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		<title>Studying Pixels</title>
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		<copyright>Studying Pixels</copyright>
		<itunes:keywords>studying pixels,game studies,video games,games,studying,game podcast,video game podcast</itunes:keywords>
		<itunes:author>Studying Pixels</itunes:author>
		<itunes:subtitle>Game Studies and Video Game Culture</itunes:subtitle>
		<itunes:summary><![CDATA[<p>Studying Pixels combines game studies and a joyful engagement with video game culture. Every Sunday, game studies scholar Stefan Heinrich Simond and Japanese scholar Dan Hughes cover anything from reviews of contemporary games to news stories and from academic deep-dives to controversial discussions—all wrapped up in a sincere appreciation of everything geeky.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		<description><![CDATA[<p>Studying Pixels combines game studies and a joyful engagement with video game culture. Every Sunday, game studies scholar Stefan Heinrich Simond and Japanese scholar Dan Hughes cover anything from reviews of contemporary games to news stories and from academic deep-dives to controversial discussions—all wrapped up in a sincere appreciation of everything geeky.</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
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			<itunes:name>Stefan Heinrich Simond</itunes:name>
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				<title>Studying Pixels</title>
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			<title>Studying Pixels is taking a hiatus</title>
			<itunes:title>Studying Pixels is taking a hiatus</itunes:title>
			<pubDate>Sun, 28 May 2023 08:00:32 GMT</pubDate>
			<itunes:duration>10:12</itunes:duration>
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			<link>https://studyingpixels.com/?p=3037</link>
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			<itunes:episode>83</itunes:episode>
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			<description><![CDATA[<p>We have been podcasting diligently every week for approximately two years. Now, we decided to take a hiatus to recover a bit and organize some things in our private and professional lives. We look forward to returning, because we have got so many more episodes already planned. It's going to be fun!</p><p>If you are a&nbsp;<a href="https://studyingpixels.com/plus/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus</a>&nbsp;subscriber, you do not have to do anything. We will pause our Patreon campaign while we are on hiatus, so you will not be billed.</p><p>If you wish to stay in the loop, please stay subscribed or&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">join our Discord</a>, which will also be alive and running the entire time.</p><p>You are the best and we are looking forward to resume our journey!</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We have been podcasting diligently every week for approximately two years. Now, we decided to take a hiatus to recover a bit and organize some things in our private and professional lives. We look forward to returning, because we have got so many more episodes already planned. It's going to be fun!</p><p>If you are a&nbsp;<a href="https://studyingpixels.com/plus/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus</a>&nbsp;subscriber, you do not have to do anything. We will pause our Patreon campaign while we are on hiatus, so you will not be billed.</p><p>If you wish to stay in the loop, please stay subscribed or&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">join our Discord</a>, which will also be alive and running the entire time.</p><p>You are the best and we are looking forward to resume our journey!</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Close Playing (with Theresa Tanenbaum)</title>
			<itunes:title>Close Playing (with Theresa Tanenbaum)</itunes:title>
			<pubDate>Sun, 21 May 2023 08:00:08 GMT</pubDate>
			<itunes:duration>43:29</itunes:duration>
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			<link>https://studyingpixels.com/?p=3023</link>
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			<itunes:episode>82</itunes:episode>
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			<description><![CDATA[<p>How do we go about analyzing video games? Well, close playing is one of the most prominent methods to do so. Together with Prof. Dr. Theresa Jean Tanenbaum, we discuss what close playing means and how to pragmatically go about it.</p><h3>Shownotes</h3><p><a href="https://kilthub.cmu.edu/articles/journal_contribution/Well_Played_3_0_Video_Games_Value_and_Meaning/6687050" rel="noopener noreferrer" target="_blank">Well read: Applying close reading techniques to gameplay experiences</a>&nbsp;(Jim Bizzocchi and Theresa Tanenbaum)</p><p><a href="https://link.springer.com/article/10.1007/s40869-015-0005-9" rel="noopener noreferrer" target="_blank">Hermeneutic Inquiry for Digital Games Research</a>&nbsp;(Theresa Tanenbaum)</p><p><a href="https://transformativeplay.ics.uci.edu/" rel="noopener noreferrer" target="_blank">https://transformativeplay.ics.uci.edu/</a></p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>How do we go about analyzing video games? Well, close playing is one of the most prominent methods to do so. Together with Prof. Dr. Theresa Jean Tanenbaum, we discuss what close playing means and how to pragmatically go about it.</p><h3>Shownotes</h3><p><a href="https://kilthub.cmu.edu/articles/journal_contribution/Well_Played_3_0_Video_Games_Value_and_Meaning/6687050" rel="noopener noreferrer" target="_blank">Well read: Applying close reading techniques to gameplay experiences</a>&nbsp;(Jim Bizzocchi and Theresa Tanenbaum)</p><p><a href="https://link.springer.com/article/10.1007/s40869-015-0005-9" rel="noopener noreferrer" target="_blank">Hermeneutic Inquiry for Digital Games Research</a>&nbsp;(Theresa Tanenbaum)</p><p><a href="https://transformativeplay.ics.uci.edu/" rel="noopener noreferrer" target="_blank">https://transformativeplay.ics.uci.edu/</a></p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Replay: Do JRPGs Need to Be Made in Japan?</title>
			<itunes:title>Replay: Do JRPGs Need to Be Made in Japan?</itunes:title>
			<pubDate>Wed, 17 May 2023 07:00:26 GMT</pubDate>
			<itunes:duration>52:17</itunes:duration>
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			<description><![CDATA[<p>This is a replay episode, originally aired on August 14, 2022.</p><p>Technically, JRPG simply stands for Japanese Role-Playing Game. Yet, it seems like the genre ascription has taken on a life of its own. Is every RPG made in Japan automatically a JRPG? And what differentiates them from Western RPGs? Here’s our take on the matter!</p><br><p><strong>Shownotes</strong></p><br><p><a href="https://behind-the-screens.de/2022/06/30/japanische-rollenspiele-was-macht-ein-spiel-zum-jrpg-podcast-e054/" rel="noopener noreferrer" target="_blank">Japanische Rollenspiele: Was macht ein Spiel zum JRPG? – Podcast E054</a> (Behind the Screens)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on August 14, 2022.</p><p>Technically, JRPG simply stands for Japanese Role-Playing Game. Yet, it seems like the genre ascription has taken on a life of its own. Is every RPG made in Japan automatically a JRPG? And what differentiates them from Western RPGs? Here’s our take on the matter!</p><br><p><strong>Shownotes</strong></p><br><p><a href="https://behind-the-screens.de/2022/06/30/japanische-rollenspiele-was-macht-ein-spiel-zum-jrpg-podcast-e054/" rel="noopener noreferrer" target="_blank">Japanische Rollenspiele: Was macht ein Spiel zum JRPG? – Podcast E054</a> (Behind the Screens)</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Final Fantasy I-III</title>
			<itunes:title>Final Fantasy I-III</itunes:title>
			<pubDate>Sun, 14 May 2023 07:00:35 GMT</pubDate>
			<itunes:duration>53:17</itunes:duration>
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			<itunes:episode>81</itunes:episode>
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			<description><![CDATA[<p>The Final Fantasy Pixel Remaster was recently released for PS4 and Nintendo Switch, and you know Dan has some thoughts about it. It’s another solo episode, this time with Dan and his theories about the Final Fantasy series, it’s origins, and how it came to be what it is today.&nbsp;</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Final Fantasy Pixel Remaster was recently released for PS4 and Nintendo Switch, and you know Dan has some thoughts about it. It’s another solo episode, this time with Dan and his theories about the Final Fantasy series, it’s origins, and how it came to be what it is today.&nbsp;</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Origins of publisher names (Square Enix, Sony, and others)</title>
			<itunes:title>Origins of publisher names (Square Enix, Sony, and others)</itunes:title>
			<pubDate>Sun, 07 May 2023 08:00:45 GMT</pubDate>
			<itunes:duration>18:16</itunes:duration>
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			<itunes:episode>80</itunes:episode>
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			<description><![CDATA[<p>We are all familiar with names such as Sony, Nintendo, Ubisoft, or Konami. But how did these names come about? In this short episode, we explore the background behind some of the most influential company names.</p><h3>Shownotes</h3><p><a href="https://www.hongkiat.com/blog/popular-gaming-companies-names/" rel="noopener noreferrer" target="_blank">The Stories Behind the Names of 15 Gaming Brands You Know</a>&nbsp;(Kelvon Yeezy)</p><p><a href="https://www.freelogodesign.org/blog/2022/10/07/the-history-and-meaning-of-the-ubisoft-logo#:~:text=So%2C%20where%20does%20the%20name,to%20exist%20everywhere%20at%20once%22" rel="noopener noreferrer" target="_blank">The History and Meaning of the Ubisoft Logo</a>&nbsp;(FreeLogoDesign)</p><p><a href="https://web.archive.org/web/20110605025849/http://www.1up.com/do/feature?pager.offset=2&amp;cId=3141379" rel="noopener noreferrer" target="_blank">What's In A Name</a>&nbsp;(<a href="http://1up.com/" rel="noopener noreferrer" target="_blank">1Up.com</a>)</p><p><a href="https://www.sony.com/en/SonyInfo/CorporateInfo/History/SonyHistory/1-06.html" rel="noopener noreferrer" target="_blank">Sony Company History</a>&nbsp;(Sony)</p><p><a href="https://web.archive.org/web/20110606120130/http://www.gamasutra.com/php-bin/news_index.php?story=24831" rel="noopener noreferrer" target="_blank">Interview: Former Microsoft Exec Fries Talks Xbox's Genesis</a>&nbsp;(Leigh Alexander)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We are all familiar with names such as Sony, Nintendo, Ubisoft, or Konami. But how did these names come about? In this short episode, we explore the background behind some of the most influential company names.</p><h3>Shownotes</h3><p><a href="https://www.hongkiat.com/blog/popular-gaming-companies-names/" rel="noopener noreferrer" target="_blank">The Stories Behind the Names of 15 Gaming Brands You Know</a>&nbsp;(Kelvon Yeezy)</p><p><a href="https://www.freelogodesign.org/blog/2022/10/07/the-history-and-meaning-of-the-ubisoft-logo#:~:text=So%2C%20where%20does%20the%20name,to%20exist%20everywhere%20at%20once%22" rel="noopener noreferrer" target="_blank">The History and Meaning of the Ubisoft Logo</a>&nbsp;(FreeLogoDesign)</p><p><a href="https://web.archive.org/web/20110605025849/http://www.1up.com/do/feature?pager.offset=2&amp;cId=3141379" rel="noopener noreferrer" target="_blank">What's In A Name</a>&nbsp;(<a href="http://1up.com/" rel="noopener noreferrer" target="_blank">1Up.com</a>)</p><p><a href="https://www.sony.com/en/SonyInfo/CorporateInfo/History/SonyHistory/1-06.html" rel="noopener noreferrer" target="_blank">Sony Company History</a>&nbsp;(Sony)</p><p><a href="https://web.archive.org/web/20110606120130/http://www.gamasutra.com/php-bin/news_index.php?story=24831" rel="noopener noreferrer" target="_blank">Interview: Former Microsoft Exec Fries Talks Xbox's Genesis</a>&nbsp;(Leigh Alexander)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Story of E3</title>
			<itunes:title>The Story of E3</itunes:title>
			<pubDate>Sun, 30 Apr 2023 08:00:06 GMT</pubDate>
			<itunes:duration>1:19:42</itunes:duration>
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			<link>https://studyingpixels.com/?p=2999</link>
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			<itunes:episode>79</itunes:episode>
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			<description><![CDATA[<p>E3 was the event that kept the entire video game industry in suspense for a whole week. It brought for bouts of joy and sighs of disappointment. Now, that E3 might be no more, we reflect upon its history.</p><h3>Shownotes</h3><p><a href="https://en.wikipedia.org/wiki/E3" rel="noopener noreferrer" target="_blank">E3</a>&nbsp;(Wikipedia)</p><p><a href="https://web.archive.org/web/20160304041515/http://www.mcvuk.com/news/read/tale-of-two-e3s-xbox-vs-sony-vs-sega/0118482" rel="noopener noreferrer" target="_blank">A Tale of Two E3s - Xbox vs Sony vs Sega</a>&nbsp;(Christopher Dring)</p><p><a href="https://www.gamesindustry.biz/geoff-keighley-will-not-participate-in-e3-2020" rel="noopener noreferrer" target="_blank">Geoff Keighley will not participate in E3 2020</a>&nbsp;(Christopher Dring)</p><p><a href="https://www.ign.com/articles/e3-has-been-canceled" rel="noopener noreferrer" target="_blank">E3 Has Been Canceled</a>&nbsp;(Rebekah Valentine)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>E3 was the event that kept the entire video game industry in suspense for a whole week. It brought for bouts of joy and sighs of disappointment. Now, that E3 might be no more, we reflect upon its history.</p><h3>Shownotes</h3><p><a href="https://en.wikipedia.org/wiki/E3" rel="noopener noreferrer" target="_blank">E3</a>&nbsp;(Wikipedia)</p><p><a href="https://web.archive.org/web/20160304041515/http://www.mcvuk.com/news/read/tale-of-two-e3s-xbox-vs-sony-vs-sega/0118482" rel="noopener noreferrer" target="_blank">A Tale of Two E3s - Xbox vs Sony vs Sega</a>&nbsp;(Christopher Dring)</p><p><a href="https://www.gamesindustry.biz/geoff-keighley-will-not-participate-in-e3-2020" rel="noopener noreferrer" target="_blank">Geoff Keighley will not participate in E3 2020</a>&nbsp;(Christopher Dring)</p><p><a href="https://www.ign.com/articles/e3-has-been-canceled" rel="noopener noreferrer" target="_blank">E3 Has Been Canceled</a>&nbsp;(Rebekah Valentine)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Back to the Mainstream</title>
			<itunes:title>Back to the Mainstream</itunes:title>
			<pubDate>Sun, 23 Apr 2023 07:00:18 GMT</pubDate>
			<itunes:duration>57:43</itunes:duration>
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			<itunes:episode>78</itunes:episode>
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			<description><![CDATA[<p>Trends, they come and go. But some peculiarities of video game culture disappeared for a while only to make a more or less major comeback.</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Trends, they come and go. But some peculiarities of video game culture disappeared for a while only to make a more or less major comeback.</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Tips for Neurodiverse Students and Academics</title>
			<itunes:title>Tips for Neurodiverse Students and Academics</itunes:title>
			<pubDate>Sun, 16 Apr 2023 08:00:50 GMT</pubDate>
			<itunes:duration>1:16:52</itunes:duration>
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			<link>https://studyingpixels.com/?p=2992</link>
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			<itunes:episode>77</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>We discuss the problems neurodiverse students and academics may face throughout their studies and provide a series of tips and tools.</p><h3>Shownotes</h3><p><a href="https://doi.org/10.1007/s10734-020-00513-6" rel="noopener noreferrer" target="_blank">Neurodiversity in higher education: a narrative synthesis</a>&nbsp;(Clouder, L., Karakus, M., Cinotti, A. et al.)</p><p><a href="https://doi.org/10.1080/1360080X.2023.2180168" rel="noopener noreferrer" target="_blank">Autism spectrum disorder: reconceptualising support for neurodiverse students in higher education</a>&nbsp;(Evans, D., Granson, M., Langford, D., and Hirsch, S.)</p><p><a href="https://speechify.com/blog/5-study-tips-for-neurodivergent-college-students/?landing_url=https%3A%2F%2Fspeechify.com%2Fblog%2F5-study-tips-for-neurodivergent-college-students%2F" rel="noopener noreferrer" target="_blank">5 study tips for neurodivergent college students</a>&nbsp;(Cliff Weitzman)</p><p><a href="https://www.ucl.ac.uk/students/news/2022/mar/studying-tips-and-tricks-neurodivergent-perspective" rel="noopener noreferrer" target="_blank">Studying tips and tricks: a Neurodivergent perspective</a>&nbsp;(Alice Farion-Renard)</p><p><a href="https://studybreaks.com/college/neurodivergent-students-back-to-school/" rel="noopener noreferrer" target="_blank">6 Tips For Neurodivergent College Students Going Back To School</a>&nbsp;(Jayar Brenner)</p><p><a href="https://drwilliamlane.medium.com/three-simple-ways-to-help-your-neurodivergent-students-succeed-215814652f18" rel="noopener noreferrer" target="_blank">Three simple ways to help your neurodivergent students succeed</a>&nbsp;(William Lane)</p><p><a href="https://blog.innerdrive.co.uk/5-ways-to-support-neurodiversity-in-the-classroom" rel="noopener noreferrer" target="_blank">5 ways educators can support neurodiversity in the classroom</a>&nbsp;(InnerDrive)</p><p><a href="https://nces.ed.gov/fastfacts/display.asp?id=60" rel="noopener noreferrer" target="_blank">Students with disabilities</a>&nbsp;(National Center for Education Statistics)</p><p><a href="https://www.iecaonline.com/quick-links/ieca-news-center/insights-newsletter/insights-summer-2022/neurodiversity-in-college-admissions/" rel="noopener noreferrer" target="_blank">Neurodiversity in College Admissions</a>&nbsp;(Independent Educational Consultants Association)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We discuss the problems neurodiverse students and academics may face throughout their studies and provide a series of tips and tools.</p><h3>Shownotes</h3><p><a href="https://doi.org/10.1007/s10734-020-00513-6" rel="noopener noreferrer" target="_blank">Neurodiversity in higher education: a narrative synthesis</a>&nbsp;(Clouder, L., Karakus, M., Cinotti, A. et al.)</p><p><a href="https://doi.org/10.1080/1360080X.2023.2180168" rel="noopener noreferrer" target="_blank">Autism spectrum disorder: reconceptualising support for neurodiverse students in higher education</a>&nbsp;(Evans, D., Granson, M., Langford, D., and Hirsch, S.)</p><p><a href="https://speechify.com/blog/5-study-tips-for-neurodivergent-college-students/?landing_url=https%3A%2F%2Fspeechify.com%2Fblog%2F5-study-tips-for-neurodivergent-college-students%2F" rel="noopener noreferrer" target="_blank">5 study tips for neurodivergent college students</a>&nbsp;(Cliff Weitzman)</p><p><a href="https://www.ucl.ac.uk/students/news/2022/mar/studying-tips-and-tricks-neurodivergent-perspective" rel="noopener noreferrer" target="_blank">Studying tips and tricks: a Neurodivergent perspective</a>&nbsp;(Alice Farion-Renard)</p><p><a href="https://studybreaks.com/college/neurodivergent-students-back-to-school/" rel="noopener noreferrer" target="_blank">6 Tips For Neurodivergent College Students Going Back To School</a>&nbsp;(Jayar Brenner)</p><p><a href="https://drwilliamlane.medium.com/three-simple-ways-to-help-your-neurodivergent-students-succeed-215814652f18" rel="noopener noreferrer" target="_blank">Three simple ways to help your neurodivergent students succeed</a>&nbsp;(William Lane)</p><p><a href="https://blog.innerdrive.co.uk/5-ways-to-support-neurodiversity-in-the-classroom" rel="noopener noreferrer" target="_blank">5 ways educators can support neurodiversity in the classroom</a>&nbsp;(InnerDrive)</p><p><a href="https://nces.ed.gov/fastfacts/display.asp?id=60" rel="noopener noreferrer" target="_blank">Students with disabilities</a>&nbsp;(National Center for Education Statistics)</p><p><a href="https://www.iecaonline.com/quick-links/ieca-news-center/insights-newsletter/insights-summer-2022/neurodiversity-in-college-admissions/" rel="noopener noreferrer" target="_blank">Neurodiversity in College Admissions</a>&nbsp;(Independent Educational Consultants Association)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Learning Japanese with Video Games (with Matt/Game Gengo)</title>
			<itunes:title>Replay: Learning Japanese with Video Games (with Matt/Game Gengo)</itunes:title>
			<pubDate>Wed, 12 Apr 2023 08:00:56 GMT</pubDate>
			<itunes:duration>44:29</itunes:duration>
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			<description><![CDATA[<p>This is a replay episode, originally aired on January 16, 2022.</p><p>Learning any language is a lengthy and, at times, tedious endeavour. So why not make the process as fun as possible? – On his YouTube channel&nbsp;<a href="https://youtube.com/c/GameGengo" rel="noopener noreferrer" target="_blank">Game Gengo (ゲーム言語)</a>&nbsp;our guest, Matt, does exactly that. Because how could learning Japanese be more fun than learning with video games?</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on January 16, 2022.</p><p>Learning any language is a lengthy and, at times, tedious endeavour. So why not make the process as fun as possible? – On his YouTube channel&nbsp;<a href="https://youtube.com/c/GameGengo" rel="noopener noreferrer" target="_blank">Game Gengo (ゲーム言語)</a>&nbsp;our guest, Matt, does exactly that. Because how could learning Japanese be more fun than learning with video games?</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Revisiting Ludo-Narrative Dissonance</title>
			<itunes:title>Revisiting Ludo-Narrative Dissonance</itunes:title>
			<pubDate>Sun, 09 Apr 2023 08:00:29 GMT</pubDate>
			<itunes:duration>1:12:41</itunes:duration>
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			<itunes:explicit>true</itunes:explicit>
			<link>https://studyingpixels.com/?p=2977</link>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>76</itunes:episode>
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			<description><![CDATA[<p>Ludo-narrative dissonance occurs when a game’s story appears to be at odds with the gameplay. When The Witcher has to urgently save Ciri, but must first explore every village and cave, master a trading card game, and visit all the brothels in the realm. But can ludo-narrative dissonance also have creative merit? We discuss precisely this question, based on the article “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited” by Paweł Grabarczyk and Bo Kampmann Walther.</p><h3>Shownotes</h3><p><a href="https://doi.org/10.7557/23.6506" rel="noopener noreferrer" target="_blank">Grabarczyk, Paweł, and Bo Kampmann Walther. “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited.”</a>Eludamos: Journal for Computer Game Culture, vol. 13, no. 1, Dec. 2022, pp. 7–27.</p><p><a href="https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.html" rel="noopener noreferrer" target="_blank">Ludonarrative Dissonance in Bioshock</a>&nbsp;(Clint Hocking)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Ludo-narrative dissonance occurs when a game’s story appears to be at odds with the gameplay. When The Witcher has to urgently save Ciri, but must first explore every village and cave, master a trading card game, and visit all the brothels in the realm. But can ludo-narrative dissonance also have creative merit? We discuss precisely this question, based on the article “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited” by Paweł Grabarczyk and Bo Kampmann Walther.</p><h3>Shownotes</h3><p><a href="https://doi.org/10.7557/23.6506" rel="noopener noreferrer" target="_blank">Grabarczyk, Paweł, and Bo Kampmann Walther. “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited.”</a>Eludamos: Journal for Computer Game Culture, vol. 13, no. 1, Dec. 2022, pp. 7–27.</p><p><a href="https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.html" rel="noopener noreferrer" target="_blank">Ludonarrative Dissonance in Bioshock</a>&nbsp;(Clint Hocking)</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Super Mario Movie, The Original</title>
			<itunes:title>Super Mario Movie, The Original</itunes:title>
			<pubDate>Sun, 02 Apr 2023 07:00:18 GMT</pubDate>
			<itunes:duration>59:52</itunes:duration>
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			<itunes:episode>75</itunes:episode>
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			<description><![CDATA[<p>No, you didn’t misread that. Stefan and Dan watched the original Super Mario Bros. movie from 1993 and they… have some thoughts. Was it a good film? No. Was it influential in the video game adaptation space? For better or worse, yes. Let’s see what it has to offer and what we can expect from the new movie coming out in April.&nbsp;</p><p><br></p><h3>Shownotes</h3><p><a href="https://www.theguardian.com/film/2007/aug/03/2" rel="noopener noreferrer" target="_blank">Bob Hoskins: 'The Method? Living it out? Cobblers!’</a> (Simon Hattenstone)</p><br><p>Visit <a href="http://studyingpixels.com" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>No, you didn’t misread that. Stefan and Dan watched the original Super Mario Bros. movie from 1993 and they… have some thoughts. Was it a good film? No. Was it influential in the video game adaptation space? For better or worse, yes. Let’s see what it has to offer and what we can expect from the new movie coming out in April.&nbsp;</p><p><br></p><h3>Shownotes</h3><p><a href="https://www.theguardian.com/film/2007/aug/03/2" rel="noopener noreferrer" target="_blank">Bob Hoskins: 'The Method? Living it out? Cobblers!’</a> (Simon Hattenstone)</p><br><p>Visit <a href="http://studyingpixels.com" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Magic of Motion Capturing (with Jimmy Corvan)</title>
			<itunes:title>The Magic of Motion Capturing (with Jimmy Corvan)</itunes:title>
			<pubDate>Sun, 26 Mar 2023 08:00:17 GMT</pubDate>
			<itunes:duration>38:44</itunes:duration>
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			<link>https://studyingpixels.com/?p=2963</link>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>74</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Motion capturing might look so smooth and effortless on screen but it is often the result of an intricate process. Our guest, Jimmy Corvan, can attest to that. He worked at the motion capture studio House of Moves for eleven years and shares his insights on how characters in&nbsp;<strong>The Last of Us</strong>,&nbsp;<strong><em>Mortal Kombat</em></strong>,&nbsp;<strong>Call of Duty</strong>&nbsp;and many more games (and films) were brought to life.</p><h3>Shownotes</h3><p>House of Moves:&nbsp;<a href="https://www.moves.com/" rel="noopener noreferrer" target="_blank">https://www.moves.com</a></p><p>Room 8 Group:&nbsp;<a href="https://room8group.com/" rel="noopener noreferrer" target="_blank">https://room8group.com</a></p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Motion capturing might look so smooth and effortless on screen but it is often the result of an intricate process. Our guest, Jimmy Corvan, can attest to that. He worked at the motion capture studio House of Moves for eleven years and shares his insights on how characters in&nbsp;<strong>The Last of Us</strong>,&nbsp;<strong><em>Mortal Kombat</em></strong>,&nbsp;<strong>Call of Duty</strong>&nbsp;and many more games (and films) were brought to life.</p><h3>Shownotes</h3><p>House of Moves:&nbsp;<a href="https://www.moves.com/" rel="noopener noreferrer" target="_blank">https://www.moves.com</a></p><p>Room 8 Group:&nbsp;<a href="https://room8group.com/" rel="noopener noreferrer" target="_blank">https://room8group.com</a></p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Review Round-Up: Wo Long, Forspoken, Fire Emblem Engage, and more</title>
			<itunes:title>Review Round-Up: Wo Long, Forspoken, Fire Emblem Engage, and more</itunes:title>
			<pubDate>Sun, 19 Mar 2023 08:15:25 GMT</pubDate>
			<itunes:duration>1:10:36</itunes:duration>
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			<link>https://studyingpixels.com/?p=2966</link>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>73</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>We’ve played so many games recently and barely had the time to squish them all into the show. So that is exactly we are doing with this episode. Here are our impression of&nbsp;<strong>Wo Long: Fallen Dynasty</strong>,&nbsp;<strong>Forspoken</strong>,&nbsp;<strong>Fire Emblem Engage</strong>,&nbsp;<strong>Octopath Traveller II</strong>, and the&nbsp;<strong>Dead Space Remake</strong>.</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We’ve played so many games recently and barely had the time to squish them all into the show. So that is exactly we are doing with this episode. Here are our impression of&nbsp;<strong>Wo Long: Fallen Dynasty</strong>,&nbsp;<strong>Forspoken</strong>,&nbsp;<strong>Fire Emblem Engage</strong>,&nbsp;<strong>Octopath Traveller II</strong>, and the&nbsp;<strong>Dead Space Remake</strong>.</p><p>Visit&nbsp;<a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Like a Dragon: Ishin!</title>
			<itunes:title>Like a Dragon: Ishin!</itunes:title>
			<pubDate>Sun, 12 Mar 2023 08:00:49 GMT</pubDate>
			<itunes:duration>48:05</itunes:duration>
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			<itunes:episode>72</itunes:episode>
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			<description><![CDATA[Dan has played Like a Dragon: Ishin, and is very excited to share not only his thoughts, but a bit of a history lesson on the Bakumatsu period, Modern Japanese history, and the ramifications of a game that uses real history for it’s narrative. Don’t miss it!&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Dan has played Like a Dragon: Ishin, and is very excited to share not only his thoughts, but a bit of a history lesson on the Bakumatsu period, Modern Japanese history, and the ramifications of a game that uses real history for it’s narrative. Don’t miss it!&nbsp;<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Terrible Marketing Choices</title>
			<itunes:title>Replay: Terrible Marketing Choices</itunes:title>
			<pubDate>Wed, 08 Mar 2023 08:00:00 GMT</pubDate>
			<itunes:duration>58:13</itunes:duration>
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			<description><![CDATA[<p>This is a replay episode, originally aired on May 22, 2022. </p><p>How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on May 22, 2022. </p><p>How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Hogwarts Legacy</title>
			<itunes:title>Hogwarts Legacy</itunes:title>
			<pubDate>Sun, 05 Mar 2023 09:00:18 GMT</pubDate>
			<itunes:duration>1:30:02</itunes:duration>
