain valuable insights and discover innovative approaches to elevate your game marketing efforts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #160 - Data in Gaming</title>
			<itunes:title>Evo Gaming #160 - Data in Gaming</itunes:title>
			<pubDate>Tue, 27 Jun 2023 14:41:45 GMT</pubDate>
			<itunes:duration>43:52</itunes:duration>
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			<description><![CDATA[In Evo Gaming #160, host Heather Nicholls delves into the captivating world of data in gaming. Joining her are industry experts Ignacio Amaya de la Pena, Lead Machine Learning Engineer at ROVIO; Asko Relas, Principal Machine Learning and Data Engineer at HypeHype Inc.; and Anabel Silva Rojas, Head of Data & Analytics at Paradox Interactive. This episode explores the power of data-driven insights in shaping the gaming landscape. From machine learning advancements to leveraging analytics, these guests share their expertise on how data transforms the gaming industry, enhances player experiences, and drives innovation forward. Don't miss this enlightening conversation with leaders at the intersection of gaming and data.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In Evo Gaming #160, host Heather Nicholls delves into the captivating world of data in gaming. Joining her are industry experts Ignacio Amaya de la Pena, Lead Machine Learning Engineer at ROVIO; Asko Relas, Principal Machine Learning and Data Engineer at HypeHype Inc.; and Anabel Silva Rojas, Head of Data & Analytics at Paradox Interactive. This episode explores the power of data-driven insights in shaping the gaming landscape. From machine learning advancements to leveraging analytics, these guests share their expertise on how data transforms the gaming industry, enhances player experiences, and drives innovation forward. Don't miss this enlightening conversation with leaders at the intersection of gaming and data.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #159 - Toptracer Exclusive</title>
			<itunes:title>Evo Gaming #159 - Toptracer Exclusive</itunes:title>
			<pubDate>Mon, 26 Jun 2023 12:15:32 GMT</pubDate>
			<itunes:duration>49:12</itunes:duration>
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			<description><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming, titled "Toptracer Exclusive," as he delves into the world of Toptracer with a lineup of special guests. Anders Larsson, Senior Manager of Game Development, August Harrysson, Unity Engineer, and Buddha Babulanam, Level Artist, all hailing from Toptracer, share their insights and expertise in this exclusive interview. Together, they explore the latest innovations in game development, discuss the role of Unity in their work, and shed light on the creative process behind their captivating visual designs. Don't miss out on this fascinating conversation with the talented individuals driving the gaming experience at Toptracer.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming, titled "Toptracer Exclusive," as he delves into the world of Toptracer with a lineup of special guests. Anders Larsson, Senior Manager of Game Development, August Harrysson, Unity Engineer, and Buddha Babulanam, Level Artist, all hailing from Toptracer, share their insights and expertise in this exclusive interview. Together, they explore the latest innovations in game development, discuss the role of Unity in their work, and shed light on the creative process behind their captivating visual designs. Don't miss out on this fascinating conversation with the talented individuals driving the gaming experience at Toptracer.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #158 - Recruitment Challenges in the Gaming Industry</title>
			<itunes:title>Evo Gaming #158 - Recruitment Challenges in the Gaming Industry</itunes:title>
			<pubDate>Tue, 20 Jun 2023 05:53:59 GMT</pubDate>
			<itunes:duration>47:16</itunes:duration>
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			<description><![CDATA[Join host Melanie Lindsey in Episode 158 of Evo Gaming as she dives into the world of recruitment challenges in the gaming industry. Melanie is joined by a dynamic group of guests who offer their expertise and insights. The guests include Magnus Holmstrom, Head Of Production at MAG Interactive; Ricardas Jascemskas, Project Manager at Lithuanian Game Developers Association; and Elena-Veronica Popescu, Senior Manager Talent Acquisition at Massive Entertainment - A Ubisoft Studio. Tune in for an insightful discussion on the hurdles and strategies involved in hiring top talent within the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in Episode 158 of Evo Gaming as she dives into the world of recruitment challenges in the gaming industry. Melanie is joined by a dynamic group of guests who offer their expertise and insights. The guests include Magnus Holmstrom, Head Of Production at MAG Interactive; Ricardas Jascemskas, Project Manager at Lithuanian Game Developers Association; and Elena-Veronica Popescu, Senior Manager Talent Acquisition at Massive Entertainment - A Ubisoft Studio. Tune in for an insightful discussion on the hurdles and strategies involved in hiring top talent within the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #157 - Can Web3 Go Mainstream</title>
			<itunes:title>Evo Gaming #157 - Can Web3 Go Mainstream</itunes:title>
			<pubDate>Tue, 13 Jun 2023 08:45:50 GMT</pubDate>
			<itunes:duration>55:22</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-157---Can-Web3-Go-Mainstream-e2mekgf</link>
			<acast:episodeId>692d859593c883b901da2246</acast:episodeId>
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			<description><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming as he explores the exciting world of Web3 and its potential to go mainstream. In this episode, Harry sits down with Elina Arponen, CEO & Founder of Quicksave, to discuss the advancements and challenges of integrating blockchain technology in gaming. Elina shares her insights on how Web3 can revolutionize the gaming industry and provides valuable perspectives from her experience at Quicksave. Tune in to gain a deeper understanding of the future possibilities and impact of Web3 on gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming as he explores the exciting world of Web3 and its potential to go mainstream. In this episode, Harry sits down with Elina Arponen, CEO & Founder of Quicksave, to discuss the advancements and challenges of integrating blockchain technology in gaming. Elina shares her insights on how Web3 can revolutionize the gaming industry and provides valuable perspectives from her experience at Quicksave. Tune in to gain a deeper understanding of the future possibilities and impact of Web3 on gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #156 - Best Practice for Building a Brand</title>
			<itunes:title>Evo Gaming #156 - Best Practice for Building a Brand</itunes:title>
			<pubDate>Tue, 13 Jun 2023 05:29:58 GMT</pubDate>
			<itunes:duration>53:18</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-156---Best-Practice-for-Building-a-Brand-e2mekc9</link>
			<acast:episodeId>692d8591e25b87d6bd5e10c9</acast:episodeId>
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			<description><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey dives into the best practices for building a brand. Joining her are esteemed guests from the gaming industry. Liana de Wit, the Head of Marketing at Space Stockholm, shares her insights. Eeva Aaltonen, Head of Brand Operations at Rovio, brings her expertise to the table. Harry Elonen, Senior Brand Manager at Mojang Studios, offers valuable perspectives. And Eleonora Cugurullo, Marketing Content Manager at Stryda, brings her creative expertise. Tune in to gain valuable knowledge on brand building from these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey dives into the best practices for building a brand. Joining her are esteemed guests from the gaming industry. Liana de Wit, the Head of Marketing at Space Stockholm, shares her insights. Eeva Aaltonen, Head of Brand Operations at Rovio, brings her expertise to the table. Harry Elonen, Senior Brand Manager at Mojang Studios, offers valuable perspectives. And Eleonora Cugurullo, Marketing Content Manager at Stryda, brings her creative expertise. Tune in to gain valuable knowledge on brand building from these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #155 - Producer in Gaming Playbook</title>
			<itunes:title>Evo Gaming #155 - Producer in Gaming Playbook</itunes:title>
			<pubDate>Tue, 06 Jun 2023 07:01:40 GMT</pubDate>
			<itunes:duration>1:02:47</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-155---Producer-in-Gaming-Playbook-e2mekcf</link>
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			<description><![CDATA[Join host Harry Phokou in Evo Gaming #155 as he delves into the role of a producer in the gaming industry. In this episode, we have the pleasure of having Murad Musakaev, a seasoned producer from Tactile Games, sharing his insights, experiences, and expertise in game production. From managing teams to overseeing project timelines, Murad provides valuable perspectives on the crucial role of a producer in delivering successful and engaging gaming experiences. Don't miss this enlightening discussion with a prominent figure in the gaming playbook!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in Evo Gaming #155 as he delves into the role of a producer in the gaming industry. In this episode, we have the pleasure of having Murad Musakaev, a seasoned producer from Tactile Games, sharing his insights, experiences, and expertise in game production. From managing teams to overseeing project timelines, Murad provides valuable perspectives on the crucial role of a producer in delivering successful and engaging gaming experiences. Don't miss this enlightening discussion with a prominent figure in the gaming playbook!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #154- The Neurodiversity Revolution Shaping the Future of Gaming</title>
			<itunes:title>Evo Gaming #154- The Neurodiversity Revolution Shaping the Future of Gaming</itunes:title>
			<pubDate>Sat, 03 Jun 2023 08:34:08 GMT</pubDate>
			<itunes:duration>1:02:17</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-154--The-Neurodiversity-Revolution-Shaping-the-Future-of-Gaming-e2mekfs</link>
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			<description><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming as he explores the exciting topic of the neurodiversity revolution and its impact on the future of gaming. Harry is joined by Petra Skoglund, Chief People & Culture Officer at Star Stable Entertainment AB. Together, they discuss the importance of inclusivity, the benefits of embracing neurodiversity in gaming, and how it can shape the industry's future. Don't miss this insightful conversation with Petra Skoglund, an expert in fostering diversity and driving positive change within the gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in the latest episode of Evo Gaming as he explores the exciting topic of the neurodiversity revolution and its impact on the future of gaming. Harry is joined by Petra Skoglund, Chief People & Culture Officer at Star Stable Entertainment AB. Together, they discuss the importance of inclusivity, the benefits of embracing neurodiversity in gaming, and how it can shape the industry's future. Don't miss this insightful conversation with Petra Skoglund, an expert in fostering diversity and driving positive change within the gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #153 - Creating a Healthy Culture in a Gaming Studio</title>
			<itunes:title>Evo Gaming #153 - Creating a Healthy Culture in a Gaming Studio</itunes:title>
			<pubDate>Sat, 03 Jun 2023 08:29:33 GMT</pubDate>
			<itunes:duration>1:00:52</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-153---Creating-a-Healthy-Culture-in-a-Gaming-Studio-e2mekcl</link>
			<acast:episodeId>692d859ef5723fa274b41bc3</acast:episodeId>
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			<description><![CDATA[In the latest episode of Evo Gaming, host Harry Phokou explores the significance of fostering a healthy culture within gaming studios. Joining him are industry experts who share their insights and experiences. Josefine Blomen, Head of People & Culture at SOLIDICON, Anastasia Blokhina, Senior Associate Producer at Ubisoft RedLynx, Sheldon Laframboise, Senior Design Director at ROVIO, and Antonin Chapelon, Studio Director at Voodoo, discuss the strategies, challenges, and benefits of creating an environment that promotes well-being and productivity. Tune in to gain valuable advice from these esteemed guests and learn how to cultivate a thriving gaming studio culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In the latest episode of Evo Gaming, host Harry Phokou explores the significance of fostering a healthy culture within gaming studios. Joining him are industry experts who share their insights and experiences. Josefine Blomen, Head of People & Culture at SOLIDICON, Anastasia Blokhina, Senior Associate Producer at Ubisoft RedLynx, Sheldon Laframboise, Senior Design Director at ROVIO, and Antonin Chapelon, Studio Director at Voodoo, discuss the strategies, challenges, and benefits of creating an environment that promotes well-being and productivity. Tune in to gain valuable advice from these esteemed guests and learn how to cultivate a thriving gaming studio culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #152 - Becoming a Leader in Art Game Direction</title>
			<itunes:title>Evo Gaming #152 - Becoming a Leader in Art Game Direction</itunes:title>
			<pubDate>Sat, 03 Jun 2023 07:41:29 GMT</pubDate>
			<itunes:duration>1:06:18</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Andy Bargh delves into the world of art game direction and explores the journey of becoming a leader in this field. Joining him is Tatu Petreson-Jessen, a seasoned professional in the gaming industry, currently serving as the Senior Art Director at ROVIO. Together, they discuss the challenges, strategies, and insights that go into shaping the visual direction of games. Tune in to gain valuable knowledge and inspiration from Tatu's expertise and experiences in art game direction.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Andy Bargh delves into the world of art game direction and explores the journey of becoming a leader in this field. Joining him is Tatu Petreson-Jessen, a seasoned professional in the gaming industry, currently serving as the Senior Art Director at ROVIO. Together, they discuss the challenges, strategies, and insights that go into shaping the visual direction of games. Tune in to gain valuable knowledge and inspiration from Tatu's expertise and experiences in art game direction.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #151 - How To Build & Maintain A Production Pipeline For Live Service]]></title>
			<itunes:title><![CDATA[Evo Gaming #151 - How To Build & Maintain A Production Pipeline For Live Service]]></itunes:title>
			<pubDate>Fri, 02 Jun 2023 14:45:36 GMT</pubDate>
			<itunes:duration>1:07:13</itunes:duration>
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			<description><![CDATA[Join Adam Miller-Bettridge in an insightful episode of Evo Gaming as he explores the intricacies of building and maintaining a production pipeline for live service games. Our esteemed guests, Daniela Fontes, Product Manager Live Ops at Star Stable, Kit Eklof, Producer/Product Owner at DICE, Casey Al-kaisy, Consultant at Ashes & Diamonds, and JerOme Ortmann, Director Marketing Communications at FatShark, share their expertise and experiences in managing successful live service game production pipelines. Gain valuable insights into the strategies, challenges, and best practices involved in delivering continuous content updates and engaging experiences to players. Don't miss this enlightening conversation with industry professionals who know the ins and outs of live service game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Adam Miller-Bettridge in an insightful episode of Evo Gaming as he explores the intricacies of building and maintaining a production pipeline for live service games. Our esteemed guests, Daniela Fontes, Product Manager Live Ops at Star Stable, Kit Eklof, Producer/Product Owner at DICE, Casey Al-kaisy, Consultant at Ashes & Diamonds, and JerOme Ortmann, Director Marketing Communications at FatShark, share their expertise and experiences in managing successful live service game production pipelines. Gain valuable insights into the strategies, challenges, and best practices involved in delivering continuous content updates and engaging experiences to players. Don't miss this enlightening conversation with industry professionals who know the ins and outs of live service game production.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #150 - Discussing Technology within Games</title>
			<itunes:title>Evo Gaming #150 - Discussing Technology within Games</itunes:title>
			<pubDate>Fri, 02 Jun 2023 14:43:15 GMT</pubDate>
			<itunes:duration>1:05:32</itunes:duration>
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			<description><![CDATA[Join Paul Hackett in a fascinating episode of Evo Gaming as he delves into the world of technology within games. Our special guest, Liam Brennan, Director of Games Technology & Services at Tencent, brings his expertise and insights on the intersection of technology and gaming. Discover how advancements in technology are shaping the gaming industry and revolutionizing the gaming experience. Liam Brennan, representing Tencent, one of the industry leaders, provides valuable insights into the latest trends and innovations in gaming technology. Don't miss this enlightening conversation with a visionary driving technological advancements in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Paul Hackett in a fascinating episode of Evo Gaming as he delves into the world of technology within games. Our special guest, Liam Brennan, Director of Games Technology & Services at Tencent, brings his expertise and insights on the intersection of technology and gaming. Discover how advancements in technology are shaping the gaming industry and revolutionizing the gaming experience. Liam Brennan, representing Tencent, one of the industry leaders, provides valuable insights into the latest trends and innovations in gaming technology. Don't miss this enlightening conversation with a visionary driving technological advancements in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #149 - Counteracting Negativity in the Gaming Community</title>
			<itunes:title>Evo Gaming #149 - Counteracting Negativity in the Gaming Community</itunes:title>
			<pubDate>Fri, 02 Jun 2023 14:38:24 GMT</pubDate>
			<itunes:duration>41:47</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-149---Counteracting-Negativity-in-the-Gaming-Community-e2mekf7</link>
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			<description><![CDATA[Join Melanie Lindsey in a thought-provoking episode of Evo Gaming as she delves into the topic of counteracting negativity in the gaming community. Our esteemed guests, Liana de Wit, Marketing Director at SPACE Stockholm, Calle Johansson-Sundelius, Head of Community at 10 Chambers, and Hamish Bode, Community Director at Chief Rebel, share their insights and experiences in fostering a positive and inclusive gaming environment. Discover the strategies and initiatives they implement to combat negativity and create a welcoming space for all gamers. Don't miss this enlightening conversation with industry professionals who are actively working towards a healthier gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Melanie Lindsey in a thought-provoking episode of Evo Gaming as she delves into the topic of counteracting negativity in the gaming community. Our esteemed guests, Liana de Wit, Marketing Director at SPACE Stockholm, Calle Johansson-Sundelius, Head of Community at 10 Chambers, and Hamish Bode, Community Director at Chief Rebel, share their insights and experiences in fostering a positive and inclusive gaming environment. Discover the strategies and initiatives they implement to combat negativity and create a welcoming space for all gamers. Don't miss this enlightening conversation with industry professionals who are actively working towards a healthier gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #148 - Incubating the Developers of Tomorrow</title>
			<itunes:title>Evo Gaming #148 - Incubating the Developers of Tomorrow</itunes:title>
			<pubDate>Fri, 02 Jun 2023 14:35:58 GMT</pubDate>
			<itunes:duration>42:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-148---Incubating-the-Developers-of-Tomorrow-e2mekga</link>
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			<description><![CDATA[Join Adam Miller-Bettridge in an exciting episode of Evo Gaming as he explores the world of incubating the developers of tomorrow. Our esteemed guests, Tomas Ahlstrom, General Manager of East Sweden Game, Jonne Taivassalo, Managing Director of Helsinki Games Capital, and Daniel Wilen, Managing Director of Arctic Game, share their expertise and insights on fostering the growth and success of up-and-coming game developers. Discover the strategies, resources, and support systems that these industry leaders provide to nurture the talents of tomorrow's game development industry. Don't miss this enlightening conversation with key players in the world of game development incubation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Adam Miller-Bettridge in an exciting episode of Evo Gaming as he explores the world of incubating the developers of tomorrow. Our esteemed guests, Tomas Ahlstrom, General Manager of East Sweden Game, Jonne Taivassalo, Managing Director of Helsinki Games Capital, and Daniel Wilen, Managing Director of Arctic Game, share their expertise and insights on fostering the growth and success of up-and-coming game developers. Discover the strategies, resources, and support systems that these industry leaders provide to nurture the talents of tomorrow's game development industry. Don't miss this enlightening conversation with key players in the world of game development incubation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #147 - The Challenges Around Maintaining a Long-term Live Service Game</title>
			<itunes:title>Evo Gaming #147 - The Challenges Around Maintaining a Long-term Live Service Game</itunes:title>
			<pubDate>Fri, 02 Jun 2023 14:18:49 GMT</pubDate>
			<itunes:duration>52:51</itunes:duration>
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			<description><![CDATA[Join Paul Hackett as he dives into the challenges faced by long-term live service games in this episode of Evo Gaming. Our special guests, Jane Skullman, Executive Producer, and Martin Blomgren, CTO, from Star Stable Entertainment, share their insights and experiences in maintaining a successful live service game. Discover the strategies and solutions they employ to keep players engaged and the game evolving. Don't miss this engaging conversation with industry experts who understand the intricacies of running a long-term live service game.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Paul Hackett as he dives into the challenges faced by long-term live service games in this episode of Evo Gaming. Our special guests, Jane Skullman, Executive Producer, and Martin Blomgren, CTO, from Star Stable Entertainment, share their insights and experiences in maintaining a successful live service game. Discover the strategies and solutions they employ to keep players engaged and the game evolving. Don't miss this engaging conversation with industry experts who understand the intricacies of running a long-term live service game.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #146 - All Things Animation!</title>
			<itunes:title>Evo Gaming #146 - All Things Animation!</itunes:title>
			<pubDate>Fri, 26 May 2023 15:47:32 GMT</pubDate>
			<itunes:duration>56:16</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-146---All-Things-Animation-e2mekd0</link>
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			<description><![CDATA[Join host Andrew Bargh in an engaging discussion on All Things Animation in the gaming industry. Our guests, including Christina Sidoti (Lead Animator at Goodbye Kansas), Nicklas Andersson (Head of Animation at Important Looking Pirates VFX), Athos Cammell (Lead Animator at Avalanche Studios Group), and Zsolt Avery-Tierney (Animation Director at IO Interactive), share their insights, experiences, and expertise. Explore the fascinating world where gaming and animation converge. Tune in to level up your knowledge in this dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andrew Bargh in an engaging discussion on All Things Animation in the gaming industry. Our guests, including Christina Sidoti (Lead Animator at Goodbye Kansas), Nicklas Andersson (Head of Animation at Important Looking Pirates VFX), Athos Cammell (Lead Animator at Avalanche Studios Group), and Zsolt Avery-Tierney (Animation Director at IO Interactive), share their insights, experiences, and expertise. Explore the fascinating world where gaming and animation converge. Tune in to level up your knowledge in this dynamic field.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #145 - Rovio Exclusive</title>
			<itunes:title>Evo Gaming #145 - Rovio Exclusive</itunes:title>
			<pubDate>Fri, 26 May 2023 15:44:59 GMT</pubDate>
			<itunes:duration>40:29</itunes:duration>
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			<description><![CDATA[Tune in to Evo Gaming episode,  hosted by Melanie Lindsey. This episode brings you exclusive insights from Rovio, the renowned gaming company. Melanie is joined by a panel of esteemed guests from Rovio, including Carlos Salvado, Senior Market Analyst; Carolina Leite da Silva, UA Director; Asli Karabulut, Senior Product Marketing Manager; and Sanna Egeberg, UX Research Team Lead. Together, they dive deep into Rovio's strategies, market analysis, user acquisition, and product marketing approaches, offering a unique perspective into the world of gaming and Rovio's contributions to the industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Tune in to Evo Gaming episode,  hosted by Melanie Lindsey. This episode brings you exclusive insights from Rovio, the renowned gaming company. Melanie is joined by a panel of esteemed guests from Rovio, including Carlos Salvado, Senior Market Analyst; Carolina Leite da Silva, UA Director; Asli Karabulut, Senior Product Marketing Manager; and Sanna Egeberg, UX Research Team Lead. Together, they dive deep into Rovio's strategies, market analysis, user acquisition, and product marketing approaches, offering a unique perspective into the world of gaming and Rovio's contributions to the industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #144 - Fostering the Future of Gaming - Leading Gaming Talent</title>
