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		<title>For the Players</title>
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		<copyright>Proxima Studio</copyright>
		<itunes:keywords>gaming,games,players,video games,video game industry,proxima,comics,Warship Jolly Roger,interviews</itunes:keywords>
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		<itunes:summary><![CDATA[<p>"For The Players" is a captivating and informative podcast hosted by Proxima Studio, featuring a team of experienced game developers and industry insiders. This podcast offers an in-depth exploration of the gaming industry, presenting valuable tips, tricks, and insider knowledge that are invaluable to listeners. It provides an exclusive behind-the-scenes look at game development, shedding light on the challenges and processes from the perspectives of seasoned professionals. Additionally, "For The Players" discusses the latest projects and developments at Proxima Studio, including their new and exciting intellectual property (IP).</p><p>What sets "For The Players" apart is its inclusion of guest experts from the gaming industry. These guests bring diverse experiences and insights, adding depth to the discussions and offering listeners a well-rounded understanding of the gaming world. This podcast is a must-listen for anyone interested in game development, industry trends, and the creative process behind innovative games. It's an invaluable resource for both gaming enthusiasts and aspiring developers looking to gain insights from the heart of the industry.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[<p>"For The Players" is a captivating and informative podcast hosted by Proxima Studio, featuring a team of experienced game developers and industry insiders. This podcast offers an in-depth exploration of the gaming industry, presenting valuable tips, tricks, and insider knowledge that are invaluable to listeners. It provides an exclusive behind-the-scenes look at game development, shedding light on the challenges and processes from the perspectives of seasoned professionals. Additionally, "For The Players" discusses the latest projects and developments at Proxima Studio, including their new and exciting intellectual property (IP).</p><p>What sets "For The Players" apart is its inclusion of guest experts from the gaming industry. These guests bring diverse experiences and insights, adding depth to the discussions and offering listeners a well-rounded understanding of the gaming world. This podcast is a must-listen for anyone interested in game development, industry trends, and the creative process behind innovative games. It's an invaluable resource for both gaming enthusiasts and aspiring developers looking to gain insights from the heart of the industry.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
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			<itunes:name>Harvey Newman</itunes:name>
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			<title><![CDATA["The Flight Of (the) Concord"]]></title>
			<itunes:title><![CDATA["The Flight Of (the) Concord"]]></itunes:title>
			<pubDate>Fri, 20 Sep 2024 07:01:07 GMT</pubDate>
			<itunes:duration>56:30</itunes:duration>
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			<itunes:episode>16</itunes:episode>
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			<description><![CDATA[Peace "Party People!"  Hosts Harvey Newman &amp; K-Murdock are back this week with a new episode that has the fellas reflecting on the game <em>Concord,</em> a heavily anticipated FPS developed by Firewalk Studios, which was available to play online for about 2-weeks before its publisher Sony, decided to take the game offline shuttering the release ultimately.  Harvey also talks about his recent trip to Gamescom in Germany!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Peace "Party People!"  Hosts Harvey Newman &amp; K-Murdock are back this week with a new episode that has the fellas reflecting on the game <em>Concord,</em> a heavily anticipated FPS developed by Firewalk Studios, which was available to play online for about 2-weeks before its publisher Sony, decided to take the game offline shuttering the release ultimately.  Harvey also talks about his recent trip to Gamescom in Germany!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA["Engine, Engine, Number... 9?!?"]]></title>
			<itunes:title><![CDATA["Engine, Engine, Number... 9?!?"]]></itunes:title>
			<pubDate>Fri, 06 Sep 2024 03:58:51 GMT</pubDate>
			<itunes:duration>59:08</itunes:duration>
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			<itunes:episode>15</itunes:episode>
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			<description><![CDATA[This week, Harvey &amp; K examine the history of video game engines! The fellas reminisce over the early years of coding/programming for the classic consoles &amp; discuss how modern advancements in technology have yielded ubiquitous engines like Unreal- which allows every aspiring developer the ability to make games that can hang with the big studios and publishers!  <hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This week, Harvey &amp; K examine the history of video game engines! The fellas reminisce over the early years of coding/programming for the classic consoles &amp; discuss how modern advancements in technology have yielded ubiquitous engines like Unreal- which allows every aspiring developer the ability to make games that can hang with the big studios and publishers!  <hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA[Gamescom 2024 & Employment in the Games Industry]]></title>
			<itunes:title><![CDATA[Gamescom 2024 & Employment in the Games Industry]]></itunes:title>
			<pubDate>Fri, 30 Aug 2024 16:20:31 GMT</pubDate>