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			<link>https://studyingpixels.com/?p=2955</link>
			<acast:episodeId>640370084cfcac0011e732a4</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>71</itunes:episode>
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			<description><![CDATA[<p>It is one of the biggest launches this year so far and at the same time one of the most contested one. In our review, we focus on the actual game and discuss how the magic of Hogwarts enthralled us just as much as the incessant repetition of the open world repulsed us.</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It is one of the biggest launches this year so far and at the same time one of the most contested one. In our review, we focus on the actual game and discuss how the magic of Hogwarts enthralled us just as much as the incessant repetition of the open world repulsed us.</p><br><p>Visit <a href="http://studyingpixels.com/" rel="noopener noreferrer" target="_blank">studyingpixels.com</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Bizarre Gaming Gadgets</title>
			<itunes:title>Bizarre Gaming Gadgets</itunes:title>
			<pubDate>Sun, 19 Feb 2023 09:00:11 GMT</pubDate>
			<itunes:duration>1:03:15</itunes:duration>
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			<link>https://studyingpixels.com/?p=2840</link>
			<acast:episodeId>63f0ecbf743d620011bc8678</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>70</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Every now and then, video game companies come up with the weirdest, most peculiar, and often entirely unusable gaming gadgets and accessories. Here are our favourites!</p><h3>Shownotes</h3><p><a href="https://studyingpixels.com/heaven-is-a-halfpipe-the-story-of-tony-hawks-pro-skater/" rel="noopener noreferrer" target="_blank">Plus 13. Heaven is a Halfpipe: The Story of Tony Hawk’s Pro Skater</a>&nbsp;(Studying Pixels)</p><p>Title image by Marcin Wichary (<a href="https://www.flickr.com/photos/mwichary/45221968804/" rel="noopener noreferrer" target="_blank">https://www.flickr.com/photos/mwichary/45221968804/</a>) under&nbsp;<a href="https://creativecommons.org/licenses/by/2.0" rel="noopener noreferrer" target="_blank">CC BY 2.0</a>&nbsp;license; cropped image for title fitting.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Every now and then, video game companies come up with the weirdest, most peculiar, and often entirely unusable gaming gadgets and accessories. Here are our favourites!</p><h3>Shownotes</h3><p><a href="https://studyingpixels.com/heaven-is-a-halfpipe-the-story-of-tony-hawks-pro-skater/" rel="noopener noreferrer" target="_blank">Plus 13. Heaven is a Halfpipe: The Story of Tony Hawk’s Pro Skater</a>&nbsp;(Studying Pixels)</p><p>Title image by Marcin Wichary (<a href="https://www.flickr.com/photos/mwichary/45221968804/" rel="noopener noreferrer" target="_blank">https://www.flickr.com/photos/mwichary/45221968804/</a>) under&nbsp;<a href="https://creativecommons.org/licenses/by/2.0" rel="noopener noreferrer" target="_blank">CC BY 2.0</a>&nbsp;license; cropped image for title fitting.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Surprising Post-Games</title>
			<itunes:title>Surprising Post-Games</itunes:title>
			<pubDate>Sun, 12 Feb 2023 08:00:28 GMT</pubDate>
			<itunes:duration>1:02:00</itunes:duration>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>69</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[Rolling the credits usually marks the end of a game. But some titles effectively flip the script. The credits are just the beginning of another adventure. We discuss games that present us with surprising, memorable, or simply extensive post-game content.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Rolling the credits usually marks the end of a game. But some titles effectively flip the script. The credits are just the beginning of another adventure. We discuss games that present us with surprising, memorable, or simply extensive post-game content.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Games in the Box (with Claudius Clüver)</title>
			<itunes:title>Replay: Games in the Box (with Claudius Clüver)</itunes:title>
			<pubDate>Wed, 08 Feb 2023 09:00:05 GMT</pubDate>
			<itunes:duration>30:08</itunes:duration>
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			<acast:episodeUrl>replay-games-in-the-box-with-claudius-cluver</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzC7BEWGtTLs/uIupH3s3ACbLoz5Lkv4l45Mu7LoIkVgMAgBluE/sp8JIXHjcFYG4Er/Dv0eqXybdyPPnapRE4uw+s3OsICg+/QMIk/ycLSwzR5J9Qjp6JYKrVwpVHSyJOA2CkjA+R9mC6th/P6twQ/POSumrdkMCZlera6izBIIbhXCrmgyeojNOne5giALULeCKgv9KnT3xh3c4SGRfjHrs36RBmpdO/JAquO96HbaWWSgeISit7rVSCD6jB6Ps2POOr+NK+AcRT72CB+Xe5VdQ==]]></acast:settings>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>This is a replay episode, originally aired on November 28, 2021.</p><p>We might nostalgically look back at the beauty of game boxes and fail to realize how strongly they are linked to the economization of games. With our guest, game studies scholar Claudius Clüver, we trace how games got into the box and how, with the advent of digital distribution, they made their way back out.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on November 28, 2021.</p><p>We might nostalgically look back at the beauty of game boxes and fail to realize how strongly they are linked to the economization of games. With our guest, game studies scholar Claudius Clüver, we trace how games got into the box and how, with the advent of digital distribution, they made their way back out.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Reading Schrape’s Gamification and Governmentality</title>
			<itunes:title>Reading Schrape’s Gamification and Governmentality</itunes:title>
			<pubDate>Sun, 05 Feb 2023 09:00:23 GMT</pubDate>
			<itunes:duration>1:07:07</itunes:duration>
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			<link>https://studyingpixels.com/?p=2791</link>
			<acast:episodeId>63de724f76323100118ce6a3</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>68</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Gamification is one of the most extensively used buzzwords these days. And rightfully so, considering that the logic of play pervades just about all domains of daily life. We discuss Niklas Schrape’s critical reflection, based on the text&nbsp;<em>Gamification and Governmentality</em>.</p><h3>Shownotes</h3><p><a href="https://mediarep.org/bitstream/handle/doc/2956/Rethinking_Gamification_21-45_Schrape_Gamification_Governmentality.pdf?sequence=1&amp;isAllowed=y" rel="noopener noreferrer" target="_blank">Schrape, Niklas: Gamification and Governmentality. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino et al. (eds.): Rethinking Gamification. Lüneburg: meson press 2014, pp. 21–45.</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Gamification is one of the most extensively used buzzwords these days. And rightfully so, considering that the logic of play pervades just about all domains of daily life. We discuss Niklas Schrape’s critical reflection, based on the text&nbsp;<em>Gamification and Governmentality</em>.</p><h3>Shownotes</h3><p><a href="https://mediarep.org/bitstream/handle/doc/2956/Rethinking_Gamification_21-45_Schrape_Gamification_Governmentality.pdf?sequence=1&amp;isAllowed=y" rel="noopener noreferrer" target="_blank">Schrape, Niklas: Gamification and Governmentality. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino et al. (eds.): Rethinking Gamification. Lüneburg: meson press 2014, pp. 21–45.</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Konami Code</title>
			<itunes:title>The Konami Code</itunes:title>
			<pubDate>Sun, 29 Jan 2023 09:00:16 GMT</pubDate>
			<itunes:duration>36:30</itunes:duration>
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			<acast:episodeId>63d53f59c552d900117e8bcf</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>67</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>U, U, D, D, L, R, L, R, B, A – an abstract sequence of inputs that is deeply ingrained into cultural memory. We explore the history of the Konami Code, with lots of fun trivia and gimmicks to try yourself!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://www.siliconera.com/the-story-of-the-konami-code-and-early-days-of-nes-development/" rel="noopener noreferrer" target="_blank">The Story Of The Konami Code And Early Days Of NES Development</a>&nbsp;(Aria)</p><p><a href="https://archive.org/details/nintendo_power_issue1/page/n56/mode/1up" rel="noopener noreferrer" target="_blank">Nintendo Power Issue #1, July/August 1988</a>&nbsp;(Nintendo Power)</p><p><a href="https://www.howtogeek.com/659611/what-is-the-konami-code-and-how-do-you-use-it/" rel="noopener noreferrer" target="_blank">What Is the Konami Code, and How Do You Use it?</a>&nbsp;(Benj Edwards)</p><p><a href="https://www.radiotimes.com/technology/gaming/konami-code-explained/" rel="noopener noreferrer" target="_blank">Konami code explained: What is the code and which games still use it?</a>&nbsp;(Joe Julians)</p><p><a href="https://dmarket.com/blog/cracking-konami-code/" rel="noopener noreferrer" target="_blank">Konami Code | Full Supported Konami Video Games List</a>&nbsp;(Hanna Synetska)</p><p><a href="https://www.ign.com/wikis/konami/Konami_Code" rel="noopener noreferrer" target="_blank">Konami Code</a>&nbsp;(IGN)</p><p><a href="https://www.npr.org/2020/02/26/809622331/kazuhisa-hashimoto-creator-of-famous-konami-code-gaming-cheat-dies" rel="noopener noreferrer" target="_blank">Kazuhisa Hashimoto, Creator Of Famous 'Konami Code' Gaming Cheat, Dies</a>&nbsp;(Jordan Pascale)</p><p><a href="https://twitter.com/Konami/status/1232705993538015234" rel="noopener noreferrer" target="_blank">Konami posts Konami Code on Twitter to commemorate Hashimoto</a></p><p><a href="https://www.theverge.com/2017/4/11/15262362/bank-of-canada-konami-code-new-10-bank-note" rel="noopener noreferrer" target="_blank">Even the Bank of Canada can’t resist the Konami code</a>&nbsp;(Megan Farokhmanesh)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>U, U, D, D, L, R, L, R, B, A – an abstract sequence of inputs that is deeply ingrained into cultural memory. We explore the history of the Konami Code, with lots of fun trivia and gimmicks to try yourself!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://www.siliconera.com/the-story-of-the-konami-code-and-early-days-of-nes-development/" rel="noopener noreferrer" target="_blank">The Story Of The Konami Code And Early Days Of NES Development</a>&nbsp;(Aria)</p><p><a href="https://archive.org/details/nintendo_power_issue1/page/n56/mode/1up" rel="noopener noreferrer" target="_blank">Nintendo Power Issue #1, July/August 1988</a>&nbsp;(Nintendo Power)</p><p><a href="https://www.howtogeek.com/659611/what-is-the-konami-code-and-how-do-you-use-it/" rel="noopener noreferrer" target="_blank">What Is the Konami Code, and How Do You Use it?</a>&nbsp;(Benj Edwards)</p><p><a href="https://www.radiotimes.com/technology/gaming/konami-code-explained/" rel="noopener noreferrer" target="_blank">Konami code explained: What is the code and which games still use it?</a>&nbsp;(Joe Julians)</p><p><a href="https://dmarket.com/blog/cracking-konami-code/" rel="noopener noreferrer" target="_blank">Konami Code | Full Supported Konami Video Games List</a>&nbsp;(Hanna Synetska)</p><p><a href="https://www.ign.com/wikis/konami/Konami_Code" rel="noopener noreferrer" target="_blank">Konami Code</a>&nbsp;(IGN)</p><p><a href="https://www.npr.org/2020/02/26/809622331/kazuhisa-hashimoto-creator-of-famous-konami-code-gaming-cheat-dies" rel="noopener noreferrer" target="_blank">Kazuhisa Hashimoto, Creator Of Famous 'Konami Code' Gaming Cheat, Dies</a>&nbsp;(Jordan Pascale)</p><p><a href="https://twitter.com/Konami/status/1232705993538015234" rel="noopener noreferrer" target="_blank">Konami posts Konami Code on Twitter to commemorate Hashimoto</a></p><p><a href="https://www.theverge.com/2017/4/11/15262362/bank-of-canada-konami-code-new-10-bank-note" rel="noopener noreferrer" target="_blank">Even the Bank of Canada can’t resist the Konami code</a>&nbsp;(Megan Farokhmanesh)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Trauma in Video Games (with Thomas Spies)</title>
			<itunes:title>Trauma in Video Games (with Thomas Spies)</itunes:title>
			<pubDate>Sun, 22 Jan 2023 09:00:39 GMT</pubDate>
			<itunes:duration>32:01</itunes:duration>
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			<itunes:episode>66</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Oh no, your family has been abducted and your village burnt to the ground! Better start a bloody vendetta…or so the story of many video games starts out. Our guest, Dr. Thomas Spies, argues in favour of more complex and differentiated trauma representations. Here’s our conversation about titles such as Max Payne, Distraint, The Last of Us, Hellblade, and Disco Elysium.</p><h3>Shownotes</h3><p><a href="https://www.transcript-verlag.de/978-3-8376-6152-1/trauma-im-computerspiel/" rel="noopener noreferrer" target="_blank">Trauma im Computerspiel. Mediale Repräsentationen mentaler Extremerfahrungen</a>&nbsp;(Thomas Spies)</p><p><a href="https://www.academia.edu/65671407/_Making_Sense_in_a_Senseless_World_Disco_Elysium_s_Absurd_Hero" rel="noopener noreferrer" target="_blank">“Making Sense in a Senseless World”: Disco Elysium’s Absurd Hero</a>&nbsp;(Thomas Spies)</p><p>gofundme campaign:&nbsp;<a href="https://www.gofundme.com/f/honorare-sammelband-kritische-videospielstudien?utm_campaign=p_lico+share-sheet&amp;utm_medium=copy_link&amp;utm_source=customer" rel="noopener noreferrer" target="_blank">Honorare Sammelband Kritische Videospielstudien</a></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Oh no, your family has been abducted and your village burnt to the ground! Better start a bloody vendetta…or so the story of many video games starts out. Our guest, Dr. Thomas Spies, argues in favour of more complex and differentiated trauma representations. Here’s our conversation about titles such as Max Payne, Distraint, The Last of Us, Hellblade, and Disco Elysium.</p><h3>Shownotes</h3><p><a href="https://www.transcript-verlag.de/978-3-8376-6152-1/trauma-im-computerspiel/" rel="noopener noreferrer" target="_blank">Trauma im Computerspiel. Mediale Repräsentationen mentaler Extremerfahrungen</a>&nbsp;(Thomas Spies)</p><p><a href="https://www.academia.edu/65671407/_Making_Sense_in_a_Senseless_World_Disco_Elysium_s_Absurd_Hero" rel="noopener noreferrer" target="_blank">“Making Sense in a Senseless World”: Disco Elysium’s Absurd Hero</a>&nbsp;(Thomas Spies)</p><p>gofundme campaign:&nbsp;<a href="https://www.gofundme.com/f/honorare-sammelband-kritische-videospielstudien?utm_campaign=p_lico+share-sheet&amp;utm_medium=copy_link&amp;utm_source=customer" rel="noopener noreferrer" target="_blank">Honorare Sammelband Kritische Videospielstudien</a></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Crisis Core - Final Fantasy VII - Reunion</title>
			<itunes:title>Crisis Core - Final Fantasy VII - Reunion</itunes:title>
			<pubDate>Sun, 15 Jan 2023 08:00:15 GMT</pubDate>
			<itunes:duration>1:03:06</itunes:duration>
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			<acast:episodeId>63c2e7cd33f3c00011849ed6</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>65</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Crisis Core - Final Fantasy VII - Reunion has been out for some time now, and Dan has really sunk his teeth into a game he’s already pretty familiar with. Join him and Stefan as they talk about how the Remaster stacks up to the original, and what it means for the FFVII Franchise moving forward.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Crisis Core - Final Fantasy VII - Reunion has been out for some time now, and Dan has really sunk his teeth into a game he’s already pretty familiar with. Join him and Stefan as they talk about how the Remaster stacks up to the original, and what it means for the FFVII Franchise moving forward.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Childhood Gaming Memories</title>
			<itunes:title>Replay: Childhood Gaming Memories</itunes:title>
			<pubDate>Wed, 11 Jan 2023 08:00:01 GMT</pubDate>
			<itunes:duration>48:28</itunes:duration>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[This is a replay episode, originally aired on January 9th, 2022.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[This is a replay episode, originally aired on January 9th, 2022.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>10 Predictions for 2023</title>
			<itunes:title>10 Predictions for 2023</itunes:title>
			<pubDate>Sun, 25 Dec 2022 08:00:44 GMT</pubDate>
			<itunes:duration>58:52</itunes:duration>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>64</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Merry Christmas! As is tradition, we come together to evaluate our predictions from last year and put up a bunch of new ones for 2023. Will we be even remotely correct? – Join us to find out!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Merry Christmas! As is tradition, we come together to evaluate our predictions from last year and put up a bunch of new ones for 2023. Will we be even remotely correct? – Join us to find out!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Callisto Protocol</title>
			<itunes:title>The Callisto Protocol</itunes:title>
			<pubDate>Sun, 18 Dec 2022 09:00:21 GMT</pubDate>
			<itunes:duration>1:03:39</itunes:duration>
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			<link>https://studyingpixels.com/?p=2711</link>
			<acast:episodeId>639df839b0a821001058df5c</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>63</itunes:episode>
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			<description><![CDATA[<p>Great expectations were set for The Callisto Protocol. Is it going to bring back space horror in a major way? Well, it might not, because in our review we discuss how the game is impressive at first sight, but in itself conceptually torn.</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://studyingpixels.com/the-rise-and-fall-of-visceral-games/" rel="noopener noreferrer" target="_blank">Plus 6. The Rise and Fall of Visceral Games</a>&nbsp;(Studying Pixels)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Great expectations were set for The Callisto Protocol. Is it going to bring back space horror in a major way? Well, it might not, because in our review we discuss how the game is impressive at first sight, but in itself conceptually torn.</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://studyingpixels.com/the-rise-and-fall-of-visceral-games/" rel="noopener noreferrer" target="_blank">Plus 6. The Rise and Fall of Visceral Games</a>&nbsp;(Studying Pixels)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Halloween Special: Cursed Games</title>
			<itunes:title>Replay: Halloween Special: Cursed Games</itunes:title>
			<pubDate>Wed, 14 Dec 2022 09:00:11 GMT</pubDate>
			<itunes:duration>1:08:49</itunes:duration>
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			<link>https://shows.acast.com/studyingpixels/episodes/replay-halloween-special-cursed-games</link>
			<acast:episodeId>633adb61674678001240c1ec</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>replay-halloween-special-cursed-games</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>This is a replay episode, originally aired on October 31, 2021.</p><p>“I am god here.” A strangely unsettling sentence, especially if uttered by a character in a game that might very well be cursed. For this Halloween we collect and retell our favorite gaming-related creepypastas and urban legends.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on October 31, 2021.</p><p>“I am god here.” A strangely unsettling sentence, especially if uttered by a character in a game that might very well be cursed. For this Halloween we collect and retell our favorite gaming-related creepypastas and urban legends.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Game Awards 2022</title>
			<itunes:title>Game Awards 2022</itunes:title>
			<pubDate>Sun, 11 Dec 2022 09:00:13 GMT</pubDate>
			<itunes:duration>58:15</itunes:duration>
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			<link>https://studyingpixels.com/?p=2702</link>
			<acast:episodeId>6394aa47066223001037b536</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>62</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>The Game Awards have become a mainstay in the annual cycle of marketing and industry celebration. We go over our high- and lowlights of the show!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://www.ign.com/articles/the-game-awards-2022-winners" rel="noopener noreferrer" target="_blank">The Game Awards 2022 Winners: The Full List</a>&nbsp;(Logan Plant)</p><p><a href="https://www.ign.com/articles/the-game-awards-2022-everything-announced" rel="noopener noreferrer" target="_blank">The Game Awards 2022: Everything Announced</a>&nbsp;(Adam Bankhurst)</p><p><a href="https://www.escapistmagazine.com/kid-interrupted-the-game-awards-2022-arrested-goty-speech/" rel="noopener noreferrer" target="_blank">That Guy Who Interrupted the End of The Game Awards Has Been Arrested</a>&nbsp;(John Friscia)</p><p><a href="https://twitter.com/jasonschreier/status/1601265476306292736?s=20&amp;t=EXALPRPEx2ddwP0kH3WsCA" rel="noopener noreferrer" target="_blank">Jason Schreier about his interview with Matan Even</a></p><p><a href="https://gamerant.com/god-of-war-ragnarok-review-bomb-why/" rel="noopener noreferrer" target="_blank">God of War Ragnarok is Being Review Bombed</a>&nbsp;(Dalton Cooper)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Game Awards have become a mainstay in the annual cycle of marketing and industry celebration. We go over our high- and lowlights of the show!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://www.ign.com/articles/the-game-awards-2022-winners" rel="noopener noreferrer" target="_blank">The Game Awards 2022 Winners: The Full List</a>&nbsp;(Logan Plant)</p><p><a href="https://www.ign.com/articles/the-game-awards-2022-everything-announced" rel="noopener noreferrer" target="_blank">The Game Awards 2022: Everything Announced</a>&nbsp;(Adam Bankhurst)</p><p><a href="https://www.escapistmagazine.com/kid-interrupted-the-game-awards-2022-arrested-goty-speech/" rel="noopener noreferrer" target="_blank">That Guy Who Interrupted the End of The Game Awards Has Been Arrested</a>&nbsp;(John Friscia)</p><p><a href="https://twitter.com/jasonschreier/status/1601265476306292736?s=20&amp;t=EXALPRPEx2ddwP0kH3WsCA" rel="noopener noreferrer" target="_blank">Jason Schreier about his interview with Matan Even</a></p><p><a href="https://gamerant.com/god-of-war-ragnarok-review-bomb-why/" rel="noopener noreferrer" target="_blank">God of War Ragnarok is Being Review Bombed</a>&nbsp;(Dalton Cooper)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Pokémon Scarlet and Violet</title>
			<itunes:title>Pokémon Scarlet and Violet</itunes:title>
			<pubDate>Sun, 04 Dec 2022 08:00:22 GMT</pubDate>
			<itunes:duration>1:17:17</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://studyingpixels.com/pokemon-scarlet-and-violet/</link>
			<acast:episodeId>638b93e319718c001127f54a</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzChEPynG3ZPA5HzPbWvg+/CnskqJgis1fc0Y1wyJU/EDjZSEH8RH+n80C5U1eY1Q1u1Np77eo18qOBH6yimX/sFhz2XMUqz1MIqfW03D4f94sFUB8CIgb8jw8T8WNxYN5WZgImfShRtB/MQXAiJ6BfJYLEf27nqSuMcDd8JD6AEafPxN4Aq2+YSlJmYyck4b1FdGccAGl8IFIXOLUfXToovJq0MoT3MOAT4oiZf0AbUgV8jsyXUOLFCjdKsEcuRUazIrsxJAsduSAtpwYhJDaHgkbDXjX8CS+eukxr7vp8iFyf6rwN8/Bt/wqxe3hAwDtz]]></acast:settings>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>61</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Ah, a new Pokemon game. Scarlet and Violet have quickly shown up on our Switches and have generated some controversy around it’s performance issues. Is all the vitriol really warranted? Kind of. But! It’s also one of the best Pokemon experiences to date. Join Stefan and Dan as they break down why that is!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Ah, a new Pokemon game. Scarlet and Violet have quickly shown up on our Switches and have generated some controversy around it’s performance issues. Is all the vitriol really warranted? Kind of. But! It’s also one of the best Pokemon experiences to date. Join Stefan and Dan as they break down why that is!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>True Sight (with Sarah Stang)</title>
			<itunes:title>True Sight (with Sarah Stang)</itunes:title>
			<pubDate>Sun, 27 Nov 2022 09:00:45 GMT</pubDate>
			<itunes:duration>42:40</itunes:duration>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://studyingpixels.com/?p=2480</link>
			<acast:episodeId>633e7f2a12d47c00118024bc</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>true-sight-with-sarah-stang</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzC6nUAf/ta+ZWORD8q7OLkMF3OGulh8GDutvzCgd3BpnGQeBzJw871CGNqPMxKGi6mg6bFrwp/8hAjrkoe1+yvccr9GInnnMNyV3d4aCmMHBz696Zt1Itl8nLSmVWZ9LsZ8rKqakw9KZTygu9W2IG4od4GFX7kXokevqh1bUSrnMhQxr2euXdGQJ58TlqlCEfoUEXhDac18lMEMfAglR7PyxIQo/mFHpYZLdPBJriA3d8VIKUm146Daycj+fEo8NmVkaJNUPr0YwburpedpjS4pw==]]></acast:settings>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>60</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Seeing beyond what seems to be real, seeing a ‘truth’ obscured from others—there seems to be a proper fascination with this exclusive gaze. We explore the notion of true sight in video games such as&nbsp;<em>The Cat Lady</em>&nbsp;and&nbsp;<em>Fran Bow</em>&nbsp;with Dr. Sarah Stang, Assistant Professor of Game Studies at Brock University in Canada.</p><h3>Shownotes</h3><p><a href="http://www.firstpersonscholar.com/madness-as-true-sight-in-the-cat-lady-and-fran-bow/" rel="noopener noreferrer" target="_blank">Madness as True Sight in&nbsp;<em>The Cat Lady</em>&nbsp;and&nbsp;<em>Fran Bow</em></a>&nbsp;(Sarah Stang)</p><p><a href="https://yorkspace.library.yorku.ca/xmlui/handle/10315/38644" rel="noopener noreferrer" target="_blank">Maiden, Mother, and Crone: Abject Female Monstrosity in Roleplaying Games</a>&nbsp;(Sarah Stang)</p><p>This is Sarah’s website:&nbsp;<a href="https://smstang.com/" rel="noopener noreferrer" target="_blank">https://smstang.com</a></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Seeing beyond what seems to be real, seeing a ‘truth’ obscured from others—there seems to be a proper fascination with this exclusive gaze. We explore the notion of true sight in video games such as&nbsp;<em>The Cat Lady</em>&nbsp;and&nbsp;<em>Fran Bow</em>&nbsp;with Dr. Sarah Stang, Assistant Professor of Game Studies at Brock University in Canada.</p><h3>Shownotes</h3><p><a href="http://www.firstpersonscholar.com/madness-as-true-sight-in-the-cat-lady-and-fran-bow/" rel="noopener noreferrer" target="_blank">Madness as True Sight in&nbsp;<em>The Cat Lady</em>&nbsp;and&nbsp;<em>Fran Bow</em></a>&nbsp;(Sarah Stang)</p><p><a href="https://yorkspace.library.yorku.ca/xmlui/handle/10315/38644" rel="noopener noreferrer" target="_blank">Maiden, Mother, and Crone: Abject Female Monstrosity in Roleplaying Games</a>&nbsp;(Sarah Stang)</p><p>This is Sarah’s website:&nbsp;<a href="https://smstang.com/" rel="noopener noreferrer" target="_blank">https://smstang.com</a></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>God of War Ragnarök</title>
			<itunes:title>God of War Ragnarök</itunes:title>
			<pubDate>Sun, 20 Nov 2022 08:00:22 GMT</pubDate>
			<itunes:duration>1:12:38</itunes:duration>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episode>59</itunes:episode>
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			<description><![CDATA[<p>Is it getting chilly in here? <strong>God of War: Ragnarök</strong> has landed and received raving reviews across the board. We took some time, engaged with it deeply, and yes…it is totally awesome. Here’s our review!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Our brand new Discord server</a></p><p><a href="https://studyingpixels.com/how-god-of-war-works/" rel="noopener noreferrer" target="_blank">Plus 14. How God of War Works</a> (Studying Pixels)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Is it getting chilly in here? <strong>God of War: Ragnarök</strong> has landed and received raving reviews across the board. We took some time, engaged with it deeply, and yes…it is totally awesome. Here’s our review!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><h3>Shownotes</h3><p><a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Our brand new Discord server</a></p><p><a href="https://studyingpixels.com/how-god-of-war-works/" rel="noopener noreferrer" target="_blank">Plus 14. How God of War Works</a> (Studying Pixels)</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Extremism in Gaming Communities (with Rachel Kowert)</title>
			<itunes:title>Extremism in Gaming Communities (with Rachel Kowert)</itunes:title>
			<pubDate>Sun, 13 Nov 2022 09:00:29 GMT</pubDate>
			<itunes:duration>45:37</itunes:duration>
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			<itunes:episode>58</itunes:episode>
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			<description><![CDATA[<p>Gaming communities can be a lovely place of bonding and encouragement. However, and in no contradiction to the former, they can also be excluding, pervaded by extremism, and profoundly hostile towards anything ‘different’. Why is that so and what can we do about it? – Those are the questions we ask Dr. Rachel Kowert, renowned research psychologist, best selling author, and research director of&nbsp;<a href="https://www.takethis.org" rel="noopener noreferrer" target="_blank">Take This</a>.</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Shownotes</p><p><a href="https://www.frontiersin.org/articles/10.3389/fcomm.2022.1007128/full" rel="noopener noreferrer" target="_blank">Not just a game: Identity fusion and extremism in gaming cultures</a>&nbsp;(Rachel Kowert, Alexi Martel, and William B. Swann)</p><p>Rachel’s website:&nbsp;<a href="http://rkowert.com/" rel="noopener noreferrer" target="_blank">rkowert.com</a></p><p>Rachel’s YouTube channel:&nbsp;<a href="https://www.youtube.com/c/Psychgeist" rel="noopener noreferrer" target="_blank">Psychgeist</a></p><p>Rachel on Twitter:&nbsp;<a href="https://twitter.com/DrKowert" rel="noopener noreferrer" target="_blank">@DrKowert</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Gaming communities can be a lovely place of bonding and encouragement. However, and in no contradiction to the former, they can also be excluding, pervaded by extremism, and profoundly hostile towards anything ‘different’. Why is that so and what can we do about it? – Those are the questions we ask Dr. Rachel Kowert, renowned research psychologist, best selling author, and research director of&nbsp;<a href="https://www.takethis.org" rel="noopener noreferrer" target="_blank">Take This</a>.</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Shownotes</p><p><a href="https://www.frontiersin.org/articles/10.3389/fcomm.2022.1007128/full" rel="noopener noreferrer" target="_blank">Not just a game: Identity fusion and extremism in gaming cultures</a>&nbsp;(Rachel Kowert, Alexi Martel, and William B. Swann)</p><p>Rachel’s website:&nbsp;<a href="http://rkowert.com/" rel="noopener noreferrer" target="_blank">rkowert.com</a></p><p>Rachel’s YouTube channel:&nbsp;<a href="https://www.youtube.com/c/Psychgeist" rel="noopener noreferrer" target="_blank">Psychgeist</a></p><p>Rachel on Twitter:&nbsp;<a href="https://twitter.com/DrKowert" rel="noopener noreferrer" target="_blank">@DrKowert</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: The Myth of Missing No. </title>