			<itunes:title>Evo Gaming #144 - Fostering the Future of Gaming - Leading Gaming Talent</itunes:title>
			<pubDate>Fri, 26 May 2023 15:38:40 GMT</pubDate>
			<itunes:duration>1:01:20</itunes:duration>
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			<description><![CDATA[Join host Harry Phokou in Evo Gaming episode 144 as he delves into the topic of fostering the future of gaming and leading gaming talent. The podcast features two esteemed guests from the gaming industry. Alice Bowman, Product Lead at MAG Interactive, shares her insights on product development strategies in the gaming world. Maria Maunula, Senior F2P Mobile Games Producer at Rovio, contributes her expertise in producing free-to-play mobile games. Together, they discuss the challenges and opportunities in shaping the gaming industry and nurturing the next generation of gaming talent.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Harry Phokou in Evo Gaming episode 144 as he delves into the topic of fostering the future of gaming and leading gaming talent. The podcast features two esteemed guests from the gaming industry. Alice Bowman, Product Lead at MAG Interactive, shares her insights on product development strategies in the gaming world. Maria Maunula, Senior F2P Mobile Games Producer at Rovio, contributes her expertise in producing free-to-play mobile games. Together, they discuss the challenges and opportunities in shaping the gaming industry and nurturing the next generation of gaming talent.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #143 - Hiring Effective Game Dev Talent</title>
			<itunes:title>Evo Gaming #143 - Hiring Effective Game Dev Talent</itunes:title>
			<pubDate>Fri, 26 May 2023 09:35:44 GMT</pubDate>
			<itunes:duration>1:00:34</itunes:duration>
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			<description><![CDATA[In this exciting episode of Evo Gaming, host James Bullard explores the topic of hiring effective game dev talent. Joining the discussion are esteemed guests Stephen Terepaii O'Sullivan, Senior Software Engineer at Savage Game Studios; Peter Bergner, Lead Frontend Developer; and Constantine Gry, Associate Producer at Popcore. Delve into the world of game development as these industry experts share their insights, experiences, and strategies for finding and nurturing top talent in the gaming industry. Don't miss this engaging conversation that provides valuable perspectives from leaders in the field<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this exciting episode of Evo Gaming, host James Bullard explores the topic of hiring effective game dev talent. Joining the discussion are esteemed guests Stephen Terepaii O'Sullivan, Senior Software Engineer at Savage Game Studios; Peter Bergner, Lead Frontend Developer; and Constantine Gry, Associate Producer at Popcore. Delve into the world of game development as these industry experts share their insights, experiences, and strategies for finding and nurturing top talent in the gaming industry. Don't miss this engaging conversation that provides valuable perspectives from leaders in the field<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #142- AI's Impact on Future Gaming]]></title>
			<itunes:title><![CDATA[Evo Gaming #142- AI's Impact on Future Gaming]]></itunes:title>
			<pubDate>Fri, 26 May 2023 09:33:59 GMT</pubDate>
			<itunes:duration>1:06:46</itunes:duration>
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			<description><![CDATA[In the engaging episode of Evo Gaming, host Harry Phokou explores the impact of AI on the future of gaming. Joining the discussion are distinguished guests Ben Mattes, SVP for Angry Birds brand strategy at Rovio; Mike Neergaard, Head of Research at Dephion; Heikki-Pekka Noronen, Game Director and Lead Programmer at Action Squad Studios; and Richard Rydell, Chief Operating Officer at SOLIDICON. Together, they delve into the profound influence of artificial intelligence on the gaming industry, sharing their expertise, insights, and visions for the future. Tune in to gain valuable perspectives from these esteemed leaders shaping the future of gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In the engaging episode of Evo Gaming, host Harry Phokou explores the impact of AI on the future of gaming. Joining the discussion are distinguished guests Ben Mattes, SVP for Angry Birds brand strategy at Rovio; Mike Neergaard, Head of Research at Dephion; Heikki-Pekka Noronen, Game Director and Lead Programmer at Action Squad Studios; and Richard Rydell, Chief Operating Officer at SOLIDICON. Together, they delve into the profound influence of artificial intelligence on the gaming industry, sharing their expertise, insights, and visions for the future. Tune in to gain valuable perspectives from these esteemed leaders shaping the future of gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #141 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #141 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Mon, 22 May 2023 08:43:11 GMT</pubDate>
			<itunes:duration>55:00</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-141---Creating-A-Healthy-Culture-In-A-Gaming-Studio-e2mekjn</link>
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			<description><![CDATA[In this episode of Evo Gaming, host Heather Nicholls dives into the exciting world of game development and industry insights. Joining her are a stellar lineup of guests from renowned gaming companies. Jinesha Gandhi, Producer at RedHill Games; Mark Backler, Founder & Creative Director at SKETCHBOOK GAMES; Birk Denecke, Producer at Coffee Stain Studios; and Ectore Scuissatto, Senior Support Program Manager at EPIC GAMES. Together, they share their expertise and discuss the latest trends in game production and support. Tune in for an engaging conversation and gain valuable insights from these industry professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Heather Nicholls dives into the exciting world of game development and industry insights. Joining her are a stellar lineup of guests from renowned gaming companies. Jinesha Gandhi, Producer at RedHill Games; Mark Backler, Founder & Creative Director at SKETCHBOOK GAMES; Birk Denecke, Producer at Coffee Stain Studios; and Ectore Scuissatto, Senior Support Program Manager at EPIC GAMES. Together, they share their expertise and discuss the latest trends in game production and support. Tune in for an engaging conversation and gain valuable insights from these industry professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #140 - The Future Of Game Testing Automation</title>
			<itunes:title>Evo Gaming #140 - The Future Of Game Testing Automation</itunes:title>
			<pubDate>Mon, 22 May 2023 08:08:16 GMT</pubDate>
			<itunes:duration>55:11</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-140---The-Future-Of-Game-Testing-Automation-e2mekhh</link>
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			<description><![CDATA[In this episode of Evo Gaming, our host Heather Nicholls dives into the future of game testing automation. Joining her are three distinguished guests who bring their expertise and insights to the table. Avelino Benavides, the Technical Director from DICE, Jakub Potapczyk, the Publishing QA Manager from Paradox Interactive, and Stefan Posthuma, the Head of Technology - Quality, Verification, and Solutions, join forces to discuss the latest advancements and challenges in game testing automation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Heather Nicholls dives into the future of game testing automation. Joining her are three distinguished guests who bring their expertise and insights to the table. Avelino Benavides, the Technical Director from DICE, Jakub Potapczyk, the Publishing QA Manager from Paradox Interactive, and Stefan Posthuma, the Head of Technology - Quality, Verification, and Solutions, join forces to discuss the latest advancements and challenges in game testing automation.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #139 - How To Get The Best Out Of Your Development Teams?</title>
			<itunes:title>Evo Gaming #139 - How To Get The Best Out Of Your Development Teams?</itunes:title>
			<pubDate>Thu, 18 May 2023 15:25:55 GMT</pubDate>
			<itunes:duration>1:06:38</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-139---How-To-Get-The-Best-Out-Of-Your-Development-Teams-e2mekgl</link>
			<acast:episodeId>692d859ae25b87d6bd5e138f</acast:episodeId>
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			<description><![CDATA[Join our host James Bullard as he explores the topic of "How To Get The Best Out Of Your Development Teams?" James is joined by a panel of industry experts who share their insights and experiences. The guests include Lucas Stannis, Associate Producer at UBISOFT; Felix Deimel, Lead Unity Developer at Kolibri Games; Nicolas Streule, Game Producer at Thoughtfish; and Andreas Lenz, Senior Technical Designer at Toadman Interactive.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join our host James Bullard as he explores the topic of "How To Get The Best Out Of Your Development Teams?" James is joined by a panel of industry experts who share their insights and experiences. The guests include Lucas Stannis, Associate Producer at UBISOFT; Felix Deimel, Lead Unity Developer at Kolibri Games; Nicolas Streule, Game Producer at Thoughtfish; and Andreas Lenz, Senior Technical Designer at Toadman Interactive.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #139 - The Art Of Creative Leadership</title>
			<itunes:title>Evo Gaming #139 - The Art Of Creative Leadership</itunes:title>
			<pubDate>Wed, 17 May 2023 08:53:21 GMT</pubDate>
			<itunes:duration>54:09</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-139---The-Art-Of-Creative-Leadership-e2mekj2</link>
			<acast:episodeId>692d858e93c883b901da2047</acast:episodeId>
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			<description><![CDATA[Join host Sol Bate in a captivating episode of Evo Gaming as he engages in an insightful discussion with industry professionals Stefanie Schmiedel, Art Director at Kolibri Games, Andrej Jagar, Lead Animator at YAGER, and Johannes Reithmann, Creative Director at Limbic Entertainment. Explore the art of creative leadership in the gaming industry as these talented individuals share their expertise and experiences. Gain valuable insights and unlock the keys to success in this dynamic field. Tune in to this episode for a compelling conversation that will inspire and inform.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate in a captivating episode of Evo Gaming as he engages in an insightful discussion with industry professionals Stefanie Schmiedel, Art Director at Kolibri Games, Andrej Jagar, Lead Animator at YAGER, and Johannes Reithmann, Creative Director at Limbic Entertainment. Explore the art of creative leadership in the gaming industry as these talented individuals share their expertise and experiences. Gain valuable insights and unlock the keys to success in this dynamic field. Tune in to this episode for a compelling conversation that will inspire and inform.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #138 - Diversity and Inclusion</title>
			<itunes:title>Evo Gaming #138 - Diversity and Inclusion</itunes:title>
			<pubDate>Fri, 12 May 2023 15:58:01 GMT</pubDate>
			<itunes:duration>48:44</itunes:duration>
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			<description><![CDATA[In episode 138 of Evo Gaming, our host Melanie Lindsey discusses the topic of diversity and inclusion in the gaming industry with an expert panel of guests. Joining her on the show are Andreas Juliusson, CMO of Fast Travel Games, Doanna Neville, Product Owner at Star Stable, Ines Quintanar Cardenas, PR & Communications Manager at Star Stable, and Ace St. Germain, CEO of Beyond Frames Entertainment. Together, they explore how the industry can become more diverse and inclusive, and the benefits this can bring to both gamers and game developers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In episode 138 of Evo Gaming, our host Melanie Lindsey discusses the topic of diversity and inclusion in the gaming industry with an expert panel of guests. Joining her on the show are Andreas Juliusson, CMO of Fast Travel Games, Doanna Neville, Product Owner at Star Stable, Ines Quintanar Cardenas, PR & Communications Manager at Star Stable, and Ace St. Germain, CEO of Beyond Frames Entertainment. Together, they explore how the industry can become more diverse and inclusive, and the benefits this can bring to both gamers and game developers alike.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #137 - The Future Of Marketing Games</title>
			<itunes:title>Evo Gaming #137 - The Future Of Marketing Games</itunes:title>
			<pubDate>Fri, 12 May 2023 12:31:48 GMT</pubDate>
			<itunes:duration>58:25</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, our host Jordan Lound is joined by four experts in the gaming industry to discuss "The Future of Marketing Games." Stuart Devereux from InnoGames, Busra Onder from PLAION, Apoorva Gandhi from Crytek, and Stefan Erdmann from Gameforge share their insights on the latest trends and strategies in marketing games. From social media marketing to influencer partnerships, they cover it all.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Jordan Lound is joined by four experts in the gaming industry to discuss "The Future of Marketing Games." Stuart Devereux from InnoGames, Busra Onder from PLAION, Apoorva Gandhi from Crytek, and Stefan Erdmann from Gameforge share their insights on the latest trends and strategies in marketing games. From social media marketing to influencer partnerships, they cover it all.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #136 - Discussing & Applying Non-Violent Communication in Leadership]]></title>
			<itunes:title><![CDATA[Evo Gaming #136 - Discussing & Applying Non-Violent Communication in Leadership]]></itunes:title>
			<pubDate>Fri, 12 May 2023 12:17:45 GMT</pubDate>
			<itunes:duration>49:32</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, our host Paul Hackett sits down with Sophie Vo, the Founder of Rise and Play, to discuss the topic of non-violent communication in leadership. They explore the importance of effective communication skills in the gaming industry and share practical tips for applying non-violent communication techniques in various leadership scenarios. Sophie shares insights from her experience as a leader in the gaming industry and offers valuable advice for anyone looking to improve their communication skills and enhance their leadership abilities.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Paul Hackett sits down with Sophie Vo, the Founder of Rise and Play, to discuss the topic of non-violent communication in leadership. They explore the importance of effective communication skills in the gaming industry and share practical tips for applying non-violent communication techniques in various leadership scenarios. Sophie shares insights from her experience as a leader in the gaming industry and offers valuable advice for anyone looking to improve their communication skills and enhance their leadership abilities.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #135 - Sound & Video In Games]]></title>
			<itunes:title><![CDATA[Evo Gaming #135 - Sound & Video In Games]]></itunes:title>
			<pubDate>Fri, 12 May 2023 12:01:28 GMT</pubDate>
			<itunes:duration>1:00:33</itunes:duration>
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			<description><![CDATA[In today's episode of Evo Gaming, hosted by Adam Miller-Bettridge, we dive into the world of sound and video in games. Our guests include Feridun Emre Dursun, Co-Founder of Mad Rooster, Ressa Schwarzwald, CEO of Gameowdio, David Segal, Head of Things at We Are Machine Media, and Franco Freda, Head of Audio at Paradox Interactive. Join us as we discuss the latest trends, challenges, and innovations in game audio and video, and how they impact the overall gaming experience.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In today's episode of Evo Gaming, hosted by Adam Miller-Bettridge, we dive into the world of sound and video in games. Our guests include Feridun Emre Dursun, Co-Founder of Mad Rooster, Ressa Schwarzwald, CEO of Gameowdio, David Segal, Head of Things at We Are Machine Media, and Franco Freda, Head of Audio at Paradox Interactive. Join us as we discuss the latest trends, challenges, and innovations in game audio and video, and how they impact the overall gaming experience.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #134 - How Can Games Positively Impact The World Around Us?</title>
			<itunes:title>Evo Gaming #134 - How Can Games Positively Impact The World Around Us?</itunes:title>
			<pubDate>Fri, 12 May 2023 11:00:42 GMT</pubDate>
			<itunes:duration>52:50</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-134---How-Can-Games-Positively-Impact-The-World-Around-Us-e2mekih</link>
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			<description><![CDATA[Our host Jordan Lound welcomes three industry leaders to explore the positive impact that games can have on the world around us. Joining the conversation are Johannes Herbig, co-founder, and CEO of Reignite, Hugo Derivry, project manager at SpielFabrique, and Matt Lightfoot, lead producer at Yager. The guests discuss how games can be a force for good, from promoting education and social change to bringing people together in meaningful ways. Tune in to this thought-provoking episode to learn more about the power of gaming to make a difference.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Our host Jordan Lound welcomes three industry leaders to explore the positive impact that games can have on the world around us. Joining the conversation are Johannes Herbig, co-founder, and CEO of Reignite, Hugo Derivry, project manager at SpielFabrique, and Matt Lightfoot, lead producer at Yager. The guests discuss how games can be a force for good, from promoting education and social change to bringing people together in meaningful ways. Tune in to this thought-provoking episode to learn more about the power of gaming to make a difference.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #133 - The Journey Into a Career in Art and Design</title>
			<itunes:title>Evo Gaming #133 - The Journey Into a Career in Art and Design</itunes:title>
			<pubDate>Fri, 12 May 2023 10:54:20 GMT</pubDate>
			<itunes:duration>45:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-133---The-Journey-Into-a-Career-in-Art-and-Design-e2meki8</link>
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			<description><![CDATA[In this episode, our host Sol Bate talks with four talented professionals in the art and design industry. Karolina Wecka, Art Lead at Legendary Play, Samuel Green, Creative Director at YAGER, Santiago Busquets, Art Lead at Wargaming, and Tom Fiedler, Head of Game Design at Chimera Entertainment, share their unique journeys into their respective careers and offer insights into the world of art and design in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, our host Sol Bate talks with four talented professionals in the art and design industry. Karolina Wecka, Art Lead at Legendary Play, Samuel Green, Creative Director at YAGER, Santiago Busquets, Art Lead at Wargaming, and Tom Fiedler, Head of Game Design at Chimera Entertainment, share their unique journeys into their respective careers and offer insights into the world of art and design in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #132 - Starbreeze Studios Exclusive with CEO Tobias Sjogren</title>
			<itunes:title>Evo Gaming #132 - Starbreeze Studios Exclusive with CEO Tobias Sjogren</itunes:title>
			<pubDate>Thu, 04 May 2023 13:52:17 GMT</pubDate>
			<itunes:duration>28:20</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-132---Starbreeze-Studios-Exclusive-with-CEO-Tobias-Sjogren-e2mekf3</link>
			<acast:episodeId>692d859df5723fa274b41b80</acast:episodeId>
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			<description><![CDATA[In this episode of Evo Gaming, host Paul Hackett sits down for an exclusive interview with Tobias Sjogren, CEO of Starbreeze Studios. Tobias shares insights into the creative process behind the company's successful titles, including Payday and The Chronicles of Riddick. He also discusses the challenges of running a gaming studio in today's market and offers advice for aspiring game developers. From building a talented team to fostering a creative culture, Tobias provides a behind-the-scenes look at one of the industry's most innovative studios. Whether you're a fan of Starbreeze's games or simply curious about the gaming industry, this episode is not to be missed.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Paul Hackett sits down for an exclusive interview with Tobias Sjogren, CEO of Starbreeze Studios. Tobias shares insights into the creative process behind the company's successful titles, including Payday and The Chronicles of Riddick. He also discusses the challenges of running a gaming studio in today's market and offers advice for aspiring game developers. From building a talented team to fostering a creative culture, Tobias provides a behind-the-scenes look at one of the industry's most innovative studios. Whether you're a fan of Starbreeze's games or simply curious about the gaming industry, this episode is not to be missed.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #131 - Artistic Ambition Vs Performance Limitations</title>
			<itunes:title>Evo Gaming #131 - Artistic Ambition Vs Performance Limitations</itunes:title>
			<pubDate>Thu, 04 May 2023 13:50:43 GMT</pubDate>
			<itunes:duration>37:31</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-131---Artistic-Ambition-Vs-Performance-Limitations-e2mekfh</link>
			<acast:episodeId>692d8594e25b87d6bd5e11f4</acast:episodeId>
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			<description><![CDATA[In episode 131 of Evo Gaming, titled "Artistic Ambition Vs Performance Limitations," our host Adam Miller-Bettridge dives into the world of video game development with a focus on the challenges that arise when balancing artistic ambition with technical limitations. Joining him are three talented guests from different corners of the industry: Oskari Pelli, Art Director at One Trick Entertainment; Wade Konowalchuk, Cinematics Director at Avalanche Studios; and Martin Kramme Guldbæk, Art Director at SYBO. Together, they share their experiences and insights on navigating the creative and technical aspects of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In episode 131 of Evo Gaming, titled "Artistic Ambition Vs Performance Limitations," our host Adam Miller-Bettridge dives into the world of video game development with a focus on the challenges that arise when balancing artistic ambition with technical limitations. Joining him are three talented guests from different corners of the industry: Oskari Pelli, Art Director at One Trick Entertainment; Wade Konowalchuk, Cinematics Director at Avalanche Studios; and Martin Kramme Guldbæk, Art Director at SYBO. Together, they share their experiences and insights on navigating the creative and technical aspects of game development.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #130 - Benefits Of Freelancers (Luis Cascante)</title>
			<itunes:title>Evo Gaming #130 - Benefits Of Freelancers (Luis Cascante)</itunes:title>
			<pubDate>Thu, 04 May 2023 13:29:20 GMT</pubDate>
			<itunes:duration>31:30</itunes:duration>
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			<description><![CDATA[In the second part of Evo Gaming's exploration of the benefits of freelancers in the gaming industry, host Paul Hackett is joined by Luis Cascante, Chief of Staff at Rovio. They delve deeper into the advantages of hiring freelancers, discussing the ways in which they can help companies scale, provide fresh perspectives, and offer specialized expertise. Luis shares his own experiences working with freelancers and provides insights into how to build successful collaborations in this area. Whether you're a freelancer or a company considering working with one, this episode offers valuable insights into the world of freelance gaming professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In the second part of Evo Gaming's exploration of the benefits of freelancers in the gaming industry, host Paul Hackett is joined by Luis Cascante, Chief of Staff at Rovio. They delve deeper into the advantages of hiring freelancers, discussing the ways in which they can help companies scale, provide fresh perspectives, and offer specialized expertise. Luis shares his own experiences working with freelancers and provides insights into how to build successful collaborations in this area. Whether you're a freelancer or a company considering working with one, this episode offers valuable insights into the world of freelance gaming professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #129 - Benefits Of Freelancers</title>
			<itunes:title>Evo Gaming #129 - Benefits Of Freelancers</itunes:title>
			<pubDate>Thu, 04 May 2023 13:06:42 GMT</pubDate>
			<itunes:duration>22:30</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Paul Hackett delves into the world of freelancers and the benefits they bring to the gaming industry. Joining Paul is Anders Martini, a Java Backend Engineer at King. They discuss the advantages of hiring freelancers, including flexibility, cost-effectiveness, and access to specialized skills. Anders shares his own experiences as a freelancer and provides insights into the challenges and rewards of working in this field. Whether you're a freelancer yourself or considering hiring one, this episode offers valuable insights into the world of freelance gaming professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Paul Hackett delves into the world of freelancers and the benefits they bring to the gaming industry. Joining Paul is Anders Martini, a Java Backend Engineer at King. They discuss the advantages of hiring freelancers, including flexibility, cost-effectiveness, and access to specialized skills. Anders shares his own experiences as a freelancer and provides insights into the challenges and rewards of working in this field. Whether you're a freelancer yourself or considering hiring one, this episode offers valuable insights into the world of freelance gaming professionals.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #128 - Brand Vs Marketing</title>