			<itunes:duration>49:59</itunes:duration>
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			<itunes:episode>14</itunes:episode>
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			<description><![CDATA[In this episode, K-Murdock and Harvey dive into Proxima Studio's preparations for Gamescom 2024 and discuss the challenges of landing a job in today's gaming industry. Whether you're aiming for a full-time position or a contract gig, they explore the ups and downs that professionals face along the way. Tune in for insights and advice on navigating the world of game development!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, K-Murdock and Harvey dive into Proxima Studio's preparations for Gamescom 2024 and discuss the challenges of landing a job in today's gaming industry. Whether you're aiming for a full-time position or a contract gig, they explore the ups and downs that professionals face along the way. Tune in for insights and advice on navigating the world of game development!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Diamond Anniversaries Pt. 2</title>
			<itunes:title>Diamond Anniversaries Pt. 2</itunes:title>
			<pubDate>Fri, 23 Aug 2024 04:26:29 GMT</pubDate>
			<itunes:duration>1:07:31</itunes:duration>
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			<itunes:episode>13</itunes:episode>
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			<description><![CDATA[In part 2 of this special 2-part episode of 'FTP', Harvey &amp; K continue reminiscing &amp; giving flowers to some iconic video games that are celebrating "diamond" ( 20, 30 &amp; 40-year) anniversaries; The guys share MORE personal anecdotes about the titles spotlighted and discuss the impact these titles went on to have on the game  industry decades later!!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In part 2 of this special 2-part episode of 'FTP', Harvey &amp; K continue reminiscing &amp; giving flowers to some iconic video games that are celebrating "diamond" ( 20, 30 &amp; 40-year) anniversaries; The guys share MORE personal anecdotes about the titles spotlighted and discuss the impact these titles went on to have on the game  industry decades later!!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Diamond Anniversaries Pt. 1</title>
			<itunes:title>Diamond Anniversaries Pt. 1</itunes:title>
			<pubDate>Fri, 09 Aug 2024 07:00:09 GMT</pubDate>
			<itunes:duration>1:02:01</itunes:duration>
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			<itunes:episode>12</itunes:episode>
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			<description><![CDATA[In part 1 of this special 2-part episode, Harvey &amp; K reminisce and give flowers to iconic video games who, in 2024, are celebrating their "diamond" (10, 20, 30 &amp; even 40-year) anniversaries; The guys share personal anecdotes with some of these titles as well as the thoughts on the games impacts on the world &amp; game industry then... and now!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In part 1 of this special 2-part episode, Harvey &amp; K reminisce and give flowers to iconic video games who, in 2024, are celebrating their "diamond" (10, 20, 30 &amp; even 40-year) anniversaries; The guys share personal anecdotes with some of these titles as well as the thoughts on the games impacts on the world &amp; game industry then... and now!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title><![CDATA["Get Money?!?" + Internal Updates]]></title>
			<itunes:title><![CDATA["Get Money?!?" + Internal Updates]]></itunes:title>
			<pubDate>Fri, 02 Aug 2024 07:01:31 GMT</pubDate>
			<itunes:duration>48:15</itunes:duration>
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			<itunes:episode>11</itunes:episode>
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			<description><![CDATA[<p>In this week's episode, Harvey &amp; K discuss the process(es) of getting a game funded in this day &amp; age... and ALL that it entails; The guys also share a long overdue update on the IP their studio, Proxima, is currently developing- Warship Jolly Roger.</p><br><p>Have a question or comment, please share with us on our socials or website: https://proxima.studio/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In this week's episode, Harvey &amp; K discuss the process(es) of getting a game funded in this day &amp; age... and ALL that it entails; The guys also share a long overdue update on the IP their studio, Proxima, is currently developing- Warship Jolly Roger.</p><br><p>Have a question or comment, please share with us on our socials or website: https://proxima.studio/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>4th of July Special - Top 4 Best Independent Games</title>
			<itunes:title>4th of July Special - Top 4 Best Independent Games</itunes:title>
			<pubDate>Fri, 19 Jul 2024 17:03:08 GMT</pubDate>
			<itunes:duration>1:01:17</itunes:duration>
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			<acast:episodeUrl>4th-of-july-special-top-4-best-independent-games</acast:episodeUrl>
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			<itunes:subtitle>Kyle Murdock and Harvey Newman celebrate Independence Day by sharing their top 4 favorite independent games, discussing the unique features and personal experiences that make these indie titles exceptional.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>10</itunes:episode>
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			<description><![CDATA[In this episode, hosts Kyle Murdock and Harvey Newman celebrate Independence Day by discussing their top 4 favorite independent games. Join them as they delve into the unique aspects and charm of each game, providing insights and personal anecdotes that highlight why these indie titles stand out in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, hosts Kyle Murdock and Harvey Newman celebrate Independence Day by discussing their top 4 favorite independent games. Join them as they delve into the unique aspects and charm of each game, providing insights and personal anecdotes that highlight why these indie titles stand out in the gaming world.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Secrets Behind Game Development</title>