			<itunes:title>Replay: The Myth of Missing No. </itunes:title>
			<pubDate>Wed, 09 Nov 2022 08:00:52 GMT</pubDate>
			<itunes:duration>32:04</itunes:duration>
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			<description><![CDATA[<p>This is a replay episode, originally aired on October 24, 2021. </p><br><p>Could that school friend really be right about this Pokémon that is not supposed to exist? Is there really a way to infinitely multiply items as this Nintendo magazine suggests? – We're diving back into our childhood to unravel how Missing No. changed the ideas about how video games work and who owns their lore.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on October 24, 2021. </p><br><p>Could that school friend really be right about this Pokémon that is not supposed to exist? Is there really a way to infinitely multiply items as this Nintendo magazine suggests? – We're diving back into our childhood to unravel how Missing No. changed the ideas about how video games work and who owns their lore.</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Bayonetta 3</title>
			<itunes:title>Bayonetta 3</itunes:title>
			<pubDate>Sun, 06 Nov 2022 17:49:30 GMT</pubDate>
			<itunes:duration>1:09:56</itunes:duration>
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			<link>https://studyingpixels.com/?p=2523</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>57</itunes:episode>
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			<description><![CDATA[<p>The witch is back in town—frantic, silly, and always in the mood to dance. We played through Bayonetta 3 and consider it exceedingly stylish though some of the shots it fires miss the mark. Here’s our review, including our commentary to the drama that revolved around the change in voice actresses.</p><p>Shownotes</p><p><a href="https://nintendoeverything.com/platinumgames-confirms-jennifer-hale-is-the-new-voice-actress-for-bayonetta-in-bayonetta-3/" rel="noopener noreferrer" target="_blank">PlatinumGames confirms Jennifer Hale is the new voice actress for Bayonetta in Bayonetta 3</a> (Brian)</p><p><a href="https://twitter.com/hellenataylor/status/1581289084718227456" rel="noopener noreferrer" target="_blank">Original videos by Hellena Taylor</a></p><p><a href="https://www.bloomberg.com/news/articles/2022-10-18/bayonetta-3-voice-actor-s-pay-dispute-overshadows-nintendo-game" rel="noopener noreferrer" target="_blank">A Tense Pay Dispute Overshadows Nintendo’s Upcoming Bayonetta 3</a> (Jason Schreier)</p><p><a href="https://twitter.com/hellenataylor/status/1584415390171480066" rel="noopener noreferrer" target="_blank">Rebuttal by Hellena Taylor</a></p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The witch is back in town—frantic, silly, and always in the mood to dance. We played through Bayonetta 3 and consider it exceedingly stylish though some of the shots it fires miss the mark. Here’s our review, including our commentary to the drama that revolved around the change in voice actresses.</p><p>Shownotes</p><p><a href="https://nintendoeverything.com/platinumgames-confirms-jennifer-hale-is-the-new-voice-actress-for-bayonetta-in-bayonetta-3/" rel="noopener noreferrer" target="_blank">PlatinumGames confirms Jennifer Hale is the new voice actress for Bayonetta in Bayonetta 3</a> (Brian)</p><p><a href="https://twitter.com/hellenataylor/status/1581289084718227456" rel="noopener noreferrer" target="_blank">Original videos by Hellena Taylor</a></p><p><a href="https://www.bloomberg.com/news/articles/2022-10-18/bayonetta-3-voice-actor-s-pay-dispute-overshadows-nintendo-game" rel="noopener noreferrer" target="_blank">A Tense Pay Dispute Overshadows Nintendo’s Upcoming Bayonetta 3</a> (Jason Schreier)</p><p><a href="https://twitter.com/hellenataylor/status/1584415390171480066" rel="noopener noreferrer" target="_blank">Rebuttal by Hellena Taylor</a></p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Games That Actually Scared Us</title>
			<itunes:title>Games That Actually Scared Us</itunes:title>
			<pubDate>Sun, 30 Oct 2022 07:00:00 GMT</pubDate>
			<itunes:duration>1:04:12</itunes:duration>
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			<acast:episodeId>6354622f95f6ed00127f63a9</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>56</itunes:episode>
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			<description><![CDATA[<p>Okay, in this Halloween special Dan and Stefan are talking about games that actually scared them. And some of those titles you probably have not heard of so far. Buckle up, it’s pumpkin time!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Okay, in this Halloween special Dan and Stefan are talking about games that actually scared them. And some of those titles you probably have not heard of so far. Buckle up, it’s pumpkin time!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Games as Historical Problem Spaces (with Jeremiah McCall)</title>
			<itunes:title>Games as Historical Problem Spaces (with Jeremiah McCall)</itunes:title>
			<pubDate>Sun, 23 Oct 2022 08:00:47 GMT</pubDate>
			<itunes:duration>47:31</itunes:duration>
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			<link>https://studyingpixels.com/?p=2435</link>
			<acast:episodeId>63138cf9ae5d130012563f02</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>games-as-historical-problem-spaces-with-jeremiah-mccall</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>55</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>From Assassin’s Creed to Civilization and from The Oregon Trail to Valiant Hearts—video games are profoundly fascinated with history. But how can we analyse those representations of history without simply ‘fact checking’ the games? We are joined by the historian and long-running high school teacher Dr. Jeremiah McCall for a conversation about his framework of games as historical problem spaces.</p><h3>Shownotes</h3><p><a href="http://gamestudies.org/2003/articles/mccall" rel="noopener noreferrer" target="_blank">The Historical Problem Space Framework: Games as a Historical Medium</a>&nbsp;(Jeremiah McCall)</p><p>This is Jeremiah’s blog:&nbsp;<a href="http://gamingthepast.net/" rel="noopener noreferrer" target="_blank">gamingthepast.net</a></p><p>Here’s a link to Jeremiah McCall’s book:&nbsp;<a href="https://www.routledge.com/Gaming-the-Past-Using-Video-Games-to-Teach-Secondary-History/McCall/p/book/9780415887601" rel="noopener noreferrer" target="_blank">Gaming the Past: Using Video Games to Teach Secondary History</a></p><p><a href="https://gamingthepast.net/2022/07/18/historical-game-design-theory-and-practice-with-luke-homes/" rel="noopener noreferrer" target="_blank">Historical Game Design Theory and Practice with Luke Homes</a>&nbsp;(Jeremiah McCall)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>From Assassin’s Creed to Civilization and from The Oregon Trail to Valiant Hearts—video games are profoundly fascinated with history. But how can we analyse those representations of history without simply ‘fact checking’ the games? We are joined by the historian and long-running high school teacher Dr. Jeremiah McCall for a conversation about his framework of games as historical problem spaces.</p><h3>Shownotes</h3><p><a href="http://gamestudies.org/2003/articles/mccall" rel="noopener noreferrer" target="_blank">The Historical Problem Space Framework: Games as a Historical Medium</a>&nbsp;(Jeremiah McCall)</p><p>This is Jeremiah’s blog:&nbsp;<a href="http://gamingthepast.net/" rel="noopener noreferrer" target="_blank">gamingthepast.net</a></p><p>Here’s a link to Jeremiah McCall’s book:&nbsp;<a href="https://www.routledge.com/Gaming-the-Past-Using-Video-Games-to-Teach-Secondary-History/McCall/p/book/9780415887601" rel="noopener noreferrer" target="_blank">Gaming the Past: Using Video Games to Teach Secondary History</a></p><p><a href="https://gamingthepast.net/2022/07/18/historical-game-design-theory-and-practice-with-luke-homes/" rel="noopener noreferrer" target="_blank">Historical Game Design Theory and Practice with Luke Homes</a>&nbsp;(Jeremiah McCall)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title><![CDATA[Unusual Findings & 80s Nostalgia]]></title>
			<itunes:title><![CDATA[Unusual Findings & 80s Nostalgia]]></itunes:title>
			<pubDate>Sun, 16 Oct 2022 07:00:14 GMT</pubDate>
			<itunes:duration>56:50</itunes:duration>
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			<acast:episodeId>634b2af6a827920012346fe9</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>unusual-findings-80s-nostalgia</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmbKbhgrQiwYShz70Q9/ffXZMTtedvdcRQbP4eiLMjXzCkpwxrUhv/OF3nvj8++FUzkLLEyTNPTbeu4LAY+wW8H8KZN6bw3nAKJVmsfXXiAnZt7MaNHXJHgVR2hEUeQAeQnJVq9vpl1GwY5IRSY5EVkjCDCg3aOolbFOp2H8k4CS2r8yy425PLl9WtGdlupnkBTVzfWypogeWEGL/MunkLo51e2u5JGQBAkBEoeTlKSbT1SuILjdE26iUTNY4vx/lVSFeUoF8eDGzUB+8gn4XMSEoBOKHgB5cd6oC3fpSx75pVgQkIOunVJZuSirTkDeu5whVtBL6OY4AcyGMvLrRbfuhEy/fCJwAgXduuPeRp1pf]]></acast:settings>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>54</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>In recent years, we have seen a wave of media nostalgically embracing the 80s. <em>Unusual Findings</em> is the latest entry: a <em>Maniac Mansion</em> inspired point’n’click adventure. Does the crowdfunded project manage to transport us back to the childhood we never had? And what is the appeal of 80s nostalgia anyway? Here’s our review!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In recent years, we have seen a wave of media nostalgically embracing the 80s. <em>Unusual Findings</em> is the latest entry: a <em>Maniac Mansion</em> inspired point’n’click adventure. Does the crowdfunded project manage to transport us back to the childhood we never had? And what is the appeal of 80s nostalgia anyway? Here’s our review!</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Replay: Three Truths, Two Lies</title>
			<itunes:title>Replay: Three Truths, Two Lies</itunes:title>
			<pubDate>Wed, 12 Oct 2022 08:00:12 GMT</pubDate>
			<itunes:duration>35:34</itunes:duration>
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			<link>https://studyingpixels.com/three-truths-two-lies/</link>
			<acast:episodeId>63387ac26203c00012b0cc8d</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>replay-three-truths-two-lies</acast:episodeUrl>
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			<description><![CDATA[<p>This is a replay episode, originally aired on September 26, 2021.</p><br><p>It is finally time for our very first episode! Our mascot Pixel-kun is celebrating and so are we. For introductions, we share five stories of our gaming biography, only three of which are true. Can you tell the difference?</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>This is a replay episode, originally aired on September 26, 2021.</p><br><p>It is finally time for our very first episode! Our mascot Pixel-kun is celebrating and so are we. For introductions, we share five stories of our gaming biography, only three of which are true. Can you tell the difference?</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The End of Stadia, Dunkey Turns Publisher, GTA 6 Leaks, and More</title>
			<itunes:title>The End of Stadia, Dunkey Turns Publisher, GTA 6 Leaks, and More</itunes:title>
			<pubDate>Sun, 09 Oct 2022 07:00:43 GMT</pubDate>
			<itunes:duration>1:02:38</itunes:duration>
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			<acast:episodeId>6341dce44ad9a70012f36af8</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>the-end-of-stadia-dunkey-turns-publisher-gta-6-leaks-and-mor</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>53</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Some interesting stories flew under our radar and so it is time to catch up! We are talking about the end of Google Stadia, videogamedunkey starting a publishing company, the turmoil revolving around the&nbsp;<em>GTA 6</em>&nbsp;leaks, and the unification of chargers in the EU.</p><p>Afterwards we are sharing our impressions of games we have recently played:&nbsp;<em>Infernax</em>,&nbsp;<em>GRIS</em>,&nbsp;<em>Jojo’s Bizarre Adventure: All Star Battle R</em>, and&nbsp;<em>Layers of Fear</em>.</p><h3>Shownotes</h3><p>6:25 Stadia Shutdown</p><p><a href="https://www.notion.so/The-End-of-Stadia-Dunkey-Turns-Publisher-GTA-6-Leaks-and-More-a21df20891d545c0b11446ca12a8cded" rel="noopener noreferrer" target="_blank">A message about Stadia and our long term streaming strategy</a>&nbsp;(Phil Harrison)</p><p>17:16 Dunkey’s BigMode</p><p>https://www.youtube.com/watch?v=PEt27Jgp8gs</p><p>28:27&nbsp;<em>GTA 6</em>&nbsp;Leaks</p><p><a href="https://gtaforums.com/topic/985481-gta-6-americas-leak-90-mp4-footagevideos/" rel="noopener noreferrer" target="_blank">GTA 6 (Americas) leak - 90+ .mp4 footage/videos</a>&nbsp;(teapotuberhacker)</p><p><a href="https://www.pcgamer.com/heres-another-alleged-gta-6-leak-this-time-with-video/" rel="noopener noreferrer" target="_blank">Huge GTA 6 leak includes gameplay footage of robbery, Vice City locations, and two playable characters</a>&nbsp;(Jody Macgregor)</p><p>43:17 EU and the USB-C</p><p>48:06&nbsp;<em>Infernax</em></p><p>50:42&nbsp;<em>GRIS</em></p><p>52:44&nbsp;<em>Jojo’s Bizarre Adventure: All Star Battle R</em></p><p>57:15&nbsp;<em>Layers of Fear</em></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Some interesting stories flew under our radar and so it is time to catch up! We are talking about the end of Google Stadia, videogamedunkey starting a publishing company, the turmoil revolving around the&nbsp;<em>GTA 6</em>&nbsp;leaks, and the unification of chargers in the EU.</p><p>Afterwards we are sharing our impressions of games we have recently played:&nbsp;<em>Infernax</em>,&nbsp;<em>GRIS</em>,&nbsp;<em>Jojo’s Bizarre Adventure: All Star Battle R</em>, and&nbsp;<em>Layers of Fear</em>.</p><h3>Shownotes</h3><p>6:25 Stadia Shutdown</p><p><a href="https://www.notion.so/The-End-of-Stadia-Dunkey-Turns-Publisher-GTA-6-Leaks-and-More-a21df20891d545c0b11446ca12a8cded" rel="noopener noreferrer" target="_blank">A message about Stadia and our long term streaming strategy</a>&nbsp;(Phil Harrison)</p><p>17:16 Dunkey’s BigMode</p><p>https://www.youtube.com/watch?v=PEt27Jgp8gs</p><p>28:27&nbsp;<em>GTA 6</em>&nbsp;Leaks</p><p><a href="https://gtaforums.com/topic/985481-gta-6-americas-leak-90-mp4-footagevideos/" rel="noopener noreferrer" target="_blank">GTA 6 (Americas) leak - 90+ .mp4 footage/videos</a>&nbsp;(teapotuberhacker)</p><p><a href="https://www.pcgamer.com/heres-another-alleged-gta-6-leak-this-time-with-video/" rel="noopener noreferrer" target="_blank">Huge GTA 6 leak includes gameplay footage of robbery, Vice City locations, and two playable characters</a>&nbsp;(Jody Macgregor)</p><p>43:17 EU and the USB-C</p><p>48:06&nbsp;<em>Infernax</em></p><p>50:42&nbsp;<em>GRIS</em></p><p>52:44&nbsp;<em>Jojo’s Bizarre Adventure: All Star Battle R</em></p><p>57:15&nbsp;<em>Layers of Fear</em></p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Lovecraft and Cosmic Horror</title>
			<itunes:title>Lovecraft and Cosmic Horror</itunes:title>
			<pubDate>Sun, 02 Oct 2022 07:00:36 GMT</pubDate>
			<itunes:duration>41:01</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/6129eb7c960d55001464dc14/e/6338cf6806ae1700123e5b26/media.mp3" length="59084299" type="audio/mpeg"/>
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			<link>https://shows.acast.com/studyingpixels/episodes/lovecraft-and-cosmic-horror</link>
			<acast:episodeId>6338cf6806ae1700123e5b26</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>lovecraft-and-cosmic-horror</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>52</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>The influence of H.P. Lovecraft on the domain of (video) games can hardly be overestimated. The introduction of the sanity meter, the ripples of madness in <em>Bloodborne</em>, and Batman’s Arkham Asylum—the exploration on the fringes of knowledge fascinates today still. We discuss Lovecraftian aesthetics with horror aficionado Richard Mertens, who is not only the newest addition to the Studying Pixels team, but also hosts his own show, titled <a href="https://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=&amp;cad=rja&amp;uact=8&amp;ved=2ahUKEwiLgeau4o_5AhVSqaQKHVY3B2YQFnoECBEQAQ&amp;url=https%3A%2F%2Fpodcasts.apple.com%2Fus%2Fpodcast%2Fthe-pike-horror-show%2Fid1613544174&amp;usg=AOvVaw39M1XhSgC_egjmg5cv4w3r" rel="noopener noreferrer" target="_blank">The Pike Horror Show</a>.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The influence of H.P. Lovecraft on the domain of (video) games can hardly be overestimated. The introduction of the sanity meter, the ripples of madness in <em>Bloodborne</em>, and Batman’s Arkham Asylum—the exploration on the fringes of knowledge fascinates today still. We discuss Lovecraftian aesthetics with horror aficionado Richard Mertens, who is not only the newest addition to the Studying Pixels team, but also hosts his own show, titled <a href="https://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=&amp;cad=rja&amp;uact=8&amp;ved=2ahUKEwiLgeau4o_5AhVSqaQKHVY3B2YQFnoECBEQAQ&amp;url=https%3A%2F%2Fpodcasts.apple.com%2Fus%2Fpodcast%2Fthe-pike-horror-show%2Fid1613544174&amp;usg=AOvVaw39M1XhSgC_egjmg5cv4w3r" rel="noopener noreferrer" target="_blank">The Pike Horror Show</a>.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Return to Monkey Island</title>
			<itunes:title>Return to Monkey Island</itunes:title>
			<pubDate>Sun, 25 Sep 2022 08:00:55 GMT</pubDate>
			<itunes:duration>52:36</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/6129eb7c960d55001464dc14/e/632f6eb300e9c00012549000/media.mp3" length="75763338" type="audio/mpeg"/>
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			<itunes:explicit>false</itunes:explicit>
			<link>https://studyingpixels.com/?p=2458</link>
			<acast:episodeId>632f6eb300e9c00012549000</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>return-to-monkey-island</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>51</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Time to return to Monkey Island! For the series’ original creator Ron Gilbert as well as for us—after many years and some mixed experiences. Does&nbsp;<em>Return to Monkey Island</em>&nbsp;hold up as a proper sequel to the original titles? – Here’s our review!</p><h3>Shownotes</h3><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Time to return to Monkey Island! For the series’ original creator Ron Gilbert as well as for us—after many years and some mixed experiences. Does&nbsp;<em>Return to Monkey Island</em>&nbsp;hold up as a proper sequel to the original titles? – Here’s our review!</p><h3>Shownotes</h3><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Would You Rather? </title>
			<itunes:title>Would You Rather? </itunes:title>
			<pubDate>Sun, 18 Sep 2022 07:00:52 GMT</pubDate>
			<itunes:duration>1:07:56</itunes:duration>
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			<link>https://shows.acast.com/studyingpixels/episodes/would-you-rather</link>
			<acast:episodeId>63262d05a8cfed00121a5837</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>would-you-rather</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>50</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>We are turning 50 years, uhm, episodes old! And at the same time, we are celebrating our one year anniversary. What an occasion! So let’s go ahead and ponder some “would you rather” questions. For fun!</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://www.youtube.com/watch?v=UJ9Iz7HhU-I" rel="noopener noreferrer" target="_blank">Nintendo Direct, 09/13/2022</a> (Nintendo)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We are turning 50 years, uhm, episodes old! And at the same time, we are celebrating our one year anniversary. What an occasion! So let’s go ahead and ponder some “would you rather” questions. For fun!</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://www.youtube.com/watch?v=UJ9Iz7HhU-I" rel="noopener noreferrer" target="_blank">Nintendo Direct, 09/13/2022</a> (Nintendo)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How 9/11 Affected Video Games</title>
			<itunes:title>How 9/11 Affected Video Games</itunes:title>
			<pubDate>Sun, 11 Sep 2022 07:00:37 GMT</pubDate>
			<itunes:duration>48:19</itunes:duration>
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			<link>https://shows.acast.com/studyingpixels/episodes/how-911-affected-video-games</link>
			<acast:episodeId>631d29077d022d0013516f6b</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>how-911-affected-video-games</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>49</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Many of us still have vivid memories of 11 September 2001. The worlds deadliest terrorist attack left a gaping wound of societal trauma. Video games are no exception to this. So today, on the attack’s anniversary, we are dissecting how 9/11 changed video game culture, how individual games were altered, and how games actively engaged with the ensuing consequences.</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://mcfarlandbooks.com/product/the-post-9-11-video-game/" rel="noopener noreferrer" target="_blank">The Post-9/11 Video Game: A Critical Examination</a> (Marc A. Ouellette)</p><p><a href="https://doi.org/10.18574/nyu/9781479837182.001.0001" rel="noopener noreferrer" target="_blank">Playing War. Military Video Games After 9/11</a> (Matthew Thomas Payne)</p><p><a href="https://bit-tech.net/reviews/gaming/pc/how-9-11-affected-games/2/" rel="noopener noreferrer" target="_blank">How 9/11 Affected Games</a> (Rick Lane)</p><p><a href="https://en.wikipedia.org/wiki/List_of_entertainment_affected_by_the_September_11_attacks" rel="noopener noreferrer" target="_blank">List of entertainment affected by the September 11 attacks</a> (Wikipedia)</p><p><a href="https://gamerant.com/metal-gear-solid-2-9-11-impact-tragedy-changes-explained/" rel="noopener noreferrer" target="_blank">How 9/11 Impacted Metal Gear Solid 2</a> (Shannon Lawlor)</p><p><a href="https://www.reddit.com/r/gaming/comments/kcbzf/how_911_affected_video_games/" rel="noopener noreferrer" target="_blank">How 9/11 affected video games</a> (Reddit thread by RCizzle65)</p><p><a href="https://studyingpixels.com/reading-gonzalo-frasca-simulation-vs-narrative/" rel="noopener noreferrer" target="_blank">Reading Gonzalo Frasca: Simulation vs Narrative</a> (Studying Pixels)</p><p><a href="http://www.newsgaming.com/games/index12.htm" rel="noopener noreferrer" target="_blank">September 12th</a> (Newsgames)</p><p>The title image of this episode comes from <a href="https://www.moddb.com/groups/c-c-paradise/images/rare-pre-9-11-red-alert-2-box-art-flip-cover-image" rel="noopener noreferrer" target="_blank">here</a>. The original link is no longer valid, but the image depicts the box art of Command &amp; Conquer 2: Red Alert before it had been altered following the attacks at 9/11.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Many of us still have vivid memories of 11 September 2001. The worlds deadliest terrorist attack left a gaping wound of societal trauma. Video games are no exception to this. So today, on the attack’s anniversary, we are dissecting how 9/11 changed video game culture, how individual games were altered, and how games actively engaged with the ensuing consequences.</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://mcfarlandbooks.com/product/the-post-9-11-video-game/" rel="noopener noreferrer" target="_blank">The Post-9/11 Video Game: A Critical Examination</a> (Marc A. Ouellette)</p><p><a href="https://doi.org/10.18574/nyu/9781479837182.001.0001" rel="noopener noreferrer" target="_blank">Playing War. Military Video Games After 9/11</a> (Matthew Thomas Payne)</p><p><a href="https://bit-tech.net/reviews/gaming/pc/how-9-11-affected-games/2/" rel="noopener noreferrer" target="_blank">How 9/11 Affected Games</a> (Rick Lane)</p><p><a href="https://en.wikipedia.org/wiki/List_of_entertainment_affected_by_the_September_11_attacks" rel="noopener noreferrer" target="_blank">List of entertainment affected by the September 11 attacks</a> (Wikipedia)</p><p><a href="https://gamerant.com/metal-gear-solid-2-9-11-impact-tragedy-changes-explained/" rel="noopener noreferrer" target="_blank">How 9/11 Impacted Metal Gear Solid 2</a> (Shannon Lawlor)</p><p><a href="https://www.reddit.com/r/gaming/comments/kcbzf/how_911_affected_video_games/" rel="noopener noreferrer" target="_blank">How 9/11 affected video games</a> (Reddit thread by RCizzle65)</p><p><a href="https://studyingpixels.com/reading-gonzalo-frasca-simulation-vs-narrative/" rel="noopener noreferrer" target="_blank">Reading Gonzalo Frasca: Simulation vs Narrative</a> (Studying Pixels)</p><p><a href="http://www.newsgaming.com/games/index12.htm" rel="noopener noreferrer" target="_blank">September 12th</a> (Newsgames)</p><p>The title image of this episode comes from <a href="https://www.moddb.com/groups/c-c-paradise/images/rare-pre-9-11-red-alert-2-box-art-flip-cover-image" rel="noopener noreferrer" target="_blank">here</a>. The original link is no longer valid, but the image depicts the box art of Command &amp; Conquer 2: Red Alert before it had been altered following the attacks at 9/11.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Stray</title>
			<itunes:title>Stray</itunes:title>
			<pubDate>Sun, 04 Sep 2022 08:00:06 GMT</pubDate>
			<itunes:duration>49:21</itunes:duration>
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			<acast:episodeUrl>stray</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>48</itunes:episode>
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			<description><![CDATA[<p>Exploring a cyberpunk dystopia from a cat’s perspective—best idea ever. But does Stray hold up to scrutiny? Or does it cutify the dire setting? – Here’s our review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Exploring a cyberpunk dystopia from a cat’s perspective—best idea ever. But does Stray hold up to scrutiny? Or does it cutify the dire setting? – Here’s our review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Gamescom 2022</title>
			<itunes:title>Gamescom 2022</itunes:title>
			<pubDate>Sun, 28 Aug 2022 08:00:18 GMT</pubDate>
			<itunes:duration>1:30:50</itunes:duration>
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			<link>https://studyingpixels.com/?p=2408</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>gamescom-2022</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>47</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Gamescom, the biggest video game trade show in the world, has come and gone. Of course, we were there to check out a whole range of games and to discuss the status quo of video game culture with experts. Here is our report!</p><h3>Shownotes</h3><p>00:05:42 One P I E C E Odyssey (Our hoster does not allow the word to be written normally here, sorry. It is that famous manga/anime series about the guy in the straw hat.)</p><p>00:09:24 Floodland (with Kacper Kwiatkowski, Co-Boss and Creative Advisor at <a href="https://vilemonarch.com/" rel="noopener noreferrer" target="_blank">Vile Monarch</a>)</p><h3>00:21:10 Goat Simulator 3 (with Sebastian Erikkson, CEO at&nbsp;<a href="https://www.coffeestainstudios.com/" rel="noopener noreferrer" target="_blank">Coffee Stain</a>)</h3><p>00:37:32 Video Games vs Social Media (with Karol Severin, Senior Analyst at&nbsp;<a href="https://www.midiaresearch.com/" rel="noopener noreferrer" target="_blank">MIDiA Research</a>)</p><p>00:49:55 Blockchains and the Metaverse (with Michelle Kang, Head of Growth at&nbsp;<a href="https://www.nervos.org/" rel="noopener noreferrer" target="_blank">Nervos Network</a>)</p><p>01:01:59 Vikings on Trampolines</p><p>01:08:46 Lies of P</p><p>01:11:20 Using Games for Citizen Science (with Attila Szantner, CEO &amp; Co-Founder of&nbsp;<a href="http://mmos.ch/" rel="noopener noreferrer" target="_blank">Massively Multiplayer Online Science</a>)</p><p>01:23:21 Conclusion</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><h3><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></h3><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Gamescom, the biggest video game trade show in the world, has come and gone. Of course, we were there to check out a whole range of games and to discuss the status quo of video game culture with experts. Here is our report!</p><h3>Shownotes</h3><p>00:05:42 One P I E C E Odyssey (Our hoster does not allow the word to be written normally here, sorry. It is that famous manga/anime series about the guy in the straw hat.)</p><p>00:09:24 Floodland (with Kacper Kwiatkowski, Co-Boss and Creative Advisor at <a href="https://vilemonarch.com/" rel="noopener noreferrer" target="_blank">Vile Monarch</a>)</p><h3>00:21:10 Goat Simulator 3 (with Sebastian Erikkson, CEO at&nbsp;<a href="https://www.coffeestainstudios.com/" rel="noopener noreferrer" target="_blank">Coffee Stain</a>)</h3><p>00:37:32 Video Games vs Social Media (with Karol Severin, Senior Analyst at&nbsp;<a href="https://www.midiaresearch.com/" rel="noopener noreferrer" target="_blank">MIDiA Research</a>)</p><p>00:49:55 Blockchains and the Metaverse (with Michelle Kang, Head of Growth at&nbsp;<a href="https://www.nervos.org/" rel="noopener noreferrer" target="_blank">Nervos Network</a>)</p><p>01:01:59 Vikings on Trampolines</p><p>01:08:46 Lies of P</p><p>01:11:20 Using Games for Citizen Science (with Attila Szantner, CEO &amp; Co-Founder of&nbsp;<a href="http://mmos.ch/" rel="noopener noreferrer" target="_blank">Massively Multiplayer Online Science</a>)</p><p>01:23:21 Conclusion</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><h3><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></h3><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Thymesia</title>
			<itunes:title>Thymesia</itunes:title>
			<pubDate>Sun, 21 Aug 2022 08:00:00 GMT</pubDate>
			<itunes:duration>32:53</itunes:duration>
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			<link>https://studyingpixels.com/?p=2401</link>
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			<acast:episodeUrl>thymesia</acast:episodeUrl>