			<itunes:title>Evo Gaming #128 - Brand Vs Marketing</itunes:title>
			<pubDate>Tue, 02 May 2023 13:32:49 GMT</pubDate>
			<itunes:duration>40:20</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey sits down with three seasoned gaming industry professionals to explore the relationship between branding and marketing. Joel Kulikoff, Senior Performance Marketing Manager at Rovio, Francesca Passoni, Product Marketing Manager at Paradox Interactive, and Oscar Andrés Barrios Ramirez, Senior Brand Manager at Ubisoft Stockholm, share their insights on the differences between branding and marketing, and how they work together to promote games effectively. Listeners will gain valuable insights on how to create a strong brand identity and marketing strategy for gaming companies. Tune in to learn from these accomplished industry experts!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey sits down with three seasoned gaming industry professionals to explore the relationship between branding and marketing. Joel Kulikoff, Senior Performance Marketing Manager at Rovio, Francesca Passoni, Product Marketing Manager at Paradox Interactive, and Oscar Andrés Barrios Ramirez, Senior Brand Manager at Ubisoft Stockholm, share their insights on the differences between branding and marketing, and how they work together to promote games effectively. Listeners will gain valuable insights on how to create a strong brand identity and marketing strategy for gaming companies. Tune in to learn from these accomplished industry experts!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #127 - How To Improve Female Representation In The Gaming Industry</title>
			<itunes:title>Evo Gaming #127 - How To Improve Female Representation In The Gaming Industry</itunes:title>
			<pubDate>Tue, 02 May 2023 13:32:40 GMT</pubDate>
			<itunes:duration>58:12</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Aarronn Campbell speaks with Kirsten Schäfer, Wendy Young, and Eloise Singer, three successful women in the gaming industry. They discuss the challenges faced by women in the industry and share their insights on how to improve female representation in the field. The guests share their personal experiences and provide practical advice for women who want to pursue a career in gaming. Listeners will gain valuable insights on how to promote diversity and inclusivity in the gaming industry. Tune in to learn from these accomplished industry leaders!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Aarronn Campbell speaks with Kirsten Schäfer, Wendy Young, and Eloise Singer, three successful women in the gaming industry. They discuss the challenges faced by women in the industry and share their insights on how to improve female representation in the field. The guests share their personal experiences and provide practical advice for women who want to pursue a career in gaming. Listeners will gain valuable insights on how to promote diversity and inclusivity in the gaming industry. Tune in to learn from these accomplished industry leaders!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #126 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #126 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Fri, 28 Apr 2023 14:11:14 GMT</pubDate>
			<itunes:duration>58:36</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-126---Creating-A-Healthy-Culture-In-A-Gaming-Studio-e2mekii</link>
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			<description><![CDATA[In this episode of Evo Gaming, host Jordan Lound sits down with a panel of gaming industry experts to discuss the importance of creating a healthy culture in a gaming studio. The guests include Sandra Wandschneider, Talent Development Manager at InnoGames, Alexandros Synadinos, Platform Product Manager at Popcore, Christian Schlütter, Senior Producer at Assemble Entertainment, and Thilo Gebhardt, Art Director at Claymore Game Studios. Together, they share insights and experiences from their respective companies to provide listeners with valuable knowledge on how to foster a positive and productive workplace environment, with a particular focus on the unique challenges of the gaming industry. Tune in to learn from these industry experts and elevate your studio's culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Jordan Lound sits down with a panel of gaming industry experts to discuss the importance of creating a healthy culture in a gaming studio. The guests include Sandra Wandschneider, Talent Development Manager at InnoGames, Alexandros Synadinos, Platform Product Manager at Popcore, Christian Schlütter, Senior Producer at Assemble Entertainment, and Thilo Gebhardt, Art Director at Claymore Game Studios. Together, they share insights and experiences from their respective companies to provide listeners with valuable knowledge on how to foster a positive and productive workplace environment, with a particular focus on the unique challenges of the gaming industry. Tune in to learn from these industry experts and elevate your studio's culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #125 - The Challenges Of Recruitment In The Gaming Industry</title>
			<itunes:title>Evo Gaming #125 - The Challenges Of Recruitment In The Gaming Industry</itunes:title>
			<pubDate>Thu, 27 Apr 2023 15:12:41 GMT</pubDate>
			<itunes:duration>46:15</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, our host Andy Bargh is joined by Rodard Kasongo, Essam El Baze, and Andy Driver to discuss the challenges of recruitment in the gaming industry. As experienced talent acquisition specialists, the guests provide valuable insights into the current state of hiring within the industry and share their strategies for identifying and attracting top talent. From the impact of remote work to the importance of diversity and inclusion, this conversation offers valuable tips for both job seekers and employers looking to navigate the competitive landscape of gaming recruitment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Andy Bargh is joined by Rodard Kasongo, Essam El Baze, and Andy Driver to discuss the challenges of recruitment in the gaming industry. As experienced talent acquisition specialists, the guests provide valuable insights into the current state of hiring within the industry and share their strategies for identifying and attracting top talent. From the impact of remote work to the importance of diversity and inclusion, this conversation offers valuable tips for both job seekers and employers looking to navigate the competitive landscape of gaming recruitment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #124 - The Role Of UX UI In Gaming's Success]]></title>
			<itunes:title><![CDATA[Evo Gaming #124 - The Role Of UX UI In Gaming's Success]]></itunes:title>
			<pubDate>Thu, 27 Apr 2023 15:12:37 GMT</pubDate>
			<itunes:duration>53:14</itunes:duration>
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			<description><![CDATA[Join host Andy Bargh in Evo Gaming, as he delves into the world of gaming UX/UI with a panel of industry experts. From the role of UI artistry in creating immersive gaming experiences, to the importance of user-centered design, guests Hernan Borquez, Maria Perez Gago, Giles Wood, and Rafael Lima share their insights into what makes a great gaming user experience. Whether you're a hardcore gamer or just starting out, tune in to learn more about the impact of UX/UI on gaming success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh in Evo Gaming, as he delves into the world of gaming UX/UI with a panel of industry experts. From the role of UI artistry in creating immersive gaming experiences, to the importance of user-centered design, guests Hernan Borquez, Maria Perez Gago, Giles Wood, and Rafael Lima share their insights into what makes a great gaming user experience. Whether you're a hardcore gamer or just starting out, tune in to learn more about the impact of UX/UI on gaming success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #123 - The Journey Into A Career In Art And Design</title>
			<itunes:title>Evo Gaming #123 - The Journey Into A Career In Art And Design</itunes:title>
			<pubDate>Wed, 26 Apr 2023 15:47:44 GMT</pubDate>
			<itunes:duration>58:22</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, our host Sol Bate sits down with Benjamin Schulte, Andrew Nedzvedsky, Fabian Schlaga, and Viktor Janzen, to talk about their experiences and insights on game design and development. Benjamin Schulte, Art Director at KARAKTER, Andrew Nedzvedsky, UX/UI Director at Stratosphere Games gmBH, Fabian Schlaga, Lead Artist at Materia, and Viktor Janzen, Lead Artist at YAGER, will share their thoughts on the latest trends and techniques in the industry. From creating immersive environments to designing compelling user interfaces, this podcast covers everything you need to know about game design. Don't miss it!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Sol Bate sits down with Benjamin Schulte, Andrew Nedzvedsky, Fabian Schlaga, and Viktor Janzen, to talk about their experiences and insights on game design and development. Benjamin Schulte, Art Director at KARAKTER, Andrew Nedzvedsky, UX/UI Director at Stratosphere Games gmBH, Fabian Schlaga, Lead Artist at Materia, and Viktor Janzen, Lead Artist at YAGER, will share their thoughts on the latest trends and techniques in the industry. From creating immersive environments to designing compelling user interfaces, this podcast covers everything you need to know about game design. Don't miss it!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #122 - Innovation In Game Development</title>
			<itunes:title>Evo Gaming #122 - Innovation In Game Development</itunes:title>
			<pubDate>Wed, 26 Apr 2023 15:38:31 GMT</pubDate>
			<itunes:duration>38:19</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, our host James Bullard sits down with industry experts to discuss the topic of "Innovation in Game Development." Our guests, Jakub Trancik, Product Director at Kolibri Games, Ivan Voranau, Senior Game Designer at Savage Game Studios, Alexandre Carmona, Senior Level Designer at Toadman Interactive, and Soren Wagner, a Freelance Producer, share their insights and experiences on how they strive to innovate in game development. From new game mechanics to emerging technologies, this podcast explores the creative processes that lead to some of the most innovative games on the market. Tune in to learn from the best in the business!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host James Bullard sits down with industry experts to discuss the topic of "Innovation in Game Development." Our guests, Jakub Trancik, Product Director at Kolibri Games, Ivan Voranau, Senior Game Designer at Savage Game Studios, Alexandre Carmona, Senior Level Designer at Toadman Interactive, and Soren Wagner, a Freelance Producer, share their insights and experiences on how they strive to innovate in game development. From new game mechanics to emerging technologies, this podcast explores the creative processes that lead to some of the most innovative games on the market. Tune in to learn from the best in the business!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #121 - Great Leadership In Gaming 2</title>
			<itunes:title>Evo Gaming #121 - Great Leadership In Gaming 2</itunes:title>
			<pubDate>Wed, 26 Apr 2023 13:20:01 GMT</pubDate>
			<itunes:duration>58:22</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, we delve into the world of leadership in gaming with a panel of experts from top gaming companies. Host Harry Phokou is joined by Chris Trewartha, Senior Producer at Sharkmob, Rasmus Knutsson, Studio Manager at Coffee Stain Gothernburg, Besa Istrefi, Associate Producer at Pixel United, and Robin Hjelte, Founder at Bloom & Gloom. Together, they discuss what it takes to be a great leader in the gaming industry, share their personal experiences, and offer valuable insights for aspiring leaders. Tune in for an inspiring and informative discussion on the art of leadership in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, we delve into the world of leadership in gaming with a panel of experts from top gaming companies. Host Harry Phokou is joined by Chris Trewartha, Senior Producer at Sharkmob, Rasmus Knutsson, Studio Manager at Coffee Stain Gothernburg, Besa Istrefi, Associate Producer at Pixel United, and Robin Hjelte, Founder at Bloom & Gloom. Together, they discuss what it takes to be a great leader in the gaming industry, share their personal experiences, and offer valuable insights for aspiring leaders. Tune in for an inspiring and informative discussion on the art of leadership in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #120 - Product Manager In Gaming Playbook</title>
			<itunes:title>Evo Gaming #120 - Product Manager In Gaming Playbook</itunes:title>
			<pubDate>Thu, 20 Apr 2023 08:36:06 GMT</pubDate>
			<itunes:duration>1:05:44</itunes:duration>
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			<description><![CDATA[Welcome to Evo Gaming episode 120, where host Harry Phokou sits down with special guest Yasin Hatiboğlu, a product manager and data analyst at Rovio. In this episode, Yasin shares his insights and experiences as a product manager in the gaming industry, discussing his playbook for successful game development and management. From data analysis to player engagement, Yasin provides valuable advice for anyone looking to break into the gaming industry or advance their career as a product manager. Tune in now to level up your gaming knowledge!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evo Gaming episode 120, where host Harry Phokou sits down with special guest Yasin Hatiboğlu, a product manager and data analyst at Rovio. In this episode, Yasin shares his insights and experiences as a product manager in the gaming industry, discussing his playbook for successful game development and management. From data analysis to player engagement, Yasin provides valuable advice for anyone looking to break into the gaming industry or advance their career as a product manager. Tune in now to level up your gaming knowledge!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #119 - The Evolution Of The Gaming Industry</title>
			<itunes:title>Evo Gaming #119 - The Evolution Of The Gaming Industry</itunes:title>
			<pubDate>Wed, 19 Apr 2023 09:07:50 GMT</pubDate>
			<itunes:duration>54:10</itunes:duration>
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			<description><![CDATA[Join host Melanie Lindsey and guests Loïc Fontaine, former Head of Communications at Paradox Interactive, Felix Fritzell, Art Director at Arrowhead Game Studios, and Rasmus Davidsson, Cofounder and Creative Director at Toadman Interactive, on this episode of Evo Gaming as they discuss the evolution of the gaming industry. With years of experience in communications, art direction, and creative direction, these industry professionals offer unique insights into the past, present, and future of gaming. From the rise of indie games to the impact of emerging technologies, this episode is a must-listen for anyone interested in the constantly evolving world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey and guests Loïc Fontaine, former Head of Communications at Paradox Interactive, Felix Fritzell, Art Director at Arrowhead Game Studios, and Rasmus Davidsson, Cofounder and Creative Director at Toadman Interactive, on this episode of Evo Gaming as they discuss the evolution of the gaming industry. With years of experience in communications, art direction, and creative direction, these industry professionals offer unique insights into the past, present, and future of gaming. From the rise of indie games to the impact of emerging technologies, this episode is a must-listen for anyone interested in the constantly evolving world of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #118 - Creating High Performance Teams</title>
			<itunes:title>Evo Gaming #118 - Creating High Performance Teams</itunes:title>
			<pubDate>Tue, 18 Apr 2023 07:52:00 GMT</pubDate>
			<itunes:duration>52:59</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Aarronn Campbell is joined by a panel of industry experts to discuss creating high-performance teams in the gaming industry. Adam Clark, the Co-Founder of Wayfinder Games, shares his experience in building a team that delivers results. Bogdan Oprescu, President of Wolcen Studio, discusses the importance of team culture and communication. Stoyan Stoyanov, Game Director at Jyamma Games, highlights the value of leadership and mentorship in team building. As they share insights and experiences from their respective roles and companies, tune in to discover the secrets behind building high-performance teams in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Aarronn Campbell is joined by a panel of industry experts to discuss creating high-performance teams in the gaming industry. Adam Clark, the Co-Founder of Wayfinder Games, shares his experience in building a team that delivers results. Bogdan Oprescu, President of Wolcen Studio, discusses the importance of team culture and communication. Stoyan Stoyanov, Game Director at Jyamma Games, highlights the value of leadership and mentorship in team building. As they share insights and experiences from their respective roles and companies, tune in to discover the secrets behind building high-performance teams in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #117 - The Benefits Of A Strong QA Team</title>
			<itunes:title>Evo Gaming #117 - The Benefits Of A Strong QA Team</itunes:title>
			<pubDate>Tue, 18 Apr 2023 07:29:13 GMT</pubDate>
			<itunes:duration>44:38</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Heather Nicholls is joined by Riad Deneche, Max Carlberg, Emelie Isacsson, and Marcel Bailleul to discuss the importance of having a strong QA team in game development. As the QA Manager for Paradox, Riad shares insights on the benefits of testing, while Max, a consultant QA Manager at Arrowhead, talks about the role of QA in preventing bugs. Emelie, the Game Producer at Fast Travel Games, highlights the value of user feedback, and Marcel, the QA Lead at Paradox, talks about the importance of collaboration between teams. Tune in to discover the benefits of a strong QA team!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Heather Nicholls is joined by Riad Deneche, Max Carlberg, Emelie Isacsson, and Marcel Bailleul to discuss the importance of having a strong QA team in game development. As the QA Manager for Paradox, Riad shares insights on the benefits of testing, while Max, a consultant QA Manager at Arrowhead, talks about the role of QA in preventing bugs. Emelie, the Game Producer at Fast Travel Games, highlights the value of user feedback, and Marcel, the QA Lead at Paradox, talks about the importance of collaboration between teams. Tune in to discover the benefits of a strong QA team!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #116- Designing Immersive Gaming World</title>
			<itunes:title>Evo Gaming #116- Designing Immersive Gaming World</itunes:title>
			<pubDate>Fri, 14 Apr 2023 12:58:41 GMT</pubDate>
			<itunes:duration>59:24</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-116--Designing-Immersive-Gaming-World-e2mekgj</link>
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			<description><![CDATA[Join Sol Bate as he sits down with Adrian Wust, Marc Fenselau, and Tobias Dorrich on this episode of Evo Gaming. These three experts in the gaming industry share their insights and experiences in designing immersive gaming worlds. Adrian, the lead game designer at Stratosphere Games, offers his perspective on creating engaging gameplay mechanics. Marc, the art director at Point Blank Games, discusses the importance of visual storytelling. And Tobias, the lead level designer at YAGER, shares his approach to crafting memorable game environments. Tune in for an engaging discussion on the art of world-building in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join Sol Bate as he sits down with Adrian Wust, Marc Fenselau, and Tobias Dorrich on this episode of Evo Gaming. These three experts in the gaming industry share their insights and experiences in designing immersive gaming worlds. Adrian, the lead game designer at Stratosphere Games, offers his perspective on creating engaging gameplay mechanics. Marc, the art director at Point Blank Games, discusses the importance of visual storytelling. And Tobias, the lead level designer at YAGER, shares his approach to crafting memorable game environments. Tune in for an engaging discussion on the art of world-building in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #115 - How AI Will Revolutionise The Gaming Experience</title>
			<itunes:title>Evo Gaming #115 - How AI Will Revolutionise The Gaming Experience</itunes:title>
			<pubDate>Fri, 14 Apr 2023 10:43:05 GMT</pubDate>
			<itunes:duration>1:01:02</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, Harry Phokou chats with special guest Mozzy Ahmed, Executive Producer of New Games at Rovio, about the exciting topic of how AI will revolutionise the gaming experience. They delve into the ways AI can enhance player experiences, from personalised game recommendations to creating more realistic and dynamic in-game environments. Mozzy also shares his insights on the future of AI in the gaming industry and its potential impact on game development. Don't miss this insightful conversation on the cutting edge of gaming technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, Harry Phokou chats with special guest Mozzy Ahmed, Executive Producer of New Games at Rovio, about the exciting topic of how AI will revolutionise the gaming experience. They delve into the ways AI can enhance player experiences, from personalised game recommendations to creating more realistic and dynamic in-game environments. Mozzy also shares his insights on the future of AI in the gaming industry and its potential impact on game development. Don't miss this insightful conversation on the cutting edge of gaming technology.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #114 - CEO Roundtable: Communicating Vision and Purpose</title>
			<itunes:title>Evo Gaming #114 - CEO Roundtable: Communicating Vision and Purpose</itunes:title>
			<pubDate>Thu, 13 Apr 2023 11:12:18 GMT</pubDate>
			<itunes:duration>1:06:46</itunes:duration>
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			<description><![CDATA[In today's episode hosted by Harry Phokou our guests are Jussi Tahtinen, CEO of Nitro Games, Erik Pontiskoski, CEO of Dodreams, and Kristian Bang Norgaard, CEO of Funday Games. Together, they discuss the importance of clear and effective communication when it comes to sharing a company's vision and purpose. Tune in to hear their insights and experiences, and gain valuable knowledge on how to effectively communicate in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In today's episode hosted by Harry Phokou our guests are Jussi Tahtinen, CEO of Nitro Games, Erik Pontiskoski, CEO of Dodreams, and Kristian Bang Norgaard, CEO of Funday Games. Together, they discuss the importance of clear and effective communication when it comes to sharing a company's vision and purpose. Tune in to hear their insights and experiences, and gain valuable knowledge on how to effectively communicate in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #113 - Work Life Balance In The Gaming Industry</title>
			<itunes:title>Evo Gaming #113 - Work Life Balance In The Gaming Industry</itunes:title>
			<pubDate>Thu, 13 Apr 2023 08:02:01 GMT</pubDate>
			<itunes:duration>47:12</itunes:duration>
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			<description><![CDATA[Join host Melanie Lindsey in this exciting episode as she sits down with an esteemed panel of guests from the gaming industry. Featuring Aleksandr Zakharov, Senior Graphics Programmer at Liquid Swords, Avelino Andretti Benavides, Technical Director at Electronic Arts (EA), Elina Kazandzhi, Social Media and Community Manager at Freaks 4U Gaming GmbH, and Matt Dixon, CEO & Co-Founder of Landmarket, this discussion delves into the latest trends and insights in gaming, covering topics such as graphics programming, technical direction, social media management, and entrepreneurship. Don't miss out on this captivating conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Melanie Lindsey in this exciting episode as she sits down with an esteemed panel of guests from the gaming industry. Featuring Aleksandr Zakharov, Senior Graphics Programmer at Liquid Swords, Avelino Andretti Benavides, Technical Director at Electronic Arts (EA), Elina Kazandzhi, Social Media and Community Manager at Freaks 4U Gaming GmbH, and Matt Dixon, CEO & Co-Founder of Landmarket, this discussion delves into the latest trends and insights in gaming, covering topics such as graphics programming, technical direction, social media management, and entrepreneurship. Don't miss out on this captivating conversation with industry experts.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #112 - The Role Of Art & Design In Player Experience]]></title>
			<itunes:title><![CDATA[Evo Gaming #112 - The Role Of Art & Design In Player Experience]]></itunes:title>
			<pubDate>Wed, 12 Apr 2023 07:37:41 GMT</pubDate>
			<itunes:duration>46:06</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-112---The-Role-Of-Art--Design-In-Player-Experience-e2mekic</link>
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			<description><![CDATA[Join host Sol Bate as he discusses the critical role of art and design in player experience with a panel of industry experts. Guests include Afonso Ferreira, Art Manager at DECA Games; Sergiu Matei, Art Director at NanoTribe; Nadia Karroue, Art Director at Soba; and Sven Schetzke, Lead Game Designer at Gunzilla. Get insights into how art and design shape the immersive worlds of video games, enhance gameplay, and impact player engagement. Don't miss this thought-provoking discussion on the evolving landscape of art and design in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Sol Bate as he discusses the critical role of art and design in player experience with a panel of industry experts. Guests include Afonso Ferreira, Art Manager at DECA Games; Sergiu Matei, Art Director at NanoTribe; Nadia Karroue, Art Director at Soba; and Sven Schetzke, Lead Game Designer at Gunzilla. Get insights into how art and design shape the immersive worlds of video games, enhance gameplay, and impact player engagement. Don't miss this thought-provoking discussion on the evolving landscape of art and design in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #111 - Challenges Of Creating An Indie Studio</title>