			<itunes:title>The Secrets Behind Game Development</itunes:title>
			<pubDate>Fri, 12 Jul 2024 12:57:37 GMT</pubDate>
			<itunes:duration>59:46</itunes:duration>
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			<acast:showId>655cbab40020990012e2defc</acast:showId>
			<acast:episodeUrl>the-secrets-behind-game-development</acast:episodeUrl>
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			<itunes:subtitle>Kyle Murdock interviews veteran developer Harvey Newman about the intricacies of game development</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>9</itunes:episode>
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			<description><![CDATA[In this episode, host Kyle Murdock interviews veteran developer Harvey Newman about the intricacies of game development. They discuss the challenges in the development pipeline, why some games excel over others, and the reasons behind the lengthy development process. Tune in to our podcast on your favorite platform, whether it’s YouTube or Acast.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, host Kyle Murdock interviews veteran developer Harvey Newman about the intricacies of game development. They discuss the challenges in the development pipeline, why some games excel over others, and the reasons behind the lengthy development process. Tune in to our podcast on your favorite platform, whether it’s YouTube or Acast.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>8 Million Stories with Sylvain Runberg</title>
			<itunes:title>8 Million Stories with Sylvain Runberg</itunes:title>
			<pubDate>Fri, 05 Jul 2024 15:00:15 GMT</pubDate>
			<itunes:duration>58:53</itunes:duration>
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			<link>https://proxima.studio/</link>
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			<acast:showId>655cbab40020990012e2defc</acast:showId>
			<acast:episodeUrl>8-million-stories-with-sylvain-runberg</acast:episodeUrl>
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			<itunes:season>1</itunes:season>
			<itunes:episode>8</itunes:episode>
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			<description><![CDATA[This week on 'For The Players', Harvey &amp; K speak to comic + fiction writer, mountain bike enthusiast, family man, avid traveler &amp; a gamer of over 4 decades- Sylvain Runberg.  Sylvain co-created the very video game the fellas and their team at Proxima are currently developing- Warship Jolly Roger!  Listen &amp; learn about Sylvain's prolific career authoring over 130 published books as he shares both wisdom and anecdotes he's gleaned from his storied work in the world of fiction media!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This week on 'For The Players', Harvey &amp; K speak to comic + fiction writer, mountain bike enthusiast, family man, avid traveler &amp; a gamer of over 4 decades- Sylvain Runberg.  Sylvain co-created the very video game the fellas and their team at Proxima are currently developing- Warship Jolly Roger!  Listen &amp; learn about Sylvain's prolific career authoring over 130 published books as he shares both wisdom and anecdotes he's gleaned from his storied work in the world of fiction media!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[The "Award Tour!"]]></title>
			<itunes:title><![CDATA[The "Award Tour!"]]></itunes:title>
			<pubDate>Fri, 28 Jun 2024 13:29:27 GMT</pubDate>
			<itunes:duration>53:15</itunes:duration>
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			<link>https://proxima.studio/</link>
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			<acast:showId>655cbab40020990012e2defc</acast:showId>
			<acast:episodeUrl>the-award-tour</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>7</itunes:episode>
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			<description><![CDATA[In this week's episode, hosts Harvey &amp; K-Murdock discuss the various award shows in the video game industry; Harvey shares his personal experiences being an official judge for the BAFTAs while K even recounts winning an Emmy Award for past production work in the linear media space! The fellas also reminisce over iconic and ubiquitous gameplay mechanics like "QTE" and on-line gaming for the first time!! <hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this week's episode, hosts Harvey &amp; K-Murdock discuss the various award shows in the video game industry; Harvey shares his personal experiences being an official judge for the BAFTAs while K even recounts winning an Emmy Award for past production work in the linear media space! The fellas also reminisce over iconic and ubiquitous gameplay mechanics like "QTE" and on-line gaming for the first time!! <hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>The Publishing Puzzle: Small Studios vs. Big Events</title>
			<itunes:title>The Publishing Puzzle: Small Studios vs. Big Events</itunes:title>
			<pubDate>Fri, 21 Jun 2024 12:16:41 GMT</pubDate>
			<itunes:duration>1:05:04</itunes:duration>
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			<link>https://proxima.studio/</link>
			<acast:episodeId>66756f28d93b3d0012c3a885</acast:episodeId>
			<acast:showId>655cbab40020990012e2defc</acast:showId>