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			<itunes:episode>46</itunes:episode>
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			<description><![CDATA[<p>With its plague themed setting and its sprinkles of role-play mechanics,&nbsp;<strong>Thymesia</strong>&nbsp;attempts to employ the strengths of Soulsborne games and run with them. But does it manage to stand out enough? Here’s our review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>With its plague themed setting and its sprinkles of role-play mechanics,&nbsp;<strong>Thymesia</strong>&nbsp;attempts to employ the strengths of Soulsborne games and run with them. But does it manage to stand out enough? Here’s our review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Do JRPGs need to be made in Japan?</title>
			<itunes:title>Do JRPGs need to be made in Japan?</itunes:title>
			<pubDate>Sun, 14 Aug 2022 07:00:53 GMT</pubDate>
			<itunes:duration>51:10</itunes:duration>
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			<itunes:episode>45</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Technically, JRPG simply stands for Japanese Role-Playing Game. Yet, it seems like the genre ascription has taken on a life of its own. Is every RPG made in Japan automatically a JRPG? And what differentiates them from Western RPGs? Here’s our take on the matter!</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://behind-the-screens.de/2022/06/30/japanische-rollenspiele-was-macht-ein-spiel-zum-jrpg-podcast-e054/" rel="noopener noreferrer" target="_blank">Japanische Rollenspiele: Was macht ein Spiel zum JRPG? – Podcast E054</a> (Behind the Screens)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Technically, JRPG simply stands for Japanese Role-Playing Game. Yet, it seems like the genre ascription has taken on a life of its own. Is every RPG made in Japan automatically a JRPG? And what differentiates them from Western RPGs? Here’s our take on the matter!</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://behind-the-screens.de/2022/06/30/japanische-rollenspiele-was-macht-ein-spiel-zum-jrpg-podcast-e054/" rel="noopener noreferrer" target="_blank">Japanische Rollenspiele: Was macht ein Spiel zum JRPG? – Podcast E054</a> (Behind the Screens)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Scarlet and Violet: The Past and Future of Pokémon</title>
			<itunes:title>Scarlet and Violet: The Past and Future of Pokémon</itunes:title>
			<pubDate>Sun, 07 Aug 2022 07:00:14 GMT</pubDate>
			<itunes:duration>41:35</itunes:duration>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>44</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Each year a new, mainline Pokémon game comes and goes. This time, Pokémon Scarlet and Violet promise a continuation of the series’ tradition while also integrating the innovations of recent titles. We discuss what we know so far.</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://studyingpixels.com/pokemon-legends-arceus/" rel="noopener noreferrer" target="_blank">Our Pokémon Legends: Arceus review</a></p><p><a href="https://www.polygon.com/pokemon/23149987/pokemon-scarlet-violet-nintendo-switch" rel="noopener noreferrer" target="_blank">Everything we know about Pokémon Scarlet and Violet</a> (Nicole Carpenter)</p><p><a href="https://www.google.de/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=&amp;ved=2ahUKEwiBk-_zg7D5AhX-gP0HHS6VC0gQtwJ6BAgHEAI&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DYHwuhd_1gRY&amp;usg=AOvVaw3d_VciMzKC6imaT13HOAjb" rel="noopener noreferrer" target="_blank">Pokémon Presents Showcase August 2022</a> (The Pokémon Company)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Each year a new, mainline Pokémon game comes and goes. This time, Pokémon Scarlet and Violet promise a continuation of the series’ tradition while also integrating the innovations of recent titles. We discuss what we know so far.</p><p><br></p><h3>Shownotes</h3><p><br></p><p><a href="https://studyingpixels.com/pokemon-legends-arceus/" rel="noopener noreferrer" target="_blank">Our Pokémon Legends: Arceus review</a></p><p><a href="https://www.polygon.com/pokemon/23149987/pokemon-scarlet-violet-nintendo-switch" rel="noopener noreferrer" target="_blank">Everything we know about Pokémon Scarlet and Violet</a> (Nicole Carpenter)</p><p><a href="https://www.google.de/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=&amp;ved=2ahUKEwiBk-_zg7D5AhX-gP0HHS6VC0gQtwJ6BAgHEAI&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DYHwuhd_1gRY&amp;usg=AOvVaw3d_VciMzKC6imaT13HOAjb" rel="noopener noreferrer" target="_blank">Pokémon Presents Showcase August 2022</a> (The Pokémon Company)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>My Life in New Game Plus</title>
			<itunes:title>My Life in New Game Plus</itunes:title>
			<pubDate>Sun, 31 Jul 2022 07:00:12 GMT</pubDate>
			<itunes:duration>46:20</itunes:duration>
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			<acast:episodeId>62e5c492ab57180012a15958</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>my-life-in-new-game-plus</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>43</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Some games are designed to be played over and over again. And others, we just return to every once and while for comfort, insight, or even self-reflection. We discuss how we replay games and how our approaches have changed over time.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>We mentioned that Dan was a guest on last week’s episode of <em>The Pike Horror Show</em> to talk about a whole range of horror movies. Here’s the episode on <a href="https://podcasts.apple.com/de/podcast/the-pike-horror-show/id1613544174?i=1000571329046" rel="noopener noreferrer" target="_blank">Apple Podcasts</a> and <a href="https://open.spotify.com/episode/0khNKezdMWlkWM8GkWftzR?si=0__B6TCFTTiZHo4-JJJTzg" rel="noopener noreferrer" target="_blank">Spotify</a>.</p><br><p>Episode image by <a href="https://commons.wikimedia.org/wiki/User:BugWarp" rel="noopener noreferrer" target="_blank">BugWarp</a>, licensed under <a href="https://creativecommons.org/licenses/by-sa/4.0" rel="noopener noreferrer" target="_blank">CC BY-SA 4.0</a>.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Some games are designed to be played over and over again. And others, we just return to every once and while for comfort, insight, or even self-reflection. We discuss how we replay games and how our approaches have changed over time.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>We mentioned that Dan was a guest on last week’s episode of <em>The Pike Horror Show</em> to talk about a whole range of horror movies. Here’s the episode on <a href="https://podcasts.apple.com/de/podcast/the-pike-horror-show/id1613544174?i=1000571329046" rel="noopener noreferrer" target="_blank">Apple Podcasts</a> and <a href="https://open.spotify.com/episode/0khNKezdMWlkWM8GkWftzR?si=0__B6TCFTTiZHo4-JJJTzg" rel="noopener noreferrer" target="_blank">Spotify</a>.</p><br><p>Episode image by <a href="https://commons.wikimedia.org/wiki/User:BugWarp" rel="noopener noreferrer" target="_blank">BugWarp</a>, licensed under <a href="https://creativecommons.org/licenses/by-sa/4.0" rel="noopener noreferrer" target="_blank">CC BY-SA 4.0</a>.</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Hidden Mechanics</title>
			<itunes:title>Hidden Mechanics</itunes:title>
			<pubDate>Sun, 24 Jul 2022 07:00:33 GMT</pubDate>
			<itunes:duration>50:45</itunes:duration>
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			<link>https://shows.acast.com/studyingpixels/episodes/hidden-mechanics</link>
			<acast:episodeId>62dc8e79dde0e80012fcc260</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>hidden-mechanics</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>42</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Some games deliberately hide certain mechanics to make player actions feel more satisfying—such as barely escaping death—or secretly track player actions to determine the ending they are going to see. In this episode we are opening some black boxes for a sneak peak!</p><br><p>Shownotes</p><br><p><a href="https://www.polygon.com/2017/9/8/16263050/game-design-magic-tricks" rel="noopener noreferrer" target="_blank">Games aren’t always fair, the magic lies in making you think they are</a> (Jennifer Scheurle)</p><p><a href="http://www.megabearsfan.net/post/2019/10/27/Silent-Hill-2s-endings.aspx" rel="noopener noreferrer" target="_blank">The genius of Silent Hill 2's endings</a> (MegaBearsFan)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Some games deliberately hide certain mechanics to make player actions feel more satisfying—such as barely escaping death—or secretly track player actions to determine the ending they are going to see. In this episode we are opening some black boxes for a sneak peak!</p><br><p>Shownotes</p><br><p><a href="https://www.polygon.com/2017/9/8/16263050/game-design-magic-tricks" rel="noopener noreferrer" target="_blank">Games aren’t always fair, the magic lies in making you think they are</a> (Jennifer Scheurle)</p><p><a href="http://www.megabearsfan.net/post/2019/10/27/Silent-Hill-2s-endings.aspx" rel="noopener noreferrer" target="_blank">The genius of Silent Hill 2's endings</a> (MegaBearsFan)</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>How Video Games Became Fake News</title>
			<itunes:title>How Video Games Became Fake News</itunes:title>
			<pubDate>Sun, 17 Jul 2022 07:00:36 GMT</pubDate>
			<itunes:duration>1:11:05</itunes:duration>
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			<acast:episodeUrl>how-video-games-became-fake-news</acast:episodeUrl>
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			<itunes:episode>41</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Video games have repeatedly intersected with fake news. Whether it is the absurd claim that Hideo Kojima assassinated the former prime minister Shinzo Abe, the deliberate use footage from Arma 3 by Russian media, or the mishaps of CNN and BBC who included video game footage in news reporting. We discuss these cases and many more in order to discern why it keeps happening and what the detrimental consequences might be.</p><p><br></p><h3>Shownotes</h3><p><a href="https://www.videogameschronicle.com/news/legal-action-threatened-as-hideo-kojima-falsely-linked-to-shinzo-abe-assassination/" rel="noopener noreferrer" target="_blank">Legal action threatened as Hideo Kojima falsely linked to Shinzo Abe assassination</a> (Andy Robinson)</p><p><a href="https://apnews.com/article/fact-checking-110217873204" rel="noopener noreferrer" target="_blank">Video game misrepresented as footage of Ukraine invasion</a> (Josh Kelety)</p><p><a href="https://kotaku.com/ukraine-invasion-war-russia-arma-3-iii-bohemia-video-ga-1848591313" rel="noopener noreferrer" target="_blank">Some Of The Most Popular 'Ukraine Footage' Is Actually A Video Game</a> (Luke Plunkett)</p><p><a href="https://kotaku.com/russian-news-accidentally-airs-video-game-clip-during-s-1823361965" rel="noopener noreferrer" target="_blank">Russian News Accidentally Airs Video Game Clip During Segment On Syrian War</a> (Cecilia D’Anastasio)</p><p><a href="https://kotaku.com/cnn-shows-fallout-hacking-terminal-in-a-video-about-rus-1790693451" rel="noopener noreferrer" target="_blank">CNN Shows Fallout Computer Terminal In A Video About Russian Hacking</a> (Ethan Gach)</p><p><a href="https://kotaku.com/news-station-uses-metal-gear-solid-v-pic-for-topic-on-c-1607087406" rel="noopener noreferrer" target="_blank">News Station Uses Metal Gear Solid V Pic For Report On Child Soldiers</a> (Gergo Vas)</p><p><a href="https://kotaku.com/russian-military-uses-video-game-screenshot-to-allege-u-1820448382" rel="noopener noreferrer" target="_blank">Russian Military Uses Video Game Screenshot To Allege US Support For ISIS</a> (Ethan Gach)</p><p><a href="https://gizmodo.com/russian-state-tv-airs-video-game-clip-as-real-war-foota-1823322067" rel="noopener noreferrer" target="_blank">Russian State TV Airs Video Game Clip as Real War Footage</a> (Matt Novak)</p><p><a href="https://gizmodo.com/russian-proof-that-the-us-is-helping-isis-is-actually-f-1820446490" rel="noopener noreferrer" target="_blank">Russian 'Proof' That the US Is Helping ISIS Is Actually From a Video Game</a> (Matt Novak)</p><p><a href="https://gizmodo.com/russia-just-tweeted-a-video-game-screenshot-to-show-che-1776301634" rel="noopener noreferrer" target="_blank">Russia Just Tweeted a Video Game Screenshot to Show Chemical Weapons Trucks</a> (Matt Novak)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Video games have repeatedly intersected with fake news. Whether it is the absurd claim that Hideo Kojima assassinated the former prime minister Shinzo Abe, the deliberate use footage from Arma 3 by Russian media, or the mishaps of CNN and BBC who included video game footage in news reporting. We discuss these cases and many more in order to discern why it keeps happening and what the detrimental consequences might be.</p><p><br></p><h3>Shownotes</h3><p><a href="https://www.videogameschronicle.com/news/legal-action-threatened-as-hideo-kojima-falsely-linked-to-shinzo-abe-assassination/" rel="noopener noreferrer" target="_blank">Legal action threatened as Hideo Kojima falsely linked to Shinzo Abe assassination</a> (Andy Robinson)</p><p><a href="https://apnews.com/article/fact-checking-110217873204" rel="noopener noreferrer" target="_blank">Video game misrepresented as footage of Ukraine invasion</a> (Josh Kelety)</p><p><a href="https://kotaku.com/ukraine-invasion-war-russia-arma-3-iii-bohemia-video-ga-1848591313" rel="noopener noreferrer" target="_blank">Some Of The Most Popular 'Ukraine Footage' Is Actually A Video Game</a> (Luke Plunkett)</p><p><a href="https://kotaku.com/russian-news-accidentally-airs-video-game-clip-during-s-1823361965" rel="noopener noreferrer" target="_blank">Russian News Accidentally Airs Video Game Clip During Segment On Syrian War</a> (Cecilia D’Anastasio)</p><p><a href="https://kotaku.com/cnn-shows-fallout-hacking-terminal-in-a-video-about-rus-1790693451" rel="noopener noreferrer" target="_blank">CNN Shows Fallout Computer Terminal In A Video About Russian Hacking</a> (Ethan Gach)</p><p><a href="https://kotaku.com/news-station-uses-metal-gear-solid-v-pic-for-topic-on-c-1607087406" rel="noopener noreferrer" target="_blank">News Station Uses Metal Gear Solid V Pic For Report On Child Soldiers</a> (Gergo Vas)</p><p><a href="https://kotaku.com/russian-military-uses-video-game-screenshot-to-allege-u-1820448382" rel="noopener noreferrer" target="_blank">Russian Military Uses Video Game Screenshot To Allege US Support For ISIS</a> (Ethan Gach)</p><p><a href="https://gizmodo.com/russian-state-tv-airs-video-game-clip-as-real-war-foota-1823322067" rel="noopener noreferrer" target="_blank">Russian State TV Airs Video Game Clip as Real War Footage</a> (Matt Novak)</p><p><a href="https://gizmodo.com/russian-proof-that-the-us-is-helping-isis-is-actually-f-1820446490" rel="noopener noreferrer" target="_blank">Russian 'Proof' That the US Is Helping ISIS Is Actually From a Video Game</a> (Matt Novak)</p><p><a href="https://gizmodo.com/russia-just-tweeted-a-video-game-screenshot-to-show-che-1776301634" rel="noopener noreferrer" target="_blank">Russia Just Tweeted a Video Game Screenshot to Show Chemical Weapons Trucks</a> (Matt Novak)</p><br><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com" rel="noopener noreferrer" target="_blank">Website</a> | <a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a> | <a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Game Worlds to Take a Vacation in</title>
			<itunes:title>Game Worlds to Take a Vacation in</itunes:title>
			<pubDate>Sun, 10 Jul 2022 09:01:32 GMT</pubDate>
			<itunes:duration>49:39</itunes:duration>
			<enclosure url="https://sphinx.acast.com/p/open/s/6129eb7c960d55001464dc14/e/62ca956c188c0c00119e1e80/media.mp3" length="59585222" type="audio/mpeg"/>
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			<link>https://studyingpixels.com/game-worlds-to-take-a-vacation-in/</link>
			<acast:episodeId>62ca956c188c0c00119e1e80</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>game-worlds-to-take-a-vacation-in</acast:episodeUrl>
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			<itunes:episode>40</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Have you ever played a game and just thought to yourself: “wow, I would really love to take a vacation in that world”? – Well, we certainly have! Here are our top picks, ten game worlds that would make for a splendid getaway.</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Have you ever played a game and just thought to yourself: “wow, I would really love to take a vacation in that world”? – Well, we certainly have! Here are our top picks, ten game worlds that would make for a splendid getaway.</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Ethics of Pirating Video Games (with Shlomo Sher and Andy Ashcraft)</title>
			<itunes:title>The Ethics of Pirating Video Games (with Shlomo Sher and Andy Ashcraft)</itunes:title>
			<pubDate>Sun, 03 Jul 2022 07:00:47 GMT</pubDate>
			<itunes:duration>56:02</itunes:duration>
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			<link>https://studyingpixels.com/?p=2185</link>
			<acast:episodeId>62a5c07a25c70a001570ff9d</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>the-ethics-of-pirating-video-games-with-shlomo-sher-and-andy</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>39</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Most of us have done it at some point, possibly without any awareness of the harm it might cause. After all, piracy has for a long time been an integral part of video game culture. To discuss whether there is any moral angel from which piracy can be justified, we collaborate with Shlomo Sher, Philosophy professor at California State University Fullerton, and Andy Ashcraft, veteran game designer and lecturer in Game Design and Screenwriting at the New York Film Academy, from the&nbsp;<a href="https://ethicsandvideogames.com/" rel="noopener noreferrer" target="_blank">Ethics and Video Games podcast</a>.</p><h3>Shownotes</h3><p><a href="https://www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/" rel="noopener noreferrer" target="_blank">PC piracy survey results: 35 percent of PC gamers pirate</a>&nbsp;(Wes Fenlon)</p><p><a href="https://papers.ssrn.com/sol3/papers.cfm?abstract_id=1828642" rel="noopener noreferrer" target="_blank">How Serious is Piracy in the Videogame Industry?</a>&nbsp;(Nobuya Fukugawa)</p><p><a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.reddit.com/r/studyingpixels/" rel="noopener noreferrer" target="_blank">Reddit</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Most of us have done it at some point, possibly without any awareness of the harm it might cause. After all, piracy has for a long time been an integral part of video game culture. To discuss whether there is any moral angel from which piracy can be justified, we collaborate with Shlomo Sher, Philosophy professor at California State University Fullerton, and Andy Ashcraft, veteran game designer and lecturer in Game Design and Screenwriting at the New York Film Academy, from the&nbsp;<a href="https://ethicsandvideogames.com/" rel="noopener noreferrer" target="_blank">Ethics and Video Games podcast</a>.</p><h3>Shownotes</h3><p><a href="https://www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/" rel="noopener noreferrer" target="_blank">PC piracy survey results: 35 percent of PC gamers pirate</a>&nbsp;(Wes Fenlon)</p><p><a href="https://papers.ssrn.com/sol3/papers.cfm?abstract_id=1828642" rel="noopener noreferrer" target="_blank">How Serious is Piracy in the Videogame Industry?</a>&nbsp;(Nobuya Fukugawa)</p><p><a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.reddit.com/r/studyingpixels/" rel="noopener noreferrer" target="_blank">Reddit</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Subverting Hypermasculinity</title>
			<itunes:title>Subverting Hypermasculinity</itunes:title>
			<pubDate>Sun, 26 Jun 2022 07:00:40 GMT</pubDate>
			<itunes:duration>58:40</itunes:duration>
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			<link>https://studyingpixels.com/?p=2295</link>
			<acast:episodeId>62b72664d53b3c001361ab6b</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>subverting-hypermasculinity</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>38</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Men must be strong, show little emotion, and speak with violence—that is an exceedingly common trope in video games, referred to as hypermasculinity. We explore the concept of hypermasculinity to then focus on games that subvert or deconstruct it.</p><h3>Shownotes</h3><p><a href="https://www.sciencedirect.com/science/article/abs/pii/0092656684900266" rel="noopener noreferrer" target="_blank">Measuring a macho personality constellation</a>&nbsp;(Donald L. Mosher and Mark Sirkin)</p><p><a href="http://gamestudies.org/1802/articles/kagen" rel="noopener noreferrer" target="_blank">Walking, Talking and Playing with Masculinities in Firewatch</a>&nbsp;(Melissa Kagen)</p><p><a href="https://studyingpixels.com/how-yakuza-works/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus 2. How Yakuza works</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Men must be strong, show little emotion, and speak with violence—that is an exceedingly common trope in video games, referred to as hypermasculinity. We explore the concept of hypermasculinity to then focus on games that subvert or deconstruct it.</p><h3>Shownotes</h3><p><a href="https://www.sciencedirect.com/science/article/abs/pii/0092656684900266" rel="noopener noreferrer" target="_blank">Measuring a macho personality constellation</a>&nbsp;(Donald L. Mosher and Mark Sirkin)</p><p><a href="http://gamestudies.org/1802/articles/kagen" rel="noopener noreferrer" target="_blank">Walking, Talking and Playing with Masculinities in Firewatch</a>&nbsp;(Melissa Kagen)</p><p><a href="https://studyingpixels.com/how-yakuza-works/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus 2. How Yakuza works</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Quarry</title>
			<itunes:title>The Quarry</itunes:title>
			<pubDate>Sun, 19 Jun 2022 07:00:45 GMT</pubDate>
			<itunes:duration>1:09:14</itunes:duration>
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			<link>https://studyingpixels.com/?p=2192</link>
			<acast:episodeId>62ae49261105850012bba8db</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>the-quarry</acast:episodeUrl>
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			<itunes:episode>37</itunes:episode>
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			<description><![CDATA[<p>After it’s surprise hit&nbsp;<strong>Until Dawn</strong>, Supermassive Games has rather consistently underwhelmed fans of cinematic, decision-based horror games.&nbsp;<strong>The Quarry</strong>&nbsp;is its attempt to return to form. With a couple of teenagers on the last night at summer camp, does this spiritual sequel stick the landing? Here’s our spoiler-free review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>After it’s surprise hit&nbsp;<strong>Until Dawn</strong>, Supermassive Games has rather consistently underwhelmed fans of cinematic, decision-based horror games.&nbsp;<strong>The Quarry</strong>&nbsp;is its attempt to return to form. With a couple of teenagers on the last night at summer camp, does this spiritual sequel stick the landing? Here’s our spoiler-free review!</p><p><a href="https://www.patreon.com/bePatron?u=60428562&amp;redirect_uri=https%3A%2F%2Fstudyingpixels.com%2F&amp;utm_medium=widget" rel="noopener noreferrer" target="_blank">Get Studying Pixels Plus</a></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Summer Game Fest 2022: Mediocre at best</title>
			<itunes:title>Summer Game Fest 2022: Mediocre at best</itunes:title>
			<pubDate>Sun, 12 Jun 2022 07:00:10 GMT</pubDate>
			<itunes:duration>55:34</itunes:duration>
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			<link>https://studyingpixels.com/?p=2180</link>
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			<acast:episodeUrl>summer-game-fest-2022-mediocre-at-best</acast:episodeUrl>
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			<itunes:episode>36</itunes:episode>
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			<description><![CDATA[<p>Since E3 is taking an extended vacation, Geoff Keighley has taken it upon himself to fill the summer lull with a major showcase. But does it live up to expectations? We go over the high- and lowlights of Summer Game Fest 2022.</p><h3>Shownotes</h3><p><a href="https://www.youtube.com/watch?v=Y-BTwpDpxhA" rel="noopener noreferrer" target="_blank">Summer Game Fest 2022 Full Presentation</a>&nbsp;(GameSpot)</p><p><a href="https://www.ign.com/articles/summer-game-fest-showcase-2022-everything-announced" rel="noopener noreferrer" target="_blank">Summer Game Fest Showcase 2022: Everything Announced Including The Last of Us Remake for PS5</a>&nbsp;(Adam Bankhurst)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Since E3 is taking an extended vacation, Geoff Keighley has taken it upon himself to fill the summer lull with a major showcase. But does it live up to expectations? We go over the high- and lowlights of Summer Game Fest 2022.</p><h3>Shownotes</h3><p><a href="https://www.youtube.com/watch?v=Y-BTwpDpxhA" rel="noopener noreferrer" target="_blank">Summer Game Fest 2022 Full Presentation</a>&nbsp;(GameSpot)</p><p><a href="https://www.ign.com/articles/summer-game-fest-showcase-2022-everything-announced" rel="noopener noreferrer" target="_blank">Summer Game Fest Showcase 2022: Everything Announced Including The Last of Us Remake for PS5</a>&nbsp;(Adam Bankhurst)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Reading Schulzke’s Defending the Morality of Violent Video Games</title>
			<itunes:title>Reading Schulzke’s Defending the Morality of Violent Video Games</itunes:title>
			<pubDate>Sun, 05 Jun 2022 07:00:04 GMT</pubDate>
			<itunes:duration>1:18:24</itunes:duration>
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			<itunes:episode>35</itunes:episode>
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			<description><![CDATA[<p>Do we have a moral obligation towards virtual characters? Or do games threaten to corrupt our understanding of virtue? Time to continue our conversation about violence in video games; this time with Markus Schulzke’s&nbsp;<em>Defending the Morality of Violent Video Games</em>.</p><p>In our side quests, we then talk about France trying to maintain the purity of its language, Elon Musk trying to get away not crediting people, and the endless journey that is&nbsp;<strong>Elden Ring</strong>.</p><h3>Shownotes</h3><p>00:07:52 Reading Schulzke’s&nbsp;<em>Defending the Morality of Violent Video Games</em>&nbsp;(2010)</p><p><a href="https://studyingpixels.com/reading-waddingtons-locating-the-wrongness-in-ultra-violent-video-games/" rel="noopener noreferrer" target="_blank">Studying Pixels 33. Reading Waddington’s Locating the Wrongness in Ultra-Violent Video Games</a></p><p>01:00:04&nbsp;<a href="https://www.theguardian.com/world/2022/may/31/france-bans-english-gaming-tech-jargon-in-push-to-preserve-language-purity" rel="noopener noreferrer" target="_blank">France bans English gaming tech jargon in push to preserve language purity</a>&nbsp;(The Guardian)</p><p>01:06:09&nbsp;<a href="https://kotaku.com/elon-musk-hard-drive-stolen-meme-twitter-credit-1848995870" rel="noopener noreferrer" target="_blank">Elon Musk Gets into Embarrassing Fight with Video Game Site, Loses</a>&nbsp;(Ashley Bardhan)</p><p>01:11:42&nbsp;<strong>Elden Ring</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Do we have a moral obligation towards virtual characters? Or do games threaten to corrupt our understanding of virtue? Time to continue our conversation about violence in video games; this time with Markus Schulzke’s&nbsp;<em>Defending the Morality of Violent Video Games</em>.</p><p>In our side quests, we then talk about France trying to maintain the purity of its language, Elon Musk trying to get away not crediting people, and the endless journey that is&nbsp;<strong>Elden Ring</strong>.</p><h3>Shownotes</h3><p>00:07:52 Reading Schulzke’s&nbsp;<em>Defending the Morality of Violent Video Games</em>&nbsp;(2010)</p><p><a href="https://studyingpixels.com/reading-waddingtons-locating-the-wrongness-in-ultra-violent-video-games/" rel="noopener noreferrer" target="_blank">Studying Pixels 33. Reading Waddington’s Locating the Wrongness in Ultra-Violent Video Games</a></p><p>01:00:04&nbsp;<a href="https://www.theguardian.com/world/2022/may/31/france-bans-english-gaming-tech-jargon-in-push-to-preserve-language-purity" rel="noopener noreferrer" target="_blank">France bans English gaming tech jargon in push to preserve language purity</a>&nbsp;(The Guardian)</p><p>01:06:09&nbsp;<a href="https://kotaku.com/elon-musk-hard-drive-stolen-meme-twitter-credit-1848995870" rel="noopener noreferrer" target="_blank">Elon Musk Gets into Embarrassing Fight with Video Game Site, Loses</a>&nbsp;(Ashley Bardhan)</p><p>01:11:42&nbsp;<strong>Elden Ring</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Terrible Marketing Choices</title>
			<itunes:title>Terrible Marketing Choices</itunes:title>
			<pubDate>Sun, 22 May 2022 07:00:36 GMT</pubDate>
			<itunes:duration>1:13:47</itunes:duration>
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			<link>https://studyingpixels.com/?p=2164</link>
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			<acast:episodeUrl>terrible-marketing-choices</acast:episodeUrl>
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			<itunes:episode>34</itunes:episode>
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			<description><![CDATA[<p>How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made.</p><p>In our side quests, we refresh our minds on the beauty of&nbsp;<strong>Xenoblade Chronicles</strong>&nbsp;and ponder some special quirks in the way we play&nbsp;<strong>Elden Ring</strong>.</p><h3>Shownotes</h3><p>00:02:36 Terrible Marketing Choices</p><p>00:57:31&nbsp;<strong>Xenoblade Chronicles</strong></p><p>01:03:41&nbsp;<strong>Elden Ring</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made.</p><p>In our side quests, we refresh our minds on the beauty of&nbsp;<strong>Xenoblade Chronicles</strong>&nbsp;and ponder some special quirks in the way we play&nbsp;<strong>Elden Ring</strong>.</p><h3>Shownotes</h3><p>00:02:36 Terrible Marketing Choices</p><p>00:57:31&nbsp;<strong>Xenoblade Chronicles</strong></p><p>01:03:41&nbsp;<strong>Elden Ring</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
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			<title>Reading Waddington’s Locating the Wrongness in Ultra-Violent Video Games</title>