			<itunes:title>Evo Gaming #111 - Challenges Of Creating An Indie Studio</itunes:title>
			<pubDate>Tue, 11 Apr 2023 08:19:58 GMT</pubDate>
			<itunes:duration>52:39</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-111---Challenges-Of-Creating-An-Indie-Studio-e2mekg9</link>
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			<description><![CDATA[Join host Paul Hackett in Evo Gaming #115 as he delves into the world of indie game development with a panel of esteemed guests. CEO and Co-founder of Silkroad Studios, Stella Vaka, Independent Game Developer & Consultant Anna Högberg Jenelius, Co-Founder and Producer of Empty Box Radu-Constantin Mătușa, and CFO of Lurkit, Kajsa Grafström, discuss the challenges faced by indie studios, sharing their insights, experiences, and strategies for success in the competitive gaming industry. Don't miss this insightful episode on the trials and triumphs of creating an indie game studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Paul Hackett in Evo Gaming #115 as he delves into the world of indie game development with a panel of esteemed guests. CEO and Co-founder of Silkroad Studios, Stella Vaka, Independent Game Developer & Consultant Anna Högberg Jenelius, Co-Founder and Producer of Empty Box Radu-Constantin Mătușa, and CFO of Lurkit, Kajsa Grafström, discuss the challenges faced by indie studios, sharing their insights, experiences, and strategies for success in the competitive gaming industry. Don't miss this insightful episode on the trials and triumphs of creating an indie game studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #110 - The Art Of Art Management</title>
			<itunes:title>Evo Gaming #110 - The Art Of Art Management</itunes:title>
			<pubDate>Tue, 04 Apr 2023 10:57:17 GMT</pubDate>
			<itunes:duration>49:10</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-110---The-Art-Of-Art-Management-e2mekgh</link>
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			<description><![CDATA[In this episode of Evo Gaming, our host Andy Bargh delves into the world of art management in the gaming industry. Joining him are three esteemed guests: Anthony O'Donnell, Art Director from D3T Ltd & Coconut Lizard, Anita Hackstuhl, Art Director from Sunscorched Studios, and Luis Jimenez, Environment Art Director from NaturalMotion. Together, they explore the challenges and rewards of managing art teams, balancing creativity with practicality, and discuss what it takes to make visually stunning games. If you're interested in the intersection of art and gaming, this episode is a must-listen!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, our host Andy Bargh delves into the world of art management in the gaming industry. Joining him are three esteemed guests: Anthony O'Donnell, Art Director from D3T Ltd & Coconut Lizard, Anita Hackstuhl, Art Director from Sunscorched Studios, and Luis Jimenez, Environment Art Director from NaturalMotion. Together, they explore the challenges and rewards of managing art teams, balancing creativity with practicality, and discuss what it takes to make visually stunning games. If you're interested in the intersection of art and gaming, this episode is a must-listen!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[Evo Gaming #109 - Navigating Creative Freedom & Autonomy]]></title>
			<itunes:title><![CDATA[Evo Gaming #109 - Navigating Creative Freedom & Autonomy]]></itunes:title>
			<pubDate>Fri, 31 Mar 2023 12:15:18 GMT</pubDate>
			<itunes:duration>44:06</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-109---Navigating-Creative-Freedom--Autonomy-e2mekg5</link>
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			<description><![CDATA[In this episode of Evo Gaming, host Adam Miller-Bettridge dives into the topic of navigating creative freedom and autonomy in the gaming industry. Joining him are Kenneth Lim, 2D Art Lead at Paradox Interactive, Scott Liedtka, Director of Art Production at Rovio, and Petter Sydow, Producer at Massive Entertainment. Through their experiences and insights, they explore the challenges and benefits of giving creative freedom to game developers, and how to strike a balance between artistic expression and commercial success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Adam Miller-Bettridge dives into the topic of navigating creative freedom and autonomy in the gaming industry. Joining him are Kenneth Lim, 2D Art Lead at Paradox Interactive, Scott Liedtka, Director of Art Production at Rovio, and Petter Sydow, Producer at Massive Entertainment. Through their experiences and insights, they explore the challenges and benefits of giving creative freedom to game developers, and how to strike a balance between artistic expression and commercial success.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #108 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #108 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Wed, 29 Mar 2023 16:10:40 GMT</pubDate>
			<itunes:duration>58:38</itunes:duration>
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			<description><![CDATA[In this episode, Harry Phokou hosts a discussion about creating a healthy work culture in gaming studios. Aïda Figuerola from King, Tuomo Kälviäinen from Small Giant Games, Emily Drameus from Amplifier Game Invest, and Petra Skoglund from Star Stable Entertainment AB share their insights on how to foster a positive environment for game developers. With diverse perspectives from their roles as Senior Engagement Manager, Creative Producer, Head of People & Culture, and Chief People & Culture Officer (Interim), this episode provides valuable advice for those looking to improve workplace dynamics in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Harry Phokou hosts a discussion about creating a healthy work culture in gaming studios. Aïda Figuerola from King, Tuomo Kälviäinen from Small Giant Games, Emily Drameus from Amplifier Game Invest, and Petra Skoglund from Star Stable Entertainment AB share their insights on how to foster a positive environment for game developers. With diverse perspectives from their roles as Senior Engagement Manager, Creative Producer, Head of People & Culture, and Chief People & Culture Officer (Interim), this episode provides valuable advice for those looking to improve workplace dynamics in the gaming industry.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #107 - The Gaming Industry As A Business</title>
			<itunes:title>Evo Gaming #107 - The Gaming Industry As A Business</itunes:title>
			<pubDate>Wed, 22 Mar 2023 16:59:42 GMT</pubDate>
			<itunes:duration>42:38</itunes:duration>
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			<description><![CDATA[Welcome to Evo Gaming #107, where we're discussing "The Gaming Industry As A Business" with a panel of industry experts. Our host Melanie Lindsey is joined by Matthew Buxton, CEO of MYSTiC GAMES, Christoffer Ring, Senior Product Marketing Manager at Starbreeze Studios AB, and Nicolò Pierini, Product Manager at kwalee. From marketing strategies to revenue streams, they share insights on the various aspects of the gaming industry as a business. Don't miss this episode filled with valuable information and perspectives on the business side of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evo Gaming #107, where we're discussing "The Gaming Industry As A Business" with a panel of industry experts. Our host Melanie Lindsey is joined by Matthew Buxton, CEO of MYSTiC GAMES, Christoffer Ring, Senior Product Marketing Manager at Starbreeze Studios AB, and Nicolò Pierini, Product Manager at kwalee. From marketing strategies to revenue streams, they share insights on the various aspects of the gaming industry as a business. Don't miss this episode filled with valuable information and perspectives on the business side of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Evo Gaming #106 - The Practicalities Of Web3 Gaming</title>
			<itunes:title>Evo Gaming #106 - The Practicalities Of Web3 Gaming</itunes:title>
			<pubDate>Wed, 22 Mar 2023 15:17:08 GMT</pubDate>
			<itunes:duration>59:08</itunes:duration>
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			<description><![CDATA[Welcome to Evo Gaming #106 with your host Harry Phokou. In this episode, we're diving into "The Practicalities Of Web3 Gaming" with a panel of experts. Joining us are Patrick McGrath, Co-Founder & CEO of Moonlit Games, Vincent van Geel, Senior Game Producer at Antler Interactive, Deejay Riemsma, CEO and Co-founder of CFX Gaming, and Jakob Braunisch, COO & Co-Founder of MYSTiC GAMES. They discuss the exciting possibilities and challenges of Web3 gaming, including the use of blockchain technology, NFTs, and the integration of Web3 into the gaming industry. Don't miss this informative episode on the future of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evo Gaming #106 with your host Harry Phokou. In this episode, we're diving into "The Practicalities Of Web3 Gaming" with a panel of experts. Joining us are Patrick McGrath, Co-Founder & CEO of Moonlit Games, Vincent van Geel, Senior Game Producer at Antler Interactive, Deejay Riemsma, CEO and Co-founder of CFX Gaming, and Jakob Braunisch, COO & Co-Founder of MYSTiC GAMES. They discuss the exciting possibilities and challenges of Web3 gaming, including the use of blockchain technology, NFTs, and the integration of Web3 into the gaming industry. Don't miss this informative episode on the future of gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Evo Gaming #105 - Creating High Performance Teams</title>
			<itunes:title>Evo Gaming #105 - Creating High Performance Teams</itunes:title>
			<pubDate>Wed, 22 Mar 2023 15:17:05 GMT</pubDate>
			<itunes:duration>1:04:44</itunes:duration>
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			<description><![CDATA[Welcome to Evo Gaming #105 with your host Harry Phokou. Today, we have a panel of experts discussing "Creating High Performance Teams" in the gaming industry. Joining us are Emil Uddestrand, QA Release Manager at Turborilla, Chris Hong, Tech Lead at Metacore, Ryan Hervé, Tech Producer at Toca Boca, and Christophe Carvenius, Founder of BIFF. From hiring the right people to building trust and communication, they share their experiences and insights on how to create successful teams in the gaming world. Don't miss this episode packed with valuable tips and advice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evo Gaming #105 with your host Harry Phokou. Today, we have a panel of experts discussing "Creating High Performance Teams" in the gaming industry. Joining us are Emil Uddestrand, QA Release Manager at Turborilla, Chris Hong, Tech Lead at Metacore, Ryan Hervé, Tech Producer at Toca Boca, and Christophe Carvenius, Founder of BIFF. From hiring the right people to building trust and communication, they share their experiences and insights on how to create successful teams in the gaming world. Don't miss this episode packed with valuable tips and advice.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #104 - Challenges Of Recruitment In Gaming Industry</title>
			<itunes:title>Evo Gaming #104 - Challenges Of Recruitment In Gaming Industry</itunes:title>
			<pubDate>Tue, 21 Mar 2023 12:37:25 GMT</pubDate>
			<itunes:duration>1:03:54</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Harry Phokou discusses the challenges of recruitment in the gaming industry with a panel of experts. The guests include Sinan Sabir, Talent Acquisition at King, Michelle Simon, Founder and Talent Acquisition Consultant at Pixel Talent Ltd, Nora Puhakainen, Talent Manager at Nitro Games, and Julia Källmar, Lead TA Partner at Rovio. They explore the unique recruitment needs and difficulties of the gaming industry, including finding top talent in a competitive market, diversity and inclusion, and adapting to the changing landscape of remote work. Tune in to gain insights into the current state of gaming industry recruitment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Harry Phokou discusses the challenges of recruitment in the gaming industry with a panel of experts. The guests include Sinan Sabir, Talent Acquisition at King, Michelle Simon, Founder and Talent Acquisition Consultant at Pixel Talent Ltd, Nora Puhakainen, Talent Manager at Nitro Games, and Julia Källmar, Lead TA Partner at Rovio. They explore the unique recruitment needs and difficulties of the gaming industry, including finding top talent in a competitive market, diversity and inclusion, and adapting to the changing landscape of remote work. Tune in to gain insights into the current state of gaming industry recruitment.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #103 - Creating High Performance Teams</title>
			<itunes:title>Evo Gaming #103 - Creating High Performance Teams</itunes:title>
			<pubDate>Mon, 20 Mar 2023 17:03:36 GMT</pubDate>
			<itunes:duration>1:15:20</itunes:duration>
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			<description><![CDATA[In this episode, Jordan Lound hosts a dynamic panel consisting of Sebastian Feld, Creative Director at Ubisoft Mainz, and Johann Caron and Ronny Nowak, Co-Founders of Magnific Games. The group discusses the latest trends in the gaming industry, including the impact of COVID-19 on game development, the challenges of creating memorable gaming experiences, and the future of the industry. Join in on the conversation and gain insight into the minds of these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, Jordan Lound hosts a dynamic panel consisting of Sebastian Feld, Creative Director at Ubisoft Mainz, and Johann Caron and Ronny Nowak, Co-Founders of Magnific Games. The group discusses the latest trends in the gaming industry, including the impact of COVID-19 on game development, the challenges of creating memorable gaming experiences, and the future of the industry. Join in on the conversation and gain insight into the minds of these industry leaders.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Evo Gaming #102 - Building Community Within Gaming</title>
			<itunes:title>Evo Gaming #102 - Building Community Within Gaming</itunes:title>
			<pubDate>Fri, 17 Mar 2023 08:23:38 GMT</pubDate>
			<itunes:duration>51:22</itunes:duration>
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			<description><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey is joined by a panel of industry experts to discuss the topic of building community within gaming. Loïc Fontaine, Head of Communications at Paradox Interactive, Tobias Sjögren, CEO of Starbreeze Studios, and Magnus Leppäniemi, CRO of Esports Innovation Group, share their insights and experiences on how gaming companies can foster meaningful connections and engage with their audiences. From social media strategies to in-game events, this episode offers valuable advice for anyone looking to create a strong and loyal gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, host Melanie Lindsey is joined by a panel of industry experts to discuss the topic of building community within gaming. Loïc Fontaine, Head of Communications at Paradox Interactive, Tobias Sjögren, CEO of Starbreeze Studios, and Magnus Leppäniemi, CRO of Esports Innovation Group, share their insights and experiences on how gaming companies can foster meaningful connections and engage with their audiences. From social media strategies to in-game events, this episode offers valuable advice for anyone looking to create a strong and loyal gaming community.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #101 - What Are Animation Leaders Looking For?</title>
			<itunes:title>Evo Gaming #101 - What Are Animation Leaders Looking For?</itunes:title>
			<pubDate>Thu, 16 Mar 2023 14:21:24 GMT</pubDate>
			<itunes:duration>1:01:12</itunes:duration>
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			<description><![CDATA[Join host Andy Bargh as he speaks with three animation leaders from some of the biggest studios in the gaming industry. Athos Cammell from Avalanche Studios, Sudha Kumar and Johan Sonestedt, 3D Animator from Rovio, and Mikael Ohlson from Goodbye Kansas share their insights on what they look for when hiring and working with animators, the importance of communication and collaboration in the animation process, and the role of technology in shaping the future of gaming animation. Don't miss this informative and insightful episode!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh as he speaks with three animation leaders from some of the biggest studios in the gaming industry. Athos Cammell from Avalanche Studios, Sudha Kumar and Johan Sonestedt, 3D Animator from Rovio, and Mikael Ohlson from Goodbye Kansas share their insights on what they look for when hiring and working with animators, the importance of communication and collaboration in the animation process, and the role of technology in shaping the future of gaming animation. Don't miss this informative and insightful episode!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #100 - Optimising Cross-Departmental Communication Pipeline</title>
			<itunes:title>Evo Gaming #100 - Optimising Cross-Departmental Communication Pipeline</itunes:title>
			<pubDate>Thu, 16 Mar 2023 11:13:25 GMT</pubDate>
			<itunes:duration>1:02:51</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-100---Optimising-Cross-Departmental-Communication-Pipeline-e2mekf2</link>
			<acast:episodeId>692d859ff8e2c46a8ce934a3</acast:episodeId>
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			<description><![CDATA[Welcome to Evo Gaming #85, where we explore the ever-changing landscape of the gaming industry. In this episode, our host Adam Miller-Bettridge dives deep into the topic of optimizing cross-departmental communication pipelines with our expert guests: Jordan Petersen, formerly of Arrowhead Game Studio, Sol Skatt Ochoa, Audio Lead at Fall Damage, and Timothy Coolidge, Design Director at Rovio Entertainment. Tune in as we discuss effective communication strategies and how they can impact the success of game development projects. Don't miss out on this insightful conversation!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evo Gaming #85, where we explore the ever-changing landscape of the gaming industry. In this episode, our host Adam Miller-Bettridge dives deep into the topic of optimizing cross-departmental communication pipelines with our expert guests: Jordan Petersen, formerly of Arrowhead Game Studio, Sol Skatt Ochoa, Audio Lead at Fall Damage, and Timothy Coolidge, Design Director at Rovio Entertainment. Tune in as we discuss effective communication strategies and how they can impact the success of game development projects. Don't miss out on this insightful conversation!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #99 - Trusting Your Gut Vs KPI's]]></title>
			<itunes:title><![CDATA[Evo Gaming #99 - Trusting Your Gut Vs KPI's]]></itunes:title>
			<pubDate>Thu, 16 Mar 2023 09:01:37 GMT</pubDate>
			<itunes:duration>45:05</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-99---Trusting-Your-Gut-Vs-KPIs-e2mekfq</link>
			<acast:episodeId>692d859ce25b87d6bd5e1418</acast:episodeId>
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			<description><![CDATA[Join host Andy Bargh and gaming industry experts Risto D. Holmström, Johan Oldbring, and Sebastian Nußbaum on Evo Gaming #99 as they discuss the age-old dilemma of trusting your gut versus relying on Key Performance Indicators (KPIs) in game development. These experienced professionals will share their insights and experiences on finding the right balance between intuition and data-driven decision-making. Whether you're a seasoned game developer or a newcomer to the industry, this episode is a must-listen for anyone interested in the art and science of game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh and gaming industry experts Risto D. Holmström, Johan Oldbring, and Sebastian Nußbaum on Evo Gaming #99 as they discuss the age-old dilemma of trusting your gut versus relying on Key Performance Indicators (KPIs) in game development. These experienced professionals will share their insights and experiences on finding the right balance between intuition and data-driven decision-making. Whether you're a seasoned game developer or a newcomer to the industry, this episode is a must-listen for anyone interested in the art and science of game design.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #98 - When Hiring The Best Talent - Is Gaming Experience Essential?</title>
			<itunes:title>Evo Gaming #98 - When Hiring The Best Talent - Is Gaming Experience Essential?</itunes:title>
			<pubDate>Wed, 15 Mar 2023 17:03:42 GMT</pubDate>
			<itunes:duration>46:32</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-98---When-Hiring-The-Best-Talent---Is-Gaming-Experience-Essential-e2mekg3</link>
			<acast:episodeId>692d859093c883b901da20e2</acast:episodeId>
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			<description><![CDATA[In this episode of Evo Gaming, we explore the question of whether gaming experience is essential when hiring the best talent in the industry. Our host, Aarronn Campbell, is joined by a panel of esteemed producers, each with unique insights and experiences in the gaming world. Michal Dokupil, Associate Producer at Tarsier Studios, William Cooper, Senior Producer at Sandbox VR, and Florian Schwarzer, Lead Producer at Bossa Games, discuss the qualities that make a great producer and share their perspectives on the advantages and disadvantages of hiring someone with or without gaming experience.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode of Evo Gaming, we explore the question of whether gaming experience is essential when hiring the best talent in the industry. Our host, Aarronn Campbell, is joined by a panel of esteemed producers, each with unique insights and experiences in the gaming world. Michal Dokupil, Associate Producer at Tarsier Studios, William Cooper, Senior Producer at Sandbox VR, and Florian Schwarzer, Lead Producer at Bossa Games, discuss the qualities that make a great producer and share their perspectives on the advantages and disadvantages of hiring someone with or without gaming experience.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #97 - Recruitment Challenges In Gaming</title>
			<itunes:title>Evo Gaming #97 - Recruitment Challenges In Gaming</itunes:title>
			<pubDate>Thu, 02 Mar 2023 08:55:55 GMT</pubDate>
			<itunes:duration>1:02:13</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-97---Recruitment-Challenges-In-Gaming-e2mekkf</link>
			<acast:episodeId>692d859868ea3a349316024d</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Welcome to Evolution Exchange Gaming, where we discuss the recruitment challenges in the gaming industry. Our host, Melanie Lindsey, is joined by a panel of experts who share their insights and experiences on hiring the best talent in gaming.Our guests include Felix Fritzell, Art Director at Arrowhead Game Studios, Viktor Maisey, CEO of E-GO APP, Leon Loughran, Talent Acquisition at Liquid Swords, and Gabriel Eriksson Sahlin, Talent Acquisition and Diversity Manager at Kinda Brave.In this episode, our guests discuss the challenges of finding and hiring top creative and engineering talent, building strong relationships with candidates, and creating a positive candidate experience. They also highlight the importance of diversity and inclusion in the hiring process and share their insights on how to attract and retain the best talent in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evolution Exchange Gaming, where we discuss the recruitment challenges in the gaming industry. Our host, Melanie Lindsey, is joined by a panel of experts who share their insights and experiences on hiring the best talent in gaming.Our guests include Felix Fritzell, Art Director at Arrowhead Game Studios, Viktor Maisey, CEO of E-GO APP, Leon Loughran, Talent Acquisition at Liquid Swords, and Gabriel Eriksson Sahlin, Talent Acquisition and Diversity Manager at Kinda Brave.In this episode, our guests discuss the challenges of finding and hiring top creative and engineering talent, building strong relationships with candidates, and creating a positive candidate experience. They also highlight the importance of diversity and inclusion in the hiring process and share their insights on how to attract and retain the best talent in gaming.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #96 - The Challenges Of Managing Art And Design Teams</title>
			<itunes:title>Evo Gaming #96 - The Challenges Of Managing Art And Design Teams</itunes:title>
			<pubDate>Thu, 02 Mar 2023 08:45:10 GMT</pubDate>
			<itunes:duration>1:06:55</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-96---The-Challenges-Of-Managing-Art-And-Design-Teams-e2mekei</link>
			<acast:episodeId>692d859693c883b901da22c3</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Welcome to Evolution Exchange Gaming, where we dive into the challenges of managing art and design teams in the gaming industry. Our host, Andy Bargh, is joined by a talented panel of guests who share their experiences and insights on this topic.Olga Marushchak, User Experience Design Director at King, will discuss how to manage design teams for better collaboration and communication. Mikael Karnell, Lead Environment Artist at EA DICE, will share his expertise on managing creative teams and balancing artistic vision with technical limitations. Jesper Staafjord, Design Craft Manager at Star Stable Entertainment, will highlight the importance of team dynamics and building a positive creative culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evolution Exchange Gaming, where we dive into the challenges of managing art and design teams in the gaming industry. Our host, Andy Bargh, is joined by a talented panel of guests who share their experiences and insights on this topic.Olga Marushchak, User Experience Design Director at King, will discuss how to manage design teams for better collaboration and communication. Mikael Karnell, Lead Environment Artist at EA DICE, will share his expertise on managing creative teams and balancing artistic vision with technical limitations. Jesper Staafjord, Design Craft Manager at Star Stable Entertainment, will highlight the importance of team dynamics and building a positive creative culture.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #95 - Making Games Accessible</title>