			<acast:episodeUrl>game-award-season-our-thoughts-and-behind-the-scenes</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Navigating the challenges of indie game publishing in today's market]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>6</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/655cbab40020990012e2defc/1718972072983-5139fc854b94c0b9a502c3f0cbfb693e.jpeg"/>
			<description><![CDATA[In this episode, we pull back the curtain on game publishing. We dive into the challenges small studios face when seeking publishing deals and share our own experiences as an indie team. Learn what it takes to pitch your game to publishers at major industry events like GDC. We discuss the preparation, presentation skills, and persistence required to stand out in a crowded market. Whether you're a developer looking to secure a publishing deal or just curious about the process, this episode offers valuable insights into the complex world of game publishing.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In this episode, we pull back the curtain on game publishing. We dive into the challenges small studios face when seeking publishing deals and share our own experiences as an indie team. Learn what it takes to pitch your game to publishers at major industry events like GDC. We discuss the preparation, presentation skills, and persistence required to stand out in a crowded market. Whether you're a developer looking to secure a publishing deal or just curious about the process, this episode offers valuable insights into the complex world of game publishing.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>What has happened for the past 6 months at Proxima?</title>
			<itunes:title>What has happened for the past 6 months at Proxima?</itunes:title>
			<pubDate>Thu, 13 Jun 2024 08:00:30 GMT</pubDate>
			<itunes:duration>50:26</itunes:duration>
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			<acast:episodeUrl>what-has-happened-for-the-past-6-months-at-proxima</acast:episodeUrl>
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			<itunes:subtitle><![CDATA[Revealing what has happened for the past 6 months at Proxima. We have been busy behind the scenes and there's a plethora of updates]]></itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>5</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/655cbab40020990012e2defc/1718208622778-a9607bf5afdcc9ad022e1ca923be1331.jpeg"/>
			<description><![CDATA[We are back after a long hiatus...we've been busy behind the scenes and have a plethora of updates so in this first episode back we cover what has happened for the past few months and where are we heading next, feels good to be back.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[We are back after a long hiatus...we've been busy behind the scenes and have a plethora of updates so in this first episode back we cover what has happened for the past few months and where are we heading next, feels good to be back.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>For the Players (Winter Break)</title>
			<itunes:title>For the Players (Winter Break)</itunes:title>
			<pubDate>Thu, 25 Jan 2024 11:58:44 GMT</pubDate>
			<itunes:duration>1:29</itunes:duration>
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			<link>https://shows.acast.com/fortheplayers/episodes/for-the-players-winter-break</link>
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			<acast:episodeUrl>for-the-players-winter-break</acast:episodeUrl>
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			<itunes:subtitle>A quick message from our Host on our Winter break and when we will resume.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/655cbab40020990012e2defc/1706183837259-44de67519b9c28f8bf76a9db1a3d78fa.jpeg"/>
			<description><![CDATA[<p>A quick message from our Host Kyle Murdock on our Winter break and when we will resume.</p><br><p>Check out our game on Steam and don't forget to Wishlist it for more news: https://store.steampowered.com/app/2705830/Warship_Jolly_Roger/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>A quick message from our Host Kyle Murdock on our Winter break and when we will resume.</p><br><p>Check out our game on Steam and don't forget to Wishlist it for more news: https://store.steampowered.com/app/2705830/Warship_Jolly_Roger/</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>For the Players EP4 - Tim Campbell talks about the Business Side of The Gaming Industry</title>
			<itunes:title>For the Players EP4 - Tim Campbell talks about the Business Side of The Gaming Industry</itunes:title>
			<pubDate>Tue, 16 Jan 2024 18:52:20 GMT</pubDate>
			<itunes:duration>1:01:54</itunes:duration>
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			<acast:episodeUrl>for-the-players-ep4-tim-campbell-talks-about-the-business-si</acast:episodeUrl>
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			<description><![CDATA[<p>Tim Campbell from Strategic Alternatives, joins us on the podcast to talk about the business side of games and his extensive career full of surprises.</p><br><p>If you are starting a new game studio and need some sound business advice, please get in touch with Tim via https://www.strataltllc.com/</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Tim Campbell from Strategic Alternatives, joins us on the podcast to talk about the business side of games and his extensive career full of surprises.</p><br><p>If you are starting a new game studio and need some sound business advice, please get in touch with Tim via https://www.strataltllc.com/</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title><![CDATA[For The Player EP3 - Game Sound Design & Music with Kyle Murdock]]></title>
			<itunes:title><![CDATA[For The Player EP3 - Game Sound Design & Music with Kyle Murdock]]></itunes:title>
			<pubDate>Mon, 08 Jan 2024 11:51:37 GMT</pubDate>
			<itunes:duration>35:50</itunes:duration>