			<itunes:title>Reading Waddington’s Locating the Wrongness in Ultra-Violent Video Games</itunes:title>
			<pubDate>Sun, 15 May 2022 07:00:06 GMT</pubDate>
			<itunes:duration>1:26:53</itunes:duration>
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			<itunes:episode>33</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>The list of controversies revolving around violence in video games is long. But is there anything morally wrong with explicit violence in games? And moreover, where does our the apprehension towards violence in games come from? Join us for a reading of David I. Waddington’s&nbsp;<a href="https://www.researchgate.net/publication/227051180_Locating_the_wrongness_in_ultra-violent_video_games" rel="noopener noreferrer" target="_blank">Locating the Wrongness in Ultra-Violent Video Games</a>.</p><p>In our side quests, we discuss&nbsp;<em>Microsoft</em>’s DRM policy, the rumours circulating around a new&nbsp;<strong>Silent Hill</strong>&nbsp;game, and the indirect return of&nbsp;<strong>Fortnite</strong>&nbsp;to the App Store.</p><h3>Shownotes</h3><p>00:09:04 Reading David I. Waddington’s Locating the Wrongness in Ultra-Violent Video Games</p><p><a href="https://studyingpixels.com/how-the-esrb-works/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus 2. How the ESRB works</a></p><p>01:06:52&nbsp;<a href="https://www.eurogamer.net/microsofts-dodgy-drm-comes-into-the-limelight-and-no-ones-smiling" rel="noopener noreferrer" target="_blank">Microsoft's dodgy DRM comes into the limelight, and no-one's smiling</a>&nbsp;(Martin Robinson)</p><p>01:13:13&nbsp;<a href="https://www.xfire.com/konami-confirmed-rumors-new-silent-hill-game/" rel="noopener noreferrer" target="_blank">Konami just "confirmed" the rumors of a new Silent Hill game</a>&nbsp;(Ray Ampoloquio)</p><p>01:19:30&nbsp;<a href="https://www.businessinsider.co.za/how-to-get-fortnite-on-iphone-xbox-2022-5" rel="noopener noreferrer" target="_blank">After a 2-year absence, 'Fortnite' is back on iPhones — but not the App Store</a>&nbsp;(Ben Gilbert)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The list of controversies revolving around violence in video games is long. But is there anything morally wrong with explicit violence in games? And moreover, where does our the apprehension towards violence in games come from? Join us for a reading of David I. Waddington’s&nbsp;<a href="https://www.researchgate.net/publication/227051180_Locating_the_wrongness_in_ultra-violent_video_games" rel="noopener noreferrer" target="_blank">Locating the Wrongness in Ultra-Violent Video Games</a>.</p><p>In our side quests, we discuss&nbsp;<em>Microsoft</em>’s DRM policy, the rumours circulating around a new&nbsp;<strong>Silent Hill</strong>&nbsp;game, and the indirect return of&nbsp;<strong>Fortnite</strong>&nbsp;to the App Store.</p><h3>Shownotes</h3><p>00:09:04 Reading David I. Waddington’s Locating the Wrongness in Ultra-Violent Video Games</p><p><a href="https://studyingpixels.com/how-the-esrb-works/" rel="noopener noreferrer" target="_blank">Studying Pixels Plus 2. How the ESRB works</a></p><p>01:06:52&nbsp;<a href="https://www.eurogamer.net/microsofts-dodgy-drm-comes-into-the-limelight-and-no-ones-smiling" rel="noopener noreferrer" target="_blank">Microsoft's dodgy DRM comes into the limelight, and no-one's smiling</a>&nbsp;(Martin Robinson)</p><p>01:13:13&nbsp;<a href="https://www.xfire.com/konami-confirmed-rumors-new-silent-hill-game/" rel="noopener noreferrer" target="_blank">Konami just "confirmed" the rumors of a new Silent Hill game</a>&nbsp;(Ray Ampoloquio)</p><p>01:19:30&nbsp;<a href="https://www.businessinsider.co.za/how-to-get-fortnite-on-iphone-xbox-2022-5" rel="noopener noreferrer" target="_blank">After a 2-year absence, 'Fortnite' is back on iPhones — but not the App Store</a>&nbsp;(Ben Gilbert)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Star Wars Video Games: A Fraught History</title>
			<itunes:title>Star Wars Video Games: A Fraught History</itunes:title>
			<pubDate>Sun, 08 May 2022 05:00:55 GMT</pubDate>
			<itunes:duration>1:08:20</itunes:duration>
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			<link>https://studyingpixels.com/?p=2101</link>
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			<acast:episodeUrl>star-wars-video-games-a-fraught-history</acast:episodeUrl>
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			<itunes:episode>32</itunes:episode>
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			<description><![CDATA[<p>A long time ago, in a galaxy far, far away, Star Wars games thrived under the LucasArts label. Spanning genre and platform alike, there was no shortage of interesting and compelling video game stories told in the broader Star Wars universe. But what happened after Disney bought out Lucasfilm? This week, we explore two very different eras of Star Wars games and look ahead to what’s in store for their future!</p><p>In our side quests, we discuss Square Enix selling IPs like Tomb Raider and Deus Ex to Embracer Group, the addition of Ocarina of Time into the Video Game Hall of Fame, playing Elden Ring without a helmet, and N64 as well as Sega Genesis games on the Nintendo Switch.</p><h3>Shownotes</h3><p>00:05:08 Star Wars Video Games: A Fraught History</p><p>00:41:34 Embracer Group purchases several Square Enix studios and IPs</p><p><a href="https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-eidos-crystal-dynamics-and-square-enix-montreal-amongst-other-assets/" rel="noopener noreferrer" target="_blank">Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal amongst other assets</a>&nbsp;(Embracer PR Release)</p><p><a href="https://www.hd.square-enix.com/eng/news/pdf/20220502%20A_Press%20Release_fin.pdf" rel="noopener noreferrer" target="_blank">Execution of Share Transfer Agreement with Change to Subsidiaries</a>&nbsp;(Square Enix Press Release)</p><p><a href="https://www.videogameschronicle.com/features/opinion/heres-why-deus-ex-and-tomb-raider-could-thrive-under-embracer/" rel="noopener noreferrer" target="_blank">Here’s why Deus Ex and Tomb Raider could thrive under Embracer</a>&nbsp;(Christopher Dring)</p><p>00:55:26&nbsp;<a href="https://www.polygon.com/23060029/ocarina-of-time-zelda-pac-man-ddr-civilization-video-game-hall-fame" rel="noopener noreferrer" target="_blank">Ocarina of Time headlines Video Game Hall of Fame class of 2022</a>&nbsp;(Ryan Gilliam)</p><p>00:57:40 Elden Ring</p><p>01:01:00 Playing N64 and Sega Genesis Games on the Switch</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>A long time ago, in a galaxy far, far away, Star Wars games thrived under the LucasArts label. Spanning genre and platform alike, there was no shortage of interesting and compelling video game stories told in the broader Star Wars universe. But what happened after Disney bought out Lucasfilm? This week, we explore two very different eras of Star Wars games and look ahead to what’s in store for their future!</p><p>In our side quests, we discuss Square Enix selling IPs like Tomb Raider and Deus Ex to Embracer Group, the addition of Ocarina of Time into the Video Game Hall of Fame, playing Elden Ring without a helmet, and N64 as well as Sega Genesis games on the Nintendo Switch.</p><h3>Shownotes</h3><p>00:05:08 Star Wars Video Games: A Fraught History</p><p>00:41:34 Embracer Group purchases several Square Enix studios and IPs</p><p><a href="https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-eidos-crystal-dynamics-and-square-enix-montreal-amongst-other-assets/" rel="noopener noreferrer" target="_blank">Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal amongst other assets</a>&nbsp;(Embracer PR Release)</p><p><a href="https://www.hd.square-enix.com/eng/news/pdf/20220502%20A_Press%20Release_fin.pdf" rel="noopener noreferrer" target="_blank">Execution of Share Transfer Agreement with Change to Subsidiaries</a>&nbsp;(Square Enix Press Release)</p><p><a href="https://www.videogameschronicle.com/features/opinion/heres-why-deus-ex-and-tomb-raider-could-thrive-under-embracer/" rel="noopener noreferrer" target="_blank">Here’s why Deus Ex and Tomb Raider could thrive under Embracer</a>&nbsp;(Christopher Dring)</p><p>00:55:26&nbsp;<a href="https://www.polygon.com/23060029/ocarina-of-time-zelda-pac-man-ddr-civilization-video-game-hall-fame" rel="noopener noreferrer" target="_blank">Ocarina of Time headlines Video Game Hall of Fame class of 2022</a>&nbsp;(Ryan Gilliam)</p><p>00:57:40 Elden Ring</p><p>01:01:00 Playing N64 and Sega Genesis Games on the Switch</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Which Gamer Type Are You?</title>
			<itunes:title>Which Gamer Type Are You?</itunes:title>
			<pubDate>Sun, 01 May 2022 05:00:07 GMT</pubDate>
			<itunes:duration>1:35:27</itunes:duration>
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			<link>https://studyingpixels.com/?p=2080</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>which-gamer-type-are-you</acast:episodeUrl>
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			<itunes:episode>31</itunes:episode>
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			<description><![CDATA[<p>Six categories, nine vastly different types. This time, we do a bit of introspection, look at what motivates us to play and what we are yearning for by participating in Quantic Foundry’s&nbsp;<a href="https://apps.quanticfoundry.com/surveys/start/gamerprofile/" rel="noopener noreferrer" target="_blank">Gamer Motivation Profile</a>.</p><p>In our side quests, we then discuss a ten steps guide on how to interpret video games, share our impressions of&nbsp;<strong>Kirby and the Forgotten Land</strong>&nbsp;as well as the recent PAX East.</p><h3>Shownotes</h3><p>00:02:28 Which Gamer Type Are You?</p><p>00:59:55&nbsp;<a href="http://gamestudies.org/2202/articles/gap_klosinski" rel="noopener noreferrer" target="_blank">How to Interpret Digital Games? A Hermeneutic Guide in Ten Points, With References and Bibliography</a>(Michał Kłosiński)</p><p>01:21:10 Kirby and the Forgotten Land</p><p>01:29:43 PAX East Impressions</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Six categories, nine vastly different types. This time, we do a bit of introspection, look at what motivates us to play and what we are yearning for by participating in Quantic Foundry’s&nbsp;<a href="https://apps.quanticfoundry.com/surveys/start/gamerprofile/" rel="noopener noreferrer" target="_blank">Gamer Motivation Profile</a>.</p><p>In our side quests, we then discuss a ten steps guide on how to interpret video games, share our impressions of&nbsp;<strong>Kirby and the Forgotten Land</strong>&nbsp;as well as the recent PAX East.</p><h3>Shownotes</h3><p>00:02:28 Which Gamer Type Are You?</p><p>00:59:55&nbsp;<a href="http://gamestudies.org/2202/articles/gap_klosinski" rel="noopener noreferrer" target="_blank">How to Interpret Digital Games? A Hermeneutic Guide in Ten Points, With References and Bibliography</a>(Michał Kłosiński)</p><p>01:21:10 Kirby and the Forgotten Land</p><p>01:29:43 PAX East Impressions</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Best Mashups That Don’t Exist</title>
			<itunes:title>The Best Mashups That Don’t Exist</itunes:title>
			<pubDate>Sun, 24 Apr 2022 05:00:26 GMT</pubDate>
			<itunes:duration>58:50</itunes:duration>
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			<link>https://studyingpixels.com/?p=2058</link>
			<acast:episodeId>6207ee339f6be30012cb38c1</acast:episodeId>
			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>the-best-mashups-that-dont-exist</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>30</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Say you could cobble together any video game franchises and pair any developer studio with any series. What would you desire to play? Maybe a&nbsp;<strong>Silent Hill</strong>&nbsp;game by Ninja Theory? Or a&nbsp;<strong>Kingdom Hearts</strong>&nbsp;authored by Yoko Taro? Or should Level-5 Games finally make the&nbsp;<strong>Pokémon</strong>&nbsp;game we all desire? Come along and let your imagination run wild for a moment.</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Say you could cobble together any video game franchises and pair any developer studio with any series. What would you desire to play? Maybe a&nbsp;<strong>Silent Hill</strong>&nbsp;game by Ninja Theory? Or a&nbsp;<strong>Kingdom Hearts</strong>&nbsp;authored by Yoko Taro? Or should Level-5 Games finally make the&nbsp;<strong>Pokémon</strong>&nbsp;game we all desire? Come along and let your imagination run wild for a moment.</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>10 Awesome Easter Eggs</title>
			<itunes:title>10 Awesome Easter Eggs</itunes:title>
			<pubDate>Sun, 17 Apr 2022 05:00:52 GMT</pubDate>
			<itunes:duration>1:09:35</itunes:duration>
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			<link>https://studyingpixels.com/?p=2055</link>
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			<acast:episodeUrl>10-awesome-easter-eggs</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>29</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Easter eggs can be so much: from an earthly form of crediting developers to self-reflective humor, up to entire transformations of how a game can be read. We go through some of the most memorable easter eggs in video games.</p><p>In out side quests we relish in anticipation of&nbsp;<em>Kingdom Hearts 4</em>, discuss Microsoft’s potential push of advertisements in console games, and complain about the PS5’s lackluster Bluetooth capabilities.</p><h3>Shownotes</h3><p>00:03:26 10 Awesome Easter Eggs</p><p>00:46:14&nbsp;<em>Kingdom Hearts 4</em></p><p>00:53:14&nbsp;<a href="https://www.businessinsider.com/microsoft-is-building-an-advertising-program-for-xbox-2022-4" rel="noopener noreferrer" target="_blank">Microsoft Is Building an Advertising Program for Xbox</a>&nbsp;(Sean Czarnecki and Patrick Coffee)</p><p>01:04:56 PS5’s Lacking Bluetooth Capabilities</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Easter eggs can be so much: from an earthly form of crediting developers to self-reflective humor, up to entire transformations of how a game can be read. We go through some of the most memorable easter eggs in video games.</p><p>In out side quests we relish in anticipation of&nbsp;<em>Kingdom Hearts 4</em>, discuss Microsoft’s potential push of advertisements in console games, and complain about the PS5’s lackluster Bluetooth capabilities.</p><h3>Shownotes</h3><p>00:03:26 10 Awesome Easter Eggs</p><p>00:46:14&nbsp;<em>Kingdom Hearts 4</em></p><p>00:53:14&nbsp;<a href="https://www.businessinsider.com/microsoft-is-building-an-advertising-program-for-xbox-2022-4" rel="noopener noreferrer" target="_blank">Microsoft Is Building an Advertising Program for Xbox</a>&nbsp;(Sean Czarnecki and Patrick Coffee)</p><p>01:04:56 PS5’s Lacking Bluetooth Capabilities</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Reading Miguel Sicart’s Against Procedurality</title>
			<itunes:title>Reading Miguel Sicart’s Against Procedurality</itunes:title>
			<pubDate>Sun, 10 Apr 2022 05:00:10 GMT</pubDate>
			<itunes:duration>1:20:59</itunes:duration>
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			<link>https://studyingpixels.com/?p=2046</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>reading-miguel-sicarts-against-procedurality</acast:episodeUrl>
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			<itunes:episode>28</itunes:episode>
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			<description><![CDATA[<p>“Players don’t need the designer”, says Miguel Sicart, “they need a game, an excuse and a frame for play.” How much power do rule systems have over the performative process of play? And how is meaning actualized in between the two? We discuss Sicart’s argument&nbsp;<em>Against Procedurality</em>.</p><p>In our side quests, we then go into the issue of anti-semitism in&nbsp;<em>Hogwarts Legacy</em>, share our review on&nbsp;<em>KungFu Kickball</em>, and ponder the trembling online infrastructure of the&nbsp;<em>Dark Souls</em>&nbsp;series.</p><h3>Shownotes</h3><p>00:05:48 Reading Miguel Sicart’s&nbsp;<em>Against Procedurality</em></p><p><a href="http://gamestudies.org/1103/articles/sicart_ap" rel="noopener noreferrer" target="_blank">Sicart, Miguel (2011) Against Procedurality</a></p><p><a href="https://studyingpixels.com/?s=bogost&amp;post_type=post" rel="noopener noreferrer" target="_blank">Studying Pixels #22 Reading Ian Bogost: The Rhetoric of Video Games</a></p><p>00:51:26 Listener Mail: Antisemitism in Hogwarts Legacy</p><p><a href="https://studyingpixels.com/should-we-shun-hogwarts-legacy/" rel="noopener noreferrer" target="_blank">Studying Pixels #27 Should We Shun Hogwarts Legacy?</a></p><p>01:05:37&nbsp;<em>KungFu Kickball</em></p><p>01:11:34&nbsp;<a href="https://www.pcgamer.com/dark-souls-multiplayer-tags-disappear-from-steam-and-fans-are-getting-nervous/" rel="noopener noreferrer" target="_blank">Dark Souls multiplayer tags disappear from Steam, and fans are getting nervous</a>&nbsp;(Andy Chalk)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>“Players don’t need the designer”, says Miguel Sicart, “they need a game, an excuse and a frame for play.” How much power do rule systems have over the performative process of play? And how is meaning actualized in between the two? We discuss Sicart’s argument&nbsp;<em>Against Procedurality</em>.</p><p>In our side quests, we then go into the issue of anti-semitism in&nbsp;<em>Hogwarts Legacy</em>, share our review on&nbsp;<em>KungFu Kickball</em>, and ponder the trembling online infrastructure of the&nbsp;<em>Dark Souls</em>&nbsp;series.</p><h3>Shownotes</h3><p>00:05:48 Reading Miguel Sicart’s&nbsp;<em>Against Procedurality</em></p><p><a href="http://gamestudies.org/1103/articles/sicart_ap" rel="noopener noreferrer" target="_blank">Sicart, Miguel (2011) Against Procedurality</a></p><p><a href="https://studyingpixels.com/?s=bogost&amp;post_type=post" rel="noopener noreferrer" target="_blank">Studying Pixels #22 Reading Ian Bogost: The Rhetoric of Video Games</a></p><p>00:51:26 Listener Mail: Antisemitism in Hogwarts Legacy</p><p><a href="https://studyingpixels.com/should-we-shun-hogwarts-legacy/" rel="noopener noreferrer" target="_blank">Studying Pixels #27 Should We Shun Hogwarts Legacy?</a></p><p>01:05:37&nbsp;<em>KungFu Kickball</em></p><p>01:11:34&nbsp;<a href="https://www.pcgamer.com/dark-souls-multiplayer-tags-disappear-from-steam-and-fans-are-getting-nervous/" rel="noopener noreferrer" target="_blank">Dark Souls multiplayer tags disappear from Steam, and fans are getting nervous</a>&nbsp;(Andy Chalk)</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Should We Shun Hogwarts Legacy?</title>
			<itunes:title>Should We Shun Hogwarts Legacy?</itunes:title>
			<pubDate>Sun, 03 Apr 2022 05:00:20 GMT</pubDate>
			<itunes:duration>1:26:18</itunes:duration>
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			<link>https://studyingpixels.com/?p=2039</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>should-we-shun-hogwarts-legacy</acast:episodeUrl>
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			<itunes:episode>27</itunes:episode>
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			<description><![CDATA[<p>On more than one occasion, J.K. Rowling has proven to be profoundly ignorant to the concerns of trans people. So should we shun&nbsp;<em>Hogwarts Legacy</em>, a promising title with a troubled background? And can we ever hope for the ‘death of the author’ (in the sense of Roland Barthes’ literary theory), if said author is actively fearmongering on Twitter? These and more questions we discuss to explore whether we should shun&nbsp;<em>Hogwarts Legacy</em>.</p><p>In our side quests, we then talk about the cancellation of E3, the rework of PlayStation Plus, and our impressions of&nbsp;<em>Ghostwire Tokyo</em>.</p><h3>Shownotes</h3><p><strong>00:06:44 <em>Should We Shun Hogwarts Legacy</em>?</strong></p><p><a href="https://www.jkrowling.com/opinions/j-k-rowling-writes-about-her-reasons-for-speaking-out-on-sex-and-gender-issues/" rel="noopener noreferrer" target="_blank">J.K. Rowling Writes about Her Reasons for Speaking out on Sex and Gender Issues</a>&nbsp;(Joanne Kathleen Rowling)</p><p><a href="https://www.glamour.com/story/a-complete-breakdown-of-the-jk-rowling-transgender-comments-controversy" rel="noopener noreferrer" target="_blank">A Complete Breakdown of the J.K. Rowling Transgender-Comments Controversy</a>&nbsp;(Abby Gardner)</p><p><a href="https://www.theguardian.com/lifeandstyle/2021/sep/07/judith-butler-interview-gender" rel="noopener noreferrer" target="_blank">Judith Butler: ‘We need to rethink the category of woman’</a>&nbsp;(Jules Gleeson)</p><p>Butler, Judith (1990) Gender Trouble</p><p>Butler, Judith (1996) Bodies That Matter</p><p><a href="https://www.bloomberg.com/news/articles/2021-03-02/harry-potter-video-game-will-allow-for-transgender-characters" rel="noopener noreferrer" target="_blank">Harry Potter Video Game Will Allow Transgender Characters</a>&nbsp;(Jason Schreier)</p><p><a href="https://www.polygon.com/2020/9/24/21452826/harry-potter-video-game-hogwarts-legacy-warner-bros-jk-rowling-transphobia" rel="noopener noreferrer" target="_blank">Why I’m not buying the Harry Potter game</a>&nbsp;(Stacey Henley)</p><p><strong>00:59:56&nbsp;</strong><a href="https://www.ign.com/articles/e3-2022-officially-canceled" rel="noopener noreferrer" target="_blank"><strong>E3 2022 - Digital and Physical - Has Officially Been Canceled</strong></a><strong>&nbsp;(Rebekah Valentine)</strong></p><p><strong>01:06:45&nbsp;</strong><a href="https://blog.playstation.com/2022/03/29/all-new-playstation-plus-launches-in-june-with-700-games-and-more-value-than-ever/" rel="noopener noreferrer" target="_blank"><strong>All-new PlayStation Plus launches in June with 700+ games and more value than ever</strong></a><strong>&nbsp;(Jim Ryan)</strong></p><p><strong>01:18:51&nbsp;<em>Ghostwire Tokyo</em></strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>On more than one occasion, J.K. Rowling has proven to be profoundly ignorant to the concerns of trans people. So should we shun&nbsp;<em>Hogwarts Legacy</em>, a promising title with a troubled background? And can we ever hope for the ‘death of the author’ (in the sense of Roland Barthes’ literary theory), if said author is actively fearmongering on Twitter? These and more questions we discuss to explore whether we should shun&nbsp;<em>Hogwarts Legacy</em>.</p><p>In our side quests, we then talk about the cancellation of E3, the rework of PlayStation Plus, and our impressions of&nbsp;<em>Ghostwire Tokyo</em>.</p><h3>Shownotes</h3><p><strong>00:06:44 <em>Should We Shun Hogwarts Legacy</em>?</strong></p><p><a href="https://www.jkrowling.com/opinions/j-k-rowling-writes-about-her-reasons-for-speaking-out-on-sex-and-gender-issues/" rel="noopener noreferrer" target="_blank">J.K. Rowling Writes about Her Reasons for Speaking out on Sex and Gender Issues</a>&nbsp;(Joanne Kathleen Rowling)</p><p><a href="https://www.glamour.com/story/a-complete-breakdown-of-the-jk-rowling-transgender-comments-controversy" rel="noopener noreferrer" target="_blank">A Complete Breakdown of the J.K. Rowling Transgender-Comments Controversy</a>&nbsp;(Abby Gardner)</p><p><a href="https://www.theguardian.com/lifeandstyle/2021/sep/07/judith-butler-interview-gender" rel="noopener noreferrer" target="_blank">Judith Butler: ‘We need to rethink the category of woman’</a>&nbsp;(Jules Gleeson)</p><p>Butler, Judith (1990) Gender Trouble</p><p>Butler, Judith (1996) Bodies That Matter</p><p><a href="https://www.bloomberg.com/news/articles/2021-03-02/harry-potter-video-game-will-allow-for-transgender-characters" rel="noopener noreferrer" target="_blank">Harry Potter Video Game Will Allow Transgender Characters</a>&nbsp;(Jason Schreier)</p><p><a href="https://www.polygon.com/2020/9/24/21452826/harry-potter-video-game-hogwarts-legacy-warner-bros-jk-rowling-transphobia" rel="noopener noreferrer" target="_blank">Why I’m not buying the Harry Potter game</a>&nbsp;(Stacey Henley)</p><p><strong>00:59:56&nbsp;</strong><a href="https://www.ign.com/articles/e3-2022-officially-canceled" rel="noopener noreferrer" target="_blank"><strong>E3 2022 - Digital and Physical - Has Officially Been Canceled</strong></a><strong>&nbsp;(Rebekah Valentine)</strong></p><p><strong>01:06:45&nbsp;</strong><a href="https://blog.playstation.com/2022/03/29/all-new-playstation-plus-launches-in-june-with-700-games-and-more-value-than-ever/" rel="noopener noreferrer" target="_blank"><strong>All-new PlayStation Plus launches in June with 700+ games and more value than ever</strong></a><strong>&nbsp;(Jim Ryan)</strong></p><p><strong>01:18:51&nbsp;<em>Ghostwire Tokyo</em></strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Elden Ring</title>
			<itunes:title>Elden Ring</itunes:title>
			<pubDate>Sun, 27 Mar 2022 05:00:55 GMT</pubDate>
			<itunes:duration>1:14:34</itunes:duration>
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			<link>https://studyingpixels.com/?p=2031</link>
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			<acast:episodeUrl>elden-ring</acast:episodeUrl>
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			<itunes:episode>26</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>Rise, Tarnished!&nbsp;<strong>Elden Ring</strong>&nbsp;has been getting nothing but perfect reviews, but does it really live up to the hype? The short answer is yes, but you should still listen to why&nbsp;<strong>Elden Ring</strong>&nbsp;is the most fun open-world game since&nbsp;<strong>Breath of the Wild</strong>. Beautiful vistas, well-written characters, and satisfying gameplay abound in this discussion of&nbsp;<em>FromSoftware</em>’s latest triumph!</p><p>In our side quests, we then debate&nbsp;<em>Rockstar Games</em>’ announcement of GTA+ and give our final review of&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong>.</p><h3>Shownotes</h3><p>00:02:23&nbsp;<strong>Elden Ring</strong></p><p>00:55:13&nbsp;<a href="https://www.rockstargames.com/newswire/article/ak748a241k42kk/introducing-gta-for-gta-online" rel="noopener noreferrer" target="_blank">Introducing GTA+ for GTA Online</a>&nbsp;(Rockstar Games)</p><p>01:05:39&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Rise, Tarnished!&nbsp;<strong>Elden Ring</strong>&nbsp;has been getting nothing but perfect reviews, but does it really live up to the hype? The short answer is yes, but you should still listen to why&nbsp;<strong>Elden Ring</strong>&nbsp;is the most fun open-world game since&nbsp;<strong>Breath of the Wild</strong>. Beautiful vistas, well-written characters, and satisfying gameplay abound in this discussion of&nbsp;<em>FromSoftware</em>’s latest triumph!</p><p>In our side quests, we then debate&nbsp;<em>Rockstar Games</em>’ announcement of GTA+ and give our final review of&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong>.</p><h3>Shownotes</h3><p>00:02:23&nbsp;<strong>Elden Ring</strong></p><p>00:55:13&nbsp;<a href="https://www.rockstargames.com/newswire/article/ak748a241k42kk/introducing-gta-for-gta-online" rel="noopener noreferrer" target="_blank">Introducing GTA+ for GTA Online</a>&nbsp;(Rockstar Games)</p><p>01:05:39&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Origins of Final Fantasy</title>
			<itunes:title>The Origins of Final Fantasy</itunes:title>
			<pubDate>Sun, 20 Mar 2022 06:00:31 GMT</pubDate>
			<itunes:duration>1:02:48</itunes:duration>
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			<acast:episodeUrl>the-origins-of-final-fantasy</acast:episodeUrl>
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			<itunes:episode>25</itunes:episode>
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			<description><![CDATA[<p>Every long-running franchise has an origin story, and&nbsp;<strong>Final Fantasy</strong>&nbsp;is no exception. This week, we discuss the creative endeavors of&nbsp;<strong>Final Fantasy</strong>&nbsp;creator Hironobu Sakaguchi and his team, and how the massively influential JRPG got its start. It’s a romantic tale of dreams, fate, and a last ditch effort of a near-bankrupt company and the game that changed it all.</p><p>In our side quests, we befittingly share our first impressions of&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong>&nbsp;and relish in the profound success of&nbsp;<strong>Elden Ring</strong>.</p><h3><br></h3><h3>Shownotes</h3><p>00:02:40 The Origins of&nbsp;<strong>Final Fantasy</strong></p><p>00:42:48&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong></p><p>00:50:07&nbsp;<a href="https://www.eurogamer.net/articles/2022-03-16-elden-ring-described-as-start-of-a-new-franchise-following-enormous-12m-sales-milestone" rel="noopener noreferrer" target="_blank">Elden Ring described as start of a "new franchise", following enormous 12m sales&nbsp;milestone</a>&nbsp;(Tom Phillips)</p><br><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Every long-running franchise has an origin story, and&nbsp;<strong>Final Fantasy</strong>&nbsp;is no exception. This week, we discuss the creative endeavors of&nbsp;<strong>Final Fantasy</strong>&nbsp;creator Hironobu Sakaguchi and his team, and how the massively influential JRPG got its start. It’s a romantic tale of dreams, fate, and a last ditch effort of a near-bankrupt company and the game that changed it all.</p><p>In our side quests, we befittingly share our first impressions of&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong>&nbsp;and relish in the profound success of&nbsp;<strong>Elden Ring</strong>.</p><h3><br></h3><h3>Shownotes</h3><p>00:02:40 The Origins of&nbsp;<strong>Final Fantasy</strong></p><p>00:42:48&nbsp;<strong>Stranger of Paradise: Final Fantasy Origin</strong></p><p>00:50:07&nbsp;<a href="https://www.eurogamer.net/articles/2022-03-16-elden-ring-described-as-start-of-a-new-franchise-following-enormous-12m-sales-milestone" rel="noopener noreferrer" target="_blank">Elden Ring described as start of a "new franchise", following enormous 12m sales&nbsp;milestone</a>&nbsp;(Tom Phillips)</p><br><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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		<item>
			<title>Horizon II: Forbidden West</title>
			<itunes:title>Horizon II: Forbidden West</itunes:title>
			<pubDate>Sun, 13 Mar 2022 06:00:45 GMT</pubDate>
			<itunes:duration>1:20:03</itunes:duration>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>horizon-ii-forbidden-west</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>24</itunes:episode>