			<itunes:title>Evo Gaming #95 - Making Games Accessible</itunes:title>
			<pubDate>Thu, 02 Mar 2023 08:29:58 GMT</pubDate>
			<itunes:duration>1:05:51</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-95---Making-Games-Accessible-e2mekkl</link>
			<acast:episodeId>692d85a193c883b901da2601</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Welcome to Evolution Exchange Gaming, where we explore the latest trends and innovations in the gaming industry. In this episode, our host Andy Bargh is joined by a panel of industry experts to discuss the important topic of making games accessible.Emilio Jéldrez, UX/UI Craft Development Manager at King, will share his expertise on designing games with accessibility in mind. Cari Watterton, Senior Designer of Accessibility at Rebellion, will discuss the challenges and opportunities of creating inclusive games. Gabriel Eriksson Sahlin, Talent Acquisition and Diversity Manager at Kinda Brave, will highlight the importance of diversity in the gaming industry. Finally, Antonio Ignacio Martinez, Accessibility Reviewer at Game Accessibility Nexus, will provide insights into how to review games for accessibility.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Welcome to Evolution Exchange Gaming, where we explore the latest trends and innovations in the gaming industry. In this episode, our host Andy Bargh is joined by a panel of industry experts to discuss the important topic of making games accessible.Emilio Jéldrez, UX/UI Craft Development Manager at King, will share his expertise on designing games with accessibility in mind. Cari Watterton, Senior Designer of Accessibility at Rebellion, will discuss the challenges and opportunities of creating inclusive games. Gabriel Eriksson Sahlin, Talent Acquisition and Diversity Manager at Kinda Brave, will highlight the importance of diversity in the gaming industry. Finally, Antonio Ignacio Martinez, Accessibility Reviewer at Game Accessibility Nexus, will provide insights into how to review games for accessibility.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #94 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #94 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Fri, 17 Feb 2023 11:23:47 GMT</pubDate>
			<itunes:duration>54:28</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-94---Creating-A-Healthy-Culture-In-A-Gaming-Studio-e2mekdi</link>
			<acast:episodeId>692d85a293c883b901da263a</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Join host Andy Bargh and guests Björn Jankes, Craft Manager at Star Stable, Matt Turner, Creative Director at Ubisoft Reflections, and Sam Pearce, Art Producer at Rebellion, as they discuss creating a healthy culture in a gaming studio in this episode of Evo Gaming. The experts share their experiences of fostering a positive work environment that encourages personal growth, work-life balance, and inclusivity. They discuss the challenges of building a healthy culture in the fast-paced world of game development and offer valuable insights into supporting employees while delivering high-quality games. Tune in to this episode of Evo Gaming for a deeper understanding of creating a culture of wellness in a gaming studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Join host Andy Bargh and guests Björn Jankes, Craft Manager at Star Stable, Matt Turner, Creative Director at Ubisoft Reflections, and Sam Pearce, Art Producer at Rebellion, as they discuss creating a healthy culture in a gaming studio in this episode of Evo Gaming. The experts share their experiences of fostering a positive work environment that encourages personal growth, work-life balance, and inclusivity. They discuss the challenges of building a healthy culture in the fast-paced world of game development and offer valuable insights into supporting employees while delivering high-quality games. Tune in to this episode of Evo Gaming for a deeper understanding of creating a culture of wellness in a gaming studio.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #93 - The Benefits Of Filmmakers In Gaming</title>
			<itunes:title>Evo Gaming #93 - The Benefits Of Filmmakers In Gaming</itunes:title>
			<pubDate>Mon, 06 Feb 2023 17:24:18 GMT</pubDate>
			<itunes:duration>1:04:59</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1441085020/media.mp3" length="62393363" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-93---The-Benefits-Of-Filmmakers-In-Gaming-e2mekha</link>
			<acast:episodeId>692d85a368ea3a3493160556</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKme/Xt9jDBT7rnCWB88EzwH8QZn2aRdl5MczCSdwmPEcru5MEDvll6g7PiFry4xZz86gJfw3OiLaXP7/0cp02y0g==]]></acast:settings>
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			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Anna-Laura Guld - Lead Animator - SYBOPetri Ikonen - Game Lead - Next GamesPhilip Martin - Senior Cinematic Editor - HazelightTed Sutton - Voice Designer - MachineGames<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Anna-Laura Guld - Lead Animator - SYBOPetri Ikonen - Game Lead - Next GamesPhilip Martin - Senior Cinematic Editor - HazelightTed Sutton - Voice Designer - MachineGames<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #92 - What Makes A Great Producer - Helsinki</title>
			<itunes:title>Evo Gaming #92 - What Makes A Great Producer - Helsinki</itunes:title>
			<pubDate>Mon, 06 Feb 2023 13:08:50 GMT</pubDate>
			<itunes:duration>59:12</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1440875269/media.mp3" length="56848717" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-92---What-Makes-A-Great-Producer---Helsinki-e2mekjp</link>
			<acast:episodeId>692d8596e25b87d6bd5e1289</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmmlFYPpe1iY8GyDSXMTH/yBQXh04QmrI3GjDxtncmMklu6pE898Ir/fNmRwY+h8S5Qb/AxrJfSwBwyhOOwMbYaw==]]></acast:settings>
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			<description><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Lauri Lapinleimu - Producer - MetacoreJussi Elonen - Producer - Nitro GamesMaria Maunula - Lead Producer - DodreamsRion Williams - Senior Producer - Next Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Lauri Lapinleimu - Producer - MetacoreJussi Elonen - Producer - Nitro GamesMaria Maunula - Lead Producer - DodreamsRion Williams - Senior Producer - Next Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #91 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #91 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Tue, 31 Jan 2023 15:57:07 GMT</pubDate>
			<itunes:duration>1:07:39</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1436685814/media.mp3" length="64945840" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-91---Creating-A-Healthy-Culture-In-A-Gaming-Studio-e2mekg1</link>
			<acast:episodeId>692d859ff5723fa274b41c26</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is:Aarronn CampbellAnd today's guests are:Nicole Wiberg - Producer - Frogsong StudiosGøran Myrland - CEO & Game Director - Misc GamesPatrik Swartz - Studio Technical Director - 8-bit BanditsAli Farha - Technical Producer - Star Stable Entertainment<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Aarronn CampbellAnd today's guests are:Nicole Wiberg - Producer - Frogsong StudiosGøran Myrland - CEO & Game Director - Misc GamesPatrik Swartz - Studio Technical Director - 8-bit BanditsAli Farha - Technical Producer - Star Stable Entertainment<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #90 - Future Of Marketing Games 4</title>
			<itunes:title>Evo Gaming #90 - Future Of Marketing Games 4</itunes:title>
			<pubDate>Tue, 31 Jan 2023 12:26:16 GMT</pubDate>
			<itunes:duration>1:01:35</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1436542981/media.mp3" length="59121579" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-90---Future-Of-Marketing-Games-4-e2mekdl</link>
			<acast:episodeId>692d859ce25b87d6bd5e142a</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Wille Miljas - Marketing Director - Good Shepherd EntertainmentJarno "Killi" Kallunki-Mättö - CMO - HypeHype Inc.Jeppe Kønig - Head Of Publishing - Funday Factory<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Wille Miljas - Marketing Director - Good Shepherd EntertainmentJarno "Killi" Kallunki-Mättö - CMO - HypeHype Inc.Jeppe Kønig - Head Of Publishing - Funday Factory<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #89 - Transferable Skills: How Do You Utilise Them In The Gaming World</title>
			<itunes:title>Evo Gaming #89 - Transferable Skills: How Do You Utilise Them In The Gaming World</itunes:title>
			<pubDate>Fri, 27 Jan 2023 16:53:42 GMT</pubDate>
			<itunes:duration>50:31</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1433877607/media.mp3" length="48508341" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-89---Transferable-Skills-How-Do-You-Utilise-Them-In-The-Gaming-World-e2mekfa</link>
			<acast:episodeId>692d859de25b87d6bd5e1442</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/0c72bb3d954ed6885069e975e3f5d1d7.jpg"/>
			<description><![CDATA[Today's host is:Melanie LindseyAnd today's guests are:Nicias Alftberg - Art Director - MAG InteractiveBehzad Khoshnood - Cofounder - Speed ThronePontus Björkberg - CEO - SpellscaperKarim Walldén Soltani - Head of Marketing and Brands - Kinda Brave<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Melanie LindseyAnd today's guests are:Nicias Alftberg - Art Director - MAG InteractiveBehzad Khoshnood - Cofounder - Speed ThronePontus Björkberg - CEO - SpellscaperKarim Walldén Soltani - Head of Marketing and Brands - Kinda Brave<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #88 - How To Immerse A Player In A World</title>
			<itunes:title>Evo Gaming #88 - How To Immerse A Player In A World</itunes:title>
			<pubDate>Thu, 26 Jan 2023 11:56:02 GMT</pubDate>
			<itunes:duration>59:22</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1432818586/media.mp3" length="56996674" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-88---How-To-Immerse-A-Player-In-A-World-e2mekgq</link>
			<acast:episodeId>692d8596f8e2c46a8ce93234</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is:Adam Miller-Bettridge And today's guests are:Anton Wittberg Letoff - Art Manager & Producer - Paradox InteractiveNils Hansson Bjerke - Narrative Lead - Arrowhead Game StudiosAmanda Gardfors Granberg - Mission Designer - Avalanche Studios Group (Systemic Reaction)Simon Rosenkotter - Lead Level Desinger - Fast Travel Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-Bettridge And today's guests are:Anton Wittberg Letoff - Art Manager & Producer - Paradox InteractiveNils Hansson Bjerke - Narrative Lead - Arrowhead Game StudiosAmanda Gardfors Granberg - Mission Designer - Avalanche Studios Group (Systemic Reaction)Simon Rosenkotter - Lead Level Desinger - Fast Travel Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #87 - Moving Through A Project</title>
			<itunes:title>Evo Gaming #87 - Moving Through A Project</itunes:title>
			<pubDate>Wed, 25 Jan 2023 08:54:41 GMT</pubDate>
			<itunes:duration>55:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1431997519/media.mp3" length="53051558" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-87---Moving-Through-A-Project-e2mekj8</link>
			<acast:episodeId>692d8597f8e2c46a8ce9326b</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/c1e7dfb70e3a6f6d2f8a21b9444595a9.jpg"/>
			<description><![CDATA[Today's host is:Andy BarghAnd today's guests are:Benoit Deschamps - Team Lead Level Design - Massive EntertainmentGeneviéve Routhier - Senior Art Director - Ubisoft MontpellierArthur Michel - Game Director - MadboxAna Correia - Producer - Black Forest Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Andy BarghAnd today's guests are:Benoit Deschamps - Team Lead Level Design - Massive EntertainmentGeneviéve Routhier - Senior Art Director - Ubisoft MontpellierArthur Michel - Game Director - MadboxAna Correia - Producer - Black Forest Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #86 - Mikkel Weider - Why Gaming Studios Get Funding And Succeed</title>
			<itunes:title>Evo Gaming #86 - Mikkel Weider - Why Gaming Studios Get Funding And Succeed</itunes:title>
			<pubDate>Mon, 23 Jan 2023 16:41:26 GMT</pubDate>
			<itunes:duration>1:02:45</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1430690497/media.mp3" length="60243381" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-86---Mikkel-Weider---Why-Gaming-Studios-Get-Funding-And-Succeed-e2mekk9</link>
			<acast:episodeId>692d8592f5723fa274b41733</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/f85eed250666e7312ac521985c4723f8.jpg"/>
			<description><![CDATA[Have a sneak peek on the investor side of things, hear about the nitty gritty of fundraising from a studio perspective and some great practical advice to game studio leaders of ALL sizes.Today's host is:Harry Phokou And today's guests is:Mikkel Weider - CEO at Nordisk Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Have a sneak peek on the investor side of things, hear about the nitty gritty of fundraising from a studio perspective and some great practical advice to game studio leaders of ALL sizes.Today's host is:Harry Phokou And today's guests is:Mikkel Weider - CEO at Nordisk Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #85 - The Challenges Of Managing A Hybrid Team</title>
			<itunes:title>Evo Gaming #85 - The Challenges Of Managing A Hybrid Team</itunes:title>
			<pubDate>Mon, 23 Jan 2023 16:18:59 GMT</pubDate>
			<itunes:duration>17:54</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1430676301/media.mp3" length="17191496" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-85---The-Challenges-Of-Managing-A-Hybrid-Team-e2mekfp</link>
			<acast:episodeId>692d859193c883b901da212c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmr1XZaqD6OwC/Lw2rkGJaqv5adSt9E6BOAP6HnY9kxi18t5v/PhbJFfpSG3zjFCUh97MJ/sc1tAFUmJwL/VVK3A==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/bc69092e0299117f8af3a4e43aded146.jpg"/>
			<description><![CDATA[Today's host is:Aarronn Campbell MixdownAnd today's guests are:Jim Hendriks - Senior Project Coordinator - Massive EntertainmentAxl S. Andersson - Co-Founder & CEO - Kavalri GamesSteve G McDonald - Head of Creative - Goodbye Kansas Studios<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Aarronn Campbell MixdownAnd today's guests are:Jim Hendriks - Senior Project Coordinator - Massive EntertainmentAxl S. Andersson - Co-Founder & CEO - Kavalri GamesSteve G McDonald - Head of Creative - Goodbye Kansas Studios<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #84 - Roadmapping to Success Through Product Vision & Strategy]]></title>
			<itunes:title><![CDATA[Evo Gaming #84 - Roadmapping to Success Through Product Vision & Strategy]]></itunes:title>
			<pubDate>Mon, 23 Jan 2023 15:19:07 GMT</pubDate>
			<itunes:duration>56:53</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1430641153/media.mp3" length="54620994" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-84---Roadmapping-to-Success-Through-Product-Vision--Strategy-e2meki1</link>
			<acast:episodeId>692d859af8e2c46a8ce93337</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm4sZCoD0bhZ72EUzeqZVqqO9cLjjolM9yAt4VbDULyCDiRH95n4I059IjIt1bIJb/w+Ml3q0ng5adp6B6dnWF7A==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/9684c68dcdc9ee3333df19b0e303be17.jpg"/>
			<description><![CDATA[Today's host is:Melanie LindseyAnd today's guests are:Ludovico Cellentani - Technical Director - FrostbiteInés Quintanar Cårdenas - Marketing Creative Lead - Star Stable Entertainment ABPhilip Martin - Senior Cinematic Editor - Hazelight Anton Wiklund - Senior Ul Designer and Art Director - Multiverse ApS<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Melanie LindseyAnd today's guests are:Ludovico Cellentani - Technical Director - FrostbiteInés Quintanar Cårdenas - Marketing Creative Lead - Star Stable Entertainment ABPhilip Martin - Senior Cinematic Editor - Hazelight Anton Wiklund - Senior Ul Designer and Art Director - Multiverse ApS<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #83 - What Makes A Great Producer?</title>
			<itunes:title>Evo Gaming #83 - What Makes A Great Producer?</itunes:title>
			<pubDate>Wed, 18 Jan 2023 12:06:46 GMT</pubDate>
			<itunes:duration>56:13</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1426876933/media.mp3" length="53971904" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-83---What-Makes-A-Great-Producer-e2meke7</link>
			<acast:episodeId>692d85a0f8e2c46a8ce934b8</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm78sPrbyvJlsz1x2cky8diYbP1yymubROAAzK5Dlm9v1IkJHwRpFBakJaR7bdtnKWppkj4zzyW2QRayWD+fywEg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/69d638194e576f02e2a89e70ba58840e.jpg"/>
			<description><![CDATA[Today's host is:Harry Phokou And today's guests are:Joanna Lankoski - Producer at Iceflake StudiosSenar Koraltan - Senior Producer at the LEGO GroupMaxim Shnyrev - Producer at Seriously DigitalSampo Pihlaja - Producer at FakeFish<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Harry Phokou And today's guests are:Joanna Lankoski - Producer at Iceflake StudiosSenar Koraltan - Senior Producer at the LEGO GroupMaxim Shnyrev - Producer at Seriously DigitalSampo Pihlaja - Producer at FakeFish<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #82 - The Future Of Marketing In Gaming</title>
			<itunes:title>Evo Gaming #82 - The Future Of Marketing In Gaming</itunes:title>
			<pubDate>Wed, 11 Jan 2023 17:11:24 GMT</pubDate>
			<itunes:duration>42:08</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1421612455/media.mp3" length="40452596" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-82---The-Future-Of-Marketing-In-Gaming-e2mekh0</link>
			<acast:episodeId>692d859668ea3a349316016c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmEpl6c/GDi0FM+LbkiyXjyXvdeooKldzWzv95Sqc/jQUi6miMPWyAlDwi/BmWe6ogqodIIz/6kzQdHlRSW6BOhQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/791c1f3a78c0642d5a1f1fa974225733.jpg"/>
			<description><![CDATA[Today's host is:Melanie Lindsey And today's guests are:Carlos Salvado - Senior Market Analyst - Rovio Entertainment CorporationMoacyr Amorosino - Senior Publisher & Game Developer Relations Manager - ChallengermodeRoss Keatley Thoms - Social Media Manager - Liquid Swords<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Melanie Lindsey And today's guests are:Carlos Salvado - Senior Market Analyst - Rovio Entertainment CorporationMoacyr Amorosino - Senior Publisher & Game Developer Relations Manager - ChallengermodeRoss Keatley Thoms - Social Media Manager - Liquid Swords<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #81 - Creating a Healthy Culture In a Gaming Studio</title>
			<itunes:title>Evo Gaming #81 - Creating a Healthy Culture In a Gaming Studio</itunes:title>
			<pubDate>Wed, 11 Jan 2023 11:46:46 GMT</pubDate>
			<itunes:duration>47:08</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1421422126/media.mp3" length="45260381" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-81---Creating-a-Healthy-Culture-In-a-Gaming-Studio-e2mekdn</link>
			<acast:episodeId>692d859df8e2c46a8ce93404</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmSB/uOsFM1m7PYacyXiY+hurM/AWRc5l/34wAHlMRpDktOjsG9npQeCKLTQens/p++oFLC13yEwY3PpWrbz8iYQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a18de755ee1ef8d268752ef5d3a9d01c.jpg"/>
			<description><![CDATA[Hosted by:Paul HackettGuests:- Sanna Pirhonen, HR Manager at Remedy Entertainment - Alice Turner, Chief People Officer at Bossa Studios- Henrik Nel Jerkrot, Chief Executive Officer at MindArk PE AB<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Hosted by:Paul HackettGuests:- Sanna Pirhonen, HR Manager at Remedy Entertainment - Alice Turner, Chief People Officer at Bossa Studios- Henrik Nel Jerkrot, Chief Executive Officer at MindArk PE AB<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #80 - Maintaining Player Expectations in Live Service</title>
			<itunes:title>Evo Gaming #80 - Maintaining Player Expectations in Live Service</itunes:title>
			<pubDate>Tue, 03 Jan 2023 11:55:47 GMT</pubDate>
			<itunes:duration>59:41</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1415405008/media.mp3" length="57309726" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-80---Maintaining-Player-Expectations-in-Live-Service-e2mekkg</link>
			<acast:episodeId>692d85a6e25b87d6bd5e180b</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmEuYfRo1MBvS6LEsqfE9+1Bfp7rm+ri2vQ3oKbaUc99sdJS0j5MIA4lP0vrltlRII2zMU3A6/TH0i1hcpuvD98w==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/eab170b4ea68d1afe510a10a3652bc35.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Casey Al-kaisy - Live Service Director - Arrowhead GamesGiorgia Arena - Art Director - KingStanislav Stankovic - Creative Director - Northern Stars<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Casey Al-kaisy - Live Service Director - Arrowhead GamesGiorgia Arena - Art Director - KingStanislav Stankovic - Creative Director - Northern Stars<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #79 - Creating a Story Through Art</title>
			<itunes:title>Evo Gaming #79 - Creating a Story Through Art</itunes:title>
			<pubDate>Wed, 14 Dec 2022 15:54:16 GMT</pubDate>
			<itunes:duration>33:07</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1402617040/media.mp3" length="31806692" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1402617040</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-79---Creating-a-Story-Through-Art-e2mekcg</link>
			<acast:episodeId>692d859ef5723fa274b41bee</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmkQoXSss5/6e3WbVe5d0xxRoYiO4Tmi45nUW+osbmTYTixex+cAEAU3LzNJ/Ip9yLV1MXFuQBXzBAnKiynMBLmw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/2580a8eb78835ed8faffe07c1faa5d6e.jpg"/>
			<description><![CDATA[Host: Adam Miller-BettridgeGuests:Karoliina Kuuti - Narrative Designer - Quicksave InteractiveMette Kronstad Johnseen - Art Director - Bible XYngvill Hopen - CEO - Henchman and Goon<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Host: Adam Miller-BettridgeGuests:Karoliina Kuuti - Narrative Designer - Quicksave InteractiveMette Kronstad Johnseen - Art Director - Bible XYngvill Hopen - CEO - Henchman and Goon<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #78 - Main Differences Between Development In The Gaming Industry & Other Industries]]></title>
			<itunes:title><![CDATA[Evo Gaming #78 - Main Differences Between Development In The Gaming Industry & Other Industries]]></itunes:title>
			<pubDate>Fri, 09 Dec 2022 11:41:12 GMT</pubDate>
			<itunes:duration>40:28</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1399314295/media.mp3" length="38858500" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-78---Main-Differences-Between-Development-In-The-Gaming-Industry--Other-Industries-e2mekif</link>
			<acast:episodeId>692d8598f8e2c46a8ce932bb</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm2+CElBHkSYx8GvSNFYfqTskdjsEPxnzqiM+AtYZhrXBU5tNu/IajfvXwoiHauImdh7bh0w0h1DUVxpxj+V9HSA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/88668268415584855bc65ba6d6539c54.jpg"/>
			<description><![CDATA[Evo Gaming #78 - Main Differences Between Development In The Gaming Industry & Other Industries by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #78 - Main Differences Between Development In The Gaming Industry & Other Industries by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #77 - Never-Ending Open Worlds Vs Linearity V2</title>
			<itunes:title>Evo Gaming #77 - Never-Ending Open Worlds Vs Linearity V2</itunes:title>
			<pubDate>Mon, 05 Dec 2022 17:00:38 GMT</pubDate>
			<itunes:duration>1:04:16</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1396653853/media.mp3" length="61705403" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-77---Never-Ending-Open-Worlds-Vs-Linearity-V2-e2mekk0</link>
			<acast:episodeId>692d85a568ea3a34931605f8</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmBR+f3HWvyvnvLkF52WaIomxFiK66wIHOZ7UfLnF0v2UC3WWSlM95JtuOTCCZXCGjqhrXrkrkJPKiNfdQuHHMWw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/860cb6c10572c96a71806134faebdb59.jpg"/>
			<description><![CDATA[Today's host is:Jordan Lound And today's guests are:Matthieu Sloves - Product Manager - UbisoftCasey Al-Kaisy - Live Service Director - Arrowhead Game StudiosOscar Del Moral Negugogor - Managing Director - PLAIONScott Ginyard - Associate Product Marketing Manager - Starstable<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Jordan Lound And today's guests are:Matthieu Sloves - Product Manager - UbisoftCasey Al-Kaisy - Live Service Director - Arrowhead Game StudiosOscar Del Moral Negugogor - Managing Director - PLAIONScott Ginyard - Associate Product Marketing Manager - Starstable<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #76 - Too Many Cooks Spoils A Game</title>
			<itunes:title>Evo Gaming #76 - Too Many Cooks Spoils A Game</itunes:title>
			<pubDate>Thu, 01 Dec 2022 10:14:40 GMT</pubDate>
			<itunes:duration>49:48</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1393946101/media.mp3" length="47814947" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-76---Too-Many-Cooks-Spoils-A-Game-e2mekkt</link>
			<acast:episodeId>692d859be25b87d6bd5e13dd</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKme5YkD5nHPxTysg/t85p2Cwr+ECFENOx8LVGndJMkMdfFAsu05rHPaev47cfqyxBB2CQAP4tGVnZ6f2DWKX3vkw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/49ee38949926e70f20c0031d5de198eb.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Berrak Öz - Art Manager - Paradox InteractiveBence Pajor - Audio Director - Embark StudiosConny Nordlund - Art Director - Pixadome<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Berrak Öz - Art Manager - Paradox InteractiveBence Pajor - Audio Director - Embark StudiosConny Nordlund - Art Director - Pixadome<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #75 - Developing Product People in the Games Industry</title>
			<itunes:title>Evo Gaming #75 - Developing Product People in the Games Industry</itunes:title>
			<pubDate>Tue, 29 Nov 2022 10:56:14 GMT</pubDate>
			<itunes:duration>47:40</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391959900/media.mp3" length="45827842" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-75---Developing-Product-People-in-the-Games-Industry-e2mekjg</link>
			<acast:episodeId>692d85a4e25b87d6bd5e16ea</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmE/x2HZYS4TyOdrgfmyNnZwvRUdYA2oCghLotGG0LDmlU9OZ9q2asFhdw4G3mMzJAt+Ypmte8zDnQ/CEoSvCgJA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/02db702bb4e1348d7771e021cc7d43c7.jpg"/>