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			<itunes:subtitle>This week is all about celebrating our host with the most, Kyle Murdock, who is also the lead sound designer at Proxima.</itunes:subtitle>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>3</itunes:episode>
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			<description><![CDATA[This week is all about celebrating our host with the most, Kyle Murdock, who is also the lead sound designer at Proxima. We're delving into his music industry background and passion for games. In this episode of "For the Players," we take you behind the scenes of game development, exploring everything from the hurdles of crafting a video game to the thrill of completing quests. Hear directly from our Proxima team as they share their insights and adventures in the gaming industry. Stay updated with the latest news, game recommendations, and behind-the-scenes stories. Subscribe now and immerse yourself in the dynamic world of game development alongside us!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This week is all about celebrating our host with the most, Kyle Murdock, who is also the lead sound designer at Proxima. We're delving into his music industry background and passion for games. In this episode of "For the Players," we take you behind the scenes of game development, exploring everything from the hurdles of crafting a video game to the thrill of completing quests. Hear directly from our Proxima team as they share their insights and adventures in the gaming industry. Stay updated with the latest news, game recommendations, and behind-the-scenes stories. Subscribe now and immerse yourself in the dynamic world of game development alongside us!<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>For the Players - Episode 2</title>
			<itunes:title>For the Players - Episode 2</itunes:title>
			<pubDate>Wed, 13 Dec 2023 15:10:06 GMT</pubDate>
			<itunes:duration>20:33</itunes:duration>
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			<link>https://proxima.studio/</link>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>2</itunes:episode>
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			<description><![CDATA[<p>Calling all gamers! Join us in this exciting episode of "For the Players" as we lift the curtain on the world of game development. From the challenges of fighting bosses to the thrill of completing quests, our team at Proxima shares their gaming journeys and industry insights. Get ready to be entertained, informed, and inspired as we talk all things video games. Don't forget to hit that subscribe button and join our gaming community!</p><br><p><br></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Calling all gamers! Join us in this exciting episode of "For the Players" as we lift the curtain on the world of game development. From the challenges of fighting bosses to the thrill of completing quests, our team at Proxima shares their gaming journeys and industry insights. Get ready to be entertained, informed, and inspired as we talk all things video games. Don't forget to hit that subscribe button and join our gaming community!</p><br><p><br></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>For the Players - Episode 1</title>
			<itunes:title>For the Players - Episode 1</itunes:title>
			<pubDate>Fri, 01 Dec 2023 15:10:10 GMT</pubDate>
			<itunes:duration>34:36</itunes:duration>
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			<link>https://proxima.studio/</link>
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			<acast:episodeUrl>for-the-players-episode-1</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:season>1</itunes:season>
			<itunes:episode>1</itunes:episode>
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			<description><![CDATA[In the inaugural episode of "For The Players," the podcast kicks off with an engaging segment where the hosts and guests share what games they've been playing this week, offering insights and personal experiences. The highlight of the episode is an in-depth conversation with Harvey Newman, the founder of Proxima Studio. Newman shares his remarkable 20-year journey in the game industry, providing an inspiring and educational narrative that spans his early beginnings to his current achievements. Listeners will be treated to tales of challenges, successes, and the evolution of game development through Newman's eyes. This episode is not only a celebration of Proxima Studio's journey but also an invaluable look at the personal and professional growth of a prominent figure in the game industry. It's a perfect blend of personal gaming experiences and professional insights, making it a compelling listen for both gaming fans and aspiring developers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[In the inaugural episode of "For The Players," the podcast kicks off with an engaging segment where the hosts and guests share what games they've been playing this week, offering insights and personal experiences. The highlight of the episode is an in-depth conversation with Harvey Newman, the founder of Proxima Studio. Newman shares his remarkable 20-year journey in the game industry, providing an inspiring and educational narrative that spans his early beginnings to his current achievements. Listeners will be treated to tales of challenges, successes, and the evolution of game development through Newman's eyes. This episode is not only a celebration of Proxima Studio's journey but also an invaluable look at the personal and professional growth of a prominent figure in the game industry. It's a perfect blend of personal gaming experiences and professional insights, making it a compelling listen for both gaming fans and aspiring developers.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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