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			<description><![CDATA[<p>There was a very brief buzz around the release of&nbsp;<strong>Horizon II: Forbidden West</strong>, just before&nbsp;<strong>Elden Ring</strong>&nbsp;drowned out the entire discourse. We want to give&nbsp;<strong>Horizon</strong>&nbsp;its well deserved time in the spotlight, as we discuss its qualities and, most importantly, its commentary on climate change, and insights on what it means to be an outsider.</p><p>In our side quests, we discuss the impact of the Russian invasion of Ukraine to the video game industry, review the&nbsp;<strong>Uncharted</strong>&nbsp;movie, and collaboratively complain about a lack of gameplay footage in recent video game showcases.</p><h3>Shownotes</h3><p>00:02:25&nbsp;<strong>Horizon II: Forbidden West</strong></p><p>00:53:22 Further video game companies withdraw from the Russian market</p><p>01:02:03&nbsp;<a href="https://www.theverge.com/2022/3/9/22968762/nintendo-advance-wars-release-delay-1-2-reboot-camp" rel="noopener noreferrer" target="_blank">Nintendo delays Advance Wars reboot citing ‘recent world events’</a>&nbsp;(Ash Parrish)</p><p>01:05:52&nbsp;<strong>Uncharted</strong>&nbsp;Movie</p><p>01:14:49 Sony’s State of Play</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>There was a very brief buzz around the release of&nbsp;<strong>Horizon II: Forbidden West</strong>, just before&nbsp;<strong>Elden Ring</strong>&nbsp;drowned out the entire discourse. We want to give&nbsp;<strong>Horizon</strong>&nbsp;its well deserved time in the spotlight, as we discuss its qualities and, most importantly, its commentary on climate change, and insights on what it means to be an outsider.</p><p>In our side quests, we discuss the impact of the Russian invasion of Ukraine to the video game industry, review the&nbsp;<strong>Uncharted</strong>&nbsp;movie, and collaboratively complain about a lack of gameplay footage in recent video game showcases.</p><h3>Shownotes</h3><p>00:02:25&nbsp;<strong>Horizon II: Forbidden West</strong></p><p>00:53:22 Further video game companies withdraw from the Russian market</p><p>01:02:03&nbsp;<a href="https://www.theverge.com/2022/3/9/22968762/nintendo-advance-wars-release-delay-1-2-reboot-camp" rel="noopener noreferrer" target="_blank">Nintendo delays Advance Wars reboot citing ‘recent world events’</a>&nbsp;(Ash Parrish)</p><p>01:05:52&nbsp;<strong>Uncharted</strong>&nbsp;Movie</p><p>01:14:49 Sony’s State of Play</p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://discord.gg/tkrAXaTpH4" rel="noopener noreferrer" target="_blank">Discord</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Spiritual Experiences (with Dr. Felix Schniz)</title>
			<itunes:title>Spiritual Experiences (with Dr. Felix Schniz)</itunes:title>
			<pubDate>Sun, 06 Mar 2022 06:00:57 GMT</pubDate>
			<itunes:duration>1:12:48</itunes:duration>
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			<link>https://studyingpixels.com/?p=2000</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>spiritual-experiences-in-video-games-with-dr-felix-schniz</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>23</itunes:episode>
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			<description><![CDATA[<p>Have you ever made a spiritual experience when playing a video game? Some downright lend themselves to it, such as&nbsp;<strong>Everybody’s Gone To The Rapture</strong>&nbsp;or&nbsp;<strong>Journey</strong>. But how would you know whether any experience is spiritual and aren’t video games with their technological foundation pretty much the opposite of transcendental? We discuss exactly such questions with Dr. Felix Schniz, Director and Co-Founder of the Game Studies and Engineering Programme at Klagenfurt University.</p><p>In our side quests we then talk about the ramifications of Russia’s invasion of Ukraine for the video game industry as well as the complications of juggling games such as&nbsp;<strong>Elden Ring</strong>&nbsp;and&nbsp;<strong>Horizon II: Forbidden West</strong>.</p><h3>Shownotes</h3><p>00:07:40 Spiritual Experiences in Video Games (with Dr. Felix Schniz)</p><p>00:45:25&nbsp;<a href="https://twitter.com/FedorovMykhailo/status/1498945221337534469?s=20&amp;t=52f4uMv3aKfuVeCNtbXEkQ" rel="noopener noreferrer" target="_blank">Ukraine’s open letter to video game developers</a>&nbsp;(Mykhailo Federov)</p><p>00:55:36&nbsp;<a href="https://www.pcgamer.com/world-of-tanks-studio-fires-creative-director-who-voiced-support-for-russias-invasion-of-ukraine/" rel="noopener noreferrer" target="_blank">World of Tanks studio fires creative director who voiced support for Russia's invasion of Ukraine</a>&nbsp;(Andy Chalk)</p><p>01:05:00 Juggling Games like&nbsp;<strong>Elden Ring</strong>&nbsp;and&nbsp;<strong>Horizon II: Forbidden West</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Have you ever made a spiritual experience when playing a video game? Some downright lend themselves to it, such as&nbsp;<strong>Everybody’s Gone To The Rapture</strong>&nbsp;or&nbsp;<strong>Journey</strong>. But how would you know whether any experience is spiritual and aren’t video games with their technological foundation pretty much the opposite of transcendental? We discuss exactly such questions with Dr. Felix Schniz, Director and Co-Founder of the Game Studies and Engineering Programme at Klagenfurt University.</p><p>In our side quests we then talk about the ramifications of Russia’s invasion of Ukraine for the video game industry as well as the complications of juggling games such as&nbsp;<strong>Elden Ring</strong>&nbsp;and&nbsp;<strong>Horizon II: Forbidden West</strong>.</p><h3>Shownotes</h3><p>00:07:40 Spiritual Experiences in Video Games (with Dr. Felix Schniz)</p><p>00:45:25&nbsp;<a href="https://twitter.com/FedorovMykhailo/status/1498945221337534469?s=20&amp;t=52f4uMv3aKfuVeCNtbXEkQ" rel="noopener noreferrer" target="_blank">Ukraine’s open letter to video game developers</a>&nbsp;(Mykhailo Federov)</p><p>00:55:36&nbsp;<a href="https://www.pcgamer.com/world-of-tanks-studio-fires-creative-director-who-voiced-support-for-russias-invasion-of-ukraine/" rel="noopener noreferrer" target="_blank">World of Tanks studio fires creative director who voiced support for Russia's invasion of Ukraine</a>&nbsp;(Andy Chalk)</p><p>01:05:00 Juggling Games like&nbsp;<strong>Elden Ring</strong>&nbsp;and&nbsp;<strong>Horizon II: Forbidden West</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Reading Ian Bogost: The Rhetoric of Video Games</title>
			<itunes:title>Reading Ian Bogost: The Rhetoric of Video Games</itunes:title>
			<pubDate>Sun, 27 Feb 2022 06:00:58 GMT</pubDate>
			<itunes:duration>1:22:02</itunes:duration>
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			<link>https://studyingpixels.com/reading-ian-bogost-the-rhetoric-of-video-games/</link>
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			<acast:episodeUrl>reading-ian-bogost-the-rhetoric-of-video-games</acast:episodeUrl>
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			<itunes:episode>22</itunes:episode>
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			<description><![CDATA[<p>Video games do not just tell stories and show us more or less pretty pictures. By means of their procedural rhetoric, they “make claims about the world, which players can understand, evaluate, and deliberate”, says Ian Bogost in his influential article&nbsp;<em>The Rhetoric of Video Games</em>&nbsp;(2008). Join us as we unpack the concept of procedural rhetoric and test its applicability to contemporary video games.</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Elden Ring</strong>, talk about the conflation of game footage for videos from Ukraine, and evaluate the current woth of the Nintendo Switch Online + Expansion Pack.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:05:00 Reading Ian Bogost: The Rhetoric of Video Games (2008)</p><ul><li><a href="https://studyingpixels.com/reading-gonzalo-frasca-simulation-vs-narrative/" rel="noopener noreferrer" target="_blank">Studying Pixels #11 Reading Gonzalo Frasca: Simulation vs Narrative</a></li></ul><p>00:53:59&nbsp;<strong>Elden Ring</strong></p><p>01:04:36&nbsp;<a href="https://kotaku.com/ukraine-invasion-war-russia-arma-3-iii-bohemia-video-ga-1848591313" rel="noopener noreferrer" target="_blank">Some Of The Most Popular 'Ukraine Footage' Is From A Video Game</a>&nbsp;(Luke Plunkett)</p><p>01:14:51 Nintendo Switch Online + Expansion Pack</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Video games do not just tell stories and show us more or less pretty pictures. By means of their procedural rhetoric, they “make claims about the world, which players can understand, evaluate, and deliberate”, says Ian Bogost in his influential article&nbsp;<em>The Rhetoric of Video Games</em>&nbsp;(2008). Join us as we unpack the concept of procedural rhetoric and test its applicability to contemporary video games.</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Elden Ring</strong>, talk about the conflation of game footage for videos from Ukraine, and evaluate the current woth of the Nintendo Switch Online + Expansion Pack.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:05:00 Reading Ian Bogost: The Rhetoric of Video Games (2008)</p><ul><li><a href="https://studyingpixels.com/reading-gonzalo-frasca-simulation-vs-narrative/" rel="noopener noreferrer" target="_blank">Studying Pixels #11 Reading Gonzalo Frasca: Simulation vs Narrative</a></li></ul><p>00:53:59&nbsp;<strong>Elden Ring</strong></p><p>01:04:36&nbsp;<a href="https://kotaku.com/ukraine-invasion-war-russia-arma-3-iii-bohemia-video-ga-1848591313" rel="noopener noreferrer" target="_blank">Some Of The Most Popular 'Ukraine Footage' Is From A Video Game</a>&nbsp;(Luke Plunkett)</p><p>01:14:51 Nintendo Switch Online + Expansion Pack</p><br><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Pokémon Legends: Arceus</title>
			<itunes:title>Pokémon Legends: Arceus</itunes:title>
			<pubDate>Sun, 20 Feb 2022 06:00:59 GMT</pubDate>
			<itunes:duration>1:11:53</itunes:duration>
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			<itunes:episode>21</itunes:episode>
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			<description><![CDATA[<p>With its departure from the established formular and the introduction of a range of new mechanics,&nbsp;<strong>Pokémon Legends: Arceus</strong>&nbsp;has us excited and disappointed at the same time. In our review we go over everything that Arceus excels at and all the ways in which it falters.</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Horizon II: Forbidden West</strong>&nbsp;and&nbsp;<strong>Sifu</strong>, before we discuss the blossoming of&nbsp;<strong>Cyberpunk 2077</strong>&nbsp;and the curious find of hundreds of rare sealed video game cartridges.</p><h3>Shownotes</h3><ul><li>00:02:30&nbsp;<strong>Pokémon Legends: Arceus</strong></li><li>00:30:32&nbsp;<strong>Horizon II: Forbidden West</strong></li><li>00:41:07&nbsp;<strong>Sifu</strong></li><li>00:48:48&nbsp;<a href="https://www.cyberpunk.net/en/news/41435/patch-1-5-next-generation-update-list-of-changes" rel="noopener noreferrer" target="_blank">Cyberpunk 2077: Patch 1.5 &amp; Next-Generation Update</a>&nbsp;(CD Projekt Red)</li><li>00:55:07&nbsp;<a href="https://www.ign.com/articles/rare-sealed-nintendo-sega-games-discovered-in-nebraska" rel="noopener noreferrer" target="_blank">Hundreds Of Rare Sealed Nintendo and Sega Games Discovered In Nebraska Storage Facility</a>&nbsp;(Ryan Dinsdale)</li><li>00:59:45&nbsp;<a href="https://www.anglistik.uni-freiburg.de/events/CultureatPlay.pdf" rel="noopener noreferrer" target="_blank">Conference: Culture at Play. Spaces – Colours – Stories in Digital Games</a>&nbsp;(University of Freiburg)</li></ul><p>01:03:42&nbsp;<strong>Pokémon Legends: Arceus</strong>: Spoiler Part</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>With its departure from the established formular and the introduction of a range of new mechanics,&nbsp;<strong>Pokémon Legends: Arceus</strong>&nbsp;has us excited and disappointed at the same time. In our review we go over everything that Arceus excels at and all the ways in which it falters.</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Horizon II: Forbidden West</strong>&nbsp;and&nbsp;<strong>Sifu</strong>, before we discuss the blossoming of&nbsp;<strong>Cyberpunk 2077</strong>&nbsp;and the curious find of hundreds of rare sealed video game cartridges.</p><h3>Shownotes</h3><ul><li>00:02:30&nbsp;<strong>Pokémon Legends: Arceus</strong></li><li>00:30:32&nbsp;<strong>Horizon II: Forbidden West</strong></li><li>00:41:07&nbsp;<strong>Sifu</strong></li><li>00:48:48&nbsp;<a href="https://www.cyberpunk.net/en/news/41435/patch-1-5-next-generation-update-list-of-changes" rel="noopener noreferrer" target="_blank">Cyberpunk 2077: Patch 1.5 &amp; Next-Generation Update</a>&nbsp;(CD Projekt Red)</li><li>00:55:07&nbsp;<a href="https://www.ign.com/articles/rare-sealed-nintendo-sega-games-discovered-in-nebraska" rel="noopener noreferrer" target="_blank">Hundreds Of Rare Sealed Nintendo and Sega Games Discovered In Nebraska Storage Facility</a>&nbsp;(Ryan Dinsdale)</li><li>00:59:45&nbsp;<a href="https://www.anglistik.uni-freiburg.de/events/CultureatPlay.pdf" rel="noopener noreferrer" target="_blank">Conference: Culture at Play. Spaces – Colours – Stories in Digital Games</a>&nbsp;(University of Freiburg)</li></ul><p>01:03:42&nbsp;<strong>Pokémon Legends: Arceus</strong>: Spoiler Part</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Computer Education (with Linda Liukas)</title>
			<itunes:title>Computer Education (with Linda Liukas)</itunes:title>
			<pubDate>Sun, 13 Feb 2022 06:00:34 GMT</pubDate>
			<itunes:duration>55:43</itunes:duration>
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			<link>https://studyingpixels.com/?p=1950</link>
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			<itunes:episode>20</itunes:episode>
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			<description><![CDATA[<p>Understanding the workings of computers, coding, and technological infrastructure is one of the most imperative skills of the 21st century. Even more important then is to introduce children to such concepts. But how? – With the award winning children’s book series&nbsp;<a href="http://www.helloruby.com" rel="noopener noreferrer" target="_blank"><em>Hello Ruby</em></a>, our guest&nbsp;<a href="http://lindaliukas.com/" rel="noopener noreferrer" target="_blank">Linda Liukas</a>&nbsp;rethinks how to convey computer education in an approachable yet equally compelling manner.</p><p>In our side quests, we talk about the demise and potential future of Google Stadia, the prison sentence for hacker Gary Bowser, and Russia’s restrictions of gay and queer identities.</p><p><br></p><h3>Shownotes</h3><ul><li>00:04:05 Computer Education (with Linda Liukas)</li><li>00:33:28&nbsp;<a href="https://www.businessinsider.com/google-stadia-stream-plan-partnerships-peloton-bungie-gaming-service-2022-2?r=US&amp;IR=T" rel="noopener noreferrer" target="_blank">Google is trying to salvage its failing Stadia game service with a new focus on striking deals with Peloton, Bungie, and others under the brand 'Google Stream'</a>&nbsp;(Hugh Langley)</li><li>00:43:46&nbsp;<a href="https://www.engadget.com/gary-bowser-sentencing-220648450.html" rel="noopener noreferrer" target="_blank">Bowser sentenced to 40-month prison sentence for video game crimes</a>&nbsp;(Igor Bonifacic)</li><li>00:49:36&nbsp;<a href="https://www.pcgamer.com/the-sims-4-wedding-expansion-wont-release-in-russia-because-of-anti-gay-law/" rel="noopener noreferrer" target="_blank">The Sims 4 wedding expansion won't release in Russia because of anti-gay law</a>&nbsp;(Andy Chalk)</li></ul><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Understanding the workings of computers, coding, and technological infrastructure is one of the most imperative skills of the 21st century. Even more important then is to introduce children to such concepts. But how? – With the award winning children’s book series&nbsp;<a href="http://www.helloruby.com" rel="noopener noreferrer" target="_blank"><em>Hello Ruby</em></a>, our guest&nbsp;<a href="http://lindaliukas.com/" rel="noopener noreferrer" target="_blank">Linda Liukas</a>&nbsp;rethinks how to convey computer education in an approachable yet equally compelling manner.</p><p>In our side quests, we talk about the demise and potential future of Google Stadia, the prison sentence for hacker Gary Bowser, and Russia’s restrictions of gay and queer identities.</p><p><br></p><h3>Shownotes</h3><ul><li>00:04:05 Computer Education (with Linda Liukas)</li><li>00:33:28&nbsp;<a href="https://www.businessinsider.com/google-stadia-stream-plan-partnerships-peloton-bungie-gaming-service-2022-2?r=US&amp;IR=T" rel="noopener noreferrer" target="_blank">Google is trying to salvage its failing Stadia game service with a new focus on striking deals with Peloton, Bungie, and others under the brand 'Google Stream'</a>&nbsp;(Hugh Langley)</li><li>00:43:46&nbsp;<a href="https://www.engadget.com/gary-bowser-sentencing-220648450.html" rel="noopener noreferrer" target="_blank">Bowser sentenced to 40-month prison sentence for video game crimes</a>&nbsp;(Igor Bonifacic)</li><li>00:49:36&nbsp;<a href="https://www.pcgamer.com/the-sims-4-wedding-expansion-wont-release-in-russia-because-of-anti-gay-law/" rel="noopener noreferrer" target="_blank">The Sims 4 wedding expansion won't release in Russia because of anti-gay law</a>&nbsp;(Andy Chalk)</li></ul><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Kamon: The Origin of the Triforce</title>
			<itunes:title>Kamon: The Origin of the Triforce</itunes:title>
			<pubDate>Sun, 06 Feb 2022 06:00:14 GMT</pubDate>
			<itunes:duration>57:28</itunes:duration>
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			<acast:episodeUrl>kamon-the-origin-of-the-triforce</acast:episodeUrl>
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			<itunes:episode>19</itunes:episode>
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			<description><![CDATA[<p>The Triforce is one of the most recognizable symbols in gaming, but did you know that it finds its origins in Japanese history? Often these symbols that pop up in video games have deep roots in history, culture, and even religion, and the Triforce is no different. Join us as we discuss the cultural history of this legendary Zelda symbol, including its mythopoeic origins, and its ties to a historical Japanese family!</p><p>In our side quests, we then discuss Sony’s acquisition of Bungie as well the flood of high-profile games coming out this month.</p><h3><br></h3><h3>Shownotes</h3><p>00:04:55 Kamon: The Origin of the Triforce</p><ul><li>Studying Pixels #16&nbsp;<a href="https://studyingpixels.com/learning-japanese-with-video-games-with-matt/" rel="noopener noreferrer" target="_blank">Learning Japanese with Video Games (with Matt/Game Gengo)</a></li><li><a href="https://kotaku.com/the-real-history-of-the-triforce-5823249" rel="noopener noreferrer" target="_blank">The Real History of the Triforce</a>&nbsp;(Luke Plunkett)</li><li><a href="https://www.toshidama-japanese-prints.com/item_1163/Kunisada-Lord-Hojo-Tokimasa-Dreaming-Benzeiten.htm" rel="noopener noreferrer" target="_blank">Kunisada, Lord Hojo Tokimasa Dreaming Benzeiten</a></li></ul><p>00:33:14&nbsp;<a href="https://www.gamesindustry.biz/articles/2022-01-31-playstation-bungie-will-considerably-accelerate-our-journey-with-multiplatform-live-service-games/" rel="noopener noreferrer" target="_blank">PlayStation: Bungie deal is about multiplatform, live-service games</a>&nbsp;(Christopher Dring)</p><ul><li><a href="https://www.tweaktown.com/news/84365/sony-offers-bungie-employees-1-2-billion-retention-incentive-plan/index.html" rel="noopener noreferrer" target="_blank">Sony offers Bungie employees $1.2 billion retention incentive plan</a>&nbsp;(Derek Strickland)</li></ul><p>00:45:06&nbsp;<a href="https://www.polygon.com/22916543/video-game-release-schedule-2022-pokemon-horizon-elden-ring" rel="noopener noreferrer" target="_blank">Why a new huge video game is being released every week</a>&nbsp;(Nicole Carpenter)</p><p>00:52:30&nbsp;<a href="https://kcgl.aau.at/projects/critical-lab/gs-journal/" rel="noopener noreferrer" target="_blank">New Journal: Play/Write Student Journal</a></p><p>00:54:46&nbsp;<a href="https://www.a-maze.net/" rel="noopener noreferrer" target="_blank">A MAZE: Call for Games</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The Triforce is one of the most recognizable symbols in gaming, but did you know that it finds its origins in Japanese history? Often these symbols that pop up in video games have deep roots in history, culture, and even religion, and the Triforce is no different. Join us as we discuss the cultural history of this legendary Zelda symbol, including its mythopoeic origins, and its ties to a historical Japanese family!</p><p>In our side quests, we then discuss Sony’s acquisition of Bungie as well the flood of high-profile games coming out this month.</p><h3><br></h3><h3>Shownotes</h3><p>00:04:55 Kamon: The Origin of the Triforce</p><ul><li>Studying Pixels #16&nbsp;<a href="https://studyingpixels.com/learning-japanese-with-video-games-with-matt/" rel="noopener noreferrer" target="_blank">Learning Japanese with Video Games (with Matt/Game Gengo)</a></li><li><a href="https://kotaku.com/the-real-history-of-the-triforce-5823249" rel="noopener noreferrer" target="_blank">The Real History of the Triforce</a>&nbsp;(Luke Plunkett)</li><li><a href="https://www.toshidama-japanese-prints.com/item_1163/Kunisada-Lord-Hojo-Tokimasa-Dreaming-Benzeiten.htm" rel="noopener noreferrer" target="_blank">Kunisada, Lord Hojo Tokimasa Dreaming Benzeiten</a></li></ul><p>00:33:14&nbsp;<a href="https://www.gamesindustry.biz/articles/2022-01-31-playstation-bungie-will-considerably-accelerate-our-journey-with-multiplatform-live-service-games/" rel="noopener noreferrer" target="_blank">PlayStation: Bungie deal is about multiplatform, live-service games</a>&nbsp;(Christopher Dring)</p><ul><li><a href="https://www.tweaktown.com/news/84365/sony-offers-bungie-employees-1-2-billion-retention-incentive-plan/index.html" rel="noopener noreferrer" target="_blank">Sony offers Bungie employees $1.2 billion retention incentive plan</a>&nbsp;(Derek Strickland)</li></ul><p>00:45:06&nbsp;<a href="https://www.polygon.com/22916543/video-game-release-schedule-2022-pokemon-horizon-elden-ring" rel="noopener noreferrer" target="_blank">Why a new huge video game is being released every week</a>&nbsp;(Nicole Carpenter)</p><p>00:52:30&nbsp;<a href="https://kcgl.aau.at/projects/critical-lab/gs-journal/" rel="noopener noreferrer" target="_blank">New Journal: Play/Write Student Journal</a></p><p>00:54:46&nbsp;<a href="https://www.a-maze.net/" rel="noopener noreferrer" target="_blank">A MAZE: Call for Games</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Guess the Game in 20 Questions</title>
			<itunes:title>Guess the Game in 20 Questions</itunes:title>
			<pubDate>Sun, 30 Jan 2022 06:00:26 GMT</pubDate>
			<itunes:duration>1:08:38</itunes:duration>
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			<acast:episodeUrl>guess-the-game-in-20-questions</acast:episodeUrl>
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			<itunes:episode>18</itunes:episode>
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			<description><![CDATA[Time for another one of our special episodes, a brief break from the regular business, and instead a tense guessing game. Listen to us struggle as we try to find whatever game we might be thinking of in 20 questions. Did you get any of them right before we did?<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[Time for another one of our special episodes, a brief break from the regular business, and instead a tense guessing game. Listen to us struggle as we try to find whatever game we might be thinking of in 20 questions. Did you get any of them right before we did?<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>What does Microsoft purchasing Activision Blizzard mean for video game culture?</title>
			<itunes:title>What does Microsoft purchasing Activision Blizzard mean for video game culture?</itunes:title>
			<pubDate>Sun, 23 Jan 2022 06:00:37 GMT</pubDate>
			<itunes:duration>1:24:26</itunes:duration>
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			<link>https://studyingpixels.com/?p=1915</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>microsoft-purchasing-activision-blizzard</acast:episodeUrl>
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			<itunes:episode>17</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>It is the biggest acquisition in video games so far and we are…surprised to say the least. But what does Microsoft’s planned acquisition of Activision Blizzard actually mean for video game culture, for the way we play, and for the market of the future? Come along as we discuss limitations and possibilities.</p><p>In our side quests, we then dive into some NFT chatter as we cover the GDC’s annual State of the Game Industry report as well as several cases of copyright infringements.</p><h3>Shownotes</h3><p>00:04:28 What does Microsoft purchasing Activision Blizzard mean for video game culture?</p><ul><li><a href="https://news.microsoft.com/2022/01/18/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/" rel="noopener noreferrer" target="_blank">Microsoft to acquire Activision Blizzard to bring the joy and community of gaming to everyone, across every device</a>&nbsp;(Microsoft)</li><li><a href="https://www.theverge.com/2022/1/18/22889258/microsoft-activision-blizzard-xbox-acquisition-call-of-duty-overwatch" rel="noopener noreferrer" target="_blank">Microsoft to acquire Activision Blizzard for $68.7 billion</a>&nbsp;(Tom Warren)</li><li><a href="https://www.eurogamer.net/articles/2022-01-18-activision-blizzard-boss-bobby-kotick-expected-to-leave-once-microsoft-deal-closes-report" rel="noopener noreferrer" target="_blank">Activision Blizzard boss Bobby Kotick expected to leave once Microsoft deal closes -&nbsp;report</a>&nbsp;(Tom Phillips)</li><li><a href="https://venturebeat.com/2022/01/18/bobby-kotick-interview-why-activision-blizzard-did-the-deal-with-microsoft/" rel="noopener noreferrer" target="_blank">Bobby Kotick interview: Why Activision Blizzard did the deal with Microsoft</a>&nbsp;(Dean Takahashi)</li><li><a href="https://www.bloomberg.com/news/articles/2022-01-18/microsoft-to-buy-activision-blizzard-in-69-billion-gaming-deal" rel="noopener noreferrer" target="_blank">Microsoft Buys Scandal-Tainted Activision in Bet on Metaverse</a>&nbsp;(Nate Lanxon)</li><li><a href="https://www.eurogamer.net/articles/2022-01-19-sony-stock-value-plummets-usd20bn-following-word-of-microsoft-activision-blizzard-deal" rel="noopener noreferrer" target="_blank">Sony stock value plummets $20bn following word of Microsoft Activision Blizzard&nbsp;deal</a>&nbsp;(Tom Phillips)</li><li><a href="https://twitter.com/ABetterABK/status/1483491936631545865" rel="noopener noreferrer" target="_blank">Twitter statement by ABK Workers Alliance</a></li></ul><p>00:55:29&nbsp;<a href="https://gdconf.com/news/gdc-state-game-industry-2022-devs-weigh-nfts-unions-and-more" rel="noopener noreferrer" target="_blank">GDC State Of The Game Industry 2022: Devs Weigh In On NFTs, Unions, And More</a>&nbsp;(GDC Staff)</p><p>01:11:52&nbsp;<a href="https://www.thegamer.com/opensea-nft-stolen-art-pictures-youtubers-streamers/" rel="noopener noreferrer" target="_blank">Content Creators Are Having Their Pictures And YouTube Channels Stolen And Sold As NFTs</a>&nbsp;(Rhiannon Bevan)</p><ul><li><a href="https://twitter.com/JimSterling/status/1482521198642831363?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1482521198642831363%7Ctwgr%5E%7Ctwcon%5Es1_&amp;ref_url=safari-reader%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2022-01-17-gaming-youtubers-have-had-their-likenesses-stolen-and-sold-as-nfts" rel="noopener noreferrer" target="_blank">Tweet by Jim Stephanie Sterling</a></li></ul><p><a href="https://twitter.com/Charalanahzard/status/1482699704529870851" rel="noopener noreferrer" target="_blank">Tweet by Alanah Pearce</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It is the biggest acquisition in video games so far and we are…surprised to say the least. But what does Microsoft’s planned acquisition of Activision Blizzard actually mean for video game culture, for the way we play, and for the market of the future? Come along as we discuss limitations and possibilities.</p><p>In our side quests, we then dive into some NFT chatter as we cover the GDC’s annual State of the Game Industry report as well as several cases of copyright infringements.</p><h3>Shownotes</h3><p>00:04:28 What does Microsoft purchasing Activision Blizzard mean for video game culture?</p><ul><li><a href="https://news.microsoft.com/2022/01/18/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/" rel="noopener noreferrer" target="_blank">Microsoft to acquire Activision Blizzard to bring the joy and community of gaming to everyone, across every device</a>&nbsp;(Microsoft)</li><li><a href="https://www.theverge.com/2022/1/18/22889258/microsoft-activision-blizzard-xbox-acquisition-call-of-duty-overwatch" rel="noopener noreferrer" target="_blank">Microsoft to acquire Activision Blizzard for $68.7 billion</a>&nbsp;(Tom Warren)</li><li><a href="https://www.eurogamer.net/articles/2022-01-18-activision-blizzard-boss-bobby-kotick-expected-to-leave-once-microsoft-deal-closes-report" rel="noopener noreferrer" target="_blank">Activision Blizzard boss Bobby Kotick expected to leave once Microsoft deal closes -&nbsp;report</a>&nbsp;(Tom Phillips)</li><li><a href="https://venturebeat.com/2022/01/18/bobby-kotick-interview-why-activision-blizzard-did-the-deal-with-microsoft/" rel="noopener noreferrer" target="_blank">Bobby Kotick interview: Why Activision Blizzard did the deal with Microsoft</a>&nbsp;(Dean Takahashi)</li><li><a href="https://www.bloomberg.com/news/articles/2022-01-18/microsoft-to-buy-activision-blizzard-in-69-billion-gaming-deal" rel="noopener noreferrer" target="_blank">Microsoft Buys Scandal-Tainted Activision in Bet on Metaverse</a>&nbsp;(Nate Lanxon)</li><li><a href="https://www.eurogamer.net/articles/2022-01-19-sony-stock-value-plummets-usd20bn-following-word-of-microsoft-activision-blizzard-deal" rel="noopener noreferrer" target="_blank">Sony stock value plummets $20bn following word of Microsoft Activision Blizzard&nbsp;deal</a>&nbsp;(Tom Phillips)</li><li><a href="https://twitter.com/ABetterABK/status/1483491936631545865" rel="noopener noreferrer" target="_blank">Twitter statement by ABK Workers Alliance</a></li></ul><p>00:55:29&nbsp;<a href="https://gdconf.com/news/gdc-state-game-industry-2022-devs-weigh-nfts-unions-and-more" rel="noopener noreferrer" target="_blank">GDC State Of The Game Industry 2022: Devs Weigh In On NFTs, Unions, And More</a>&nbsp;(GDC Staff)</p><p>01:11:52&nbsp;<a href="https://www.thegamer.com/opensea-nft-stolen-art-pictures-youtubers-streamers/" rel="noopener noreferrer" target="_blank">Content Creators Are Having Their Pictures And YouTube Channels Stolen And Sold As NFTs</a>&nbsp;(Rhiannon Bevan)</p><ul><li><a href="https://twitter.com/JimSterling/status/1482521198642831363?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1482521198642831363%7Ctwgr%5E%7Ctwcon%5Es1_&amp;ref_url=safari-reader%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2022-01-17-gaming-youtubers-have-had-their-likenesses-stolen-and-sold-as-nfts" rel="noopener noreferrer" target="_blank">Tweet by Jim Stephanie Sterling</a></li></ul><p><a href="https://twitter.com/Charalanahzard/status/1482699704529870851" rel="noopener noreferrer" target="_blank">Tweet by Alanah Pearce</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Learning Japanese with Video Games (with Matt/Game Gengo)</title>