			<description><![CDATA[Guests are Mattias Widmark from EA DICE, Anya Sukhoruchenko from Paradox Interactive and Luis Cascante from Star StableHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Mattias Widmark from EA DICE, Anya Sukhoruchenko from Paradox Interactive and Luis Cascante from Star StableHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #74 - The Future of Marketing Games</title>
			<itunes:title>Evo Gaming #74 - The Future of Marketing Games</itunes:title>
			<pubDate>Tue, 29 Nov 2022 10:44:02 GMT</pubDate>
			<itunes:duration>57:27</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391956156/media.mp3" length="55223846" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-74---The-Future-of-Marketing-Games-e2mekdt</link>
			<acast:episodeId>692d85a1f5723fa274b41cae</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmt2+EL/owbbZ8aW6nr61zo621PE93M70L4U6kU6uIrSUqGcm4sIj8aajkCb76jvqh4O9z+b9IVKN+cTMhDrsbjQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/124d2425fc400c436b858fa3658e37b7.jpg"/>
			<description><![CDATA[Guests are Tomas Wahlstrom from Avalanche Studios, Ciprian Laza from EA DICE, Farzan Zand from King and Szilard Szabo from RovioHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Tomas Wahlstrom from Avalanche Studios, Ciprian Laza from EA DICE, Farzan Zand from King and Szilard Szabo from RovioHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #73 - Creating an Art Style</title>
			<itunes:title>Evo Gaming #73 - Creating an Art Style</itunes:title>
			<pubDate>Tue, 29 Nov 2022 10:32:47 GMT</pubDate>
			<itunes:duration>39:14</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391955421/media.mp3" length="37678183" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-73---Creating-an-Art-Style-e2mekho</link>
			<acast:episodeId>692d8599f8e2c46a8ce932ec</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmaSsgEzPjXOENGXgg+347V7Y9R+Q1QUmG+u2Jemyr6vt1Rv97Li9G63VB45HeaM2QSaI/PeUeA3Z+SMMY/5/RAg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/203b3fbe0d344d2f2997df7a61dab5b4.jpg"/>
			<description><![CDATA[Guests are Anton Wiklund from Adventure Box Technology, Erik Nilsson from Sharkmob and Sofie Wikström from The StationHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Anton Wiklund from Adventure Box Technology, Erik Nilsson from Sharkmob and Sofie Wikström from The StationHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #72 - How Do You Connect Your Brand To Your Consumers?</title>
			<itunes:title>Evo Gaming #72 - How Do You Connect Your Brand To Your Consumers?</itunes:title>
			<pubDate>Mon, 28 Nov 2022 16:58:18 GMT</pubDate>
			<itunes:duration>46:50</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391965504/media.mp3" length="45027423" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1391965504</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-72---How-Do-You-Connect-Your-Brand-To-Your-Consumers-e2meki6</link>
			<acast:episodeId>692d858793c883b901da1efa</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKms9CjKtWf8q4CHgA34XryWf9ja27nIPJP5VMjXYOBj5vLOOoXgiY3I2g0zk6fNg/6H9muODYtw5+hGljbKDWYWw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/90c7e14ba66eec68e83444d136a59f97.jpg"/>
			<description><![CDATA[Guests are Simon Meyer from DECA Games, Ana Dima from EA DICE, Stefania Apostol from Star Stable and Mark Shaw from Star StableHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Simon Meyer from DECA Games, Ana Dima from EA DICE, Stefania Apostol from Star Stable and Mark Shaw from Star StableHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #71 - Where Will Gaming Be In 5 Years Time?</title>
			<itunes:title>Evo Gaming #71 - Where Will Gaming Be In 5 Years Time?</itunes:title>
			<pubDate>Mon, 28 Nov 2022 16:47:31 GMT</pubDate>
			<itunes:duration>40:48</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391967892/media.mp3" length="39231495" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1391967892</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-71---Where-Will-Gaming-Be-In-5-Years-Time-e2mekim</link>
			<acast:episodeId>692d859cf8e2c46a8ce93376</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmtM2IEAPsqOZS+ONSKB/Xk+KUfh+ehefX7Gj6UMSCC+wp1TvkyVmSo3Zpl7Czq9rbGJuybgiWRJC+Q//7/D94QQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/72f7f2aa9270f42aa62b9059810ad483.jpg"/>
			<description><![CDATA[Guests are Nika Bender from EA Dice, Stacy Place from Star Stable and Charlotta Nilsson from Paradox InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Nika Bender from EA Dice, Stacy Place from Star Stable and Charlotta Nilsson from Paradox InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #70 - Diversity and Inclusion in the Gaming Industry</title>
			<itunes:title>Evo Gaming #70 - Diversity and Inclusion in the Gaming Industry</itunes:title>
			<pubDate>Mon, 28 Nov 2022 16:06:18 GMT</pubDate>
			<itunes:duration>42:31</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391979244/media.mp3" length="40920035" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-70---Diversity-and-Inclusion-in-the-Gaming-Industry-e2mekda</link>
			<acast:episodeId>692d859e93c883b901da24b9</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm8HUQrolBmaedO7nmRFhQK64amgsqbGucr3112xiM4GqUq1ZPUNDFXC3faoxpW9heIw4k6Km3p8+G0MOsVABnBQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/ff8c8caa9b7aa9afea6c9a45644f4fdf.jpg"/>
			<description><![CDATA[Guests are Deborah Lygonis from Friendbase, Liza Lind from GOALS, Johanna Schramm from Resolution Games and Diana Donado from Starbreeze StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Deborah Lygonis from Friendbase, Liza Lind from GOALS, Johanna Schramm from Resolution Games and Diana Donado from Starbreeze StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #69 - Fatshark Exclusive</title>
			<itunes:title>Evo Gaming #69 - Fatshark Exclusive</itunes:title>
			<pubDate>Mon, 28 Nov 2022 10:50:20 GMT</pubDate>
			<itunes:duration>53:56</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1391863276/media.mp3" length="51793083" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1391863276</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-69---Fatshark-Exclusive-e2meke5</link>
			<acast:episodeId>692d859bf8e2c46a8ce93348</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmcOBCpFViwa7HmIktlUTVdIh5pILdtRDEwsmSZVTK4F57zkVqeLGVFVRHkxtKY1ygP9jpIIoN43uEcO/myzRjfw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/c4398f0687c9b34a33f2225c7d49af81.jpg"/>
			<description><![CDATA[Today's host is:Paul HackettThis is a very special episode - an exclusive interview with Fatshark ahead of the release of Warhammer 40,000: Darktide on 30th November 2022.See more at:playdarktide.comAnd today's guests from the Fatshark Team are:Victor Magnuson - Head Of DesignMichael Stout - Chief Marketing OfficerMadeleine Von Post - Lead AnimatorSacha Karsenty - Producer<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Paul HackettThis is a very special episode - an exclusive interview with Fatshark ahead of the release of Warhammer 40,000: Darktide on 30th November 2022.See more at:playdarktide.comAnd today's guests from the Fatshark Team are:Victor Magnuson - Head Of DesignMichael Stout - Chief Marketing OfficerMadeleine Von Post - Lead AnimatorSacha Karsenty - Producer<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #67 - Expectations In Gaming: Are Consumers Expecting Too Much?</title>
			<itunes:title>Evo Gaming #67 - Expectations In Gaming: Are Consumers Expecting Too Much?</itunes:title>
			<pubDate>Wed, 23 Nov 2022 17:18:24 GMT</pubDate>
			<itunes:duration>56:42</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1389048175/media.mp3" length="54506706" type="audio/mpeg"/>
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			<acast:episodeId>692d859f93c883b901da2564</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Guests are Felix Ek Johansson from Frostbite, Guillarme Mroz from Mojang, Lenni Olinsson from Paradox Interactive and Virginia Baroni from The OutsidersHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Felix Ek Johansson from Frostbite, Guillarme Mroz from Mojang, Lenni Olinsson from Paradox Interactive and Virginia Baroni from The OutsidersHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #66 - Creating High Performance Teams</title>
			<itunes:title>Evo Gaming #66 - Creating High Performance Teams</itunes:title>
			<pubDate>Wed, 23 Nov 2022 17:02:27 GMT</pubDate>
			<itunes:duration>55:45</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-66---Creating-High-Performance-Teams-e2mekl8</link>
			<acast:episodeId>692d85a4e25b87d6bd5e16c7</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Guests are Rickard Riblom from Adventure Box Technology, Diana Donado from Starbreeze Studios and Marcus Holmström from The GangHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Rickard Riblom from Adventure Box Technology, Diana Donado from Starbreeze Studios and Marcus Holmström from The GangHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #64 - Gaming: Where Will it Be in 5 Years?</title>
			<itunes:title>Evo Gaming #64 - Gaming: Where Will it Be in 5 Years?</itunes:title>
			<pubDate>Wed, 23 Nov 2022 17:02:10 GMT</pubDate>
			<itunes:duration>52:48</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1389014485/media.mp3" length="50784180" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-64---Gaming-Where-Will-it-Be-in-5-Years-e2mekh1</link>
			<acast:episodeId>692d859b93c883b901da23f4</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm44DHB4LvfOsxMPgY0APtt6dUB9BoTYb71D+V4x2jgyaHsUL+versUQBF2r0CblAYHWTTieSYm4Tnk6d2weTtVA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/d0e8932f9b9a63ff3cf5ed5ec90a7ad1.jpg"/>
			<description><![CDATA[Guests are Thomas Sunhede from Embracer Group, Goran Falguera from GOALS and Viktor Blanke from MojangHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Thomas Sunhede from Embracer Group, Goran Falguera from GOALS and Viktor Blanke from MojangHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #63 - How to Ensure that Passion and Creativity Remain the Focus in Game Development</title>
			<itunes:title>Evo Gaming #63 - How to Ensure that Passion and Creativity Remain the Focus in Game Development</itunes:title>
			<pubDate>Wed, 23 Nov 2022 17:02:05 GMT</pubDate>
			<itunes:duration>55:11</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-63---How-to-Ensure-that-Passion-and-Creativity-Remain-the-Focus-in-Game-Development-e2mekdo</link>
			<acast:episodeId>692d859ff5723fa274b41c30</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a9ed474d611118484ff76d7747a2e1fd.jpg"/>
			<description><![CDATA[Guests are Johannes Richter from Remedy Entairtainment, Lars Vincent from Sharkmob, Christofer Schenström from Sozap and Fredrik Larsson from Starbreeze StudiosHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Johannes Richter from Remedy Entairtainment, Lars Vincent from Sharkmob, Christofer Schenström from Sozap and Fredrik Larsson from Starbreeze StudiosHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #62 - Roadmapping to Success Through Product Vision and Strategy</title>
			<itunes:title>Evo Gaming #62 - Roadmapping to Success Through Product Vision and Strategy</itunes:title>
			<pubDate>Wed, 23 Nov 2022 17:01:59 GMT</pubDate>
			<itunes:duration>41:10</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1389011350/media.mp3" length="39630331" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-62---Roadmapping-to-Success-Through-Product-Vision-and-Strategy-e2mekdc</link>
			<acast:episodeId>692d85a2f5723fa274b41ce9</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmOzbRsUZqBT9SvJkS5zlu3yHTjbUgNgxZgaVAUtK0vefxOBqp3n8sdtnep7DWuS62844FIo8MLeHXxrE1i7gIrg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/c2b6635a7b34cb71ec452f168d704f2a.jpg"/>
			<description><![CDATA[Guests are Robert Backstrom from Aurora Punks, Luke Jackson from King, Linda Tiger from Paradox Interactive and Charlotta Nilsson from Paradox InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Robert Backstrom from Aurora Punks, Luke Jackson from King, Linda Tiger from Paradox Interactive and Charlotta Nilsson from Paradox InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #65 - How Do You Become a Good Manager? Motivation Through Leadership</title>
			<itunes:title>Evo Gaming #65 - How Do You Become a Good Manager? Motivation Through Leadership</itunes:title>
			<pubDate>Wed, 23 Nov 2022 16:20:39 GMT</pubDate>
			<itunes:duration>55:51</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1389018139/media.mp3" length="53717938" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-65---How-Do-You-Become-a-Good-Manager--Motivation-Through-Leadership-e2meke2</link>
			<acast:episodeId>692d8599e25b87d6bd5e134c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmCA2KViJfsgZ5DAsJ1mwaHueUAFSXa83izWbvYSgFVZjyBIW8Vo/MGe6EHUFRKxkoUizzY/BAD1IZMi2gMhKNCA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/3c3b167563d4ebafd6c5caebe957421f.jpg"/>
			<description><![CDATA[Guests are Ruben Ramirez from Tactile Games, Theis Barenkopf Dinesen from TrophyGames and Johan Lundmark from Ubisoft StockholmHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Ruben Ramirez from Tactile Games, Theis Barenkopf Dinesen from TrophyGames and Johan Lundmark from Ubisoft StockholmHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #61 - Riding The Wave Of The Unexpected</title>
			<itunes:title>Evo Gaming #61 - Riding The Wave Of The Unexpected</itunes:title>
			<pubDate>Wed, 23 Nov 2022 07:45:59 GMT</pubDate>
			<itunes:duration>53:32</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1388796793/media.mp3" length="51401455" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-61---Riding-The-Wave-Of-The-Unexpected-e2mekfl</link>
			<acast:episodeId>692d859ee25b87d6bd5e150e</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is:Andy Bargh And today's guests are:Aleksandra Shulzhenko - Lead Project Manager (Art Producer) at Wargaminghttps://www.linkedin.com/in/aleksandrashulzhenko/Alexander McIGnney-RapheIt - Art Director at EPIC Gameshttps://www.linkedin.com/in/raphelt/Craig McCarthy - Producer at People Can Flyhttps://www.linkedin.com/in/craigwmccarthy/Bastian Wendzinski - Lead Game Designer at Massive Entertainmenthttps://www.linkedin.com/in/bastian-wendzinski-bbbaa787/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Andy Bargh And today's guests are:Aleksandra Shulzhenko - Lead Project Manager (Art Producer) at Wargaminghttps://www.linkedin.com/in/aleksandrashulzhenko/Alexander McIGnney-RapheIt - Art Director at EPIC Gameshttps://www.linkedin.com/in/raphelt/Craig McCarthy - Producer at People Can Flyhttps://www.linkedin.com/in/craigwmccarthy/Bastian Wendzinski - Lead Game Designer at Massive Entertainmenthttps://www.linkedin.com/in/bastian-wendzinski-bbbaa787/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #60 - Developing Creativity In a Remote Working Environment Vol II</title>
			<itunes:title>Evo Gaming #60 - Developing Creativity In a Remote Working Environment Vol II</itunes:title>
			<pubDate>Wed, 23 Nov 2022 07:45:55 GMT</pubDate>
			<itunes:duration>40:59</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1388796778/media.mp3" length="39349602" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-60---Developing-Creativity-In-a-Remote-Working-Environment-Vol-II-e2mekiv</link>
			<acast:episodeId>692d8598f8e2c46a8ce932b6</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmb1Me0ZQe4TdGwXPflTSrwL2i9Dhd3AFaPaEyFvAcW6TM1TUX456/VYorhgo4a5z5xbPBieDWLSaNPzpeTAMWXg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/f6360be92e2fe85bac566c0431757be6.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Vidar Rapp - Character Art Director - Fall DamageHalldór Andri Bjarnason - Art Director - FunPlusIvan Bostrom - Craft Manager - Avalanche StudiosTilla Segerstedt - Art Director - Emerald City Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Vidar Rapp - Character Art Director - Fall DamageHalldór Andri Bjarnason - Art Director - FunPlusIvan Bostrom - Craft Manager - Avalanche StudiosTilla Segerstedt - Art Director - Emerald City Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #59 - The Crunch The Good, The Bad And The Ugly</title>
			<itunes:title>Evo Gaming #59 - The Crunch The Good, The Bad And The Ugly</itunes:title>
			<pubDate>Thu, 17 Nov 2022 16:52:20 GMT</pubDate>
			<itunes:duration>48:13</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-59---The-Crunch-The-Good--The-Bad-And-The-Ugly-e2mekd9</link>
			<acast:episodeId>692d859e93c883b901da24ed</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmvb7QHKSmqvyvRb9DityW2uGczaQ/uCkWHrUGvzBsOlb3ADOwwrLOG++xYhJCQUB+QT1lRNs+6K+9JiD10rX8dQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/c1b57d6dd48f46ab46854908a1b380fa.jpg"/>
			<description><![CDATA[Guests are Brynley Gibson from Avalanche, Ciprian Laza from EA DICE, Feruccio Cinquemani from EmbarkStudios and Frank Erikson from G-LootHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Brynley Gibson from Avalanche, Ciprian Laza from EA DICE, Feruccio Cinquemani from EmbarkStudios and Frank Erikson from G-LootHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #58 - The Future of Children's Education in Tech]]></title>
			<itunes:title><![CDATA[Evo Gaming #58 - The Future of Children's Education in Tech]]></itunes:title>
			<pubDate>Thu, 17 Nov 2022 16:49:09 GMT</pubDate>
			<itunes:duration>1:00:13</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1385166646/media.mp3" length="57904832" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-58---The-Future-of-Childrens-Education-in-Tech-e2mekh4</link>
			<acast:episodeId>692d85a368ea3a3493160568</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm2t5I+M/gz+4FUBo9+PV9GdRtYWWOUeqvEpU8fzI3cLDEHOQ8PmhR0ysSEhzwkrav8SDvpXBIYOuPPSsIECQt3g==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/5fc013bf18b7180cd6860c7985217dd8.jpg"/>
			<description><![CDATA[Guests are Krister Cederlund from FutureGames, Kristian Lundquist from Gro Play Digital, Peter Rocchio Jr from Kahoot! and Ole Ivanoff from SkidosHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Krister Cederlund from FutureGames, Kristian Lundquist from Gro Play Digital, Peter Rocchio Jr from Kahoot! and Ole Ivanoff from SkidosHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #57 - The Crunch: The Good, the Bad and the Ugly</title>
			<itunes:title>Evo Gaming #57 - The Crunch: The Good, the Bad and the Ugly</itunes:title>
			<pubDate>Thu, 17 Nov 2022 12:57:21 GMT</pubDate>
			<itunes:duration>43:08</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384955638/media.mp3" length="41505094" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384955638</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-57---The-Crunch-The-Good--the-Bad-and-the-Ugly-e2meke4</link>
			<acast:episodeId>692d859c68ea3a3493160388</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm+QrYSV3agZ9JfWbT+35rwrSpc1pph14J0heYJrT5J4awB9dmwwCAWcLeyA3024A161l/Vd9OgtqfNmhpdrQ5Lw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/8f9cbf054487c53f57c80eb43888ba63.jpg"/>
			<description><![CDATA[Guests are Hinirk Asgerisson from FunPlus, David Ekermann from Mojang and Oscar Ramirez from Star StableHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Hinirk Asgerisson from FunPlus, David Ekermann from Mojang and Oscar Ramirez from Star StableHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #56 - Shooting for the Stars: Strategies to Fuel Creativity in Art Direction & Leadership]]></title>
			<itunes:title><![CDATA[Evo Gaming #56 - Shooting for the Stars: Strategies to Fuel Creativity in Art Direction & Leadership]]></itunes:title>
			<pubDate>Thu, 17 Nov 2022 12:40:05 GMT</pubDate>
			<itunes:duration>1:06:04</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384949080/media.mp3" length="63562487" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384949080</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-56---Shooting-for-the-Stars-Strategies-to-Fuel-Creativity-in-Art-Direction--Leadership-e2mekh7</link>
			<acast:episodeId>692d859ff8e2c46a8ce9348a</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmKYBrQde2gAPHwfNdGR/5jeNC8UVDvbNAWYXZvLr7mDKdkTLS0FBzaNch88jicO0VijjmNkabwYjxNYjwL2l8nw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a3e0294d432f2c393d94d94bc2787829.jpg"/>
			<description><![CDATA[Guests are Raul Ovejero Saiz from Avalanche Studios, Giorgia Arena from King, Bogdan Draghici from Massive Entertainment and Tatu Petersen-Jessen from RovioHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Raul Ovejero Saiz from Avalanche Studios, Giorgia Arena from King, Bogdan Draghici from Massive Entertainment and Tatu Petersen-Jessen from RovioHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #55 - Breaking Into The Gaming Industry - Design</title>
			<itunes:title>Evo Gaming #55 - Breaking Into The Gaming Industry - Design</itunes:title>
			<pubDate>Thu, 17 Nov 2022 12:21:03 GMT</pubDate>
			<itunes:duration>39:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384939996/media.mp3" length="37764850" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384939996</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-55---Breaking-Into-The-Gaming-Industry---Design-e2mekge</link>
			<acast:episodeId>692d85a2e25b87d6bd5e165c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm5Op8cDwylHq0IsxzPK0LvdwmcAGN++cns+4AP0PYg0SOTS438PJZAP635GWa/cR9jx3Si7DaDYoDTvb/XcxZ9A==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/4f913a024b8e8099d2aee065d636b632.jpg"/>
			<description><![CDATA[Guests are Tuomas Roininen from Empires Not Vampires Entertainment Ltd, Nick Sweetman from GameArtCo and Paul Wilkinson from THIScoHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Tuomas Roininen from Empires Not Vampires Entertainment Ltd, Nick Sweetman from GameArtCo and Paul Wilkinson from THIScoHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #54 - UX or Game Design: What Comes First?</title>
			<itunes:title>Evo Gaming #54 - UX or Game Design: What Comes First?</itunes:title>
			<pubDate>Thu, 17 Nov 2022 12:06:43 GMT</pubDate>
			<itunes:duration>49:53</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384934482/media.mp3" length="48003745" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384934482</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-54---UX-or-Game-Design-What-Comes-First-e2mekdg</link>
			<acast:episodeId>692d85a5f5723fa274b41da2</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmX5rtsHip6kgDt10fPVbMl3bdy1ZBgg4xsryrTT7fvQxesnkjUqqtcimUSS4g78yVCLpHVwRqTzqzgz03lxF8jA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/8c03357abf2c078162d17daf90d677d5.jpg"/>
			<description><![CDATA[Guests are Olga Marushchak from King, Marc Sodermanns from Massive Entertainment, Ole Ivanoff from Skidos and Dish M. Eldishnawy from UnityHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Olga Marushchak from King, Marc Sodermanns from Massive Entertainment, Ole Ivanoff from Skidos and Dish M. Eldishnawy from UnityHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #53 - Roadmapping to Success through Product Vision and Strategy</title>
			<itunes:title>Evo Gaming #53 - Roadmapping to Success through Product Vision and Strategy</itunes:title>
			<pubDate>Thu, 17 Nov 2022 11:44:16 GMT</pubDate>
			<itunes:duration>53:28</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384925827/media.mp3" length="51492809" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384925827</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-53---Roadmapping-to-Success-through-Product-Vision-and-Strategy-e2mekdp</link>
			<acast:episodeId>692d85a5f5723fa274b41d8d</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmPQ4kGIAiRVlm+5gZIcP/LxYPS18H9A+nTIyyERJHH4tTO+fdrbGJJNWGBwVA9HC63xNRYYXxLO05JhK4qob1GA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/83ec7c4fc7c469dfdc0fab08856dc07f.jpg"/>
			<description><![CDATA[Guests are Kit Johny Eklof from EA DICE, Patrick Liu from Fast Travel Games, Jakob Jorstedt from Paradox Interactive and Tobias Sjogren from Starbreeze StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Kit Johny Eklof from EA DICE, Patrick Liu from Fast Travel Games, Jakob Jorstedt from Paradox Interactive and Tobias Sjogren from Starbreeze StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #52 - Raising Capital In Indie Studio</title>
			<itunes:title>Evo Gaming #52 - Raising Capital In Indie Studio</itunes:title>
			<pubDate>Thu, 17 Nov 2022 11:27:31 GMT</pubDate>
			<itunes:duration>44:50</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384918210/media.mp3" length="43156934" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384918210</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-52---Raising-Capital-In-Indie-Studio-e2mekja</link>
			<acast:episodeId>692d859b93c883b901da23df</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmyahnnXQlsqJaZ3VX9s7GilxUunLJfCwMTrLxeIZylcWKG+xNc8f2fb1SmhcZtaxuLXluX/kn6+GO+hWYyopw5Q==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/6dc03ce248837e78ae3bec508480b710.jpg"/>
			<description><![CDATA[Guests are Ted Grass from Bambino Games, Olle Back from Nordlight, Doru Apreotesei from Rightsized Games and Bastian Geissler from Ringtail InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Ted Grass from Bambino Games, Olle Back from Nordlight, Doru Apreotesei from Rightsized Games and Bastian Geissler from Ringtail InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #51 - Working From Home: How to Get the Best Out of People Working Remotely</title>
			<itunes:title>Evo Gaming #51 - Working From Home: How to Get the Best Out of People Working Remotely</itunes:title>
			<pubDate>Thu, 17 Nov 2022 10:50:41 GMT</pubDate>
			<itunes:duration>46:29</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384902694/media.mp3" length="44771235" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384902694</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-51---Working-From-Home-How-to-Get-the-Best-Out-of-People-Working-Remotely-e2mekj7</link>
			<acast:episodeId>692d85a3f5723fa274b41d19</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmpNgZY9MqWtUE/Xh1canXYOAHqtEARg4mViCC9a6VsrQ7Hxbias2nNExIDraGjdKd9zKkJSk96CJnbVP2uvnPOA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/8645b04f00d573c383679d835c54c20e.jpg"/>
			<description><![CDATA[Guests are Anders Gyllenberg from Fall Damage, Viktor Erlandsson from Challengermode, Romi Grahed from Star Stable and Julius Fondem from Avalanche StudiosHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Anders Gyllenberg from Fall Damage, Viktor Erlandsson from Challengermode, Romi Grahed from Star Stable and Julius Fondem from Avalanche StudiosHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #50 - Creating High Performance Teams In Gaming</title>
			<itunes:title>Evo Gaming #50 - Creating High Performance Teams In Gaming</itunes:title>
			<pubDate>Thu, 17 Nov 2022 10:20:00 GMT</pubDate>
			<itunes:duration>49:39</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384891381/media.mp3" length="47804207" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1384891381</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-50---Creating-High-Performance-Teams-In-Gaming-e2mekgn</link>
			<acast:episodeId>692d85a2e25b87d6bd5e1661</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmyjxReaZ/mD5lybfF3B0okBGrQW5oE1kcqu8mvZObCPW5+xDFB7SN0Yd0IGXuQ8M4UZ9bJj3AnKEoYyRMhrKTmg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/964bc9b0d23a4975ea1ec0e9c640da49.jpg"/>
			<description><![CDATA[Guests are Georgia Arena from King, Sebastian Schylter from Paradox Interactive, Guido Schmidt from Paradox Interactive and Michel Strombeck from RovioHosted by Jordan Creating High Performance Teams In GamingLound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Georgia Arena from King, Sebastian Schylter from Paradox Interactive, Guido Schmidt from Paradox Interactive and Michel Strombeck from RovioHosted by Jordan Creating High Performance Teams In GamingLound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #49 - The Psychological Impact of Indie Game Development</title>
			<itunes:title>Evo Gaming #49 - The Psychological Impact of Indie Game Development</itunes:title>
			<pubDate>Thu, 17 Nov 2022 09:27:43 GMT</pubDate>
			<itunes:duration>56:17</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384869676/media.mp3" length="54098534" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-49---The-Psychological-Impact-of-Indie-Game-Development-e2mekjc</link>
			<acast:episodeId>692d859cf5723fa274b41b4c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmY8v6Kf90djJpOpCCs7GRc7BYAgkgmJeWP0yHEzh8UM8a0cwwoNgG4cAvuFB0yItD9i+9+VpCt1eVBC34QYBK7w==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1bc57dd19688d75a7d3fc7d23146f1fe.jpg"/>
			<description><![CDATA[Guests are Simon Bergqvist from Agera Games, Viktor Zryd from Flamebait Games, Alexander Bergendahl from Lootlocker and Johannes Norneby from Nornware ABHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Simon Bergqvist from Agera Games, Viktor Zryd from Flamebait Games, Alexander Bergendahl from Lootlocker and Johannes Norneby from Nornware ABHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #48 - Creating High Performance Teams</title>
			<itunes:title>Evo Gaming #48 - Creating High Performance Teams</itunes:title>
			<pubDate>Thu, 17 Nov 2022 08:50:01 GMT</pubDate>
			<itunes:duration>55:45</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384856902/media.mp3" length="53586424" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-48---Creating-High-Performance-Teams-e2mekdd</link>
			<acast:episodeId>692d85a5f8e2c46a8ce935d1</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmhXZUe8kMKdvtEzUzJ0wucQcOH3tIQwSIgbKSKAwjuWyv2Hb5XiHYsUoqKwpOPaR8HUa43JM2orWfm3XMjS0oww==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a79c61cf71955ae1e39c1aa23bb760b8.jpg"/>
			<description><![CDATA[Guests are Joakim Hoglund from Funrock, Tobias Holmgren from G-Loot, Alexander Andelkovic from King and Peter Stahl from Nag StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Joakim Hoglund from Funrock, Tobias Holmgren from G-Loot, Alexander Andelkovic from King and Peter Stahl from Nag StudiosHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #47 - Work/Life Balance in the Gaming Industry</title>
			<itunes:title>Evo Gaming #47 - Work/Life Balance in the Gaming Industry</itunes:title>
			<pubDate>Thu, 17 Nov 2022 08:25:42 GMT</pubDate>
			<itunes:duration>55:22</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1384847530/media.mp3" length="53220359" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-47---WorkLife-Balance-in-the-Gaming-Industry-e2mekis</link>
			<acast:episodeId>692d85a493c883b901da26a2</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm/XCy9aVE9+MUI3Uoa4fDuKR23EZC7XJVabnSlH6PX1mc7CxeiBY+s1m5m8RuuvVfm1Liu2rj7//DpDs3EjRoug==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/cee347b2189d9613609bb6f4185e54fa.jpg"/>
			<description><![CDATA[Guests are Johan Tenga from Avalanche Studios, Alexandros Kilmpasanis from EA DICE and Jakub Zielinski from Starbreeze StudiosHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Johan Tenga from Avalanche Studios, Alexandros Kilmpasanis from EA DICE and Jakub Zielinski from Starbreeze StudiosHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #45- The Art Of Art Management Vol II</title>
			<itunes:title>Evo Gaming #45- The Art Of Art Management Vol II</itunes:title>
			<pubDate>Tue, 15 Nov 2022 10:41:08 GMT</pubDate>
			<itunes:duration>55:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1383482320/media.mp3" length="53044870" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-45--The-Art-Of-Art-Management-Vol-II-e2mekj4</link>
			<acast:episodeId>692d85a568ea3a34931605e9</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm//CU/h0SbZssQ6qULTNPa5NFNzvkUOLQMel21IA6H5Zqg+KNELqbMgdmQRNL4Y1OX6NOOjgbTSSdHBK2kvwD4w==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/4bb217783ebcc8b8c7292f2447b915be.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Johan Lundmark - Art Director - UbisoftMikael Karnell - Development & Production Craft Director - DICEAlan Yeoh - Art Director - Avalanche StudiosKrister Karlsson - Art Director - Snowborn Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Johan Lundmark - Art Director - UbisoftMikael Karnell - Development & Production Craft Director - DICEAlan Yeoh - Art Director - Avalanche StudiosKrister Karlsson - Art Director - Snowborn Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #44 - How To Inspire? Communicating Vision And Purpose</title>
			<itunes:title>Evo Gaming #44 - How To Inspire? Communicating Vision And Purpose</itunes:title>
			<pubDate>Wed, 09 Nov 2022 10:09:03 GMT</pubDate>
			<itunes:duration>50:37</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1379372716/media.mp3" length="48600292" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-44---How-To-Inspire--Communicating-Vision-And-Purpose-e2mekjs</link>
			<acast:episodeId>692d859ce25b87d6bd5e141c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm1O7h0pCD3JIHjR1D4Js+MGn+h27QlvHuAuaAV+h7GYtxtqt9iIa+HXyY9FW/TO0niBL99Ve19eCJB15NLJKtXA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/df7655e9ae99fc459b44c136094c3a55.jpg"/>
			<description><![CDATA[Today's host is:Harry Phokou And today's guests are:Ville Rauma - COO at FingersoftMikkel Weider - CEO at Nordisk GamesDish M. Eldishnawy - Product Manager at MetacoreFelipe Longé - Head of Product and Engineering at Play Magnus<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Harry Phokou And today's guests are:Ville Rauma - COO at FingersoftMikkel Weider - CEO at Nordisk GamesDish M. Eldishnawy - Product Manager at MetacoreFelipe Longé - Head of Product and Engineering at Play Magnus<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #43 - Creating An Art Style</title>
			<itunes:title>Evo Gaming #43 - Creating An Art Style</itunes:title>
			<pubDate>Mon, 07 Nov 2022 16:43:15 GMT</pubDate>
			<itunes:duration>26:56</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1378225849/media.mp3" length="25859551" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-43---Creating-An-Art-Style-e2mekj6</link>
			<acast:episodeId>692d85a293c883b901da262c</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmD2nzLsOe9KSBT5nylbnYcSOcyIdGfRLesmhdVVjfIcw4d+vI5HQPzOZSHOzdRPd9siATi7+vXpYkWlnA73x6Hg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/2be6d3be60bfa1fae9cc44f91dcaf4ba.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Carlos Villarreal - Art Director & Co Founder at Wild GamesMartin Kupski - Lead Ul Designer at Toadman InteractiveFrej Appel - Concept Art Director at Ripple Effect<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Carlos Villarreal - Art Director & Co Founder at Wild GamesMartin Kupski - Lead Ul Designer at Toadman InteractiveFrej Appel - Concept Art Director at Ripple Effect<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #42 - History In Games Historic Realism Or Entertainment</title>
			<itunes:title>Evo Gaming #42 - History In Games Historic Realism Or Entertainment</itunes:title>
			<pubDate>Fri, 04 Nov 2022 11:34:04 GMT</pubDate>
			<itunes:duration>48:09</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1376344573/media.mp3" length="46239241" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-42---History-In-Games-Historic-Realism-Or-Entertainment-e2mekk2</link>
			<acast:episodeId>692d85a2f5723fa274b41ce4</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmZg6f9+tLwdTIsmIsoaX9RFmp/g0QLJgbOgboCr6h+VYZbVyOwTcGh03yaAw0frG+dCESMgdZdaB4tdM13+Hfng==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/9625373cea4fc2faa87c7e7cbd0d81ef.jpg"/>
			<description><![CDATA[Today's host is:Jordan Lound And today's guests are:Jonathan Medina - XR Producer - ZOANKrzysztof Biernat - Communications Project Manager - Paradox InteractiveKirill Siline - QA Lead - PLAION<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Jordan Lound And today's guests are:Jonathan Medina - XR Producer - ZOANKrzysztof Biernat - Communications Project Manager - Paradox InteractiveKirill Siline - QA Lead - PLAION<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #41 - Developing Creativity in a Hybrid/Remote Working Environment</title>
			<itunes:title>Evo Gaming #41 - Developing Creativity in a Hybrid/Remote Working Environment</itunes:title>
			<pubDate>Thu, 03 Nov 2022 17:18:46 GMT</pubDate>
			<itunes:duration>49:24</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1375840603/media.mp3" length="47429589" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1375840603</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-41---Developing-Creativity-in-a-HybridRemote-Working-Environment-e2mekgi</link>
			<acast:episodeId>692d85a5e25b87d6bd5e17d0</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm8nJLxodgYVxOCquaDJvQ+3dz3b+DPxurS/L3+MZYuicF5WkI3mmPy57Doa4rcUn1VcZBFbnu8H+IrON4Fe+4Hw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/3d17f973abea4f5744bf203306e0ded0.jpg"/>
			<description><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Lenni Olinsson - Art Director at Paradox InteractiveMariana Graham - Founder & Art Director at RazzleberriesOliver Engels - Lead Full Stack Developer at Studio RedPablo Ros - Senior World Designer at Massive Entertainment<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Adam Miller-BettridgeAnd today's guests are:Lenni Olinsson - Art Director at Paradox InteractiveMariana Graham - Founder & Art Director at RazzleberriesOliver Engels - Lead Full Stack Developer at Studio RedPablo Ros - Senior World Designer at Massive Entertainment<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #40 - The Do's And Dont's Of Gameplay Production]]></title>
			<itunes:title><![CDATA[Evo Gaming #40 - The Do's And Dont's Of Gameplay Production]]></itunes:title>
			<pubDate>Thu, 03 Nov 2022 12:41:19 GMT</pubDate>
			<itunes:duration>52:41</itunes:duration>
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			<description><![CDATA[Today's host is Jordan LoundJordan is joined by:Ole Haley, Producer at FuncomOyku Kural, Community Manager at RovioMartin Kreuch, Senior Product at THQ NordicMotiejus Ovsianikas, Associate Producer at Sharkmob<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is Jordan LoundJordan is joined by:Ole Haley, Producer at FuncomOyku Kural, Community Manager at RovioMartin Kreuch, Senior Product at THQ NordicMotiejus Ovsianikas, Associate Producer at Sharkmob<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #39 - At What Point Do You Let Go Of A Project</title>
			<itunes:title>Evo Gaming #39 - At What Point Do You Let Go Of A Project</itunes:title>
			<pubDate>Wed, 26 Oct 2022 13:52:58 GMT</pubDate>
			<itunes:duration>40:58</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-39---At-What-Point-Do-You-Let-Go-Of-A-Project-e2mekjv</link>
			<acast:episodeId>692d85a468ea3a3493160592</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is Jordan Lound.Jordan is joined by:Oscar Andrés Barrios Ramirez - Senior Brand Manager at UbisoftLasse Malinen - Lead Producer at Cool Smithy GamingJinesha Gandhi - Producer at Red Hill GamesBakyt Aidaralieva - Head of Player Experience at Rovio<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is Jordan Lound.Jordan is joined by:Oscar Andrés Barrios Ramirez - Senior Brand Manager at UbisoftLasse Malinen - Lead Producer at Cool Smithy GamingJinesha Gandhi - Producer at Red Hill GamesBakyt Aidaralieva - Head of Player Experience at Rovio<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #38 - How do you Keep Your Gaming Studio Happy?</title>
			<itunes:title>Evo Gaming #38 - How do you Keep Your Gaming Studio Happy?</itunes:title>
			<pubDate>Mon, 24 Oct 2022 12:53:26 GMT</pubDate>
			<itunes:duration>1:00:43</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-38---How-do-you-Keep-Your-Gaming-Studio-Happy-e2meki5</link>
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			<description><![CDATA[Hosted by Harry Phokou with special guests:👉 Eli Russell, Engineering Manager - Unity👉 Margit Meesters, Producer - Coffeestain Studios👉 Tobias Tumler, Head of People - Klang Games👉 Paula Cal, Senior 3D Animator - Palindrome Interactive<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Hosted by Harry Phokou with special guests:👉 Eli Russell, Engineering Manager - Unity👉 Margit Meesters, Producer - Coffeestain Studios👉 Tobias Tumler, Head of People - Klang Games👉 Paula Cal, Senior 3D Animator - Palindrome Interactive<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #37 - Creating A Healthy Culture In A Gaming Studio Episode 2</title>
			<itunes:title>Evo Gaming #37 - Creating A Healthy Culture In A Gaming Studio Episode 2</itunes:title>
			<pubDate>Fri, 21 Oct 2022 14:29:10 GMT</pubDate>
			<itunes:duration>53:02</itunes:duration>
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			<description><![CDATA[Today's host is:Paul Hackett And today's guests are:🇸🇪 Anna Norrevik from DICE (EA Digital Illusions CE AB)🇫🇮 Markus Vahtola from Fingersoft🇩🇰 Murad Musakaev from Tactile Games🇮🇸 Thorgeir Odinsson from Directive Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Paul Hackett And today's guests are:🇸🇪 Anna Norrevik from DICE (EA Digital Illusions CE AB)🇫🇮 Markus Vahtola from Fingersoft🇩🇰 Murad Musakaev from Tactile Games🇮🇸 Thorgeir Odinsson from Directive Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #36 - The challenges of Recruitment in the Gaming industry. Vol 2</title>
			<itunes:title>Evo Gaming #36 - The challenges of Recruitment in the Gaming industry. Vol 2</itunes:title>
			<pubDate>Tue, 18 Oct 2022 09:52:52 GMT</pubDate>
			<itunes:duration>46:40</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-36---The-challenges-of-Recruitment-in-the-Gaming-industry--Vol-2-e2mekk3</link>
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			<description><![CDATA[Today's host is:Andy BarghAnd today's guests are:Renata Tilmantaite - Global Head of Talent Acquisition at WargamingLuke Hannon - Talent Acquisition at SYBOValeria Rossi - Senior Talent Acquisition Specialist at Remedy EntertainmentAli Neretniece - Studio Support Lead at Tag Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Andy BarghAnd today's guests are:Renata Tilmantaite - Global Head of Talent Acquisition at WargamingLuke Hannon - Talent Acquisition at SYBOValeria Rossi - Senior Talent Acquisition Specialist at Remedy EntertainmentAli Neretniece - Studio Support Lead at Tag Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #35 - Talking Trends: What Does the Future of Creative Work Look Like?</title>
			<itunes:title>Evo Gaming #35 - Talking Trends: What Does the Future of Creative Work Look Like?</itunes:title>
			<pubDate>Fri, 14 Oct 2022 08:25:48 GMT</pubDate>
			<itunes:duration>1:06:46</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-35---Talking-Trends-What-Does-the-Future-of-Creative-Work-Look-Like-e2mekeo</link>
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			<description><![CDATA[Today's host is:Andy BarghWith special guests: - Tatu Petersen-Jessen, Senior Art Director at Rovio- West Clendinning, Art Director at Ubisoft RedLynx- Steve McLaughlin, Design Director at Next Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Andy BarghWith special guests: - Tatu Petersen-Jessen, Senior Art Director at Rovio- West Clendinning, Art Director at Ubisoft RedLynx- Steve McLaughlin, Design Director at Next Games<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #34 - Gameplay Production: How do we Create Fun - How is it Assessed?</title>
			<itunes:title>Evo Gaming #34 - Gameplay Production: How do we Create Fun - How is it Assessed?</itunes:title>
			<pubDate>Thu, 29 Sep 2022 09:55:49 GMT</pubDate>
			<itunes:duration>41:18</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-34---Gameplay-Production-How-do-we-Create-Fun---How-is-it-Assessed-e2meke0</link>
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			<description><![CDATA[💥 What metric or combination of metrics best represents if a player is perceiving a game as fun?💥 How can you ensure a game with a "frustrating fun" difficulty is still fun and not just frustrating as your dev-team might get better at the game than a given player playing the same area?💥 How do you make sure that the very core of a features is as fun as it can be and how all the details come together?Our guests: Marcus Bodin, Senior Producer at Mojang Studios, Tobias Remmers, Producer at Starbreeze, Eduard Lopez Plans, Studio Head at IO Interactive and Robin Cederholm, Senior Producer at Coffee Stain Publishing answer these questions and more.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[💥 What metric or combination of metrics best represents if a player is perceiving a game as fun?💥 How can you ensure a game with a "frustrating fun" difficulty is still fun and not just frustrating as your dev-team might get better at the game than a given player playing the same area?💥 How do you make sure that the very core of a features is as fun as it can be and how all the details come together?Our guests: Marcus Bodin, Senior Producer at Mojang Studios, Tobias Remmers, Producer at Starbreeze, Eduard Lopez Plans, Studio Head at IO Interactive and Robin Cederholm, Senior Producer at Coffee Stain Publishing answer these questions and more.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #33 - The Best Ways To Scale A Team</title>
			<itunes:title>Evo Gaming #33 - The Best Ways To Scale A Team</itunes:title>
			<pubDate>Wed, 28 Sep 2022 11:37:25 GMT</pubDate>
			<itunes:duration>58:26</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-33---The-Best-Ways-To-Scale-A-Team-e2mekf5</link>
			<acast:episodeId>692d85a6f5723fa274b41e01</acast:episodeId>
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			<description><![CDATA[Today's host is:Andy BarghAnd today's guests are:Arjun Ratra - www.linkedin.com/in/arjun-ratra-1117b849/Nicole Nissola - www.linkedin.com/in/nicolenissola/Pete Leonard - www.linkedin.com/in/peterleonardrtuk/Christopher Schmitz - www.linkedin.com/in/schmitzchristopher/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Andy BarghAnd today's guests are:Arjun Ratra - www.linkedin.com/in/arjun-ratra-1117b849/Nicole Nissola - www.linkedin.com/in/nicolenissola/Pete Leonard - www.linkedin.com/in/peterleonardrtuk/Christopher Schmitz - www.linkedin.com/in/schmitzchristopher/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #32 - Metaverse CEO Roundtable</title>
			<itunes:title>Evo Gaming #32 - Metaverse CEO Roundtable</itunes:title>
			<pubDate>Mon, 26 Sep 2022 10:54:35 GMT</pubDate>
			<itunes:duration>1:03:54</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-32---Metaverse-CEO-Roundtable-e2mekjf</link>
			<acast:episodeId>692d85a793c883b901da31f1</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Henrik Nel Jerkrot from MindarkMichael Yngfors from HiberMorten Rongaard from Reality+Kim Soares from Social First<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Today's host is:Harry PhokouAnd today's guests are:Henrik Nel Jerkrot from MindarkMichael Yngfors from HiberMorten Rongaard from Reality+Kim Soares from Social First<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #31 - Giving Developers Freedom And Ownership. Can You Give Too Much?</title>
			<itunes:title>Evo Gaming #31 - Giving Developers Freedom And Ownership. Can You Give Too Much?</itunes:title>
			<pubDate>Mon, 26 Sep 2022 10:00:17 GMT</pubDate>
			<itunes:duration>1:00:20</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1351111726/media.mp3" length="57929559" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-31---Giving-Developers-Freedom-And-Ownership--Can-You-Give-Too-Much-e2mekf1</link>
			<acast:episodeId>692d85a1f8e2c46a8ce934f5</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmqD+JvJQL3FxUyncdWp7Bn+ZnhJEjN3w6CF1IjneeeTvlwbF7+GeFPqPt7SaS+IWhufAXLyIllRmBM0hkeyw7yQ==]]></acast:settings>
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			<description><![CDATA[Fantastic conversation with Marcus Walter from King, Callum Godfrey from Kwalee, Robert Adolfsson from Noid and Eoin O'Doherty from SyboHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Fantastic conversation with Marcus Walter from King, Callum Godfrey from Kwalee, Robert Adolfsson from Noid and Eoin O'Doherty from SyboHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>EVO Gaming #30 - How Does the Gaming Industry Compare in Development, to Other Industries?</title>
			<itunes:title>EVO Gaming #30 - How Does the Gaming Industry Compare in Development, to Other Industries?</itunes:title>
			<pubDate>Fri, 23 Sep 2022 12:29:02 GMT</pubDate>
			<itunes:duration>55:21</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/EVO-Gaming-30---How-Does-the-Gaming-Industry-Compare-in-Development--to-Other-Industries-e2mekjm</link>
			<acast:episodeId>692d85a293c883b901da2655</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[EVO Gaming #30 - How Does the Gaming Industry Compare in Development, to Other Industries? by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[EVO Gaming #30 - How Does the Gaming Industry Compare in Development, to Other Industries? by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>EVO Gaming #29 - Remasters Are They The Future, Or Should They Stay In The Past</title>
			<itunes:title>EVO Gaming #29 - Remasters Are They The Future, Or Should They Stay In The Past</itunes:title>
			<pubDate>Wed, 21 Sep 2022 13:20:19 GMT</pubDate>
			<itunes:duration>56:17</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/EVO-Gaming-29---Remasters-Are-They-The-Future--Or-Should-They-Stay-In-The-Past-e2mekk8</link>
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			<description><![CDATA[EVO Gaming #29 - Remasters Are They The Future, Or Should They Stay In The Past by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[EVO Gaming #29 - Remasters Are They The Future, Or Should They Stay In The Past by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #28 - When Is A Game Ready</title>
			<itunes:title>Evo Gaming #28 - When Is A Game Ready</itunes:title>
			<pubDate>Thu, 01 Sep 2022 12:21:34 GMT</pubDate>
			<itunes:duration>54:54</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1335589171/media.mp3" length="52707995" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-28---When-Is-A-Game-Ready-e2mekk5</link>
			<acast:episodeId>692d859d93c883b901da24b2</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Fantastic conversation with Henrik Jonsson from Amplifier Game Invest, Thomas Leporcher from Voodoo, Viljar Sommerbakk from Funcom and Johan Hansson from King.https://www.linkedin.com/in/hejon/ https://www.linkedin.com/in/johan-hansson-3255459a/  https://www.linkedin.com/in/its-thomas/ https://www.linkedin.com/in/viljar/Hosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Fantastic conversation with Henrik Jonsson from Amplifier Game Invest, Thomas Leporcher from Voodoo, Viljar Sommerbakk from Funcom and Johan Hansson from King.https://www.linkedin.com/in/hejon/ https://www.linkedin.com/in/johan-hansson-3255459a/  https://www.linkedin.com/in/its-thomas/ https://www.linkedin.com/in/viljar/Hosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #27 - Breaking Through Game Design Barriers</title>
			<itunes:title>Evo Gaming #27 - Breaking Through Game Design Barriers</itunes:title>
			<pubDate>Tue, 16 Aug 2022 10:05:22 GMT</pubDate>
			<itunes:duration>1:03:12</itunes:duration>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-27---Breaking-Through-Game-Design-Barriers-e2mekhc</link>
			<acast:episodeId>692d85a493c883b901da26bf</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Guests are Alex Whittaker from Flavourworks, Simon Klinz from Limbic Entertainment, Patrick O'Casey from Massive Entertainment and Tobias Dörrich from YagerHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Alex Whittaker from Flavourworks, Simon Klinz from Limbic Entertainment, Patrick O'Casey from Massive Entertainment and Tobias Dörrich from YagerHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #26 - Play To Earn - Major Opportunity Or Major Scam</title>
			<itunes:title>Evo Gaming #26 - Play To Earn - Major Opportunity Or Major Scam</itunes:title>
			<pubDate>Thu, 11 Aug 2022 14:24:44 GMT</pubDate>
			<itunes:duration>41:56</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-26---Play-To-Earn---Major-Opportunity-Or-Major-Scam-e2mekds</link>
			<acast:episodeId>692d859a68ea3a34931602f5</acast:episodeId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/58d62c4f7b39d2d65317573751d21f5e.jpg"/>
			<description><![CDATA[Evo Gaming #26 - Play To Earn - Major Opportunity Or Major Scam by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #26 - Play To Earn - Major Opportunity Or Major Scam by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #25 - Scaling A Gaming Studio</title>
			<itunes:title>Evo Gaming #25 - Scaling A Gaming Studio</itunes:title>
			<pubDate>Mon, 08 Aug 2022 10:28:04 GMT</pubDate>
			<itunes:duration>1:01:30</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1319996056/media.mp3" length="59048854" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-25---Scaling-A-Gaming-Studio-e2meket</link>
			<acast:episodeId>692d8595f5723fa274b41819</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm4oCzy1K/prXpRYdIeOCN+v7AZEtYl2mcHAma4JFS+3dTvQrVz2qvjz14CAMLwrexhdY4c1jOgDQC3M6OyHEiYA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/6dabfd331b16225b7ae893e7500db667.jpg"/>