			<itunes:title>Learning Japanese with Video Games (with Matt/Game Gengo)</itunes:title>
			<pubDate>Sun, 16 Jan 2022 07:00:04 GMT</pubDate>
			<itunes:duration>1:13:08</itunes:duration>
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			<link>https://studyingpixels.com/?p=1883</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>learning-japanese-with-video-games-with-mattgame-gengo</acast:episodeUrl>
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			<itunes:episode>16</itunes:episode>
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			<description><![CDATA[<p>Learning any language is a lengthy and, at times, tedious endeavour. So why not make the process as fun as possible? – On his YouTube channel&nbsp;<a href="https://youtube.com/c/GameGengo" rel="noopener noreferrer" target="_blank">Game Gengo (ゲーム言語)</a>&nbsp;our guest, Matt, does exactly that. Because how could learning Japanese be more fun than learning with video games?</p><p>In our side quests we then review the language learning game&nbsp;<strong>Influent</strong>, discuss the announcement of PS VR2, and Dan’s affection for&nbsp;<strong>Deltarune</strong>.</p><h3>Shownotes</h3><ul><li>00:05:00 Learning Japanese with Video Games (with Matt/Game Gengo)</li><li>00:41:52&nbsp;<strong>Influent</strong></li><li>00:52:03&nbsp;<a href="https://blog.playstation.com/2022/01/04/playstation-vr2-and-playstation-vr2-sense-controller-the-next-generation-of-vr-gaming-on-ps5/" rel="noopener noreferrer" target="_blank">PlayStation VR2 and PlayStation VR2 Sense controller: the next generation of VR gaming on PS5</a>(Hideaki Nishino)</li><li>01:02:19&nbsp;<strong>Deltarune</strong></li></ul><p><a href="https://www.patreon.com/studyingpixels" rel="noopener noreferrer" target="_blank">Studying Pixels Plus</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Learning any language is a lengthy and, at times, tedious endeavour. So why not make the process as fun as possible? – On his YouTube channel&nbsp;<a href="https://youtube.com/c/GameGengo" rel="noopener noreferrer" target="_blank">Game Gengo (ゲーム言語)</a>&nbsp;our guest, Matt, does exactly that. Because how could learning Japanese be more fun than learning with video games?</p><p>In our side quests we then review the language learning game&nbsp;<strong>Influent</strong>, discuss the announcement of PS VR2, and Dan’s affection for&nbsp;<strong>Deltarune</strong>.</p><h3>Shownotes</h3><ul><li>00:05:00 Learning Japanese with Video Games (with Matt/Game Gengo)</li><li>00:41:52&nbsp;<strong>Influent</strong></li><li>00:52:03&nbsp;<a href="https://blog.playstation.com/2022/01/04/playstation-vr2-and-playstation-vr2-sense-controller-the-next-generation-of-vr-gaming-on-ps5/" rel="noopener noreferrer" target="_blank">PlayStation VR2 and PlayStation VR2 Sense controller: the next generation of VR gaming on PS5</a>(Hideaki Nishino)</li><li>01:02:19&nbsp;<strong>Deltarune</strong></li></ul><p><a href="https://www.patreon.com/studyingpixels" rel="noopener noreferrer" target="_blank">Studying Pixels Plus</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Childhood Gaming Memories</title>
			<itunes:title>Childhood Gaming Memories</itunes:title>
			<pubDate>Sun, 09 Jan 2022 06:00:54 GMT</pubDate>
			<itunes:duration>47:24</itunes:duration>
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			<link>https://studyingpixels.com/?p=1851</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>childhood-gaming-memories</acast:episodeUrl>
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			<itunes:episode>15</itunes:episode>
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			<description><![CDATA[It is time to reminisce! This week we are taking a brief breather to think back to our childhood. Join in as we get swept away by heartwarming and bittersweet tales of the past.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[It is time to reminisce! This week we are taking a brief breather to think back to our childhood. Join in as we get swept away by heartwarming and bittersweet tales of the past.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Christmas Special: Ten Predictions for 2022</title>
			<itunes:title>Christmas Special: Ten Predictions for 2022</itunes:title>
			<pubDate>Fri, 24 Dec 2021 07:48:23 GMT</pubDate>
			<itunes:duration>50:08</itunes:duration>
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			<link>https://studyingpixels.com/?p=1841</link>
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			<acast:episodeUrl>christmas-special-ten-predictions-for-2022</acast:episodeUrl>
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			<itunes:episode>14</itunes:episode>
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			<description><![CDATA[<p>It is the most wonderful time of the year, that is: time for our little Christmas special. So we look into our glass bowl with glee to tell you about how Bobby Kotick resigns from ActivisionBlizzard, all the details of Sony's next PlayStation VR headset, and which game will win Game of the Year 2022.</p><p>Merry Christmas and a Happy New Year everybody!</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It is the most wonderful time of the year, that is: time for our little Christmas special. So we look into our glass bowl with glee to tell you about how Bobby Kotick resigns from ActivisionBlizzard, all the details of Sony's next PlayStation VR headset, and which game will win Game of the Year 2022.</p><p>Merry Christmas and a Happy New Year everybody!</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>The Swastika Taboo (with Eugen Pfister)</title>
			<itunes:title>The Swastika Taboo (with Eugen Pfister)</itunes:title>
			<pubDate>Sun, 19 Dec 2021 06:00:51 GMT</pubDate>
			<itunes:duration>1:02:50</itunes:duration>
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			<link>https://studyingpixels.com/?p=1838</link>
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			<acast:episodeUrl>the-swastika-taboo-with-eugen-pfister</acast:episodeUrl>
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			<itunes:episode>13</itunes:episode>
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			<description><![CDATA[<p>The swastika is certainly one of the most affective historical symbols. Under its banner, terror, hatred, racism, and profound crimes against humanity have been committed. In Germany, video games were not allowed to display the swastika for a long time at all, which has only changed in recent years. Together with the cultural historian Dr. Eugen Pfister, we explore the swastika taboo and how it has changed—from&nbsp;<strong>Wolfenstein 3D</strong>&nbsp;all the way to&nbsp;<strong>Through the Darkest of Times</strong>.</p><h3><br></h3><h3>Shownotes</h3><ul><li>00:03:28 The Swastika Taboo (with Eugen Pfister)</li><li>00:35:50&nbsp;<strong>The Matrix Awakens</strong></li><li>00:45:51&nbsp;<a href="https://kotaku.com/indie-studio-forms-first-video-game-union-in-the-countr-1848219725" rel="noopener noreferrer" target="_blank">Indie Studio Forms First Video Game Union in the Country</a>&nbsp;(Ethan Gach)</li><li>00:52:57&nbsp;<a href="https://www.eurogamer.net/articles/2021-12-15-forspoken-preview-raises-eyebrows-for-describing-games-black-protagonist-as-having-hip-hoppy-walk" rel="noopener noreferrer" target="_blank">Forspoken developer raises eyebrows for describing game's Black protagonist as having "hip-hoppy"&nbsp;walk</a>(Tom Phillips)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The swastika is certainly one of the most affective historical symbols. Under its banner, terror, hatred, racism, and profound crimes against humanity have been committed. In Germany, video games were not allowed to display the swastika for a long time at all, which has only changed in recent years. Together with the cultural historian Dr. Eugen Pfister, we explore the swastika taboo and how it has changed—from&nbsp;<strong>Wolfenstein 3D</strong>&nbsp;all the way to&nbsp;<strong>Through the Darkest of Times</strong>.</p><h3><br></h3><h3>Shownotes</h3><ul><li>00:03:28 The Swastika Taboo (with Eugen Pfister)</li><li>00:35:50&nbsp;<strong>The Matrix Awakens</strong></li><li>00:45:51&nbsp;<a href="https://kotaku.com/indie-studio-forms-first-video-game-union-in-the-countr-1848219725" rel="noopener noreferrer" target="_blank">Indie Studio Forms First Video Game Union in the Country</a>&nbsp;(Ethan Gach)</li><li>00:52:57&nbsp;<a href="https://www.eurogamer.net/articles/2021-12-15-forspoken-preview-raises-eyebrows-for-describing-games-black-protagonist-as-having-hip-hoppy-walk" rel="noopener noreferrer" target="_blank">Forspoken developer raises eyebrows for describing game's Black protagonist as having "hip-hoppy"&nbsp;walk</a>(Tom Phillips)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The Game Awards 2021</title>
			<itunes:title>The Game Awards 2021</itunes:title>
			<pubDate>Sun, 12 Dec 2021 06:00:37 GMT</pubDate>
			<itunes:duration>1:27:04</itunes:duration>
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			<link>https://studyingpixels.com/?p=1780</link>
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			<acast:episodeUrl>the-game-awards-2021</acast:episodeUrl>
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			<itunes:episode>12</itunes:episode>
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			<description><![CDATA[<p>The annual Game Awards have become a staple of video game culture. Combining an award show with high-profile announcements, musical performances, and lots of advertisements, the event is a force to be reckoned with. Join us as we dissect this year's Game Awards, including the way it engages with the problems of the industry.</p><p>In our side quests, we then discuss Nintendo's lawsuit against Gary Bowser, Ubisoft's engagement with NFTs, and Sony's patent of the online path building feature in&nbsp;<strong>Death Stranding</strong>.</p><h3>Shownotes</h3><ul><li>00:01:53 The Game Awards 2021</li><li><a href="https://www.ign.com/articles/the-game-awards-2021-winners-revealed" rel="noopener noreferrer" target="_blank">The Game Awards 2021 Winners: The Full List</a>&nbsp;(Adam Bankhurst)</li><li><a href="https://www.digitaltrends.com/gaming/everything-announced-game-awards-2021/" rel="noopener noreferrer" target="_blank">Everything announced at the 2021 Game Awards</a>&nbsp;(Giovanni Colantonio)</li><li>00:55:55&nbsp;<a href="https://www.eurogamer.net/articles/2021-12-07-nintendo-hacker-gary-bowser-agrees-to-pay-usd10m-fine" rel="noopener noreferrer" target="_blank">Nintendo hacker Gary Bowser agrees $10m&nbsp;fine</a>&nbsp;(Tom Phillips)</li><li><a href="https://storage.courtlistener.com/recap/gov.uscourts.wawd.298468/gov.uscourts.wawd.298468.23.1.pdf" rel="noopener noreferrer" target="_blank">Court documents from the case against Gary Bowser</a></li><li><a href="https://www.videogameschronicle.com/news/switch-hacker-gary-bowser-pleads-guilty-and-offers-to-pay-nintendo-4-5m/" rel="noopener noreferrer" target="_blank">Switch hacker Gary Bowser pleads guilty and offers to pay Nintendo $4.5m</a>&nbsp;(Chris Scullion)</li><li>01:05:34&nbsp;<a href="https://www.videogameschronicle.com/news/ubisoft-nft-quartz-youtube-dislikes/" rel="noopener noreferrer" target="_blank">Ubisoft’s NFT announcement gets more than 95% dislikes on YouTube</a>&nbsp;(Chris Scullion)</li><li>The original video announcement has been delisted by Ubisoft, presumably due to the high amount of dislikes</li><li>01:19:57&nbsp;<a href="https://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&amp;r=1&amp;f=G&amp;l=50&amp;d=PTXT&amp;p=1&amp;S1=11192027&amp;OS=11192027&amp;RS=11192027" rel="noopener noreferrer" target="_blank">Sony Patents Death Stranding Online Path Building Feature</a></li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>The annual Game Awards have become a staple of video game culture. Combining an award show with high-profile announcements, musical performances, and lots of advertisements, the event is a force to be reckoned with. Join us as we dissect this year's Game Awards, including the way it engages with the problems of the industry.</p><p>In our side quests, we then discuss Nintendo's lawsuit against Gary Bowser, Ubisoft's engagement with NFTs, and Sony's patent of the online path building feature in&nbsp;<strong>Death Stranding</strong>.</p><h3>Shownotes</h3><ul><li>00:01:53 The Game Awards 2021</li><li><a href="https://www.ign.com/articles/the-game-awards-2021-winners-revealed" rel="noopener noreferrer" target="_blank">The Game Awards 2021 Winners: The Full List</a>&nbsp;(Adam Bankhurst)</li><li><a href="https://www.digitaltrends.com/gaming/everything-announced-game-awards-2021/" rel="noopener noreferrer" target="_blank">Everything announced at the 2021 Game Awards</a>&nbsp;(Giovanni Colantonio)</li><li>00:55:55&nbsp;<a href="https://www.eurogamer.net/articles/2021-12-07-nintendo-hacker-gary-bowser-agrees-to-pay-usd10m-fine" rel="noopener noreferrer" target="_blank">Nintendo hacker Gary Bowser agrees $10m&nbsp;fine</a>&nbsp;(Tom Phillips)</li><li><a href="https://storage.courtlistener.com/recap/gov.uscourts.wawd.298468/gov.uscourts.wawd.298468.23.1.pdf" rel="noopener noreferrer" target="_blank">Court documents from the case against Gary Bowser</a></li><li><a href="https://www.videogameschronicle.com/news/switch-hacker-gary-bowser-pleads-guilty-and-offers-to-pay-nintendo-4-5m/" rel="noopener noreferrer" target="_blank">Switch hacker Gary Bowser pleads guilty and offers to pay Nintendo $4.5m</a>&nbsp;(Chris Scullion)</li><li>01:05:34&nbsp;<a href="https://www.videogameschronicle.com/news/ubisoft-nft-quartz-youtube-dislikes/" rel="noopener noreferrer" target="_blank">Ubisoft’s NFT announcement gets more than 95% dislikes on YouTube</a>&nbsp;(Chris Scullion)</li><li>The original video announcement has been delisted by Ubisoft, presumably due to the high amount of dislikes</li><li>01:19:57&nbsp;<a href="https://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&amp;r=1&amp;f=G&amp;l=50&amp;d=PTXT&amp;p=1&amp;S1=11192027&amp;OS=11192027&amp;RS=11192027" rel="noopener noreferrer" target="_blank">Sony Patents Death Stranding Online Path Building Feature</a></li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Reading Gonzalo Frasca: Simulation vs Narrative</title>
			<itunes:title>Reading Gonzalo Frasca: Simulation vs Narrative</itunes:title>
			<pubDate>Sun, 05 Dec 2021 06:00:50 GMT</pubDate>
			<itunes:duration>1:25:49</itunes:duration>
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			<link>https://studyingpixels.com/?p=1773</link>
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			<acast:episodeUrl>reading-gonzalo-frasca-simulation-vs-narrative</acast:episodeUrl>
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			<itunes:episode>11</itunes:episode>
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			<description><![CDATA[<p>In the early days of video game studies, or so the story is told, there was a raging conflict between narratologists and ludologists. However much of an exaggeration this might be, Gonzalo Frasca's Simulation vs Narrative is still an important contribution to this debate. That is why we revisit it—and you are invited to come along!</p><p>In our side quests, we then discuss how the Game Awards should respond to the fallout at Activision Blizzard, how&nbsp;<strong>Pokémon Brilliant Diamond/Shining Pearl</strong>&nbsp;hails the original formula, and how&nbsp;<strong>Kid A Mnesia Exhibition</strong>&nbsp;allows us a glimpse into the world of Radiohead. Oh, and also we announce the winner for our PS5 giveaway. Congratulations!</p><h3>Shownotes</h3><p>00:00:38&nbsp;<a href="https://schoolofpodcasting.com/honestly-how-long-does-it-take-to-create-an-amazing-podcast-episode/" rel="noopener noreferrer" target="_blank">The School of Podcasting: Honestly, How Long Does it Take to Create an Amazing Podcast Episode</a>? (Dave Jackson)</p><p>00:05:28 Announcing PS5 Winner</p><p>00:07:29 Reading Gonzalo Frasca: Simulation vs Narrative</p><ul><li><a href="https://studyingpixels.com/reading-roger-caillois-man-play-and-games/" rel="noopener noreferrer" target="_blank">Reading Roger Caillois: Man, Play, and Games</a> (Studying Pixels)</li></ul><p>01:06:10&nbsp;<a href="https://www.washingtonpost.com/video-games/2021/12/03/game-awards-announcements/" rel="noopener noreferrer" target="_blank">What to expect at the 2021 Game Awards</a>&nbsp;(Shannon Liao)</p><ul><li><a href="https://kotaku.com/the-game-awards-wont-take-sides-on-activision-fallout-t-1848158706" rel="noopener noreferrer" target="_blank">The Game Awards Won't Take Sides On Activision Fallout To Focus On Reveals</a>&nbsp;(Ethan Gach)</li><li><a href="https://thegameawards.com/about" rel="noopener noreferrer" target="_blank">The Game Awards Advisory Board</a></li></ul><p>01:16:43&nbsp;<strong>Pokemon Brilliant Diamond/Shining Pearl</strong></p><p>01:20:28&nbsp;<strong>Kid A Mnesia Exhibition</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>In the early days of video game studies, or so the story is told, there was a raging conflict between narratologists and ludologists. However much of an exaggeration this might be, Gonzalo Frasca's Simulation vs Narrative is still an important contribution to this debate. That is why we revisit it—and you are invited to come along!</p><p>In our side quests, we then discuss how the Game Awards should respond to the fallout at Activision Blizzard, how&nbsp;<strong>Pokémon Brilliant Diamond/Shining Pearl</strong>&nbsp;hails the original formula, and how&nbsp;<strong>Kid A Mnesia Exhibition</strong>&nbsp;allows us a glimpse into the world of Radiohead. Oh, and also we announce the winner for our PS5 giveaway. Congratulations!</p><h3>Shownotes</h3><p>00:00:38&nbsp;<a href="https://schoolofpodcasting.com/honestly-how-long-does-it-take-to-create-an-amazing-podcast-episode/" rel="noopener noreferrer" target="_blank">The School of Podcasting: Honestly, How Long Does it Take to Create an Amazing Podcast Episode</a>? (Dave Jackson)</p><p>00:05:28 Announcing PS5 Winner</p><p>00:07:29 Reading Gonzalo Frasca: Simulation vs Narrative</p><ul><li><a href="https://studyingpixels.com/reading-roger-caillois-man-play-and-games/" rel="noopener noreferrer" target="_blank">Reading Roger Caillois: Man, Play, and Games</a> (Studying Pixels)</li></ul><p>01:06:10&nbsp;<a href="https://www.washingtonpost.com/video-games/2021/12/03/game-awards-announcements/" rel="noopener noreferrer" target="_blank">What to expect at the 2021 Game Awards</a>&nbsp;(Shannon Liao)</p><ul><li><a href="https://kotaku.com/the-game-awards-wont-take-sides-on-activision-fallout-t-1848158706" rel="noopener noreferrer" target="_blank">The Game Awards Won't Take Sides On Activision Fallout To Focus On Reveals</a>&nbsp;(Ethan Gach)</li><li><a href="https://thegameawards.com/about" rel="noopener noreferrer" target="_blank">The Game Awards Advisory Board</a></li></ul><p>01:16:43&nbsp;<strong>Pokemon Brilliant Diamond/Shining Pearl</strong></p><p>01:20:28&nbsp;<strong>Kid A Mnesia Exhibition</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Games in the Box (with Claudius Clüver)</title>
			<itunes:title>Games in the Box (with Claudius Clüver)</itunes:title>
			<pubDate>Sun, 28 Nov 2021 06:00:00 GMT</pubDate>
			<itunes:duration>58:42</itunes:duration>
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			<link>https://studyingpixels.com/?p=1762</link>
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			<acast:episodeUrl>games-in-the-box-with-claudius-cluver</acast:episodeUrl>
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			<itunes:episode>10</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>We might nostalgically look back at the beauty of game boxes and fail to realize how strongly they are linked to the economization of games. With our guest, game studies scholar Claudius Clüver, we trace how games got into the box and how, with the advent of digital distribution, they made their way back out.</p><p>In our side quests, we share our impressions of&nbsp;<strong>Pokemon Brilliant Diamond &amp; Shining Pearl</strong>, review&nbsp;<strong>Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy</strong>, and relish in the thought of having Gordon Ramsay visit Activision Blizzard.</p><h3>Shownotes</h3><ul><li>00:03:56 Games in the Box (with Claudius Clüver)</li><li>00:32:07 Update on Activision Blizzard</li><li><a href="https://www.wsj.com/articles/activision-blizzard-ceo-bobby-kotick-tells-colleagues-he-would-consider-leaving-if-he-cant-quickly-fix-problems-11637533064" rel="noopener noreferrer" target="_blank">Activision Blizzard CEO Bobby Kotick Tells Colleagues He Would Consider Leaving if He Can’t Quickly Fix Problems</a>&nbsp;(Kirsten Grind,&nbsp;Ben Fritz&nbsp;and&nbsp;Sarah E. Needleman)</li><li><a href="https://www.fanbyte.com/news/nintendo-issues-internal-response-to-activision-blizzard-reports/" rel="noopener noreferrer" target="_blank">Nintendo Issues Internal Response to Activision-Blizzard Reports</a>&nbsp;(Imran Khan)</li><li>00:40:31&nbsp;<a href="https://www.pcgamer.com/the-history-of-the-strategy-game/" rel="noopener noreferrer" target="_blank">The history of the strategy game</a>&nbsp;(Fraser Brown)</li><li>00:42:06 Pokemon Brilliant Diamond &amp; Shining Pearl</li><li>00:49:04 Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>We might nostalgically look back at the beauty of game boxes and fail to realize how strongly they are linked to the economization of games. With our guest, game studies scholar Claudius Clüver, we trace how games got into the box and how, with the advent of digital distribution, they made their way back out.</p><p>In our side quests, we share our impressions of&nbsp;<strong>Pokemon Brilliant Diamond &amp; Shining Pearl</strong>, review&nbsp;<strong>Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy</strong>, and relish in the thought of having Gordon Ramsay visit Activision Blizzard.</p><h3>Shownotes</h3><ul><li>00:03:56 Games in the Box (with Claudius Clüver)</li><li>00:32:07 Update on Activision Blizzard</li><li><a href="https://www.wsj.com/articles/activision-blizzard-ceo-bobby-kotick-tells-colleagues-he-would-consider-leaving-if-he-cant-quickly-fix-problems-11637533064" rel="noopener noreferrer" target="_blank">Activision Blizzard CEO Bobby Kotick Tells Colleagues He Would Consider Leaving if He Can’t Quickly Fix Problems</a>&nbsp;(Kirsten Grind,&nbsp;Ben Fritz&nbsp;and&nbsp;Sarah E. Needleman)</li><li><a href="https://www.fanbyte.com/news/nintendo-issues-internal-response-to-activision-blizzard-reports/" rel="noopener noreferrer" target="_blank">Nintendo Issues Internal Response to Activision-Blizzard Reports</a>&nbsp;(Imran Khan)</li><li>00:40:31&nbsp;<a href="https://www.pcgamer.com/the-history-of-the-strategy-game/" rel="noopener noreferrer" target="_blank">The history of the strategy game</a>&nbsp;(Fraser Brown)</li><li>00:42:06 Pokemon Brilliant Diamond &amp; Shining Pearl</li><li>00:49:04 Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>PS5 Giveaway, Essential Tips and Settings</title>
			<itunes:title>PS5 Giveaway, Essential Tips and Settings</itunes:title>
			<pubDate>Sun, 21 Nov 2021 06:00:07 GMT</pubDate>
			<itunes:duration>1:15:59</itunes:duration>
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			<link>https://studyingpixels.com/?p=1752</link>
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			<acast:episodeUrl>ps5-giveaway-essential-tips-and-settings</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>9</itunes:episode>
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			<description><![CDATA[<p>Indeed, it is true – we are giving away a brand new PS5! And for all of you who already have one or plan to get one soon we have collected some essential tips and settings. For example, did you know that the integrated microphone in the DualSense controller impacts the intensity of haptic feedback? – If you didn't, you should surely tune in!</p><br><p>In our side quests, we talk about&nbsp;<em>The Elder Scrolls VI</em>&nbsp;being a Microsoft exclusive before we thoroughly go over the distressing issues at Activision Blizzard.</p><br><p>Shownotes</p><br><p>00:00:22 <a href="https://studyingpixels.com/ps5/" rel="noopener noreferrer" target="_blank">PS5 Giveaway</a></p><p>00:05:51 Essential PS5 Tips and Settings</p><p>00:37:32&nbsp;<a href="https://www.gq-magazine.co.uk/culture/article/xbox-phil-spencer-todd-howard-interview" rel="noopener noreferrer" target="_blank">How Xbox outgrew the console: inside Phil Spencer’s multi-billion dollar gamble</a>&nbsp;(Sam White)</p><p>00:45:45 Update on Activision Blizzard</p><ul><li><a href="https://www.gamesindustry.biz/articles/2021-11-16-report-activision-blizzards-kotick-knew-about-sexual-misconduct-allegations-for-years" rel="noopener noreferrer" target="_blank">Report: Activision Blizzard's Kotick knew of sexual misconduct issues for years</a>&nbsp;(Brendan Sinclair)</li><li><a href="https://news.blizzard.com/en-us/blizzard/23738005/a-message-from-jen-oneal" rel="noopener noreferrer" target="_blank">A Message From Jen Oneal</a>&nbsp;(Activision Blizzard)</li><li><a href="https://www.polygon.com/22785672/jen-oneal-blizzard-resigns-activision-harassment-lawsuit" rel="noopener noreferrer" target="_blank">Jen Oneal, briefly in charge of Blizzard, expressed no faith in Activision leadership</a>&nbsp;(Owen S. Good)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-16-activision-blizzard-board-gives-kotick-a-vote-of-confidence" rel="noopener noreferrer" target="_blank">Activision Blizzard board gives Kotick a vote of confidence</a>&nbsp;(Brendan Sinclair)</li><li><a href="https://www.polygon.com/22786117/activision-blizzard-walk-out-bobby-kotick-resignation-demands" rel="noopener noreferrer" target="_blank">Activision Blizzard workers walk out, call for CEO Bobby Kotick’s resignation</a>&nbsp;(Nicole Clark&nbsp;and&nbsp;Nicole Carpenter)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-18-more-than-700-activision-blizzard-staff-and-contractors-request-koticks-exit" rel="noopener noreferrer" target="_blank">More than 1,300 Activision Blizzard staff and contractors request Kotick's exit</a>&nbsp;(Jeffrey Rousseau)</li><li><a href="https://docs.google.com/document/d/e/2PACX-1vSbxdA-egrhAK6TcydVcrTqQDDjU7QE4j4jpjwCO2pUIYFmtTjLksl7EBALc8O_Jla2qT1Oy0H5zn66/pub" rel="noopener noreferrer" target="_blank">Petition for the removal of Bobby Kotick</a>&nbsp;(ABK Worker's Alliance)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-17-group-of-activision-blizzard-shareholders-call-for-koticks-exit" rel="noopener noreferrer" target="_blank">Group of Activision Blizzard shareholders call for Kotick's exit</a>&nbsp;(Jeffrey Rousseau)</li><li><a href="https://www.bnnbloomberg.ca/xbox-chief-says-he-s-evaluating-relationship-with-activision-1.1684115" rel="noopener noreferrer" target="_blank">Xbox chief says he's evaluating relationship with Activision</a>&nbsp;(Jason Schreier)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Indeed, it is true – we are giving away a brand new PS5! And for all of you who already have one or plan to get one soon we have collected some essential tips and settings. For example, did you know that the integrated microphone in the DualSense controller impacts the intensity of haptic feedback? – If you didn't, you should surely tune in!</p><br><p>In our side quests, we talk about&nbsp;<em>The Elder Scrolls VI</em>&nbsp;being a Microsoft exclusive before we thoroughly go over the distressing issues at Activision Blizzard.</p><br><p>Shownotes</p><br><p>00:00:22 <a href="https://studyingpixels.com/ps5/" rel="noopener noreferrer" target="_blank">PS5 Giveaway</a></p><p>00:05:51 Essential PS5 Tips and Settings</p><p>00:37:32&nbsp;<a href="https://www.gq-magazine.co.uk/culture/article/xbox-phil-spencer-todd-howard-interview" rel="noopener noreferrer" target="_blank">How Xbox outgrew the console: inside Phil Spencer’s multi-billion dollar gamble</a>&nbsp;(Sam White)</p><p>00:45:45 Update on Activision Blizzard</p><ul><li><a href="https://www.gamesindustry.biz/articles/2021-11-16-report-activision-blizzards-kotick-knew-about-sexual-misconduct-allegations-for-years" rel="noopener noreferrer" target="_blank">Report: Activision Blizzard's Kotick knew of sexual misconduct issues for years</a>&nbsp;(Brendan Sinclair)</li><li><a href="https://news.blizzard.com/en-us/blizzard/23738005/a-message-from-jen-oneal" rel="noopener noreferrer" target="_blank">A Message From Jen Oneal</a>&nbsp;(Activision Blizzard)</li><li><a href="https://www.polygon.com/22785672/jen-oneal-blizzard-resigns-activision-harassment-lawsuit" rel="noopener noreferrer" target="_blank">Jen Oneal, briefly in charge of Blizzard, expressed no faith in Activision leadership</a>&nbsp;(Owen S. Good)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-16-activision-blizzard-board-gives-kotick-a-vote-of-confidence" rel="noopener noreferrer" target="_blank">Activision Blizzard board gives Kotick a vote of confidence</a>&nbsp;(Brendan Sinclair)</li><li><a href="https://www.polygon.com/22786117/activision-blizzard-walk-out-bobby-kotick-resignation-demands" rel="noopener noreferrer" target="_blank">Activision Blizzard workers walk out, call for CEO Bobby Kotick’s resignation</a>&nbsp;(Nicole Clark&nbsp;and&nbsp;Nicole Carpenter)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-18-more-than-700-activision-blizzard-staff-and-contractors-request-koticks-exit" rel="noopener noreferrer" target="_blank">More than 1,300 Activision Blizzard staff and contractors request Kotick's exit</a>&nbsp;(Jeffrey Rousseau)</li><li><a href="https://docs.google.com/document/d/e/2PACX-1vSbxdA-egrhAK6TcydVcrTqQDDjU7QE4j4jpjwCO2pUIYFmtTjLksl7EBALc8O_Jla2qT1Oy0H5zn66/pub" rel="noopener noreferrer" target="_blank">Petition for the removal of Bobby Kotick</a>&nbsp;(ABK Worker's Alliance)</li><li><a href="https://www.gamesindustry.biz/articles/2021-11-17-group-of-activision-blizzard-shareholders-call-for-koticks-exit" rel="noopener noreferrer" target="_blank">Group of Activision Blizzard shareholders call for Kotick's exit</a>&nbsp;(Jeffrey Rousseau)</li><li><a href="https://www.bnnbloomberg.ca/xbox-chief-says-he-s-evaluating-relationship-with-activision-1.1684115" rel="noopener noreferrer" target="_blank">Xbox chief says he's evaluating relationship with Activision</a>&nbsp;(Jason Schreier)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Title Blunder</title>
			<itunes:title>Title Blunder</itunes:title>