			<description><![CDATA[Fantastic conversation with Carol Clark from Tag Games, Roger Collum from EA DICE, Natalia Martinsson at Killmonday Games and Robyn Paccetti.Panel:https://www.linkedin.com/in/roger-collum-4b64481a/https://www.linkedin.com/in/carolxclark/ https://www.linkedin.com/in/pacetti/https://www.linkedin.com/in/natalia-martinsson-5baa081a4/We covered:Building a process to manage people’s career growth?How important is empathetic management, and how do you train it?Should you be willing to pay above market rate to hire faster?What strategies could be used to help incoming company members understand company culture? Hosted by Harry Phokouhttps://www.linkedin.com/in/hphokou/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Fantastic conversation with Carol Clark from Tag Games, Roger Collum from EA DICE, Natalia Martinsson at Killmonday Games and Robyn Paccetti.Panel:https://www.linkedin.com/in/roger-collum-4b64481a/https://www.linkedin.com/in/carolxclark/ https://www.linkedin.com/in/pacetti/https://www.linkedin.com/in/natalia-martinsson-5baa081a4/We covered:Building a process to manage people’s career growth?How important is empathetic management, and how do you train it?Should you be willing to pay above market rate to hire faster?What strategies could be used to help incoming company members understand company culture? Hosted by Harry Phokouhttps://www.linkedin.com/in/hphokou/<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #24 - Creating A Healthy Culture In A Gaming Studio</title>
			<itunes:title>Evo Gaming #24 - Creating A Healthy Culture In A Gaming Studio</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:56:15 GMT</pubDate>
			<itunes:duration>58:12</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201939/media.mp3" length="55873618" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-24---Creating-A-Healthy-Culture-In-A-Gaming-Studio-e2mekf6</link>
			<acast:episodeId>692d85a468ea3a34931605ac</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/77114f3aaa7928c7354ea202216398c5.jpg"/>
			<description><![CDATA[Guests are Daniel Rosga from Bossa Games, Aitor Roda from CI Games and Sara Davidsson from Thunderful GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Daniel Rosga from Bossa Games, Aitor Roda from CI Games and Sara Davidsson from Thunderful GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #23 - Where Will Gaming Be In Five Years Time</title>
			<itunes:title>Evo Gaming #23 - Where Will Gaming Be In Five Years Time</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:55:35 GMT</pubDate>
			<itunes:duration>48:52</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201591/media.mp3" length="46961261" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-23---Where-Will-Gaming-Be-In-Five-Years-Time-e2mekdf</link>
			<acast:episodeId>692d85a368ea3a3493160580</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmCtm484BVI95n8aZAAkSB7lEsAAsxsFRWTFuSn2jBgZTfVnKxdj6lkq9vnnvNN19dPQUKJOItbP5IR2IHUwm2KA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/7ec4c2dea9b4155cb6f3a9c164848406.jpg"/>
			<description><![CDATA[Guests are Asger Heinricy from Axid Studios, Sacha Karsenty from Fatshark, Maurizio De Pascale from IO Interactive and Kirill Siline from Koch MediaHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Asger Heinricy from Axid Studios, Sacha Karsenty from Fatshark, Maurizio De Pascale from IO Interactive and Kirill Siline from Koch MediaHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #22 - Discussing Politics In Games</title>
			<itunes:title>Evo Gaming #22 - Discussing Politics In Games</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:55:25 GMT</pubDate>
			<itunes:duration>50:07</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201525/media.mp3" length="48147769" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-22---Discussing-Politics-In-Games-e2mekjr</link>
			<acast:episodeId>692d859ef5723fa274b41bae</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm7CTyTh/A488zDNvk23046y50rQsa7hOWP0f1EEJhUDQM+1xFks+YxCh9y1XNIKi+RtKTWoQwCDRGSpuqJBrw+g==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1b2084ed196b64594bdc0cc2822e8b6c.jpg"/>
			<description><![CDATA[Guests are Clay Shanks from EA DICE, Vinicius Pinton from Tactile Games and Martin Kupski from Toadman InteractiveHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Clay Shanks from EA DICE, Vinicius Pinton from Tactile Games and Martin Kupski from Toadman InteractiveHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #21 - Why A Company's Success Is Only As Good As Their Team]]></title>
			<itunes:title><![CDATA[Evo Gaming #21 - Why A Company's Success Is Only As Good As Their Team]]></itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:55:17 GMT</pubDate>
			<itunes:duration>1:06:08</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201492/media.mp3" length="63542044" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-21---Why-A-Companys-Success-Is-Only-As-Good-As-Their-Team-e2mekhm</link>
			<acast:episodeId>692d85a2f5723fa274b41cf6</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm8fv4bi3gyMnrRRwevH0gNfOSVm9Ko7OKW8A3PEDhKl51d03Pfu6l8ab2T0tEskalVWkcDwDH1cpVRXRGYiQNiw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/20eee174179440827ff7b4cde451ab2e.jpg"/>
			<description><![CDATA[Guests are Ben Bauer from Plan A Collective, Tom McDowell from Splash Damage, Thomas Gronnevik from Waser AB and Filip Cholewczynski from WoogaHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Ben Bauer from Plan A Collective, Tom McDowell from Splash Damage, Thomas Gronnevik from Waser AB and Filip Cholewczynski from WoogaHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #20 - The Future Of Marketing Games GamePass, Twitch, Platform War - Episode 2</title>
			<itunes:title>Evo Gaming #20 - The Future Of Marketing Games GamePass, Twitch, Platform War - Episode 2</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:55:08 GMT</pubDate>
			<itunes:duration>50:32</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201402/media.mp3" length="48565847" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-20---The-Future-Of-Marketing-Games-GamePass--Twitch--Platform-War---Episode-2-e2mekef</link>
			<acast:episodeId>692d85a5f5723fa274b41d99</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmPpSu5sNWao+2VEOi1ahbdRD2/O8ioXOqsRhLGmXjmGYEF9fo521yef2WaBdkWaSQhlVbus0skkUkUknxa2SplA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/7546e81484d094330e85da8973cfa1c4.jpg"/>
			<description><![CDATA[Guests are Robin Cederholm from Coffee Stain Publishing, Sebastian Forsstrom from Paradox Interactive, Jonas Antonsson from Rawfury and Volha Charnova from Tactile GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Robin Cederholm from Coffee Stain Publishing, Sebastian Forsstrom from Paradox Interactive, Jonas Antonsson from Rawfury and Volha Charnova from Tactile GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #19 - Managing The Creative Process While Hybrid Working</title>
			<itunes:title>Evo Gaming #19 - Managing The Creative Process While Hybrid Working</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:56 GMT</pubDate>
			<itunes:duration>45:23</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201309/media.mp3" length="43609756" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1312201309</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-19---Managing-The-Creative-Process-While-Hybrid-Working-e2mekhn</link>
			<acast:episodeId>692d85a393c883b901da2693</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmw/FPMxScI1kxC26Gvbblr/r+jY+0d7mHHgPRFWZWuFI3isxj9k8HduyozFjOzkb7Z0uncUIv0kh8SroPUdPUPQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/2c160b2562df8d4ba96652b235a6c01e.jpg"/>
			<description><![CDATA[Evo Gaming #19 - Managing The Creative Process While Hybrid Working by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #19 - Managing The Creative Process While Hybrid Working by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #18 - How Can We Innovate And Impact Change In Game Development</title>
			<itunes:title>Evo Gaming #18 - How Can We Innovate And Impact Change In Game Development</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:49 GMT</pubDate>
			<itunes:duration>48:57</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201252/media.mp3" length="47036038" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1312201252</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-18---How-Can-We-Innovate-And-Impact-Change-In-Game-Development-e2mekjd</link>
			<acast:episodeId>692d85a568ea3a34931605ca</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmAAkNBHqb6mcxn7rF9EeLDwhEi8l9to27Q3JTJ0jDHbGueirgR+iibeMCsdZnebtL9Uw79y8Ey66t17r2N67xNw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/07694bdc26490c3e26b9b5436251f235.jpg"/>
			<description><![CDATA[Guests are Kristoffer Benjaminsson from Fast Travel Games, Oskar Wolontis from Hazelight Studios and Abigail Rindo from KingHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Kristoffer Benjaminsson from Fast Travel Games, Oskar Wolontis from Hazelight Studios and Abigail Rindo from KingHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #17 - What Makes Great HR In Gaming</title>
			<itunes:title>Evo Gaming #17 - What Makes Great HR In Gaming</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:39 GMT</pubDate>
			<itunes:duration>57:39</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201213/media.mp3" length="55394567" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-17---What-Makes-Great-HR-In-Gaming-e2mekj9</link>
			<acast:episodeId>692d85a868ea3a349316069e</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmtZNRLT5YljoNIlulsX07nTfOkj4HmW8atBjF7WBiKUao2qjqX54J8oIWZ7P+j4e3WruDS37hK0IW5IFWwKeWQg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/9124c52ae76bee8d8d9c5b5f3c474082.jpg"/>
			<description><![CDATA[Guests are Matea Zizak from Chief Rebel, Aleksandra Grozdanovic from Fatshark, Therese Nas from Kinda Brave and Aysha Lisa from Star StableHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Matea Zizak from Chief Rebel, Aleksandra Grozdanovic from Fatshark, Therese Nas from Kinda Brave and Aysha Lisa from Star StableHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #16 - Great Leadership In Gaming</title>
			<itunes:title>Evo Gaming #16 - Great Leadership In Gaming</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:30 GMT</pubDate>
			<itunes:duration>55:43</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201153/media.mp3" length="53543435" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-16---Great-Leadership-In-Gaming-e2mekk7</link>
			<acast:episodeId>692d85a2f8e2c46a8ce9354e</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmRKQydHDB9JKriAlVSbRqKANsowM2f7wRHzpnR0jBo/9n0QZZNRJHOU8vN+0jug2HA+45r+jmnTJ8LeDcoNVgDw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/4a534cb93ddf3362d445cc56e5d8cb63.jpg"/>
			<description><![CDATA[Guests are Robyn Pacetti from Klang Games, Lisa Kretschmer from Massive Entertainment Martin Annander from Tic Tek Toe and Sophie ForsellHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Robyn Pacetti from Klang Games, Lisa Kretschmer from Massive Entertainment Martin Annander from Tic Tek Toe and Sophie ForsellHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #15 - Where Will Gaming Be In 5 Years Time</title>
			<itunes:title>Evo Gaming #15 - Where Will Gaming Be In 5 Years Time</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:22 GMT</pubDate>
			<itunes:duration>40:48</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201078/media.mp3" length="39209802" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-15---Where-Will-Gaming-Be-In-5-Years-Time-e2mekhr</link>
			<acast:episodeId>692d85a3e25b87d6bd5e1691</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmpaRm8b+33y4G+HkhSj0YuYc7CHtkZFqUWH5VPM0+rz7s5h73+lYZ7GejQrTvPlBHxF0IA1OGOpar0wpQyPY2Iw==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/938a0cadebef55d959112d20a603465f.jpg"/>
			<description><![CDATA[Evo Gaming #15 - Where Will Gaming Be In 5 Years Time by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #15 - Where Will Gaming Be In 5 Years Time by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #14 - The Current State Of Web3 Gaming</title>
			<itunes:title>Evo Gaming #14 - The Current State Of Web3 Gaming</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:12 GMT</pubDate>
			<itunes:duration>48:21</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312201024/media.mp3" length="46468471" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-14---The-Current-State-Of-Web3-Gaming-e2mekit</link>
			<acast:episodeId>692d859fe25b87d6bd5e156b</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmKOarJxR7Wd3n0X5nF4iQ3odk9rJg2d/NE8SxCMqEtJQK/STxhIYyU3QwmWRlWHJNRUM2KSEUgWXn7n230eOZgg==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a3b3b4f6510e3fe86c6aff3384c5c751.jpg"/>
			<description><![CDATA[Guests are Anil Das-Gupta from First Light Games, Elina Arponen from Quicksave Interactive, Matthew Buxton from Rovio and Jari Pauna from Supremacy GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Anil Das-Gupta from First Light Games, Elina Arponen from Quicksave Interactive, Matthew Buxton from Rovio and Jari Pauna from Supremacy GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #13 - How To Build A Game That Lasts</title>
			<itunes:title>Evo Gaming #13 - How To Build A Game That Lasts</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:54:01 GMT</pubDate>
			<itunes:duration>52:20</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200967/media.mp3" length="50289360" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-13---How-To-Build-A-Game-That-Lasts-e2meki3</link>
			<acast:episodeId>692d85a2f8e2c46a8ce93556</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm95n4/e/2ibvyxoThsGUvWRLXZRVMWgCXk0UbJERBzN1GpIg8SMDoBaUfDQoCuxVzIvAA4iZX78USmPEdXy6jSQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/33a1f64e68a5bfcd3675b9dd1aa2327e.jpg"/>
			<description><![CDATA[Guests are Pasquale Franzese from Fast Travel Games, Erik Christersson from Fatshark and Jinesha Gandhi from Redhill GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Pasquale Franzese from Fast Travel Games, Erik Christersson from Fatshark and Jinesha Gandhi from Redhill GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #12 - The Art Of Art Management</title>
			<itunes:title>Evo Gaming #12 - The Art Of Art Management</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:52 GMT</pubDate>
			<itunes:duration>54:47</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200901/media.mp3" length="52640033" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-12---The-Art-Of-Art-Management-e2mekhg</link>
			<acast:episodeId>692d859c93c883b901da2465</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmqojmpilMK/Jj4vAJrqOl1G2wR7LKDfnjsUrelje23n+hzz1AP0pofdF01upU90ZiuZP09rpCe/ZRHsRE24wixA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1acba56f235ccfb34061adf8a235afb6.jpg"/>
			<description><![CDATA[Evo Gaming #12 - The Art Of Art Management by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #12 - The Art Of Art Management by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #11 - What Are The Key Principles To Consider In Level & Game Design]]></title>
			<itunes:title><![CDATA[Evo Gaming #11 - What Are The Key Principles To Consider In Level & Game Design]]></itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:39 GMT</pubDate>
			<itunes:duration>58:16</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200781/media.mp3" length="55980059" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-11---What-Are-The-Key-Principles-To-Consider-In-Level--Game-Design-e2mekec</link>
			<acast:episodeId>692d859cf8e2c46a8ce933ba</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmLsw8iCLXooMirk4ivO+tj+6tm0oLgiUUx1PR5IDMO+yHaj/SxvIDkSNEoBOCRXWG4bePIIwCHkgxkZn5Q5a2LA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/fe05b4be2c23627ba474bd229bc222c8.jpg"/>
			<description><![CDATA[Guests are Emma (Luukka) Varjo from Frozenbyte, Matthew Buxton from Rovio and Vinicius Pinton from Tactile GamesHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Emma (Luukka) Varjo from Frozenbyte, Matthew Buxton from Rovio and Vinicius Pinton from Tactile GamesHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #10 - Challenges In Building A Web3 Game</title>
			<itunes:title>Evo Gaming #10 - Challenges In Building A Web3 Game</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:32 GMT</pubDate>
			<itunes:duration>1:00:17</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200724/media.mp3" length="57917966" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-10---Challenges-In-Building-A-Web3-Game-e2mekep</link>
			<acast:episodeId>692d85a168ea3a34931604dc</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm79M0KQTzmS5BAjrE9le4cO3IyrscPkqlqU+v7yxaAqJiWTgqAPZ8xbPZnmdPyc4n3b3BT18s95jURiEdoEzezA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/1d847a1f9e18451430cf12a3882b942e.jpg"/>
			<description><![CDATA[Guests are Lenny Pettersson from Antler Interactive, Ake Andre from Crypto Rogue Games, Andreas Risberg from TrailblazerGames and Warren Sample from VortoGamingHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Lenny Pettersson from Antler Interactive, Ake Andre from Crypto Rogue Games, Andreas Risberg from TrailblazerGames and Warren Sample from VortoGamingHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Evo Gaming #9 - Discussing Diversity & Inclusion In The Gaming Industry]]></title>
			<itunes:title><![CDATA[Evo Gaming #9 - Discussing Diversity & Inclusion In The Gaming Industry]]></itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:22 GMT</pubDate>
			<itunes:duration>1:02:54</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200646/media.mp3" length="60439079" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-9---Discussing-Diversity--Inclusion-In-The-Gaming-Industry-e2mekes</link>
			<acast:episodeId>692d85a693c883b901da2727</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKm4EOQ2F0Ub08NyPMnVvIYMYZkdAvtau6txGRmMagpluIr0Kn69f0K2PZ4DFBPDj8INJ52Ak5yDvL/g96Av5vEug==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/a7c7fd8fd550ea19a5af86f5d6a5a441.jpg"/>
			<description><![CDATA[Guests are Michelle Lindgren from EA DICE, Clarisse Blondy from Funplus, Roger Weber from Graewolv and Eleanor Jordan from PluckyBytesHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Michelle Lindgren from EA DICE, Clarisse Blondy from Funplus, Roger Weber from Graewolv and Eleanor Jordan from PluckyBytesHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #8 - What It Takes To Succeed In The Gaming Industry</title>
			<itunes:title>Evo Gaming #8 - What It Takes To Succeed In The Gaming Industry</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:13 GMT</pubDate>
			<itunes:duration>1:01:44</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200580/media.mp3" length="59317982" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-8---What-It-Takes-To-Succeed-In-The-Gaming-Industry-e2mekhb</link>
			<acast:episodeId>692d859e93c883b901da2509</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmQj9lypleuJ7z9HlXeuSVjWsxHZilwMtwA9XGvu2wjYI6gyDkY/tcDS7akORenlQp9xF2FvtSWkvStHN0O/NNVA==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/4f1a10deb64d6a2d10c4948ef7e52bc4.jpg"/>
			<description><![CDATA[Guests are Krister Cederlund from FutureGames, Tone Brennan from MAG Interactive, Daniel Mesonero from Toadman Interactive and Kat Woolley from UnityHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Krister Cederlund from FutureGames, Tone Brennan from MAG Interactive, Daniel Mesonero from Toadman Interactive and Kat Woolley from UnityHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #7 - The Future Of Mobile Game Development</title>
			<itunes:title>Evo Gaming #7 - The Future Of Mobile Game Development</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:53:03 GMT</pubDate>
			<itunes:duration>44:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200508/media.mp3" length="42536031" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-7---The-Future-Of-Mobile-Game-Development-e2mekgs</link>
			<acast:episodeId>692d85a393c883b901da268e</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZ/Ynvgc/bVSlxbfa1LTdZ/NS0G6+1uBWmuf3KXrHlJ0izxnDClosxN1ZvN1RuhNrmWq+PKRcOV0Z0LfZ5zaKKmJ4jrNxnxyugUswO9JEhsEReI/0r7A9s/HBAEN+25emSqX7DBsvSIrqHtlyqB4tYp5AP1SBN0WylhUfF6pHxHeQ==]]></acast:settings>
			<itunes:image href="https://assets.pippa.io/shows/692d856cf8e2c46a8ce929a8/c462961e46ef3e1b7ca5aef751c40fcb.jpg"/>
			<description><![CDATA[Guests are Dario Berruti from Inno Games, Caspar Swahn from King, Cenildon Muradi from Rovio and Jussi Enqvist from Seriously Digital EntertainmentHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Dario Berruti from Inno Games, Caspar Swahn from King, Cenildon Muradi from Rovio and Jussi Enqvist from Seriously Digital EntertainmentHosted by Andy Bargh<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #6 - At What Point Do You Let Go Of A Project</title>
			<itunes:title>Evo Gaming #6 - At What Point Do You Let Go Of A Project</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:53 GMT</pubDate>
			<itunes:duration>41:04</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200418/media.mp3" length="39473563" type="audio/mpeg"/>
			<guid isPermaLink="false">tag:soundcloud,2010:tracks/1312200418</guid>
			<itunes:explicit>false</itunes:explicit>
			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-6---At-What-Point-Do-You-Let-Go-Of-A-Project-e2mekek</link>
			<acast:episodeId>692d85a4f8e2c46a8ce935c8</acast:episodeId>
			<acast:showId>692d856cf8e2c46a8ce929a8</acast:showId>
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			<description><![CDATA[Guests are Ted Grass from Bambino Games, Peter Schreuder Jonkman from Deadeye Games, Olle Back from Nordlight and Bastian Geissler from Ringtail InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Ted Grass from Bambino Games, Peter Schreuder Jonkman from Deadeye Games, Olle Back from Nordlight and Bastian Geissler from Ringtail InteractiveHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #5 - The Challenges Of Recruitment Within The Gaming Sector</title>
			<itunes:title>Evo Gaming #5 - The Challenges Of Recruitment Within The Gaming Sector</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:41 GMT</pubDate>
			<itunes:duration>59:36</itunes:duration>
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			<description><![CDATA[Evo Gaming #5 - The Challenges Of Recruitment Within The Gaming Sector by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #5 - The Challenges Of Recruitment Within The Gaming Sector by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #4 - How To Get The Best Out Of Your Development Team</title>
			<itunes:title>Evo Gaming #4 - How To Get The Best Out Of Your Development Team</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:32 GMT</pubDate>
			<itunes:duration>1:01:51</itunes:duration>
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			<acast:episodeId>692d859f93c883b901da256b</acast:episodeId>
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			<description><![CDATA[Guests are Wictor Nilsson from Babloon Studios, Philip Skogsberg from Challengermode, Avelino Andretti from EA DICE and Axl Andersson from Kavalri GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Wictor Nilsson from Babloon Studios, Philip Skogsberg from Challengermode, Avelino Andretti from EA DICE and Axl Andersson from Kavalri GamesHosted by Harry Phokou<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #3 - Freelancing In The Gaming Industry</title>
			<itunes:title>Evo Gaming #3 - Freelancing In The Gaming Industry</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:22 GMT</pubDate>
			<itunes:duration>57:25</itunes:duration>
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			<acast:episodeId>692d85a593c883b901da26ee</acast:episodeId>
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			<description><![CDATA[Guests are Martyna Neumann-Baranowska from Avalanche Studios, Marc Oude Kotte from Drunken Angel Entairtainment, Kristofer Ling from King and Ksenia KosterHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Martyna Neumann-Baranowska from Avalanche Studios, Marc Oude Kotte from Drunken Angel Entairtainment, Kristofer Ling from King and Ksenia KosterHosted by Jordan Lound<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #2 - Creating High Performance Teams In Gaming Companies</title>
			<itunes:title>Evo Gaming #2 - Creating High Performance Teams In Gaming Companies</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:14 GMT</pubDate>
			<itunes:duration>55:50</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200112/media.mp3" length="53640700" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-2---Creating-High-Performance-Teams-In-Gaming-Companies-e2meker</link>
			<acast:episodeId>692d85a493c883b901da26ba</acast:episodeId>
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			<description><![CDATA[Guests are Jorn Green from Massive Entertainment, Agnieszka Jakobson from MindArk and Karl Cederslatt from Paradox InteractiveHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Guests are Jorn Green from Massive Entertainment, Agnieszka Jakobson from MindArk and Karl Cederslatt from Paradox InteractiveHosted by Paul Hackett<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Evo Gaming #1 - Breaking Into The Gaming Industry - Design</title>
			<itunes:title>Evo Gaming #1 - Breaking Into The Gaming Industry - Design</itunes:title>
			<pubDate>Tue, 26 Jul 2022 15:52:06 GMT</pubDate>
			<itunes:duration>39:15</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/692d856cf8e2c46a8ce929a8/e/tag%3Asoundcloud%2C2010%3Atracks%2F1312200043/media.mp3" length="37722931" type="audio/mpeg"/>
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			<link>https://podcasters.spotify.com/pod/show/marketingevolutionjobscou1/episodes/Evo-Gaming-1---Breaking-Into-The-Gaming-Industry---Design-e2mekh6</link>
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			<description><![CDATA[Evo Gaming #1 - Breaking Into The Gaming Industry - Design by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Evo Gaming #1 - Breaking Into The Gaming Industry - Design by Evolution Exchange Gaming<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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