			<pubDate>Sun, 14 Nov 2021 06:03:57 GMT</pubDate>
			<itunes:duration>1:28:15</itunes:duration>
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			<link>https://studyingpixels.com/?p=1738</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>title-blunder</acast:episodeUrl>
			<acast:settings><![CDATA[FYjHyZbXWHZ7gmX8Pp1rmfwL2jaMW9OfVjpl1A481t14TmPPNBt/QBdFV0cjQSq6O95gGg1G5VX1qUALnMwOy84DIRWdD816dQkEuoT9tdZcw4nzNpKy8paE/xxSv+Wno2nHPLxOmQS3m1107wgqT/3i1Jw7AG8hePpITcYM4L2ZciR06TWBgPXnx1O/pIe5KJd8xMAN/lW2CrOjbqF0vg0IyEXeMBzb0ytcHyfD5u8F3ihK12VDGDEnRVq3t9pUXSMrzbOCaZ152jnzOsMvvXE3uDfgK6HZ0XOG1PjCY1/Idy7Mp4pEhEJdJ1AVwlK0]]></acast:settings>
			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>8</itunes:episode>
			<itunes:image href="https://assets.pippa.io/shows/6129eb7c960d55001464dc14/1630762045193-c0c3e0f0f571abb897559fca413a8fe3.jpeg"/>
			<description><![CDATA[<p>It's at the tip of my tongue! Have you ever forgotten the title of a video game and instead just given it a ridiculous description? Well, that is exactly what we do for this week. Enjoy our title blunders!</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Shin Megami Tensei V</strong>, give a dreary outlook on the availability of the PS5, and discuss the intricacies of caring in video games.</p><h3>Shownotes</h3><ul><li>00:02:52&nbsp;<strong>Fatal Frame: Maiden of Black Water</strong></li><li>00:12:50 Strange Localizations</li><li>00:19:41 Title Blunder</li><li>00:41:58&nbsp;<strong>Shin Megami Tensei V</strong></li><li>00:50:28&nbsp;<a href="https://www.bloomberg.com/news/articles/2021-11-11/sony-trims-playstation-5-assembly-plans-after-chip-shortages-hit" rel="noopener noreferrer" target="_blank">It's Going to Get Even Harder to Buy a PlayStation 5</a>&nbsp;(Takashi Mochizuki)</li><li>00:56:06&nbsp;<a href="https://journals.sagepub.com/doi/full/10.1177/1367877920950323?journalCode=icsa" rel="noopener noreferrer" target="_blank">Making players care: The ambivalent cultural politics of care and video games</a>&nbsp;(Bonnie Ruberg &amp; Rainforest Scully-Blaker)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It's at the tip of my tongue! Have you ever forgotten the title of a video game and instead just given it a ridiculous description? Well, that is exactly what we do for this week. Enjoy our title blunders!</p><p>In our side quests, we share our initial impressions of&nbsp;<strong>Shin Megami Tensei V</strong>, give a dreary outlook on the availability of the PS5, and discuss the intricacies of caring in video games.</p><h3>Shownotes</h3><ul><li>00:02:52&nbsp;<strong>Fatal Frame: Maiden of Black Water</strong></li><li>00:12:50 Strange Localizations</li><li>00:19:41 Title Blunder</li><li>00:41:58&nbsp;<strong>Shin Megami Tensei V</strong></li><li>00:50:28&nbsp;<a href="https://www.bloomberg.com/news/articles/2021-11-11/sony-trims-playstation-5-assembly-plans-after-chip-shortages-hit" rel="noopener noreferrer" target="_blank">It's Going to Get Even Harder to Buy a PlayStation 5</a>&nbsp;(Takashi Mochizuki)</li><li>00:56:06&nbsp;<a href="https://journals.sagepub.com/doi/full/10.1177/1367877920950323?journalCode=icsa" rel="noopener noreferrer" target="_blank">Making players care: The ambivalent cultural politics of care and video games</a>&nbsp;(Bonnie Ruberg &amp; Rainforest Scully-Blaker)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
		</item>
		<item>
			<title>Why are all games about time loops these days? (with Federico Alvarez Igarzábal)</title>
			<itunes:title>Why are all games about time loops these days? (with Federico Alvarez Igarzábal)</itunes:title>
			<pubDate>Sun, 07 Nov 2021 06:00:11 GMT</pubDate>
			<itunes:duration>1:24:43</itunes:duration>
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			<link>https://studyingpixels.com/?p=1714</link>
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			<acast:showId>6129eb7c960d55001464dc14</acast:showId>
			<acast:episodeUrl>time-loops-alvarez</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>7</itunes:episode>
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			<description><![CDATA[<p>What if we could start all over again? – These days, a whole bunch of games tries to answer this question. From&nbsp;<em>Hades</em>&nbsp;to&nbsp;<em>Returnal</em>, from&nbsp;<em>Loop</em>&nbsp;<em>Hero</em>&nbsp;to&nbsp;<em>12 Minutes</em>, and most recently:&nbsp;<em>Deathloop</em>. To help us understand why there is such an abundance of time loop games, we are joined by game studies scholar&nbsp;<a href="https://twitter.com/fedealvarezi" rel="noopener noreferrer" target="_blank">Federico Alvarez Igarzábal</a>.</p><h3>Shownotes</h3><ul><li>00:05:24 Why are all games about time loops these days? (with Federico Alvarez Igarzábal)</li><li><a href="https://www.transcript-verlag.de/978-3-8376-4713-6/time-and-space-in-video-games/" rel="noopener noreferrer" target="_blank">Time and Space in Video Games</a>&nbsp;(Federico Alvarez Igarzábal)</li><li>00:38:16&nbsp;<strong>Fatal Frame: Maiden of Black Water</strong></li><li>01:01:19 Nintendo Switch Online + Expansion Pack</li><li><a href="https://www.techradar.com/news/turns-out-the-nintendo-switch-onlines-n64-emulator-isnt-as-bad-as-it-seems" rel="noopener noreferrer" target="_blank">Turns out the Nintendo Switch Online’s N64 emulator isn’t as bad as it seems</a>&nbsp;(Adam Vjestica)</li><li><a href="https://www.gamesindustry.biz/articles/2021-10-29-nintendo-draws-attention-and-ire-to-its-weak-online-offering-opinion" rel="noopener noreferrer" target="_blank">Nintendo draws attention (and ire) to its weak online offering</a>&nbsp;(Rob Fahey)</li><li><a href="https://www.nintendo.co.jp/ir/pdf/2021/211105e.pdf" rel="noopener noreferrer" target="_blank">Second Quarter Financial Results and Corporate Management Policy Briefing for Fiscal Year Ending March 2022</a>&nbsp;(Nintendo)</li><li>01:12:28&nbsp;<a href="https://variety.com/2021/digital/news/netflix-launches-games-mobile-1235102924/" rel="noopener noreferrer" target="_blank">Netflix Sets Launch of Games in Mobile App Worldwide, Including ‘Stranger Things’ Titles</a>&nbsp;(Todd Spangler)</li><li>01:20:05&nbsp;<a href="https://www.harrypotterwizardsunite.com/" rel="noopener noreferrer" target="_blank">Announcing the close of Harry Potter: Wizards Unite</a>&nbsp;(Niantic)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>What if we could start all over again? – These days, a whole bunch of games tries to answer this question. From&nbsp;<em>Hades</em>&nbsp;to&nbsp;<em>Returnal</em>, from&nbsp;<em>Loop</em>&nbsp;<em>Hero</em>&nbsp;to&nbsp;<em>12 Minutes</em>, and most recently:&nbsp;<em>Deathloop</em>. To help us understand why there is such an abundance of time loop games, we are joined by game studies scholar&nbsp;<a href="https://twitter.com/fedealvarezi" rel="noopener noreferrer" target="_blank">Federico Alvarez Igarzábal</a>.</p><h3>Shownotes</h3><ul><li>00:05:24 Why are all games about time loops these days? (with Federico Alvarez Igarzábal)</li><li><a href="https://www.transcript-verlag.de/978-3-8376-4713-6/time-and-space-in-video-games/" rel="noopener noreferrer" target="_blank">Time and Space in Video Games</a>&nbsp;(Federico Alvarez Igarzábal)</li><li>00:38:16&nbsp;<strong>Fatal Frame: Maiden of Black Water</strong></li><li>01:01:19 Nintendo Switch Online + Expansion Pack</li><li><a href="https://www.techradar.com/news/turns-out-the-nintendo-switch-onlines-n64-emulator-isnt-as-bad-as-it-seems" rel="noopener noreferrer" target="_blank">Turns out the Nintendo Switch Online’s N64 emulator isn’t as bad as it seems</a>&nbsp;(Adam Vjestica)</li><li><a href="https://www.gamesindustry.biz/articles/2021-10-29-nintendo-draws-attention-and-ire-to-its-weak-online-offering-opinion" rel="noopener noreferrer" target="_blank">Nintendo draws attention (and ire) to its weak online offering</a>&nbsp;(Rob Fahey)</li><li><a href="https://www.nintendo.co.jp/ir/pdf/2021/211105e.pdf" rel="noopener noreferrer" target="_blank">Second Quarter Financial Results and Corporate Management Policy Briefing for Fiscal Year Ending March 2022</a>&nbsp;(Nintendo)</li><li>01:12:28&nbsp;<a href="https://variety.com/2021/digital/news/netflix-launches-games-mobile-1235102924/" rel="noopener noreferrer" target="_blank">Netflix Sets Launch of Games in Mobile App Worldwide, Including ‘Stranger Things’ Titles</a>&nbsp;(Todd Spangler)</li><li>01:20:05&nbsp;<a href="https://www.harrypotterwizardsunite.com/" rel="noopener noreferrer" target="_blank">Announcing the close of Harry Potter: Wizards Unite</a>&nbsp;(Niantic)</li></ul><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Halloween Special: Cursed Games</title>
			<itunes:title>Halloween Special: Cursed Games</itunes:title>
			<pubDate>Sun, 31 Oct 2021 06:00:41 GMT</pubDate>
			<itunes:duration>1:08:00</itunes:duration>
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			<acast:episodeUrl>halloween-special-cursed-games</acast:episodeUrl>
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			<itunes:episode>6</itunes:episode>
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			<description><![CDATA[<p>"I am god here." A strangely unsettling sentence, especially if uttered by a character in a game that might very well be cursed. For this Halloween we collect and retell our favorite gaming-related creepypastas and urban legends.</p><p><br></p><h3>Shownotes</h3><p>00:05:08 The Lavender Town Incident (<strong>Pokémon Red/Blue</strong>)</p><ul><li><a href="https://www.youtube.com/watch?v=-sOadAaGiq4" rel="noopener noreferrer" target="_blank">Pokémon Lavender Town Original Score</a></li></ul><p>00:13:44 BEN Drowned (<strong>The Legend of Zelda: Majora’s Mask</strong>)</p><p>00:25:39&nbsp;<strong>Pale Luna</strong></p><ul><li><a href="https://www.youtube.com/watch?v=UuWmM1WNpQc" rel="noopener noreferrer" target="_blank">Pale Luna Gameplay</a></li></ul><p>00:36:21 Sonic.exe (<strong>Sonic the Hedgehog</strong>)</p><p>00:47:48&nbsp;<strong>Misfortune.gb</strong></p><ul><li><a href="https://www.youtube.com/watch?v=3bKD_iaJs_0" rel="noopener noreferrer" target="_blank">Misfortune.gb Playthrough</a></li></ul><p>00:59:26 Polybius</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>"I am god here." A strangely unsettling sentence, especially if uttered by a character in a game that might very well be cursed. For this Halloween we collect and retell our favorite gaming-related creepypastas and urban legends.</p><p><br></p><h3>Shownotes</h3><p>00:05:08 The Lavender Town Incident (<strong>Pokémon Red/Blue</strong>)</p><ul><li><a href="https://www.youtube.com/watch?v=-sOadAaGiq4" rel="noopener noreferrer" target="_blank">Pokémon Lavender Town Original Score</a></li></ul><p>00:13:44 BEN Drowned (<strong>The Legend of Zelda: Majora’s Mask</strong>)</p><p>00:25:39&nbsp;<strong>Pale Luna</strong></p><ul><li><a href="https://www.youtube.com/watch?v=UuWmM1WNpQc" rel="noopener noreferrer" target="_blank">Pale Luna Gameplay</a></li></ul><p>00:36:21 Sonic.exe (<strong>Sonic the Hedgehog</strong>)</p><p>00:47:48&nbsp;<strong>Misfortune.gb</strong></p><ul><li><a href="https://www.youtube.com/watch?v=3bKD_iaJs_0" rel="noopener noreferrer" target="_blank">Misfortune.gb Playthrough</a></li></ul><p>00:59:26 Polybius</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The Myth of Missing No.</title>
			<itunes:title>The Myth of Missing No.</itunes:title>
			<pubDate>Sun, 24 Oct 2021 05:00:59 GMT</pubDate>
			<itunes:duration>1:11:32</itunes:duration>
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			<itunes:episode>5</itunes:episode>
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			<description><![CDATA[<p>Could that school friend really be right about this Pokémon that is not supposed to exist? Is there really a way to infinitely multiply items as this Nintendo magazine suggests? – We're diving back into our childhood to unravel how Missing No. changed the ideas about how video games work and who owns their lore.</p><h3>Shownotes</h3><p>00:06:05 The Myth of Missing No.</p><p>00:31:16&nbsp;<a href="https://www.eurogamer.net/articles/2021-10-19-dying-light-isnt-available-on-switchs-eshop-in-the-uk-because-its-banned-in-germany" rel="noopener noreferrer" target="_blank">Dying Light isn't available on Switch's eShop in the UK because it's banned in Germany</a>&nbsp;(Matt Wales)</p><p>00:44:11&nbsp;<strong>Yakuza 0</strong></p><p>00:50:28&nbsp;<strong>Devil May Cry V – Special Edition</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Could that school friend really be right about this Pokémon that is not supposed to exist? Is there really a way to infinitely multiply items as this Nintendo magazine suggests? – We're diving back into our childhood to unravel how Missing No. changed the ideas about how video games work and who owns their lore.</p><h3>Shownotes</h3><p>00:06:05 The Myth of Missing No.</p><p>00:31:16&nbsp;<a href="https://www.eurogamer.net/articles/2021-10-19-dying-light-isnt-available-on-switchs-eshop-in-the-uk-because-its-banned-in-germany" rel="noopener noreferrer" target="_blank">Dying Light isn't available on Switch's eShop in the UK because it's banned in Germany</a>&nbsp;(Matt Wales)</p><p>00:44:11&nbsp;<strong>Yakuza 0</strong></p><p>00:50:28&nbsp;<strong>Devil May Cry V – Special Edition</strong></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Squid Game</title>
			<itunes:title>Squid Game</itunes:title>
			<pubDate>Sun, 17 Oct 2021 05:00:37 GMT</pubDate>
			<itunes:duration>1:36:12</itunes:duration>
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			<acast:episodeUrl>squid-game</acast:episodeUrl>
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			<itunes:episodeType>full</itunes:episodeType>
			<itunes:episode>4</itunes:episode>
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			<description><![CDATA[<p>Everyone is talking about it and so are we: the South Korean survival drama&nbsp;Squid Game. Its astounding popularity aside, we are especially curious about what the show tells us about games, play, and their relation to very real class disparity. (Our main story is spoiler free, so no to worry. We've got a separate and clearly coded spoiler part at the very end of the episode.)</p><p>In our side quests, we discuss the pricing of the Nintendo Switch Online Extension Pack, the legitimacy of pirating newly released games, and&nbsp;Kena: Bridge of Spirits.</p><p><strong>Shownotes</strong></p><p>00:09:44&nbsp;Squid Game</p><ul><li><a href="https://www.gamespot.com/articles/squid-game-is-netflixs-most-popular-series-launch-ever/1100-6497020/" rel="noopener noreferrer" target="_blank">Squid Game Is Netflix's Most Popular Series Launch Ever</a>&nbsp;(Eddie Makuch)</li><li><a href="https://www.reuters.com/business/media-telecom/skorea-broadband-firm-sues-netflix-after-traffic-surge-squid-game-2021-10-01/" rel="noopener noreferrer" target="_blank">S.Korea broadband firm sues Netflix after traffic surge from 'Squid Game'</a>&nbsp;(Joyce Lee)</li><li><a href="https://en.wikipedia.org/wiki/Economic_inequality_in_South_Korea" rel="noopener noreferrer" target="_blank">Economic inequality in South Korea</a>&nbsp;(wikipedia)</li></ul><p>00:40:07&nbsp;<a href="https://twitter.com/nintendoamerica/status/1449023950957252646?s=21" rel="noopener noreferrer" target="_blank">Announcing Nintendo Switch Online Extension Pack</a>&nbsp;(Nintendo)</p><p>00:44:42&nbsp;<a href="https://noescapevg.com/stop-defending-corporations-from-piracy-you-freaks/" rel="noopener noreferrer" target="_blank">Stop Defending Corporations From Piracy You Freaks</a>&nbsp;(Kaile Hultner)</p><p>00:55:26&nbsp;Kena: Bridge of Spirits</p><p>01:06:00&nbsp;Squid Game&nbsp;Spoiler Part</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Everyone is talking about it and so are we: the South Korean survival drama&nbsp;Squid Game. Its astounding popularity aside, we are especially curious about what the show tells us about games, play, and their relation to very real class disparity. (Our main story is spoiler free, so no to worry. We've got a separate and clearly coded spoiler part at the very end of the episode.)</p><p>In our side quests, we discuss the pricing of the Nintendo Switch Online Extension Pack, the legitimacy of pirating newly released games, and&nbsp;Kena: Bridge of Spirits.</p><p><strong>Shownotes</strong></p><p>00:09:44&nbsp;Squid Game</p><ul><li><a href="https://www.gamespot.com/articles/squid-game-is-netflixs-most-popular-series-launch-ever/1100-6497020/" rel="noopener noreferrer" target="_blank">Squid Game Is Netflix's Most Popular Series Launch Ever</a>&nbsp;(Eddie Makuch)</li><li><a href="https://www.reuters.com/business/media-telecom/skorea-broadband-firm-sues-netflix-after-traffic-surge-squid-game-2021-10-01/" rel="noopener noreferrer" target="_blank">S.Korea broadband firm sues Netflix after traffic surge from 'Squid Game'</a>&nbsp;(Joyce Lee)</li><li><a href="https://en.wikipedia.org/wiki/Economic_inequality_in_South_Korea" rel="noopener noreferrer" target="_blank">Economic inequality in South Korea</a>&nbsp;(wikipedia)</li></ul><p>00:40:07&nbsp;<a href="https://twitter.com/nintendoamerica/status/1449023950957252646?s=21" rel="noopener noreferrer" target="_blank">Announcing Nintendo Switch Online Extension Pack</a>&nbsp;(Nintendo)</p><p>00:44:42&nbsp;<a href="https://noescapevg.com/stop-defending-corporations-from-piracy-you-freaks/" rel="noopener noreferrer" target="_blank">Stop Defending Corporations From Piracy You Freaks</a>&nbsp;(Kaile Hultner)</p><p>00:55:26&nbsp;Kena: Bridge of Spirits</p><p>01:06:00&nbsp;Squid Game&nbsp;Spoiler Part</p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Reading Roger Caillois: Man, Play, and Games</title>
			<itunes:title>Reading Roger Caillois: Man, Play, and Games</itunes:title>
			<pubDate>Sun, 10 Oct 2021 05:00:23 GMT</pubDate>
			<itunes:duration>1:38:02</itunes:duration>
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			<link>https://studyingpixels.com/reading-roger-caillois-man-play-and-games/</link>
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			<itunes:episode>3</itunes:episode>
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			<description><![CDATA[<p>Many have tried (and many failed) to bring various games together in a set of comprehensive categories. Roger Caillois is one of them and we are diving into his&nbsp;<em>Classification of Games</em>&nbsp;to explore the categories and how they apply to contemporary video games.</p><p>In our side quests, we discuss the biggest leack in the history of Twitch, Sora's introduction to&nbsp;<strong>Super Smash Bros. Ultimate</strong>, and our impressions of&nbsp;<strong>Kena: Bridge of Spirits</strong>.</p><p><br></p><h3>Shownotes</h3><p>00:04:07 Reading: Roger Caillois: Man, Play, and Games</p><ul><li><a href="https://withaterriblefate.com/2021/07/04/with-a-terrible-fate-podcast-episode-10-reading-circle-homo-ludens/" rel="noopener noreferrer" target="_blank">With a Terrible Fate Podcast Episode 10: Reading Circle — Homo Ludens</a>&nbsp;(Stefan Heinrich Simond &amp; Dan Hughes)</li></ul><p>01:07:56&nbsp;<a href="https://www.videogameschronicle.com/news/the-entirety-of-twitch-has-reportedly-been-leaked/" rel="noopener noreferrer" target="_blank">The entirety of Twitch has reportedly been leaked</a>&nbsp;(Chris Scullion)</p><ul><li><a href="https://www.eurogamer.net/articles/2021-10-06-twitch-leak-reveals-streamer-earnings-and-lack-of-diversity" rel="noopener noreferrer" target="_blank">Twitch leak reveals streamer earnings and lack of diversity</a>&nbsp;(Ed Nightingale)</li></ul><p>01:28:13&nbsp;<a href="https://kotaku.com/and-the-final-super-smash-bros-ultimate-character-is-1847800144" rel="noopener noreferrer" target="_blank">Sora Is The Final Super Smash Bros. Ultimate Character</a>&nbsp;(Ari Notis)</p><p>01:35:44&nbsp;<strong>Kena: Bridge of Spirits</strong></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Many have tried (and many failed) to bring various games together in a set of comprehensive categories. Roger Caillois is one of them and we are diving into his&nbsp;<em>Classification of Games</em>&nbsp;to explore the categories and how they apply to contemporary video games.</p><p>In our side quests, we discuss the biggest leack in the history of Twitch, Sora's introduction to&nbsp;<strong>Super Smash Bros. Ultimate</strong>, and our impressions of&nbsp;<strong>Kena: Bridge of Spirits</strong>.</p><p><br></p><h3>Shownotes</h3><p>00:04:07 Reading: Roger Caillois: Man, Play, and Games</p><ul><li><a href="https://withaterriblefate.com/2021/07/04/with-a-terrible-fate-podcast-episode-10-reading-circle-homo-ludens/" rel="noopener noreferrer" target="_blank">With a Terrible Fate Podcast Episode 10: Reading Circle — Homo Ludens</a>&nbsp;(Stefan Heinrich Simond &amp; Dan Hughes)</li></ul><p>01:07:56&nbsp;<a href="https://www.videogameschronicle.com/news/the-entirety-of-twitch-has-reportedly-been-leaked/" rel="noopener noreferrer" target="_blank">The entirety of Twitch has reportedly been leaked</a>&nbsp;(Chris Scullion)</p><ul><li><a href="https://www.eurogamer.net/articles/2021-10-06-twitch-leak-reveals-streamer-earnings-and-lack-of-diversity" rel="noopener noreferrer" target="_blank">Twitch leak reveals streamer earnings and lack of diversity</a>&nbsp;(Ed Nightingale)</li></ul><p>01:28:13&nbsp;<a href="https://kotaku.com/and-the-final-super-smash-bros-ultimate-character-is-1847800144" rel="noopener noreferrer" target="_blank">Sora Is The Final Super Smash Bros. Ultimate Character</a>&nbsp;(Ari Notis)</p><p>01:35:44&nbsp;<strong>Kena: Bridge of Spirits</strong></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>The Friends We Make</title>
			<itunes:title>The Friends We Make</itunes:title>
			<pubDate>Sun, 03 Oct 2021 04:00:44 GMT</pubDate>
			<itunes:duration>1:11:48</itunes:duration>
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			<itunes:episode>2</itunes:episode>
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			<description><![CDATA[<p>Friendships are so precious. Video games never get tired of emphasizing that. Aside from reminiscing about the friends we made with fictional characters, we also discuss the absurd albeit necessary tendency to quantify friendships.</p><br><p>In our side quests, we discuss the recent settlement of one of the lawsuits against&nbsp;<em>Activision Blizzard</em>&nbsp;and catch up with announcements in the recent Nintendo Direct, including the cast of the Super Mario movie.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:06:26 The Friends We Make</p><br><p>00:39:49&nbsp;<em>Activision Blizzard</em>&nbsp;lawsuit</p><ul><li><a href="https://kotaku.com/now-there-are-three-u-s-government-groups-suing-activi-1847756366" rel="noopener noreferrer" target="_blank">Activision Blizzard Settles With Federal Employment Agency For $18 Million (Updated)</a>&nbsp;(Zack Zwiezen)</li><li><a href="https://news.bloomberglaw.com/daily-labor-report/activision-blizzard-sued-by-california-over-frat-boy-culture" rel="noopener noreferrer" target="_blank">Activision Blizzard Sued Over ‘Frat Boy’ Culture, Harassment</a>&nbsp;(Maeve Allsup)</li><li><a href="https://www.businesswire.com/news/home/20210927005844/en/Activision-Blizzard-Commits-to-Expanded-Workplace-Initiatives-Reaches-Agreement-with-the-EEOC" rel="noopener noreferrer" target="_blank">Activision Blizzard Commits to Expanded Workplace Initiatives, Reaches Agreement with the EEOC</a> (Activision Blizzard)</li></ul><p><br></p><p>00:55:59&nbsp;<a href="https://www.theverge.com/2021/9/23/22689462/nintendo-direct-september-2021-trailers-announcements" rel="noopener noreferrer" target="_blank">Nintendo Direct: the biggest announcements and trailers</a>&nbsp;(Andrew Webster)</p><ul><li><a href="https://variety.com/2021/film/news/super-mario-bros-movie-cast-chris-pratt-1235072946/" rel="noopener noreferrer" target="_blank">Super Mario Bros. Movie Lands All-Star Voice Cast: Chris Pratt, Anya Taylor-Joy, Keegan-Michael Key, Seth Rogen</a>&nbsp;(Matt Donnelly)</li></ul><p><br></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.facebook.com/studyingpixels" rel="noopener noreferrer" target="_blank">Facebook</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>Friendships are so precious. Video games never get tired of emphasizing that. Aside from reminiscing about the friends we made with fictional characters, we also discuss the absurd albeit necessary tendency to quantify friendships.</p><br><p>In our side quests, we discuss the recent settlement of one of the lawsuits against&nbsp;<em>Activision Blizzard</em>&nbsp;and catch up with announcements in the recent Nintendo Direct, including the cast of the Super Mario movie.</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:06:26 The Friends We Make</p><br><p>00:39:49&nbsp;<em>Activision Blizzard</em>&nbsp;lawsuit</p><ul><li><a href="https://kotaku.com/now-there-are-three-u-s-government-groups-suing-activi-1847756366" rel="noopener noreferrer" target="_blank">Activision Blizzard Settles With Federal Employment Agency For $18 Million (Updated)</a>&nbsp;(Zack Zwiezen)</li><li><a href="https://news.bloomberglaw.com/daily-labor-report/activision-blizzard-sued-by-california-over-frat-boy-culture" rel="noopener noreferrer" target="_blank">Activision Blizzard Sued Over ‘Frat Boy’ Culture, Harassment</a>&nbsp;(Maeve Allsup)</li><li><a href="https://www.businesswire.com/news/home/20210927005844/en/Activision-Blizzard-Commits-to-Expanded-Workplace-Initiatives-Reaches-Agreement-with-the-EEOC" rel="noopener noreferrer" target="_blank">Activision Blizzard Commits to Expanded Workplace Initiatives, Reaches Agreement with the EEOC</a> (Activision Blizzard)</li></ul><p><br></p><p>00:55:59&nbsp;<a href="https://www.theverge.com/2021/9/23/22689462/nintendo-direct-september-2021-trailers-announcements" rel="noopener noreferrer" target="_blank">Nintendo Direct: the biggest announcements and trailers</a>&nbsp;(Andrew Webster)</p><ul><li><a href="https://variety.com/2021/film/news/super-mario-bros-movie-cast-chris-pratt-1235072946/" rel="noopener noreferrer" target="_blank">Super Mario Bros. Movie Lands All-Star Voice Cast: Chris Pratt, Anya Taylor-Joy, Keegan-Michael Key, Seth Rogen</a>&nbsp;(Matt Donnelly)</li></ul><p><br></p><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.facebook.com/studyingpixels" rel="noopener noreferrer" target="_blank">Facebook</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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			<title>Three Truths, Two Lies</title>
			<itunes:title>Three Truths, Two Lies</itunes:title>
			<pubDate>Sat, 25 Sep 2021 22:00:00 GMT</pubDate>
			<itunes:duration>1:06:31</itunes:duration>
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			<link>https://studyingpixels.com/three-truths-two-lies/</link>
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			<acast:episodeUrl>three-truths-two-lies</acast:episodeUrl>
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			<itunes:episode>1</itunes:episode>
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			<description><![CDATA[<p>It is finally time for our very first episode! Our mascot Pixel-kun is celebrating and so are we. For introductions, we share five stories of our gaming biography, only three of which are true. Can you tell the difference?</p><br><p>For our side quests, we discuss&nbsp;<em>Tripwire</em>'s CEO stepping down after expressing public support for the Texas anti-abortion law, shine some light on how&nbsp;<em>Sony</em>&nbsp;put a price tag on PS5 upgrades, and wonder: where the hell is GTA 6?!</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:03:45 Three Truths, Two Lies</p><p>00:32:54&nbsp;<a href="https://kotaku.com/tripwire-ceo-steps-down-after-supporting-texas-anti-abo-1847626560" rel="noopener noreferrer" target="_blank">Tripwire CEO 'Steps Down' After Supporting Texas Anti-Abortion Law</a>&nbsp;(Luke Plunkett)</p><p>00:50:01&nbsp;<strong>Horizon Forbidden West</strong>&nbsp;PS5 Upgrade Controversy</p><ul><li><a href="https://blog.playstation.com/2021/09/04/pre-order-horizon-forbidden-west-now-collectors-and-digital-deluxe-editions-detailed/" rel="noopener noreferrer" target="_blank">Pre-order Horizon Forbidden West now: Collector’s and Digital Deluxe Editions detailed</a>&nbsp;(PlayStation)</li><li><a href="https://www.playstation.com/en-us/support/games/horizon-forbidden-west-support/" rel="noopener noreferrer" target="_blank">The FAQ we mentioned</a></li></ul><p><br></p><p>01:02:44 “Where the hell is GTA 6?!“</p><ul><li><a href="https://www.youtube.com/watch?v=-6zD_16M7Vg" rel="noopener noreferrer" target="_blank">Clip from the interrupted broadcast</a></li></ul><p><br></p><br><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.facebook.com/studyingpixels" rel="noopener noreferrer" target="_blank">Facebook</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></description>
			<itunes:summary><![CDATA[<p>It is finally time for our very first episode! Our mascot Pixel-kun is celebrating and so are we. For introductions, we share five stories of our gaming biography, only three of which are true. Can you tell the difference?</p><br><p>For our side quests, we discuss&nbsp;<em>Tripwire</em>'s CEO stepping down after expressing public support for the Texas anti-abortion law, shine some light on how&nbsp;<em>Sony</em>&nbsp;put a price tag on PS5 upgrades, and wonder: where the hell is GTA 6?!</p><p><br></p><h3>Shownotes</h3><p><br></p><p>00:03:45 Three Truths, Two Lies</p><p>00:32:54&nbsp;<a href="https://kotaku.com/tripwire-ceo-steps-down-after-supporting-texas-anti-abo-1847626560" rel="noopener noreferrer" target="_blank">Tripwire CEO 'Steps Down' After Supporting Texas Anti-Abortion Law</a>&nbsp;(Luke Plunkett)</p><p>00:50:01&nbsp;<strong>Horizon Forbidden West</strong>&nbsp;PS5 Upgrade Controversy</p><ul><li><a href="https://blog.playstation.com/2021/09/04/pre-order-horizon-forbidden-west-now-collectors-and-digital-deluxe-editions-detailed/" rel="noopener noreferrer" target="_blank">Pre-order Horizon Forbidden West now: Collector’s and Digital Deluxe Editions detailed</a>&nbsp;(PlayStation)</li><li><a href="https://www.playstation.com/en-us/support/games/horizon-forbidden-west-support/" rel="noopener noreferrer" target="_blank">The FAQ we mentioned</a></li></ul><p><br></p><p>01:02:44 “Where the hell is GTA 6?!“</p><ul><li><a href="https://www.youtube.com/watch?v=-6zD_16M7Vg" rel="noopener noreferrer" target="_blank">Clip from the interrupted broadcast</a></li></ul><p><br></p><br><p><a href="https://studyingpixels.com/" rel="noopener noreferrer" target="_blank">Website</a>&nbsp;|&nbsp;<a href="https://twitter.com/studyingpixels" rel="noopener noreferrer" target="_blank">Twitter</a>&nbsp;|&nbsp;<a href="https://www.instagram.com/studyingpixels/" rel="noopener noreferrer" target="_blank">Instagram</a>&nbsp;|&nbsp;<a href="https://www.facebook.com/studyingpixels" rel="noopener noreferrer" target="_blank">Facebook</a></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>]]></itunes:summary>
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